
When Async Attacks!
What happens when the Oxide API is slow? A podcast episode! More specifically, one about how the team employed all manner of debugging techniques to track it down to one obscure and configurable async runtime feature! Bryan and Adam were joined by members of the team to talk about that journey and the tools we used (and made!) along the way.
In addition to Bryan Cantrill and Adam Leventhal, we were joined by Oxide colleagues, Dave Pacheco, Eliza Weisman, and Augustus Mayo.
Previous episodes mentioned:
Oxide and the Chamber of Mysteries
The Saga of Sagas
DTrace at 20
Cultural Idiosyncrasies…
The skinny
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