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Tutorialization with Puzzles (with Luke Spierewka)
"Tutorials shouldn’t feel like tutorials!" Like most aspects of game design, it's an easy concept to summarize but a difficult one to pull off. Luke Spierewka and the team at Afterburn Games have mastered it, using their charming approach in successful titles like Golf Peaks and Railbound. Come learn the arcane secrets of the puzzle game tutorial! Also featuring some great room sound.
Afterburn Games (studio)
Tutorialization with Puzzles
Game Design
On crafting Railbound, a cozy track-bending puzzle game
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Evgeny Obedkov
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Game World Observer
Dynablaster (game)
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Wikipedia
The skinny
The skinny isn't ready yet — notes appear once the transcript is processed.