skinny.

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062: Component Psychology

Brendan discusses some of our thinking about which components to include in a game and how the components, box size, and ideas about how the production of a game shapes how we understand it.

Games discussed during the podcast:

The Grimm Forest

Cromlech

In The Loop (no BGG page yet)

Elder Sign

Century: Spice Road

What games have you played that have a disconnect between what they look like and how they play? What was it that shaped that disconnect for you? Let us know in our BoardGame Geek guild, #3269.

The skinny

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