Latest / The Gaming Playbook w/ Harry Phokou

#53 – Felix Oechsler: What Happens When a Game Succeeds and the Studio Isn’t Ready
What really happens when your game suddenly explodes to hundreds of thousands of players?
Today, I sit down with Felix Oechsler, CTO and Managing Director at Nitrado, to unpack the brutal realities of launching and scaling multiplayer games. From Last Epoch’s massive launch to DDoS attacks, server costs, hyperscalers vs bare metal, and why most studios get infrastructure decisions wrong far too late.
This episode is essential viewing for indie developers, studio leads, and anyone building multiplayer games who want to avoid costly launch disasters, downtime, and player frustration. We go deep…
The skinny
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