Latest / Glovisor Podcast / Your Team Isn't Ready for Pressure—Unless You Rehearse It | Stephen Balzac [Ep 74]
Transcript
- 0:00Speaker 1: What if the secret to high-performance teams isn't working harder,
- 0:04Speaker 1: but learning how to think, connect, and act differently? Welcome
- 0:11Speaker 1: to the Globalizer podcast, where we explore business growth, communication,
- 0:14Speaker 1: and personal development through real conversations with people who make
- 0:18Speaker 1: an impact. Our guest is a consultant, author, and speaker.
- 0:21Speaker 1: He is the president of Seven Steps Ahead, an organizational
- 0:25Speaker 1: development firm that teaches leaders how to develop strategy, surface
- 0:30Speaker 1: real decisions, and build teams that learn faster, act braver,
- 0:35Speaker 1: and perform better. His latest book is The LARP Effect,
- 0:39Speaker 1: Creating Connection and Competitive Advantage Through Story, Ritual, and Roleplay.
- 0:45Speaker 1: Glowvisor welcomes Dr. Stephen Balzac.
- 0:49Speaker 2: Thank you, Joe. It's a pleasure to be here.
- 0:51Speaker 1: Oh, it's a pleasure to have you here today. Steve,
- 0:54Speaker 1: let's start off with what specific problems do you solve
- 0:58Speaker 1: and who do you help?
- 0:59Speaker 2: So I help leaders and teams perform better under pressure.
- 1:05Speaker 2: One of the real problems in business, and it's best
- 1:09Speaker 2: expressed through a quote from the late novelist Terry Pratchett,
- 1:13Speaker 2: which is, When you do emergency simulations, what's the one
- 1:17Speaker 2: thing you always leave out? The emergency. And the problem
- 1:21Speaker 2: is that we're all really good at making the right
- 1:24Speaker 2: decisions when there's no pressure. No matter what topic you're
- 1:27Speaker 2: talking about, whether it's financial matters or how to respond
- 1:33Speaker 2: in a fire or dealing with a pandemic. I did
- 1:37Speaker 2: that in 2006, actually, a live simulation. we're really good
- 1:43Speaker 2: when we're sitting here calmly. There's no pressure. I can
- 1:46Speaker 2: pick up my coffee. I can take a sip. But
- 1:49Speaker 2: when you put people into a story and you create
- 1:53Speaker 2: some tension, suddenly all those perfect solutions fall, just disappear.
- 2:01Speaker 2: And so what I do is I create simulations that
- 2:04Speaker 2: are narratively intensive and socially intensive and plot complex so
- 2:11Speaker 2: that people can't optimize their behavior and they get caught
- 2:14Speaker 2: up in the story. And they feel the emotions they
- 2:16Speaker 2: would feel if this were real. And because it feels real,
- 2:20Speaker 2: they act more like what they would do in real life.
- 2:24Speaker 2: And with practice, you learn how to manage that tension
- 2:28Speaker 2: and manage that excitement and make better decisions.
- 2:32Speaker 1: Wow, this is really interesting. And I'm going to move
- 2:35Speaker 1: some questions around here because now you just brought up
- 2:38Speaker 1: something that is so different. So now, who is the
- 2:41Speaker 1: ideal client that you work with? So that way we
- 2:44Speaker 1: can get a little bit of the background of how
- 2:47Speaker 1: you would generate this process for people to be put
- 2:50Speaker 1: under that pressure and work through those processes and steps.
- 2:54Speaker 2: So I work typically in tech, mostly because that is
- 2:57Speaker 2: where I've had most of my experience working. I actually
- 3:01Speaker 2: started out as a software developer back in the 90s
- 3:03Speaker 2: before moving into organizational psychology. And I've worked with teams anywhere, really,
- 3:12Speaker 2: it can be very small up to arbitrarily large, but
- 3:15Speaker 2: in terms of the simulation activities, typically 20 to 40
- 3:18Speaker 2: people at a time. And what I do is I
- 3:22Speaker 2: put them in a pre-constructed scenario. Typically, the scenario is
- 3:28Speaker 2: you're all characters from popular fairy tales and you're all
- 3:31Speaker 2: gathered together in one place. So, you know, imagine taking
- 3:34Speaker 2: all those fairy tales, mixing them together. You know, it's
- 3:38Speaker 2: a little bit like what Marvel's does with the Avengers,
- 3:41Speaker 2: except with fairy tales and it's shorter and it's more fun.
- 3:45Speaker 1: That's so interesting. Now, what made you change your career
- 3:50Speaker 1: and focus into this? aspect of it?
- 3:53Speaker 2: Well, I'd like to say that this was a brilliant
- 3:55Speaker 2: plan that I'd had since childhood. But the truth is,
- 3:58Speaker 2: I kind of backed into it initially. When I was
- 4:02Speaker 2: an undergraduate at MIT, I started writing live-action role-playing games.
- 4:07Speaker 2: And I started doing this because I played a couple
- 4:10Speaker 2: of killer games, and killer gets boring really fast. And
- 4:14Speaker 2: so I started to add plot to it, a little
- 4:16Speaker 2: bit of a storyline, a little bit more complexity. And
- 4:19Speaker 2: over the course of several years and grades that probably
- 4:23Speaker 2: would have been better if I hadn't done this, I
- 4:26Speaker 2: developed this much more elaborate, much more complex story-driven game.
- 4:33Speaker 2: And then when I graduated, I continued to run these
- 4:36Speaker 2: just for fun, for friends of mine, running them at
- 4:39Speaker 2: science fiction conventions, things like that. And I met other
- 4:43Speaker 2: people who were doing it and kind of learned from
- 4:45Speaker 2: them and sort of picked up techniques here and there.
- 4:49Speaker 2: And it evolved my craft. And eventually, I was a
- 4:53Speaker 2: director of operations at a software bioinformatics company about the
- 4:59Speaker 2: late 90s, early 2000s. And a whole bunch of people
- 5:03Speaker 2: from the company came and played in the game, in
- 5:05Speaker 2: one of my games. And all of a sudden, I'm like,
- 5:08Speaker 2: wait a minute. What I'm seeing here in the game
- 5:10Speaker 2: compressed into a weekend is what I'm seeing spread out
- 5:14Speaker 2: over months in the office. And I started to realize, oh,
- 5:19Speaker 2: the person who really struggles to organize people in the game, yeah,
- 5:25Speaker 2: that's the type of thing he struggles with at the office.
- 5:29Speaker 2: But when he has this other type of problem, he
- 5:31Speaker 2: does really well with it. Maybe that's what I should
- 5:33Speaker 2: be asking him to do. And so it was that realization,
- 5:38Speaker 2: this connection, and how well the behavior translated that then
- 5:43Speaker 2: triggered me. my interest in going back to school and
- 5:46Speaker 2: learning the psychology behind it and in starting consulting and
- 5:51Speaker 2: working with companies to try to build this. And I
- 5:55Speaker 2: ended up doing doctoral research on the use of these
- 5:57Speaker 2: games for leadership development, or specifically leadership decision-making and working
- 6:03Speaker 2: with a team. And that's what led to my most
- 6:05Speaker 2: recent book, The LARP Effect.
- 6:07Speaker 1: Is this something that you have to have that gamer
- 6:12Speaker 1: mindset to really get into this? Let's just say you
- 6:15Speaker 1: come into a new company or an organization that needs
- 6:18Speaker 1: you to come in and now you have 100 people
- 6:22Speaker 1: sitting in front of you. Are they all going to
- 6:24Speaker 1: embrace this immediately or the non-gamers are just a little
- 6:28Speaker 1: bit on the outside of that?
- 6:30Speaker 2: Well, I think some people always feel a little bit
- 6:32Speaker 2: of what the heck is going on. This seems really crazy.
- 6:35Speaker 2: But this is not an activity that requires a gamer
- 6:39Speaker 2: mindset in in the sense of oh i have to
- 6:44Speaker 2: really like playing you know tabletop games because the nature
- 6:48Speaker 2: of this type of game is that it feels a
- 6:50Speaker 2: lot like any corporate meeting you're at a big conference
- 6:53Speaker 2: you're meeting other people you probably have some objective for
- 6:57Speaker 2: being there whether it's making connections selling product checking out
- 7:02Speaker 2: what your competitors are doing Any of these different things
- 7:06Speaker 2: depend on the nature of the conference. So all that
- 7:08Speaker 2: we're doing in one of these games is taking a
- 7:11Speaker 2: very familiar scenario, but we're creating a story around it
- 7:15Speaker 2: and giving you a mask to wear, a character to play.
- 7:19Speaker 2: And the advantage of playing that character is that it
- 7:22Speaker 2: frees you to experiment with different behaviors, experiment with different
- 7:27Speaker 2: ways of interacting with people, and experiment with different ways
- 7:31Speaker 2: of developing strategy to accomplish your goals. And because you're
- 7:35Speaker 2: wearing a mask, again, a character, things you do badly,
- 7:39Speaker 2: or if you do something that feels really stupid in
- 7:41Speaker 2: the moment, you can blame the character. And when you
- 7:44Speaker 2: do something clever, you go, oh, that was me. And,
- 7:49Speaker 2: you know, you can look at that and say, oh,
- 7:51Speaker 2: is that a cop out? Doesn't matter. It lets people learn.
- 7:54Speaker 2: And that's the key thing. It creates an environment where
- 7:58Speaker 2: people can make mistakes, fail, get up again, and find
- 8:03Speaker 2: different ways of accomplishing goals without worrying about a quarterly
- 8:08Speaker 2: or annual review where your manager says, well, why did
- 8:11Speaker 2: you do something that stupid? Wasn't it obvious that you
- 8:13Speaker 2: shouldn't do it?
- 8:14Speaker 1: I like that a lot. Because I mean, just like
- 8:16Speaker 1: you said, I think it gives the opportunity to have
- 8:19Speaker 1: everyone involved without feeling like you're probably selected the wrong thing.
- 8:25Speaker 1: Maybe I said the right thing or whatever, either direction.
- 8:28Speaker 1: But the ultimate goal is still fulfilled. That's awesome. Now,
- 8:32Speaker 1: can you share a client success story that shows the
- 8:35Speaker 1: transformation that your work creates?
- 8:37Speaker 2: So I've got a couple of interesting ones. And I
- 8:39Speaker 2: mentioned this right at the beginning. Back in 2006, I
- 8:44Speaker 2: was hired to do a pandemic simulation. This was back
- 8:47Speaker 2: when the big news was all about the potential outbreak
- 8:50Speaker 2: of a pandemic bird flu. And so we're all looking
- 8:54Speaker 2: at the birds here. And And so I had played
- 8:59Speaker 2: in a number of tabletop simulations that purported to do
- 9:02Speaker 2: bird flu analysis, and they were just emotionally dead. You know,
- 9:07Speaker 2: you went there, you sat around the table, you said, oh, yes, yes. Yeah, obviously,
- 9:11Speaker 2: if there's a big pandemic and people are dying, I'm
- 9:13Speaker 2: going to close the airport. You know, everyone would pretty
- 9:16Speaker 2: much agree. One of them added a little bit of, oh,
- 9:21Speaker 2: you might die of the flu. But the way that
- 9:23Speaker 2: happened was that One guy walked around the room and
- 9:26Speaker 2: would randomly tap you on the shoulder and say, you
- 9:27Speaker 2: just died. And once you kind of figured out that's
- 9:31Speaker 2: how the mechanism worked, it's like you just avoided that guy.
- 9:37Speaker 2: And then you never got the flu. So it didn't
- 9:40Speaker 2: have any real emotional resonance. So when I got hired
- 9:44Speaker 2: to bring in and develop a pandemic flu exercise for
- 9:47Speaker 2: the national capital region, I did a mix of some
- 9:51Speaker 2: people were in their roles. Part of this was because
- 9:55Speaker 2: I was brought in very much at the last minute,
- 9:57Speaker 2: so I didn't have time to write a full 130-character story. game.
- 10:01Speaker 2: I played off what we already had, which was business,
- 10:06Speaker 2: government officials, local medical, and then I also wrote a
- 10:10Speaker 2: number of characters. to interject some of these different conflicting views.
- 10:15Speaker 2: So you had businessmen who didn't want airports closed down
- 10:19Speaker 2: because they were preparing for a major conference that was
- 10:22Speaker 2: going to make a huge difference to the success or
- 10:24Speaker 2: failure of their business. You had doctors who were concerned
- 10:31Speaker 2: about whether or not they had adequate supplies if something
- 10:34Speaker 2: went wrong. And some of these players could play off
- 10:38Speaker 2: of the people who actually did these things in real life.
- 10:43Speaker 2: But it meant that these different perspectives got interjected into
- 10:46Speaker 2: the story in a way that they didn't just get ignored.
- 10:51Speaker 2: And so one of the things that happened is as
- 10:52Speaker 2: the pandemic starts to spread, the person playing the governor
- 10:57Speaker 2: is suddenly hearing from all these different people, some of
- 11:00Speaker 2: whom are legitimately, this is what they do in real life.
- 11:03Speaker 2: Some of whom are in the game, but within the
- 11:04Speaker 2: context of the game, it all feels the same. And
- 11:08Speaker 2: he's struggling to make good decisions. And meanwhile, there was
- 11:12Speaker 2: a game mechanic where you could catch the flu by
- 11:16Speaker 2: being exposed to someone who already had it. And this
- 11:18Speaker 2: was a simple thing of, you know, if someone had
- 11:20Speaker 2: the flu and they spoke to you, they'd hand you
- 11:22Speaker 2: a sticker. And if you got a sticker, you'd draw
- 11:25Speaker 2: an envelope. And some of those envelopes told you to
- 11:27Speaker 2: start distributing more stickers and open another envelope. And so
- 11:31Speaker 2: your flu would progress over the course of the thing.
- 11:35Speaker 2: And so part of it, the game went from like, oh,
- 11:38Speaker 2: this is fun to this is real when the first
- 11:41Speaker 2: person died of the flu. Because they figured, oh, this
- 11:45Speaker 2: is cute, this is harmless. And then someone got through
- 11:49Speaker 2: and having done absolutely nothing to deal with their case
- 11:52Speaker 2: of the flu, ended up dying of it. And... which
- 11:58Speaker 2: was set up, by the way, it looked a lot
- 11:59Speaker 2: more likely to die than you really would. This guy
- 12:02Speaker 2: had to work at it, but he managed it. But
- 12:05Speaker 2: it changed everyone's mindset. And the game got much more
- 12:10Speaker 2: serious after that. And what came out of this was
- 12:14Speaker 2: a detailed analysis of gaps in preparedness, in how different
- 12:19Speaker 2: departments didn't have good communication, how messages to the outside world,
- 12:24Speaker 2: because we had players who were remote, who whose only
- 12:28Speaker 2: information was what people within the auditorium were posting on
- 12:34Speaker 2: an internal bulletin board, plus newspaper articles that would come
- 12:37Speaker 2: out about the progress of the pandemic. And they were panicking.
- 12:42Speaker 2: So because of that, it became very, very real. And
- 12:47Speaker 2: these gaps in preparedness came out of it. And I
- 12:49Speaker 2: actually go into this in some detail in the appendices
- 12:52Speaker 2: to LARP Effect. looking at how we came up with this.
- 12:56Speaker 2: And I will say that this was 2006. And then
- 12:59Speaker 2: when we had that swine flu epidemic or swine flu
- 13:03Speaker 2: outbreak early in the Obama administration, they followed the recommendations
- 13:09Speaker 2: that had come out of this activity. Obviously, I have
- 13:13Speaker 2: no way to know what was going on internally and
- 13:16Speaker 2: how much they looked at this and said, oh, this
- 13:18Speaker 2: is it. But it is Interesting that these are the
- 13:21Speaker 2: things we identified and those were the things that then
- 13:24Speaker 2: showed up later.
- 13:25Speaker 1: This seems extremely involved. If an organization contacted you today
- 13:30Speaker 1: with 100 members or players, how long does that take
- 13:36Speaker 1: for you to organize and write all of these different roles?
- 13:40Speaker 2: So if an organization contacted me today with 100 players,
- 13:43Speaker 2: what I would actually do is take them in groups
- 13:48Speaker 2: of about 30. through the same scenario. So we have
- 13:54Speaker 2: three different groups. They go through the same scenario. Well,
- 13:58Speaker 2: what this does is produce some interesting effects. First of all,
- 14:01Speaker 2: the people playing in a scenario get to experience the story.
- 14:05Speaker 2: They create story with each other. And this is an
- 14:08Speaker 2: important part of this, is that they're creating a shared
- 14:11Speaker 2: experience and a shared set of stories. Now, because I've
- 14:16Speaker 2: just taken three groups through it, they will all come
- 14:19Speaker 2: away with a different version of those stories because the
- 14:23Speaker 2: game is not set up to have a particular outcome.
- 14:27Speaker 2: So what players do changes how it goes. So then
- 14:33Speaker 2: the final step with this would be to then bring
- 14:35Speaker 2: everybody together to share their experiences. And so now people
- 14:40Speaker 2: start to connect, even though we might have played in
- 14:42Speaker 2: different runs of this activity, different runs of the game,
- 14:45Speaker 2: We can say, oh, in my version, this, oh, I
- 14:48Speaker 2: did this. Wait a minute, what did you, you did what? Oh,
- 14:50Speaker 2: I never thought of that. And what happens is people
- 14:54Speaker 2: start to connect over their different versions of the story
- 14:59Speaker 2: and they start to recognize how much power each individual
- 15:03Speaker 2: has to shape the overall outcome.
- 15:06Speaker 1: Let's just say you divide them into those three different
- 15:08Speaker 1: groups and they complete their own segment. Do you encourage
- 15:10Speaker 1: them not to communicate with other people until you've done
- 15:13Speaker 1: the other segments as well?
- 15:14Speaker 2: Yeah. Yeah. It works best. It won't destroy it. It
- 15:18Speaker 2: won't break it. But it will work best if each
- 15:21Speaker 2: group enters the scenario essentially not knowing what is going
- 15:26Speaker 2: to happen or what the other groups have done. And
- 15:30Speaker 2: that's not always possible because sometimes people do this and
- 15:34Speaker 2: they talk about it and then I run it for
- 15:37Speaker 2: a different group in the same organization a year or
- 15:39Speaker 2: two later and they've heard stories. But even then, It
- 15:43Speaker 2: still works. And that's the beauty of it. Because even
- 15:46Speaker 2: when you think you know what's going to happen, it
- 15:49Speaker 2: doesn't always happen that way because different people make different decisions.
- 15:53Speaker 1: Now, let's go back to the book. I want to
- 15:55Speaker 1: find out what made you name it The LARP Effect.
- 16:01Speaker 2: Well, I was really trying to capture the idea of
- 16:04Speaker 2: what I'm talking about. And, you know, I was bouncing
- 16:07Speaker 2: a bunch of titles back and forth with Springer. And
- 16:11Speaker 2: they were like, oh, team building using live action role play,
- 16:15Speaker 2: parens LARP. I'm like, well, that'll put them to sleep.
- 16:19Speaker 2: So I really wanted to try to capture what's happening here.
- 16:23Speaker 2: And what's happening is it is live action role play
- 16:27Speaker 2: when you get a certain level of complexity produces just
- 16:31Speaker 2: a deeper reaction. It produces this deeper substrate of shared experience,
- 16:37Speaker 2: shared story, shared connection. And when you start putting those
- 16:41Speaker 2: things together, that's where you start to really build your
- 16:45Speaker 2: company and build your culture. I don't want to go
- 16:50Speaker 2: off on corporate culture for a moment, but if you
- 16:52Speaker 2: think of what culture is, which is a set of
- 16:55Speaker 2: shared experiences, shared stories, successes, where we succeeded. Well, the
- 17:02Speaker 2: more we can create shared experience, the stronger and more
- 17:06Speaker 2: resilient our culture becomes. The more culture and the more
- 17:10Speaker 2: people are separate experiences, the more fragile the culture is,
- 17:16Speaker 2: the more vulnerable it is to a sudden shock breaking
- 17:19Speaker 2: the cohesion of the company.
- 17:21Speaker 1: Have you found that there's a specific industry that this
- 17:25Speaker 1: will not apply to?
- 17:27Speaker 2: Well, I have not found that. But again, I've primarily
- 17:33Speaker 2: focused in So it is entirely possible that there are
- 17:37Speaker 2: other industries where this wouldn't work. But I will say
- 17:40Speaker 2: that the thing that makes these games work is it's
- 17:43Speaker 2: based in the idea of human connection. So as long
- 17:47Speaker 2: as we're working with other people and we're interacting with
- 17:50Speaker 2: other people. then we're going to benefit from experiences that
- 17:56Speaker 2: help us connect and develop shared context and shared story
- 17:59Speaker 2: with other people. Now, if you have an industry where
- 18:02Speaker 2: they're primarily employing Klingons, I cannot make any promises.
- 18:07Speaker 1: So now, once these segments, you've met with them independently,
- 18:11Speaker 1: then you brought them together, now that's the end of
- 18:15Speaker 1: the game.
- 18:16Speaker 2: Now we debrief it.
- 18:18Speaker 1: You debrief it.
- 18:18Speaker 2: Okay.
- 18:18Speaker 1: How does that work after that?
- 18:19Speaker 2: So now we have a conversation. And in a case
- 18:22Speaker 2: like you described, where I have three different groups, I
- 18:24Speaker 2: would debrief each group individually before doing a global debrief.
- 18:29Speaker 2: But the whole point of the debrief is to reflect
- 18:32Speaker 2: on the experience, to pull out what happened. What did
- 18:36Speaker 2: you expect? What did you not expect? And again, I
- 18:39Speaker 2: go into this in a fair bit of detail in
- 18:40Speaker 2: the book with various types of questions I might ask.
- 18:46Speaker 2: But for example, if I'm doing leadership training, I will ask,
- 18:50Speaker 2: did you start out in a leadership role? What happened
- 18:53Speaker 2: to you in that role? How did you get people
- 18:56Speaker 2: to listen to you? When did they listen? When did
- 18:58Speaker 2: they not listen? If you didn't start out in the
- 19:01Speaker 2: leadership role but ended up in one, how did that
- 19:04Speaker 2: come about? What did people pay attention to? What did
- 19:08Speaker 2: you do? What experiences did you have? I ran this game...
- 19:14Speaker 2: very recently for a group and a group of kids
- 19:21Speaker 2: who were actually getting ready to start college. And they
- 19:26Speaker 2: had this very interesting experience because part of the whole
- 19:29Speaker 2: activity was to help teach them that they needed to
- 19:33Speaker 2: work with other people. These were very smart people who knew,
- 19:36Speaker 2: who'd always, you know, like all high school kids, you know,
- 19:38Speaker 2: you're always expected to do your work on your own. Well,
- 19:42Speaker 2: one of the kids said there was a point where
- 19:44Speaker 2: a bunch of people came in and ganged up on me.
- 19:47Speaker 2: And I'm like, where's my where? Wait, where are my allies?
- 19:52Speaker 2: And then I realized I hadn't made any. And this
- 19:57Speaker 2: was a real eye opener. But I've seen that same
- 20:01Speaker 2: pattern play out in business settings. where people suddenly realize, wait,
- 20:06Speaker 2: where are my allies? Oh, I didn't lay the groundwork.
- 20:10Speaker 2: I didn't find allies before I needed them. And so
- 20:13Speaker 2: they weren't there when the moment came that I needed
- 20:17Speaker 2: to call for help.
- 20:18Speaker 1: Yeah, and you can see how extremely valuable that would be.
- 20:20Speaker 2: Yeah, and when you think about how much being able
- 20:24Speaker 2: to ask for help is a critical part, especially in
- 20:27Speaker 2: this very complex world we live in, with very complex
- 20:31Speaker 2: tasks that one person cannot do by themselves. Frankly, even
- 20:35Speaker 2: with AI, you still, at some level, meet other people.
- 20:40Speaker 2: Whether or not we're talking about a fantasy scenario where, yes,
- 20:43Speaker 2: you might be attacked by a dragon, a golem, and
- 20:46Speaker 2: a djinn, if you don't have allies, or whether you're
- 20:49Speaker 2: just stuck and you need to be able to stand
- 20:52Speaker 2: up and walk over to somebody and say, hey, can
- 20:55Speaker 2: you help me with this? If you haven't laid the groundwork,
- 20:59Speaker 2: if you haven't built the social connection, it's really hard
- 21:04Speaker 2: to do that.
- 21:05Speaker 1: Absolutely. Now, what would you say would be the most
- 21:09Speaker 1: important takeaway that you want listeners to remember from today's conversation?
- 21:14Speaker 2: That organizations don't rise to the level of their strategy.
- 21:19Speaker 2: They fall to the level of their rehearsal. It's what
- 21:23Speaker 2: you practice that is what you're going to do under pressure.
- 21:27Speaker 2: Not what you imagine, not the best case scenario, not
- 21:32Speaker 2: your optimistic projection. It's what you've practiced. And if you
- 21:36Speaker 2: haven't practiced, you don't know what you're going to get.
- 21:39Speaker 2: But it's probably not going to be good.
- 21:41Speaker 1: Before we share where people can connect with you, do
- 21:45Speaker 1: you highly recommend that they read your book first? Do
- 21:47Speaker 1: you think that that's probably one of the most important
- 21:50Speaker 1: things to do so they can understand the LARP process
- 21:54Speaker 1: first before they choose to move to the next step?
- 21:57Speaker 2: Well, I do think reading the book would help a lot.
- 22:00Speaker 2: The book goes into a lot of organizational development issues
- 22:04Speaker 2: in the course of explaining how LARP and organizational development
- 22:07Speaker 2: connect to each other. In a sense, this type of
- 22:10Speaker 2: LARP is applied organizational psychology. However, there is also no
- 22:15Speaker 2: reason why a business should wait. If they need to
- 22:21Speaker 2: build a stronger team, well, The best time to start is, well,
- 22:26Speaker 2: it's always like last month, but the second best time
- 22:28Speaker 2: is now. If you want your teams to be better,
- 22:32Speaker 2: you want leadership to be more effective, you want better decision-making,
- 22:37Speaker 2: the longer you wait, the longer it's going to take.
- 22:41Speaker 2: Because even once you've done this, you still have to practice.
- 22:44Speaker 2: You still have to internalize the lessons. These are not
- 22:47Speaker 2: things that happen overnight. Any more than an athlete can
- 22:51Speaker 2: go out and learn a brand new technique and then
- 22:54Speaker 2: do it right the first time. That's why we need
- 22:58Speaker 2: to train, and that's why we need to practice, and
- 23:00Speaker 2: that's why we need this level of immersion so that
- 23:03Speaker 2: we're emotionally connected to what we do.
- 23:06Speaker 1: As you said earlier, it's laying down the groundwork, not
- 23:08Speaker 1: waiting until the last minute.
- 23:10Speaker 2: Yes.
- 23:11Speaker 1: Now, where can people connect with you?
- 23:13Speaker 2: So I can be found at 7 Steps Ahead or www. 7stepsahead. com.
- 23:21Speaker 2: That's number seven. It should work even if you write
- 23:23Speaker 2: out the word, but you can find me on LinkedIn.
- 23:27Speaker 2: If you search for Stephen Balzac on it's linkedin.com slash
- 23:33Speaker 2: in slash Steve Balzac. Those are the easiest ways to
- 23:38Speaker 2: get ahold of me. And then, you know, you can
- 23:39Speaker 2: find my YouTube channel has a couple of things on it.
- 23:43Speaker 2: This podcast will eventually end up on there. You know,
- 23:47Speaker 2: But the best thing, again, reach the website. You can
- 23:51Speaker 2: also find out information about my other books there. And
- 23:54Speaker 2: I maintain a blog called thinking. 7stepsahead. com where you can find
- 23:59Speaker 2: my latest thoughts and articles on organizational behavior and ways
- 24:05Speaker 2: to improve decision-making, leadership, and team building.
- 24:08Speaker 1: Steve, thank you so much for joining us. We really
- 24:11Speaker 1: appreciate your time and the value you've shared.
- 24:13Speaker 2: Well, thank you very much, Joe. I've really enjoyed this.
- 24:15Speaker 2: You're welcome.
- 24:17Speaker 1: Thank you everyone for listening. If this episode inspired you,
- 24:20Speaker 1: make sure you share it with someone who needs it.
- 24:22Speaker 1: And don't forget to follow the Glowvisor podcast for more
- 24:24Speaker 1: conversations that make an impact. Till the next time.