Latest / Brighter Path: Data, Marketing, Entertainment, and Storytelling / DISNEY’s New Direction: What Its Latest Leadership Moves Tell Us
Transcript
- 0:00Disney has made a series of leadership moves over the past
- 0:02few weeks that, when you look at them together, start to tell us
- 0:05quite a bit about where the company may be heading.
- 0:07Individually, these can look like fairly traditional
- 0:10corporate announcements. A new marketing technology
- 0:12leader, changes around Disney Plus, a new chief technology
- 0:15officer, a restructuring of consumer products.
- 0:18But I think looking at each announcement separately misses
- 0:20the more interesting part, because there is a common thread
- 0:23running through all four. Disney appears to be getting
- 0:26much more deliberate about how a piece of intellectual property
- 0:29moves through the company, how Disney understands the audience
- 0:32around it, and how that audience can move from watching something
- 0:35into a much broader relationship with the franchise.
- 0:38That could mean Disney Plus. It could mean a movie theater, a
- 0:41game, a collectible, A publishing product, a fashion
- 0:44collaboration, a theme park, or something that hasn't been built
- 0:47yet. And that is why I think these
- 0:49leadership moves are worth paying attention to.
- 0:52The first came earlier this month with Jennifer Kregan
- 0:54joining Disney as head of marketing, technology and
- 0:56operations, a new enterprise role under chief marketing and
- 0:59brand Officer Asad Ayaz. Her remit crosses film and
- 1:03television, streaming, sports, parks and experiences, games and
- 1:07consumer products, working alongside Disney's technology
- 1:10and data organizations. That sounds operational, but the
- 1:14underlying problem Disney is trying to solve is much more
- 1:16interesting. Think about how many different
- 1:19ways somebody can interact with Disney today.
- 1:21They could watch an Avengers trailer on YouTube, search for a
- 1:24character afterward, buy a Lego set, watch another Marvel title
- 1:27on Disney Plus, visit Avengers Campus, follow one of the actors
- 1:30on social, play Fortnite, and eventually buy a ticket for the
- 1:33next movie. From the audience's perspective,
- 1:36that can all be part of the same relationship.
- 1:39From the company's perspective, those interactions have
- 1:41historically existed across very different businesses, different
- 1:44data environments, and different teams.
- 1:46So the opportunity here is not simply better marketing
- 1:49technology, it is having a clearer understanding of how
- 1:52audiences move around Disney. Which franchises are bringing
- 1:55new people into the ecosystem? Where do they go after watching
- 1:58something? Which characters create interest
- 2:01beyond the original film or series?
- 2:03When does entertainment interest start becoming product intent?
- 2:06Which partnerships extend fandom, and which ones mostly
- 2:09generate temporary attention? Those are much more valuable
- 2:13questions than simply asking whether a campaign generated
- 2:15impressions. And if Disney can create a
- 2:18stronger connective layer across those behaviors.
- 2:21Marketing becomes less about pushing individual releases and
- 2:24more about understanding the life cycle of an audience.
- 2:27Then came another important change.
- 2:29Adam Smith was named chairman of director, consumer for Disney
- 2:32Entertainment, giving him responsibility across Disney
- 2:35Plus and Hulu. That includes product
- 2:37engineering, advertising, technology, programming,
- 2:40strategy, viewer experience, partnerships, and data and
- 2:44analytics. At the same time, Joe Early
- 2:47moved into the newly created position of president of Disney
- 2:50Entertainment Television Franchise and Content Strategy.
- 2:53There are two sides of that announcement that I find
- 2:55particularly interesting. The first is Disney Plus.
- 2:59Disney has talked increasingly about Disney Plus becoming a
- 3:02much bigger connection point between the company and its
- 3:04fans. Under Smith, many of the pieces
- 3:07required to do that now sit much closer together.
- 3:10Content strategy is there, product is there, viewer
- 3:14experience is there, data is there, partnerships are there.
- 3:19Advertising technology is there. That matters because the future
- 3:22value of Disney Plus probably goes well beyond how many hours
- 3:26someone spends watching television.
- 3:28Disney owns one of the broadest entertainment ecosystems in the
- 3:31world. Disney Plus is one of the few
- 3:33places where the company has a direct digital relationship with
- 3:36hundreds of millions of people who already have some level of
- 3:39affinity for its brands. Imagine what becomes possible if
- 3:42Disney gets better at understanding the relationship
- 3:45between what somebody watches and what else they might want to
- 3:48do. A family watches Frozen.
- 3:50Maybe the next interaction is another piece of content, but it
- 3:53could eventually be merchandise, a soundtrack, a vacation
- 3:57decision or an experience. Someone enters through Star
- 4:00Wars, another person enters through Marvel, someone else
- 4:04comes through Bluey, Hulu, ESPN or a Disney animated film.
- 4:08The interesting question becomes where they go next, and that
- 4:12connects directly with the other half of the announcement.
- 4:15Because Joe Early's new role actually puts the word franchise
- 4:18into the leadership structure around Disney Entertainment
- 4:21Television, that tells me Disney is thinking about television
- 4:24properties with a longer runway in mind.
- 4:27A successful series has traditionally been measured
- 4:29through ratings, streaming engagement, subscriber impact,
- 4:32and maybe awards or cultural conversation.
- 4:35Those things still matter. But inside Disney, a television
- 4:38property can potentially create value across a much wider
- 4:42system. Can it become a durable
- 4:44franchise? Are there characters audiences
- 4:46want to spend more time with? Can it move into products?
- 4:50Can IT support experiences? Can another format expand it?
- 4:54Is there an international audience that behaves
- 4:56differently around it? That is a different way to think
- 4:58about content value. Then one day later came
- 5:01Karandeep Anand. Disney created the role of chief
- 5:04technology officer at the enterprise level and appointed
- 5:07Anand most recently CEO of Character dot AI.
- 5:11His remit includes enterprise technology, infrastructure, data
- 5:14and AI platforms, product and engineering.
- 5:18I would be careful about reducing this announcement to
- 5:20Disney hiring an AI executive. The larger remit is technology
- 5:24across the company, and when you put this beside the changes
- 5:27around Disney Plus data and marketing technology, there is a
- 5:31much bigger opportunity. Disney has enormous amounts of
- 5:35audience behavior occurring across its ecosystem, but the
- 5:38real advantage comes from connecting that technology to
- 5:41the businesses people actually experience.
- 5:43Search and discovery on Disney Plus is an obvious area.
- 5:47Personalization is another. Advertising becomes more
- 5:50sophisticated. Commerce can become more
- 5:52connected. Games can potentially become a
- 5:55much more important bridge between franchises and
- 5:57audiences. There are also possibilities
- 6:00inside the parks where technology can change the
- 6:02experience before a guest arrives, while they are there,
- 6:05and after they leave. AI will obviously be part of
- 6:08that conversation, particularly given Anon's background, but I
- 6:12think watching only the generative AI part would miss
- 6:15the bigger shift. Disney seems to be putting
- 6:17technology closer to the center of how the company operates.
- 6:21The most interesting test will be whether that technology
- 6:23actually removes friction for audiences.
- 6:26Can Disney make discovery better?
- 6:28Can it make the relationship between streaming experiences
- 6:31and products feel more natural? Can technology help the company
- 6:34recognize emerging audience momentum earlier and respond
- 6:37faster? Those are much more meaningful
- 6:39measures than how many AI tools Disney eventually launches.
- 6:43And then this week we got another piece of the picture
- 6:46with consumer products. Beginning October 4th, Disney's
- 6:49global licensing and ublishing businesses will move into Disney
- 6:52Entertainment Studios. Arks Merchandise, Disney Store
- 6:56and disneystore.com will remain within Disney Experiences.
- 7:00Kathleen Taff becomes president of Disney Entertainment Studios
- 7:04and Consumer Products while continuing to oversee areas that
- 7:08include franchise management, production services and
- 7:11theatrical distribution across a studio portfolio that includes
- 7:15Disney, Pixar, Marvel, Lucasfilm, 20th Century Studios
- 7:20and Searchlight. Lisa Baldzicki, meanwhile,
- 7:23becomes executive vice president of global experience and
- 7:27innovation. She retains responsibility for
- 7:29parks, merchandise, and Disney's owned retail businesses while
- 7:33taking on a broader mandate around developing and scaling
- 7:36new ideas across Disney experiences.
- 7:39This is probably the clearest example of the direction I see
- 7:42developing, licensing and publishing are moving closer to
- 7:45the people managing the franchises themselves.
- 7:49Think about the potential feedback loop.
- 7:51A movie starts building momentum.
- 7:53A particular character begins over indexing.
- 7:55Search behavior changes, Social conversation shifts 1.
- 8:00Audience segment starts engaging differently from another.
- 8:03The theatrical team can see demand developing, franchise
- 8:06management understands the longer term IP strategy, and
- 8:09consumer products can potentially react with licensing
- 8:12partners much closer to that process.
- 8:15That does not mean every successful movie suddenly needs
- 8:18hundreds of products. Actually, I think the more
- 8:20interesting possibility is the opposite.
- 8:23Better integration should make Disney more selective.
- 8:26Some properties have enormous toy potential.
- 8:29Some have fashion potential. Some work particularly well in
- 8:32publishing. Others may have little
- 8:34traditional merchandise opportunity but could be strong
- 8:37for experiences, games or partnerships.
- 8:40The opportunity is understanding the behavior around each
- 8:43property and building the extensions that actually make
- 8:46sense for that audience. At the same time, Disney made a
- 8:50very deliberate decision to keep parks merchandise, Disney Store
- 8:53and disneystore.com inside Experiences.
- 8:57I think that distinction matters.
- 8:59A licensing partnership with Lego, Mattel, Adidas or another
- 9:03outside company operates differently from a product
- 9:06developed for someone walking through Galaxy's Edge or
- 9:08shopping directly through Disney Inside Experiences.
- 9:12The product is increasingly part of the experience itself.
- 9:15People don't necessarily separate the attraction, the
- 9:18food, the merchandise, the character interaction, and the
- 9:21memory of the trip into different business units to the
- 9:24guest. It is one Disney experience.
- 9:27So when I put these four moves together, I don't see Disney
- 9:30simply reshuffling executives. I see the company creating
- 9:34clearer connection points around the audience.
- 9:37Marketing technology helps Disney understand that audience.
- 9:40Disney Plus potentially becomes the digital hub where that
- 9:43relationship can deepen. Enterprise technology gives
- 9:46Disney a common technical foundation for building products
- 9:49and connecting data, and the consumer product structure
- 9:53brings more of the commercial extension of a franchise closer
- 9:56to the teams actually creating and managing that franchise.
- 9:59While Experiences keeps control of the products that are part of
- 10:02the physical Disney relationship, there are still a
- 10:05lot of questions. Organizational structure alone
- 10:08does not guarantee the different divisions will suddenly operate
- 10:11seamlessly. Disney is enormous, and
- 10:14coordinating studios, streaming parks, products, sports games,
- 10:19marketing and technology is extraordinarily complicated.
- 10:23There is also a balance Disney will have to manage carefully.
- 10:26A connected ecosystem becomes much less interesting if every
- 10:30audience interaction feels like an attempt to sell the next
- 10:33thing. The strength of Disney's model
- 10:35has always started with people caring about the stories and
- 10:38characters. The commercial ecosystem works
- 10:41when that affinity is already there.
- 10:43So what should we watch next? I would watch Disney Plus very
- 10:47closely, not only subscriber numbers or viewing hours.
- 10:51Watch how the product itself evolves, how discovery changes,
- 10:54how franchises are surfaced, how ESPN, Hulu, and Disney content
- 10:59begin connecting, whether commerce or experiences
- 11:02eventually become more visible, and whether Disney Plus starts
- 11:06behaving less like a library of content and more like the
- 11:09digital front door into Disney. I would also watch the speed of
- 11:13consumer products when something unexpectedly breaks out.
- 11:16How quickly can Disney respond when a character suddenly
- 11:20becomes the center of audience conversation?
- 11:22Can licensing, retail and partners move while that demand
- 11:25is still accelerating? And I would pay attention to
- 11:28properties that move across several parts of Disney at once.
- 11:32Those franchises give us some of the clearest opportunities to
- 11:34see whether the structure actually changes anything,
- 11:37because their audiences already move between content, products,
- 11:41experiences, games, and partnerships.
- 11:44I would also watch where Disney starts building new bridges that
- 11:47did not exist before. Could Disney Plus become more
- 11:50directly connected to experiences?
- 11:52Could a piece of audience behavior around a streaming
- 11:54title inform what appears in retail?
- 11:58Could gaming become a stronger transition point between passive
- 12:01fandom and active participation? Could data from one part of the
- 12:05company help another part recognize an audience
- 12:07opportunity earlier? Those are the questions that
- 12:10make these organizational changes interesting.
- 12:13For me, that is the bigger story behind these announcements.
- 12:17Disney has spent decades building one of the most
- 12:19powerful collections of intellectual property in
- 12:21entertainment. The next phase appears
- 12:24increasingly focused on connecting the pieces around
- 12:26that IP and understanding the audience moving between them.
- 12:30And that is what makes these four leadership changes worth
- 12:33watching. Because the real question isn't
- 12:35where each executive sits on the organizational chart.
- 12:39It's whether Disney can become better at seeing where its
- 12:41audiences want to go next and then build the company around
- 12:45helping them get there.