Shows / Making Contact: Building an Ops Room Game

Making Contact: Building an Ops Room Game
The podcast behind Contact: Wait Out, an ops room command game. We're Tom and Ryan, a two-person indie studio trying to make our first game, and this is the whole journey, out loud. The wins, the playtests that fall apart, the things we didn't know we didn't know, and whether two people can actually pull this off. The game puts you in the chair of an army operations officer in a small patrol base. Your platoon is out on the ground and you are not. Everything you know arrives late and…
Episodes
Making Contact: Building an Ops Room GameEpisode 2: Who writes the code now? Chris Wood on AI in game development
The podcast behind Contact: Wait Out, an ops room command game. Our first guest episode. Chris Wood spent sixteen years as a programmer before founding…
Making Contact: Building an Ops Room GameEpisode 1: Command what you cannot see.
The podcast behind Contact: Wait Out, an ops room command game. In episode 1 we go inside the game. Tom explains what an operations officer actually does, with…
Making Contact: Building an Ops Room GameEpisode 0: Contact. Wait out.
The podcast behind Contact: Wait Out, an ops room command game. In our first episode, Tom and Ryan introduce themselves and the game they're building together…