Latest / Mechanical Engineering Made Simple / (#137) The Brutal Math of Mars Trajectories
Transcript
- 0:00Welcome back design junkies from Mechanical Engineering Made
- 0:02Simple. If the podcast brings you value,
- 0:04help support the show with a like a follow or leave a comment
- 0:07below. So today we are taking on a
- 0:10massive deep dive. I mean we are literally going to
- 0:14space. Oh yeah, we're tackling the
- 0:16dynamics of rockets and space vehicles.
- 0:18Yeah, and it's not going to be a gentle ride.
- 0:22No, definitely not. Imagine you're standing your
- 0:24launchpad right. You're looking up at millions of
- 0:27pounds of highly explosive fuel and it's all contained in this
- 0:30incredibly thin metal cylinder. Right, some parts are literally
- 0:34no thicker than a dime. Exactly, and the countdown hit
- 0:370, the clamps release, and for a split second the only thing
- 0:41keeping that whole skyscraper of fire from tipping over and, you
- 0:44know, vaporizing the pad is this invisible mathematical point.
- 0:48Center of thrust. Right.
- 0:49Yeah. So today's class, so to speak,
- 0:52is going to walk through the absolute brutal mechanics of
- 0:54spaceflight. We had a syllabus for this deep
- 0:56dive. A syllabus.
- 0:58I love it. We're doing this
- 0:59chronologically. First, single stage rocket
- 1:01dynamics and why early Launchpad saw so many failures.
- 1:05Second, the math behind multi stage staging. 3rd Orbital
- 1:11mechanics and central force fields.
- 1:12Basically, how not to fall out of the sky.
- 1:14Exactly. 4th we're looking at electrical propulsion, so like
- 1:18ion drives and the small perturbation method.
- 1:21And finally #5 designing an actual Earth to Mars trajectory.
- 1:26It really is the ultimate engineering Crucible.
- 1:28I mean, if you design A car or a train, if something breaks, you
- 1:31have a safety net. Right, you can just pull over.
- 1:33Exactly. You have friction from the road,
- 1:35you have the ground. Even in an airplane you have
- 1:38thick air for aerodynamic break, but in aerospace mechanics?
- 1:42No safety nuts at all. None.
- 1:44The moment you clear that tower, the margin for error
- 1:47mathematically approaches 0. So we're going to break down the
- 1:49biggest pain points engineers face.
- 1:51Yeah, the real world issues, like why rockets spun out of
- 1:54control or the crazy misconceptions about gravity.
- 1:56And why engineers will aggressively argue over whether
- 1:59to use a computer or a pencil for deep space math.
- 2:03Oh, I can't wait for that part, but let's start at the very
- 2:05beginning. Lesson 1 Beating gravity.
- 2:08We are on the launchpad and we have to accept that a rocket is,
- 2:13well, it's completely different from a jet engine.
- 2:15Completely different. A jet engine is basically a
- 2:17parasite on the atmosphere, right?
- 2:19It sucks in ambient oxygen to ignite its fuel, but a rocket is
- 2:24heading for a vacuum so it has to bring its own environment.
- 2:27It's a completely self-contained thermodynamic system.
- 2:30It has to carry its fuel like liquid hydrogen and its oxidizer
- 2:34like liquid oxygen. And because you're carrying all
- 2:36that mass and burning thousands of pounds of it every second,
- 2:39the forces are in total chaos. They're constantly changing.
- 2:43Which brings us to the three main forces, thrust, gravity and
- 2:47air drag. Let's look at the thrust
- 2:49equation, because this is where engineers really start to sweat
- 2:52right the. Math here is intense.
- 2:53The textbook lays it out. T = M dot times VE plus AE
- 2:58multiplied by the difference between PE and PA.
- 3:00OK, let's unpack that alphabet soup.
- 3:02Yeah, please, because reading that out loud strips away how
- 3:04violent the physics actually are.
- 3:06Well, thrust comes from 2 distinct mechanics.
- 3:09The first is pure brute force momentum.
- 3:12That's the m.timesvepart. M.beingthemassflowrate, right?
- 3:17How many kilograms of fuel you are violently burning every
- 3:19second multiplied by the exit velocity VE of that gas?
- 3:23It's just a Newton's third law. Throw a ton of mass down really
- 3:26fast, the rocket goes up. But then there's the second part
- 3:29of the equation, the pressure thrust.
- 3:31This is the AE multiplied by PE minus PA, yes?
- 3:35AE is the X area of the nozzle, PE is the exhaust pressure, and
- 3:39PA is the ambient atmospheric pressure outside.
- 3:42So if the pressure inside the exhaust plume is higher than the
- 3:45outside air pushing back, you actually get bonus stressed.
- 3:48Exactly. The gas expanding against the
- 3:50void generates a little extra push.
- 3:52Which leads to this wild operational reality.
- 3:55As you fly higher, the ambient pressure PA drops.
- 3:59It approaches 0 in the vacuum of space, so that pressure
- 4:02difference gets larger, meaning the exact same rocket engine
- 4:05actually gets more efficient and produces more thrust the higher
- 4:08it goes. Because the atmosphere isn't
- 4:10pushing back against the exhaust.
- 4:12That is so cool. But Speaking of the atmosphere
- 4:15pushing back, we need to talk about a huge misconception.
- 4:19Oh, the drag misconception. Yes, you see this on engineering
- 4:22forms all the time. People watch a rocket launch,
- 4:25they see those massive vapor cones as it breaks the sound
- 4:28barrier, and they think, WOW, air drag must be this
- 4:30insurmountable force dominating the fuel budget.
- 4:34It's totally intuitive to think that.
- 4:36I mean, stick your hand out of car condo at 70 miles an hour.
- 4:38It hurts. Right.
- 4:39And a rocket is going thousands of miles an hour.
- 4:42But mathematically, yeah, for a heavy launch, vehicle drag is
- 4:46almost a complete distraction in early mission planning.
- 4:49Wait, really? A distraction.
- 4:51Because our atmosphere is actually incredibly shallow, the
- 4:54density drops off exponentially by the time you hit an altitude
- 4:58of just 100,000 feet. Which takes what, a couple of
- 5:01minutes? Exactly at that height, the air
- 5:04density is only 1% of its sea level value.
- 5:06So 99% of the aerodynamic resistance is just gone in 2
- 5:10minutes. The total cumulative drag over
- 5:13the whole flight is just dwarfed by the sheer magnitude of the
- 5:16engines thrust and the weight of the fuel.
- 5:18So when engineers calculate burnout velocity, they just
- 5:22ignore drag. In first order calculations,
- 5:24yeah, the drag term is frequently entirely omitted.
- 5:28It just doesn't change the final number enough to justify doing
- 5:32the incredibly complex differential math.
- 5:34That blows my mind. The raw power of the engine just
- 5:36makes the air irrelevant. But OK, let's go back down to
- 5:39the launchpad ignition, because early on engineers couldn't even
- 5:44get past the 1st 10 seconds. Oh, the Vanguard program early V
- 5:47twos, yeah. You watch archival footage and
- 5:50the rocket lifts off a few feet, tilts over and just detonates.
- 5:54Why did that keep happening? It comes down to a really
- 5:56unforgiving rule of static stability.
- 5:59When a rocket first lifts off, it's moving incredibly slowly,
- 6:02maybe 10 miles an hour. So it has 0 aerodynamic
- 6:06stability. Fins don't work if there's no
- 6:08air rushing past them. Right.
- 6:10You can put giant fins on it, wouldn't matter.
- 6:11Yeah. So you are basically trying to
- 6:13balance a skyscraper on a single column of fire.
- 6:16Like balancing a heavy broom on the palm of your hand.
- 6:18That's the perfect analogy. If you balance a broom from the
- 6:21bottom, your hand is the thrust. The heavy bristles at the top
- 6:25are the center of mass. And if you waver even a
- 6:28millimeter, gravity pulls the heavy top down.
- 6:30It flips. Exactly.
- 6:33But if you pinch the top of the broom handle and let it hang,
- 6:36it's totally stable your hand the thrust is above the mass.
- 6:40So the fundamental rule is the center of thrust must be located
- 6:45above the center of mass. Must be.
- 6:47Finding the center of mass is easy.
- 6:48Just weigh the fuel, the metal, the payload.
- 6:51But finding the exact center of thrust?
- 6:54That is a massive pain point. And here's another misconception
- 6:57we need to call out for the students.
- 6:58People look at that beautifully machined bell nozzle at the
- 7:02bottom of the rocket and they assume the shame of that metal
- 7:05perfectly dictates the thrust direction.
- 7:07Oh, I wish it were that simple. Right, like I pointed the nozzle
- 7:10straight down in CAD so my thrust is perfectly straight up.
- 7:14Yeah, fluid dynamics rarely cooperates with simple geometry
- 7:17because as the supersonic exhaust gas hits the lip of that
- 7:20bill nozzle, it meets the outside atmosphere.
- 7:24Not contained by the metal anymore.
- 7:25Right. And it experiences what we call
- 7:28expansion waves. Expansion waves.
- 7:30What does that actually look like physically?
- 7:32Well, the flow changes direction at the very exit corner.
- 7:36It fans out radially. The gas doesn't shoot straight
- 7:39down in a neat little cylinder. Oh, so some of the momentum
- 7:42vectors, like the force of the gas molecules, are actually
- 7:45pointing outward away from the center line?
- 7:47Precisely. The expansion waves actively
- 7:50change the direction and the magnitude of the velocity O.
- 7:53You can't just draw a line U from the middle of the engine.
- 7:56You have to calculate the vector sum of all the leaving particle
- 7:59momentums. Yes, and if you fail to account
- 8:03for those expansion waves, your calculated center of thrust
- 8:07might be inches off from your software prediction.
- 8:10And inches off means a rotating moment 3 seconds into flight,
- 8:13the rocket veers and the automated safety system has to
- 8:16blow it up. Exactly.
- 8:17OK, so let's assume the engineering team nailed the
- 8:20math. They tracked the expansion
- 8:22waves, used engine gambling to keep the thrust perfectly above
- 8:25the mass, and we clear the tower.
- 8:27We survive the launchpad. But now we hit the next massive
- 8:31hurdle. We have to reach orbital
- 8:33velocity. Which brings us to the syllabus
- 8:36item to the staging dilemma. Yeah, the fundamental limitation
- 8:40of a single stage rocket. Because a single stage vehicle
- 8:43carries all its dead weight all the way to orbit.
- 8:47Or at least it tries to. Let's talk about the final
- 8:50velocity equation for a single stage flying vertically.
- 8:53The math here is brutal. It really is.
- 8:55The equation dictates that V equals VE times the natural log
- 9:01of the ratio of initial mass to burnout mass.
- 9:04And then you subtract the gravity penalty which is G
- 9:07naughty times DB or burnout time.
- 9:09It's that natural log function that is the absolute bane of
- 9:13aerospace engineers. Oh completely.
- 9:15Let's breakdown why Initial mass is everything on the pad.
- 9:18Fuel tanks, engines, payload, burnout.
- 9:20Mass is what's left when the fuel is gone.
- 9:22Which is the payload, but also all the empty metal tanks, the
- 9:25turbo pumps, the wiring, pure dead weight.
- 9:28Right. And because the velocity is tied
- 9:30to a natural logarithm, you run into terrifying diminishing
- 9:33returns. If you want to go twice as fast,
- 9:35you can't just double the fuel. You have to exponentially
- 9:38increase the fuel. Yes, and more fuel means bigger
- 9:41tanks. Bigger tanks mean heavier empty
- 9:44metal, which means you need bigger engines to lift the
- 9:47tanks, which need more fuel. It's a vicious cycle.
- 9:50You end up dragging 10s of thousands of pounds of empty
- 9:52metal tubing at supersonic speeds.
- 9:54Wasting precious thrust accelerating a hollow tin can.
- 9:57Which is why single staged orbit is essentially an engineering
- 10:00dead end for heavy payloads. The solution is staging multi
- 10:05stage rockets. Exactly.
- 10:06You ditch the dead weight as you go.
- 10:09When stage 1 is empty, explosive bolts fire, you drop the massive
- 10:12empty tanks into the ocean and stage 2 ignites.
- 10:15And crucially, stage 2 doesn't have to push stage 1's dead
- 10:18weight, so it's initial mass is way lower.
- 10:20That natural log ratio resets, it becomes highly favorable, and
- 10:23your terminal velocity dramatically increases.
- 10:26But wait, how do engineers mathematically optimize this?
- 10:29You can't just guess how big each stage should.
- 10:31Be no. If stage 1 is too big, you
- 10:33suffer the dead weight problem early.
- 10:34If it's too small, stage 2 becomes too heavy.
- 10:36So they use some heavy mathematical artillery, the
- 10:39LaGrange multiplier. Yes, often denoted by the letter
- 10:43alpha. This is a classic optimization
- 10:45problem. You want to maximize your final
- 10:47velocity, which is VN divided by VE while constrained by fixed
- 10:51payloads and initial mass limits.
- 10:53I'm. Going to play the skeptical
- 10:54student for a second because staging is incredibly dangerous.
- 10:58You're detonating ordinance mid flight.
- 11:00If the second stage doesn't ignite in the vacuum, the
- 11:03mission is over. Does staging really make that
- 11:06much of A mathematical difference to justify the risk?
- 11:08It's the critical question. Complexity breeds risk, but the
- 11:12math in the textbook's Examle 51 proves we literally have no
- 11:15choice. OK, let's look at the numbers
- 11:17for the 500 kilogram payload example.
- 11:20Right. So we have an initial mass of 75
- 11:22oh oh kilograms, pillow to 500 kilograms, a structure mass of
- 11:261000 kilograms, and an exhaust velocity of 3000 meters per
- 11:30second. OK, so if we stubbornly build
- 11:32that as a single stage rocket, what's the terminal velocity?
- 11:35At burnout, the math calculation AT400827 meters per second.
- 11:39Four hundred 827 meters per second, which is fast, but low
- 11:44Earth orbit requires roughly 7800 meters per second, so you
- 11:48fall way short. You basically just made a very
- 11:50expensive suborbital firework. Exactly.
- 11:52It crashes into the ocean, but let's redesign that exact same
- 11:55vehicle. We don't have a single drop of
- 11:57fuel, same payload, same engines, but we use the LaGrange
- 12:01multiplier method to perfectly optimize it as a three stage
- 12:04rocket. The textbook says the optimal
- 12:06alpha value for this is 0.68203. Right.
- 12:09So using that exact mass distribution, we stage it twice,
- 12:13we drop the dead weight, the final velocity of that third
- 12:16stage skyrockets to 16411 meters per second.
- 12:19Wow, six 511 meters per second. You gain almost 1600 meters per
- 12:23second of speed, absolutely for free.
- 12:25Just by mathematical optimization, you didn't add
- 12:27energy, you just stopped wasting it on empty metal.
- 12:30That is profound. OK, so we've staged perfectly.
- 12:32The final engine shuts down. We are officially in space.
- 12:35Which brings us to lesson 3, Orbital Mechanics 101.
- 12:38The paradigm totally shifts here.
- 12:40We fought gravity on the pad, but now we're in a central force
- 12:43field. The Earth's mass is so much
- 12:45greater than the satellite that we treat the Earth as a
- 12:47stationary point, and the fundamental law here is
- 12:50conservation of angular momentum.
- 12:52Right, the formula is m * r ^2 times Theta dot equals a
- 12:57constant lowercase L. So M is our vehicle mass, R is
- 13:01our radius from the planet, and Theta dot is our angular
- 13:04velocity. Exactly.
- 13:05It's the classic figure skater analogy.
- 13:07Oh right. Arms extended, large radius,
- 13:10they spin slowly. Pull the arms in the radius
- 13:13shrinks, the spin rate dramatically increases.
- 13:15That is exactly how an elliptical orbit works.
- 13:17The orbit is dictated by an inverse square law for
- 13:20gravitational force. The force F of R equals the
- 13:23universal gravitational constant G times the planet mass M times
- 13:28the vehicle mass M all divided by r ^2.
- 13:31So as you fall closer to Earth, R shrinks, gravity pulls harder
- 13:34and you whip around the planet super fast.
- 13:36As you swing back out, R expands and you slow down.
- 13:39And that brings up maybe the most pervasive misconception of
- 13:42Popular Science. Escape velocity and 0.
- 13:45Gravity. Yes, if you ask a random person,
- 13:48they think escape velocity means flying high enough to cross a
- 13:51border where gravity magically turns.
- 13:53Off it is a complete fallacy. Gravity extends infinitely.
- 13:56It gets weaker because of the inverse square law, but it never
- 13:59reaches 0. So what is the true mechanical
- 14:01definition of escape velocity? We have to look at energy.
- 14:05A spacecraft has positive kinetic energy from its speed,
- 14:09and it has negative potential energy because it's trapped deep
- 14:13inside a gravity wall. So it's like being in a massive
- 14:15hole, you would gravity a debt. Exactly.
- 14:18In a normal orbit, your total mechanical energy E is a
- 14:22negative number. Escape velocity is the exact
- 14:24speed required to make your total mechanical energy equal
- 14:27perfectly to 0. So you're positive kinetic
- 14:29energy perfectly cancels out your negative potential debt.
- 14:32Yes, and geometrically the very second E equals 0.
- 14:36The orbital eccentricity E changes to exactly 1.
- 14:40Which means the orbit transitions from a closed
- 14:42ellipse into an open parabolic curve.
- 14:45Right, you don't lose gravity, you just have exactly enough
- 14:47kinetic energy that gravity can never slow you down enough to
- 14:51pull you back. The formula is V escape equals
- 14:54the square root of the quantity 2 * g * m / r.
- 14:58It's so elegant, but let's look at a real world example from the
- 15:02text. Example 5.3 A weather satellite.
- 15:06A geosynchronous satellite, specifically.
- 15:07Right. Engineers need it to stay over
- 15:10one exact spot on the equator, so it has to rotate at the
- 15:14Earth's exact angular speed. Which is Omega or 7.2722 * 10 to
- 15:20the negative 5th radians per second.
- 15:21So how do they calculate the altitude for that?
- 15:24It's simple balancing act. You set the circular velocity
- 15:26equation, which is sqrt g * m / r equal to R times Omega.
- 15:31So you're setting the velocity dictated by gravity equal to the
- 15:34velocity dictated by the Earth's rotation.
- 15:37Exactly. And when you solve for R, you
- 15:39get an orbital radius of 42,238 kilometers from the center of
- 15:43the Earth. It is totally unforgiving.
- 15:45If your math is slightly off, your satellite drifts away,
- 15:47Yeah. You don't get to choose the
- 15:48parking spot. Physics dictates the
- 15:50coordinates. OK, so circular and elliptical
- 15:52orbits assume we are coasting, we burn the engines, and now
- 15:56we're just falling. But what if we want to
- 15:58constantly apply thrust? That takes us to lesson 4,
- 16:02continuous propulsion. Electrical propulsion
- 16:05specifically. Like ion drives?
- 16:07Yes, they collect electrons emitted from the sun, strip and
- 16:11inert gas like xenon, and accelerate the ions out the
- 16:14back. It allows for continuous thrust.
- 16:17But the physical force is microscopic, right?
- 16:19Like the thrust couldn't even push a piece of paper across a
- 16:21desk. Right.
- 16:22The thrust is incredibly low compared to the rocket's weight.
- 16:26We use a parameter called nu to represent the ratio of
- 16:30electrical thrust to gravitational force.
- 16:32And nu is on the order of 10 to the power of -3.
- 16:35Or even smaller. It's a tiny perturbation.
- 16:37Which leads to a huge debate among engineers.
- 16:40Because the trajectory is constantly altering, the
- 16:43equations of motion become highly complex.
- 16:45So why don't we just plug the differential equations into a
- 16:47computer and use a numerical solver like the runj CUDA
- 16:51method? This is a major engineering pain
- 16:55point. Yes.
- 16:56Runji CUDA will solve it numerically and give you a graph
- 17:00of the trajectory. OK, so what's the problem?
- 17:02The problem is that numerical methods hide the relationships
- 17:05between the physical parameters. Wait, I need you to break that
- 17:08down. How does a computer hide the
- 17:10relationships? Imagine the computer graph shows
- 17:13your orbit isn't reaching the destination because the computer
- 17:17just brute force the numbers you don't inherently know.
- 17:20Why should you double the thrust?
- 17:22Have the payload? The graph doesn't tell you the
- 17:24causal relationship, you're just guessing numbers and rerunning
- 17:27simulations. So the computer shows you the
- 17:30destination, but it doesn't give you the map of how the steering
- 17:33wheel connects to the tires. Precisely.
- 17:36That's why the text advocates for an analytical method, the
- 17:39small perturbation method. Because the thrust ratio new is
- 17:42so microscopically small, we treat it like a tiny crosswind
- 17:46on an other otherwise perfect circular orbit.
- 17:48Exactly. You slice the problem into a
- 17:50simple base layer, the unpowered orbit plus a tiny mathematical
- 17:54correction, and applying this analytically yields an equation
- 17:58where the parameters are visible.
- 18:00The text gives the solution up to the 1st order of nu.
- 18:03It's P = 1 plus nu times the quantity 2 Tau -2 sine Tau.
- 18:08And the physical result of that equation, The trajectory isn't a
- 18:11closed loop anymore, it's a spiral orbit.
- 18:13And because it's an analytical equation, engineers can look at
- 18:17it and instantly see that the increment of the radius is
- 18:20directly proportional to the tangential thrust and the
- 18:23initial angular speed. Right.
- 18:25If you need to spiral out faster, the equation tells you
- 18:28exactly how much to turn up the power.
- 18:30No guessing required. That is a brilliant defense of
- 18:33doing the math by hand. But spiraling out slowly is only
- 18:37good for probes. If we want to send a crude
- 18:39vehicle to Mars, we don't have three years to spiral out.
- 18:42No, the crew would run out of life support.
- 18:44We need massive impulsive thrusts.
- 18:47Which brings us to the final phase, Lesson 5.
- 18:50Interplanetary trajectories and Mars capture.
- 18:52This is where things get truly complicated because Earth is
- 18:55moving, Mars is moving, and the Sun is warping space.
- 18:59Trying to calculate all three at once is the three body problem.
- 19:02Which is mathematically impossible to solve perfectly.
- 19:05So how do we do it? We cheat.
- 19:07We use a method called patched conics.
- 19:10We divide the trip into 3 mathematically isolated 1 body
- 19:14segments. OK, walk me through the patches.
- 19:16First, near Earth we ignore the Sun and Mars.
- 19:19We treat it as A2 body problem spacecraft and Earth we
- 19:22calculate the escae velocity right.
- 19:24Once we cross a boundary called the sphere of influence, we
- 19:27patch that to segment 2, the Sun's field.
- 19:30Now we pretend Earth and Mars are gone and calculate the mass
- 19:34of transfer orbit. And finally approaching the
- 19:36destination segment 3 Mars is field.
- 19:39Exactly. Now for that middle segment, the
- 19:41transfer orbit, there are two main methods.
- 19:44The Homan transfer and the O birth method.
- 19:46Let's start with Homan. It's 3 impulses entering from an
- 19:49established Earth circular orbit.
- 19:51It's very fuel efficient. You burn to leave Earth coast on
- 19:55ellipse that kisses Mars orbit and burn to circular eyes at
- 19:58arrival. But the textbook table says the
- 20:00coasting time. Is 256 days.
- 20:02Wait, wait, is that right? Yes, 256 days.
- 20:05OK, that's over 8 months in deaf space.
- 20:07If we want to go faster, we have to look at the O birth method.
- 20:10But I have to say, the O birth effect sounds like absolute
- 20:13voodoo to me. It really is deeply
- 20:15counterintuitive. O Birth optimizes fuel by
- 20:18realizing that a rocket engine is drastically more efficient at
- 20:22adding energy if it burns deep inside a gravity well when the
- 20:27spacecraft is moving at its maximum velocity.
- 20:29And this is where my brain stalls.
- 20:32A rocket engine outputs a fixed amount of energy based on the
- 20:35chemical reaction. How can burning the exact same
- 20:38amount of fuel give you more kinetic energy just because you
- 20:40were already moving fast? It's all in the mathematical
- 20:43definition of kinetic energy. The total energy per unit mass
- 20:48equates to 1/2 times the square of delta Vt.
- 20:51It's the squared term that changes everything.
- 20:53The velocity squared OK if. You're going 10 meters per
- 20:55second, and your engine gives you a 10m per second boost.
- 20:58Your speed goes to 20. Yeah.
- 20:59Your kinetic energy, which is velocity squared, goes from 100
- 21:02to 400. You gain 300 units.
- 21:04Right, 400 -, 100. But if you are already screaming
- 21:08through a gravity well at 1000 meters per second and do the
- 21:11exact same 10m per second burn. Your speed goes from 1000 to
- 21:151010, and 1000 ^2 is 1,000,000. A 1010 ^2 is a little over
- 21:201,020,000. Precisely, you gained over
- 21:2220,000 units of kinetic energy from the exact same tank of
- 21:26fuel. That is literal orbital jiu
- 21:28jitsu. You are stealing energy from the
- 21:30gravity well. Exactly so, Ober says.
- 21:33Launch directly from Earth's surface, dive deep to maximize
- 21:36speed, and fire the main engines right at the fastest point.
- 21:39Amazing. OK, so we've crossed the void
- 21:42and we are approaching the climax.
- 21:44Example 5.5 The Mars Capture. The ultimate final exam We're
- 21:48approaching Mars on a an elliptical transfer orbit with a
- 21:51major axis of 4.0 * 10 to the 11th meters.
- 21:55And if the engine doesn't fire, we fly right past it into deck
- 21:58space. Right, so we have to calculate
- 21:59the exact intersection point. The math says it's at a radius
- 22:02of 2.278 * 10 to the 11th. Meter and what's our speed
- 22:06relative to the transfer orbit? The probe is moving at 400 and
- 22:09767 meters per second, tangentially and -2218 radially.
- 22:14But Mars is moving too. So when we calculate our
- 22:16relative velocity from the perspective of Mars, we enter
- 22:19with a hyperbolic orbit velocity.
- 22:21Yes, our kinetic energy is too high.
- 22:23Mars can't capture us so. We have to spin the ship around,
- 22:26point the engines forward and brake.
- 22:28We have to force the probe into a long term spiral observation
- 22:31orbit. And we need a specific orbit, an
- 22:34altitude of 3500 kilometers. The tangential velocity needed
- 22:38to balance centrifugal force For a circular orbit there is 3489
- 22:43meters per second. So the engineers look at our
- 22:46screaming hyperbolic approach, they look at the target of three
- 22:49hundred 489 meters per second, and they calculate the breaking
- 22:52impulse required. The exact delta V breaking
- 22:55impulse needed is 25164 meters per second two. 1564 meters per
- 23:00second and Mission Control can't joystick this.
- 23:03The communications delay is too long.
- 23:04They upload the commands and pray the math is flawless.
- 23:07It is entirely autonomous. The valves have to open, the
- 23:10propellants must ignite and bleed off exactly 25164 meters
- 23:14per second of speed. It's just breathtaking.
- 23:16Real world missions like the Mars Reconnaissance Orbiter
- 23:19execute their orbital insertions exactly like this.
- 23:22Precise velocity reductions at the exact intersection angle.
- 23:26It's the pinnacle of predictive mechanics, truly.
- 23:29Well, before we wrap up this deep dive, I want to leave you
- 23:31all with a final provocative thought.
- 23:33A little brain teaser based on the texts.
- 23:35Problem set. Oh, I like where this is going.
- 23:37We know a planet's radius vector sweeps out an equal area at a
- 23:41constant rate in an elliptical orbit.
- 23:44But think about this. What would mathematically happen
- 23:48to the motion of that planet if the minor axis of the ellipse
- 23:51approach 0 under the exact same inverse square force law?
- 23:56That is a dark thought experiment.
- 23:57Right. If the Oval flattens out
- 23:59entirely, what physical reality does that describe?
- 24:02Think about what happens when it stops being in orbit entirely.
- 24:05And just turns into a very fast, very fatal plunge straight down.
- 24:09Exactly. Chew on that math until next
- 24:11time. If you got something useful out
- 24:13of today's episode, hit follow and drop a like.
- 24:16It helps grow the show and keeps the engineering knowledge
- 24:18flowing.