Latest / Chaotically Balanced / Pirates in Etheros Episode 59 - Statues in the Basement
Transcript
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- 0:34SPEAKER_02: Now that we are done with that, it's time to start the adventure.
- 0:41SPEAKER_02: Welcome fellow adventurers, nerds, and neurodivergents.
- 0:43SPEAKER_02: Sit back, stay hydrated, and prepare yourselves for tonight's adventure.
- 0:49SPEAKER_02: Last we left off,
- 0:51SPEAKER_02: the Obscure Ivory and Company Automatons brought out some almost stale food
- 0:56SPEAKER_02: and drinks for the secondhand souls.
- 0:59SPEAKER_02: While they rested a bit, they also tried to wake the two sleeping goliaths.
- 1:03SPEAKER_02: After many shenanigans,
- 1:04SPEAKER_02: including some with a loincloth,
- 1:06SPEAKER_02: they eventually got the goliaths to clean themselves up.
- 1:10SPEAKER_02: Secondhand souls then requested a tour of the building they were going to lease
- 1:14SPEAKER_02: and asked some questions about it.
- 1:18SPEAKER_02: Gael Verna attempted to dodge some of the questions,
- 1:22SPEAKER_02: but then admitted that the building had been vacant for some time
- 1:26SPEAKER_02: since her predecessor,
- 1:28SPEAKER_02: They walked over to the building and began exploring.
- 1:31SPEAKER_02: Within, they found destroyed furniture and dust, an odd scroll, and a locked hatch.
- 1:36SPEAKER_02: Ynor read the scroll while Lala opened the hatch.
- 1:40SPEAKER_02: They learned of a sealed chest and were warned about it based on the scroll's faded writing.
- 1:47SPEAKER_02: They found a handful of chests, ritual items, and much more broken objects in this basement.
- 1:52SPEAKER_02: Eventually, they stumble upon
- 1:55SPEAKER_02: They stumbled upon the chest in question.
- 1:58SPEAKER_02: Lala fed Nosferatu some of Vianor and Joaquim's blood.
- 2:02SPEAKER_02: This empowered Nosferatu to then be used as a key to the chest.
- 2:08SPEAKER_02: It opened, but she also had to stab the air to break a seal.
- 2:12SPEAKER_02: Once done,
- 2:13SPEAKER_02: a disembodied voice thanked them and assured that they would be last on his list
- 2:18SPEAKER_02: of destructions.
- 2:20SPEAKER_02: They mostly ignored that and went to unlock the other chests,
- 2:23SPEAKER_02: finding some rusty tools, metal bars, and other loot.
- 2:29SPEAKER_02: So we're going to pick back up in this basement.
- 2:39SPEAKER_02: You had just released what you had all called or referred to as an Eldritch Horror.
- 2:45SPEAKER_02: You're not quite sure what the entity was, but we'll refer to it as the Eldritch Horror for now.
- 2:54SPEAKER_01: So if we released something nasty out of the chest over there,
- 2:59SPEAKER_01: I wonder what was in this other one?
- 3:09SPEAKER_00: I mean, you can open it if you want.
- 3:13SPEAKER_01: No, it was already opened.
- 3:17SPEAKER_01: That's what I'm saying.
- 3:18SPEAKER_01: Like, I wonder what was in it.
- 3:19SPEAKER_01: Like only the one
- 3:23SPEAKER_01: on my right of the machine was closed.
- 3:25SPEAKER_01: The other one was already opened or nothing was ever sealed in it.
- 3:28SPEAKER_01: And I was like, what is this machine?
- 3:32SPEAKER_02: Correct.
- 3:33SPEAKER_02: So the chest that Krakka is in front of was opened when you came down here.
- 3:39SPEAKER_02: Okay.
- 3:40SPEAKER_02: The chest that Lala is in front of is the one that the Eldritch Horror was released from.
- 3:44SPEAKER_02: And then there's a darkened arcane crystal and some kind of apparatus between the two chests.
- 3:55SPEAKER_02: That would be one of the objects that none of you have spent any time looking into
- 3:58SPEAKER_02: yet
- 4:01SPEAKER_00: I guess I'll take some time to go look at it
- 4:07SPEAKER_00: Where is it again?
- 4:09SPEAKER_02: So that would be this object right there Is that like apparatus thing with that dark crystal?
- 4:17SPEAKER_00: Yeah I mean I still have my detect magic up so
- 4:24SPEAKER_02: You do.
- 4:25SPEAKER_02: You don't sense anything from the apparatus or the crystal.
- 4:34SPEAKER_00: What is, I guess, can you describe what they both look like?
- 4:41SPEAKER_02: Sure, so the apparatus,
- 4:43SPEAKER_02: you've had in your ship that's currently in the extra-dimensional sphere.
- 4:51SPEAKER_02: it has some arcane crystals on it to help its power.
- 4:57SPEAKER_02: So the crystal looks like similar in nature to those.
- 5:01SPEAKER_02: Okay.
- 5:04SPEAKER_02: A little smaller, a little narrow.
- 5:06SPEAKER_02: I shouldn't say smaller, a little narrower, but taller.
- 5:13SPEAKER_02: the crystal yeah so the ones on the ship on your ship were a little more robust
- 5:19SPEAKER_02: but they weren't quite as tall this one seems to be taller but
- 5:25SPEAKER_02: a little less robust
- 5:28SPEAKER_01: Hakeem is this crystal powering the machine like the ones
- 5:35SPEAKER_00: on your like you have I mean it looks kind of like that
- 5:42SPEAKER_00: Not exactly like it, but could be?
- 5:47SPEAKER_00: Yeah, I guess I'll disconnect.
- 5:52SPEAKER_00: Can I disconnect it from this apparatus?
- 5:58SPEAKER_02: The crystal itself is inactive so it's not floating it's sitting in an indent at
- 6:02SPEAKER_02: the bottom of this apparatus and this apparatus has like three feet that are big
- 6:08SPEAKER_02: that are like anchored to the floor and then three smaller like stabilizer feet in
- 6:12SPEAKER_02: between those three
- 6:17SPEAKER_02: It does not budge when you try to move it
- 6:25SPEAKER_01: Could I try
- 6:26SPEAKER_01: to help lift it?
- 6:31SPEAKER_02: You can also,
- 6:32SPEAKER_02: you could both try to help,
- 6:33SPEAKER_02: but it's kind of like when Rhodey and Tony are trying to lift Thor's hammer.
- 6:42SPEAKER_00: Do I sense anything?
- 6:44SPEAKER_00: You said I sense nothing coming from this at all.
- 6:53SPEAKER_02: It definitely looks like a magical apparatus, so you can make an assumption that it's inactive.
- 7:02SPEAKER_00: okay yeah I mean you know it is it's it's
- 7:05SPEAKER_00: a magical machine um it's not really it's not on
- 7:11SPEAKER_00: and I can't move this crystal uh it's not going anywhere is there like a switch
- 7:16SPEAKER_00: or anything that I can see that would maybe turn this thing on or a power plug
- 7:23SPEAKER_00: that you know maybe needs to be plugged in somewhere
- 7:29SPEAKER_02: You can make a...
- 7:32SPEAKER_02: I'll give you Investigation or Arcana.
- 7:38SPEAKER_00: Uh...
- 7:39SPEAKER_00: Either one is...
- 7:40SPEAKER_00: It's the same either way.
- 7:41SPEAKER_02: Uh... Let's go...
- 7:42SPEAKER_02: And then if Kraka's still helping you,
- 7:44SPEAKER_02: you can make Advantage or Kraka can make his own.
- 7:49SPEAKER_00: Uh...
- 7:50SPEAKER_00: I'm...
- 7:50SPEAKER_00: I'm gonna hero point this... Go ahead.
- 7:56SPEAKER_00: I think I have hero points there.
- 8:02SPEAKER_00: uh yes i do i
- 8:08SPEAKER_01: mean you do have advantage by
- 8:10SPEAKER_00: the way okay let me roll this hero point that's five so 22 right now
- 8:18SPEAKER_00: and i'll roll one more d20 just to see what we get you won't roll
- 8:24SPEAKER_02: the hero point again we'll just add five to to see if it's higher
- 8:27SPEAKER_02: if it ends up being higher
- 8:30SPEAKER_00: Sorry, then let me just roll one more Arcana check.
- 8:34SPEAKER_02: Yeah.
- 8:37SPEAKER_00: Nope.
- 8:37SPEAKER_02: Not higher.
- 8:38SPEAKER_02: So we'll go with the 22, which is pretty good.
- 8:44SPEAKER_02: You don't see power plug or an obvious switch or button or anything,
- 8:52SPEAKER_02: but there is an inscription along the bottom, along the base of it.
- 8:59SPEAKER_02: real tiny.
- 9:01SPEAKER_00: Am I able to read that inscription?
- 9:06SPEAKER_02: You cannot.
- 9:13SPEAKER_02: You know Abyssal Common and Elvish and it is none of those.
- 9:18SPEAKER_00: I look to the rest of the group.
- 9:20SPEAKER_00: There's something scrawled over here but I don't have any kind of shrugs.
- 9:25SPEAKER_00: Anybody can read this?
- 9:27SPEAKER_01: I take a peek.
- 9:28SPEAKER_01: Is there anything familiar to me?
- 9:32SPEAKER_02: Can you check your languages?
- 9:33SPEAKER_01: I think I just have Thieves Cant under what... Yeah, just Common... You can read it!
- 9:46SPEAKER_02: It is written in Primordial.
- 9:51SPEAKER_02: So anyone who can read Primordial would understand what is written on this...
- 9:58SPEAKER_02: on the base of this thing.
- 10:01SPEAKER_03: what say it
- 10:06SPEAKER_02: it's like a list of instructions written by someone who's writing
- 10:12SPEAKER_03: in shorthand scientist shorthand scientist ain't
- 10:18SPEAKER_02: that always like like like doctor gibberish but worse
- 10:24SPEAKER_01: so I can read it I just don't understand it gotcha correct
- 10:29SPEAKER_02: You see,
- 10:30SPEAKER_02: you recognize there's a bunch of steps and there's a bunch of stuff
- 10:33SPEAKER_02: that you gotta do to activate it and then it'll turn itself on.
- 10:37SPEAKER_02: And that's about it.
- 10:41SPEAKER_01: Um... Alright, um...
- 10:47SPEAKER_01: I can't make heads or tails with what this says,
- 10:50SPEAKER_01: but I'll try to convert it over to Comet if somebody could
- 10:56SPEAKER_01: memorize or write it down and maybe figure it out because it's just gibberish to me.
- 11:05SPEAKER_01: And then I'll start translating it.
- 11:08SPEAKER_01: Like, yeah, I guess.
- 11:10SPEAKER_01: Clock clockwise.
- 11:15SPEAKER_01: And to common.
- 11:17SPEAKER_01: You said, right?
- 11:18SPEAKER_02: Yeah, it's along the base of it.
- 11:26SPEAKER_02: so the first instruction two units one piece don't mix
- 11:35SPEAKER_02: the boxes steal one
- 11:38SPEAKER_02: and free one
- 11:41SPEAKER_03: what was that first word
- 11:45SPEAKER_00: sorry what was after don't mix
- 11:46SPEAKER_00: the boxes two units one piece don't mix
- 11:53SPEAKER_02: Lock the boxes.
- 11:55SPEAKER_02: Block the boxes.
- 11:56SPEAKER_02: Seal one and free one.
- 11:58SPEAKER_02: Tap the crystal.
- 12:00SPEAKER_03: Seal one.
- 12:02SPEAKER_03: Huh.
- 12:08SPEAKER_02: Then there's a final instruction written under all of that optional live anointment.
- 12:15SPEAKER_02: Oh.
- 12:20SPEAKER_00: This feels like something we should probably inform the council about.
- 12:26SPEAKER_03: Maybe that's why one was freed and one was sealed
- 12:34SPEAKER_02: but now they're both free Hey guys quick reminder to leave a like a comment
- 12:41SPEAKER_02: and don't forget to follow or subscribe to us thanks
- 12:48SPEAKER_00: Wait
- 12:49SPEAKER_00: so you that's what you think was in the other chest
- 12:55SPEAKER_03: he kind of shrugs something happened here
- 13:02SPEAKER_01: um
- 13:05SPEAKER_01: something would have happened
- 13:06SPEAKER_01: if we would have tapped the crystal because one was freed and one was sealed
- 13:13SPEAKER_01: but uh yeah we uh like you said we opened the box that we were told not to open
- 13:24SPEAKER_00: I mean this is not good so I don't think that this is something that we can deal
- 13:31SPEAKER_00: with or even should try to deal with at any point any further
- 13:37SPEAKER_00: by ourselves I think we should inform the council
- 13:44SPEAKER_00: we're probably going to get
- 13:45SPEAKER_00: in trouble for this and I just kind of give a sharp look to Yonora and Lala but
- 13:54SPEAKER_01: form the cops very pirate of you well I mean it's it it's our basement
- 14:01SPEAKER_01: so it's not like it's going anywhere
- 14:03SPEAKER_01: so we can do further research just not right now technically no contract it's not
- 14:10SPEAKER_02: your basement yet
- 14:19SPEAKER_03: true i don't know why we would get in trouble all of this happened
- 14:46SPEAKER_03: Not mine No, no, no,
- 14:48SPEAKER_03: no No stunting blame You been had this
- 14:56SPEAKER_02: Alright,
- 14:56SPEAKER_02: alright Fair enough Yeah,
- 14:59SPEAKER_02: you let this happen Praka and Joaquim Since you both were, like,
- 15:05SPEAKER_02: closely inspecting this apparatus You notice there is,
- 15:11SPEAKER_02: as you kick dust up, there is a channel
- 15:17SPEAKER_02: that's about three inches wide and an inch and a half deep in like a V that goes
- 15:27SPEAKER_02: from this apparatus running back to the cracked slab stone slab that's right here
- 15:34SPEAKER_02: and like up the side of it I guess front up the front
- 15:39SPEAKER_00: of it can I follow this channel
- 15:43SPEAKER_02: Yeah, it's real small because it's like going from here and
- 15:47SPEAKER_02: then it's going like all along here just up to the
- 15:55SPEAKER_02: stone slab that's cracked.
- 15:59SPEAKER_00: Is there anything I guess is there does it end in any sort of platform or area
- 16:09SPEAKER_00: that I guess you would insert something into push or
- 16:13SPEAKER_00: It just goes, where does this groove get in?
- 16:21SPEAKER_02: There's a very specific cutout on the edge of this cracked stone slab that leads
- 16:28SPEAKER_02: into the groove,
- 16:29SPEAKER_02: almost like it's letting something move from the slab to the apparatus.
- 16:40SPEAKER_00: So we're missing a piece?
- 16:45SPEAKER_01: No, I don't think it's a piece.
- 16:50SPEAKER_01: I think it's a substance type liquid.
- 16:59SPEAKER_00: Like maybe blood.
- 17:03SPEAKER_00: Well, I've already given my blood today and it ended very badly.
- 17:07SPEAKER_00: So I'm not going to do that again.
- 17:08SPEAKER_01: but no no no
- 17:10SPEAKER_01: like
- 17:10SPEAKER_01: Like.
- 17:13SPEAKER_01: Whichever soul we're going to capture into one of the boxes would be placed
- 17:20SPEAKER_01: on said slab and cut open and blood fed into
- 17:25SPEAKER_01: the machine type deal is what I might be thinking.
- 17:33SPEAKER_00: I mean, do you even know what this machine does?
- 17:35SPEAKER_00: I haven't faint as clue.
- 17:39SPEAKER_01: It seals
- 17:42SPEAKER_01: souls i'm guessing is that what we just freed was a soul is that what
- 17:46SPEAKER_02: that was it was something bad you can make the general assumption that it was
- 17:56SPEAKER_02: at one point or another the soul of something it said it had
- 18:02SPEAKER_01: to go find its body right yes it did
- 18:09SPEAKER_00: And you said that the groove ran along the ground and then onto the top of this slab
- 18:15SPEAKER_00: or along the side?
- 18:19SPEAKER_02: Up.
- 18:20SPEAKER_02: So it's like going straight back from the apparatus and then up the side to the top
- 18:27SPEAKER_02: of the platform.
- 18:29SPEAKER_02: And then there's a very specific cutout at the edge of the platform where it meets so that
- 18:37SPEAKER_02: whatever's on the platform follows the groove gotcha okay yeah okay
- 18:46SPEAKER_00: then yeah yeah I guess so would you kill
- 18:51SPEAKER_00: the person up here I mean does this look does this lab look big enough uh
- 18:55SPEAKER_00: for I guess your average human body I
- 19:01SPEAKER_02: mean it looks big enough for something larger
- 19:03SPEAKER_02: than your average human body so yes okay
- 19:07SPEAKER_00: um then yeah sacrifices here murder murder uh he kind of makes a
- 19:16SPEAKER_00: a stabbing gesture trickle trickle into
- 19:21SPEAKER_00: the phylactery we go
- 19:26SPEAKER_00: something along those lines I'm guessing and uh Joaquin kind
- 19:30SPEAKER_00: of shrugs in any case everything about down here is kind of giving me the willies
- 19:37SPEAKER_00: and I don't even really want to be down here anymore unless you guys are trying
- 19:43SPEAKER_03: to do something else no it's pretty dark we can go but I'm highly suspicious
- 19:51SPEAKER_03: of this lady having a whole murder basement and allegedly not knowing
- 19:57SPEAKER_00: about it well that's something else that we can mention to uh to the council as well
- 20:03SPEAKER_03: because what kind of guild is she running again
- 20:07SPEAKER_00: Yeah.
- 20:09SPEAKER_02: Questions indeed.
- 20:11SPEAKER_02: Who the hell knows?
- 20:12SPEAKER_02: It is a merchant guild.
- 20:16SPEAKER_00: With evil whatever the fuck's down here?
- 20:19SPEAKER_03: Selling blood magic?
- 20:25SPEAKER_00: Are there blood screens down here?
- 20:28SPEAKER_02: I mean, everything's covered in dust, so it's hard to tell.
- 20:31SPEAKER_00: Okay.
- 20:32SPEAKER_02: there are some inscriptions on the cracked slab around like the sides of it on
- 20:40SPEAKER_02: the sides of it
- 20:44SPEAKER_02: more primordial these ones are more ancient than
- 20:49SPEAKER_02: that
- 20:52SPEAKER_00: I'm guessing I don't recognize them or I can't read them
- 21:00SPEAKER_02: actually
- 21:01SPEAKER_02: What do you have?
- 21:04SPEAKER_02: You can make out some of it,
- 21:06SPEAKER_02: Joaquim, and anyone else who either has some type of elvish or sylvan dialect.
- 21:20SPEAKER_02: It's bases in that, but it seems like an older version of it.
- 21:28SPEAKER_00: So basically I'm getting like every third or fifth word.
- 21:32SPEAKER_02: yes but it's enough to give you context
- 21:39SPEAKER_02: something about the sacrifices needed
- 21:45SPEAKER_02: to make him rise again
- 21:51SPEAKER_00: does it say him or is there a reference to who him is
- 21:59SPEAKER_02: There's an image repeated on various places
- 22:07SPEAKER_02: of just a
- 22:11SPEAKER_02: very large, intimidating-looking dragon.
- 22:17SPEAKER_00: Well, what we assume dragons look like, right?
- 22:22SPEAKER_00: Or what we heard dragons look like?
- 22:25SPEAKER_02: You've seen in books and stuff where dragons look like, yeah.
- 22:29SPEAKER_02: not the dragon that you conjured from what you believed dragons to have looked like
- 22:37SPEAKER_02: in your brain but more like what historians have written and depicted okay
- 22:52SPEAKER_00: with
- 22:52SPEAKER_00: that Joaquin's gonna kind of
- 22:58SPEAKER_00: Narrow his eyes.
- 23:01SPEAKER_00: More dragons.
- 23:02SPEAKER_00: Can I commit this image to memory so that I can recreate it later?
- 23:09SPEAKER_02: You study it for a few minutes and you're able to do that.
- 23:13SPEAKER_01: Did you say dragons?
- 23:17SPEAKER_00: Yeah.
- 23:18SPEAKER_00: And again, just as an example, I will minor illusion this image for Crocco.
- 23:25SPEAKER_00: A little minor illusion in my hand.
- 23:28SPEAKER_02: so your minor illusion isn't of an actual dragon it's of what you are looking at so
- 23:33SPEAKER_02: the stone slab with the dragon etched into it yes the uh the the symbol right
- 23:44SPEAKER_01: so
- 23:44SPEAKER_01: that spirit that was talking to us is it was a dragon I certainly hope not
- 23:51SPEAKER_00: because that's kind of all types of bad
- 24:01SPEAKER_01: I'm just gonna say it was something else and I mean maybe hopefully not as equally
- 24:06SPEAKER_01: as evil because if it's the same
- 24:13SPEAKER_01: if this slab was used for the same thing
- 24:16SPEAKER_01: of sacrificing something for a dragon then why is why are they written
- 24:20SPEAKER_01: in different languages?
- 24:26SPEAKER_00: I mean they're both ancient languages so
- 24:29SPEAKER_00: That's that's an interesting question.
- 24:31SPEAKER_00: I can't answer that.
- 24:34SPEAKER_01: That's why I was struggling to figure out how to ask it because it was confusing.
- 24:42SPEAKER_00: Again,
- 24:42SPEAKER_00: I feel like everybody should be writing down some interesting questions to ask
- 24:45SPEAKER_00: the council because this any kind of just gestures around everything is all weird
- 24:55SPEAKER_00: and bad.
- 24:58SPEAKER_01: I mean, we have enough stuff on our plate.
- 24:59SPEAKER_01: I don't know if this is something else we want to be...
- 25:03SPEAKER_01: Well, I mean, I guess we have to worry about it since we released it.
- 25:07SPEAKER_00: We definitely do.
- 25:09SPEAKER_00: You know what?
- 25:09SPEAKER_00: Let's start off by going to find Kaida.
- 25:12SPEAKER_00: I think she might be able to provide a little bit of helpful insight on what to do next here.
- 25:20SPEAKER_00: I feel like mucking around here any further is only going to be to our detriment.
- 25:26SPEAKER_01: Unless there's something good upstairs.
- 25:30SPEAKER_00: I'd look to the realtor.
- 25:32SPEAKER_00: Well?
- 25:32SPEAKER_02: I mean, you haven't looked at the top floor yet,
- 25:37SPEAKER_02: but it's probably more the same of the middle floor, just has some heads up there.
- 25:47SPEAKER_00: No disembodied dragon spirits that need to not be released?
- 25:55SPEAKER_00: Not that I'm aware of.
- 25:59SPEAKER_01: just down here.
- 25:59SPEAKER_01: Is it Juicy Bits?
- 26:03SPEAKER_02: I didn't even know down here was here.
- 26:08SPEAKER_01: So then you really don't know what's upstairs?
- 26:12SPEAKER_02: Not particularly, no.
- 26:16SPEAKER_03: Could be a leaky roof.
- 26:18SPEAKER_03: We should probably check out any water damage.
- 26:24SPEAKER_00: I'm going to hero point because I'm going to I want to insight.
- 26:26SPEAKER_00: All right.
- 26:30SPEAKER_02: You're gonna incite her?
- 26:31SPEAKER_00: Yeah.
- 26:32SPEAKER_00: So that's a 21.
- 26:33SPEAKER_02: Let's see.
- 26:40SPEAKER_02: She seems to be telling the truth.
- 26:41SPEAKER_02: She looks just about as clueless as can be.
- 26:51SPEAKER_00: Okay.
- 26:52SPEAKER_00: Joaquin's narrowing his eyes at her but won't say anything further.
- 26:58SPEAKER_02: What are we doing now?
- 27:02SPEAKER_00: I thought we were gonna head upstairs to inspect the second, uh, what is it, the second floor?
- 27:10SPEAKER_00: Real quick?
- 27:14SPEAKER_03: Unless you guys really don't care to Yes I also have to see how sturdy
- 27:20SPEAKER_03: that staircase is Let's go check it out
- 27:28SPEAKER_02: As you re-approach the ladder
- 27:34SPEAKER_02: You hear a click.
- 27:38SPEAKER_02: The hatch above you slams shut.
- 27:43SPEAKER_00: Stop, fuck.
- 27:48SPEAKER_00: I'm trying to bang it open.
- 27:49SPEAKER_00: Hey, lady, what the fuck?
- 27:53SPEAKER_02: One of the statues over here begins moving.
- 27:58SPEAKER_00: Lady, what the fuck?
- 28:04SPEAKER_02: She is unconscious on the floor.
- 28:14SPEAKER_00: What?
- 28:14SPEAKER_00: Unconscious how?
- 28:15SPEAKER_00: She just passed out?
- 28:19SPEAKER_02: And then this statue also starts moving.
- 28:24SPEAKER_00: What?
- 28:26SPEAKER_00: I'm looking at the unconscious lady.
- 28:28SPEAKER_00: Lady, what the fuck?
- 28:33SPEAKER_02: Shouldn't be quite that big though
- 28:35SPEAKER_02: So I gotta change their size here real quick
- 28:41SPEAKER_02: They got a statue here and
- 28:43SPEAKER_03: a statue here Why is she unconscious?
- 28:54SPEAKER_02: I think it's time for everyone to...
- 28:57SPEAKER_03: Does she have like a sleeping dart in her neck or something?
- 29:01SPEAKER_02: Roll me some initiative
- 29:06SPEAKER_00: Apologies DM, I'm also very confused.
- 29:09SPEAKER_00: How did she get, uh, how did she fall unconscious?
- 29:13SPEAKER_02: And you stepped on the thing and the trap door closed and you were all looking at that.
- 29:18SPEAKER_02: You looked back and she was just out.
- 29:21SPEAKER_00: Huh, okay.
- 29:24SPEAKER_02: Interesting.
- 29:26SPEAKER_02: Yanori, you said you got a dirty 20.
- 29:30SPEAKER_00: Ooh, that's a natural 20.
- 29:33SPEAKER_02: Keem got a natural 20 for a 23.
- 29:37SPEAKER_02: Hey guys,
- 29:37SPEAKER_02: quick reminder to leave a like,
- 29:40SPEAKER_02: a comment, and don't forget to follow or subscribe to us.
- 29:44SPEAKER_03: Thanks!
- 29:46SPEAKER_03: PM, would you prefer if I say mine out loud or just put them in chat?
- 29:52SPEAKER_02: You just let me know if it's in the chat or not.
- 29:56SPEAKER_02: Okay.
- 29:57SPEAKER_02: 12, so that means Puppyfish goes right after you.
- 30:02SPEAKER_02: Wakeem, your shadows go right after you.
- 30:06SPEAKER_02: Deedle got a 17 Krakka also got a 12 Thin That's right after Yanor
- 30:21SPEAKER_02: Cause she goes on
- 30:22SPEAKER_02: the end Alright Team you have
- 30:31SPEAKER_02: you got a natural 20 so you go first
- 30:35SPEAKER_02: and we also let me quick double check
- 30:43SPEAKER_02: make sure I get this right for when you roll
- 30:45SPEAKER_02: a natural 20 on initiative
- 30:52SPEAKER_02: you have advantage on your first attack as well
- 31:02SPEAKER_02: um so it's this guy and this guy they have not moved yet you just saw them start
- 31:10SPEAKER_02: to like step off their platform oh neither
- 31:13SPEAKER_02: of them have heads their heads were broken off so neither
- 31:19SPEAKER_00: of them have heads lovely uh
- 31:28SPEAKER_00: let's
- 31:32SPEAKER_00: just do some shit so I have let me just double check my inventory so these
- 31:45SPEAKER_00: yeah but
- 31:45SPEAKER_00: that is a bonus action um yeah no that's okay uh so
- 31:56SPEAKER_00: and do I have any sorcery points I should have it yeah I got everything okay
- 32:02SPEAKER_00: you guys haven't been in combat for a while no I appreciate it uh
- 32:10SPEAKER_00: so what I do I guess we'll do Eldritch Blast um why'd you say that like
- 32:21SPEAKER_00: a question no uh
- 32:27SPEAKER_00: no let's not do that we're gonna do uh um
- 32:33SPEAKER_00: What's the best thing to do right now?
- 32:37SPEAKER_00: What's this do?
- 32:40SPEAKER_00: Uh... No.
- 32:45SPEAKER_00: It's not a person.
- 32:47SPEAKER_00: Alright, I don't know what to do, so we're just gonna blast at them.
- 32:52SPEAKER_00: Uh, yeah, let's do that.
- 32:53SPEAKER_00: Eldritch Blast.
- 32:55SPEAKER_00: It's a cantrip.
- 32:56SPEAKER_00: Uh, so... We're gonna start by blasting
- 33:04SPEAKER_00: this guy okay so I've got two blasts to him 26
- 33:18SPEAKER_00: that one hits do
- 33:22SPEAKER_00: you want me to roll
- 33:23SPEAKER_02: the second attack or damage first no just roll both attacks first for Eldritch Blast
- 33:29SPEAKER_00: and a 17 17 misses alright so
- 33:33SPEAKER_00: 1d10.
- 33:35SPEAKER_00: That's 8 force.
- 33:39SPEAKER_00: And then we'll do bonus action.
- 33:40SPEAKER_00: We'll do it again.
- 33:44SPEAKER_00: Blast them again.
- 33:46SPEAKER_00: Same one.
- 33:48SPEAKER_02: Are you doing it as a bonus action?
- 33:51SPEAKER_00: Yeah.
- 33:52SPEAKER_02: How are you doing it as a bonus action?
- 33:55SPEAKER_00: The bracers.
- 33:57SPEAKER_00: Illusionous bracers.
- 33:58SPEAKER_00: I can cast... That's right.
- 34:04SPEAKER_00: because they allow you to cast another spell well they allow me to cast a cantrip as
- 34:11SPEAKER_00: a bonus action the same cantrip
- 34:15SPEAKER_00: but that 13 misses so then I'll do one more yeah 18
- 34:24SPEAKER_00: that hits just there another 8 points of force damage another 8 points
- 34:31SPEAKER_02: of damage okay
- 34:34SPEAKER_00: uh and then we'll uh
- 34:40SPEAKER_00: I think that's everything
- 34:42SPEAKER_00: for my action bonus action uh I'm gonna move so we'll move 30 feet here okay
- 34:57SPEAKER_00: and
- 34:57SPEAKER_00: then um
- 35:01SPEAKER_00: that'll be my turn and then I guess the shadow goes after me right
- 35:09SPEAKER_02: yes
- 35:09SPEAKER_00: the shadow goes after you okay now uh I think I when I summoned it uh I just gave it
- 35:16SPEAKER_00: the extra attack uh so cause I yeah I just always use the the extra attack
- 35:24SPEAKER_00: so I'm gonna do thank you uh so I'll have it
- 35:31SPEAKER_00: kind of slither over here a bit and then I'm going to have it try
- 35:39SPEAKER_00: and shade glare this same one okay
- 35:46SPEAKER_00: so that's uh what is shade glare uh wisdom paralysis uh yes on a failure
- 36:01SPEAKER_02: So it's a DC 17 This creature cannot be paralyzed Okay Good to know In
- 36:10SPEAKER_00: that case We're just going to Let's just I'll have it shade whip Okay So you attempt
- 36:22SPEAKER_02: to shade glare But it realizes it can't paralyze it So go ahead and make
- 36:27SPEAKER_02: the Shade whip
- 36:31SPEAKER_00: uh so uh the creature needs to make a deck save dc 17
- 36:42SPEAKER_02: well it's not good at those
- 36:43SPEAKER_02: because it is made out of stone
- 36:47SPEAKER_02: that is a six
- 36:51SPEAKER_00: uh so then that means it is grappled
- 36:57SPEAKER_02: then let me mark it
- 37:01SPEAKER_02: as grappled.
- 37:03SPEAKER_02: Is it grappled until the next turn?
- 37:05SPEAKER_00: No, it's just grappled.
- 37:13SPEAKER_00: It's just grappled.
- 37:14SPEAKER_00: And I am going to... Yeah, no, I think that's everything.
- 37:21SPEAKER_00: I can't do anything else, so I end my turn.
- 37:26SPEAKER_02: Yenor, it is your turn.
- 37:29SPEAKER_00: We said that I could smite on a rage as long as the smite didn't require concentration.
- 37:35SPEAKER_00: So like a regular... Yeah.
- 37:42SPEAKER_00: Yeah.
- 37:43SPEAKER_00: Alright, so I'm going to rage.
- 37:47SPEAKER_00: Let me flick that.
- 37:49SPEAKER_00: What is it, plus two?
- 37:50SPEAKER_00: Yeah, plus two.
- 37:53SPEAKER_00: Okay.
- 37:57SPEAKER_00: Plus two.
- 37:59SPEAKER_02: Yeah, that was plus two under your features and traits.
- 38:03SPEAKER_02: I'm going to mark rage.
- 38:08SPEAKER_02: Token for 10 rounds.
- 38:13SPEAKER_00: I'm going to run up and I'm going to smack this guy.
- 38:16SPEAKER_02: Smack that one.
- 38:20SPEAKER_00: Well, he's the closest one.
- 38:22SPEAKER_02: Did I?
- 38:24SPEAKER_02: Who did I rage?
- 38:27SPEAKER_00: Did you rage Thesson instead of me?
- 38:29SPEAKER_02: I apparently didn't rage anyone all right go ahead and roll your attack
- 38:37SPEAKER_00: 30 20
- 38:37SPEAKER_02: and hit roll your damage
- 38:43SPEAKER_00: uh 10 damage and then I will divine smite
- 38:49SPEAKER_00: if I can find it do you know where that is it's been so long
- 38:54SPEAKER_00: since we've actually fought
- 38:57SPEAKER_02: It's under your features and traits, but your divines might.
- 39:02SPEAKER_00: There you go.
- 39:05SPEAKER_00: All right, so it's 2d8.
- 39:09SPEAKER_00: So 16 points of damage total.
- 39:11SPEAKER_02: Okay.
- 39:14SPEAKER_00: And then I will hit again.
- 39:15SPEAKER_00: I'm going to hero point that.
- 39:21SPEAKER_00: 3020.
- 39:22SPEAKER_02: One hits as well.
- 39:25SPEAKER_00: Roll the damage and another divine smite.
- 39:30SPEAKER_00: So that's 27 points of damage total.
- 39:33SPEAKER_00: And then I think that that's all I can do.
- 39:36SPEAKER_00: That's a bonus action in my action.
- 39:38SPEAKER_02: Yep.
- 39:39SPEAKER_02: Are you telling Thesson to do anything?
- 39:42SPEAKER_00: Telling Thesson to fly as far away to the end of the room as he can.
- 39:45SPEAKER_02: I don't know how fast Thesson can fly.
- 39:49SPEAKER_02: He can fly pretty fast.
- 39:52SPEAKER_03: That bird can swallow things whole.
- 39:53SPEAKER_03: Tell him to eat.
- 39:55SPEAKER_02: He gets to the other end of the room without a problem.
- 40:01SPEAKER_02: It is now...
- 40:05SPEAKER_02: This one's turn.
- 40:06SPEAKER_02: Its speed is zero.
- 40:09SPEAKER_02: So it cannot move.
- 40:10SPEAKER_02: Let me see...
- 40:15SPEAKER_02: So I'm not sure that he can do anything because he's grappled
- 40:22SPEAKER_02: so he can't actually move No,
- 40:27SPEAKER_02: he can try to break the grapple I certainly can
- 40:35SPEAKER_02: So he's going to do that but
- 40:38SPEAKER_02: to break a grapple that is an athletics check
- 40:46SPEAKER_02: What is the save, DC?
- 40:50SPEAKER_00: Uh, 17.
- 40:54SPEAKER_02: So he rolls a 17.
- 40:56SPEAKER_02: So he spends his entire turn shaking off the grapple.
- 41:04SPEAKER_03: Gotcha.
- 41:06SPEAKER_02: He doesn't get to go.
- 41:08SPEAKER_02: Deedle, it's your turn.
- 41:13SPEAKER_01: I'm gonna rage and
- 41:17SPEAKER_01: You just freshly ungrappled man statue guy.
- 41:22SPEAKER_01: I'm gonna hit him with my War Axe.
- 41:27SPEAKER_02: Get to him?
- 41:27SPEAKER_02: You can.
- 41:33SPEAKER_02: Make your... Oh, that was... Why did that roll so many dice again?
- 41:40SPEAKER_03: I don't know.
- 41:42SPEAKER_02: So you rolled a 13.
- 42:00SPEAKER_02: Hey, you there.
- 42:02SPEAKER_02: Stop.
- 42:03SPEAKER_02: We think you forgot to like and subscribe.
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- 42:27SPEAKER_02: Now that that's cleared up, let's get back to the adventure.
- 42:30SPEAKER_01: 1d12 plus 9.
- 42:35SPEAKER_01: Well, you're raging.
- 42:36SPEAKER_02: c12 plus 9 well you're raging that'd be the fuck too where the hell's the one and
- 42:44SPEAKER_02: the four coming from
- 42:46SPEAKER_02: Plus two Yeah I'm not quite sure So
- 42:55SPEAKER_02: we're going 7 plus 9 plus 2 so that's 18
- 43:07SPEAKER_02: Unless it's automatically Because you're part rogue Yeah
- 43:13SPEAKER_02: could be trying to do automatic sneak attack, but I don't know why it would do that.
- 43:18SPEAKER_02: Plus, the sneak attack's not a D4.
- 43:20SPEAKER_02: No.
- 43:22SPEAKER_00: So we're going 18.
- 43:25SPEAKER_02: We're going 18.
- 43:25SPEAKER_02: Okay, so that was your first strike.
- 43:34SPEAKER_01: I'm going to hit him again.
- 43:36SPEAKER_02: Go ahead.
- 43:36SPEAKER_01: Or try to, at least.
- 43:41SPEAKER_02: That one also hits, because that's a 27th.
- 43:47SPEAKER_02: one does 14 points of damage.
- 43:51SPEAKER_03: That's all I can do.
- 43:55SPEAKER_02: It's now the other one's turn.
- 43:58SPEAKER_02: Who is right in front of Yenor.
- 44:03SPEAKER_02: It is going to make one attack against you, Yenor.
- 44:09SPEAKER_02: That would be a 22.
- 44:13SPEAKER_03: Does not hit.
- 44:15SPEAKER_02: Second attack.
- 44:17SPEAKER_02: is gonna be a 24.
- 44:20SPEAKER_00: That hits.
- 44:22SPEAKER_02: You're gonna take... 16 points of slashing damage.
- 44:28SPEAKER_02: And then you must make a constitution saving throw.
- 44:33SPEAKER_00: That is a 20.
- 44:35SPEAKER_02: Natural 20, everyone gets an inspiration.
- 44:39SPEAKER_02: Can't do anything else.
- 44:40SPEAKER_02: So we go to Krakka, it's your turn.
- 44:43SPEAKER_01: Alright, well I'm going to, um...
- 44:46SPEAKER_01: I'm going to pick Galen up, right?
- 44:49SPEAKER_01: That said their name right, right?
- 44:53SPEAKER_02: Yeah, Gael.
- 44:56SPEAKER_01: I'm going to pick them up and I'm going to...
- 45:07SPEAKER_01: Back here against the wall and get them out of the way.
- 45:10SPEAKER_01: And, um...
- 45:17SPEAKER_01: Not really sure how they see and I don't really have any movement
- 45:22SPEAKER_01: so I'm just gonna withdraw and like lay as like a barricade
- 45:28SPEAKER_01: to protect
- 45:32SPEAKER_01: said innocent victim sleeping on the ground for the moment.
- 45:39SPEAKER_02: Are you doing anything else?
- 45:42SPEAKER_01: No.
- 45:43SPEAKER_01: kind of peeking my head out of the shell every so often to reassess the problem,
- 45:48SPEAKER_01: the situation to see what I can do.
- 45:51SPEAKER_02: Lala, it's your turn.
- 45:55SPEAKER_03: Bonus action boot click.
- 45:58SPEAKER_02: So you...
- 46:00SPEAKER_03: Feels like a catchphrase at this point.
- 46:03SPEAKER_02: But you're hasted.
- 46:06SPEAKER_03: Yes.
- 46:11SPEAKER_03: I guess we'll go...
- 46:14SPEAKER_03: Uh, we will throw knives at the one near Deedle.
- 46:17SPEAKER_03: That seems reasonable.
- 46:19SPEAKER_03: I think.
- 46:21SPEAKER_02: Go ahead and make your strikes.
- 46:25SPEAKER_03: Just to be totally clear, what is the white circle?
- 46:28SPEAKER_03: The empty white circle next to me?
- 46:31SPEAKER_02: They're lights.
- 46:32SPEAKER_03: Okay, that's what I thought.
- 46:34SPEAKER_03: Yes.
- 46:35SPEAKER_02: They're lights.
- 46:36SPEAKER_03: They're not attacking lights, right?
- 46:39SPEAKER_02: No,
- 46:39SPEAKER_02: those are just lights from the pieces of furniture that Krakka threw around the room
- 46:43SPEAKER_02: that, you know, are lit up.
- 46:45SPEAKER_03: Cool.
- 46:46SPEAKER_03: Um, I think she'll,
- 46:49SPEAKER_03: she might move slightly over towards the slab,
- 46:53SPEAKER_03: uh, so she can kind of like duck behind it between knife throwing.
- 46:59SPEAKER_03: Um, but yeah, we're, we're gonna throw knives.
- 47:04SPEAKER_03: Okay.
- 47:05SPEAKER_03: Attack what?
- 47:07SPEAKER_03: I'm going to inspiration that because that was a natural one.
- 47:13SPEAKER_03: Yay!
- 47:14SPEAKER_03: 19 plus 11.
- 47:16SPEAKER_02: That would be a 30.
- 47:21SPEAKER_03: Yes.
- 47:22SPEAKER_03: So that hit.
- 47:25SPEAKER_03: Very cool.
- 47:28SPEAKER_03: Damage.
- 47:31SPEAKER_03: A 1 plus 7.
- 47:34SPEAKER_03: So 8.
- 47:39SPEAKER_03: Do I get sneak attack damages?
- 47:41SPEAKER_02: Uh, you do.
- 47:42SPEAKER_02: Yes.
- 47:43SPEAKER_02: Sneak attack?
- 47:43SPEAKER_03: I just forget how many that is.
- 47:47SPEAKER_02: Hang on.
- 47:48SPEAKER_02: Isn't yours 6?
- 47:50SPEAKER_02: Is it 6d6?
- 47:51SPEAKER_02: Is it 8d6?
- 47:53SPEAKER_02: It's something wild.
- 47:57SPEAKER_03: Yeah, it's quite a few at this point.
- 48:03SPEAKER_03: I haven't used it in so long, I have forgotten.
- 48:11SPEAKER_03: Where is that?
- 48:13SPEAKER_03: There it is.
- 48:16SPEAKER_03: Five d6.
- 48:18SPEAKER_02: D6.
- 48:20SPEAKER_03: Okay.
- 48:24SPEAKER_03: I currently only have three at my disposal, so I'll roll two of them again.
- 48:29SPEAKER_02: That's fine.
- 48:31SPEAKER_03: Four, one, two.
- 48:33SPEAKER_03: Six, seven.
- 48:36SPEAKER_03: Plus two more.
- 48:39SPEAKER_03: Three and a one.
- 48:43SPEAKER_02: Additional points of damage.
- 48:45SPEAKER_03: Indeed.
- 48:46SPEAKER_03: I should probably keep these.
- 48:52SPEAKER_03: Then we will attack again.
- 48:54SPEAKER_02: Make your next attack.
- 48:58SPEAKER_03: Indeed.
- 48:59SPEAKER_03: Uh, 15.
- 49:01SPEAKER_03: Plus 11.
- 49:02SPEAKER_02: That one hits.
- 49:06SPEAKER_03: Hey!
- 49:11SPEAKER_03: Three plus seven.
- 49:16SPEAKER_03: And I think that's it.
- 49:18SPEAKER_02: Another ten points.
- 49:20SPEAKER_02: Okay.
- 49:22SPEAKER_02: What are you telling Puppyfish to do?
- 49:23SPEAKER_03: I don't know...
- 49:28SPEAKER_03: I don't know what Puppyfish can do,
- 49:30SPEAKER_03: other than puppy things,
- 49:31SPEAKER_03: which would be to, like, fight them, but it's a statue, so...
- 49:35SPEAKER_03: Seems ineffective.
- 49:38SPEAKER_03: Puppyfish, go hide.
- 49:42SPEAKER_02: What is Puppyfish's movement speed?
- 49:44SPEAKER_02: Yeah, he can move pretty fast.
- 49:47SPEAKER_03: It's all the slime.
- 49:50SPEAKER_02: He's gonna go...
- 49:55SPEAKER_02: He can get...
- 49:56SPEAKER_02: He can, like, bolt himself across the room.
- 50:01SPEAKER_03: Good job, Puppyfish.
- 50:07SPEAKER_02: Krakka, you feel...
- 50:10SPEAKER_02: Miss Verna kind of shift against you a little bit, your shell.
- 50:16SPEAKER_02: And then she kind of just falls over.
- 50:25SPEAKER_02: She's definitely not awake yet.
- 50:28SPEAKER_02: And that's saying this.
- 50:31SPEAKER_02: Joachim, we're back up to you.
- 50:35SPEAKER_00: Okay.
- 50:39SPEAKER_00: I think it's probably just best to
- 50:44SPEAKER_00: repeat because the big ladies are doing a lot of
- 50:47SPEAKER_00: the smashing so we'll just blast away at this thing again okay
- 50:57SPEAKER_00: so first shot
- 51:01SPEAKER_00: that's I'm gonna inspiration that's that's a natural one uh
- 51:08SPEAKER_00: oh
- 51:09SPEAKER_00: spells please thank you that's better 23
- 51:16SPEAKER_00: that hits okay uh second strike second blast yeah ugh 14 um
- 51:30SPEAKER_00: yeah nah that's
- 51:32SPEAKER_00: a miss uh and then bonus action shots so two more
- 51:39SPEAKER_00: 26 will hit and a 21 will hit okay so 3 out of the 4 hit
- 51:46SPEAKER_00: so I'll just give you 3d10 yes
- 51:56SPEAKER_00: oh boom 11
- 52:03SPEAKER_00: and then we'll have the shadow do
- 52:08SPEAKER_00: the same thing
- 52:09SPEAKER_00: except instead of
- 52:14SPEAKER_00: glaring we'll do a shade whip and then we'll do an attack.
- 52:23SPEAKER_02: Make your attack with the whip?
- 52:26SPEAKER_00: So the whip is the dex save.
- 52:32SPEAKER_02: Are you doing a shade strike and then a whip?
- 52:35SPEAKER_00: I'm not close enough for the
- 52:39SPEAKER_00: for the Shade.
- 52:40SPEAKER_00: Okay.
- 52:42SPEAKER_00: So we'll do Shade Whip.
- 52:46SPEAKER_02: He has two attacks.
- 52:48SPEAKER_02: Mm-hmm.
- 52:49SPEAKER_02: Shade Whip, Dex Save, probably gonna fail.
- 52:55SPEAKER_02: That's a four.
- 52:58SPEAKER_00: Okay, so grappled again.
- 53:00SPEAKER_00: This
- 53:05SPEAKER_00: thing looks like it's pretty hurt right now, so...
- 53:09SPEAKER_00: I'm not even gonna bother I'm just gonna have it so I'll look at Deedle
- 53:16SPEAKER_00: and say he's got a Shadow Boy's got him for you and the shadow you'll just kind
- 53:23SPEAKER_00: of see pendules wrapped around the
- 53:28SPEAKER_00: the statue's legs but the shadow's just kind
- 53:31SPEAKER_00: of unmoving and that will end my turn
- 53:39SPEAKER_02: That goes to Yenor's turn.
- 53:43SPEAKER_00: I'm just gonna swing again.
- 53:47SPEAKER_02: Go ahead and make your strikes.
- 53:52SPEAKER_00: There we go.
- 53:57SPEAKER_00: I'm gonna inspiration that.
- 54:03SPEAKER_00: 29.
- 54:05SPEAKER_02: That hits.
- 54:05SPEAKER_02: Go ahead and roll your damage.
- 54:10SPEAKER_00: That is a 12
- 54:13SPEAKER_00: and I'm going to Divine Smite
- 54:17SPEAKER_00: That's 22 of damage
- 54:19SPEAKER_00: and I'll hit again I'm gonna Inspiration that 28 One also hits
- 54:30SPEAKER_00: 11 points of damage
- 54:31SPEAKER_00: and I'm not going to Divine Smite that time And then I believe that's all I can do
- 54:38SPEAKER_02: Essen's gonna stay where he is.
- 54:41SPEAKER_02: Oh, the grappled one's turn.
- 54:42SPEAKER_02: Uh, he's gonna swipe at you twice, Deedle.
- 54:50SPEAKER_02: That one misses a disadvantage, cause he's grappled.
- 54:55SPEAKER_02: That one also misses.
- 54:56SPEAKER_02: So both swipes miss,
- 54:57SPEAKER_02: even though he's right in front of ya,
- 54:58SPEAKER_02: because he's currently grappled, so he's kinda having a tough time moving there.
- 55:08SPEAKER_02: It is now your turn, Deedle.
- 55:11SPEAKER_01: Okay.
- 55:13SPEAKER_01: I'm going to take another
- 55:19SPEAKER_01: whack at him.
- 55:22SPEAKER_02: 29 hits.
- 55:23SPEAKER_02: Go ahead and roll your damage.
- 55:26SPEAKER_02: Call it 13.
- 55:29SPEAKER_02: So as you bring your axe down on this strike, the statue crumbles.
- 55:36SPEAKER_00: I got him.
- 55:38SPEAKER_02: out of the statue.
- 55:40SPEAKER_02: Hey guys,
- 55:43SPEAKER_02: quick reminder to leave a like,
- 55:45SPEAKER_02: a comment, and don't forget to follow or subscribe to us.
- 55:49SPEAKER_02: Thanks!
- 55:52SPEAKER_02: Oh, where'd that go?
- 55:53SPEAKER_02: Just this wailing spirit.
- 56:00SPEAKER_01: That was strange.
- 56:03SPEAKER_02: I'm gonna go down and... That's right in front of you.
- 56:08SPEAKER_02: Oh, oh, um... Kind of screaming in your face.
- 56:13SPEAKER_01: Oh, shit.
- 56:15SPEAKER_01: Alright, I'm gonna take a whack at that.
- 56:18SPEAKER_01: Do it.
- 56:21SPEAKER_01: Go ahead and roll.
- 56:24SPEAKER_02: Oh, shit.
- 56:29SPEAKER_02: Uh, 28?
- 56:30SPEAKER_02: A 28 does hit.
- 56:31SPEAKER_02: Go ahead and roll damage.
- 56:33SPEAKER_02: 23 points of damage.
- 56:36SPEAKER_02: This thing doesn't seem to take as much damage as you're used to dealing.
- 56:42SPEAKER_00: Yeah, I'm kind of thinking that, but I don't really have anything else to hit it with.
- 56:47SPEAKER_01: And that's all I can do right now.
- 56:50SPEAKER_02: Uh, we go to the other statue.
- 56:56SPEAKER_02: You know, it's gonna take a couple smacks at you.
- 56:59SPEAKER_02: So they both miss.
- 57:03SPEAKER_02: uh you deflect them with your shield they're pretty hard hit your arm's
- 57:08SPEAKER_02: a little sore for a second but uh it it doesn't hit ya and we go
- 57:16SPEAKER_02: to Krakka's turn
- 57:19SPEAKER_01: alright so I'm going to uh
- 57:28SPEAKER_01: pop out of my shell so I'm gonna merge
- 57:30SPEAKER_01: with the bonus action yep
- 57:34SPEAKER_01: um and then I guess it's still half my movement to get up correct
- 57:41SPEAKER_02: because I'm prone I didn't have you marked as prone I just had you withdrawn
- 57:45SPEAKER_02: so I'd consider you coming out of your shell as standing up properly all right
- 57:51SPEAKER_01: then I will um
- 57:57SPEAKER_01: dash forward
- 58:01SPEAKER_01: about all my movement in the direction of the screaming spirit.
- 58:08SPEAKER_02: Okay.
- 58:14SPEAKER_02: That does get you there.
- 58:16SPEAKER_01: It's like right there.
- 58:17SPEAKER_02: Oh, you wanted it to be right there?
- 58:21SPEAKER_01: I think that's the 45 feet, right?
- 58:24SPEAKER_01: Yeah, it's 45 feet.
- 58:27SPEAKER_02: Oh, I thought you were actually dashing.
- 58:28SPEAKER_02: You're just moving 45 feet.
- 58:29SPEAKER_02: Okay.
- 58:30SPEAKER_01: I got right because I already used my bonus action to emerge yeah yeah yeah no and
- 58:35SPEAKER_01: then once I reach there I'm gonna just throw are
- 58:41SPEAKER_01: they are they still are they
- 58:44SPEAKER_01: bracers attached to the chains are they the hammers attached to the chains
- 58:47SPEAKER_01: the hammers for your special weapon yeah for my new my new weapon
- 58:57SPEAKER_02: Yes so uh there's a hammer attached by a chain to each bracer so you can throw
- 59:04SPEAKER_02: the hammer and then pull the hammer back to you using the chain Okay so it's it's
- 59:12SPEAKER_01: but I have one in each hand Correct Right so I'm gonna throw both of them at
- 59:16SPEAKER_01: the same time towards the Screaming Spirit
- 59:23SPEAKER_02: Go ahead and make your attacks
- 59:26SPEAKER_02: so it'd be two attack rolls but it's with the same weapon technically 21 one hits
- 59:34SPEAKER_02: and roll damage
- 59:38SPEAKER_01: and that would be thoughts so I add the d10 to that correct yes
- 59:43SPEAKER_02: because you're wielding both of them
- 59:48SPEAKER_02: it gets the additional d10 of damage.
- 59:52SPEAKER_02: The additional d10 is the psychic damage.
- 59:56SPEAKER_02: So that additional d10 psychic damage.
- 59:59SPEAKER_01: Right.
- 1:00:01SPEAKER_02: So you do 17 bludgeoning or 12 bludgeoning plus five psychic.
- 1:00:09SPEAKER_02: Part of your damage doesn't do as much as you were expecting it to.
- 1:00:14SPEAKER_02: And then your second attack.
- 1:00:20SPEAKER_02: 30 20 30 20 does hit go ahead and roll your damage with prayers
- 1:00:30SPEAKER_02: so that's 8 points
- 1:00:31SPEAKER_02: of your bludgeoning plus the 7 points of radiant now on this one
- 1:00:39SPEAKER_02: part
- 1:00:40SPEAKER_02: of your damage doesn't do as much as you were expecting the other part
- 1:00:44SPEAKER_02: of your damage does does a little more than what you were expecting
- 1:00:51SPEAKER_01: and then that'll end my turn.
- 1:00:55SPEAKER_02: Lala, it is your turn.
- 1:00:58SPEAKER_03: That was perfect timing because it confirmed what I was thinking as well.
- 1:01:04SPEAKER_03: Um, Lala's gonna see what just happened and have a thought.
- 1:01:11SPEAKER_03: She's Nosferatu and she's going to start aiming her psychic blades
- 1:01:21SPEAKER_03: the ghost creature.
- 1:01:23SPEAKER_02: Remember, one of Krakka's things does psychic damage, the other one does radiant.
- 1:01:28SPEAKER_03: Yeah.
- 1:01:30SPEAKER_03: Well, we're gonna test it,
- 1:01:31SPEAKER_03: because she was planning on doing this,
- 1:01:34SPEAKER_03: so that just gave me like, oh good, maybe, let's see.
- 1:01:39SPEAKER_02: Go ahead and make your psychic blades attack.
- 1:01:43SPEAKER_03: I'm too evil for radiant anyway.
- 1:01:48SPEAKER_02: There are some demons that deal radiant damage.
- 1:01:51SPEAKER_03: Fourteen plus eight.
- 1:01:53SPEAKER_02: It ain't me.
- 1:01:54SPEAKER_02: So that hits.
- 1:01:55SPEAKER_02: Go ahead and roll your Psychic Blades damage.
- 1:01:59SPEAKER_03: Which is at d6.
- 1:02:00SPEAKER_03: Ooh, six plus two.
- 1:02:03SPEAKER_03: So eight.
- 1:02:06SPEAKER_03: How did it go?
- 1:02:09SPEAKER_02: Stid normal damage.
- 1:02:13SPEAKER_03: Oh, that doesn't make sense.
- 1:02:18SPEAKER_02: Your psychic blades deal psychic damage, don't they?
- 1:02:21SPEAKER_03: Right.
- 1:02:22SPEAKER_03: But didn't, like, one of his do less and then one did more?
- 1:02:26SPEAKER_03: So it was my experiment, but then my psychic did the same.
- 1:02:30SPEAKER_03: It didn't do less.
- 1:02:33SPEAKER_03: Four more.
- 1:02:35SPEAKER_03: Correct.
- 1:02:37SPEAKER_03: Why is his psychic damage different from my psychic damage?
- 1:02:41SPEAKER_02: Thoughts does bludgeoning damage and psychic damage.
- 1:02:48SPEAKER_02: And only part of that damage was reduced Interesting Okay Well That being the case
- 1:02:58SPEAKER_03: From my vantage point I can still help with the other What's it called?
- 1:03:04SPEAKER_03: Statue creature?
- 1:03:06SPEAKER_03: You can, yes So she'll throw Nosferatu at the statue creature Take your attack Thanks
- 1:03:16SPEAKER_03: An 8 plus 11 19 I don't think that's enough 19 does hit Oh,
- 1:03:25SPEAKER_03: okay I couldn't remember Um,
- 1:03:29SPEAKER_02: alright Go ahead and roll your Nosferatu damage on
- 1:03:33SPEAKER_03: the other statue 2 plus 7 9 9 points of damage on this guy
- 1:03:49SPEAKER_02: No.
- 1:03:51SPEAKER_02: Okay.
- 1:03:53SPEAKER_02: That's two attacks.
- 1:03:55SPEAKER_03: Yep, that's it.
- 1:03:56SPEAKER_02: You have your bonus action.
- 1:03:58SPEAKER_03: Oh, that's right.
- 1:03:59SPEAKER_03: I always forget when I... Because you're hasted.
- 1:04:02SPEAKER_03: Yeah.
- 1:04:04SPEAKER_03: I use it to click my boots on my first turn, so then sometimes I forget.
- 1:04:11SPEAKER_03: We have thrown Nosferatu again.
- 1:04:13SPEAKER_02: At the statue?
- 1:04:15SPEAKER_03: Yes.
- 1:04:16SPEAKER_02: Go ahead and...
- 1:04:19SPEAKER_03: uh 12 plus 11
- 1:04:23SPEAKER_03: and yeah that hits damage 3 plus 7 so this statue this is less violent
- 1:04:33SPEAKER_02: because you're not slamming it with an axe your your Nosferatu kind of just goes
- 1:04:39SPEAKER_02: through the center of it and it kind of just crumbles in front of you you know
- 1:04:42SPEAKER_02: or just falls into a pile of rubble
- 1:04:45SPEAKER_02: But then this seething cold comes out of it and kinda floats its way on
- 1:04:53SPEAKER_02: the other side of you
- 1:05:00SPEAKER_03: Can you grab all of those?
- 1:05:04SPEAKER_02: That's my turn I'm assuming you're telling Puppyfish to continue staying away?
- 1:05:13SPEAKER_03: Um...
- 1:05:16SPEAKER_03: Yeah, I'm not of the impression he can bite a ghost, so...
- 1:05:20SPEAKER_02: Okay.
- 1:05:21SPEAKER_02: There is still no response from Ms. Verna.
- 1:05:27SPEAKER_02: Joachim, it's your turn.
- 1:05:29SPEAKER_00: Okay.
- 1:05:31SPEAKER_00: Um... New creature.
- 1:05:35SPEAKER_02: Has been hit a lot already.
- 1:05:37SPEAKER_02: Has been hit a lot already.
- 1:05:40SPEAKER_02: Yep, the other one has not.
- 1:05:41SPEAKER_02: Um...
- 1:05:45SPEAKER_00: let's okay let's mine sliver
- 1:05:53SPEAKER_00: first the one that's been hit
- 1:05:54SPEAKER_00: a lot okay can I use I can't use my inspiration
- 1:06:00SPEAKER_00: to give disadvantage right correct okay
- 1:06:04SPEAKER_00: then yeah just doing just doing mine sliver uh that's
- 1:06:08SPEAKER_02: an intelligent save right uh hold on let me know
- 1:06:12SPEAKER_00: Let me double check Mind Fliver is intelligence
- 1:06:20SPEAKER_02: I believe that fails,
- 1:06:21SPEAKER_02: that's a 15 Yep,
- 1:06:24SPEAKER_00: that's a failure DC is 19 Uh,
- 1:06:28SPEAKER_00: so let's give you some damage That's 5 damage And then,
- 1:06:35SPEAKER_00: uh It needs to make, uh, subtract a d4 from its next save
- 1:06:42SPEAKER_00: uh and then we're gonna do the same thing uh as a bonus action but to
- 1:06:47SPEAKER_02: the other one go ahead let me go ahead yes that's a five okay so 2d6 going
- 1:06:59SPEAKER_00: that way eh
- 1:07:02SPEAKER_00: six and then a d4 from its next save yeah uh and then
- 1:07:11SPEAKER_00: I'm gonna stay back here We're going to...
- 1:07:17SPEAKER_00: Jade glare The far one over here Is that one in front of you no more?
- 1:07:28SPEAKER_00: Uh, let me make sure that I can do that Hold on a sec I think you might have
- 1:07:34SPEAKER_00: to move your shadow a little bit Uh, it's within 60 teeth I think I
- 1:07:42SPEAKER_02: 60 feet that changes it.
- 1:07:44SPEAKER_00: Yeah.
- 1:07:45SPEAKER_02: You can do it.
- 1:07:46SPEAKER_00: I can do it.
- 1:07:47SPEAKER_00: So yeah.
- 1:07:48SPEAKER_02: Yeah.
- 1:07:48SPEAKER_00: We'll shade glare that one.
- 1:07:56SPEAKER_02: You feel your shadow staring into the soulless eyes of this spirit and not grasp anything.
- 1:08:05SPEAKER_02: You get the feeling that this one also cannot be paralyzed.
- 1:08:11SPEAKER_00: okay uh you see like the shadow kind of look back towards Joachim almost with like
- 1:08:19SPEAKER_00: a like a sulking like sulking uh shoulders like it's it's disappointed in itself
- 1:08:27SPEAKER_00: and Joachim just kind of gives it like the the disappointed parent look um and
- 1:08:34SPEAKER_00: then Joachim just kind of gestures to the other one well then do something be useful
- 1:08:42SPEAKER_00: So I'll just have it move a little bit closer to the one that's in front
- 1:08:49SPEAKER_00: of Heedle
- 1:08:55SPEAKER_00: Flanking is not a thing, right?
- 1:09:00SPEAKER_02: Not unless you have something that makes flanking a thing or you're from each other
- 1:09:07SPEAKER_00: Okay, then we're just gonna have it do a shade strike.
- 1:09:13SPEAKER_02: Go ahead and roll your attack.
- 1:09:18SPEAKER_00: Where's the button for shade strike?
- 1:09:22SPEAKER_00: Is there no button?
- 1:09:25SPEAKER_02: There might not be for you, there is for me.
- 1:09:28SPEAKER_02: Or you could just roll a d20 and add plus three.
- 1:09:31SPEAKER_00: Okay, we'll do that.
- 1:09:33SPEAKER_00: d20, roll.
- 1:09:39SPEAKER_00: If I just roll 3 I'm gonna Inspiration That's
- 1:09:42SPEAKER_00: a fucking trigger Go ahead
- 1:09:47SPEAKER_00: Inspiration
- 1:09:55SPEAKER_00: That's better With a 3 it would be 19
- 1:09:58SPEAKER_00: That one hits Go ahead and roll your damage That is Oh I hit the wrong button
- 1:10:09SPEAKER_00: uh that is d10 plus 3 correct and then you tell me if it is bludgeoning piercing
- 1:10:19SPEAKER_02: or slashing you determine
- 1:10:21SPEAKER_00: the damage type okay um roll 4 plus 3 7 we're gonna do piercing
- 1:10:33SPEAKER_02: hey guys quick
- 1:10:33SPEAKER_02: reminder to leave a like a comment and don't forget to follow or subscribe to us
- 1:10:39SPEAKER_02: thanks
- 1:10:44SPEAKER_02: even with the damage not doing as much as you're used to this thing screams
- 1:10:51SPEAKER_02: and wails out as it dissipates into nothing okay um
- 1:10:59SPEAKER_00: the shadow looks back
- 1:11:00SPEAKER_00: at Joaquin kind of hopefully with uh like look like a you know like did I do good
- 1:11:08SPEAKER_00: And Joaquin just kind of gives it a thumbs up And I will end my turn Yanor,
- 1:11:13SPEAKER_02: it is your turn You have this ghastly thing Ghastly incorporeal thing Floating
- 1:11:22SPEAKER_02: in front of you
- 1:11:25SPEAKER_00: I'm going to smack it 19
- 1:11:34SPEAKER_02: And roll your damage
- 1:11:37SPEAKER_00: 13 and then I'm going to do a second level Divine Smite.
- 1:11:42SPEAKER_00: So that should be 3d8?
- 1:11:44SPEAKER_02: Yes.
- 1:11:47SPEAKER_00: 13, 26 all radiant.
- 1:11:50SPEAKER_02: You deal an excessive amount of extra damage to this creature
- 1:11:59SPEAKER_02: on that strike.
- 1:12:00SPEAKER_03: Is it still up?
- 1:12:01SPEAKER_02: It is still up.
- 1:12:03SPEAKER_03: Still up?
- 1:12:03SPEAKER_03: Yes.
- 1:12:04SPEAKER_03: Okay.
- 1:12:05SPEAKER_03: Is it like really hurt?
- 1:12:07SPEAKER_02: It's incorporeal and a spirit, so it is hard to tell its injuries Does it ooze?
- 1:12:14SPEAKER_00: I don't know No This one isn't an oozer I smack it again 29
- 1:12:22SPEAKER_00: That hits,
- 1:12:22SPEAKER_02: go ahead and roll your damage
- 1:12:26SPEAKER_00: That is another 13 Another second level smite Actually,
- 1:12:33SPEAKER_02: you can't second level smite Why?
- 1:12:36SPEAKER_02: That spends a spell slot
- 1:12:38SPEAKER_00: Yeah, all of my divine smites do.
- 1:12:40SPEAKER_02: Do they?
- 1:12:40SPEAKER_02: Yeah.
- 1:12:41SPEAKER_02: Oh, that's right.
- 1:12:42SPEAKER_02: Okay.
- 1:12:44SPEAKER_02: That's right.
- 1:12:45SPEAKER_02: We did have that discussion before.
- 1:12:48SPEAKER_02: Uh, this one burns into nothingness.
- 1:12:53SPEAKER_00: Fantastic.
- 1:12:58SPEAKER_02: We are back to just... Confusion.
- 1:13:08SPEAKER_02: You all hear a loud click and a thunk I think
- 1:13:13SPEAKER_00: the door's open That's what I was hoping for as well Can I climb up the ladder
- 1:13:21SPEAKER_00: and try and open up that door?
- 1:13:24SPEAKER_02: It's already open
- 1:13:28SPEAKER_03: I'm hasted and fast, I'm out
- 1:13:32SPEAKER_02: Sweet freedom Don't forget about the animals
- 1:13:39SPEAKER_00: I'm absolutely forgetting about the animals
- 1:13:43SPEAKER_01: I'm gonna go get our guide first
- 1:13:49SPEAKER_01: and try
- 1:13:51SPEAKER_01: to carry her up I guess for this I'll have you make
- 1:13:55SPEAKER_02: an athletics check
- 1:14:02SPEAKER_01: I'm gonna inspiration or yeah
- 1:14:07SPEAKER_02: That's a natural point Everyone gets an inspiration back Yeah,
- 1:14:12SPEAKER_02: you're easily able to climb yourself and her up through this hatch It takes you
- 1:14:17SPEAKER_02: a little bit of time It's kind of cumbersome carrying another person up a ladder
- 1:14:23SPEAKER_02: But you get up the hatch
- 1:14:31SPEAKER_02: You're back up on this second level Do we want to check out
- 1:14:36SPEAKER_02: the upstairs real quick?
- 1:14:38SPEAKER_00: Yeah.
- 1:14:40SPEAKER_00: Yep.
- 1:14:41SPEAKER_02: Yep.
- 1:14:42SPEAKER_02: Well, while you're going up the ladder,
- 1:14:44SPEAKER_02: I guess I would say that Ynor,
- 1:14:46SPEAKER_02: uh, Deedle, Ynor and Deedle, you both feel your rage is ending.
- 1:14:53SPEAKER_02: You kind of get that like adrenaline tanking feeling.
- 1:14:59SPEAKER_02: Um, Lala, you get the same, a similar feeling when your haste ends.
- 1:15:04SPEAKER_02: You get like that, uh, just real quick lethargy.
- 1:15:07SPEAKER_03: I don't know.
- 1:15:08SPEAKER_03: if we should buy this building.
- 1:15:10SPEAKER_01: I mean, we already cleansed it.
- 1:15:13SPEAKER_03: Did we, though?
- 1:15:13SPEAKER_01: Hmm.
- 1:15:15SPEAKER_01: I don't know.
- 1:15:18SPEAKER_01: Well, at least started to.
- 1:15:21SPEAKER_01: Or this could have been just our first job.
- 1:15:24SPEAKER_03: We still have a hole upstairs yet.
- 1:15:27SPEAKER_03: Who knows if somebody drops more of those demon statues overnight.
- 1:15:32SPEAKER_02: Luckily, for you all, the upstairs...
- 1:15:39SPEAKER_02: It's just a messy upstairs Messy?
- 1:15:46SPEAKER_01: It's just messy Somebody know how to wake them up so I can stop carrying them?
- 1:15:52SPEAKER_03: Fala will slap her in the face
- 1:15:57SPEAKER_02: Get an attack roll with advantage?
- 1:16:00SPEAKER_01: 13 I didn't mean that I meant like isn't there like some kind of smelly stuff like you can use?
- 1:16:07SPEAKER_01: It's not so... ow
- 1:16:10SPEAKER_03: You could put her by Joachim's feet And she kinda just Ah!
- 1:16:16SPEAKER_02: Ah!
- 1:16:16SPEAKER_02: Oh god!
- 1:16:18SPEAKER_02: Who smacked me?
- 1:16:20SPEAKER_03: A ghost It's fine though We killed them I think How do you kill a ghost?
- 1:16:27SPEAKER_03: It's already dead Apparently repeated stabbing Look it worked
- 1:16:35SPEAKER_02: I'm so sorry for all this hassle
- 1:16:38SPEAKER_02: I'm gonna give you one month free.
- 1:16:43SPEAKER_03: Lady, you'd be lucky if we paid you to take it off your hand.
- 1:16:47SPEAKER_02: I mean, you're just leasing it from me,
- 1:16:50SPEAKER_03: so... Like I said, you'd be lucky if we paid you ten gold to take it off your hands.
- 1:16:59SPEAKER_03: Completely.
- 1:17:01SPEAKER_03: Don't, don't, don't even... You just wait until you get our...
- 1:17:08SPEAKER_03: exorcism fees.
- 1:17:10SPEAKER_03: We will invoice you.
- 1:17:12SPEAKER_01: This is not my department.
- 1:17:14SPEAKER_02: This is very similar to this main level.
- 1:17:17SPEAKER_02: It's dirty and dusty and there's just glass bottles and other things broken everywhere.
- 1:17:24SPEAKER_02: There's a couple study desks that are broken and like a vanity and shelves on
- 1:17:28SPEAKER_02: the wall that are broken.
- 1:17:29SPEAKER_02: The bathtub's tipped over.
- 1:17:32SPEAKER_02: Beds are broken and in shambles.
- 1:17:35SPEAKER_03: How do you tip over a bathtub?
- 1:17:37SPEAKER_03: Like a clawfoot?
- 1:17:39SPEAKER_03: Like cast iron?
- 1:17:42SPEAKER_02: Yeah, it's tipped over.
- 1:17:46SPEAKER_03: Deedle, can you fix this?
- 1:17:50SPEAKER_03: I could try.
- 1:17:51SPEAKER_03: It takes like a couple steps back away from the from the tub.
- 1:17:59SPEAKER_01: The tub to flip it?
- 1:18:02SPEAKER_02: Give me a second.
- 1:18:05SPEAKER_02: Alright, what is your push and drag?
- 1:18:13SPEAKER_02: Oh, yeah.
- 1:18:17SPEAKER_02: Just for shits and giggles, make an athletics check, Deedle.
- 1:18:22SPEAKER_02: That's a natural 20, so everyone gets inspiration back.
- 1:18:29SPEAKER_02: Lala, you're watching Deedle do this one-handed.
- 1:18:32SPEAKER_01: Rah.
- 1:18:33SPEAKER_01: There you go.
- 1:18:36SPEAKER_02: She doesn't even hit the wall or scratch the floor.
- 1:18:38SPEAKER_02: She just does it perfectly one handed.
- 1:18:43SPEAKER_03: Lala gestures at the tub and at Deedle and then, like, trying to get the realtor's attention.
- 1:18:50SPEAKER_03: Like, you see this?
- 1:18:53SPEAKER_03: You owe us.
- 1:18:55SPEAKER_03: We will bill you.
- 1:18:58SPEAKER_00: Fucking mess.
- 1:18:59SPEAKER_02: Is there anything else you guys would like to do in this building?
- 1:19:05SPEAKER_00: Not that I can think of, honestly.
- 1:19:09SPEAKER_03: Sorry, go ahead.
- 1:19:13SPEAKER_03: So I'm just curious what the hell happened up here to flip a tub like this.
- 1:19:19SPEAKER_00: Oh my.
- 1:19:20SPEAKER_00: The mystery of the flip tub.
- 1:19:26SPEAKER_03: Imagine with me for a moment that a 600 pound wild boar gets loose in this house.
- 1:19:35SPEAKER_03: or even they may not be able to knock over a full cast iron clawfoot tub
- 1:19:42SPEAKER_03: on their own, just rampaging around.
- 1:19:44SPEAKER_03: Something horrific happened here.
- 1:19:47SPEAKER_03: That's all I'm saying.
- 1:19:48SPEAKER_03: That's it.
- 1:19:51SPEAKER_00: Such as loose wild boars.
- 1:19:57SPEAKER_03: 30 to 50 of them, perhaps.
- 1:20:01SPEAKER_00: And he just kind of starts looking around.
- 1:20:04SPEAKER_00: And the evidence of said boars is... A foot?
- 1:20:10SPEAKER_00: Empty bottles?
- 1:20:12SPEAKER_00: Were they drunk?
- 1:20:13SPEAKER_00: Were they drunk, boars?
- 1:20:17SPEAKER_00: Come, come, demon child.
- 1:20:18SPEAKER_03: Very likely,
- 1:20:19SPEAKER_03: knowing the temperament of boars,
- 1:20:21SPEAKER_03: if they had found some way to get their hands,
- 1:20:26SPEAKER_03: or I guess their cloven hoofs,
- 1:20:30SPEAKER_03: if they found a way to get their cloven hoofs on drinks,
- 1:20:34SPEAKER_01: yes maybe they drank the drink out of the bathtub that's why it was flipped
- 1:20:40SPEAKER_03: so what we're seeing is that there has been a moonshining operation run
- 1:20:46SPEAKER_03: by wild boars in this place and she expects us to pay full price how can
- 1:20:53SPEAKER_00: the boars manipulate the bottles without with with hoops no fingers
- 1:21:02SPEAKER_03: maybe there were magical boars does this not explain the dark magics in
- 1:21:09SPEAKER_03: the basement that's what they were attempting to do is to overcome
- 1:21:13SPEAKER_03: the cloven hoof problem with blood sorcery
- 1:21:19SPEAKER_00: drunken magic boars have have
- 1:21:21SPEAKER_00: and Joaquin's just struggling to to make sense of this okay
- 1:21:25SPEAKER_00: yeah so we're gonna we're gonna go to her with all of this yes I just want
- 1:21:30SPEAKER_00: to make sure that you got your story straight
- 1:21:32SPEAKER_03: because I am lost absolutely we're gonna haggle this down also she owes us I don't
- 1:21:40SPEAKER_03: know at least 250 for the exorcism okay
- 1:21:46SPEAKER_01: um
- 1:21:49SPEAKER_01: yep let's go with that yep sounds good
- 1:21:54SPEAKER_02: Well, I'm assuming you guys aren't going to be staying here this evening.
- 1:21:59SPEAKER_02: So I will give you room and board over at Obscure Ivory and Company for the night.
- 1:22:07SPEAKER_02: And then in the morning, we can discuss the finer details of you renting this establishment.
- 1:22:17SPEAKER_03: I was going to say, please don't tell me we have to go furniture shopping.
- 1:22:21SPEAKER_02: No, no, not tonight.
- 1:22:24SPEAKER_02: With that, she's going to lead you all back out and back over to Obscure Ivory and Company.
- 1:22:32SPEAKER_02: You see the Goliaths have returned to their posts,
- 1:22:35SPEAKER_02: still a little wobbly, but much cleaner and much more well behaved this time.
- 1:22:42SPEAKER_02: And we will, unless anyone has anything else that they want to do real quick.
- 1:22:49SPEAKER_00: I was just going to say to them, I hope you all had a good wash.
- 1:22:54SPEAKER_00: look much better smell much better too yes pretty man we had
- 1:22:59SPEAKER_02: a great wash couldn't get parts of our back
- 1:23:03SPEAKER_02: though we could have used could have used your help Joaquin kind
- 1:23:09SPEAKER_00: of checks him out play your cards right I may just help you out one day don't get
- 1:23:16SPEAKER_02: so pushy now though he just kind of elbows they elbow each other and laugh
- 1:23:24SPEAKER_00: but no that's it that's all I got with that we're going
- 1:23:31SPEAKER_02: to close out this evening's session and we're going
- 1:23:36SPEAKER_02: to grant everyone their next level up
- 1:23:46SPEAKER_02: and has been a long time coming
- 1:23:49SPEAKER_02: so everyone will be one level higher for next week
- 1:23:55SPEAKER_02: that will be exciting but we are going to do that while we're not recording
- 1:24:00SPEAKER_02: so thank you all so much for tuning in we hope you all have a great evening
- 1:24:04SPEAKER_00: and we will see you all next time woohoo secondhand souls did it again thank you
- 1:24:13SPEAKER_03: for listening bye be cautious of the boar problem protect your families oh god yes
- 1:24:23SPEAKER_00: Drunken magic boars are afoot and they will cause untold chaos and damage
- 1:24:30SPEAKER_00: to your second floors.
- 1:24:32SPEAKER_03: You say that, but John Oliver just did a story on it.
- 1:24:35SPEAKER_03: It was absolutely the subject.
- 1:24:43SPEAKER_00: I have no words.
- 1:24:44SPEAKER_00: Good night.
- 1:24:48SPEAKER_02: Well, that's a wrap.
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