Latest / How To Protect The Ocean / How D and D Can Help with Environmental Education Through Immersive Learning
Transcript
- 1:00:00How do we learn about science?
- 1:00:02How do we learn about our natural world,
- 1:00:03our planet, our environment?
- 1:00:06Environmental literacy is at,
- 1:00:07I feel like it's at an all time low.
- 1:00:09It is something that you
- 1:00:10see on political posts,
- 1:00:11you see on Facebook,
- 1:00:12you see on Instagram,
- 1:00:13anytime you put up
- 1:00:14anything that has to do
- 1:00:16with the environment, you
- 1:00:17see a lot of ignorant comments
- 1:00:18and comments that people just don't know
- 1:00:21about the
- 1:00:21environment, they don't know how
- 1:00:22the natural environment works.
- 1:00:24And education is really important.
- 1:00:26We're gonna talk about
- 1:00:27that on today's episode
- 1:00:28of tools that we can use.
- 1:00:30In this case, Dungeons and Dragons games,
- 1:00:32where people can learn,
- 1:00:33it's almost like that immersive
- 1:00:35experiential learning
- 1:00:36of the natural world.
- 1:00:38Dr. Andrew Thaler joins us again today,
- 1:00:39one of my favorite guests, because he
- 1:00:41comes back all the time
- 1:00:42with all these great
- 1:00:43stories and these great projects,
- 1:00:44is here today to talk about his foray
- 1:00:47into the educational aspect
- 1:00:49of Dungeons and Dragons for
- 1:00:50teachers and for students,
- 1:00:52you know, around the
- 1:00:53US, around the world,
- 1:00:54and that people can use all the time.
- 1:01:14He's an experienced
- 1:01:16Dungeons and Dragons master.
- 1:01:17I believe this is what it's called.
- 1:01:19I'm not familiar with the game.
- 1:01:25On today's episode, we have a special,
- 1:01:27special episode for you today.
- 1:01:29We are going to be talking
- 1:01:30about Dungeons and Dragons.
- 1:01:31You're probably like, Andrew, why are we
- 1:01:32talking about Dungeons and
- 1:01:33Dragons on an ocean podcast?
- 1:01:34Well, we got to talk about it because
- 1:01:36we've got to learn ways
- 1:01:37and tools to get not only
- 1:01:39children but different generations in on
- 1:01:42learning about the environment, beefing
- 1:01:44up our environmental
- 1:01:45literacy around the world.
- 1:01:47And Dungeons and Dragons is a game that
- 1:01:49is played by hundreds of
- 1:01:50millions of people around
- 1:01:51the world to be able to tell stories as a
- 1:01:55community and to
- 1:01:56understand what adventures
- 1:01:58are like in storytelling by adaptation,
- 1:02:00by changing it up and by improvisation.
- 1:02:03Right?
- 1:02:03And it's a very fun way of doing it.
- 1:02:06I've tried to play it once.
- 1:02:07We talk a little bit about what happened
- 1:02:09when I tried to play it.
- 1:02:10It was definitely out of my comfort zone,
- 1:02:12did in front of a crowd, but it's, I have
- 1:02:14a such a respect for the game and such
- 1:02:16respect for the people who
- 1:02:17come up with these stories
- 1:02:18and are able to put this all together for
- 1:02:21people, especially Andrew, who's worked
- 1:02:23on this for over a year to be able to
- 1:02:26provide educational tools around the
- 1:02:28games and how students and teachers can
- 1:02:30play these games and really understand in
- 1:02:33the environment without
- 1:02:34learning about the environment.
- 1:02:35It's a great way and a
- 1:02:36great tool to discuss it.
- 1:02:38And I can't wait for
- 1:02:40Andrew to tell you all about it.
- 1:02:41So here's the interview with Dr.
- 1:02:42Andrew Taylor talking about Dungeons and
- 1:02:43Dragons for forest ecology.
- 1:02:45Enjoy.
- 1:02:46And I'll talk to you after.
- 1:02:47Hey, Andrew.
- 1:02:48Welcome back to another great episode of
- 1:02:50the How to Protect the Ocean podcast.
- 1:02:52Are you ready to talk
- 1:02:52about Dungeons and Dragons?
- 1:02:54Absolutely, I am.
- 1:02:57Right.
- 1:02:58Now, this is going to be a different
- 1:03:00episode than what we normally do, but
- 1:03:01it's definitely pertinent to I feel like
- 1:03:03what's going on in society today.
- 1:03:05We are talking about environmental
- 1:03:08education in general.
- 1:03:10We're going to be going away a little bit
- 1:03:11from the ocean because the subject matter
- 1:03:13of the Dungeons and
- 1:03:14Dragons is about forests.
- 1:03:16Right.
- 1:03:16And so we're going to be
- 1:03:17talking all about that.
- 1:03:18But the importance of this as a tool to
- 1:03:21get people interested in learning about
- 1:03:24the environment and learning about just
- 1:03:27how nature works and being able to
- 1:03:29conjure up some stories in a very fast
- 1:03:32paced environment and be able to say,
- 1:03:34hey, this is a lot of fun.
- 1:03:36But I'm also learning and
- 1:03:37I get into it to nature.
- 1:03:38So I can't wait to do that.
- 1:03:40Andrew, you've been on the podcast a
- 1:03:41number of times, but I get a new
- 1:03:42listeners and listen, new listeners.
- 1:03:44So why don't you just remind the people
- 1:03:45of who you are and what you do?
- 1:03:47Sure thing.
- 1:03:47So I am Dr. Andrew Thaler.
- 1:03:49I am a deep sea ecologist, a conservation
- 1:03:51technologist and an ocean educator.
- 1:03:55I do a lot of work on deep sea mining.
- 1:03:56I do a lot of work on developing
- 1:03:58oceanographic instruments.
- 1:04:00I do a bunch of policy work.
- 1:04:01I yell at mining companies.
- 1:04:03I do all those fun things.
- 1:04:04But today I want to
- 1:04:05take you on an adventure.
- 1:04:08And that adventure goes all
- 1:04:09the way back to New Year's 2023.
- 1:04:14And what was amazing about New Year's
- 1:04:162023 is that the actual holiday fell in
- 1:04:21such a way that we had
- 1:04:22like a five day weekend.
- 1:04:25And so I being the insane person that I
- 1:04:29am decided to call up a bunch of my
- 1:04:32friends and say, hey, we had
- 1:04:34this long five day weekend.
- 1:04:36It's cold. It's it's
- 1:04:38snowy. It's dark out.
- 1:04:41I live in a log cabin with a giant
- 1:04:43vaulted ceiling that looks
- 1:04:44like a Viking long house.
- 1:04:46Why don't we all get together and just
- 1:04:48spend five days
- 1:04:48playing Dungeons and Dragons?
- 1:04:51That sounds kind of cool.
- 1:04:53It was a lot of fun. And so I designed a
- 1:04:56campaign just for just for
- 1:04:57that that New Year's holiday.
- 1:05:00And because I can't escape being an
- 1:05:02educator, the campaign I designed was
- 1:05:06built around the idea of for succession.
- 1:05:10So as my players explored this
- 1:05:12wilderness, they were noticing changes in
- 1:05:15the forest and the changes in the forest
- 1:05:17were dictating where the plot progressed
- 1:05:19and where the adventure went.
- 1:05:21And so as they were and obviously all my
- 1:05:22friends are our
- 1:05:23scientists of various stripes.
- 1:05:25So as they're making observations about
- 1:05:26the forest, these adventures growing
- 1:05:28around them about what caused these
- 1:05:31changes and why and how and
- 1:05:33what they can do about it.
- 1:05:34And what are all the different aspects
- 1:05:36that are shaping this landscape?
- 1:05:39So there is a there's an endangered
- 1:05:42species that is missing from the forest.
- 1:05:45There is a dam that was built that is
- 1:05:48causing a swamp to retreat.
- 1:05:51There are all of these environmental
- 1:05:53factors that are kind of
- 1:05:54reshaping the landscape.
- 1:05:56And at the end of the adventure, I'll try
- 1:05:57not to give too much away right off the
- 1:05:59bat in case anyone
- 1:06:00wants to actually play it.
- 1:06:01But at the end of the adventure, you
- 1:06:02know, we sat down and they said, hey, you
- 1:06:04know, this would actually make a really
- 1:06:05good classroom exercise.
- 1:06:07This could be, you know, with a little
- 1:06:09bit of work like teachers could use this
- 1:06:12to teach things about succession and
- 1:06:15forest ecology and especially a fire
- 1:06:18dominated ecosystems.
- 1:06:20So over the next year, this has kind of
- 1:06:23been a passion project of mine to take
- 1:06:25the adventure is called The
- 1:06:26Last Hunt for the Jabberwalk.
- 1:06:28OK, it is it is set in the Feywild, which
- 1:06:31is kind of this like whimsical fairy
- 1:06:34world within Dungeons and Dragons that is
- 1:06:36centered on puns and kind of joyfully
- 1:06:40whimsical tricksy kinds of things.
- 1:06:42OK, not super serious, you know, not like
- 1:06:45big high fantasy, more
- 1:06:46like ridiculous whimsy.
- 1:06:48So there's there's a colony of rabbits
- 1:06:51and they're all talking in rabbit puns
- 1:06:53and there's there's a city of frogs who
- 1:06:56are worshiping a giant frog that turns
- 1:06:59out not to actually be a deity, but just
- 1:07:02a really big frog that keeps eating them.
- 1:07:05So things like that. Yeah. But what I did
- 1:07:08is I took this adventure.
- 1:07:11I kind of distilled it down to the core
- 1:07:13lessons we wanted to teach.
- 1:07:15We wanted to teach about how fire
- 1:07:19dominated forest ecosystems work.
- 1:07:21We want to teach about the consequences
- 1:07:23of building dams and what that means for
- 1:07:25environment and then the consequences of
- 1:07:28tearing a dam down and what that would
- 1:07:29mean for an environment and for
- 1:07:31communities that live around those dams.
- 1:07:34We want to talk about invasive species.
- 1:07:36And we want to talk about like building
- 1:07:39resilient communities in the face of
- 1:07:41changing ecosystems, changing
- 1:07:43environments, changing climates.
- 1:07:46And so, you know, after this first dry
- 1:07:48run, I kind of spent a year rebuilding
- 1:07:50the adventure from the ground ground up
- 1:07:52around these kinds of educational themes
- 1:07:54and in the process also developing lesson
- 1:07:56plans to go along with them.
- 1:07:59So the idea behind and things like. Yeah.
- 1:08:02And so the idea behind the last time for
- 1:08:04the Jabberwock is that a teacher could
- 1:08:05pick this up and it's like a 12 hour to
- 1:08:0720 hour campaign, depending
- 1:08:08on how they want to run it.
- 1:08:10And they can build it around an
- 1:08:11environmental education course and they
- 1:08:13can run their students through the
- 1:08:15adventure and they can have their
- 1:08:19students discover the ecological
- 1:08:21processes that are shaping this forest in
- 1:08:24a way that you can't do if
- 1:08:25you're just doing a lecture.
- 1:08:27So there's there's a mystery and there's
- 1:08:29there's puzzles to be solved and there's
- 1:08:31like access to histories that they have
- 1:08:33to uncover and figure out why things have
- 1:08:35changed and how they've changed.
- 1:08:37And they all relate back
- 1:08:39to real world examples.
- 1:08:42And then it also ends in like kind of an
- 1:08:44ecological debate about what are we going
- 1:08:46to do to fix things?
- 1:08:48It's a fire dominated ecosystem and the
- 1:08:52fire is driven by a keystone species
- 1:08:55that's no longer there.
- 1:08:57And as they bring it's called last hunt
- 1:08:59for the Jabberwock. So you can kind of
- 1:09:00figure that one out if they bring the
- 1:09:02keystone species back, the
- 1:09:03forest begins to recover.
- 1:09:04But then there's a new predator and you
- 1:09:06know, the communities that are living in
- 1:09:08the forest now have to
- 1:09:09deal with the predator.
- 1:09:10There's a dam and they can debate whether
- 1:09:12or not they need to tear
- 1:09:13the dam down or let it stay.
- 1:09:15And that has implications for the animals
- 1:09:17that live upstream and the animals that
- 1:09:19live downstream and the
- 1:09:20communities built around it.
- 1:09:21And so you really get an opportunity to
- 1:09:23talk about these kind of big
- 1:09:26environmental questions that really
- 1:09:27dictate how we think about making
- 1:09:30resilient communities in the face of
- 1:09:32environmental change.
- 1:09:33And because it's couched in D&D because
- 1:09:36it's couched in this kind of whimsical
- 1:09:38forest world that's not directly related
- 1:09:41to the real world, you can have those
- 1:09:42conversations without kind of bringing up
- 1:09:45a lot of the political
- 1:09:47baggage that comes along with that.
- 1:09:49Without bringing up a lot of like the
- 1:09:51real world emotions so you can have those
- 1:09:53talks and you can you can look at the
- 1:09:56world without having to think about the
- 1:09:58real world at the same time.
- 1:10:00And then you can see the outcome. You can
- 1:10:01see the consequences. So in the game,
- 1:10:03they'll do those things. They'll make
- 1:10:04those decisions and then they'll see how
- 1:10:06those decisions reshape things and
- 1:10:08they'll get to actually
- 1:10:09experience what those changes mean.
- 1:10:12Right.
- 1:10:13So it took me about a year to spin this
- 1:10:17up into something that I felt was a
- 1:10:19functional thing for educators to use. We
- 1:10:21did a lot of test runs with with local
- 1:10:22teachers with some
- 1:10:24local D&D groups as well.
- 1:10:26And at the end of December of this of
- 1:10:28last year, we published it on it's called
- 1:10:32Dungeons Masters Guild. It's kind of like
- 1:10:33a clearinghouse for D&D adventures.
- 1:10:36It's licensed with Wizards of the Coast.
- 1:10:38So it's all like official D&D stuff,
- 1:10:40which is really, really fun.
- 1:10:42And we've made it available for teachers
- 1:10:45to download and try on
- 1:10:47their own and test things out.
- 1:10:50This is phenomenal. I love this. I love
- 1:10:51this. And I know, you know, D&D has
- 1:10:54become very popular with a lot of a lot
- 1:10:56of different groups now.
- 1:10:59I wanted you to talk about D&D a little
- 1:11:01bit because and just sort of what it is
- 1:11:05for the people who don't know because
- 1:11:06like when I was a kid in the
- 1:11:0880s, I grew up like Catholic.
- 1:11:11We weren't allowed to play D&D. It was
- 1:11:13about demons and dragons. And that was
- 1:11:15that was a faux pas in my household. Like
- 1:11:19we were not allowed.
- 1:11:20It was like that was like a Ouija board.
- 1:11:22You weren't allowed to mess with the
- 1:11:23Ouija board. Of course we did. But that
- 1:11:25you know, when I was
- 1:11:25a teenager and stuff.
- 1:11:27But that's how I think they're my friend.
- 1:11:29I know. But that's you know, sort of
- 1:11:32that's what what like a lot of I feel
- 1:11:34like a lot of people went through when
- 1:11:36when they were kids and like parents just
- 1:11:38didn't understand what this D&D is.
- 1:11:40You know, and as I grew up and started to
- 1:11:43hear more about it more and more and more
- 1:11:44people playing it, there was a little bit
- 1:11:46of a dry one that I got to take part that
- 1:11:48launched a podcast for for oceans called
- 1:11:51do goings and see dragons.
- 1:11:53And a great a great a great podcast has
- 1:11:56been running. What I think he said, like
- 1:11:58between 600 and 700 episodes. It's a lot
- 1:12:00of it has been running since 2018.
- 1:12:02Yeah, so yeah, once a week. And I think
- 1:12:05it's phenomenal. And we know, you know,
- 1:12:09people use it as an educational tool. But
- 1:12:12can you just talk about what, like, just
- 1:12:13for the audience who aren't familiar with
- 1:12:15it, what D&D is and how it's really grown
- 1:12:18over the last like few decades.
- 1:12:20So at its core, D&D is really two things.
- 1:12:23One is it's a set of rules. And it's a
- 1:12:25set of rules that allows you to get a
- 1:12:28group together and participate in
- 1:12:30collaborative storytelling, in which you
- 1:12:33can introduce random elements into that
- 1:12:35story by rolling dice.
- 1:12:37So functionally, what you're doing is
- 1:12:39you're sitting around the table with your
- 1:12:40friends, and you're telling a folktale.
- 1:12:43And instead of just deciding where you
- 1:12:45want the plot to go, you add dice rolls
- 1:12:48into it that dictate how things progress,
- 1:12:51that change the outcome of events that
- 1:12:54create random elements into the story.
- 1:12:56And then you have to adapt and respond to
- 1:12:58that story. So you are role playing a
- 1:13:01folktale of your own creation, in which
- 1:13:03you are not in complete
- 1:13:04control of the outcome.
- 1:13:05I think that's that's really interesting
- 1:13:07with the with the dice roll, because it's
- 1:13:09almost like risk in the game, the board
- 1:13:11game risk, where it's like, you think you
- 1:13:13know what you're going to do, you're
- 1:13:14going to take over a country, and then
- 1:13:15all of a sudden, the
- 1:13:16dice tell you different.
- 1:13:17And I think that's the same way with with
- 1:13:19Dungeons and Dragons, right? Like, you
- 1:13:20think you're going to win a battle or or
- 1:13:22pick something and venture the dice a
- 1:13:25differently and you have
- 1:13:25to you have to switch up.
- 1:13:26Yeah, and so dnd actually evolved from
- 1:13:28those tabletop war games. So, oh, really
- 1:13:31risk and dnd share a lot of the same
- 1:13:34bloodline that they've diverged quite a
- 1:13:36bit. And, you know, combat, it doesn't
- 1:13:39have to be central to dnd and we've
- 1:13:41actually designed the last hunt for the
- 1:13:42Jabberwock adventure, so that you can
- 1:13:45complete the entire adventure without
- 1:13:47getting into any fights
- 1:13:48without using violence.
- 1:13:49That's cool. You can you can use cunning
- 1:13:51and you can be clever and you can solve
- 1:13:53riddles instead. So that like it's not
- 1:13:56doesn't have to be necessarily combat
- 1:13:58focused because there is there is a
- 1:14:00violent element to dnd.
- 1:14:01And, you know, I love that a lot of
- 1:14:03people love that it's a great part of the
- 1:14:05gameplay. But if you're an educator,
- 1:14:06maybe that's not the direction you want
- 1:14:08to go if you're doing it with students.
- 1:14:09For sure. That makes sense.
- 1:14:11So that's that's the one half of dnd. The
- 1:14:13one half of it is a set of rules. The
- 1:14:14other half of dnd is the lore because dnd
- 1:14:17is a thing that has existed for 50 years
- 1:14:20and it has its own internal worlds and
- 1:14:22its own internal stories and its own
- 1:14:24internal IP, its own internal
- 1:14:27intellectual property.
- 1:14:28So things like beholders is big floating
- 1:14:30multi eyed monsters that are terrifying
- 1:14:33to dnd players and and Al bears, which is
- 1:14:36a monster that's half an owl and half a
- 1:14:38bear, which is my daughter's favorite
- 1:14:41monster of all time.
- 1:14:42And you know, characters like Vecna,
- 1:14:45which are in stranger things now and it
- 1:14:48kind of have transcended like just the
- 1:14:50dnd world to be something that people are
- 1:14:52more conscious and aware of. So there's
- 1:14:54lore that goes around along with that.
- 1:14:56And so that has, you know, the beauty of
- 1:14:58working in a fictional world that's
- 1:15:01already been created is that you don't
- 1:15:02have to do all the world building for it
- 1:15:04on your own. Like there's already this
- 1:15:06creative pool that you can draw from in
- 1:15:09order to tell new stories without having
- 1:15:11to retell the entire
- 1:15:13origin story of a world.
- 1:15:15And that's why like you have for for your
- 1:15:17story, you have like a structure already
- 1:15:19built and you can go on to this site. And
- 1:15:23is it just like a downloadable thing? Is
- 1:15:24that what it is? Is it like now with with
- 1:15:26websites and stuff? You just download
- 1:15:28like a PDF and then you can print it off
- 1:15:30or use a computer or
- 1:15:31whatever you like to do.
- 1:15:32Yeah. So if you go to Dungeon Master
- 1:15:33Guild and look for last time of the
- 1:15:35Jabber walk, you can you pay for the PDF
- 1:15:37and you download the PDF. There is a
- 1:15:39there is a sales threshold or once you
- 1:15:41hit that threshold, they will allow you
- 1:15:43to start making hard
- 1:15:44copies, which is really nice.
- 1:15:47We hit the first bestseller threshold
- 1:15:49earlier this month. So we are now a
- 1:15:51copper bestseller. It's all by metal
- 1:15:55badges. So, so, so it's pretty exciting.
- 1:15:58People are people are really getting into
- 1:16:00the adventure and taking a look at it.
- 1:16:01And I've already been in touch with
- 1:16:03several teachers who have started
- 1:16:05campaigns in their classrooms and their
- 1:16:06kids are really starting to enjoy them.
- 1:16:09One of the things we also did is we keyed
- 1:16:11all the lesson plans to the actual like
- 1:16:13next generation science standards and
- 1:16:15common core standards so that if you are
- 1:16:18a teacher, you can look those up in the
- 1:16:19background and see how you can plug those
- 1:16:21into your existing lesson plans as well.
- 1:16:23And that's that's where it really counts
- 1:16:25when you're talking about, you know,
- 1:16:27putting them into schools is making sure
- 1:16:29that you're following the right
- 1:16:30guidelines, following the make sure that
- 1:16:32they're hitting what they need to hit for
- 1:16:34their core success with the first thing I
- 1:16:36assume a teacher would ask is like, does
- 1:16:38this fit within our curriculum?
- 1:16:39Yes, and we've put a I say we it's I put
- 1:16:43a lot of effort into making it as easy as
- 1:16:47possible for a teacher who hasn't really
- 1:16:49done a lot of D&D before to pick it up
- 1:16:50and run it. So there's a bunch of
- 1:16:52guidance in the back on how to run it as
- 1:16:54a teacher, how to integrate the lesson
- 1:16:57plans into the adventure where to slot
- 1:16:59different things if they want to.
- 1:17:00I will say if you're not, you know, if
- 1:17:03you're not a student or a teacher, you
- 1:17:04can still play the adventure. It's a
- 1:17:05really fun adventure. You don't have to
- 1:17:08use the lesson plans if you don't want
- 1:17:10to. You can just run the campaign on its
- 1:17:12own as a free freestanding thing.
- 1:17:14But, you know, I really think the lesson
- 1:17:16plans and the lesson plans are all about
- 1:17:17we have one big lesson plan that dives
- 1:17:20deep into into fire dominated forest
- 1:17:22ecology that looks at things like the
- 1:17:25Mount Diablo fire in California, which I
- 1:17:28really love as an example for fire
- 1:17:29dominated ecosystems because it's one of
- 1:17:31the big California wildfires that didn't
- 1:17:35didn't result in any
- 1:17:35property damage or loss of life.
- 1:17:37It was a pure natural area wildfire. And
- 1:17:40so like you get to study the actual
- 1:17:42succession without, you know, all of the
- 1:17:45human tragedy that comes with that as
- 1:17:46well. Yeah, definitely. There's lessons
- 1:17:49on on building and removing dams. And
- 1:17:51then, of course, because it's last hunt
- 1:17:53for the Jabber walk and obviously has
- 1:17:55something to lose Carol. There's a bit on
- 1:17:56the Lewis Carroll poem as well. So you
- 1:17:59can you can share the adventure with an
- 1:18:01English teacher, too. It doesn't have to
- 1:18:02just be environmental science.
- 1:18:04And then one of the one of the things
- 1:18:07I've done is we snuck smaller lessons in
- 1:18:09there as well. Okay, so depending on how
- 1:18:13deep you want to go, there's a whole
- 1:18:14bunch of side quests that the students
- 1:18:16can run depending on time limitations or
- 1:18:19how excited about different things.
- 1:18:21And so there's a little lesson on
- 1:18:22invasive species. There's one on
- 1:18:26displacing
- 1:18:27communities when dams are built.
- 1:18:30There's an adventure in soap making where
- 1:18:32the students are going to spend a little
- 1:18:35bit of the adventure trying to brew a
- 1:18:37potion and slowly as they do it, they're
- 1:18:40going to learn that they're actually
- 1:18:41learning just the real way to make soap
- 1:18:43out of lie and tallow.
- 1:18:45Okay, I like that. I feel like those
- 1:18:48those like like the side story. Yes,
- 1:18:50would be a great like assignment after
- 1:18:52you do the real one and be like, hey, you
- 1:18:55know, you take some students you take you
- 1:18:56do this side story
- 1:18:57you do this side story.
- 1:19:00And then you're like, you're like, you're
- 1:19:01like, you pick a group and do it.
- 1:19:02Exactly. I can get used to that. I love
- 1:19:04that idea of this. Now, as you start to
- 1:19:08when you start to post this and you start
- 1:19:10to see teachers grab on to it, you know,
- 1:19:14dragons still can be controversial and
- 1:19:16certain circles that don't understand the
- 1:19:19game and what it's really about. Right.
- 1:19:20You just see the monsters and demons and
- 1:19:22things like that. I mean, less so now
- 1:19:23than it was when we were children,
- 1:19:25certainly, you know, we I run I run a
- 1:19:29campaign with our local public library.
- 1:19:32So we've had for two years now have been
- 1:19:33running the library D&D group.
- 1:19:35And that's a family group. So we have
- 1:19:37kids and their parents come in.
- 1:19:39Originally, the idea was it would be
- 1:19:41parents and kids playing together the
- 1:19:43whole time. But you're a parent. I'm a
- 1:19:45parent. You know exactly
- 1:19:45what's about to happen.
- 1:19:47Parents hear that and they're like, I can
- 1:19:48drop my kid off for three hours and go
- 1:19:51get dinner on my own. So we have we have
- 1:19:55a I'll be I'll be at the bar. I'll be at
- 1:19:57the pub. You guys you guys enjoy. So we
- 1:19:59have a few parents that show up for the
- 1:20:01game for the most part. It's kids and you
- 1:20:03know, the age range is seven to 15, which
- 1:20:06is perfect. And some older. We've had a
- 1:20:08couple college kids come in during the
- 1:20:09summer and just want to play. And so it's
- 1:20:11great to have like multi generational
- 1:20:14groups playing. Yes.
- 1:20:15Because then you really get an
- 1:20:17opportunity because how often do seven
- 1:20:18year olds get to like play a game with
- 1:20:20college kids in a way that they're
- 1:20:22they're both just part of it in at the
- 1:20:24same level. Yeah. Or in the case of our
- 1:20:26seven year old children. Yeah, exactly.
- 1:20:28They're working together.
- 1:20:29They're working together to survive this
- 1:20:33this adventure to learn about this
- 1:20:35adventure. And I honestly I think every
- 1:20:37serious campaign needs at least one seven
- 1:20:38year old to just just throw a wrench at
- 1:20:43everything. Throw a wrench at everything.
- 1:20:44Come up with just the funnest stuff. The
- 1:20:46weirdest things. Yeah. We had you know,
- 1:20:49one of my favorite moments of any D and D
- 1:20:51adventures. We had a seven year old. He
- 1:20:53was playing a wizard and he was just
- 1:20:56really into like
- 1:20:57finding any potion you could.
- 1:20:58And pouring it all over his weapons to
- 1:21:01make a new weapon. And so he eventually
- 1:21:04he eventually turns his wizard staff into
- 1:21:06a giant rod of tungsten. And of course,
- 1:21:09at that point, he's going to be like,
- 1:21:10well, what's tungsten? And I happen to I
- 1:21:14keep a tungsten cube in my car in case I
- 1:21:16ever see a cyber truck.
- 1:21:19And I want to be like, hey, can I throw a
- 1:21:22rocket to see if it did? With consent.
- 1:21:27I'm not encouraging you to throw things
- 1:21:28at cyber trucks, but like, you know, if
- 1:21:31you ever get a get someone bragging about
- 1:21:33how tough it is, you pull out your
- 1:21:34tungsten cube and be like, hey, can I lob
- 1:21:35this at it? Yeah, let's see how it looks.
- 1:21:38Yeah, tough it is. So I haven't had my
- 1:21:39lucky tungsten cube with me. I'm like,
- 1:21:41all right, well, here's here's this. And
- 1:21:42we talk about like, metals intensity and
- 1:21:45all that stuff, which is really cool.
- 1:21:46Because one of the other kids at the
- 1:21:47table, his dad's a black guy.
- 1:21:49And he's like, I'm a blacksmith. Like a
- 1:21:50real blacksmith, not a fantasy
- 1:21:51blacksmith. And so we got to like, really
- 1:21:53get into like, big ideas about metals and
- 1:21:56what they really are and how they
- 1:21:58function. Which, you know, that's the
- 1:22:00kind of thing that comes out when you
- 1:22:01just you let the kids go wild and you
- 1:22:03have a very mixed table.
- 1:22:06I feel like there's such a good place for
- 1:22:09this in classroom. Yes, because like, you
- 1:22:12know, I've got two teenage daughters,
- 1:22:13they're 15 and 17. And the biggest thing
- 1:22:16that they come home with is, I go to
- 1:22:19school. What do you
- 1:22:21think the response is? Fine.
- 1:22:23No, boring. No, it was boring. Because
- 1:22:27they just, you know, it's a lecture.
- 1:22:30Yeah, it's essentially a lecture. You're
- 1:22:31listening to one person talk about a
- 1:22:33subject you may or may not be interested
- 1:22:36in. Like, I remember biology, like, I was
- 1:22:38not interested in human biology when I
- 1:22:40went to high school, all my
- 1:22:42projects were on animals, right?
- 1:22:44On some kind like dolphin or whale or
- 1:22:46shark or something like that. I had to
- 1:22:48get special permission to do those. But
- 1:22:51you know, like if you do it, like a D and
- 1:22:54D type of exercise, you're including the
- 1:22:59kids in it. Right. They're they have to
- 1:23:01know the story. They have to know the stuff and questions are going to come in.
- 1:23:04and questions are going to come up.
- 1:23:05Well, they're not just knowing the story,
- 1:23:06they're driving the story.
- 1:23:08They're driving the story.
- 1:23:09So functionally it's
- 1:23:10experiential education.
- 1:23:11Like the approach I take
- 1:23:13to building a D&D adventure
- 1:23:14is the same approach I take to designing
- 1:23:17like an educational hiking experience
- 1:23:19or designing like the
- 1:23:21hands-on workshops I do
- 1:23:22with ocean sensor systems
- 1:23:23and going out in the field on boats.
- 1:23:25Like it is at its heart,
- 1:23:27it's all that same
- 1:23:28experiential education policy.
- 1:23:31It's just, you know, with D&D,
- 1:23:33you don't have to organize a field trip.
- 1:23:35Right.
- 1:23:36It's like the cheap way of doing things.
- 1:23:38Yeah, so they can get that experience,
- 1:23:41they get self-confidence,
- 1:23:43they get to drive the lesson
- 1:23:45and they get to do the discovery,
- 1:23:46which is the real point
- 1:23:47of experiential education
- 1:23:48is that like, you know,
- 1:23:50I can tell you how a fire
- 1:23:51dominated ecosystem works,
- 1:23:53but it's way more fun to walk through one
- 1:23:56and see how things change
- 1:23:57as you get away from the fire scars
- 1:23:59and see like figure out,
- 1:24:02like as you explore,
- 1:24:04what caused different
- 1:24:05aspects of the forest to change
- 1:24:08and make that discovery, you know,
- 1:24:10discovery as play is a really great way
- 1:24:12to teach big
- 1:24:13environmental concepts as well.
- 1:24:16Yeah, I love this idea, I really do.
- 1:24:19So when teachers started to pick up,
- 1:24:22like were the teachers that picked it up
- 1:24:24familiar with D&D already?
- 1:24:26Cause you said it's
- 1:24:26like a beginner can do it.
- 1:24:27Like if I was a teacher
- 1:24:28and I just picked it up,
- 1:24:29or even if I just picked it up
- 1:24:30and didn't for a bunch of students,
- 1:24:32I would be able to kind of follow it
- 1:24:33and learn it and be able to do it.
- 1:24:35I may not be as good as
- 1:24:37somebody who's experienced,
- 1:24:38but the teachers who
- 1:24:39picked it up at first,
- 1:24:40they were familiar with D&D,
- 1:24:42they're already familiar with the site
- 1:24:43and how it all plays out
- 1:24:44and they've probably
- 1:24:44run a couple of games
- 1:24:45or been a part of a couple of games.
- 1:24:47Yeah, so one of the
- 1:24:48consequences of doing it
- 1:24:49as a D&D property and like,
- 1:24:52because Dungeons and
- 1:24:53Dragons is so recognizable,
- 1:24:55that is a very
- 1:24:55compelling playground to work in.
- 1:24:59Yeah.
- 1:24:59But one of the consequences of that
- 1:25:01is that you have to publish through
- 1:25:02Dungeon Masters Guild,
- 1:25:04which has a, actually one
- 1:25:06of the best content sharing
- 1:25:07royalty arrangements I've ever seen for,
- 1:25:09in a established IP.
- 1:25:11It's 50%.
- 1:25:12Wow, that's huge.
- 1:25:12Which is, I mean, that's unheard of.
- 1:25:14And you get to use assets
- 1:25:16from Dungeons and Dragons.
- 1:25:19And, you know, a 50%
- 1:25:21royalty is unbelievable
- 1:25:22for something where they give you access
- 1:25:23to the IP like that.
- 1:25:25But because of that, you have to publish
- 1:25:27through that specific venue.
- 1:25:29And like, if you're not already familiar
- 1:25:31with Dungeons and Dragons
- 1:25:32and probably not
- 1:25:32already a Dungeon Master,
- 1:25:33you don't know what
- 1:25:34Dungeon Master's Guild is.
- 1:25:35Like, that's not something that is...
- 1:25:37It'll take a little while.
- 1:25:38It takes a little.
- 1:25:38So absolutely, the first
- 1:25:40teachers in engaging it
- 1:25:42are very familiar with Dungeons and
- 1:25:43Dragons to begin with.
- 1:25:44Yeah.
- 1:25:45And are looking for ways to integrate it.
- 1:25:47And in some cases, they've
- 1:25:47already found ways to integrate
- 1:25:48other kinds of D&D
- 1:25:49lessons into their classrooms.
- 1:25:52So we're starting from there.
- 1:25:55You know, unfortunately, I won't be able
- 1:25:56to make it available anywhere else
- 1:25:58because of that IP sharing arrangement.
- 1:26:00Yeah, of course. Of course.
- 1:26:01But we're hoping that other people pick
- 1:26:02it up and give it a try.
- 1:26:03And people who aren't familiar with D&D
- 1:26:04pick it up and give it a try.
- 1:26:06Well, I feel like now it's going to be
- 1:26:07like once the people who do pick it up
- 1:26:09start using, they've
- 1:26:09already started to use it.
- 1:26:11Now you're starting to get feedback. Yes.
- 1:26:13You know, on the sort of the like
- 1:26:16evaluation of how well it works.
- 1:26:18You know, how do the kids respond to it?
- 1:26:21You know, how do the teachers respond to
- 1:26:22the kids responding to it?
- 1:26:24You know, did they learn
- 1:26:24that the material more?
- 1:26:27Did they enjoy it? Do
- 1:26:28they want to do more?
- 1:26:30Then I think they'll start to talk to
- 1:26:31other teachers in their
- 1:26:32school like, what are you doing?
- 1:26:33What is this? The educational start of
- 1:26:35just like what this is all about.
- 1:26:38And then the idea is that that'll start
- 1:26:39to spread through through word of mouth.
- 1:26:42I assume is that is sort
- 1:26:43of the goal? Is that it?
- 1:26:44Yeah, I ultimately that's
- 1:26:45the goal, word of mouth.
- 1:26:46And of course, Southern Fried Science,
- 1:26:48which is, you know, my venue for
- 1:26:49spreading everything.
- 1:26:50A little site, a little site that
- 1:26:51provides some information.
- 1:26:53A lesser known ocean science website.
- 1:26:55I think we have reclaimed our title as
- 1:26:57the most widely read ocean science blog
- 1:26:59in the English language.
- 1:27:00I'll tell you.
- 1:27:02It's the end.
- 1:27:03You know, I think that's from attrition,
- 1:27:04not from any success on our end.
- 1:27:07Well, I'll tell you, though, but the
- 1:27:09quality of articles
- 1:27:10that come out of there.
- 1:27:11I'm always happy reading those articles.
- 1:27:16I always put them in my newsletter every
- 1:27:18time I pop them in, you know, and it's
- 1:27:20like, I'm like, this is a good one.
- 1:27:23So yeah, so they're always great.
- 1:27:25They're always informative.
- 1:27:26They've driven a lot of podcasts before.
- 1:27:29I'm happy to help.
- 1:27:30Whether you're on it or not.
- 1:27:33Sometimes I'm like,
- 1:27:33oh, this is a good way.
- 1:27:34I got to talk about this.
- 1:27:35But then you also have like guest writers
- 1:27:37and stuff like that.
- 1:27:37That also put like, Angelo's been on it.
- 1:27:39And obviously who's like,
- 1:27:40Angelo is not a guest writer.
- 1:27:42He is. He's an official writer.
- 1:27:43Full on now.
- 1:27:44Full on. Yeah.
- 1:27:45OK. I love it.
- 1:27:46Yeah, I really like what the last article
- 1:27:49that David Shiffman and
- 1:27:50Brett Favaro are doing,
- 1:27:51which is they had a, you know, they had a
- 1:27:53paper that they were having trouble
- 1:27:54getting published in a scientific journal
- 1:27:56or finally like, you know what?
- 1:27:57We're done. We're done
- 1:27:58trying to get this into a journal.
- 1:28:00We're just going to
- 1:28:00publish it as a blog post.
- 1:28:02And I can guarantee you more people have
- 1:28:03read it now than would have ever read it
- 1:28:05in a scientific journal.
- 1:28:06100%. Especially it's
- 1:28:08on science communication.
- 1:28:09Oh, yeah, absolutely.
- 1:28:10And it's a what? A four?
- 1:28:11It's a four part series.
- 1:28:14Yeah. And yeah, I've
- 1:28:15already started to read it.
- 1:28:17And it's, I mean, it's so informative.
- 1:28:19You know, these are two people who have
- 1:28:21had a lot of very different communication
- 1:28:26styles and different topics
- 1:28:28to draw some information from.
- 1:28:30And they have a lot of, they know a lot
- 1:28:31of people that can inform them on
- 1:28:34different aspects, too.
- 1:28:35So I think those are
- 1:28:36going to be really great.
- 1:28:37We'll link to that as well as the
- 1:28:38Dungeons and Dungeons Masters Guild in
- 1:28:41there, too, so people
- 1:28:41can get access to it.
- 1:28:43So, yeah, so obviously Southern Fried
- 1:28:47Science, we'll be able to get some
- 1:28:49information on that.
- 1:28:51Like, are you planning on publishing an
- 1:28:54article, whether it be on Southern Fried
- 1:28:55Science or elsewhere,
- 1:28:57on sort of the, like, are you following
- 1:28:58and keeping in touch with the
- 1:29:00people who have downloaded it
- 1:29:01to kind of get feedback on what's
- 1:29:05working, what's not, that kind of stuff?
- 1:29:07Oh, yeah, absolutely. So we've published
- 1:29:09a couple of articles already,
- 1:29:10kind of the initial sort of launch of the
- 1:29:12project and sort of
- 1:29:13lessons learned from that.
- 1:29:16And I'm keeping, you know, it's a 12 to
- 1:29:1720 hour campaign means it's probably
- 1:29:19going to take a semester of
- 1:29:20finding the time to run it.
- 1:29:22And so we're getting
- 1:29:22feedback as it goes in.
- 1:29:24I'm sure there'll be a second edition
- 1:29:25with lots of changes and corrections to
- 1:29:28help people out and get feedback.
- 1:29:30And, you know, I'm hoping long term that
- 1:29:32we can, you know, do
- 1:29:34this as a regular thing.
- 1:29:35Every so often publish new adventures,
- 1:29:37you know, get some more
- 1:29:38marine science in there next time.
- 1:29:40Maybe adventure to the abyssal plane.
- 1:29:43I love it.
- 1:29:45It's basically like Meg three.
- 1:29:47Do a DC Mining campaign. You never know.
- 1:29:49There you go. Oh, I like that.
- 1:29:51Yeah.
- 1:29:51I like that. No, that's amazing. And even
- 1:29:55like not even just in classrooms, I feel
- 1:29:57like a lot of the eco
- 1:29:59clubs could be doing this too.
- 1:30:00Yeah.
- 1:30:01Probably get through more of the stories
- 1:30:02because they can spend, you know, every
- 1:30:05day of a week to just do like a campaign
- 1:30:07or something like that
- 1:30:08or a couple of weeks.
- 1:30:09Well, I'll tell you, I mean, my daughter,
- 1:30:11every summer she does a camp
- 1:30:13at the local Audubon Society.
- 1:30:15And after lunch, every single day of
- 1:30:17camp, they have a little mini D&D session
- 1:30:19where they talk about.
- 1:30:21It's part of the camp.
- 1:30:22Part of the camp. Talk about the animals
- 1:30:24they've encountered and, you know, talk
- 1:30:26about a little bit of ecology.
- 1:30:28I think last year they were fighting a
- 1:30:30croc that stole crocs because people kept
- 1:30:32losing their shoes in the in the marsh.
- 1:30:37Croc made of crocs. It was a giant croc,
- 1:30:40but it wasn't like a giant the shoe croc.
- 1:30:43Oh, that is so it had to
- 1:30:44eat crocs to be exactly.
- 1:30:47Yeah, that's awesome.
- 1:30:47Yeah, and like integrated into the camp
- 1:30:49and like part of their experience.
- 1:30:51And it's wonderful to see because like,
- 1:30:53you know, that opportunity to like still
- 1:30:56be engaged, but it's like, you know,
- 1:30:57you're not hiking through the woods,
- 1:30:58maybe a little tired after lunch, but
- 1:31:00it's a chance to continue to talk about
- 1:31:02the topic in a
- 1:31:02different way and in a new way.
- 1:31:04And I also feel like it just, it helps
- 1:31:06you develop that creativity.
- 1:31:08Absolutely.
- 1:31:09Right? Like D&D just in general helps you
- 1:31:10develop that creativity. That's the one
- 1:31:12thing I really respect of this is because
- 1:31:13you have to adapt so quickly in a story.
- 1:31:18It really makes you think. It really
- 1:31:19makes you open up your
- 1:31:20mind. It's almost like improv.
- 1:31:22It is improv. Yeah. Oh, my improv skills
- 1:31:24have gotten so much better since I got
- 1:31:26back into DMing about three years ago.
- 1:31:28Yeah, yeah, I can imagine. And so I think
- 1:31:31it's really great for kids who, you know,
- 1:31:33in a world dominated by phones, you know,
- 1:31:36especially teenagers and tweens where
- 1:31:38they're just looking
- 1:31:39at phones all the time.
- 1:31:40This is a great way to really get them to
- 1:31:42interact, get them off their phones, get
- 1:31:44them into something creative, you know,
- 1:31:47and learn about themselves in terms of
- 1:31:49how they can actually, you know, build on
- 1:31:53storytelling and which we're going to
- 1:31:55need in any kind of job that you do.
- 1:31:57Yeah. Oh, absolutely. You have to have
- 1:31:59good storytelling skills. That's awesome.
- 1:32:01You know, one of the tremendous things to
- 1:32:02see is that because, you know, Dungeons
- 1:32:03and Dragons is 50 years old this year.
- 1:32:05Yeah, it's crazy. So we have kids that
- 1:32:06are sharing adventures with their parents
- 1:32:08and their grandparents.
- 1:32:11Wow.
- 1:32:11And so there's this beautiful little
- 1:32:12chain of connection
- 1:32:14going across generations now.
- 1:32:16That's phenomenal. That's just amazing.
- 1:32:19And you know what? It's been 50 years and
- 1:32:21it still takes 20 minutes to open a door.
- 1:32:26You got to figure out something that goes
- 1:32:30on. But like, so, so is this something
- 1:32:32like, like, I know you have, you, you are
- 1:32:34one of the guys that I know who, you
- 1:32:38know, when you have an idea, you go full
- 1:32:39fledged and you develop the idea over
- 1:32:43time and it, and it, it obviously gets
- 1:32:45better and better as it goes along.
- 1:32:47I hope so. OpenCTD has done your
- 1:32:49projects, you know, through the, like,
- 1:32:52through Patreon, even like following
- 1:32:53through Patreon and documenting that
- 1:32:55process on here as well. The, the deep
- 1:32:57sea mining, obviously that's something
- 1:32:59that you're an expert in, but you've
- 1:33:01continued to kind of really creatively,
- 1:33:04like, get into different aspects of it.
- 1:33:07You know, with the magazine and stuff and
- 1:33:10coming on the podcast and your articles
- 1:33:12and things with this project, you know,
- 1:33:16obviously you're, you're going to develop
- 1:33:17it even more through feedback. And you're
- 1:33:20talking about doing maybe different
- 1:33:22scenarios, different, different story
- 1:33:24lines and stuff like that.
- 1:33:26Like, how much time are you ready to
- 1:33:29dedicate to this, to
- 1:33:31this type of project?
- 1:33:34So that is an interesting question. And,
- 1:33:37you know, in addition to the kinds of
- 1:33:39projects I do, I always have to do like
- 1:33:40an ROI analysis of things to figure out
- 1:33:43like where I need to invest my time
- 1:33:45because in addition to being like a very
- 1:33:48silly whimsical man, I
- 1:33:49also have a mortgage.
- 1:33:52So this was, you know, this was a nights
- 1:33:54and weekends kind of project for the
- 1:33:57last, for the last year.
- 1:33:59And, you know, I'd like to see, I'd like
- 1:34:02to see it break even before, before I
- 1:34:04really focus on the next big project
- 1:34:06that's kind of D&D focused.
- 1:34:08I commissioned a lot of art for, for the
- 1:34:11actual campaign so that, you know,
- 1:34:13there's, there's visual aids to kind of
- 1:34:15capture the spirit of the adventure.
- 1:34:17Because I like commissioning artists and
- 1:34:18paying artists to do
- 1:34:19good work. Of course.
- 1:34:20So there's no, no AI art in it at all.
- 1:34:23It's all original art
- 1:34:24from Aaron Anderson. Yes.
- 1:34:28We designed a lot of maps. So that was
- 1:34:30mostly me, but building
- 1:34:32maps is very time intensive.
- 1:34:35So once I hit the break even point, I'll
- 1:34:37have a better idea of like what I can do
- 1:34:40pushing forward in terms of like actually
- 1:34:44generating these pretty consistently.
- 1:34:45Like I'm always like I run a D&D campaign
- 1:34:48at my library. I want run one with my
- 1:34:49family and I have the podcast as well.
- 1:34:52So like I'm steeped in it all the time.
- 1:34:54I've got a million notes, but, but really
- 1:34:57getting, you know, the, the hard part was
- 1:34:59not the D&D campaign.
- 1:35:01The hard part was making it work as an
- 1:35:03educational tool. Yeah, of course.
- 1:35:05And building out the lesson plans and
- 1:35:07making sure that the adventure match what
- 1:35:09we were trying to teach and was, you
- 1:35:11know, adding to that lesson rather than
- 1:35:14kind of distracting from it.
- 1:35:17Yeah, no doubt.
- 1:35:18So, you know, that takes a lot of work
- 1:35:20and, you know, I think I probably
- 1:35:22committed about a month of my time full
- 1:35:26time to just doing the copy editing and
- 1:35:29getting all the layout and everything and
- 1:35:31doing some of the testing and
- 1:35:32making sure it all made sense.
- 1:35:35So it's not a small
- 1:35:36chunk of time. No, for sure.
- 1:35:38And it's obviously like it's, you know,
- 1:35:39labor. The problem with labors of love is
- 1:35:41that labors of love don't pay the bills.
- 1:35:43I mean, is this something that like do
- 1:35:47people who publish these, these manuals
- 1:35:50on the guild is it, can it be a business?
- 1:35:54Oh, absolutely. Yeah. Like a revenue
- 1:35:56generator for you, you think over time?
- 1:35:59You know, I think the niche I'm working
- 1:36:00in is so small that it probably won't
- 1:36:02ever be a serious revenue generator. If
- 1:36:04it breaks even, that'd be amazing.
- 1:36:06Gotcha. Because, you know, if I can
- 1:36:09predictably have these projects break
- 1:36:12even, then I can commission new art and
- 1:36:14invest the time into making the next one
- 1:36:16without worrying too much.
- 1:36:18For sure. There are absolutely people who
- 1:36:20make a living just publishing D&D
- 1:36:21modules. You know, there are professional
- 1:36:23dungeon masters who their entire career
- 1:36:26is running D&D campaigns.
- 1:36:28And that sounds like an awful lot of fun.
- 1:36:30I wouldn't mind doing that.
- 1:36:31Wouldn't that be great? I mean, you write
- 1:36:33them already. It's like, let's just make
- 1:36:35a business out of it.
- 1:36:36Yeah. I mean, it is a lot of work. Like
- 1:36:37those guys are full on creatives in a way
- 1:36:40that like I, I mean, you've described my
- 1:36:43workload. It's I'm not a, I'm not
- 1:36:45consistently focused on any one thing
- 1:36:47long enough, I think, to
- 1:36:48pull something like that off.
- 1:36:49But there are some great people out there
- 1:36:51that are putting together some amazing
- 1:36:52campaigns. And, you know, some of the
- 1:36:54other guys on the podcast, on the
- 1:36:55DooGongs and Sea Dragon podcast have
- 1:36:57published other educational supplements.
- 1:37:00So there is a scientific secrets of the
- 1:37:02salt marsh where they've turned real
- 1:37:04ocean animals into D&D monsters with stat
- 1:37:09blocks and little like lessons about
- 1:37:11their behavior and ecology around that
- 1:37:13scientific secrets of ice wind Dale,
- 1:37:16which is all Arctic animals.
- 1:37:19So there are, you know, there are other
- 1:37:21ways to do it as well. And there's some
- 1:37:22great resources out there.
- 1:37:24That's amazing. Like, can you send me
- 1:37:25some of those links? We'll put absolutely
- 1:37:26show notes so that people can get access
- 1:37:28to them because I want people to really
- 1:37:30understand, you know, the value of what's
- 1:37:33been put in, but also like the value of
- 1:37:35the education tool that can be whether
- 1:37:38you're a teacher or not, you know, you
- 1:37:39just want to play with your family or
- 1:37:40something or your friends or your kids
- 1:37:43friends like that, like that, I think is
- 1:37:45a great is a great idea.
- 1:37:47Let's let's switch to the educational
- 1:37:49aspect of an just like environmental
- 1:37:52literacy in general. This is a great tool
- 1:37:55and it may not work for everybody.
- 1:37:57Obviously, it's it's it's a niche where
- 1:37:59people who play the games, which probably
- 1:38:01we're talking like millions of people
- 1:38:02play Dungeons and
- 1:38:03Dragons, right? Oh, yeah.
- 1:38:05I mean, it's the most popular tabletop
- 1:38:07role playing game in the world. Yeah,
- 1:38:09probably I wouldn't be afraid to say
- 1:38:11probably hundreds of millions at this
- 1:38:12point. Right. Right. So there's there's a
- 1:38:14lot of people to do this.
- 1:38:16And like, I feel as though over
- 1:38:19especially those last decade, we've
- 1:38:21really seen just the lack of
- 1:38:25environmental literacy from people in
- 1:38:27general. Right. And that's had some
- 1:38:30serious consequences
- 1:38:31politically from a policy standpoint.
- 1:38:34We've discussed it a number of times
- 1:38:36through the number every time I think
- 1:38:39you're on we kind of discuss it. Where do
- 1:38:42you see, you know, people like yourself
- 1:38:44people like me, David Shiffman and
- 1:38:48everybody else who's involved people who
- 1:38:51have podcasts and YouTube channels and,
- 1:38:53you know, Dungeons and Dragons games and,
- 1:38:56you know, everybody is trying to do their
- 1:38:59their education in their own kind of
- 1:39:01circles and in their own kind of
- 1:39:02networks, whether it be on.
- 1:39:04Online, whether it be locally. What do
- 1:39:07you think we need to do as a collective
- 1:39:10to really start to nail down this this
- 1:39:14literacy for people? Yeah, so I think the
- 1:39:17broader issue that we're all kind of
- 1:39:19touching on is this idea of nature
- 1:39:22deficit disorder, which is, you know,
- 1:39:28and I hate doing the kids these days
- 1:39:29thing because it's obviously not the kids
- 1:39:31fault. Right. We have built a society in
- 1:39:34certain parts of the world, certainly
- 1:39:36certain parts of the developed world
- 1:39:37where children don't have the same access
- 1:39:40to wild spaces that even we did growing
- 1:39:42up, you know, dare I say 40 years ago.
- 1:39:48Um, you know, I live in a very rural
- 1:39:50area. I live in the wood. I'm like, if
- 1:39:54we're doing video here, I'm in an actual
- 1:39:56log cabin in the middle of the woods
- 1:39:58right now. Like, you know, my daughter,
- 1:40:00her made a wood. My daughter raises
- 1:40:02chickens. Right. And I grew up in
- 1:40:04Baltimore City and I still remember
- 1:40:07having much more access to large, like,
- 1:40:10state parts, large green spaces that I,
- 1:40:13you know, even out here.
- 1:40:15I don't think my daughter has nearly the
- 1:40:17same access to because she can't just hop
- 1:40:20on a bike and ride 20 miles away the way
- 1:40:23we used to. You know, the roads are less
- 1:40:25friendly. They're not designed with
- 1:40:28pedestrians in mind.
- 1:40:30Um, you know, we've, we've stretched kids
- 1:40:33out into the suburbs in a way that like
- 1:40:35suburbs are kind of like, like the
- 1:40:38graveyard of green spaces because they
- 1:40:42not only do they deprive people of green
- 1:40:44spaces by overbuilding and developing on
- 1:40:47them, but then they also make it much
- 1:40:48harder to get to the existing green
- 1:40:50spaces because they sprawled you out in
- 1:40:52these kinds of, you know, massive housing
- 1:40:54complexes of private property.
- 1:40:57Someone as someone who's worked, I've
- 1:40:58worked as a private consultant for quite
- 1:41:00a number of years and the amount of fight
- 1:41:02that we had to do with developers on
- 1:41:05keeping green spaces. Oh, yeah. And
- 1:41:07making them large and just like on a just
- 1:41:09a tree, like just a tree, keep a tree in
- 1:41:12this one area. Yeah. But then we can make
- 1:41:14so much more money if we take this tree
- 1:41:16down. Like, it's, it's unreal. The
- 1:41:17battles that you have to do in these
- 1:41:20suburbs, suburban areas. Yeah. Well, and
- 1:41:22you know, you know, something like
- 1:41:22Dungeons and Dragons adventure is not a
- 1:41:24replacement for access to the woods, but it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a, it's a
- 1:41:27activity. It means it means it means multiple living spaces, which meant that it meant lots of living spaces, but it
- 1:41:27is, it is in its own way a green space
- 1:41:30that they always have access to. So it is
- 1:41:33it. This provides a different tool for
- 1:41:35engaging with nature. And, you know, you
- 1:41:37know, one of the kind of tragic thoughts
- 1:41:39that occurs to me every couple of months
- 1:41:40is that like you know, Rachel Carson came
- 1:41:42out with Silent Spring about d Verizon.
- 1:41:45in the decline of brand populations. Her,
- 1:41:47the central thesis was that we don't hear
- 1:41:50bird songs as much as we used to anymore.
- 1:41:53Uh, and that, that struck such a powerful cords thatmathis
- 1:41:53And that struck such a powerful chord
- 1:41:57that it fundamentally created the
- 1:41:58environmental movement.
- 1:42:00And I think about today, if you told kids
- 1:42:02we were hearing less birdsongs,
- 1:42:04would they, and not just kids, adults,
- 1:42:07even more so adults,
- 1:42:08if adults today heard,
- 1:42:09"Oh, we're hearing less birdsongs in the
- 1:42:11spring," would that be
- 1:42:12something that has the same level
- 1:42:14of emotional resonance, or are we so
- 1:42:16disconnected just from the
- 1:42:18idea that we should be hearing
- 1:42:20nature all the time, that it wouldn't
- 1:42:22like hit the way that
- 1:42:23Silent Spring hit in the 60s?
- 1:42:26Yeah, no, it's true. I mean, there's that
- 1:42:27sort of point of
- 1:42:29reference that we have. You know,
- 1:42:31there was a paper that was written a
- 1:42:33number of years ago where they talked
- 1:42:34about the people who
- 1:42:36saw coral reefs back in the 60s have a
- 1:42:39different idea of what coral, the people
- 1:42:41now have a different
- 1:42:41idea of corals compared to the people
- 1:42:43that they saw in the
- 1:42:4460s. And, but we don't know,
- 1:42:46it's the frame of reference, we just
- 1:42:47don't know what it looked
- 1:42:48like, even our our generations
- 1:42:50changed since since then. So if you play
- 1:42:52if you play Last Time for
- 1:42:53the Jabberwock, shifting
- 1:42:54basslines is in there. And it's not in
- 1:42:56there in an explicit way,
- 1:42:58it's there in an implicit way.
- 1:43:00As you meet different characters, they've
- 1:43:01experienced the forest
- 1:43:02through different time frames.
- 1:43:05And so some people will say that the
- 1:43:07forest is amazing and
- 1:43:08doing great right now. And some
- 1:43:10people will talk about how great it was
- 1:43:1120 years ago. And you know,
- 1:43:13it's D&D, you can have thousand
- 1:43:14year old characters, they'll talk about,
- 1:43:16you know, what it looks like 1000 years
- 1:43:18ago, and the players
- 1:43:19have to piece together like, what was the
- 1:43:21natural state of this
- 1:43:22forest, because the baseline has
- 1:43:25shifted depending on who the observer is.
- 1:43:27It's amazing. It's such a
- 1:43:30such a good tool. It's such
- 1:43:32a fun, it sounds like such a fun idea.
- 1:43:35It's awesome. I've only
- 1:43:36played it once. I wasn't
- 1:43:38comfortable playing it took me out of my
- 1:43:39comfort zone. I remember that
- 1:43:41we kind of we kind of hacked
- 1:43:42a game of cyberpunk into it at the same
- 1:43:44time, because we were texting back and
- 1:43:46forth while you were playing on stage.
- 1:43:49But it was it but it's it's one of those
- 1:43:51things I have a lot of respect for the
- 1:43:52for it, because it's it's it
- 1:43:54it does it puts you in that creative
- 1:43:56mode. And if you're not ready for it,
- 1:43:57you're not ready for it.
- 1:43:58Right. But I think as you play it more
- 1:44:00and more, and just kind of make sure that
- 1:44:02you can like for me
- 1:44:02is like, you got to be
- 1:44:03a, you got to be and obviously, this was
- 1:44:06in front of a stage of
- 1:44:07people. So it's a little bit more.
- 1:44:08Yeah, you got thrown into the deep end.
- 1:44:10You didn't just play a game of Dungeons
- 1:44:11and Dragons. You played a game of
- 1:44:13Dungeons and Dragons in public on a
- 1:44:15stage, having heard about
- 1:44:16it an hour and a half ago.
- 1:44:19It was a little, it was a little bit
- 1:44:21quick. But now with that said, with that
- 1:44:23said, what you did is continuing on
- 1:44:25today. Like true. You laid a foundation
- 1:44:28that has has transcended.
- 1:44:29I mean, it's it's a D&D podcast has been
- 1:44:34running for six years now. Yeah, yeah.
- 1:44:37And I like it was fun. I had a good time.
- 1:44:40But I should say that Melissa Marquez
- 1:44:41learned just as fast as I did. And she
- 1:44:44kicked butt in the storytelling compared
- 1:44:47to what what I was doing. It was it was
- 1:44:49she got into it. And she was she was
- 1:44:51great. We were joking about it. But she
- 1:44:52did a phenomenal, phenomenal job.
- 1:44:55So she's a natural born storyteller. I
- 1:44:57mean, her the children's book, she's been
- 1:44:58putting out her excellent. My kids got
- 1:45:00all of them. Yeah, yeah, it's it's
- 1:45:02unreal. It's there. They're there.
- 1:45:03They're a lot of fun. I love this, this
- 1:45:06aspect. So this is something that's going
- 1:45:08to continue on for a little bit. This
- 1:45:10story is already up there. People can
- 1:45:12download it. We're going to put the links
- 1:45:13in the show notes that people can get
- 1:45:15access to it. Andrew, it's always a
- 1:45:17pleasure to have you on, you know, he's
- 1:45:20like, Hey, do you want to talk about D&D
- 1:45:21on the podcast? Like, yes, I think what I
- 1:45:23actually said is please for the love of
- 1:45:25what of whichever D&D you believe in. Can
- 1:45:28we talk about something not American
- 1:45:30politics? Yes, I just want to talk about
- 1:45:33something different. Yes, let's put on a
- 1:45:36positive stage. And to be honest, I've
- 1:45:37been talking a lot about it on the
- 1:45:38podcast. Oh, yeah, political. And so now
- 1:45:40it's nice to just be like, Hey, look,
- 1:45:42there's, there's a need for different
- 1:45:44educational tools to really increase our
- 1:45:47environmental literacy. This is a great
- 1:45:49way of doing it. Obviously, hundreds of
- 1:45:51millions of people are playing it around
- 1:45:52the world. And this is
- 1:45:53something that we can tap into.
- 1:45:55And so I highly recommend that people
- 1:45:58support not only Andrews efforts in this,
- 1:46:01but also the ability to, you know, grow
- 1:46:04environmental literacy through this D&D
- 1:46:06game. So he just said the title one more
- 1:46:09time. So the title is the last hunt for
- 1:46:11the Jabber walk, a Feywild adventure and
- 1:46:14ecological succession. There's also a map
- 1:46:16pack if you want full size maps for the
- 1:46:18players to play on if you do playing D&D
- 1:46:21with miniatures. And I'll give you a link
- 1:46:23with a discount code in it
- 1:46:24too. So you can go to D&D.com.
- 1:46:25Get a little bit, little bit off the
- 1:46:26price. Take care of the absolutely. This
- 1:46:29is awesome. Alright, Andrew, thank you so
- 1:46:31much for joining us. It's always a
- 1:46:33pleasure. And can't wait to talk to you
- 1:46:35next time. I'm looking forward to it. All
- 1:46:37right. All right, thank you. Thank you,
- 1:46:40Andrew, for joining us on this episode of
- 1:46:42the how to protect the ocean. It's always
- 1:46:43great to have you come on because you
- 1:46:44always do these creative projects that,
- 1:46:47you know, are not like regular projects
- 1:46:48that we see around the world. You bring
- 1:46:51them to us every single time. And it's
- 1:46:52always unique. It's
- 1:46:53always fun. And they're always
- 1:46:55like, I gotta say like genius. They're
- 1:46:58brilliant in terms of getting people to
- 1:47:00understand and make yourself aware of the
- 1:47:02environment and beefing up our
- 1:47:04environmental literacy for people which
- 1:47:06we know is really low right now. And so I
- 1:47:09love the fact that you're using Dungeons
- 1:47:11and Dragons as a game, not only with your
- 1:47:12family, but not only at your local
- 1:47:14library, but you use it, you know, on a
- 1:47:16podcast and that gets published to like a
- 1:47:19lot of different listeners for anybody
- 1:47:21who wants it. We'll put that link to the
- 1:47:23Dungeons and Dragons
- 1:47:23game and the podcast. And
- 1:47:25you know, now you do it for teachers so
- 1:47:28that they can pick it up and grab it. So
- 1:47:29I highly recommend that people go and
- 1:47:31grab if you're interested in playing
- 1:47:33Dungeons and Dragons. And if you've
- 1:47:34played Dungeons and Dragons before, you
- 1:47:35know where to go. But I'm going to put
- 1:47:36the link in the show notes below this
- 1:47:39episode. If you're on YouTube or if
- 1:47:40you're on Spotify, this can be in the
- 1:47:41show notes. If you're listening to this
- 1:47:43on any kind of podcast app, or you can go
- 1:47:45to speakupforblue.com and the link to the
- 1:47:47show on our website is on the show notes.
- 1:47:49So you can go right there and you can
- 1:47:50download it. This is a fun way to learn
- 1:47:53about the environment.
- 1:47:54It could be expanded.
- 1:47:55It's a great way to learn and I think
- 1:48:09it's just a fun way to enjoy it. So go to
- 1:48:12the show notes, download it, try it out. I'd love to hear what you think and so would Andrew. Let me know in the comments below. And also if you want to get a hold of me, you can do so at Instagram. The handle is at how to protect the ocean. So you can go just DM me on Instagram.
- 1:48:25I love to hear your thoughts on this. And
- 1:48:27don't forget to subscribe to our YouTube
- 1:48:29channel. Hit that notification bell so
- 1:48:30you get every episode Monday, Wednesday
- 1:48:32and Friday. And as well, you can go
- 1:48:34subscribe to your favorite podcast app or
- 1:48:36go to speakupforblue.com forward slash
- 1:48:38podcast to see every episode or watch
- 1:48:40every episode and listen to every episode
- 1:48:42of this how to protect the ocean podcast.
- 1:48:44Thank you so much for joining me on
- 1:48:45today's episode. I'm your host, Andrew
- 1:48:47Lewin. Have a great day. We'll talk to
- 1:48:48you next time and have a conservation.