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Latest / What If World - Stories for Kids

278. The Way Home (Guilds & Goblins #22)

Zach and Zizi finally find the portal home, but first, they have to get passed the Underlows. Can Scully and Cthunkle arrive in time to help?

Lessons include: grownups make mistakes, too; you don’t have to wait until you’re a grownup to try to make a difference.

This story is part of the Guilds & Goblins miniseries, where What If World characters (and guests) play an original tabletop RPG for kids and families. Patrons get access to our introductory rules and our character sheet. The dice rolls are all real and help us tell the story, along with your questions and ideas! Listen to all G&G…

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