Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / S3 The Story So Far: Eps 31-40
Transcript
- 0:02Speaker 1: Tale of the Manticor bonus material the story so far
- 0:09Speaker 1: chapters thirty one to forty. The following few minutes of
- 0:19Speaker 1: audio is not an episode of Tale of the Manticor,
- 0:22Speaker 1: and it will not take the place of a real episode.
- 0:24Speaker 1: It's just bonus content. A summary of the most recent
- 0:27Speaker 1: ten chapters, told as briefly as possible. Let's begin. Chapter
- 0:33Speaker 1: thirty one takes place in the derowth of past and present,
- 0:37Speaker 1: alternating between two narratives. We begin with the PCs it
- 0:41Speaker 1: discover a private bedroom. In it is a bed with
- 0:45Speaker 1: a rock where the pillow ought to be. The narrative
- 0:47Speaker 1: then flashes back to the aftermath of the fight between
- 0:50Speaker 1: Rector Bium and Curate Amazon. The rector is consumed with
- 0:54Speaker 1: horror after killing his former colleague. Back in the present,
- 0:58Speaker 1: the companions find a beautiful crystal chapel and then another
- 1:01Speaker 1: storage room containing an ancient silver scroll case with a
- 1:05Speaker 1: roll of parchment inside. The next chapter picks up with
- 1:08Speaker 1: the discovery of the first Scroll of Galandal, the Derothis'
- 1:12Speaker 1: greatest treasure. Since it is written in Old Zation, the
- 1:15Speaker 1: pieces don't know what it is and simply pack it
- 1:18Speaker 1: away to go over at a later time, when they
- 1:21Speaker 1: continue their investigation of the caves, they find the map room.
- 1:24Speaker 1: In addition to the map, it contains a skeleton clutching
- 1:27Speaker 1: a note in its bony fingers. The note is the
- 1:30Speaker 1: diary and confession of Rectorbiome. In it, he asks whoever
- 1:34Speaker 1: finds the note to deliver the map and the sacred
- 1:37Speaker 1: scroll to a certain cleric Inzatia. He also mentions a
- 1:41Speaker 1: devil that lurks outside the cave mouth. The pieces decide
- 1:44Speaker 1: that it's time to go back, and when they reach
- 1:46Speaker 1: the exit, they are stunned to find a gigantic, misshapen
- 1:50Speaker 1: creature outside. Chapter thirty three is really just about one thing,
- 1:55Speaker 1: the fight to escape du Roth. To do that, the
- 1:58Speaker 1: companions must get past a giant forest troll. Between the
- 2:02Speaker 1: use of a glitterjust spell and the surprise reappearance of
- 2:05Speaker 1: the blink Dog, who aids them in the fight, they
- 2:07Speaker 1: eventually hurt the troll badly enough to drive it off.
- 2:10Speaker 1: In the next chapter, the companions leave de Roath and
- 2:13Speaker 1: head north, still in search of the recluse Odok Zagog.
- 2:17Speaker 1: A conversation in which Drenny quotes a dwarven idiom leads
- 2:21Speaker 1: to a flashback, where we learn that the elf before
- 2:23Speaker 1: he became a hunter began his adult life as a traitor.
- 2:27Speaker 1: The story then shifts to a second flashback, this one
- 2:30Speaker 1: concerning Aldbai. One day before a Killy was born. He
- 2:34Speaker 1: finds a young elfin woman asleep in the forest. When
- 2:37Speaker 1: they off, wakes up and the two look into each
- 2:39Speaker 1: other's eyes. They immediately fall in love. Chapter thirty four
- 2:44Speaker 1: concludes when the party makes camp and Achillia gives their
- 2:47Speaker 1: newest companion a name. In chapter thirty five, Flicker officially
- 2:52Speaker 1: becomes a member of the party. Fairwin has his first
- 2:55Speaker 1: real chance to study the first scroll of Galandal and
- 2:58Speaker 1: learns about something called the Golden Path that the Drothi
- 3:01Speaker 1: were seeking. He also learns that there is another scroll
- 3:04Speaker 1: and that both are needed for clear instructions on finding
- 3:07Speaker 1: the path. Later, Duranny calls a sudden halt when he
- 3:11Speaker 1: spies the Iron Tower once again, but it disappears long
- 3:14Speaker 1: before the pieces can approach it. Instead of causing Anchilla
- 3:18Speaker 1: grief and anger, this sighting only strengthens her resolve. It
- 3:21Speaker 1: also leads her companions to speculate about why the tower
- 3:24Speaker 1: seems to be following roughly the same path that they are. Finally,
- 3:29Speaker 1: the party has a run in with a dryad. Luckily
- 3:32Speaker 1: for them, the dangerous forest spirit is neither offended nor
- 3:35Speaker 1: threatened by their presence. She allows them to take some mushrooms,
- 3:39Speaker 1: and they are able to walk away from the encounter unentered.
- 3:42Speaker 1: In the next chapter, Tentu's life is placed in jeopardy
- 3:45Speaker 1: when he eats one of the dryad's mushrooms. Instead of
- 3:48Speaker 1: harmless hedgehog mushrooms, they are fools funnel, a fungus that
- 3:52Speaker 1: is deadly if ingested. Fortune favors the elf, however, for
- 3:56Speaker 1: he is able to split the mushroom out before its
- 3:58Speaker 1: poison can enter Assistace. During the following day's travel, when
- 4:02Speaker 1: the companions emerge from a hilly forest and get a
- 4:05Speaker 1: clear view of the mountains to the north, Achillier recognizes
- 4:08Speaker 1: the vista from Odok's ketchbook. Now they are certain that
- 4:11Speaker 1: the reclusive historian is not far off. In chapter thirty
- 4:16Speaker 1: seven is the companions draw closer to their destination, the
- 4:19Speaker 1: inter a region where the land is more highly infused
- 4:21Speaker 1: with the magic. They begin to encounter strange creatures and
- 4:25Speaker 1: have vivid dreams. Dernni has a troubling one. In it,
- 4:28Speaker 1: he relives the real memory of being commanded to abandon
- 4:31Speaker 1: his former mentor, the Old Crow, to a group of works.
- 4:35Speaker 1: Dernnie still wonders if he should have disobeyed orders and
- 4:38Speaker 1: fought alongside the other elf. Later in the day, the
- 4:41Speaker 1: companions encounter a displacer beast, drawn to them by the
- 4:44Speaker 1: presence of Flicker. The battle is furious but short in it,
- 4:49Speaker 1: the pieces take some injuries but ultimately slay the monster.
- 4:53Speaker 1: In the next chapter, the companions continue their journey in
- 4:56Speaker 1: search of the historian odok Zygog, but their progress is
- 5:00Speaker 1: altered by a terrible storm, forcing them to take shelter
- 5:03Speaker 1: in the hollowed out bowl of a giant oak. The
- 5:05Speaker 1: story now changes point of view to the occupants of
- 5:08Speaker 1: the Iron Tower. We learn that they are in possession
- 5:11Speaker 1: of the missing second Scroll of Galindal, and presumably are
- 5:14Speaker 1: in this region to search for the Golden Path. We
- 5:17Speaker 1: also learn that the master and servant relationship between fimgrim
- 5:21Speaker 1: Atrash and Bellario is not as it first appeared. We
- 5:25Speaker 1: return to the companions in the morning after the storm
- 5:27Speaker 1: has passed, to find dur Reni gone. Tenttu goes off
- 5:31Speaker 1: to find him, leaving the others to wait. Episode thirty
- 5:35Speaker 1: nine begins with the flashback in which Aldby and the
- 5:38Speaker 1: elfin maiden Eulalon share a blissful life together. Eulaluon teaches
- 5:42Speaker 1: Aldve the magical art of imbuing life into inanimate things,
- 5:46Speaker 1: and Aldve creates Robin. When we rejoined the Companions and
- 5:50Speaker 1: the present ten Tier has gone off to comfort his brother,
- 5:53Speaker 1: who has been suffering from guilt, regret, and self doubt. Later,
- 5:57Speaker 1: when the party members are all together again, they visit
- 5:59Speaker 1: all here. Court succeeds in communicating with an old willow.
- 6:04Speaker 1: From this, he manages to figure out the location of
- 6:07Speaker 1: odok Zagog's home. A few hours later, the Companions arrive
- 6:10Speaker 1: at the spot, and while they do find a cottage,
- 6:13Speaker 1: to everyone's disappointment, it appears to be abandoned. The last
- 6:17Speaker 1: episode of this roundup concerns the exploration of that cottage.
- 6:21Speaker 1: It certainly appears to have been abandoned, but when Fairwind
- 6:24Speaker 1: closely inspects a certain boot mat, remembering a past lesson
- 6:28Speaker 1: about seeing the true nature of things, the illusion is
- 6:31Speaker 1: broken and everyone can see that it is not a
- 6:33Speaker 1: mat at all, but a door and a strange one.
- 6:37Speaker 1: When Achillea opens it, the party is astounded to find
- 6:39Speaker 1: themselves looking down into what seems like an underground complex
- 6:43Speaker 1: that has been turned on its side. B