Latest / The Art of Costume Podcast / Twisted Metal (S2) with Elisabeth Vastola - The Costume House with Spencer Williams
Transcript
- 0:12About his rig and it was really just for me to listen, obviously
- 0:16to listen and understand what needed to happen for hands and
- 0:21feet and then also. You're like, I have questions.
- 0:23Yeah, I have. Questions.
- 0:27You know, that rig was real. It really did what it did.
- 0:30And watching it kind of get craned around was so funny.
- 0:34It was pretty slow in person. Welcome to the Costume House
- 0:39with Spencer Williams, a podcast dedicated to the art and
- 0:43storytelling of costume design in film and television.
- 0:46I'm your host, Spencer Williams. Thank you so much for being
- 0:49here. For today's episode.
- 0:50We're taking a drive down a post apocalyptic Hwy. filled with
- 0:54some of the most unforgettable characters you'll ever meet.
- 0:57We are, of course talking about the dark, hilarious, and wildly
- 1:00chaotic world of Twisted Metal, which is now streaming on
- 1:03Peacock, both seasons 1:00 and 2:00.
- 1:06I could be more excited to share this conversation because as
- 1:09maybe you know, I've been a gamer for as long as I can
- 1:12remember and Twisted Metal was absolutely a part of my
- 1:16childhood, which probably explains a lot of my, well,
- 1:20quirks. So I was thrilled to catch up
- 1:22with my friend, costume designer Elizabeth Festola to talk about
- 1:26season 2. Liz was recently nominated for a
- 1:28Calf Cat award in an International Costume Design for
- 1:31Television Made in Canada category, which is so well
- 1:35deserved. This season she not only
- 1:37continues to the stories of fan favorite characters like Sweet
- 1:40Tooth and Quiet, also expands the visual world of the series
- 1:43by designing the costumes for the Twisted Metal Tournament
- 1:46itself. Bringing up characters that I've
- 1:48been dying to see on the big screen since I was a kid.
- 1:50We have a lot to get into, so without further ado, let's step
- 1:54inside the costume house. I am so excited to welcome my
- 2:14friend to the podcast for the first time, costume designer
- 2:17Elizabeth Vastola. Hey Liz, it's so good to see
- 2:20you. It's.
- 2:21So great to be here. Hey, Spencer, how are you?
- 2:24I'm doing good. It is not fair that I only get
- 2:26to see you every time Twisted Metal comes out, so we're going
- 2:29to have to make this more regular.
- 2:32I'd love that. I'd love that.
- 2:33Oh, it's so good to see you. It's been a long while since
- 2:36we've talked about Season 1, which as you probably remember,
- 2:39I was a huge fan nerd about. I'm a big gamer, play Twisted
- 2:44Metal. So you've told me a little bit
- 2:46about about your history with the game or or not so history.
- 2:50So tell me, were you a gamer growing up?
- 2:52Tell me about your familiarity with Twisted Metal before we get
- 2:55into Season 2. I was a gamer growing up,
- 2:58actually. I mean, it's kind of hush hush
- 3:02to say this given, you know, where Twisted Metal resides.
- 3:06But I definitely grew up playing Nintendo, Super Nintendo and
- 3:12Nintendo 64. I mean, in the 90s, I remember
- 3:15my sister and I, you know, like rushing to our basement and,
- 3:19and, you know, firing up the games and Mario Kart and, you
- 3:22know, all of that Donkey Kong. So growing up, I wasn't as
- 3:30familiar with Twisted Metal as AIP, but since of course, now
- 3:36we're kind of in the dawning of like PlayStation, then, you
- 3:40know, PlayStation 5 is the, you know, one of the bigger, I think
- 3:46consoles on the market. And we have one and, you know,
- 3:49it's, I love, I, I, yeah, I, I love video games.
- 3:54I love. And it's been very interesting
- 3:57to return to video games from a different perspective, from a,
- 4:03you know, thinking about kind of translating the medium to
- 4:07screen. And I think it really helped to
- 4:11have an idea of what it's like to sit down and play a game and
- 4:16be immersed in it and what the visuals are and what the
- 4:19possibilities are. And then, you know, because our
- 4:23fan base of the game of the series is such a huge part of
- 4:28the fan base of the show. So I think having that knowledge
- 4:32really gave me a leg up, you know?
- 4:36And one thing I really appreciate the last time we
- 4:38talked was like this idea too, when you're playing video games,
- 4:42some of the like most exciting parts is kind of actually going
- 4:45through your characters and understanding their personality
- 4:48and looking at their costumes, which to me kind of feels like
- 4:51the costume designers dream to, you know, it's it's a post
- 4:54apocalyptic show, but that's not really the main point when it
- 4:58comes to the costumes now, because we're identifying these
- 5:01these personalities through the costumes for these, you know, a
- 5:04million and two different characters that you have.
- 5:06Yeah, it's interesting to balance the tone of the show and
- 5:11of the games with the setting. I mean it clearly it's a, you
- 5:15know, post apocalyptic. It's not a happy place
- 5:17necessarily, but it is a funny show and there are a lot of
- 5:22tongue in cheek moments and references and especially season
- 5:272 really settles handedly into the comedy of it all.
- 5:32And so I think costume is a great kind of meeting point
- 5:38between tone of the writing and then also, you know, bridging
- 5:43that with the setting and, you know, the production design and,
- 5:48and the vibe of the surroundings of the characters.
- 5:51Right, so coming back for Season 2 is an exciting accomplishment
- 5:55for you and the characters that have survived this world.
- 5:57So before we get into some of these characters, can you talk
- 6:01about your partnership with the showrunners, including Michael
- 6:04Jonathan, who's someone I've been following ever since I met
- 6:07you. Just waiting for like a little
- 6:09tidbits on the how this show is going to look.
- 6:11Yeah, I'd love to know a little bit about your collaboration
- 6:13with the showrunners. It's interesting.
- 6:15I I remember MJ, who we like colloquially call him, but
- 6:19Michael Jonathan for sure professionally.
- 6:22I remember when we chatted like deep into season 1, you know,
- 6:25when everything was getting off the ground and we were filming
- 6:29and people felt good about how sweet tooth look, you know, like
- 6:33all the anxieties started to kind of simmer a bit.
- 6:37And he copped to me that like I was one of the last people that
- 6:43met on the show and they were, you know, you know, without kind
- 6:48of the the process of costume designing of interviewing is so
- 6:52interesting and such a like not a really trodden path to talk
- 6:56about. I feel like, and it's
- 6:58interesting to delve into because it's a part of the job.
- 7:01And he he had talked to me about how they met a lot of people
- 7:06because this was M JS first show running experience after being a
- 7:09writer and producer on Cobra Kai.
- 7:12And we just had a connection in the interview.
- 7:17I think we are of similar. We are both, you know, like
- 7:21elder millennials. We're from the Northeast.
- 7:24We, we just connected. I felt like I knew him in a way
- 7:29that, you know, you don't always immediately know your
- 7:32collaborators. And we had a shorthand visually,
- 7:37immediately, and then like a mutual mutual respect for each
- 7:40other. I remember he told me he was a
- 7:42big fan of Daredevil. And, and I, of course, Cobra Kai
- 7:47was a great show. And I just loved his enthusiasm
- 7:51and his ideas. And so, you know, I I think that
- 7:55we it's it's it is a privilege to be able to given the
- 7:59opportunity to work again with collaborators and showrunners
- 8:04and directors, because you do then get to build on that
- 8:08shorthand and have very frank discussions about, OK, what do
- 8:12we want to kind of move away from from season 2?
- 8:14What do we feel like worked? What can we do?
- 8:16You know, what can we kind of plus what are we going to
- 8:19change? What are we going to keep?
- 8:22And it yeah, I really think you can kind of see that in the work
- 8:26in season 2. And it's interesting.
- 8:28I know you and I, before we started chatting, we were
- 8:30talking about, you know, Oscar season, Emmy season and I one of
- 8:35the through lines of all of the Oscar nominated costume
- 8:38designers from last season is that they had worked with their
- 8:41respective directors over and over and over for decades.
- 8:46And you that just that kind of relationship that you know, you
- 8:50you then you know personally, you think about and start to
- 8:53build is, is so precious and so fruitful.
- 8:57So yeah, it, it, we, I, I, I think, you know, I consider him
- 9:01a friend, but also I am a trusted colleague and really
- 9:06inspired by him. Yeah, that relationship, I mean,
- 9:09like you talked about, is really one that's built on trust for
- 9:11all these designers and, you know, similarly for you and the
- 9:15team of Twisted Metal as well. And I assume that trust must
- 9:18have played a big part going into Season 2.
- 9:20I know there must have been a conversation like, hey, Liz,
- 9:23last season we had Sweet Tooth. That was huge.
- 9:25This season we have like, you know, 10-15 different
- 9:28characters. Yeah, yeah, yeah.
- 9:33Well, OK, let's get to some of the characters, but we'll start
- 9:35with John and Quiet first. The first season, to me felt a
- 9:39little bit more like a roadshow. You know, these are characters
- 9:41that are kind of brought together.
- 9:43They're on the road. They don't really know who they
- 9:45are. They're running from something
- 9:46or running towards something and just kind of putting to, you
- 9:49know, of course we have some great moments like the high CT
- 9:51shirt, which I still love. But coming into Season 2, John
- 9:56and Quiet, they feel like they have so much more resolve and a
- 9:58but better understanding of who they are.
- 10:01And I think they're really shows in their costumes.
- 10:03You could feel a subtle upgrade. I mean, John's is a little bit
- 10:06more, you know, stronger, but Quiets is it's it's subtle, but
- 10:11it's there. It feels upgraded.
- 10:12And you could tell that you all took like a second look at this.
- 10:15Would you say that's true? I think that's really astute,
- 10:19and one of the main conversations that we had going
- 10:25into Season 2 was about, you know, OK, some time has passed.
- 10:30They've been apart, but they've both grown into themselves in a
- 10:34way, and quiet. I think that the first major
- 10:41kind of visual signifier of this is that everybody's silhouettes
- 10:45kind of slimmed down a little bit.
- 10:47And you know, we knew that because we're we're thinking of
- 10:52these as real people in their world.
- 10:55But we you can't escape the video game character of it all.
- 10:59And so I think that necessitates a continuity of look.
- 11:04So that's, you know, it it that kind of motivated John.
- 11:07And also conversations with Anthony where, you know, he 100%
- 11:10was like, yeah, I don't want to feel like John is a clothes
- 11:13horse. I want to feel like he has what
- 11:15he feels best in and then, you know, moves forward.
- 11:20So he kind of kept his, his usual T-shirt, vest, cargo pant,
- 11:25Nike look. And for quiet, we really, we, we
- 11:33reconceived the jacket from her brother and I mean frankly
- 11:38remade it and all, but with an eye towards quiet as opposed to
- 11:44an eye towards her brother. And we used the fact that she
- 11:48was living with the dolls and doll face was literally sitting
- 11:52at a sewing machine, you know, to help us think about the ways
- 11:58in which it might have been torn.
- 12:00That she's kind of, you know, she has bullet casings off the
- 12:04front of it, but also her metal shoulder.
- 12:07Piece, which I love by the way. I don't know what it is about a
- 12:10metal pauldron. I was like, yes, that it did
- 12:12everything. I love that.
- 12:16And you know, we used, we wanted to something that Steffi and I
- 12:19had talked about as well as thinking about quiet heritage
- 12:22and that she's Mexican and, you know, bringing Mexican art
- 12:26historical motifs and this whole lineage and Mexican art of tin
- 12:31arts and tin floral motifs and bringing that surface relief to
- 12:36the shoulder design. And then just this big back
- 12:40piece of embroidery and scrolling and this kind of regal
- 12:43feel to her. And we switched the fabrication.
- 12:49We used a silk velvet as opposed to a Poly velvet.
- 12:52I mean, everything was re thought of and I think it made
- 12:59sense for the character. And also it was a chance for us
- 13:05to kind of like get into it more from a design perspective.
- 13:09And yeah, I'm really, I, I think quiet, you know, her, her whole
- 13:14kind of closet, so to speak throughout the show I'm really
- 13:18proud of. Yeah.
- 13:19And to that point then, would you say that the cast of Twisted
- 13:22Metal is quite collaborative when it comes to the costumes?
- 13:26It's interesting because you know what, what are the things
- 13:31about comedy that I'm sure you when you talk to other and, and
- 13:35and sort of like larger than life characters, is that the
- 13:40costume is only going to work insofar as the characterization
- 13:46is matching it and feels confident in it.
- 13:48You know, So, you know, I, if I was to put something on Lisa
- 13:56Gilroy is vermin that she didn't feel like she was right.
- 14:00I, it's, you know, then then it's not the right costume no
- 14:04matter what MJ and I had been like cooking up over the
- 14:07offseason, so to speak. So I, I think especially with
- 14:13John and quiet where we knew they would have their kind of
- 14:18main silhouettes, main looks and not divert so much from that and
- 14:22we've already spent time with them.
- 14:24I 1000% had a ton of conversations with them.
- 14:29It The funny thing is, you know in television you then have like
- 14:32no time for fittings though. So it's like all.
- 14:35It's more it's more trust, you know, and image sharing and then
- 14:39you know, and just and a bunch of options and then you know
- 14:43when they come in the week before or whatever it is, in
- 14:45some cases the night before, you know, that's when you're kind of
- 14:50crafting and building and and working together for it all.
- 14:54But then on the other hand, you have characters like vermin,
- 14:58like Raven, in some cases also Calypso, where they're coming in
- 15:03fresh. You know, you haven't
- 15:05established you are you as the designer bringing the tone of
- 15:09the show into the fitting room and then you're kind of asking
- 15:12them and feeling them out for, OK, well, what are your choices
- 15:15going to be? And how can I provide you a
- 15:17costume that works, maybe is funny or maybe is very serious,
- 15:22but that can kind of augment what you're doing so well.
- 15:26Yeah, it's different tactics, but it's all I, I, I find in, I
- 15:30mean, like across the board. But I feel especially
- 15:33self-conscious about comedy, you know, to make sure the tone of
- 15:38the look is me is helping the tone of the performance.
- 15:42Right. Well, I could confidently see
- 15:44say it definitely worked because there's a scene that I just was
- 15:48so excited for the moment we've all been waiting for, which is
- 15:51when the tournament finally begins.
- 15:52But not just a tournament. It's when everyone pulls their
- 15:55car into Eclipse's garage and you get to see everyone kind of
- 15:58line up like a typical, like video game, like pick your
- 16:01character type moment. I just take me back to that
- 16:05moment. There must have been a moment
- 16:06where you all just kind of looked around and been like,
- 16:08like, they're all here. This is crazy.
- 16:10It's like an Avengers Assemble moment.
- 16:13I mean, it was really exciting. The way our stages were set up
- 16:18in Toronto was that there were a huge building of offices where
- 16:23the art department was, and then there were a huge set of sound
- 16:27stages where a lot of the, you know, prop lockups were and,
- 16:32and, and stages, of course. And then there was a building
- 16:34that was on the floor level were the cars and special effects,
- 16:40and then also on the floor with some costume.
- 16:44But then above the cars and special effects were the costume
- 16:49was the costume department. So we were in, I mean breathing
- 16:52in the fumes. But we, we.
- 16:55Got there. Like, all right, we're going to
- 16:57be high the whole time. It's going to be great, great
- 16:59for the show. But it actually was like a it
- 17:04was like the best building. It was like a hive of you could
- 17:07you walk in and you literally see what's happening with Axel's
- 17:10rig and with the Beetles and you see the cars being built and
- 17:14modded. And then you can kind of use
- 17:17that information to go upstairs into the costume department
- 17:20where, you know, we're all cooking our our brew.
- 17:24And right across the way from that was that hanger space where
- 17:29all of the, you know, that entry scene.
- 17:32So I think that feeling was especially triumphant.
- 17:36You know, everybody's dressed, all the cars are done, they're
- 17:39all lined up together. And it just felt like a real
- 17:42moment. And it was great that it was so
- 17:44nearby because I think a lot of the costume department came in
- 17:46and a lot of the car team came in and yeah, it really felt
- 17:52great. And it felt great that there
- 17:54were no issues. You know right, There's a lot of
- 17:58room for error with this type of show ready.
- 18:01With that hammer and a drill like.
- 18:04You know. Get that harness back together.
- 18:07But no, everybody was good, yeah.
- 18:11It's such AI mean. I literally got like chills when
- 18:14I saw Mr. Grimm pull into this garage.
- 18:16I was like suddenly I was like 5 years old again, you know?
- 18:19I was like, this is so cool. I love this.
- 18:23Well, let's talk about some of these new characters.
- 18:25We have quite a few of them. I I think though, the one that I
- 18:28didn't realize I was going to love as much as I did was doll
- 18:31face. Because like you said, I mean,
- 18:33this is a person who's sewing in camp and clearly has a great eye
- 18:37for costume. I mean, this if any, if you were
- 18:40a character in the show, you would be doll face is how I saw
- 18:43it. I'm like, this is such a fun
- 18:45character. So let's start with Doll face.
- 18:47Tell me a little bit about her costume.
- 18:49Doll face is so interesting because it was a real narrative
- 18:55leap from her origin story in the games, and there have been a
- 18:59few, but the most immediate, like immediately we knew that
- 19:07unlike in the games, her mask was not going to be welded to
- 19:10her face and the mask was going to come off.
- 19:12And the masks, they were just part of the armor and we were so
- 19:19busy with the with with the the textiles of the movie that are
- 19:24incredible. Prop designer Emily Hyde
- 19:28basically took on the doll face mask and the dolls masks.
- 19:33I was like, I'll do sweet tooth. You get do the dolls, you know,
- 19:36that's do the mask, you get the helmet on Grimm.
- 19:39I'll do you know, so so apart from the masks, I knew that, you
- 19:45know, starting fresh narratively from the games.
- 19:50We still needed kind of a through line of style.
- 19:53You know, I I needed kind of something that was motivating
- 19:56dollface and the dolls stylistically.
- 20:00So it didn't feel like, oh, I'm just making my own clothes and
- 20:03I'm all over the place. And, you know, this feels a
- 20:05little crafty and so. Obviously military style,
- 20:12militant gear, army style, let's say, was a huge motivator of
- 20:18this troop of women and one man who kind of like cuddled
- 20:23together in strength. And so I knew that, you know,
- 20:26doll faced to some extent needed to feel Generalesque.
- 20:29So and then beyond that, I came up with this kind of mantra for
- 20:38her that she was always repositioning and
- 20:42recontextualizing and construction, constructing
- 20:46menswear into shapes that fit her.
- 20:50So, you know, things that you probably don't even maybe are
- 20:53able to see, but we definitely did is all the pieces of her
- 20:57Cape, of her vest, her trousers are all made from men's costume
- 21:04pattern pieces that are re put together.
- 21:07And I think the one kind of moment where maybe it's more
- 21:11apparent is in her fight with Sweet Tooth and Diesel City,
- 21:15she's wearing this kind of Navy coat and you see the innards of
- 21:18a suit. You see like the shoulder pads
- 21:21and the front facings and the lapel, but it's kind of re put
- 21:26together in a way. So you see the process in the
- 21:29final product and, and I just, I loved that for her.
- 21:35And also meeting Tiana for the first time was very inspiring.
- 21:42She's really charismatic, of course, and also just like
- 21:46really loves clothes and wears clothes really well.
- 21:49And then that kind of through line carried her through to the
- 21:53tournament look where we knew she would be on an ATV.
- 21:58And because of, you know, she's very exposed.
- 22:01It's like Grim on the motorcycle.
- 22:03There's, you know, 4 windows and a I kept.
- 22:06Thinking about that, I was like, Are you sure you want to leave
- 22:08the car? I know, but what, and then what
- 22:13happened is the stunt, you know, stunt team was like, she has to
- 22:16wear all these pads like she, you know, you're going to
- 22:18whatever you do for her, she needs to be padded up.
- 22:22And so I was like, well, why don't we make that the costume?
- 22:25You know, why wouldn't dollface have to wear pads too?
- 22:28You know, and so all the padding that, you know, was kind of, you
- 22:34know, what we needed to incorporate was then part of
- 22:37what she was wearing. And I had our incredible crafts
- 22:40team, you know, kind of like cover with a metal foil and give
- 22:44it a little bit more geometry and dimension.
- 22:48But it's real like ATV padding, Moto padding, basically that,
- 22:53you know, we stuck onto her moo glare like, you know, we went
- 23:00for it. Her knee pads.
- 23:03I mean, you know, we just kind of like as doll face does bring
- 23:06the process to the surface essentially.
- 23:09And you could that way you're always reminded of her kind of
- 23:12design mind. And and I was so glad they had a
- 23:19shot of a sewing machine. So I was like, nobody's got to
- 23:22wonder how it needed this happen.
- 23:24Right, thank. You.
- 23:27Yeah. So that was Dolphins.
- 23:30That's so funny. So that leads me to a question I
- 23:33actually want to ask you. I didn't get to ask you last
- 23:35time around. How did stunts play a role in
- 23:38your process on Twisted Metal? It must have been kind of a
- 23:42sticky situation, I imagine. Yeah, stunts are real.
- 23:45And also what I learned on this show, driving double S are real,
- 23:49you know, and they're different. It's a different group.
- 23:52I've never thought about that. Yeah, because and they I mean
- 23:57Anthony's driving double season 1 and season 2 is like NASCAR
- 24:01famous, you know, like they really flew in.
- 24:05We we had like the best female driver in the lower for eight
- 24:09states come up like flew people in to drive.
- 24:14And, and then on top of it, there was often, especially as
- 24:18we got to the tournament, a driving unit and then a main
- 24:21unit sometimes also, you know, stunt unit.
- 24:24And so the way that affects me is that the multiplicity of
- 24:30costumes that are needed are, you know, can can, you know, I
- 24:36hate to have that informed design decisions because then we
- 24:40don't have time to do what we really want to do because we
- 24:43have to make so many. But I, you know, I think
- 24:48honestly, it really it wasn't anything I wasn't used to from
- 24:52my previous work. But and I think I because of my
- 24:56previous work, I was able to approach it a little bit more
- 24:59prudently sometimes and really understand, you know, there were
- 25:02times where we'd have a stunt double for sweet tooth.
- 25:05But I know Joe is doing everything you.
- 25:07Know. Dunt double like I you know, and
- 25:12and so you know, you make decisions and choices to kind of
- 25:15just help, help what you see on screen, you know, and but it it
- 25:22was a challenge because every single thing was touched by more
- 25:28than one area of our department. You know, there wasn't a lot
- 25:31that fell out of the stores necessarily.
- 25:33We made a lot of stuff. We augmented a lot of stuff
- 25:36there. I think at one point we're
- 25:38employing every tailor in the Greater Toronto Area.
- 25:41Like. Literally like this person's
- 25:43stuff was here, this person's stuff, our own amazing Draper.
- 25:47Angela was up to her eyeball. So it was just a lot of
- 25:51coordination. And I credit my incredible
- 25:54assistant costume designers, Christine and Chelsea.
- 25:59And also I just want to say we had some incredible shoppers and
- 26:03buyers on the show. I'm sure who you've talked to,
- 26:06we had Chris Hargadin, Laura Montgomery of What We Do in the
- 26:10Shadow shopping for us. And Laura, that's crazy.
- 26:14And. She I can't even it was like
- 26:17they were donating their time. I I think it, but I don't know,
- 26:21I mean, she both of them are just so knowledgeable and this
- 26:25show is so fun and nuts that like, sure, I'll come in and you
- 26:30know. It's a Twisted Metal tournament,
- 26:32so yeah, literally like. Come on, you guys are in
- 26:35Toronto. Of course, like, come on down.
- 26:37And I'm just, I'm grateful for that, like generosity of spirit
- 26:42between costume designers and something that, you know, to pay
- 26:47forward. And and also, I mean, we were
- 26:49just so fortunate to have so many incredible eyes out in the
- 26:55world for us. So yeah, the team is what made
- 26:59the stunts happen, I guess is the conclusion.
- 27:02Yeah. Oh, that is.
- 27:03That's so cool. And I really love this idea of
- 27:05all these costume designers to come together to and help make
- 27:08this, you know, I have to come together.
- 27:11That's cool. Yeah, I have to say that I think
- 27:16that is something that Canadian designers have really taught me
- 27:20more than American designers. And there's something to be
- 27:24learned, I think. Not to say that there aren't
- 27:26incredibly generous, you know, like designers in the US that
- 27:30would help you in a heartbeat, but there's a community in
- 27:34Canada where it's it it's so UN, you know, and then Chris left us
- 27:41had to leave us texted me like, oh, I gotta go.
- 27:44I'm like, go, man. And Little the business working
- 27:46on The Last Airbender. You know.
- 27:49Do your thing, Laura, go get that, you know, CDG nom like I,
- 27:54you know, it taught it's it was a real take away from the my
- 27:58second season experience of like, yeah, hell yeah.
- 28:01You know, it was, yeah. That's beautiful.
- 28:06Well, we have a few more characters I want to ask you
- 28:08about because each of them had their own incredible design
- 28:12through line. So there's so much to talk to
- 28:14you about in this season. I I was putting all my notes
- 28:18together this morning. I'm like great so much.
- 28:21Let's start with Raven. I love Raven because I consider
- 28:26myself like gothy person myself. So this one, I really was
- 28:30getting like a little bit of the craft in there.
- 28:33I don't know, just so much fun stuff to play with with Raven.
- 28:36I imagine this must have been a fun character to kind of dive
- 28:39into the research on. It really was.
- 28:41And I think as soon as we knew that we weren't going to have
- 28:43Nevada and that the kind of narrative on her character had
- 28:49changed and that we were able to divert from the kind of, you
- 28:53know, more like Raven light version of Season 1 into
- 28:59something that was really more game focused and more, you know,
- 29:04just more layered and, you know, nuanced and idiosyncratic.
- 29:10We we just kind of went with it and we, I think ultimately we
- 29:17landed on a, a version like suited goth version.
- 29:22You know, she's like running the city.
- 29:25She's like, we were, you know, like, you know, Patty,
- 29:29incredible. Actress.
- 29:32She's great and everything and another incredible collaborator.
- 29:37You know, we just kind of, you know, she's like business goth
- 29:41sometimes and you know a little Victorian touches and John
- 29:48Fluevog shoes are all over the second season.
- 29:51You know, great Canadian shoe company also has like a bit of
- 29:54like a Cirque design to everything he does.
- 29:57So really lent itself to the kind of to the ethos of the
- 30:01show. But I loved moving Patty
- 30:05through, you know, the sort of like her business identity.
- 30:09And then when she gets to the tournament, it's more kind of
- 30:12suited. I mean, it's more jump suited
- 30:15and like ready to kind of go, but very accessorized and shows
- 30:19off her figure and her you know, she knows what she has and she
- 30:23knows how to use it kind of a thing.
- 30:26And and then, you know, in the prom episode, her kind of that's
- 30:31where we really get peak craft. I feel for for Raven and yeah,
- 30:36it was great to to play in that world because it's also so
- 30:39rooted in the 90s and in the early 2000s, you know, So plenty
- 30:44of references to draw from. Yeah, such a such a fun
- 30:47character. So a character that appears in
- 30:50Season 2 I was very excited for, but I had no idea of what this
- 30:53was going to look like. I'm of course talking about
- 30:55Axel. This is a character I remember,
- 30:59you know, seeing in a game and not even really understanding
- 31:01what I was looking at. So going into the season, I was
- 31:05a little like, all right, you know, give it your best shot, I
- 31:08guess. And it really comes through.
- 31:10I it's tell me about Axel's jeans.
- 31:13He has he has a little bit of a Jean story going on here.
- 31:16He really does. And you know, that character
- 31:20like the earliest conversations and zooms I was on, you know,
- 31:24well before we started Prep were about his rig.
- 31:27And it was really just for me to listen, obviously to listen and
- 31:31understand what needed to happen for hands and feet.
- 31:35And then also. You're like, I have questions.
- 31:37Yeah. Questions.
- 31:41And you know, that rig was real. It really did what it did.
- 31:44And watching it kind of get craned around was so funny.
- 31:48It was pretty slow in person move like 5 feet in real life
- 31:54if. Nothing you know, but.
- 31:58You saw the gears. I feel like I was on the set of
- 32:01Hook or something, you know, Willy Wonka or like some like
- 32:04real 90s where everything's working in front of you or like,
- 32:08you know, Tim Burton Batman or something.
- 32:12But the jeans, we tried a lot of jeans.
- 32:15And actually, you know, if you would have asked me prior to
- 32:20working in prep on the show, I've been like, oh, he's got to
- 32:24be wearing like leaves or Wrangler or Levi's, you know, or
- 32:27we're going to build them, you know, or maybe it's a Japanese
- 32:30denim. And, you know, like, it just
- 32:32felt very clear to me that the jeans had to be some kind of
- 32:35iconic brand or iconic, you know, lineage.
- 32:39And to be honest, we we bought a lot of jeans, a lot of different
- 32:44types. He tried, we had multiple
- 32:46fittings where he'd be like, OK, I'm I'm gonna, I'm done trying
- 32:49jeans today. Promise I'll come back.
- 32:52But I need didn't think about it for a minute.
- 32:54I'm like, cool. Yeah, come back.
- 32:57You know, and and we, it's not like we bought more.
- 33:00You know, it was just like, OK, that was 25 pairs of jeans.
- 33:04Let me just you. Know it's like you're done today
- 33:08he. Ended up in like an off Canadian
- 33:13brand of Jean and it was like a not, I mean, I, I hate to say
- 33:18this about any brand, but I mean it was like nothing anybody has
- 33:21ever heard of. It's nothing where I can be
- 33:23like, well, we put him in the most iconic American demo Levi's
- 33:27for hundreds of years. It's not what happened.
- 33:30And I think it's because it was all about fit and his body.
- 33:35And then I mean, we ended up over dyeing them, processing
- 33:39that, you know, making sure it was like the right blue and
- 33:43totally distressed and, you know, XY and Z.
- 33:46But it was so about the fit on his muscular body, you know, and
- 33:52the silhouette of him in the rig and something that you register
- 33:58and then kind of goes away. You know, it was really he is so
- 34:02that character is so about like waist up.
- 34:05And then when you see him in a wide, you know, it's very rarely
- 34:08like a three quarter of him. And so you just had to be like,
- 34:12those are the jeans from the video game.
- 34:14I'm good, keep it moving. And like, that's that's what we
- 34:18accomplished. And it was never something that
- 34:20I thought it was going to be. But it just goes to show you it
- 34:23was a lesson for me. Like, you know, and the project
- 34:27I had previously done was with a project for Amazon called the
- 34:31Bondsman with Kevin Bacon. And that was like a Gene Palooza
- 34:35too. And but that was only Levi's,
- 34:37only Wranglers. You know, we kept a very iconic
- 34:40Americana denim and so to move off of that into this like, you
- 34:44know, I you know, something you maybe is that Marshalls or
- 34:47something but like heresy, but it worked and you know, you just
- 34:52have to keep it open and fitting sometimes.
- 34:54Yeah, I mean, and you're serving the story at the end of the day.
- 34:58And it worked for the character and it, you know, no one thought
- 35:00I think about it. It just worked when you see him
- 35:03on screen for the first time. Yeah.
- 35:05So I was very excited to see Mr. Grimm because he is just such a
- 35:09cool, spooky character. Even aside from the helmet,
- 35:14which you talked about a little bit earlier.
- 35:15Just seeing like the detail on his back and whatnot.
- 35:18I mean, this is someone who spends a lot of time in
- 35:20graveyards. I don't know, a little spooky, a
- 35:23little bondagey. There's a lot going on there.
- 35:25And I love just every time I get to see him, I'm always like
- 35:28trying to peek around on his jacket when he's on the bike.
- 35:32Yeah, he looks so good. Yeah, You know, we made him from
- 35:37the ground up and Jitterbug did Jeff Churchill.
- 35:44Jitterbug did his boots, who also did Sweet Tooth Boots, you
- 35:48know, and he's an icon in the industry, also Canadian.
- 35:53And I mean, he did Jessica Jones boots.
- 35:55I've been working with Jeff for years.
- 35:57So he, yeah, I mean, you know, we looked at a lot of knowing
- 36:04that he came from a asylum and now he's a Moto guy and his
- 36:09father was like an evil Knievel type performance, you know,
- 36:13motorcyclist. There was like a theatricality
- 36:16there and a bondage, you know, sort of pseudosexual thing there
- 36:21and a very dark, you know, a graveyard robbing thing there
- 36:29and also his asylum suit. We looked at a lot of old
- 36:36vintage, like Houdini type bondage jumpsuits and vintage
- 36:44straight jackets and kind of melded the whole thing together.
- 36:50And you know, Richard was so, so great to work with.
- 36:55It's actually my second time working with him.
- 36:57He was so jazzed. He came in for a million
- 37:00fittings and try ONS and, and I, you know, we, we ended up making
- 37:05choices like cutting up the back of his jacket.
- 37:07So when he was on, you know, the bike, it kind of flared out.
- 37:11And I loved that character, the design, every part of it, every
- 37:17step of the way to me felt very kind of like in my pocket, in my
- 37:21wheelhouse. And and yeah, one of my
- 37:25favourites for sure. Yeah, and also, it's like such a
- 37:28staple, too, to that Twisted Metal universe that really just
- 37:31kind of brought the whole thing into focus to it.
- 37:33Like I said, it like kind of gave you chills when you saw
- 37:36him. And it just felt.
- 37:37So we saw the costume, like, yeah, that's him.
- 37:39That's how I would imagine he looked like.
- 37:41So it was a lot of fun. And the final character I want
- 37:44to ask you about is Calypso, who is really the brains behind this
- 37:49entire tournament. I really, while he's kind of a
- 37:53creepy evil guy, I do love that he loves his black suit with the
- 37:57red tie, though. It's just I love that he is
- 37:59committed to his bit. He's.
- 38:02Committed to his bit. I mean, you know, I like, and
- 38:06this is another challenge of the shows.
- 38:08There's a lot of black, like a lot of characters in black that
- 38:12were all I mean by nature of the game, slightly goth, leaning in
- 38:17different. Way.
- 38:19Dark, it's. Yeah.
- 38:21And then on top of them, they had to be dirty and worn in.
- 38:23So that darkens it sometimes. Sometimes that helps lighten it,
- 38:26you know? But so first of all, Anthony
- 38:34Kerrigan is like, he is so, so fun.
- 38:39And his performance, I mean, really, again, there's like a
- 38:44theatricality there that felt like, OK, this suit for I'm
- 38:49feeling like definitely the slim silhouette from the game.
- 38:53He you know, I think one of the things that we took lessons that
- 38:56we took from season 1 into season 2 via sweet tooth is that
- 39:02it's OK to lean all the way in and then keep it there and just
- 39:07let the, the lunacy Dr. Drive through, you know, not but not
- 39:13to you know, pardon the pun, but like I, you know, so so when you
- 39:19have a clown in polka dot red, like red polka dot pants and
- 39:24like it's don't you know, we can put Calypso in slim black suits
- 39:30with red ties and get the texture in there, get the Sheen,
- 39:34you know, get a nice silhouette for him in the performance in
- 39:38the, you know, final episodes, we change.
- 39:40I took a lot of notes from a more recent collection of Sarah
- 39:48Burton did with Alexander McQueen where she brought the
- 39:51collar up and frames his face a little bit.
- 39:53And our fabulous cutters, Drapers nailed it and brought a
- 39:59little silver in there and you know.
- 40:03And gave him just a real kind of nice presence without giving him
- 40:07a Cape or without giving me. And actually one of my favorite
- 40:12costumes for Calypso is at the tail end.
- 40:14I think it's in the finale. It's a it's a in the flashback
- 40:18scene, the flashback to the 90, like pre apocalypse.
- 40:26You see Calypso in like the working world.
- 40:32And I won't say anymore for people who haven't watched the
- 40:34finale yet, but his version of what he wore in real life,
- 40:40walking the streets of, you know, LA actually is was so
- 40:46pitch perfect out. And yeah.
- 40:48And he just wears clothes and loves clothes so much.
- 40:51So everybody was just, I think everybody came to the project,
- 40:56like flew in from LA to Toronto just excited to be in this crazy
- 41:01sandbox. Yeah, give it to me.
- 41:03Like, give me easy choices. Give me the the fun.
- 41:06And then like, let's dial it back here and blow it up here.
- 41:10And. And I'm game.
- 41:11And that that was really great. Yeah, it's, I mean, it's that's
- 41:14one of the reasons why I love just shows so much.
- 41:16It's so refreshing to just see like creative people come
- 41:18together and be like, let's just have fun with this.
- 41:20I'm like, people are going to like it or they won't, but most
- 41:23likely they will. Like it's.
- 41:25It's just good fun. Let's blow some shit up.
- 41:27Literally. Yeah.
- 41:30Which Speaking of, I wanted to ask you before I let you go.
- 41:34You know, we've kind of talked about this before, but I can't
- 41:36stand an apocalypse show where everyone feels like they're
- 41:39wearing brand new clothes. And with Twisted Metal, you
- 41:43could really tell that's just everything's very aged in.
- 41:46Everyone's wearing these pieces through the end of their life.
- 41:50There's also lots of blood and and all sorts of things going
- 41:53on, so tell me about the breakdown process on Twisted
- 41:56Metal and how crucial that was to you and your crew.
- 42:00It was like the most important step, you know, nothing left to
- 42:06the shop without going through the breakdown room.
- 42:08And our lead breakdown artist, Emma Doyle, and then we had him,
- 42:15you know, tons of folks in with her and we had incredible
- 42:19textile painters. And again, you know, should be
- 42:23moving things all over the Greater Toronto Area to get it
- 42:26done. And yeah, they worked so hard
- 42:34and I hope I, I just, I, I know, and I also simultaneously hope
- 42:40that they feel the fruits of their labor on screen, because
- 42:43it was, that is, I can't think about that part of the
- 42:47department without thinking about the tremendous amount of
- 42:49work of handwork of like real physical labor coupled with like
- 42:58artistry, you know, and it's I learned a lot from season 1
- 43:04about textile choices and, you know, all, you know, things I
- 43:09thought I knew, but then I really knew, you know, to move
- 43:13away as much as possible from synthetic and get more into
- 43:17natural things and, you know, color tones that would support
- 43:23being able to see dirt and grime and everything.
- 43:26And we also have incredible costume craft maker who helped
- 43:30us tremendously. Milena, she's an icon.
- 43:33I can't believe she agreed to do the show.
- 43:37And the, the sort of like, you know, it, the hive, the beehive
- 43:42of like the different rooms and everybody just, you know,
- 43:45believing in the work and working so hard.
- 43:47I mean, it was, yeah, it was a, it was stressful for sure, too.
- 43:52You know, just knowing that everything had to pass through
- 43:55that breakdown room. Not one thing didn't.
- 43:58And yeah, just a huge, huge amount of Labor.
- 44:03And I'm indebted to them, truly. Yeah, well, everyone on this
- 44:07show absolutely killed it. So, I mean, I wish I could
- 44:09interview every single person on this crew.
- 44:13That brings us to the end of talking about Season 2.
- 44:16So Liz, I mean, you've now brought two seasons of Twisted
- 44:19Metal to life, each packed with a ton of imaginative characters,
- 44:24all with their own personalities and costumes.
- 44:26So when you look back, what stands out to you about this
- 44:29experience and just how are you feeling looking back on these
- 44:31two seasons of this really incredible and successful show?
- 44:36I feel very proud of the work of really kind of everybody in my
- 44:43department going out on a creative limb and all trusting
- 44:46each other to make some kind of out-of-the-box choices and, and
- 44:51trusting the showrunners and the actors and the the whole group
- 44:54that we were going to that we were all on the same wavelength.
- 44:59And I feel very proud that the fan base that not only like the
- 45:06new fan base, but also the fan base that has been with the game
- 45:11for all these years and been with the series of games for all
- 45:14these years, feel like seen and heard.
- 45:18Because I, you know, I think you and I have talked about this
- 45:20before. Playing video games can be a
- 45:22very personal experience and very formative in people's
- 45:26childhoods, very, you know, personal in their adulthoods.
- 45:30Of course, you know, it's just kind of a it can be a social
- 45:34scene, but it can also be just like a de stress moment and you
- 45:39enter into those worlds. You're, you know, yourself by
- 45:42yourself. And so to have someone come
- 45:44along and be like these characters are new and loved.
- 45:47I'm not going to bring them to life.
- 45:48And I hope I hope you dig it. Really, you know, I dig it.
- 45:53I hope you dig it. And it's, you know, we can
- 45:57agree, disagree on certain choices, but I in, you know, one
- 46:01thing I can stand 10 toes on is that I like, I know we respected
- 46:06the material and took it seriously and paid attention to
- 46:12every choice and always hope to make sure that we were doing the
- 46:16material justice. So even with a clown, you know,
- 46:23with the fighting a guy with an umbilical cord, the side of the
- 46:27road, you know, took that. Seriously.
- 46:32You know, and that's just something I, I, I'm going to,
- 46:35you know, use and bring to my work going forward.
- 46:37And I, you know, I love, I love when I see that on screen, you
- 46:41know, from other designers as well.
- 46:42So, yeah, proud of it, hopeful for another season.
- 46:48And I'm, I'm glad, you know, people enjoy watching it.
- 46:52Yeah, well, as your friend, I feel just proud of you.
- 46:54Also in your entire career. It's it's it's really so good.
- 46:58I'm so glad I got to see you. Costume is anger.
- 47:01Elizabeth Festola, thank you so much for being here.
- 47:03Please don't let this be another two years before I get to talk
- 47:06to you about the Twisted Metal. Thank you so much for being
- 47:12here, Liz. Spencer.
- 47:15The Costume House with Spencer Williams is a production of The
- 47:18Art of Costume. This episode was hosted,
- 47:20produced and edited by Spencer Williams.
- 47:22To discover more conversations with the designer shaping film,
- 47:25television and theater, visit theartofcostume.com or follow us
- 47:30on social media at The Art of Costume.
- 47:32And don't forget to connect with me on Instagram at Host Spencer.
- 47:35If you enjoy this conversation, be sure to follow and subscribe
- 47:38wherever you listen to podcasts or watch on YouTube, and stay
- 47:42tuned for more episodes celebrating the designers
- 47:44shaping today's most captivating films, television series, and
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