Latest / In the Loop AI / World Models: What are They, and is Google's Genie 3 AGI?
Transcript
- 0:00Josh: Google just released something that I think may be more important to creating
- 0:03Josh: AGI than ChatGPT was itself.
- 0:06Josh: They released an AI that doesn't predict text, it simulates reality.
- 0:10Josh: You describe a world and it builds it in front of you in real time,
- 0:13Josh: 720p, 24 frames a second, just like a video, except there's something a little bit different.
- 0:18Josh: You walk through it, you drive through it, the world responds to you.
- 0:21Josh: And it was so good that within one week, Waymo, which is a self-driving car
- 0:24Josh: company worth $126 billion, they took that technology and built the most advanced
- 0:29Josh: driving simulator ever created.
- 0:30Josh: They can now simulate things that the cars have never seen, like tornadoes or
- 0:34Josh: elephants in a highway or snowstorms in cities that never get snow.
- 0:37Josh: So today we're going to break down what world models actually are,
- 0:40Josh: why some of the biggest companies on earth are racing to build them,
- 0:43Josh: and why this might be the most important shift in AI since the Transformer.
- 0:47Ejaaz: Yeah, Demis Hassabis, the head of Google DeepMind and Google's AI efforts,
- 0:52Ejaaz: said something a few weeks ago that I haven't been able to get off my mind,
- 0:55Ejaaz: which is world models will be the single most important thing that Google focuses
- 0:59Ejaaz: on this year to take us to AGI.
- 1:02Ejaaz: And all I could think of was this is just like a video generation model, right?
- 1:06Ejaaz: And then as we went down into the weeds for prepping for this episode,
- 1:09Ejaaz: I realized that it's so much more.
- 1:11Ejaaz: But I think we have some visual examples that we kind of want to show the audience
- 1:14Ejaaz: first to kind of demonstrate what we mean.
- 1:16Josh: Oh, this one is so cool. So what we're seeing on screen is two versions of the video example.
- 1:21Josh: One, a person kind of building a box. It's a child.
- 1:24Josh: They build a box, they build a little toy it looks like this walking little
- 1:26Josh: piece of cardboard they drop it into genie 3 and it,
- 1:30Josh: puts it into your own worlds but in a
- 1:33Josh: way that's fully controllable like a video game so imagine you have a
- 1:36Josh: favorite stuffed animal or a doll or in the second example a cat
- 1:39Josh: that lives in your apartment you can scan in not
- 1:41Josh: only your apartment but your cat and then you could walk around
- 1:44Josh: your apartment as if you are your cat engaging in
- 1:47Josh: this real world's kind of pseudo reality
- 1:51Josh: it's it's really bizarre watching this work and this other example
- 1:54Josh: that we're seeing now proves that you can actually engage with the
- 1:57Josh: world around you so what we're seeing is someone that looks
- 2:00Josh: like they're walking through a neighborhood but they walk up to a car and you could actually
- 2:03Josh: open up the door and you could look inside the car
- 2:06Josh: and the hand kind of reaches out and grabs it and i think what's so amazing
- 2:09Josh: about this model is it's it's different than any other model that we've ever
- 2:13Josh: seen because it actually has this deep understanding of reality it merges base
- 2:17Josh: reality with this virtual reality and i think a way that's like very one it
- 2:21Josh: shows how smart it is and how well it understands physics but two,
- 2:25Josh: I think there's a lot of downstream implications towards training better AIs
- 2:28Josh: on this that Genie 3 is going to use.
- 2:30Ejaaz: There are a ton, actually. And I was trying to think about how explicitly to
- 2:34Ejaaz: explain the difference between an LLM, which you and I and our listeners know
- 2:38Ejaaz: very well, and a world model. And I think it's the following.
- 2:42Ejaaz: Think of an LLM like a nerd that has never left the library.
- 2:47Ejaaz: He has read every single book. He understands the world in theory,
- 2:51Ejaaz: but he's never stepped out of
- 2:53Ejaaz: the library. So he's never experienced the world for what it actually is.
- 2:56Ejaaz: He understands how grass looks and what it feels like, but he's never touched
- 3:00Ejaaz: it, felt it, seen the way it changes form when he brushes his hand through it, right?
- 3:04Ejaaz: A world model, on the other hand, is a lived and experienced version of AI.
- 3:09Ejaaz: It understands the physics and simulated reality of the world.
- 3:13Ejaaz: And it understands how like water flows, how people can jump through the air.
- 3:17Ejaaz: And it understands the physical reality of like us humans as we experience it, right?
- 3:22Ejaaz: And that's the core difference that we see here. Now, Genie 3,
- 3:25Ejaaz: which is Google's flagship world model, can basically do this,
- 3:29Ejaaz: but at 24 frames a second at 720p, which is the big breakout that everyone's freaking out about now.
- 3:35Ejaaz: Now you can just go from a prompt to a simulated reality that it creates in
- 3:39Ejaaz: real time that is physically accurate. And that's so cool.
- 3:41Josh: Everyone knows that ChatGPT predicts the next word, but World Models predicts
- 3:45Josh: the next frame of reality.
- 3:47Josh: They simulate how these environments evolve and how your actions change them
- 3:51Josh: and the effects that your physical actions have on this digital world.
- 3:55Josh: And what we're seeing here is this really cool graphic that we actually, Ijaz,
- 3:58Josh: you had Claude build this up, that describes the difference between
- 4:01Josh: the two so if you look at the table it shows a few of
- 4:04Josh: the statistics whether it's interactive whether it understands physics whether
- 4:07Josh: it's generated what it's generated from and what
- 4:10Josh: you'll find is that the world model is unique in every way
- 4:13Josh: because it it reacts to the world that
- 4:16Josh: it simulates around it in an ai video when you're watching
- 4:19Josh: a sora video it's all been predetermined and you could put on your goggles
- 4:22Josh: and you could watch it as if it's virtual reality but it's all been predetermined
- 4:25Josh: by code and it is fixed with a world
- 4:28Josh: model that is all dynamic and it's generated on a
- 4:31Josh: frame by frame basis so now anytime you interact
- 4:34Josh: with something let's say you put some paint on a wall the paint actually
- 4:37Josh: sticks and it stays and the world model remembers it and it understands that
- 4:41Josh: the paint drips slowly down the wall because that's how paint works in the real
- 4:44Josh: world and i think game engines probably feel threatened by this because it does
- 4:48Josh: all the things that game engines did except it's infinite and it's fully customizable
- 4:51Josh: like that example with the cat where you can take a photo of your cat in your apartment
- 4:55Josh: and it'll scan it in and you could actually walk around your apartment,
- 4:58Josh: jump on your couches if you're your cat.
- 4:59Josh: That is a unique and novel thing only understood and only possible through world
- 5:04Josh: models. And that's what makes them really unique relative to anything else that we have.
- 5:07Ejaaz: Yeah, I think like a lot of people seeing these demos that we're showing just
- 5:11Ejaaz: kind of think like, okay, this is just a video generation model or it's kind
- 5:14Ejaaz: of like a game engine, right? What's the difference between this and GTA 6?
- 5:17Ejaaz: And the point is everything that goes into producing this thing.
- 5:20Ejaaz: Typically, it's extremely expensive. Like how long has it been since the last
- 5:24Ejaaz: GTA came out. It's been like, what, a decade now at this point?
- 5:27Ejaaz: And every year they keep on delaying it. And now you have a physical,
- 5:31Ejaaz: rather an AI engine based on physical reality that can do this in a matter of minutes.
- 5:36Ejaaz: Like right now you can go on, type in a prompt with a Google Ultra subscription
- 5:39Ejaaz: and minutes later, you have a 60 second interactive world that you can kind
- 5:42Ejaaz: of interact with, move around and kind of manipulate to your liking, which is insane.
- 5:47Ejaaz: And then with video models, remember, it's all predetermined, as you said.
- 5:50Ejaaz: Now, naturally, right, if you were a gaming company looking at this,
- 5:53Ejaaz: having spent five to 10 years building your next AAA game, you're going to be kind of scared.
- 5:58Ejaaz: And actually, that's exactly how the stock market reacted.
- 6:01Ejaaz: This is ugly. Look at this kind of summary of the top gaming stocks and their
- 6:05Ejaaz: reaction to Google releasing Genie 3.
- 6:08Ejaaz: Unity, which is the prime time gaming engine, dropped 30% in stock price.
- 6:14Ejaaz: Roblox, obviously the number one game amongst Gen Z and older,
- 6:17Ejaaz: dropped 13% in stock price, and some of the others dropped between 8% to 10%.
- 6:22Ejaaz: Now, this is a market reaction to basically Wall Street not understanding,
- 6:26Ejaaz: or rather understanding that these models can now emulate any kind of game in
- 6:30Ejaaz: a matter of seconds and how that affects gaming development is really important.
- 6:34Ejaaz: I read this wild stat in preparation for this episode, Josh.
- 6:38Ejaaz: It was an official report on the state of gaming from the Gaming Developer Conference in 2026.
- 6:44Ejaaz: And they said over the last two years, 33% of gaming developers had been laid off
- 6:50Ejaaz: most of them in the last 12 months. And that's because of technology like this.
- 6:55Josh: Yeah. And as an Halo fanboy for life, I have to highlight a pretty interesting
- 6:58Josh: example that relates to this, which is Bungie, the company that made the famous
- 7:02Josh: video game Halo that's lived on for 20 years in infamy.
- 7:04Josh: They started with a team of 40 people when they released that first game.
- 7:07Josh: And then they ballooned to 1300 people in 2023.
- 7:11Josh: And the reality is, is that you don't need that much.
- 7:14Josh: And there's so much bloat that exists in these companies that,
- 7:18Josh: I mean, shortly after they laid off some employees i'm sure they're going to continue to
- 7:20Josh: do so but the reality is is that you it doesn't take
- 7:24Josh: a huge team to build these things when it's
- 7:27Josh: just a matter of putting in the right prompts and iterating through something
- 7:29Josh: like genie which is a world model that can build any of this for you dynamically
- 7:33Josh: in real time it's so much more impressive and i think the market reaction to
- 7:36Josh: it is warranted like stocks probably should be going down the same way sas companies
- 7:40Josh: are while the market figures out and the gaming industry figures out how to
- 7:43Josh: re-evaluate this new tool set that that exists yeah.
- 7:46Ejaaz: I saw a really funny meme online where um someone said uh we got gta 6 before
- 7:52Ejaaz: we got gta 6 because someone had like recreated what gta 6 would probably look
- 7:58Ejaaz: like in arguably a better quality
- 8:00Ejaaz: or same quality as some of the demos for the actual case looks like
- 8:03Josh: Yeah it's pretty impressive but.
- 8:05Ejaaz: The truth of the matter is like they world models aren't just a one-off like
- 8:10Ejaaz: novelty They're going to be popping up everywhere.
- 8:13Ejaaz: And right now we've got kind of like six or seven kind of main startups and
- 8:17Ejaaz: big companies that are building them.
- 8:18Ejaaz: The likes of Google DeepMind with Genie, Runway, NVIDIA is working on their
- 8:22Ejaaz: own for robotics, specifically Roblox just announced their new world model.
- 8:26Ejaaz: Tesla's been using world models to train autonomous driving models for Tesla vehicles,
- 8:32Ejaaz: World Labs, and much more, which now makes me want to talk about some of the
- 8:35Ejaaz: other important use cases because this isn't just a story about gaming engines, right, Josh?
- 8:41Ejaaz: There are, or even like Hollywood effects. There's so much more that you can
- 8:45Ejaaz: do with this that I kind of want to touch upon.
- 8:48Ejaaz: The first use case that I'm super excited about and the video that we're showing
- 8:52Ejaaz: on the screen right now is not really related to this, but it kind of is.
- 8:58Ejaaz: Is robotics. Now, robotics is eventually where AI enters into the physical world.
- 9:04Ejaaz: Right now, all we're talking to is a chatbot.
- 9:07Ejaaz: But in order to kind of like make that jump from the virtual software into the
- 9:12Ejaaz: real world where robots are going to do helpful and useful things for us,
- 9:16Ejaaz: that is going to take some kind of a bridging model.
- 9:19Ejaaz: And that is the world model. So why is it important?
- 9:22Ejaaz: Well, robots are actually incredibly hard to train.
- 9:26Ejaaz: Why? Because an LLM doesn't work with a robot. You can't describe to it what it needs to do.
- 9:31Ejaaz: You need to show it the world and help it understand the world.
- 9:36Ejaaz: And so there are two ways to do that right now.
- 9:38Ejaaz: One, you can stick a robot in a room and tell it to fold the laundry,
- 9:41Ejaaz: and it can try a million times and fail a million times and then learn iteratively and slowly over that.
- 9:46Ejaaz: Or two, the more scalable way is you can generate a simulated world,
- 9:50Ejaaz: which is physically accurate to a room with clothes that need to be folded and
- 9:55Ejaaz: then just run it through a billion simulations at lightning speed.
- 10:00Ejaaz: And Google is actually doing this. So it created Genie 3 and then it has an
- 10:04Ejaaz: agent or a model called SEMA, S-I-M-A, look it up.
- 10:08Ejaaz: And it's a robotics model where they can basically just place into this simulated
- 10:13Ejaaz: environment and get it to run a million different scenarios.
- 10:17Ejaaz: And it's really meta. And it's kind of like the moment that kind of made the
- 10:20Ejaaz: point for me that Demis was getting at, which is, this is the massive step in
- 10:25Ejaaz: AGI, which was preventing robots from kind of like making that leap. And we finally have it.
- 10:31Josh: Yeah. And it's funny because I look at this and I can't help but think about meta.
- 10:35Josh: And how they shifted their name to Meta in anticipation of building a metaverse.
- 10:39Josh: And this to me feels like the closest thing we've ever seen to a metaverse.
- 10:42Josh: Now imagine this video we're seeing on screen where someone's walking around
- 10:44Josh: the woods with the GPS was collaborative.
- 10:47Josh: Imagine two people could share the same reality and it could be generated in
- 10:50Josh: real time. You could share the same spaces.
- 10:52Josh: I think this very much feels like that first step towards a metaverse.
- 10:55Josh: And then if you could put a human in there to navigate and move around,
- 10:59Josh: then surely AIs can watch how they move.
- 11:01Josh: They could learn from them. It creates this great training ground for like you
- 11:04Josh: said robotics it creates training grounds for anything another is
- 11:07Josh: like medical surgeries or driving like
- 11:10Josh: we're going to talk about soon with waymo and how you can train cars to do this
- 11:13Josh: and i think it's just this unbelievable progress in
- 11:16Josh: understanding that feels like the missing piece towards embodied ai
- 11:19Josh: and to your point it's it's not just an llm anymore it's much
- 11:22Josh: more than that and these videos like we're looking at a blockbuster demo right
- 11:25Josh: now very nostalgic very nostalgic very
- 11:29Josh: lifelike and again this is the worst it's going to be and one thing
- 11:31Josh: to note is that this model came out last year what was it last august or september
- 11:36Josh: like later in the half of last year and only now are they actually allowing
- 11:39Josh: the public to use it but this is currently last year's technology this isn't
- 11:42Josh: even what the newest version is going to look like that i'm sure they've been
- 11:45Josh: building on their new set of tpus and it's it's going to get so good so quickly yeah.
- 11:51Ejaaz: It's it's super impressive um the point that you made around medical surgeries
- 11:55Ejaaz: is actually like one that most people probably don't think this will affect but it 100 will
- 12:01Ejaaz: It's an incredibly precise set of skills that you need. It takes like how long
- 12:06Ejaaz: does the average surgeon train for? Like probably their entire life, right?
- 12:10Ejaaz: And a decade's worth of experience. And to have a robot that can kind of like
- 12:14Ejaaz: precisely do things and make minimal error, well, it reminds me of autonomous
- 12:19Ejaaz: driving, right? Like self-driving.
- 12:21Ejaaz: I remember when Tesla announced FSD was kind of like this impossible fee and
- 12:26Ejaaz: everyone was like kind of crapping on it. And now it is statistically better
- 12:29Ejaaz: than the average human driver, right?
- 12:32Ejaaz: So Tesla's proven this. Waymo is now doing it with their own world model.
- 12:35Ejaaz: And I'm excited to see what other applications this gets involved in.
- 12:39Josh: Yeah, I want to do a quick run through the specs that I wrote down here,
- 12:41Josh: just so everyone's aware of the limitations, because I thought this was interesting
- 12:44Josh: too. So it can generate these 3D worlds.
- 12:46Josh: Currently, it's limited to 720p resolution, which is the standard is 1080p.
- 12:50Josh: So it's just under true HD, what a lot of people would kind of refer to as.
- 12:55Josh: It's the first world model that allows for real-time interaction. we've
- 12:58Josh: spoken about this previous versions had a lot of lags and then
- 13:01Josh: this is unique in that you can describe your own world and choose
- 13:04Josh: how to explore it so one of the earlier examples you showed is that
- 13:07Josh: you can fly through it you can walk through it and it understands the
- 13:10Josh: difference in how you navigate through these worlds what it can't do it can't
- 13:13Josh: generate anything longer than 60 seconds so after you've generated 60 seconds
- 13:17Josh: of gameplay or visuals or whatever it stops it can't quite render legible text
- 13:22Josh: inside the game engine yet or the world engine yet so if you want it to type
- 13:27Josh: anything, it just can't.
- 13:29Josh: And it can't simulate real world locations accurately.
- 13:32Josh: So if you wanted to put yourself inside of Times Square, it won't actually get
- 13:37Josh: Times Square right just yet, which feels a little disappointing because they do have Google Maps.
- 13:41Josh: And I'm assuming it's just a matter of time.
- 13:44Josh: And we have this example here actually of an F1 car driving through Times Square, but it's not quite...
- 13:49Josh: Accurate it is not exactly how timesquare looks it's
- 13:52Josh: a perception of timesquare and i imagine that there
- 13:55Josh: will be a world in which like you know how you have the microsoft flight
- 13:58Josh: simulators where the planes can drive through like a one-to-one
- 14:01Josh: replica of the world using the google maps api i'm sure it's just a matter of
- 14:04Josh: time until they converge those two together that'll be really amazing and then
- 14:08Josh: there were other things that were in the august 2025 demo this one yeah here's
- 14:13Josh: a constraint when a person's walking up to a mirror and they look the other
- 14:17Josh: way and the mirror, the reflection.
- 14:19Ejaaz: Oh, there's like two of them. Like that, look, she pops out of the mirror now.
- 14:23Josh: Oh God, that's a little cursed. Yeah, so there's stuff they need to figure out
- 14:28Josh: still. But for the most part, it's a pretty killer model.
- 14:31Ejaaz: Yeah, and listen, like this thing will get better.
- 14:35Ejaaz: This is version one of this technology and it's already this good.
- 14:41Ejaaz: You can imagine what this is going to be like in version three, four, five and beyond.
- 14:45Ejaaz: And the iteration cycles between these model releases are getting so much quicker, right?
- 14:49Ejaaz: So we're probably going to have a much better model this year.
- 14:52Ejaaz: It wouldn't surprise me.
- 14:53Ejaaz: That being said, this stuff is also incredibly expensive, more expensive than I was thinking out here.
- 15:00Ejaaz: We have a tweet here from Mark where he says, Genie by Google DeepLine runs
- 15:04Ejaaz: on four H100 GPUs leaked from an internal presentation.
- 15:09Ejaaz: That's per instance. So every 60 seconds of video that you kind of want to generate,
- 15:15Ejaaz: It requires, I don't know if it's the total capacity, but a good chunk of four H100 GPUs.
- 15:20Ejaaz: Now, the average cost of each of these GPUs is around $25,000 to $35,000.
- 15:26Ejaaz: So it's not cheap enough for you. It's costing Google a lot of money to do.
- 15:30Ejaaz: But, you know, with all the scaling laws, I assume this cost will go down over
- 15:34Ejaaz: time. But one thing is pretty certain at this point.
- 15:38Ejaaz: Compute is a never-ending resource that we will need to power the future for
- 15:42Ejaaz: any of this. like any world models, chat GPT prompts or whatever you could think of. So,
- 15:47Ejaaz: It's a really prescient point where if we now want to train physical embodied
- 15:52Ejaaz: AI with robots, and we haven't even got V1 of that yet, we're just going to need a ton more compute.
- 15:57Ejaaz: That was the other thing that I thought of. Like, this is just going to be a
- 15:59Ejaaz: very expensive game to play, pun intended.
- 16:01Josh: Yeah. I mean, in addition to the consumer use cases, like what we're seeing,
- 16:05Josh: the commercial use cases are very real. Like you said, the embodied AI is a huge perk.
- 16:09Josh: And just last week, Waymo, they announced the Waymo World Model,
- 16:13Josh: which is built on top of Genie 3, but it's adapted for
- 16:16Josh: something very specific which is generating photorealistic driving
- 16:20Josh: simulations and what it means is it's
- 16:23Josh: able to create these like lidar point clouds and it could create
- 16:25Josh: all the camera outputs and yet like we're seeing on screen and
- 16:29Josh: it can actually create a simulated reality
- 16:32Josh: that the ai which is training on can't tell the difference between so
- 16:35Josh: if you show the ai self-driving model a
- 16:38Josh: representation created by genie 3 or by the real
- 16:41Josh: world it doesn't know the difference so they've essentially
- 16:44Josh: unlocked this this data stream that
- 16:47Josh: is capped only by the amount of gpus that they can use to
- 16:50Josh: render these scenarios out for the model so what we're seeing here
- 16:53Josh: and it's funny is is a weird anomaly there is an elephant in the middle of the
- 16:57Josh: road i can't imagine there's many times in which an elephant's in the middle
- 17:00Josh: of a road and the model now understands not only what an elephant is but kind
- 17:05Josh: of how it works the size of it and that you should not hit it and i think it's
- 17:09Josh: an interesting example to show how powerful this can be because a lot of the times,
- 17:13Josh: the constraints with this physical embodied AI is going to be that data set.
- 17:17Josh: It's going to be giving it examples that allow it to get better when navigating the real world.
- 17:21Josh: And now using this world model, at least in the case of full self-driving,
- 17:24Josh: Waymo was able to do this at scale in a place that they previously haven't had a whole lot of data.
- 17:29Ejaaz: Yeah. So I think if I had to summarize the impact of world models this year
- 17:33Ejaaz: in particular, it's going to help us make the jump from
- 17:37Ejaaz: digital AI to physical AI. And that's going to come in the form of robots that
- 17:42Ejaaz: help with really precise surgeries,
- 17:45Ejaaz: robots that help with manual automation in factories, and robots that kind of
- 17:49Ejaaz: help drive us from point A to point B with a 0% error rate. Hopefully we eventually
- 17:54Ejaaz: get to that rounding error.
- 17:56Ejaaz: I think this is the next step to get that kind of AGI level type of experience
- 18:02Ejaaz: because AI models just don't do a good job today of interacting with reality.
- 18:08Ejaaz: It describes reality really well. It tells me how a glass might fall off my
- 18:12Ejaaz: table and crash to the ground, but it can't simulate and emulate that.
- 18:16Ejaaz: And as humans, we take in everything through our eyes, ears,
- 18:19Ejaaz: and a million other sensory stuff.
- 18:21Ejaaz: So if we can get an AI model that can achieve all of those things,
- 18:24Ejaaz: we can just take that next magnificent leap to a better AGI-like type experience.
- 18:29Ejaaz: And I think world models is that step.
- 18:31Josh: Yeah, I agree. I mean, think about what we described today. Google,
- 18:34Josh: they built a foundation model that understands how the world works.
- 18:37Josh: Now Waymo is using it to train cars.
- 18:39Josh: Every single AI company in the world who's building robots needs it for training.
- 18:42Josh: Waymo is using it for training their fully autonomous cars. It's like every
- 18:46Josh: road leads to world models. And it feels like this is a paradigm shifting thing.
- 18:50Josh: It's like, in a way, world models are to AGI what the Transformer was to LLMs.
- 18:55Josh: And it's like the Transformer paper in 2017, it made everything in the world of LLMs possible.
- 19:00Josh: And now that we have Genie 3, it feels like it unlocks this whole new world
- 19:03Josh: of possibilities that were previously not available just in time to help train
- 19:07Josh: the robotics that are going to be coming into this world over the course of the next 12 months.
- 19:11Josh: So it's a really exciting development. And again, I think it's important to
- 19:15Josh: note that this came out in August of last year.
- 19:17Josh: They've only just recently allowed the public to start using it and engaging
- 19:20Josh: with it. And that's why you're seeing companies like Waymo adopting it.
- 19:22Josh: But imagine the progress that they've made since last August till now and how
- 19:26Josh: much better this is going to get so quickly. So it's something we'll be paying
- 19:29Josh: very close attention to.
- 19:30Josh: As we continue to navigate and explore the frontiers of AI and technology and
- 19:35Josh: all this crazy stuff that happens every week. That wraps up this episode.
- 19:39Josh: Thank you, as always, for listening. We have some exciting news in the fact
- 19:42Josh: that on Apple Podcasts, we just crossed the top 100 technology podcast, number 99 and counting.
- 19:48Josh: Thank you. A lot of that is in part to people who went and wrote a nice review.
- 19:52Josh: We got almost 50 new reviews last week, so thank you for that. That was so generous.
- 19:56Josh: If you have not written a review, let us know what you think.
- 19:59Josh: That's one of the best ways to improve our chances of climbing the
- 20:02Josh: charts second to sharing these episodes with your friends if you enjoyed them
- 20:06Josh: if you have a friend who is into full self-driving cars or gaming or anything
- 20:10Josh: that possibly could have had ties to today's episode send them the episode see
- 20:14Josh: if they like it see if they enjoy it as much as we did recording it thank you
- 20:18Josh: always for watching ijaz any final parting notes before we we sign off yeah.
- 20:22Ejaaz: If any of you listening to this have a Google Ultra subscription,
- 20:27Ejaaz: I really want you to try this model out.
- 20:30Ejaaz: I'm curious what your feedback is. Is it as cool as the videos and demos that we're seeing?
- 20:34Ejaaz: Josh and I don't have access to this right now, but if any of you do,
- 20:37Ejaaz: like, you know, maybe there's a better use case for this that you guys find.
- 20:41Ejaaz: Share with us. Let us know in the comments. DM us. We're on every social media
- 20:44Ejaaz: platform. And we'll hear from you soon. But until then, we'll see you on the next episode.
- 20:49Josh: See you in the next one.
- 20:50Ejaaz: Peace.