Shows / No Quest for the Wicked

No Quest for the Wicked
Are you ready to rock? More importantly, are you ready to roll?! Welcome to No Quest for the Wicked, a story driven actual play podcast! Currently in our second campaign using Paizo’s sci-fi space opera system, Starfinder, in a homebrew setting. Starring Ryan Dwyer, Dain Miller and Niall Spain. Made in Canada!
Episodes
No Quest for the WickedNo Jobs for the Wicked - Session 10
The War Friends stand face to face with their greatest adversaries in an effort to make their way to Chasterborn's inner sanctum. Dota delivers a show-stopping…
No Quest for the WickedNo Jobs for the Wicked - Session 9
Support the show on Patreon: https://www.patreon.com/noquestcast Special Guest: Shenuque Tissera (@shenuque) Theme Music by Jarrel the Young Special thanks to…
No Quest for the WickedNo Jobs for the Wicked - Session 8
As the War Friends make a daring, and surprisingly sweet, escape from Broadberry's future viral hit, they make some new friends and enemies along the way. Dota…
No Quest for the WickedDirtbags - Special Preview One-Shot!
Being a Dirtbag means one thing: you're the lowest of the low. And sometimes, you're even lower than that. The F Squad has been called in on a daring mission…
No Quest for the WickedNo Jobs for the Wicked - Session 7
In search of the eccentric billionaire, Broadberry Slantle, the War Friends touch down on a sandstorm ridden planet with a "brilliant" idea to pitch him…
No Quest for the WickedNo Jobs for the Wicked - Session 6
The War Friends make their final stand at Mt. Glee Low Security Prison as the pandemonium reaches its peak. Brexit gets an opportunity for revenge. Kalalalu is…
No Quest for the WickedNo Jobs for the Wicked - Session 5
The situation in Mt. Glee goes from bad to worse forcing the War Friends to put together an escape plan sooner rather than later... regardless of how bad it…
No Quest for the WickedNo Jobs for the Wicked - Session 4
The War Friends continue their impressive streak of not catching a break as their situation on Embergreen goes from bad to worse. Calalalu makes a powerfully…
No Quest for the WickedNo Jobs for the Wicked - Session 3
As the War Friends plummet towards an unknown planet, they must fend off dangerous robotic assailants and gravity. Brexit and Blode's relationship deepens to a…
No Quest for the WickedNo Jobs for the Wicked - Session 2
Our newly employed heroes get used to their new jobs aboard a luxury cruise ship, but not everyone is cut out for the worker bee lifestyle as personalities…
No Quest for the WickedNo Jobs for the Wicked - Session 1
In the midst of an economic crisis, a job fair is the glimmer of light the people need to keep from succumbing to ever enclosing, all encompassing darkness. As…
No Quest for the WickedNo Jobs for the Wicked - Session 0
The boys sit down with special guest, Shenuque Tissera, to talk about a brand new campaign, brand new characters, a brand new setting and a brand new GM; as…
No Quest for the WickedThe Time We Have - One Shot
In the midst of the chaos and carnage of The Reckoning, two brothers hole up within their apartment on The Cube. One brother, Dallas, has been silvered and…
No Quest for the WickedDisorientation Day - Starfinder One Shot
It's the first day of school at the Ma'Izer Academy, the preeminent school for the heroes of tomorrow, and four freshmen are about to have an adventure they'll…
No Quest for the WickedThe Loom of Severed Strands - Session 3
The adventurers re-evaluate their plan and make a final attempt at saving the world as they uncover a sinister threat lurking within and outside of time…
No Quest for the WickedThe Loom of Severed Strands - Session 2
The adventurers deal with the catastrophic result of their mission with some surprising reassurance and some terrifying possibilities. Armed with new (and old)…
No Quest for the WickedThe Loom of Severed Strands - Session 1
The adventurers have their hands full as day breaks on Savengrad's Dewdawn Festival. Hired by local magical eccentric, Vergist Denbora, they are tasked with…
No Quest for the WickedThe Loom of Severed Strands - Session 0
Dive into the fantastical new system from Kobold Press, Tales of the Valiant! In this session zero, we discuss the new system and some of the exciting features…
No Quest for the WickedEldritch Automata - Heart of Entropy: Session Six (Finale)
BACK ELDRITCH AUTOMATA: https://www.backerkit.com/call_to_action/8d8678c4-06a1-4020-9fca-569ca7ed6db5/landing?ref=NQftW The pilots are offered a choice by a…
No Quest for the WickedRECKONING: Session 70 - The Space After (Epilogue)
Five years after the events of the the Reckoning, the crew of the Persistence have stretched out to the corners of Casa-Mal. Much has changed and the system…
No Quest for the WickedEldritch Automata - Heart of Entropy: Session Five
BACK ELDRITCH AUTOMATA: https://www.backerkit.com/call_to_action/8d8678c4-06a1-4020-9fca-569ca7ed6db5/landing?ref=NQftW Deep in the underbelly of the…
No Quest for the WickedRECKONING: Session 69 - Into the Fold (Finale Part II)
It's all come down to this. The final battle to save Casa-Mal begins. Support the show on Patreon: https://www.patreon.com/noquestcast Theme Song: "Escaped…
No Quest for the WickedEldritch Automata - Heart of Entropy: Session Four
BACK ELDRITCH AUTOMATA: https://www.backerkit.com/call_to_action/8d8678c4-06a1-4020-9fca-569ca7ed6db5/landing?ref=NQftW Dealing with the fallout of the fight…
No Quest for the WickedRECKONING: Session 68 - Into the Fold (Finale Part I)
The crew and their allies face off against the Val'ai army in an effort to break the line and get the Persistence into the Fold, but things don't go as…
No Quest for the WickedRECKONING: LEVEL UPisode - Level 14
Welcome to the final Level Upisode! The short aside we take to talk about character development as our heroes gain enough experience to advance in levels…
No Quest for the WickedEldritch Automata - Heart of Entropy: Session Three
BACK ELDRITCH AUTOMATA: https://www.backerkit.com/call_to_action/8d8678c4-06a1-4020-9fca-569ca7ed6db5/landing?ref=NQftW The pilots face off against an…
No Quest for the WickedRECKONING: Session 67 - The Space Between (Interlude VII)
Faced with taking on an unknown enemy conjured from The Fold, the crew must rally allies and enemies alike if Casa-Mal stands a chance at surviving the coming…
No Quest for the WickedEldritch Automata - Heart of Entropy: Session Two
BACK ELDRITCH AUTOMATA: https://www.backerkit.com/call_to_action/8d8678c4-06a1-4020-9fca-569ca7ed6db5/landing?ref=NQftW While their Automata are being…
No Quest for the WickedRECKONING: Session 66 - Alpha and Omega (Part VII)
The crew of the Persistence reunite for a battle against the very planet they're trying to escape as a new, and final threat, emerges. Cody navigates an ever…
No Quest for the WickedEldritch Automata - Heart of Entropy: Session One
Alexis, Weyne and Simon are deployed for a mission critical to The Crater's safety, but as one threat is culled, an even greater danger seeps in. Alexis shows…
No Quest for the WickedRECKONING: Session 65 - Alpha and Omega (Part VI)
Divided, the crew must work together on different planes of existence in order to stop two very different, very dangerous threats to quell The Reckoning once…
No Quest for the WickedEldritch Automata: Heart of Entropy - Session Zero
The session zero of our brand new mini-series event, Heart of Entropy, a campaign using the new Eldritch Automata system. In this session zero, we cover the…
No Quest for the WickedRECKONING: Session 64 - Alpha and Omega (Part V)
All that stands between the crew and Penaterus is a lightning storm and a hallway. If they can just make it through, they have a chance to stop The Reckoning…
No Quest for the WickedRECKONING: LEVEL UPisode - Level 13
Welcome to another Level Upisode! The short aside we take to talk about character development as our heroes gain enough experience to advance in levels…
No Quest for the WickedRECKONING: Session 63 - Alpha and Omega (Part IV)
Face to face with a figure from their past, the crew has an opportunity to get some answers from an unlikely source. However, if they're going to save…
No Quest for the WickedRECKONING: Session 62 - Alpha and Omega (Part III)
As the crew explores the secret Kontra facility on Extium-XII, they begin to uncover answers to some of the most important questions in their journey. Durrin…
No Quest for the WickedRECKONING: Session 61 - Alpha and Omega (Part II)
After mishandling their encounter with R1DD-LE, the crew find themselves in a facility where everything is trying to kill them and danger lurks around ever…
No Quest for the WickedRECKONING: Session 60 - Alpha and Omega (Part I)
Having tracked both Penaterus and Azen to Extium-XII, the crew sets out to put an end to the Reckoning and find Cody some long awaited answers. Durrin makes a…
No Quest for the WickedStarfinder Second Edition Preview (w/ The Atomless & Jenny Jarzabski)
This week we take a brief break from the main campaign for an exciting partnership with our friends over at The Atomless and Paizo's own Starfinder Senior…
No Quest for the WickedRECKONING: LEVEL UPisode - Level 12
Welcome to another Level Upisode! The short aside we take to talk about character development as our heroes gain enough experience to advance in levels…
No Quest for the WickedRECKONING: Session 59 - The Space Between (Interlude VI)
With Synonus Prime safe from the invasion, the crew begins putting together a plan to put a stop to the danger threatening Casa-Mal. Cody learns a new trick…
No Quest for the WickedRECKONING: Session 58 - The Silver Invasion (Part VIII)
The fate of Synonus Prime, and the crew, hang desperately in the balance in an all or nothing fight. Merrick finds strength in words. Durrin makes a desperate…
No Quest for the WickedRECKONING: Session 57 - The Silver Invasion (Part VII)
A grand conspiracy that the crew has been inadvertently wrapped up in from the beginning is revealed and they are faced with an ultimatum. Durrin gets tossed…
No Quest for the WickedRECKONING: Session 56 - The Silver Invasion (Part VI)
The sinister event known only as The Banquet has reached its breaking point on Synonus Prime. With all life on the planet hanging in the balance and a full…
No Quest for the WickedFIRST LOOK: 10 Minute Rest - Session 55
SPOILER WARNING! Do not listen to this special behind the scenes episode before you're listened to Session 55! Welcome to a sneak peek at the new Patreon bonus…
No Quest for the WickedRECKONING: Session 55 - The Silver Invasion (Part V)
The siege of Synonus Prime has begun. The crew have divided their tasks and go their separate ways in an effort to save the planet from an increasingly…
No Quest for the WickedRECKONING: LEVEL UPisode - Level 11
Welcome to another Level Upisode! The short aside we take to talk about character development as our heroes gain enough experience to advance in levels…
No Quest for the WickedRECKONING: Session 54 - The Silver Invasion (Part IV)
As the crew deals with the threat of an incursion, a greater plot begins to be revealed. The system gets thrown further into chaos and the situation on Synonus…
No Quest for the WickedRECKONING: Session 53 - The Silver Invasion (Part III)
The situation on Synonus Prime grows more tense as the crew is re-introduced to an unexpected guest. Merrick lashes out. Cody provides comfort. Durrin pulls an…
No Quest for the WickedRECKONING: Session 52 - The Silver Invasion (Part II)
The crew deal with a ferocious, unnatural beast as they continue to make their way through hostile territory as they proceed with the increasingly more…
No Quest for the WickedRECKONING: Session 51 - The Silver Invasion (Part I)
The crew has secured access to Synonus Prime in an effort to save their friends, but a military blockade and an unexpected third-party stands to further…
No Quest for the WickedRECKONING: Session 50 - The Space Between (Interlude V)
With their friends being held on Synonus Prime, the crew takes a moment to come up with a rescue plan. Cody makes a promise. Merrick teaches a lesson on…
No Quest for the WickedRECKONING: LEVEL UPisode - Level 10
Welcome to another Level Upisode! The short aside we take to talk about character development as our heroes gain enough experience to advance in levels…
No Quest for the WickedRECKONING: Session 49 - Of Mice and Monsters (Part VIII)
The crew comes face to face with Durrin's past as a full scale Fur Clan assault threatens Kukinto. Merrick shows Short-Jack how it's done. Cody shows off his…
No Quest for the WickedRECKONING: Session 48 - Of Mice and Monsters (Part VII)
The dimensional threat has been dealt with, but an even greater threat makes its presence known. The crew gets a moment to celebrate as Short-Jack is faced…
No Quest for the WickedRECKONING: Session 47 - Of Mice and Monsters (Part VI)
The crew faces off against the prime Helena, the dimensional threat that's pulling apart the fabric of reality. Cody gives Durrin hope. Merrick embraces his…
No Quest for the WickedRECKONING: Session 46 - Of Mice and Monsters (Part V)
The dimensional field around the Project Dahlia black site has been breached and the crew have successfully infiltrated the base. However, the situation is far…
No Quest for the WickedRECKONING: Session 45 - Of Mice and Monsters (Part IV)
A shocking revelation about a crew member puts an even greater importance on stopping whatever is happening on Ni as the crew make preparations to assault the…
No Quest for the WickedRECKONING: LEVEL UPisode - Level 9
Welcome to another Level Upisode! The short aside we take to talk about character development as our heroes gain enough experience to advance in levels…
No Quest for the WickedFanExpo Live Show Announcement!
Special announcement time! We'll be at FanExpo Toronto this year at the Canadian Podcast Awards booth as well as performing a live show on Thursday, August…