Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / S3 The Story So Far: Eps 41-50
Transcript
- 0:13Speaker 1: Tale of the Manticor bonus material the story so far
- 0:17Speaker 1: chapters forty one to fifty. The following a few minutes
- 0:22Speaker 1: of audio is not an episode of Tale of the Manticor,
- 0:25Speaker 1: and it will not take the place of a real episode.
- 0:27Speaker 1: It's just bonus content. The summary of the last ten
- 0:30Speaker 1: chapters told as concisely as possible. Let's get started. Chapter
- 0:35Speaker 1: forty one begins with the party entering Odoke's Seclusium, a
- 0:39Speaker 1: place that somehow exists oriented sideways to the normal world.
- 0:43Speaker 1: Shortly after, a magic mouth warns them to go back
- 0:46Speaker 1: or be repelled, but the PCs ignore the warning and proceed.
- 0:50Speaker 1: They move through a few rooms of minor interest before
- 0:52Speaker 1: encountering the magic mouth again. This time it commands them
- 0:55Speaker 1: to surrender. To enforce this, a quartead of display suits
- 0:59Speaker 1: of armour comes to life, but the pieces do not submit.
- 1:02Speaker 1: They stand and fight. The battle begins in the next chapter.
- 1:06Speaker 1: Things go badly quickly, and the party members take some
- 1:09Speaker 1: serious wounds. When it becomes clear that they cannot win,
- 1:13Speaker 1: Achillia throws down her weapon and calls for her allies
- 1:16Speaker 1: to surrender too. The companions are then taken captive and
- 1:19Speaker 1: led to a cell where they are forced to manacle themselves.
- 1:23Speaker 1: Chapter forty three opens to their locked prison cell, but
- 1:25Speaker 1: the pieces in chains and weaponless. Since they still have
- 1:29Speaker 1: the rest of their equipment, they start to try to
- 1:31Speaker 1: form a plan of escape. Several ideas are considered, but
- 1:34Speaker 1: nothing really workable. They decide to rest and memorize new spells,
- 1:38Speaker 1: hoping for the chance to perform some healing magic and
- 1:41Speaker 1: to find a new opportunity in the morning. Many hours later,
- 1:44Speaker 1: the magic bath reappears and tells them that the Master
- 1:47Speaker 1: of the house will speak with them. The animated armour
- 1:49Speaker 1: returns and escorts the pieces deeper into the complex. They
- 1:54Speaker 1: come to a room of white marble dominated by a
- 1:56Speaker 1: huge floating ball of fire. Terrifyingly, face appears in the flames,
- 2:01Speaker 1: identifies itself as odoak Zygog, and commands the companions to
- 2:05Speaker 1: fall to their knees. The next chapter begins with the
- 2:08Speaker 1: PC's being accused of trespassing. Once the initial fear subsides,
- 2:13Speaker 1: something begins to feel off. Things just don't add up.
- 2:17Speaker 1: Suspecting that they face another illusion, albeit a very elaborate one,
- 2:21Speaker 1: Ferwind tries to disbelieve the scene in front of him
- 2:24Speaker 1: while he fails to do so. Achilia, who has similar doubts,
- 2:27Speaker 1: casts dispel magic at the ball of Fire, revealing it
- 2:30Speaker 1: to be a mere phantasm. It also reveals the illusion's
- 2:33Speaker 1: creator standing to one side, who had been hidden under
- 2:36Speaker 1: a spell of invisibility. Flicker tears away from the group
- 2:40Speaker 1: and bears this newly revealed person to the ground, and
- 2:43Speaker 1: now the tables are turned. With a little choice, the
- 2:46Speaker 1: terrified magic user frees the companions from their bonds and
- 2:49Speaker 1: calls off the animated armour. Achilia delivers a blistering tongue lashing,
- 2:54Speaker 1: but ultimately discovers that she is yelling at the wrong person.
- 2:58Speaker 1: This is not odoak Zag. In chapter forty five, we
- 3:02Speaker 1: meet Nachu Odog, Zygog's librarian and the caretaker of his secclusium.
- 3:07Speaker 1: Natchu says that Zygog is not even here. In fact,
- 3:10Speaker 1: he is beat away for two years on a quest
- 3:12Speaker 1: to walk the Golden Path. Once things have calmed down,
- 3:15Speaker 1: Natchu turns out to be both helpful and knowledgeable. She
- 3:18Speaker 1: aids the pieces in locating the entrance to the Golden
- 3:21Speaker 1: Path on the map of the region they took from
- 3:23Speaker 1: de Rowth. Additionally, Natchu doesn't think that her master is
- 3:26Speaker 1: the person who attacked Aldbay and turned into Stone the recluse,
- 3:30Speaker 1: she claims is a pacifist. After a few days of downtime,
- 3:33Speaker 1: the Pieces venture out in search of Mirror Lake, where
- 3:36Speaker 1: they hope to find the entrance to the Golden Path.
- 3:38Speaker 1: Before they go, Nachu warns them to be careful when
- 3:41Speaker 1: they cross the crystal Wood. Within it is something called
- 3:44Speaker 1: the Bloom, an unknown but dangerous thing. In the next chapter,
- 3:48Speaker 1: the Pieces embark on a three day trip to reach
- 3:50Speaker 1: Mirror Lake, where they hope to eventually find odog Zygog. Meanwhile,
- 3:54Speaker 1: Bellario the Gnome has a breakthrough with the second scroll
- 3:57Speaker 1: of Galandal. Now he is very close to learning how
- 4:00Speaker 1: he too might access the Golden Path. We return to
- 4:03Speaker 1: the Pieces as they entered the Crystal Wood. At first,
- 4:06Speaker 1: it seems completely normal. What they don't know is that
- 4:09Speaker 1: since the moment they entered, the Bloom has been watching them.
- 4:13Speaker 1: Once it deems that they've entered far enough into its woods,
- 4:15Speaker 1: it attacks. Chapter forty seven details the very short battle
- 4:19Speaker 1: with the Bloom, a monster that can appear anywhere in
- 4:22Speaker 1: the crystal Wood at any time, and then attacks with
- 4:24Speaker 1: lashing thorny branches and to halyscinogenic pollen. Incredibly, Cord manages
- 4:29Speaker 1: to calm the creature and convince it to let them go.
- 4:32Speaker 1: The pieces march all through the night in an effort
- 4:34Speaker 1: to be free of the place. When dawn comes, they
- 4:37Speaker 1: have not yet left it. So they experienced the magical
- 4:40Speaker 1: phenomenon from which the crystal wood takes its name. The
- 4:43Speaker 1: leaves of every tree become dotted with diamonds, real ones.
- 4:47Speaker 1: It's a fortune of massive proportions. The Elven brothers advise
- 4:51Speaker 1: the rest of their group not to touch anything, but Fairwind,
- 4:54Speaker 1: with dreams of rebuilding the ruined churches at all, does
- 4:57Speaker 1: not share this opinion and fills his pouch with jewels.
- 5:00Speaker 1: In the next episode, through a flashback, we learn about
- 5:03Speaker 1: Dale and Fairwe's childhood and how he was adopted by
- 5:06Speaker 1: the Church of Siddal. One day, young Dalen finds a
- 5:09Speaker 1: gold coin while doing chores. He hides it under his mattress,
- 5:12Speaker 1: but later when he checks on it, the coin is gone.
- 5:15Speaker 1: Dalen cannot report the theft, for as a novice, he
- 5:18Speaker 1: is not allowed to possess money. When we return to
- 5:21Speaker 1: the PC's they are finally leaving the crystal wood. Later,
- 5:25Speaker 1: they find themselves within sight of Greysyde Mountain, the second
- 5:27Speaker 1: landmark on the way to Mirror Lake. Spotting a towering waterfall,
- 5:32Speaker 1: they guess that the third landmark, an unnamed river, must
- 5:35Speaker 1: not be too far away. It is at around this
- 5:38Speaker 1: time that Fairwin discovers that his precious collection of diamonds
- 5:41Speaker 1: has turned back into dew. Eventually, the companions reached the river,
- 5:45Speaker 1: but it's not just any river. It's a white water
- 5:48Speaker 1: rapid that continues as far as the eye can see.
- 5:50Speaker 1: Achille and the others will need to come up with
- 5:52Speaker 1: some way to cross it. In chapter forty nine, the
- 5:55Speaker 1: Pieces put their minds to the problem at hand. Eventually
- 5:59Speaker 1: they cobble together their plan, involving an arrow thread rope
- 6:02Speaker 1: and the use of both chords and Achillea's magic. The
- 6:05Speaker 1: plan works, though both Achillia and Flicker yet hurt during
- 6:08Speaker 1: the crossing. By noon, everyone is on the far side
- 6:11Speaker 1: of the river and their journey can continue. Chapter fifty
- 6:15Speaker 1: is a watershed episode in which the Pieces reach Mirror
- 6:17Speaker 1: Lake and meet the centaur iami Warden of the Highlands,
- 6:21Speaker 1: servant of Ahea, and Guardian of the Golden Path. In
- 6:24Speaker 1: order to proceed, Achillia must pass her test. The half
- 6:27Speaker 1: elf is given a choice between a spear, a bottle,
- 6:30Speaker 1: and a musical instrument. She selects the latter and is
- 6:33Speaker 1: asked to identify the language of a song. Following the performance,
- 6:36Speaker 1: Achillia correctly identifies the language of magic and passes the test.
- 6:41Speaker 1: As a reward, the party is granted access to the
- 6:43Speaker 1: Golden Path. To reach it, they have to ride on
- 6:46Speaker 1: the backs of griffiths, which are summoned to carry them.
- 6:49Speaker 1: After a terrifying an exhilarating ride, the pieces arrive at
- 6:52Speaker 1: the mountain top. Here they decide to rest before taking
- 6:55Speaker 1: the single path that leads away. The chapter concludes with
- 6:59Speaker 1: the tragic end of Aldre and Ulaloon's romance. After a year,
- 7:03Speaker 1: the fairy's curse upon the Elfin woman expires, and when
- 7:06Speaker 1: that happens, she runs away, abandoning both her lover and
- 7:09Speaker 1: her child.