Shows / Bonfire Conversations

Bonfire Conversations
Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond.
Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seeking…
Episodes
Bonfire ConversationsConversation: Gearbox Creative Director on Designing Loot Systems, Comedy in Games and Boss Fights
In this episode of Wassup Conversations, Matt Cox, Creative Director at Gearbox Software, talks about comedy in video games, Borderlands looting system…
Bonfire ConversationsSam Slater (BF2042, Joker, Chernobyl) on Music Production, Sound Design, and His Latest Album
A conversation with Sam Slater, Score Producer of Joker, Chernobyl and co-composer of Battlefield 2042.Wassup Conversations on YouTube and all the major…
Bonfire ConversationsConversation: Writer and Director of Wolfenstein Games on Writing, Career, and Leaving the Franchise
A conversation with Jens Matthies, the legendary writer, and director of games like Wolfenstein: The New Order, Wolfenstein II: The New Colossus, The Darkness…
Bonfire ConversationsConversation: Art Director of Halo Infinite on Creating Worlds, Inspirations and his Workflow
A conversation with Nicolas Bouvier, AKA, Sparth, the art director of Halo Infinite. He talks about his life, success story, inspirations, techniques, and…
Bonfire ConversationsConversation: Director of Weird West, Dishonored on Immersive Sim, Game Design and the Game Industry
A conversation with Raphael Colantonio, founder of Arkane Studios, and WolfEye Studios. He is the director of some of the most important immersive sim games…
Bonfire ConversationsConversation: Dinga Bakaba (Deathloop) on Immersive Sim Philosophy, His Life and Favorite Games
A conversation with Dinga Bakaba, the director of Deathloop on his life, immersive sim, favorite games, and the future of video games.Wassup Conversations is…
Bonfire ConversationsConversation: Far Cry 6's Narrative Director on Politics and Storytelling in Video Games
A conversation with Navid Khavari, Narrative Director and Writer of games such as Far Cry 6, Splinter Cell: Black List, and The Division. Navid talks about…
Bonfire ConversationsInterview: Director of Guardians of the Galaxy and Deus Ex on His Life, and Career
A conversation with Jean-Francois Dugas, the director of Deus Ex: Human Revolution, Deus Ex: Mankind Divided, and Guardians of the Galaxy.We talk about his…
Bonfire ConversationsInterview: Brandon Campbell on Composing for Amazon's New World, Ramin Djawadi and His Career
In this episode of Wassup Conversations, I had a chat with the amazing Brandon Campbell, , the co-composer of Amazon’s New World. A fantastic MMO with great…
Bonfire ConversationsInterview: Jordan Mechner on His New Book, And the Legacy of Prince of Persia
In this episode of Wassup Conversations, I had a chat with Jordan Mechner, the original creator of Prince of Persia about his new book "Samak the Ayyar A Tale…
Bonfire ConversationsInterview: Paweł Błaszczak on Making Music for The Ascent
In this episode of Wassup Conversations, Paweł Błaszczak, the music composer of great games such as The Ascent, Call of Juarez, Dying Light and The Witcher is…
Bonfire ConversationsInterview: Shohreh Aghdashloo (Farsi) | Part 2
گفتگو با شهره آغداشلو، بازیگر افسانهای که نامزد اسکار و برنده تونی شد.در این گفتگو، به زبان فارسی در مورد زندگی، نگرش و هنر شهره صحبت میکنیم.پادکست واساپ…
Bonfire ConversationsInterview: Shohreh Aghdashloo On Life, Acting, Mass Effect and Destiny (Part 1)
In this episode of Wassup Conversations, the legendary Oscar-nominated and Emmy Winner actress, Shohreh Aghdashloo is my guest to talk about her life, acting…
Bonfire ConversationsMasterclass: Audio Director of "Outriders" on Sound Design and Mixing
Marcin Czartynski is the audio director of Outriders at People Can Fly. His long and rich career has given us games such as Fortnite, Gears of War, Bulletstorm…
Bonfire ConversationsMasterclass: Doug Cockle Talks About Acting and Voicing Geralt for The Witcher
In this episode of Wassup Conversations, Doug Cockle (Voice actor of Geralt of Rivia from The Witcher game series) goes deep about acting, his methods of…
Bonfire ConversationsInterview: Thierry Dansereau Talks about Art Directing Immortals Fenyx Rising and Assassin's Creed
In this episode, Thierry Dansereau, art director of great games such as Immortals Fenyx Rising and Assassin's Creed Odyssey talks about behind the scene of…
Bonfire ConversationsInterview: Scott Phillips on Directing Assassin's Creed games and Immortals Fenyx Rising
In this episode, I celebrate the career of a veteran in the video game industry. Scott Phillips is the director of many great games such as Immortals Fenyx…
Bonfire ConversationsMasterclass: Hitman 3's UI Designer Talks about UI/UX | Joined with Cyberpunk 2077's UI Designer
In this masterclass, we study the art of UI/UX design in video games. Morten Elgaard, UI designer at IO Interactive talks about his experience and Hitman 3…
Bonfire ConversationsMasterclass: Helen Hindpere Talks About Writing Disco Elysium: The Final Cut
Helen Hindpere is the Award-Winning writer of the genre-defining Disco Elysium. In this episode, she talks about her techniques and the way she and her…
Bonfire ConversationsInterview: Mikael Säker (Writer of Battlefield 3,4,1, The Darkness, Riddick)
An interview with the writer of many great games such as Battlefield franchise, The Darkness and The Chronicles of Riddick series. We talk about Mikael Säker's…
Bonfire ConversationsInterview with Raphael Lacoste | Art Director of Assassin's Creed Valhalla
A chat with Raphael Lacoste, art director of Assassin's Creed franchise and the newly released Assassin's Creed Valhalla.We talk about Raphael's childhood…
Bonfire ConversationsTina Amini (Editor-in-Chief at IGN)
In this episode of Wassup Conversations, I speak with Tina Amini, editor-in-chief at IGN.com. We talk about Tina's childhood, growing up with games, IGN…
Bonfire ConversationsBradley D. Meyer (Ghost of Tsushima's Audio Director)
An interview with Bradley D. Meyer, Audio Director at Sucker Punch. In this video chat, we talk about Bradley's background, Ghost of Tsushima, the ins and outs…
Bonfire ConversationsJosef Fares (Founder of Hazelight, It Takes Two, A Way Out)
A chat with Josef Fares, Founder of Hazelight Studios, director of Brothers: A Tale of Two Sons, A Way Out and It Takes Two. In this episode, we talk about…
Bonfire ConversationsWeird Wolves: Raphaël Colantonio & Ava Gore (Weird West, Dishonored)
In this episode, I had a chat with Raphaël Colantonio & Ava Gore, members of the Weird Wolves band. Raphaël Colantonio is the founder of Arkane Studios and the…
Bonfire ConversationsSarah Lynn (XCOM Chimera Squad's Producer)
A cool conversation with my cool guest, Sarah Lynn. She is the producer at Firaxis Games, working on XCOM and Civilization series. Her recent work is XCOM…
Bonfire ConversationsWolcen: Lords of Mayhem's Composers: (Cédric Baravaglio and Jean-Gabriel Raynaud)
In this episode, I speak with two talented music composers of Wolcen: Lords of Mayhem about composing that game and trailers for films like Star Wars: Rise of…
Bonfire ConversationsAlex Hutchinson (Director of Assassin's Creed 3, Far Cry 4, Journey to the Savage Planet)
A chat with Alex Hutchinson about his legendary career. He is the game designer of The Sims, Spore and the director of Assassin's Creed 3, Far Cry 4 and the…
Bonfire ConversationsJordan Thomas (BioShock 2's Creative Director): The Story So Far
In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his…
Bonfire ConversationsHamidreza Saeedy (Children of Morta's Narrative Designer): Story of a Family - Farsi
In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak…
Bonfire ConversationsCodemasters' Audio Team: How to make sounds for a racing game?
In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This…
Bonfire ConversationsMark Petty (Borderlands 3's Audio Director): Sound of Mayhem
A chat with the audio director of Gearbox Software about sound and creating the audio experience of Borderlands 3.Support the show
Bonfire ConversationsTerry Hess (The Outer World's Environment Artist): Creating a Galaxy
In this episode, I had a talk with Terry Hess, lead environment artist of The Outer Worlds. We talked about creating the world of this huge game and…
Bonfire ConversationsDavid Chateauneuf: (Outlast's Game Designer): All About Horror
A deep and fun conversation with David Chateauneuf, co-founder of Red Barrels and Game Designer of Outlast games. We talk about everything related to the…
Bonfire ConversationsJohan Söderqvist (Battlefield V Composer): War Stories
In this episode, I had the honor to talk to the legendary Johan Söderqvist, composer of many great films like Let the Right One In, Kon-Tiki and Battlefield 1…
Bonfire ConversationsAryan Hanbeck (Gears 5's Art Director): How The Coalition created the art of Gears of War's Future
In this episode, Aryan Hanbeck talks about becoming an artist in video games, how to go up the ladder in the industry, Gears 4 and 5 art style and continuing…
Bonfire ConversationsJehanne Rousseau (Greedfall's Lead Writer): 50 people, 3 years
In this episode, I chat with Jehanne Rousseau, CEO of Spiders and Lead Writer of Greedfall. We talk about her past, making Greedfall, one of the best RPGs of…
Bonfire ConversationsDavid Adams (Darksiders' Creator): Rising up from the ashes
In a chat with David Adams, he talks about growing up loving video games, starting Vigil Games and Darksiders. He talks about the new studio and future of…
Bonfire ConversationsJason Graves (Composer of The Order: 1886): Versatility of a Composer
From Dead Space to Tomb Raider or The Order: 1886, Jason Graves is one of the most versatile and talented composers in the video game industry. I talk about…
Bonfire ConversationsPatrice Desilets (Creator of Assassin's Creed): Playing with History
In this episode, I talk to Patrice Desilets about growing up loving video games and history, Assassin's Creed creation, leaving Ubisoft and starting his own…
Bonfire ConversationsWilbert Roget II (Call of Duty WWII Composer): You want to compose for Call of Duty?
In this episode I speak with one of the kindest souls out there, a man who has scored best selling games of this generation, Call of Duty WWII and Mortal…
Bonfire ConversationsInon Zur (Fallout series composer): Journey of a Composer
In this episode from my last show "Gameology Conversations" I chat with Inon Zur, the legendary composer of Fallout series, Dragon Age, Crysis, Prince of…
Bonfire ConversationsChris Avellone: How to be a master at storytelling
In this episode which is from my last show "Gameology Conversations" I speak with the great Chris Avellone writer of Star Wars: The Knights of the Old…
Bonfire ConversationsKen Levine: Discovering the man who created BioShock
In this episode which is a part of my last podcast "Gameology Conversations" I talk to Ken Levine about his childhood, making BioShock and politics.Support the…
Bonfire ConversationsKonrad Tomaszkiewicz (The Witcher 3 Director): From being an intern to directing The Witcher
This episode is from my previous show "Gameology Conversations" which I did back in 2015 and I had a chat with Konrad, the director of The Witcher 3: Wild Hunt…
Bonfire ConversationsTroy Baker: How to create characters and shine as voice actor
In this episode that I did back in 2016 for my last show "Gameology Conversations" I talk to Troy Baker about voice acting, singing and creating memorable…