Latest / Stuff You Should Know / Clue(do): Third Best Board Game Ever
Transcript
- 0:01Speaker 1: Welcome to stuff you should know, a production of iHeartRadio.
- 0:11Speaker 2: Hey, and welcome to the podcast. I'm Josh, and there's Chuck.
- 0:14Speaker 2: And guess what. Jerry's here too. And I'll tell you what.
- 0:17Speaker 2: Jerry will be the one who murdered us if we
- 0:20Speaker 2: ever turn up dead in a lounge, ballroom, conservatory. And
- 0:25Speaker 2: she'll probably have used a lead pipe, because Jerry carries
- 0:28Speaker 2: a lead pipe with her at all times.
- 0:31Speaker 1: That her nickname is miss Scarlett.
- 0:33Speaker 2: Yeah, she makes us call her Miss Scarlett.
- 0:36Speaker 1: I have to say, this feels like a chuck pick
- 0:39Speaker 1: through and through. But it was your pick, so I
- 0:43Speaker 1: have to ask right away if you are a cluist.
- 0:46Speaker 2: I'm not directly, Oh, historically, yes, it's one of my
- 0:49Speaker 2: favorite games of all time.
- 0:51Speaker 1: Oh great, me a lot. All right, Well, we're gonna
- 0:54Speaker 1: have fun talking about this then, man, I love Clue.
- 0:56Speaker 2: As a matter of fact, I went on eBay and
- 0:59Speaker 2: made a low offer on a complete nineteen seventy two
- 1:03Speaker 2: edition of Clue, which is the one I grew up with.
- 1:06Speaker 2: Oh yeah, I was like, I guess I had the
- 1:08Speaker 2: eighty six and I looked. I was like, nope, that's
- 1:10Speaker 2: not It went a little further back eighteen seventy two.
- 1:13Speaker 2: I just sort of drooling from nostalgia.
- 1:16Speaker 1: Yeah, it's the seventy two. If you're in our age bracket,
- 1:19Speaker 1: the seventy two version is a very very nostalgic sort
- 1:23Speaker 1: of like it's just very evocative. It brings out and
- 1:27Speaker 1: smells in your brain and like fights your parents are
- 1:30Speaker 1: having in the other room, and oh, like cartoons that
- 1:34Speaker 1: are on. It's like, it's it's it hits hard. I
- 1:37Speaker 1: was very disappointed because I went to find out. I
- 1:39Speaker 1: was like, man, who, who are those models?
- 1:41Speaker 2: Now?
- 1:41Speaker 1: Who took that picture?
- 1:42Speaker 3: Like?
- 1:42Speaker 1: I was really curious. Yeah, and I found a thing
- 1:45Speaker 1: on medium that I didn't It's a it's a spoof, right,
- 1:49Speaker 1: it has to be.
- 1:49Speaker 2: Yeah. I was like, oh my god, any leave of it.
- 1:53Speaker 2: I took that picture.
- 1:55Speaker 1: Yeah, once you start reading it, though, I was like,
- 1:57Speaker 1: wait a minute. I was so disappointed because I I
- 2:00Speaker 1: even went to read it, and I don't know, I
- 2:03Speaker 1: couldn't find out any information on who those people were
- 2:05Speaker 1: or how that went down.
- 2:06Speaker 2: I mean, it's just such an arcane thing to spoof.
- 2:08Speaker 2: It was called an Oral History of the photo Shoot
- 2:12Speaker 2: for the nineteen seventy two cover of Clue.
- 2:15Speaker 1: How excited were you when you read that title?
- 2:17Speaker 2: Yeah, I was like, this is some good this is
- 2:19Speaker 2: good treasure right here. Yeah, and then I thought, wow,
- 2:22Speaker 2: Anti leboit's like, shook that picture now. So whoever wrote that,
- 2:26Speaker 2: if you're out there, you got us.
- 2:28Speaker 1: Both, yeah, and shame on you.
- 2:31Speaker 2: So we're talking about Clue the game. If you're in
- 2:34Speaker 2: the UK and you're like, what is this clue they're
- 2:36Speaker 2: talking about, allow us to also call it cluteau. Clue
- 2:41Speaker 2: is way better a name for it, but Cluteo is
- 2:43Speaker 2: what it's called basically outside of North America.
- 2:46Speaker 1: Yeah.
- 2:46Speaker 2: And the reason that you would qualify outside of North
- 2:49Speaker 2: America is because it's a big hit all over the country.
- 2:53Speaker 2: It's translated into Spanish, Swiss, well you know those two,
- 2:59Speaker 2: among other languages.
- 3:02Speaker 1: I think we should go back in time. It's one
- 3:03Speaker 1: of the great games of all time and talk a
- 3:06Speaker 1: little bit about the invention of Clue, because it's a
- 3:09Speaker 1: pretty good story. There was a guy named Anthony Pratt
- 3:12Speaker 1: Anthony E. Pratt, not to be confused with the other
- 3:14Speaker 1: Anthony Pratt.
- 3:15Speaker 2: Why is that name sound familiar?
- 3:19Speaker 1: I don't know. You may be thinking Chris Pratt. Well,
- 3:21Speaker 1: I think Anthony Pratt's a politician of some kinds.
- 3:23Speaker 2: Okay, that might be it. No, I know who Chris
- 3:26Speaker 2: Pratt is, Well, I don't know.
- 3:29Speaker 1: Anthony E. Pratt was born in Birmingham near Birmingham in
- 3:31Speaker 1: nineteen oh three, England that is, and as he was
- 3:36Speaker 1: a high school dropout professional piano player, and during World
- 3:40Speaker 1: War One when he was but a young teen, the
- 3:44Speaker 1: story goes that he and his friends would sit around
- 3:47Speaker 1: and play what he called a stupid game called murder,
- 3:51Speaker 1: where guests crept up on each other in corridors and
- 3:53Speaker 1: the victim would shriek and fall on the floor. And
- 3:57Speaker 1: apparently post high school years was a traveling piano player
- 4:02Speaker 1: that would play at these sort of ritzy country hotels
- 4:07Speaker 1: where guests in the hotel would put this on at like,
- 4:10Speaker 1: you know, murder Mystery Night, and it was a thing.
- 4:12Speaker 1: It's still a thing, Murder Mystery Night, and it's you know,
- 4:15Speaker 1: it's sort of one of my favorite kinds of books
- 4:17Speaker 1: in movies, like the Knives Out kind of thing. And
- 4:20Speaker 1: he and his friends were doing this as teenagers.
- 4:23Speaker 2: Yeah, and apparently he didn't like that, Like you said,
- 4:25Speaker 2: he didn't like the game murder, but he did like
- 4:27Speaker 2: the ones they put on at hotels. He didn't like
- 4:30Speaker 2: Agatha Christie, which is kind of surprising because if his
- 4:33Speaker 2: game can be compared to anybody's books, it's Agatha Christie's
- 4:37Speaker 2: for sure. And so that was the Inner War period.
- 4:42Speaker 2: During World War Two, nineteen forty three found him working
- 4:46Speaker 2: as a law clerk. He also worked in a munitions
- 4:49Speaker 2: factory as well. And because there are blackouts at night,
- 4:53Speaker 2: because the UK was getting bombed on the regular, you
- 4:58Speaker 2: didn't you couldn't go out. There's nothing to do. People
- 5:00Speaker 2: and come over. You didn't do anything. You just hung
- 5:01Speaker 2: out with your family. And luckily he and his wife
- 5:05Speaker 2: had a gaming streak I guess with in common because
- 5:10Speaker 2: if you think about it, it's very rare to sit
- 5:13Speaker 2: down and come up with a board game, even in
- 5:15Speaker 2: that situation, like it just takes a certain person. And
- 5:18Speaker 2: you put Elva and Anthony Pratt together in blackout conditions
- 5:22Speaker 2: in nineteen forty three and they're going to come up
- 5:24Speaker 2: with clue.
- 5:25Speaker 1: Yeah. Originally they called it murder. Still this time with
- 5:29Speaker 1: an exclamation point, almost an apostrophe. It was called murder,
- 5:35Speaker 1: and he thought, and they thought rather. I think she
- 5:38Speaker 1: designed some of the artwork and stuff in the original
- 5:40Speaker 1: rooms and things like that and worked on the gameplay together.
- 5:44Speaker 1: But he knew that like you can sell board games
- 5:47Speaker 1: because he actually had a friend named Jeffrey Bull who
- 5:50Speaker 1: sold the game to Waddington's Games of London, so he
- 5:53Speaker 1: was like, you know, we can actually sell this thing,
- 5:56Speaker 1: like we're not just creating a fun game for our family.
- 5:59Speaker 1: And that first initial game had ten characters. One was
- 6:03Speaker 1: randomly chosen as the victim, which is a little different
- 6:06Speaker 1: than the clue that we know and love, and there
- 6:08Speaker 1: were nine weapons. The ones that were different that I
- 6:12Speaker 1: think are still kind of fun are a bomb that
- 6:15Speaker 1: would just be a fun little game piece, I think
- 6:17Speaker 1: like a classic cartoon like round fused bomb, a hypodermic
- 6:23Speaker 1: syringe kind of dark, a poison bottle which is pretty
- 6:27Speaker 1: obvious for a murder mystery. And then an Irish shiale,
- 6:31Speaker 1: which is would be really kind of cool to have today.
- 6:34Speaker 1: If you don't know what that is, it was. It
- 6:36Speaker 1: sort of looks like a cane and later you could
- 6:39Speaker 1: function it as a cane, but what it really was
- 6:42Speaker 1: was early Irish stick fighting. It's a cudgel in you know,
- 6:45Speaker 1: it's like a cane with a larger ball on the
- 6:48Speaker 1: end where your hand would be the business end. Yeah.
- 6:51Speaker 1: So just like if you look at the Boston Celtic's logo,
- 6:54Speaker 1: that cane that little Celtic has is in fact a schileela.
- 7:00Speaker 2: Yeah that's right. Yeah, nice description of that chuck. Where
- 7:03Speaker 2: do you go?
- 7:04Speaker 1: Yeah? I didn't know stick fighting was a thing. I
- 7:06Speaker 1: kind of went down a rabbit hole and apparently it
- 7:09Speaker 1: was a stick to fight with it first, but then
- 7:11Speaker 1: later on it was just like, oh no, this is
- 7:13Speaker 1: just my cane. Whack whack, No, gotcha, that kind of thing.
- 7:17Speaker 2: So something I thought was pretty sweet was that the
- 7:20Speaker 2: Pratts managed to get a meeting with the people at
- 7:24Speaker 2: Wattington's thanks to their friend the Bulls, Jeffrey Bull and
- 7:29Speaker 2: his wife and the Bulls went with them to that
- 7:31Speaker 2: meeting and they all sat down and played this game
- 7:34Speaker 2: murder together, and basically on the spot, Waddington's was like,
- 7:39Speaker 2: we'll take it. In nineteen forty five, they came up
- 7:43Speaker 2: with an agreement to produce the game. Anthony Pratt got
- 7:47Speaker 2: a patent for it in nineteen forty seven. But again,
- 7:49Speaker 2: because the UK was getting bombed on the regular during
- 7:53Speaker 2: World War Two and there was a War going on,
- 7:56Speaker 2: it was kind of difficult to come by some of
- 7:59Speaker 2: the material needed, so it kind of got its start
- 8:02Speaker 2: and fits and starts really kind of beginning around nineteen
- 8:06Speaker 2: forty nine.
- 8:07Speaker 1: Yeah, they named it Cluto, like you said, spelled like
- 8:10Speaker 1: clue with do o at the end. That is Latin
- 8:14Speaker 1: for iplay. And there's also a game called Ludo in Britain.
- 8:18Speaker 1: It's like a par cheesy game. So I guess they
- 8:20Speaker 1: thought it had some just name appeal or whatever. I
- 8:24Speaker 1: guess would be my guest, because Cluto doesn't make any.
- 8:27Speaker 2: Sense, not in North America.
- 8:29Speaker 1: No, right, well, I mean, but was it even a
- 8:32Speaker 1: word there?
- 8:34Speaker 2: No, it was a made up word.
- 8:36Speaker 1: Yeah, it didn't make sense then either.
- 8:38Speaker 2: So that was Waddington's take on it, and Parker Brothers
- 8:42Speaker 2: is like, that's lame, Wattington's you're our partner in the UK,
- 8:45Speaker 2: but we're gonna name it Clue. And they produced a
- 8:48Speaker 2: slightly different version I think, for example, in Cludo. In
- 8:53Speaker 2: the original Cludo, mister Green here in the United States
- 8:57Speaker 2: was called Reverend Green. There the little differences like that
- 9:01Speaker 2: that you would pick up on depending on whether you
- 9:03Speaker 2: lived in the United States or Great Britain and then
- 9:08Speaker 2: I think the actual house that it's modeled on also
- 9:14Speaker 2: distinguished the two games. In the UK version, supposedly it
- 9:19Speaker 2: was inspired by a mansion in Sussex called Tudor Close
- 9:23Speaker 2: and still around. You can see pictures of Tudor Close.
- 9:26Speaker 2: But one of the things that supports the idea is
- 9:28Speaker 2: that in nineteen thirty seven it was renovated to include
- 9:31Speaker 2: a billiard's room in a ballroom. And then for the
- 9:34Speaker 2: American version, it was supposedly inspired by the house of
- 9:39Speaker 2: George Parker, founder of Parker Brothers Games, who had an
- 9:44Speaker 2: estate that he bought in New Hampshire in nineteen twenty five,
- 9:47Speaker 2: and it bore some resemblance to it as well. That
- 9:50Speaker 2: house is still around too.
- 9:52Speaker 1: Yeah, but I think you and I agree that there
- 9:54Speaker 1: is only one clue house, and that is the one
- 9:56Speaker 1: on the cover of the nineteen seventy two American Board
- 9:58Speaker 1: Game edition.
- 9:59Speaker 2: Absolutely true, that's the house.
- 10:01Speaker 1: I'm not sure where it is because medium tricked me.
- 10:05Speaker 1: I know, still salty about that. So in nineteen fifty three,
- 10:09Speaker 1: Pratt sold his overseas sales rights for five thousand pounds,
- 10:15Speaker 1: which would be one hundred little over one hundred and
- 10:18Speaker 1: sixteen thousand pounds today, good chunk of change, although he
- 10:23Speaker 1: would complain and I think has a very good point
- 10:25Speaker 1: that like, hey, they didn't tell me they were already
- 10:27Speaker 1: selling it over there. That's a great point, and that
- 10:29Speaker 1: it was super popular, so it probably and it seems
- 10:33Speaker 1: like a sort of a lifelong thing with he and
- 10:35Speaker 1: his wife Elda, that they never got the money they
- 10:38Speaker 1: should have gotten. But it was it was enough money
- 10:41Speaker 1: at the time, in one chunk to be able to
- 10:43Speaker 1: quit his job and play piano full time. And he
- 10:45Speaker 1: was getting those mailbox checks from the domestic UK sales.
- 10:49Speaker 2: Yeah, it was worth about one hundred and sixteen thousand
- 10:51Speaker 2: pounds in today's money or one hundred and forty seven
- 10:54Speaker 2: thousand US dollars. Not enough to retire on, but he
- 10:58Speaker 2: apparently retired on it. And like you said, he was
- 11:00Speaker 2: getting those mailbox checks too, but they were set to
- 11:03Speaker 2: expire in nineteen sixty one, and supposedly the Independent termed
- 11:07Speaker 2: evidence that it might have been extended up to four years,
- 11:11Speaker 2: so at the latest he stopped getting checks in nineteen
- 11:14Speaker 2: sixty five, and he lived until nineteen ninety four, so
- 11:17Speaker 2: he had to make do all over again. It was
- 11:20Speaker 2: a fortune a mild fortune that he made and then
- 11:24Speaker 2: you know, just kind of lived on and had to
- 11:26Speaker 2: go back to work eventually.
- 11:28Speaker 1: Yeah, like he should have been getting checked till the
- 11:31Speaker 1: day he died.
- 11:32Speaker 2: Absolutely, And I mean like in Waddington's not informing him
- 11:36Speaker 2: that Clue was Gangbusters over there. It's like, yes, if
- 11:40Speaker 2: you're a business mind, you could be like, yeah, that's business.
- 11:42Speaker 2: It's called doing your due diligence. If you're Anthony Pratt
- 11:45Speaker 2: and it's nineteen fifty three, how are you going to
- 11:48Speaker 2: find out what the sales are from Parker Brothers of
- 11:51Speaker 2: Clue in North America? If you don't even have a
- 11:53Speaker 2: clue that you're the American version of Clue is selling
- 11:57Speaker 2: like Gangbusters over there, you probably I don't know how
- 12:01Speaker 2: you would even find that out.
- 12:02Speaker 1: No, he was taking advantage of I think so. I
- 12:05Speaker 1: think that's might His daughter still lives today. Marcia Davies
- 12:12Speaker 1: has been on record saying and interviewed like that. You know,
- 12:15Speaker 1: it's not like we talked about Cludo much in our house.
- 12:18Speaker 1: My mom would grouse about it occasionally that they didn't
- 12:21Speaker 1: get the money they should have gotten from it.
- 12:23Speaker 2: It's a what word grouse?
- 12:28Speaker 1: Yeah, it's a good word, yeah, double meaning to what.
- 12:31Speaker 2: That it's a birdend yeah, attitude.
- 12:34Speaker 1: Yeah absolutely. Here is what it says on and there's
- 12:42Speaker 1: a little story I'll let you tell afterward. But like
- 12:44Speaker 1: you said, he died ninety four and on his grave
- 12:47Speaker 1: it says a very dear father. Anthony E. Pratt born
- 12:50Speaker 1: ten August nineteen oh three died nine April nineteen ninety four,
- 12:53Speaker 1: inventor of Cludo, sadly missed. I really wish that she
- 12:58Speaker 1: had put, you know, killed by miss Scarlett in the
- 13:00Speaker 1: conservatory with a lead pipe.
- 13:02Speaker 2: That would have been awesome, just for fine, for sure.
- 13:05Speaker 2: Apparently he died in such obscurity that Waddington's had no
- 13:10Speaker 2: idea that he was dead for three years. And there's
- 13:14Speaker 2: no telling if they ever really would have found out
- 13:17Speaker 2: had they not been searching for him to celebrate Cludo's
- 13:21Speaker 2: one hundred and fifty one hundred and fifty millionth sale. Yeah,
- 13:26Speaker 2: and they put out a press release telling the public like, hey,
- 13:29Speaker 2: we're looking for this guy. The title of the press
- 13:31Speaker 2: release was wanted Colon for murder most Enjoyable. And apparently
- 13:36Speaker 2: the person who ran the cemetery that he's buried in
- 13:40Speaker 2: knew that he was buried there and got in touch
- 13:43Speaker 2: with Waddington's and said, don't waste your time. Man.
- 13:47Speaker 1: That whole thing just really upsets me.
- 13:49Speaker 2: It is kind of upsetting. There's nothing really good about
- 13:52Speaker 2: the Anthony Pratt story.
- 13:55Speaker 1: Yeah, because like, first of all, they I think misled him,
- 13:59Speaker 1: and then you know, hey, he's an old man. Let's
- 14:02Speaker 1: rub in the fact that we've sold one hundred and
- 14:04Speaker 1: fifty million of these games, right, sure that he didn't
- 14:06Speaker 1: have a piece of so like, let's find him. Yeah,
- 14:08Speaker 1: and they're like, he's been dead for three years.
- 14:11Speaker 2: Even worse than that, Chuck, I read that they petitioned
- 14:14Speaker 2: to exume him, to bring him to the celebration anyway.
- 14:17Speaker 1: Following I've read that medium, I mean, he should be
- 14:22Speaker 1: ground in, Like they should have a statue of him
- 14:24Speaker 1: at Waddington's.
- 14:25Speaker 2: For sure, because the reason why not just because we're
- 14:28Speaker 2: Clue fans, but because it's According to fun dot Com,
- 14:34Speaker 2: among other sources, it's probably the fifth most popular board
- 14:38Speaker 2: game of all time, and that includes not just like
- 14:40Speaker 2: Monopoly and scrabble, We're talking about chess and checkers. It's
- 14:44Speaker 2: in the top five with chess and checkers that have
- 14:47Speaker 2: been around for thousands of years, so it was like
- 14:50Speaker 2: a huge blockbuster game.
- 14:53Speaker 1: Yeah, I'm gonna call it the third I don't even
- 14:55Speaker 1: that should just be for branded games.
- 14:57Speaker 2: I agree with you. I totally think that sucker stuff
- 15:01Speaker 2: calling chess and check her.
- 15:03Speaker 1: So I say it's the third most popular game of
- 15:05Speaker 1: all time. We did a Monopoly episode. What's the other one? Scrabble? Yeah, yeah,
- 15:09Speaker 1: we should probably do a Scrabble app at some point. Okay,
- 15:12Speaker 1: maybe we can get Hodgman to make a rare guest appearance.
- 15:15Speaker 1: Yeah rare, but everyone on Reddit gets mad at every
- 15:18Speaker 1: time I say the name Hodgman.
- 15:20Speaker 2: It's awesome. That must have been a very enlightening experience.
- 15:23Speaker 1: Huh, short lived, my friends.
- 15:26Speaker 2: So, Chuck, I say that we take a little break
- 15:30Speaker 2: and when we come back, we talk about how to
- 15:31Speaker 2: actually play Clue as cobbled together from people who know
- 15:36Speaker 2: what they're talking about.
- 15:37Speaker 3: Let's do it.
- 15:39Speaker 1: So my one regret is that I didn't get it
- 16:00Speaker 1: together enough because we were on tour to play Clue
- 16:05Speaker 1: before this game, before this recording. Because I haven't played
- 16:09Speaker 1: it in a long time. Emily and I used to
- 16:11Speaker 1: play Monoy Mono Clue. Oh well, and can we quit? Yeah? Okay,
- 16:18Speaker 1: it's not as fun. Okay, and it's certainly not fun
- 16:21Speaker 1: to play with Emily because she feels like she has
- 16:25Speaker 1: a sort of patented foolproof victory route. Oh yeah, she
- 16:31Speaker 1: has a methodology that she will not tell me what
- 16:34Speaker 1: it is, and she's she beat me every time. So
- 16:38Speaker 1: we just quit playing.
- 16:39Speaker 2: That was like you, me and me with backgammon?
- 16:42Speaker 1: Who won? You and me? And she has a thing like.
- 16:46Speaker 2: Yeah, she was like, it's the strategy of back strategy,
- 16:49Speaker 2: not like it's a secret or anything. She's like, I
- 16:51Speaker 2: just figured it out, and I still have never figured
- 16:53Speaker 2: it out. So we just stopped playing.
- 16:55Speaker 1: Well, maybe we'll all get together, they can just play
- 16:58Speaker 1: each other in games and we'll just sit around and
- 17:00Speaker 1: have a cocktail.
- 17:00Speaker 2: That sounds like a great idea, man, because.
- 17:02Speaker 1: I'm not competitive like that. I am not either.
- 17:07Speaker 2: It's been so long since I played a board game
- 17:09Speaker 2: I don't remember fully, and it seems like I could
- 17:12Speaker 2: be competitive. But okay, I think I was competitive at
- 17:15Speaker 2: trivial pursuit.
- 17:17Speaker 1: Yeah. I mean I love board games. I just never
- 17:19Speaker 1: play the much anymore because we don't have a lot
- 17:21Speaker 1: of friends who are like, hey, let's have board game night.
- 17:23Speaker 1: But I'd totally be into it.
- 17:25Speaker 2: Yeah, totally for sure.
- 17:26Speaker 1: All right, So let's talk clue.
- 17:27Speaker 2: Eh oh yeah, So in the Classic Clue game, there's
- 17:31Speaker 2: so many variations on it that are slightly different. Some
- 17:35Speaker 2: have like extra like cards to them, or the names
- 17:39Speaker 2: of the characters are a little different. But if you
- 17:41Speaker 2: just look at the basic Classic Clue, which that's what
- 17:44Speaker 2: we're going to talk.
- 17:44Speaker 1: About, nineteen seventy.
- 17:46Speaker 2: Two, seventy two, eighty six, twenty twenty three, even they
- 17:50Speaker 2: re updated the classic version. But you're supposed to play
- 17:54Speaker 2: with three to six players, and clearly you can play
- 17:57Speaker 2: with two. I've seen in places you can play with two.
- 17:59Speaker 2: But if you look at the instructions, it says three
- 18:02Speaker 2: to six players ages eight and up. And if you're
- 18:05Speaker 2: seven and a half im precocious, maybe you get a pass,
- 18:09Speaker 2: but really you don't want to play with anybody under eight. Typically.
- 18:13Speaker 1: Yeah, I'm curious if Ruby would be into this. We'll
- 18:16Speaker 1: have to give it a shot.
- 18:17Speaker 2: Okay, fair enough.
- 18:19Speaker 1: Yeah, so eight and up, what you do is you
- 18:23Speaker 1: choose to be the identity of one of six people.
- 18:27Speaker 1: Colonel Mustard, yeah, the Colonel, the Good Colonel, Miss Peacock,
- 18:31Speaker 1: Professor Plum, missus White, mister Green, and of course miss
- 18:35Speaker 1: Scarlett who as a young Baptist boy that seventy two clue.
- 18:40Speaker 1: I looked at her picture quite a bit.
- 18:42Speaker 2: She's very attractive, for sure. So who were you? Who
- 18:45Speaker 2: did you pick? Normally? Was there like one character for
- 18:47Speaker 2: you when you're you know.
- 18:48Speaker 1: I don't remember having a favorite now that I think
- 18:52Speaker 1: about it, did you?
- 18:53Speaker 2: Professor Plumb?
- 18:55Speaker 1: Okay, that fits.
- 18:56Speaker 2: I just like the name, and the color is pretty too,
- 18:58Speaker 2: But for some reason, it's it's like cellar door for
- 19:01Speaker 2: me kind of yeah, and.
- 19:03Speaker 1: You were you know, you're a literary sort of type,
- 19:07Speaker 1: were you back then?
- 19:09Speaker 2: No? No, I like to read, but I would not
- 19:11Speaker 2: call myself the literary. I didn't become pretentious until much later.
- 19:15Speaker 1: And like, yeah, like they didn't have Joe the Plumber.
- 19:17Speaker 2: So right, So there's six murder weapons, right, six suspects,
- 19:23Speaker 2: six murder weapons in the classic game, the knife, the revolver,
- 19:27Speaker 2: the wrench, ouch, the rope, the candlestick, and the lead pipe.
- 19:31Speaker 2: A lot of head trauma among these, you.
- 19:35Speaker 1: Know, yeah, four of them are are are whackers.
- 19:39Speaker 2: Huh exactly? No shell Ailey, But still it gets the
- 19:43Speaker 2: point across.
- 19:44Speaker 1: And I guess three of them are technically whackers.
- 19:47Speaker 2: What the candlestick, the wrench in the lead.
- 19:49Speaker 1: Pipe, Yeah, because the rope is is a choker, revolver
- 19:53Speaker 1: is a shooter, and the knife is a stabber. Right,
- 19:56Speaker 1: so I overshot it by one. Although you could hit
- 19:58Speaker 1: somebody with a rope or the butt of a gun.
- 20:01Speaker 2: Right, Or if you have a candle in the candlestick,
- 20:03Speaker 2: you could light them on fire.
- 20:05Speaker 1: Ah, good point, or you could do some creative things
- 20:08Speaker 1: that lit bike.
- 20:09Speaker 2: Yeah, I'm saying you could use it as a blowgun.
- 20:11Speaker 1: Oh, yeah, absolutely, although it's.
- 20:13Speaker 2: Bent in the game, so it probably wouldn't work very well. Yeah,
- 20:17Speaker 2: although you could use it to shoot around a corner.
- 20:21Speaker 2: So there's also nine rooms on the board, right, and
- 20:26Speaker 2: there's the hall, the lounge, the dining room, the kitchen,
- 20:29Speaker 2: the ballroom, the conservatory, the library, and the study. And
- 20:33Speaker 2: this was where I learned about manor houses and general
- 20:37Speaker 2: estates architectural layouts, usually on the first floor.
- 20:42Speaker 1: Yeah, I didn't know what a conservatory was like. It
- 20:43Speaker 1: introduced me to some of these terms even.
- 20:45Speaker 2: Yeah, and the other thing, everybody, if you didn't play
- 20:48Speaker 2: the seventy two edition, go look it up. There's there's
- 20:51Speaker 2: some for sale, but if you look at the board,
- 20:53Speaker 2: it's really beautiful. Like they used textures and colors to
- 20:59Speaker 2: signify what room was. What I think for the ballroom
- 21:02Speaker 2: it was like parquet flooring.
- 21:04Speaker 1: Yeah, yeah, I think this like wallpaper in one I think.
- 21:08Speaker 2: Yeah, I don't remember which one that was. The kitchen
- 21:10Speaker 2: had like doyley a doily pattern, yeah, and the I
- 21:15Speaker 2: think the study had like a red burgundy leather background.
- 21:19Speaker 2: It was just really neat looking.
- 21:21Speaker 1: Yeah, totally. And it was as a kid, your imagination
- 21:24Speaker 1: is just running wild with this stuff because it is
- 21:27Speaker 1: a game, and that's kind of one of the fun
- 21:28Speaker 1: things about it. Yeah, especially as a kid, is a
- 21:31Speaker 1: game that has backstory, and it a lot goes on
- 21:36Speaker 1: in your imagination. It's not Sorry or Shoots and Ladders, you.
- 21:39Speaker 2: Know, exactly well put And in addition to the fact
- 21:43Speaker 2: that it had that potential to create that it was
- 21:46Speaker 2: masterfully put together. Like the details of it were really
- 21:51Speaker 2: evocative of that kind of thing, So like it really
- 21:54Speaker 2: helped it along, I guess, is what I'm trying to say.
- 21:56Speaker 1: Yeah, totally. All right. So the beginning of the game,
- 22:00Speaker 1: there are three cards that reveal the murder weapon, the
- 22:05Speaker 1: murderer and where it took place. You seal those in
- 22:09Speaker 1: an envelope, and the whole goal of the game is
- 22:11Speaker 1: to figure out who did the murder, with what weapon
- 22:15Speaker 1: and in what room.
- 22:16Speaker 2: Yes, and apparently there's about three hundred and twenty four
- 22:19Speaker 2: different solutions that it could be, which really doesn't matter
- 22:23Speaker 2: because as long as there's more than one or two
- 22:26Speaker 2: or three, you're gonna it's gonna be a different game
- 22:30Speaker 2: every time. Yeah, So you roll the dice to move
- 22:34Speaker 2: along the hallways in between rooms, and then your goal
- 22:38Speaker 2: initially is to get into a room, because only when
- 22:41Speaker 2: you're in a room can you say that you think
- 22:44Speaker 2: the murder happened in that room. You can't do it
- 22:46Speaker 2: from the hallway or whatever, right right, and when you're there,
- 22:51Speaker 2: when you can make a suggestion. It's kind of like
- 22:54Speaker 2: a soft accusation right right where you can say, I
- 22:58Speaker 2: think that it's Colonel Mustard in the ballroom, which I'm
- 23:02Speaker 2: currently in with the rope. And what happens next is
- 23:08Speaker 2: you go from player to player, beginning at the player
- 23:10Speaker 2: on your left, and if they have Colonel Mustard or
- 23:14Speaker 2: the ballroom or the rope card, because there's a card
- 23:19Speaker 2: for each character, each weapon in each room, and everybody's
- 23:24Speaker 2: distributed cards that they keep to themselves. If they have
- 23:27Speaker 2: one of those cards, they have to show you, and
- 23:29Speaker 2: if they have two of those cards, they still only
- 23:31Speaker 2: have to show you one. But then your turn is over.
- 23:34Speaker 2: You've just been your theory has just been disproven. Now
- 23:38Speaker 2: you didn't win, but at the same time, you just
- 23:41Speaker 2: gained a tremendous amount of information, and the other people playing,
- 23:46Speaker 2: if they're paying attention, gained a lesser amount, but still
- 23:49Speaker 2: some information the game like that you're paying attention like that,
- 23:54Speaker 2: it's deduction.
- 23:55Speaker 1: Yeah, it's using process of elimination and deduction and making notes.
- 24:00Speaker 1: And we'll get into that in a second. One key
- 24:03Speaker 1: thing here that I'm not I don't think you said,
- 24:05Speaker 1: was you bring all that stuff into the room, like
- 24:08Speaker 1: you bring that rope and that character into the room.
- 24:12Speaker 1: So you can also use a little bit of strategy
- 24:15Speaker 1: there to pull Colonel Mustard, you know, that player away
- 24:19Speaker 1: from where they were into that room.
- 24:21Speaker 2: Yeah, that's a great point. For sure. Some of it's luck, right, sure,
- 24:26Speaker 2: I mean you roll the dice and you may or
- 24:28Speaker 2: may not get into the room. And if you're not
- 24:29Speaker 2: in the room, even if you know who it is.
- 24:32Speaker 2: You know, let's say you're you're over in the study
- 24:34Speaker 2: and you got to get all the way to the
- 24:35Speaker 2: kitchen because you know it's the kitchen. You can't make
- 24:38Speaker 2: that final accusation and win the game until you're in
- 24:41Speaker 2: the kitchen. So dice rolls have something to do with it,
- 24:44Speaker 2: but really more than anything, like we said, it's mostly
- 24:48Speaker 2: up to deduction and paying attention to the information you can.
- 24:52Speaker 1: Glean, right, And I think I may have missed it
- 24:55Speaker 1: if you said it. Did you also say that if
- 24:58Speaker 1: no one reveals any card at all, then you can
- 25:01Speaker 1: actually like lay it all on the line and make
- 25:05Speaker 1: an official accusation.
- 25:06Speaker 2: No, I didn't say that.
- 25:08Speaker 1: Okay, well that's one of the keys, Like if no
- 25:09Speaker 1: one reveals a card, then you know, like, well wait
- 25:13Speaker 1: a minute, they don't have those cards, so it's possible
- 25:17Speaker 1: that those are the three cards in that envelope.
- 25:19Speaker 2: Right.
- 25:20Speaker 1: If it's early in the game, it's obviously a huge risk.
- 25:22Speaker 1: You probably want to say that un till later once
- 25:24Speaker 1: you've narrowed it down more. But you can I was
- 25:28Speaker 1: about to say, throw your cards on the table, but
- 25:29Speaker 1: don't do that. But you can say, you know what,
- 25:31Speaker 1: I'm going I'm gonna do it. I'm gonna go for it.
- 25:33Speaker 1: And you look in that envelope and if that's it,
- 25:36Speaker 1: that's it. You're one. You've won it, and if not,
- 25:38Speaker 1: then you're out.
- 25:39Speaker 2: That's the regress, Yeah, because now you know who did
- 25:42Speaker 2: it with what weapon and in what room. So you're
- 25:44Speaker 2: out of the game.
- 25:46Speaker 1: You go pop the popcorn exactly Now.
- 25:49Speaker 2: If you if you make that suggestion, that's your theory
- 25:53Speaker 2: of who did it with what and where, and nobody
- 25:56Speaker 2: shows you the card. If you don't have any of
- 25:59Speaker 2: those cards, then you pretty much know that's you're that
- 26:02Speaker 2: you're right because I think all the cards are distributed
- 26:05Speaker 2: equally among everybody, right, Yeah, but you would say, well,
- 26:10Speaker 2: why would you even say that? If you why would
- 26:12Speaker 2: you mention one of the ones that you have in
- 26:14Speaker 2: your hand? And this this is where we start to
- 26:17Speaker 2: get into like like real deal strategy that you're not
- 26:20Speaker 2: going to find in the rule books very much, but
- 26:23Speaker 2: work really well for Clue.
- 26:25Speaker 1: Yeah, and we're going to go over there is in
- 26:27Speaker 1: one sec. But I did want to add, like one
- 26:28Speaker 1: of the genius things of Clue to me is that
- 26:32Speaker 1: even even when you're eliminated, it's still fun to sit around.
- 26:35Speaker 1: It's not. It's not one of those games where you're like, well,
- 26:38Speaker 1: I'm out of here then, because you know, I'm out
- 26:40Speaker 1: of the game and watching it is no fun. It's
- 26:42Speaker 1: still fun to sit around and drink a cocktail and
- 26:47Speaker 1: heckle everyone.
- 26:47Speaker 2: Else, especially if you're eight.
- 26:50Speaker 1: Yeah, but yeah, I was.
- 26:52Speaker 2: It's funny you say that because when we were researching this,
- 26:55Speaker 2: or when I was researching it today, I had that
- 26:57Speaker 2: same memory. I was like, I remember, I wouldn't get
- 27:00Speaker 2: up from the table, like after I was eliminated. I'd
- 27:02Speaker 2: just stay there and watch. It was really entertaining. It
- 27:04Speaker 2: was like the pre internet version of Steam.
- 27:09Speaker 1: I don't know what that is.
- 27:10Speaker 2: It's where you it's like an internet thing where you
- 27:12Speaker 2: watch people playing video games, like you're just watching them
- 27:15Speaker 2: play video games.
- 27:16Speaker 1: Oh really?
- 27:16Speaker 2: Yeah? Oh wow, yeah that's people people make a living
- 27:21Speaker 2: doing that.
- 27:22Speaker 1: Is that the thing where people play? Oh did you
- 27:25Speaker 1: say video games? Yeah? Oh oh yeah, I have heard
- 27:28Speaker 1: of that. Ill thought you were saying board games.
- 27:29Speaker 2: No. No, I'll bet that's too for sure. I'll bet
- 27:32Speaker 2: that's out there too, and I'll bet they make a
- 27:33Speaker 2: living from it as well.
- 27:35Speaker 1: All Right, So we promised some uh, some strategies, and
- 27:40Speaker 1: these were where did we call these from?
- 27:42Speaker 2: They came from the Spruce Crafts stack exchange posts and
- 27:48Speaker 2: Reddit threads.
- 27:50Speaker 1: That's a good place to go, probably.
- 27:52Speaker 2: For sure, because I mean people share strategy for Clue
- 27:55Speaker 2: all over the internet, and if it works, it works.
- 27:59Speaker 1: Yeah. Now here's the deal. I haven't played it so long.
- 28:02Speaker 1: A lot of these just I didn't fully understand because
- 28:05Speaker 1: I'm just so out of practice. So I'm going to
- 28:07Speaker 1: buy that seventy two game and get back into it
- 28:09Speaker 1: and revisit these, but I can't tell you about them.
- 28:13Speaker 1: One of the strategies, and you know it's kind of
- 28:15Speaker 1: the most obvious one is you're using those suggestions to
- 28:19Speaker 1: but to get into that process of elimination and eliminate
- 28:23Speaker 1: you know, people, rooms and weapons. It's hardest for the
- 28:27Speaker 1: rooms because you have to be in that room to
- 28:29Speaker 1: get it, so you actually have to roll the dice
- 28:31Speaker 1: to get there. But you know, you're if you're trying
- 28:35Speaker 1: to eliminate a weapon, like you want that gun out
- 28:36Speaker 1: of the game, then suggest it and see if they
- 28:40Speaker 1: have it, and then you know you can keep sort
- 28:43Speaker 1: of harping on that, right, But that may mean that
- 28:46Speaker 1: you're also trying to throw people off the scent and
- 28:48Speaker 1: they might catch on you might actually have that card, right.
- 28:50Speaker 2: Yeah, or yeah, if you're watching, if you're playing with
- 28:53Speaker 2: somebody and they keep mentioning the revolver whatever every time
- 28:58Speaker 2: they make a suggestion, that means either they have the
- 29:02Speaker 2: revolver and they're using a process of elimination, or they've
- 29:05Speaker 2: already figured out the revolver is the actual murder weapon.
- 29:08Speaker 2: So if you're being really strategic, you don't want to
- 29:12Speaker 2: use that same one. If you know that that something
- 29:16Speaker 2: is in that envelope, that sealed envelope is the weapon
- 29:19Speaker 2: or the murderer or the room, maybe mix it up
- 29:22Speaker 2: a little bit to pay to throw off the people
- 29:24Speaker 2: who are really paying attention to you.
- 29:26Speaker 1: Yeah, for sure. So if you make or if anyone
- 29:29Speaker 1: makes a suggestion, and you know, like if you suggest
- 29:34Speaker 1: something to you me and Emily and I notice that
- 29:38Speaker 1: she doesn't, or that nobody shows a card, or if
- 29:43Speaker 1: you suggest something period and no one shows you a card,
- 29:46Speaker 1: then chances are that you've gotten one of the three
- 29:49Speaker 1: cards in that envelope in your suggestion.
- 29:52Speaker 2: Right, But that doesn't mean that you necessarily have the
- 29:56Speaker 2: answer if you don't have any of those three cards
- 29:59Speaker 2: in your hand, because if you have more than one card,
- 30:04Speaker 2: Let's say you say Professor Plum with the lead pipe
- 30:07Speaker 2: in the conservatory, and I have Professor Plumb and the
- 30:11Speaker 2: Conservatory in my hand, I only have to show you
- 30:15Speaker 2: Professor Plum or the Conservatory. I don't have to show
- 30:18Speaker 2: you both. And so a good strategy is, if I've
- 30:21Speaker 2: shown you Professor Plum, I can write down showed Professor
- 30:25Speaker 2: Plumb already, And so if somebody guesses Professor Plum and
- 30:29Speaker 2: the Conservatory again, I can just show you Professor Plum
- 30:32Speaker 2: and I will not be giving the information to anybody
- 30:35Speaker 2: that I have the Conservatory as well.
- 30:39Speaker 1: You know what this episode is what Clue people are
- 30:43Speaker 1: going to love it and be angry at us, right,
- 30:45Speaker 1: non Clue people are just going to hate us.
- 30:48Speaker 2: Why because they're not they're having trouble following what we're saying.
- 30:52Speaker 1: Well, of course, if you've never played Clue, this is
- 30:54Speaker 1: getting in the weeds. You know, sure it is, for sure,
- 30:58Speaker 1: but we're getting in the weeds such that I'll don't
- 31:00Speaker 1: feel confident we're getting it all right, So Clue it's
- 31:03Speaker 1: will be like, oh, guys, how could you forget that feeling?
- 31:06Speaker 2: Is like an old friend to us by now, Chuck.
- 31:10Speaker 1: It really it's just the fourth leg of our podcast exactly.
- 31:15Speaker 1: One thing that they say you can do is, you know,
- 31:17Speaker 1: if you play against the same people, you know, it's
- 31:19Speaker 1: not unlike poker, and that people bluff and they have
- 31:22Speaker 1: their own little tricks and things and tells, so just
- 31:25Speaker 1: to sort of pay attention and try and read them.
- 31:27Speaker 1: If you play with your family all the time, let's say.
- 31:30Speaker 2: For sure, so this is the this is what it
- 31:32Speaker 2: all boils down to right here, Chuck. It's it's deduction,
- 31:35Speaker 2: it's prospective elimination. I'll bet you can't. So let's say
- 31:39Speaker 2: you're holding Miss Scarlet and your friend you already know
- 31:43Speaker 2: has the candlestick because you guessed it before and they
- 31:46Speaker 2: showed it to you, so you know that they have
- 31:48Speaker 2: the candlestick. And then somebody else says that they think
- 31:54Speaker 2: it was Miss Scarlet in the dining room with the candlestick,
- 31:58Speaker 2: and another player is like, here's a card that disproves it.
- 32:01Speaker 2: You know that that player has the dining room, right,
- 32:04Speaker 2: you have Miss Scarlett. Your other friend has the candlestick.
- 32:07Speaker 2: That fourth player has the dining room because they showed
- 32:09Speaker 2: it to player three, and you mark that down, and
- 32:12Speaker 2: if you do that enough times, you can figure out
- 32:15Speaker 2: what cards are being held by people, and hence, through
- 32:18Speaker 2: process of elimination, what cards are likeliest hidden in the
- 32:21Speaker 2: envelope as the murderer and the murder weapon and the
- 32:24Speaker 2: room the murder took place in.
- 32:27Speaker 1: I'm sure that's what Emily's doing, and like a variation
- 32:29Speaker 1: on that, because she's she's scribbling down stuff, right, I'm
- 32:32Speaker 1: not taking nearly enough notes clearly, because that's a big
- 32:35Speaker 1: part of the game. Yeah, And when I was reading
- 32:37Speaker 1: about all the different note taking and you're gonna need
- 32:39Speaker 1: an even bigger notebook than the notepad they give you,
- 32:42Speaker 1: I was like, oh, really, no.
- 32:45Speaker 2: It's true. There's like the it's a logic problem basically,
- 32:48Speaker 2: so much so that they train artificial intelligence on it.
- 32:53Speaker 2: There's a Dutch computer scientist named Hans vun dip March
- 32:59Speaker 2: who did a like a Cluto formalization they took. He
- 33:05Speaker 2: took Cluto and translated it into AI instructions, and basically
- 33:11Speaker 2: what his premise is that it's all changes in information.
- 33:16Speaker 2: When you interact with other players, your information changes, and
- 33:20Speaker 2: so the AI tries to figure out what route it
- 33:23Speaker 2: has to take through player to player to player to
- 33:26Speaker 2: get to the information it needs to win the game
- 33:29Speaker 2: in the fewest moves, which essentially is probably what Emily's doing.
- 33:34Speaker 2: So you're married to an artificial intelligence.
- 33:36Speaker 1: It turns out that, yeah, sure that makes sense, that
- 33:39Speaker 1: tracks me.
- 33:40Speaker 2: But I mean that's how logical clue actually is. It's
- 33:44Speaker 2: this process of deduction where if you if you can
- 33:47Speaker 2: track the information that you're getting or that other people
- 33:50Speaker 2: are getting, you can win the game every time. Basically.
- 33:55Speaker 1: Yeah, And was that the thing that Duke University used.
- 33:58Speaker 2: Yeah, they came up with their own thing, an algorithm
- 34:01Speaker 2: to play clue, which anytime you have a logic problem,
- 34:04Speaker 2: you can develop an algorithm for it.
- 34:06Speaker 1: Right, Yeah, So they basically were turned it into an
- 34:09Speaker 1: algorithm for what you were kind of talking about, like
- 34:12Speaker 1: a treasure hunt problem. How to get there the quickest,
- 34:16Speaker 1: how to get to the answer the quickest. And they said, like,
- 34:19Speaker 1: you know, one day they can apply this kind of
- 34:20Speaker 1: thing to stuff like robotic mind sweeping even, yeah, which
- 34:24Speaker 1: is pretty cool. Go find the mind like quicker.
- 34:27Speaker 2: Yeah, if you're just playing casually with friends casually, or
- 34:31Speaker 2: if you're the only one who's not playing casually. Maybe
- 34:35Speaker 2: reconsider using some of these harder core in the weeds
- 34:38Speaker 2: strategies and just pay attention and use the notepad that
- 34:41Speaker 2: it comes with and have fun.
- 34:44Speaker 1: Yeah, and maybe don't announce before the game that I
- 34:47Speaker 1: have a full proof method that I win every time.
- 34:50Speaker 2: Yeah, and at least don't take a lap around the
- 34:53Speaker 2: game table after you win. She's the worst winner, all right,
- 34:57Speaker 2: So let's take a break then and we'll come right
- 35:00Speaker 2: back everybody. So, like we said, there's a bunch of
- 35:21Speaker 2: variations that are just super darling if you played clue
- 35:26Speaker 2: and it has a place in your heart. Depending on
- 35:28Speaker 2: where you are in the world, there's just different names
- 35:31Speaker 2: for different characters. Right. We said that mister Green is
- 35:35Speaker 2: called Reverend Green. In the UK, there used to be
- 35:38Speaker 2: the victim, remember this, the owner of the house that
- 35:42Speaker 2: everybody's at. These are party guests ostensibly, and the murder
- 35:45Speaker 2: takes place, and it's the host who's murdered every time.
- 35:49Speaker 2: And the host in the US is known as mister
- 35:51Speaker 2: body with two d's kind of some gallows humor. In
- 35:55Speaker 2: the UK he's known as doctor Black, Right.
- 35:59Speaker 1: I like that too.
- 36:00Speaker 2: What about in Switzerland.
- 36:02Speaker 1: It's funny because some of these I was like, no,
- 36:04Speaker 1: of course not. It's the classic, is what you want.
- 36:06Speaker 1: But some of these I liked Hercludo in Switzerland, signor
- 36:12Speaker 1: Lemon in Spain, like you said, he was Reverend Green,
- 36:16Speaker 1: but Doctor Olive in France was mister Green, which is okay.
- 36:20Speaker 1: Professor Plum is Professor Black. In Brazil, Missus Peacock is
- 36:25Speaker 1: Baroness von Blau, which I love. In Norway and in Switzerland,
- 36:30Speaker 1: I do not like this one. Colonel Mustard is Madame Curry,
- 36:36Speaker 1: not Currie. Is that what it's supposed to be? I
- 36:40Speaker 1: guess so I thought Currie was c Urie, right it is,
- 36:43Speaker 1: But Curry is a color? Is that a play on that?
- 36:48Speaker 2: I think?
- 36:48Speaker 1: So that's how I hated even more.
- 36:51Speaker 2: All right. There's also been some changes to the materials too.
- 36:55Speaker 2: If you bought the original version of Clue back in
- 36:58Speaker 2: nineteen forty nine, I guess the rope was actually a
- 37:02Speaker 2: little tiny piece of rope.
- 37:04Speaker 1: I love that, And the lead pipe was made of lead. Amazing.
- 37:08Speaker 2: Yeah, that's authentic stuff. Over the years, though they've they've
- 37:13Speaker 2: generally stuck to the same premise, the same characters, and
- 37:17Speaker 2: just kind of like it's been like jazz, like they've
- 37:19Speaker 2: been riffing on you know, the original form.
- 37:23Speaker 1: Yeah, like the backstories would change a little bit. And
- 37:27Speaker 1: this is the kind of thing where I'm really going
- 37:29Speaker 1: to try and resist the urge to poo poo more
- 37:32Speaker 1: modernized changes as like you know gen X guy who
- 37:36Speaker 1: says the seventy two version is the best. But Colonel
- 37:40Speaker 1: Mustard is a soccer star. As of two thousand and eight,
- 37:44Speaker 1: Jack Mustard Professor Plum was turned into Victor Plum, a
- 37:48Speaker 1: video game designer.
- 37:49Speaker 2: Brilliant video game designer.
- 37:52Speaker 1: Yeah, that's fine, you know, if that helps, you know,
- 37:55Speaker 1: kids get into it a little more. What I am
- 37:57Speaker 1: going to take issue with is adding home is one
- 38:00Speaker 1: of the rooms.
- 38:02Speaker 2: That's funny because that was the one that made the
- 38:04Speaker 2: most sense to me. Oh, I don't know, updating the room.
- 38:09Speaker 1: Yeah, I mean it makes sense. I just I don't know,
- 38:12Speaker 1: killed somebody with a candlestick in the home theater, I
- 38:14Speaker 1: don't know. Just it feels at odds with the sort
- 38:19Speaker 1: of because I still sort of associate it with this
- 38:22Speaker 1: sort of English estate kind of thing.
- 38:24Speaker 2: I see what you mean, for sure, I get that,
- 38:26Speaker 2: but I guess they probably have home theaters in the UK.
- 38:28Speaker 1: Right, No, of course they do, okay.
- 38:31Speaker 2: So that was the Discover the Secrets two thousand and
- 38:34Speaker 2: eight edition. That was probably, from what I can tell,
- 38:38Speaker 2: the biggest makeover of any of the editions. They went
- 38:45Speaker 2: so far as to get rid of Missus White and
- 38:47Speaker 2: replaced her with her adopted daughter, Doctor Orchid. That didn't
- 38:54Speaker 2: last all that long. I guess it lasted a decade
- 38:57Speaker 2: or two. But in twenty twenty three they came up
- 38:59Speaker 2: with another update and they basically took it back to
- 39:01Speaker 2: the beginning. Missus White came back, but now she's Chef White.
- 39:05Speaker 2: They combined the UK and the American names for the
- 39:09Speaker 2: host and now it's mister Bodden body Black. Colonel Mustard
- 39:15Speaker 2: stopped playing soccer and went back to the military. Missus
- 39:18Speaker 2: Peacock is now a lawyer, a solicitor, Mister Green's a mayor.
- 39:22Speaker 2: Miss Scarlett's the same, and Professor Plumb is the same.
- 39:25Speaker 2: And the weapons of the rooms are back to what
- 39:27Speaker 2: they were back when we love the game, Chuck, so
- 39:30Speaker 2: you can settle down.
- 39:31Speaker 1: Yeah, And I looked up this new one because there
- 39:35Speaker 1: are people that have been saying, like, oh, they made
- 39:38Speaker 1: them all sexy looking. I don't know about that. I
- 39:42Speaker 1: guess they're a little they skew younger than the original
- 39:45Speaker 1: cast on that or not the original, but the seventy
- 39:48Speaker 1: two version.
- 39:48Speaker 2: Yea.
- 39:49Speaker 1: I believe missus Scarlett and Plumb now are people of color,
- 39:52Speaker 1: so they've they've got a little more diverse, which is good.
- 39:55Speaker 2: I think Mayor Green is as well.
- 39:57Speaker 1: And they're also licensed versions. Whi you know. I had
- 40:00Speaker 1: that Star Wars monopoly, which is a lot of fun.
- 40:02Speaker 1: But apparently there's a Alfred Hitchcock.
- 40:05Speaker 2: Clue that sounds awesome.
- 40:07Speaker 1: It sounds pretty good where the characters are characters from
- 40:10Speaker 1: the movies. Hitchcock movies is kind of fun.
- 40:12Speaker 2: One of the rooms is the Bait Motel.
- 40:14Speaker 1: Baits Motel, of course it is. You know.
- 40:17Speaker 2: I finally saw Psycho for the first time, just like
- 40:21Speaker 2: a month ago. Maybe I was reading about it and
- 40:25Speaker 2: I guess I'll watched that documentary about the shower scene,
- 40:29Speaker 2: which is pretty good documentary. Now it made me realize,
- 40:32Speaker 2: like the way that people were talking about the movie,
- 40:34Speaker 2: I'm like, that doesn't track with what I know about Psycho.
- 40:37Speaker 2: Turns out it's a far different movie than what I realized.
- 40:39Speaker 2: It's really good.
- 40:40Speaker 1: Yeah, I mean that whole first part of the movie, Like,
- 40:43Speaker 1: if you haven't seen it, you probably wouldn't even know
- 40:45Speaker 1: it existed because not many people talk about it.
- 40:47Speaker 2: Yeah, and I can imagine like watching that movie before,
- 40:52Speaker 2: you know, everyone knew that Norman Bates was the killer. Yeah,
- 40:56Speaker 2: and that you know, the protagonist who you think is
- 40:59Speaker 2: a protagon gets killed off the big star that it
- 41:03Speaker 2: was just totally shocking.
- 41:05Speaker 1: Yeah, must have been amazing. Have you seen a lot
- 41:08Speaker 1: of Hitchcock stuff.
- 41:09Speaker 2: Yeah, which is why it's really weird that I hadn't
- 41:11Speaker 2: seen Psycho.
- 41:12Speaker 1: Yeah, great movie, Scooby Doo version, the weapons or monsters.
- 41:17Speaker 1: And then this one's kind of cute, the Golden Girls
- 41:22Speaker 1: clue version and instead of murder, it's who ate the
- 41:26Speaker 1: last slice cheesecake?
- 41:27Speaker 2: That's adorable.
- 41:28Speaker 1: It's so what do they call it online? Wholesome?
- 41:33Speaker 2: Wholesome? Right, So there's been a ton of spin offs
- 41:37Speaker 2: of the clue ip owned by Hasbro by the way,
- 41:41Speaker 2: which who also made our stuff you should know, version
- 41:45Speaker 2: of Trivial Pursuit.
- 41:47Speaker 1: Yeah, they bought out the other companies, right, Parker Brothers
- 41:49Speaker 1: and wat Waddington's.
- 41:51Speaker 2: Yes, they dominate. But so there was like a game
- 41:55Speaker 2: show in the UK from nineteen ninety to ninety three,
- 41:58Speaker 2: which was pretty cute. I watching part of an episode.
- 42:01Speaker 2: There was a book, a series of young adult mystery books.
- 42:06Speaker 2: There was a nineteen eighties VCR game which is actually
- 42:09Speaker 2: really beloved and harder than the board game by far.
- 42:13Speaker 1: I remember those. Yeah, me too, Not Clue, but just
- 42:16Speaker 1: VCR games.
- 42:16Speaker 2: Supposedly Dwayne Perkins from The Blackening is coming up with
- 42:21Speaker 2: an animated series based on Clue.
- 42:24Speaker 1: Cool.
- 42:24Speaker 2: And we just could not have this episode and not
- 42:28Speaker 2: discuss the classic nineteen eighty five movie Clue. It's so good,
- 42:35Speaker 2: not just as in its own right a good movie,
- 42:38Speaker 2: but as an adaptation of something that already existed, it
- 42:42Speaker 2: just did it perfectly.
- 42:44Speaker 1: Yeah, it's one of my favorite comedies of the eighties
- 42:48Speaker 1: for sure. It was, you know, now, making something like
- 42:54Speaker 1: a movie out of a video game as something that
- 42:56Speaker 1: wouldn't surprise you, but nineteen eighty five, it was very unusual.
- 43:00Speaker 1: It was written and directed, co written by Jonathan Lynn
- 43:03Speaker 1: and directed by Jonathan co written with John Landis.
- 43:06Speaker 2: Yeah.
- 43:07Speaker 1: Jonathan Lynn also directed My cousin Vinnie in the Whole
- 43:10Speaker 1: nine Yards.
- 43:10Speaker 2: Oh cute.
- 43:11Speaker 1: So you know a few other pretty big movies, huh,
- 43:14Speaker 1: And it's just it's one of my favorites. The big mistake, then,
- 43:17Speaker 1: why it was considered a box office flop, was that
- 43:20Speaker 1: studio executives got greedy and they would send one three
- 43:26Speaker 1: different prints of Clue to movie theaters with a different
- 43:30Speaker 1: ending on each print, with the idea that, hey, people
- 43:34Speaker 1: will go and see this movie three times to go
- 43:37Speaker 1: and see the three possible endings. And it did not
- 43:40Speaker 1: work out that way.
- 43:41Speaker 2: I know that's crazy because I saw in the theaters
- 43:44Speaker 2: and I was enthralled by the idea that there were
- 43:46Speaker 2: other endings. I thought that was the coolest thing I'd
- 43:49Speaker 2: ever seen in my short nine years on the planet.
- 43:51Speaker 1: Did you go see other versions in the theater? Do
- 43:53Speaker 1: you remember? No?
- 43:55Speaker 2: I was just content with knowing there were other versions
- 43:57Speaker 2: out there. But when the movie came out on VHS,
- 44:01Speaker 2: we rented it like too sweet to watch them all
- 44:03Speaker 2: because they very wisely included them all in the ending,
- 44:07Speaker 2: which is the same if you watch it on like
- 44:09Speaker 2: prim or Netflix or whatever.
- 44:10Speaker 1: Now, Yeah, and not only is it great to not
- 44:13Speaker 1: have to pay three times to go see it, but
- 44:16Speaker 1: it functions really well with the one, two, three endings
- 44:19Speaker 1: because you know, they do the ending and they'll say
- 44:22Speaker 1: or it could have happened like this, and then they
- 44:24Speaker 1: I mean that's when Tim Curry just, yeah, really shines.
- 44:29Speaker 1: I mean he's great through the whole thing as Wadsworth
- 44:32Speaker 1: the Butler, but he really really shines when he's It's
- 44:36Speaker 1: just a genius comedic performance.
- 44:38Speaker 2: Yeah, for sure. So did Madeline con as Missus White
- 44:41Speaker 2: when she talks about hating Yvette. Oh God, that was
- 44:44Speaker 2: apparently improvised.
- 44:46Speaker 1: Classic.
- 44:47Speaker 2: Yeah, if you haven't seen Clue, go see it like tonight.
- 44:50Speaker 2: It's just such a great movie. And our friends over
- 44:53Speaker 2: at Mental Floss, Matthew Jackson wrote something about like little
- 44:58Speaker 2: known facts about the movie Clue, and apparently there was
- 45:02Speaker 2: a fourth ending originally that they didn't bother shooting Carrie
- 45:05Speaker 2: Fisher was supposed to be Miss Scarlett God rather than
- 45:10Speaker 2: Lesliean Warren exactly. And get this the Telegram the Singing
- 45:14Speaker 2: Telegram Girl. That was Jane Weedland from The Go Gos.
- 45:19Speaker 1: Yeah, I mean there's another one too, if you want
- 45:21Speaker 1: to hear it, let's hear it. You know who played
- 45:23Speaker 1: mister Body. No, it was Lee Ving, who was the
- 45:27Speaker 1: singer and guitarist of the hardcore punk band fear No Yes,
- 45:33Speaker 1: John Belushi's buddy Wow. So two music connections. I think
- 45:37Speaker 1: we should go through the rest of the cast too,
- 45:38Speaker 1: just because it's short and amazing.
- 45:41Speaker 2: It is a great cast.
- 45:42Speaker 1: Christopher Lloyd played Professor Plum. You already mentioned the great
- 45:46Speaker 1: Madeline con flames on the side of my face. It's
- 45:50Speaker 1: just unbelievable. Also in that scene when he's running, he
- 45:55Speaker 1: grabs her. Tim Curry grabs her to run upstairs and
- 45:58Speaker 1: explain how she did it in one of the things,
- 46:00Speaker 1: and she, I don't think she probably made this up
- 46:02Speaker 1: to She just she trips and falls on her face
- 46:04Speaker 1: like a third of the way up the stairs, and
- 46:05Speaker 1: he keeps going.
- 46:06Speaker 2: Yeah.
- 46:07Speaker 1: Great physical comedy. The great Martin mall is Colonel Mustard.
- 46:11Speaker 1: Michael McKean is mister Green. I mean, I feel like
- 46:16Speaker 1: ruining his great last line, but maybe I shouldn't.
- 46:20Speaker 2: Yeah, don't, okay.
- 46:22Speaker 1: Eileen Brennan who was wonderful Miss Peacock. We already mentioned
- 46:26Speaker 1: Jane Whenland and Ving. Colleen camp classic as Yvette, and
- 46:31Speaker 1: if you recognized the cook, it was she was a match.
- 46:36Speaker 1: Kelly Nakahara played the cook and she played Lieutenant Yamoto
- 46:41Speaker 1: and match.
- 46:42Speaker 2: Remember, so the cast is.
- 46:44Speaker 1: Amazing, and if you're interested in a deeper dive, the
- 46:48Speaker 1: great and wonderful Casey Wilson was a movie Crush guest
- 46:52Speaker 1: and this was her movie.
- 46:53Speaker 2: Nice, that's a great movie.
- 46:55Speaker 1: Yeah.
- 46:56Speaker 2: If you want to know more about Clue the movie,
- 46:58Speaker 2: go watch it. Don't read anything else about it, don't
- 47:01Speaker 2: listen to anybody else jabron about it. Just go watch
- 47:04Speaker 2: it and thank us later. And if you've never played Clue,
- 47:08Speaker 2: you do a lot worse than starting with the nineteen
- 47:10Speaker 2: seventy two edition.
- 47:11Speaker 3: Friends.
- 47:12Speaker 2: Yeah, well, since Chuck agreed with my assessment, that means,
- 47:15Speaker 2: of course it's time for listener mail.
- 47:19Speaker 1: I'm gonna watch it again soon. I'm now remembering how
- 47:21Speaker 1: great Eileen Brennan was.
- 47:22Speaker 2: Yeah, she's wonderful.
- 47:26Speaker 1: Everyone is so good. All right, here we go. Hi,
- 47:28Speaker 1: Josh and Chuck had just finished this is a correction of.
- 47:33Speaker 2: Epic proportions.
- 47:34Speaker 1: No, it's just something that we like to correct these,
- 47:36Speaker 1: especially just finished listening to the JD. Salinger episode. Fascinating listen,
- 47:41Speaker 1: So thanks for diving into this. I'm a big fan
- 47:44Speaker 1: of stuff. You should know. This my first time sitting
- 47:45Speaker 1: in a correction, But the end of the episode, Joshua
- 47:48Speaker 1: purs to an article by a guy named Michiko Kakuchani.
- 47:53Speaker 1: I thought it was important to note that Michiko Kakuchani
- 47:56Speaker 1: is a woman. She's a revered literary critic, writer, and
- 48:00Speaker 1: Alitzer Prize winner, and I wanted to make this trailblazing
- 48:03Speaker 1: woman make sure that she got her due on your show.
- 48:06Speaker 1: And that is from Julie Ann at Behar from White Salmon, Washington.
- 48:10Speaker 2: Thanks a lot, Julian, and I appreciate it. I feel
- 48:13Speaker 2: like all the corrections that we're reading lately are mine disproportionately.
- 48:19Speaker 1: I'm not filing mine away and like burning them.
- 48:22Speaker 2: Yeah, that was a pretty big flub. I'm sorry about that.
- 48:25Speaker 2: Thank you for that correction. That was a good one.
- 48:28Speaker 2: If I misspoke in this episode or any other episode
- 48:31Speaker 2: that you noticed, let us know about it. Chuckle. Read
- 48:34Speaker 2: it for sure on the air. You can send it
- 48:37Speaker 2: off via email to Stuff podcast at iHeartRadio dot com.
- 48:43Speaker 2: Stuff you Should Know is a production of iHeartRadio.
- 48:46Speaker 1: For more podcasts my heart Radio, visit the iHeartRadio app,
- 48:49Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.