
Dungeon Crawler Board Game Draft!
We build two complete dungeon crawlers through a 10-round draft, weighing combat feel, map design, AI, loot, campaign arcs, and components. One becomes a two-player ant colony crawl; the other a four-player zombie lab thriller with branching paths and giant bosses.
• combat systems compared and chosen
• dungeon layout tradeoffs and pacing
• initiative options that shape tempo
• enemy AI that stays fast and clear
• loot philosophy from random decks to gear slots
• campaign arcs with legacy vs persistent worlds
• character growth without bookkeeping drag
• events and story that add flavor not…
The skinny
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