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Dungeon Crawler Board Game Draft!

We build two complete dungeon crawlers through a 10-round draft, weighing combat feel, map design, AI, loot, campaign arcs, and components. One becomes a two-player ant colony crawl; the other a four-player zombie lab thriller with branching paths and giant bosses.

• combat systems compared and chosen

• dungeon layout tradeoffs and pacing

• initiative options that shape tempo

• enemy AI that stays fast and clear

• loot philosophy from random decks to gear slots

• campaign arcs with legacy vs persistent worlds

• character growth without bookkeeping drag

• events and story that add flavor not…

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