Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Episode 2 (S4E02)
Transcript
- 0:03Speaker 1: The following podcast is intended for a mature audience. Listener
- 0:06Speaker 1: discretion is advised. Welcome back to Tale of the Manticore,
- 0:24Speaker 1: Season 4. Like the creature from which it takes its name,
- 0:28Speaker 1: Tale of the Manticore is a mashup. a crossbreeding between
- 0:32Speaker 1: two different species of storytelling. Here, you will find the
- 0:35Speaker 1: unpredictability of old-school paper and dice games with the storycraft
- 0:39Speaker 1: of a dark fantasy novel. No character is sacred, and
- 0:44Speaker 1: none will be spared if the dice decide their fate
- 0:47Speaker 1: is at hand. According to lore, the tale of a
- 0:50Speaker 1: manticore is barbed with cruel iron spikes. There will be
- 0:55Speaker 1: much pain in the days ahead. Last time, on Tale
- 1:13Speaker 1: of the Manticore. In the last episode, we set the
- 1:17Speaker 1: stage for a brand new adventure. This one begins in Camranth,
- 1:21Speaker 1: in the border town of Prowth. It's late in the summer,
- 1:24Speaker 1: and the Harvest Festival is in full swing. We meet Wylowen,
- 1:29Speaker 1: a cleric of Saberthon, the two-headed deity of fortune. Wylowen
- 1:33Speaker 1: enjoys a single hour of the festival before returning to
- 1:36Speaker 1: Komon Manor. This is where he lives and works full-time.
- 1:40Speaker 1: as a caregiver for the champion, Thalios, who has been
- 1:43Speaker 1: in a coma for the past 22 years. It's business
- 1:47Speaker 1: as usual until a miracle occurs. Thalios awakens from his coma,
- 1:52Speaker 1: speaks briefly and enigmatically, and then expires. The houseguard, Altor Greymar,
- 1:59Speaker 1: is the first to arrive in response to Wylohen's cry
- 2:01Speaker 1: of grief, followed by Thalios' eldest son, Olinar, whose distress
- 2:06Speaker 1: over the passing of his father is eclipsed by the
- 2:08Speaker 1: gravity of the man's dying words. Upon hearing them, Olenar
- 2:12Speaker 1: charges Wylowen and Altor to travel to the neighboring city
- 2:16Speaker 1: of Caldwell to report to his sister, the High Priestess. Typically,
- 2:24Speaker 1: it takes several sessions spread out over days to produce
- 2:28Speaker 1: a script for a single episode of Tale of the Manticore,
- 2:31Speaker 1: but I was having so much fun with episode one
- 2:34Speaker 1: that I wrote the whole darn thing in a single afternoon.
- 2:38Speaker 1: It really is good to be back. Okay, let's talk
- 2:42Speaker 1: over a few things before we continue this story. You
- 2:45Speaker 1: might remember that the paladin Thaleos, upon waking from his coma,
- 2:49Speaker 1: said two things to Wylowen. The first was, beware the
- 2:54Speaker 1: sirens return. This meant nothing to Wylowen. The second thing
- 2:58Speaker 1: the paladin said was, well, I never actually said. You
- 3:03Speaker 1: might have been wondering if I had determined what it was,
- 3:05Speaker 1: but withheld it in the name of storytelling or just
- 3:08Speaker 1: left it blank because I didn't know. I did the latter.
- 3:12Speaker 1: I'm not sure when the right time will come to
- 3:13Speaker 1: figure out what it was, but I remember thinking it
- 3:16Speaker 1: might be useful to have it tucked aside for later.
- 3:19Speaker 1: Time will tell if my intuition will prove correct on
- 3:22Speaker 1: this one. There's something else I wanted to mention about
- 3:25Speaker 1: Episode 1. In it, I rolled up two characters, but
- 3:28Speaker 1: only really used one as a PC. Truth is, I
- 3:32Speaker 1: ran out of time before I could introduce the second
- 3:34Speaker 1: one correctly. Of course, it's Altor, the houseguard, who will
- 3:38Speaker 1: be joining Wylowen as a player character. So why don't
- 3:41Speaker 1: we start this episode's narration with him. Chapter 2 Part
- 3:52Speaker 1: 1 Day 1 Night Party Status Wylowen Six out of
- 4:01Speaker 1: six hit points. Altor. Eight out of eight.
- 4:07Speaker 2: When does your lordship wish us to depart?
- 4:09Speaker 1: Asked Altor. Immediately, said Olinar. Altor balked. Now? Realizing he
- 4:16Speaker 1: was speaking above his station, he corrected his tone.
- 4:19Speaker 2: I do not mean to question you, my lord, but
- 4:22Speaker 2: travel by night is very dangerous.
- 4:25Speaker 1: The tight expression on Olinar's face relaxed a little. I.
- 4:29Speaker 3: I don't think you appreciate that what you have heard,
- 4:33Speaker 3: it is potentially very dangerous.
- 4:37Speaker 1: The Lord of the Banner seemed to be thinking things
- 4:39Speaker 1: through out loud.
- 4:42Speaker 3: My father's words, spoken on a holy day and right
- 4:45Speaker 3: before his death, it strikes me that they may be
- 4:49Speaker 3: a revelation, a divine revelation.
- 4:53Speaker 1: Wylowen could only nod in agreement. He had been thinking
- 4:56Speaker 1: the same thing.
- 4:58Speaker 3: It is well that only we three know what was said.
- 5:02Speaker 3: But you make a good point. The road can be
- 5:05Speaker 3: dangerous at night. Perhaps it is better to wait and
- 5:09Speaker 3: not invite trouble. Very well. You and Brother Wylowin will
- 5:14Speaker 3: depart tomorrow at dawn. Now, leave me to my prayers.
- 5:19Speaker 1: Wylowin was still uncomfortable with the idea of leaving Olenar
- 5:23Speaker 1: to hold vigil alone. It was unheard of to do
- 5:26Speaker 1: so when there was a priest of Sabrathan at hand.
- 5:30Speaker 1: He began to protest again, but Olenar cut him off.
- 5:33Speaker 3: You'll need your rest if you are to be up
- 5:35Speaker 3: and away by dawn.
- 5:36Speaker 1: Now go to your chambers.
- 5:40Speaker 3: Speak to no one, and when you leave tomorrow, do
- 5:42Speaker 3: so without a word. Go directly to Caldwell, find my sister,
- 5:47Speaker 3: and tell her everything. In private, mind you. I will
- 5:52Speaker 3: give you a message to bring her. She will know
- 5:55Speaker 3: what to do.
- 5:57Speaker 1: My lord, said Altor, bowing.
- 6:00Speaker 2: Wylo, come.
- 6:02Speaker 1: Wylo and reluctantly joined him in the hall. Then the
- 6:05Speaker 1: two men walked to the stairs where they would part ways.
- 6:09Speaker 2: We'll talk in the morning. Get some rest. It's a
- 6:12Speaker 2: long day's ride to Caldwell, said Altor.
- 6:14Speaker 1: He did not wait for a reply, but took the
- 6:17Speaker 1: stairs down, headed for his bedchamber. Chapter 2. Part 2.
- 6:29Speaker 1: Day 2. Dawn. Party Status. Wylowen. 6 out of 6
- 6:36Speaker 1: hit points. Altor. 8 out of 8. The two men
- 6:46Speaker 1: rode side by side, not speaking for the first hour,
- 6:49Speaker 1: but listening to their horses' hooves clop and harnesses jingle.
- 6:53Speaker 1: The road that connected Prouth to Caldwell was really no
- 6:56Speaker 1: more than a beaten path. It wound through stretches of
- 6:59Speaker 1: light woods and meadows dotted with bright golden rot and
- 7:03Speaker 1: spiky purple thistles. Despite the natural beauty, the cleric still
- 7:08Speaker 1: wore the same troubled countenance with which he had gone
- 7:10Speaker 1: to bed. As for Eltor, he was not entirely convinced
- 7:14Speaker 1: of the urgency of their mission. In his 38 years
- 7:17Speaker 1: of life, he had never experienced a real miracle. and
- 7:20Speaker 1: he was not sure. He believed last night's occurrence counted
- 7:23Speaker 1: as one. All the same, he was curious about one thing.
- 7:27Speaker 2: Did Lord Olenar explain anything about the second thing Thalio said?
- 7:31Speaker 1: Wylowen looked up for a moment, trying to remember.
- 7:35Speaker 4: Now that you mention it, I do not believe he did.
- 7:38Speaker 2: You think he didn't know what it meant?
- 7:40Speaker 4: Or he did know, but he chose not to say. Frankly,
- 7:43Speaker 4: he seemed reluctant to say much of anything.
- 7:46Speaker 2: Why is that, do you think? Hmm.
- 7:48Speaker 4: I suppose information can be dangerous and in the wrong
- 7:51Speaker 4: hands could be used to inflict harm.
- 7:53Speaker 2: But surely we are not the wrong hands.
- 7:57Speaker 4: I do not think Lord Olenar suspects us. Or perhaps
- 7:59Speaker 4: he might. No, I expect he's trying to protect his
- 8:03Speaker 4: father's message in the case that you and I are.
- 8:05Speaker 2: Captured. Interrogated. Yeah, I understand.
- 8:08Speaker 1: Wylowen sucked his teeth and considered.
- 8:10Speaker 4: To be fair, I might do the same were I
- 8:12Speaker 4: in his place.
- 8:13Speaker 1: Then he added.
- 8:14Speaker 2: After all, the very nature of a cult.
- 8:16Speaker 1: Is secrecy and deception.
- 8:18Speaker 2: What do you know about this cult?
- 8:19Speaker 4: Almost nothing, I'm afraid. It was active a few centuries ago.
- 8:23Speaker 4: It had something to do with the Lizardman Wars.
- 8:26Speaker 2: That's about all I know.
- 8:27Speaker 4: The focus of my studies was medicine, not history.
- 8:30Speaker 1: Altor knew a little about the Lizardman Wars. Everyone in
- 8:33Speaker 1: Prouth did, since the town had originally been built as
- 8:36Speaker 1: a fortress. Indeed, it had at one time been called
- 8:39Speaker 1: Fort Prouth. Not only had its walls repelled a number
- 8:42Speaker 1: of attacks, but several Camaranthian champions had been from Prouth
- 8:46Speaker 1: or had fought there. Some of those men were personal
- 8:49Speaker 1: heroes to Altor. Wylowen interrupted his thoughts. Altor, do you
- 8:55Speaker 1: think we're in danger? The cleric's voice had changed. Now
- 8:58Speaker 1: it sounded troubled. Altor shrugged.
- 9:02Speaker 2: I expect that's why I'm traveling. Though I should say
- 9:04Speaker 2: nobody knows we've left Prouth, and there's no one who
- 9:07Speaker 2: has any reason to harm us.
- 9:08Speaker 1: That made Wylowen feel better, until Altor added.
- 9:12Speaker 2: This road has seen its share of brigands, mind you.
- 9:14Speaker 2: But in the daytime, I think it's as safe as
- 9:16Speaker 2: could be wished for.
- 9:18Speaker 1: Altor grimaced and shifted uncomfortably upon his mount.
- 9:21Speaker 2: Oh, my back is already aching. I'm not used to
- 9:25Speaker 2: the saddle, you know. There's a crossroads ahead. We can
- 9:29Speaker 2: rest there for an hour or two and still make
- 9:31Speaker 2: convo in time for a late supper.
- 9:39Speaker 1: In general, when trying to answer a yes-no question at
- 9:42Speaker 1: random in a solo RPG, there are two main ways
- 9:44Speaker 1: to do it. One is to assign a probability, and roll.
- 9:48Speaker 1: This is the method I've used the most over the years,
- 9:51Speaker 1: and in fact, I've used the simplest form of it.
- 9:53Speaker 1: A yes-no, high-low roll, where, on a d20, a 1
- 9:57Speaker 1: to 10 is no and an 11 to 20 is yes.
- 10:00Speaker 1: If you wanted to, you could complicate that by inserting
- 10:03Speaker 1: extreme yes and extreme no zones at either end, or
- 10:07Speaker 1: you could map the probability range onto an external factor,
- 10:10Speaker 1: like the mythic chaos factor. All versions of this method work,
- 10:14Speaker 1: but there's another way, that I sometimes use outside the
- 10:17Speaker 1: show and that I'd like to onboard as part of
- 10:19Speaker 1: my regular practice. It's the popular D6 method, where a
- 10:24Speaker 1: 1 is a no-and result, a 2 is a straight-up no,
- 10:29Speaker 1: a 3 is a no-but, and a 4, 5, and
- 10:31Speaker 1: 6 are yes-but, yes, yes-and. What you sacrifice using this
- 10:36Speaker 1: method in terms of situational flexibility, you gain in narrative momentum.
- 10:41Speaker 1: Now that felt like a lot of words. Maybe I
- 10:43Speaker 1: should just demonstrate. I want to know if Wylo... I'm
- 10:46Speaker 1: going to start calling him Wylo, like Altor does from
- 10:49Speaker 1: now on. And Altor will run into anyone on their
- 10:52Speaker 1: way to Caldwell. I don't think this is especially likely
- 10:56Speaker 1: or unlikely. So this D6 method is a good choice.
- 11:00Speaker 1: Let's find out if they will. Rolling. I got a 4.
- 11:04Speaker 1: That's a yes, but... I had an idea ready in
- 11:07Speaker 1: the case of yes, or yes and... Okay, switching gears.
- 11:12Speaker 1: Let's try this. Yes, they meet someone. But that someone
- 11:18Speaker 1: does not want to be seen. Yeah, I like that.
- 11:22Speaker 1: It's going to give me the chance to introduce... Well,
- 11:24Speaker 1: you'll see. But hang on, before we get to that,
- 11:27Speaker 1: a quick ad break. Chapter 2 Part 3 Day 2
- 11:43Speaker 1: Early afternoon Party status. The party status is unchanged. By
- 11:55Speaker 1: the time the crossroads came into view, Altor was complaining
- 11:58Speaker 1: frequently about the ache in his back and why his
- 12:01Speaker 1: bottom was numb. Thus far, they had traveled south for
- 12:05Speaker 1: about a dozen miles. There were another dozen to go,
- 12:09Speaker 1: but the Unclear was grateful for the prospect of an
- 12:11Speaker 1: hour's rest, maybe two. Altor had not told him how
- 12:14Speaker 1: long they would stay and somehow, probably on account of
- 12:18Speaker 1: their age difference, Wylo had deferred to the guardsmen's leadership.
- 12:22Speaker 1: The crossroads, he knew, went south to Caldwell, their destination,
- 12:27Speaker 1: west to the capital city, east to the neighboring city-state
- 12:30Speaker 1: of Napule, and north, back to Prath. Wylo was growing
- 12:34Speaker 1: apprehensive about what they would do when they got to Caldwell,
- 12:37Speaker 1: and how Olenar's sister, Marik, would receive them, not to
- 12:41Speaker 1: mention the message they bore. The fact that she was
- 12:43Speaker 1: a high priestess of Saberthon was not a comfort either,
- 12:47Speaker 1: but that anxiety was for later. Right now, it was
- 12:50Speaker 1: enough that they would soon be stopping for a rest
- 12:53Speaker 1: and to share a light meal. The crossroads had some
- 12:56Speaker 1: very rustic facilities to this end, and these they presently approached.
- 13:01Speaker 1: There were a pair of thick, toppled logs positioned in
- 13:04Speaker 1: a V in front of a cold fire pit. It
- 13:06Speaker 1: even had a small stack of firewood left by some
- 13:09Speaker 1: generous traveler who had cut more than they needed and
- 13:12Speaker 1: left it for the next weary wanderers to use. Trees
- 13:15Speaker 1: and underbrush enveloped the rest stop so tightly that sight
- 13:19Speaker 1: lines were not good. But when Wylo looked over to
- 13:22Speaker 1: see Altor climbing off his horse with no apparent concern,
- 13:25Speaker 1: he figured he could do the same. It is good
- 13:28Speaker 1: to have a stretch, declared the houseguard.
- 13:31Speaker 2: Now let us sit and take some sustenance. I have
- 13:34Speaker 2: a loaf of fresh bread here and a few links
- 13:36Speaker 2: of cured sausage, and, he said, looking over with a wink,
- 13:39Speaker 2: I have a bottle of Hargan Lake White. It's bright
- 13:43Speaker 2: and sweet and will do us good after a long ride.
- 13:46Speaker 2: And it'll fortify us for the one ahead, too. Come, Wylo,
- 13:49Speaker 2: sit with me.
- 13:51Speaker 1: Valtor was already sitting on one of the fallen logs
- 13:54Speaker 1: and had a big bushy fern so close behind him
- 13:56Speaker 1: that it touched his broad back. He padded the space
- 13:59Speaker 1: beside him in further invitation. Wylo hitched his horse to
- 14:03Speaker 1: a nearby tree and joined him for lunch. The two
- 14:07Speaker 1: men talked a little, admiring the natural beauty of the
- 14:10Speaker 1: area and speculating on the meaning of the paladin's words
- 14:13Speaker 1: and on what their meeting with Lord Olenar's sister might entail.
- 14:17Speaker 1: They shared some wine as they did so, and when
- 14:19Speaker 1: Altor eventually got out the bread and sausage, Wylo apologized meekly.
- 14:24Speaker 4: I'm afraid I've brought nothing.
- 14:26Speaker 2: Well, then you may be in charge of prayers.
- 14:29Speaker 1: Wylo smiled.
- 14:30Speaker 4: I feel I have the better end of that deal.
- 14:33Speaker 4: Very well. Let us close our eyes and pray.
- 14:36Speaker 1: He cleared his throat and began.
- 14:39Speaker 2: Praised be Saberthon, Lord of Fate.
- 14:42Speaker 4: We thank you for this food and for all the
- 14:44Speaker 4: gifts you have given to those around this table.
- 14:47Speaker 1: Wylo winced helplessly at his gaffe and somehow knew that Altar,
- 14:51Speaker 1: next to him, was grinning privately. He corrected himself and
- 14:55Speaker 1: carried on.
- 14:56Speaker 4: This campfire.
- 14:57Speaker 2: We accept your bounty.
- 14:59Speaker 4: And hope that you will continue to steer our hearts
- 15:01Speaker 4: to your holy purpose.
- 15:03Speaker 1: The final word of Wylo's prayer was interrupted by a
- 15:06Speaker 1: high-pitched cry of pain, and when Wylo snapped open his eyes,
- 15:10Speaker 1: he found to his surprise that Altor held a filthy
- 15:12Speaker 1: and emaciated youth by the wrist. Apparently, the person had
- 15:16Speaker 1: been hiding in the ferns behind them, and, by the
- 15:19Speaker 1: link of sausage in their guilty hand, had been trying
- 15:22Speaker 1: to steal food while Wylo and Altor had their eyes closed.
- 15:26Speaker 2: Looks like we have a guest, Wylo.
- 15:27Speaker 1: Said Altor. but the sarcastic words were not spoken with
- 15:30Speaker 1: any levity.
- 15:31Speaker 2: What's your name, thief?
- 15:33Speaker 1: The small and dirty man did not respond at first.
- 15:36Speaker 1: Neither did he move, except for his eyes, which flicked
- 15:39Speaker 1: from his trapped wrist to Altor's face and then to Wylo's.
- 15:42Speaker 1: One could almost hear his brain working as it searched
- 15:45Speaker 1: for a way out. A second yelp indicated that Altor
- 15:49Speaker 1: had twisted the wrist hard.
- 15:50Speaker 2: Come again, my friend? I could not hear you reply.
- 15:53Speaker 2: I asked your name.
- 15:55Speaker 1: Trapped, the other relented. What? Pick, my lord!
- 15:59Speaker 2: My name, that is, my name is Pick!
- 16:02Speaker 1: Altor frowned at that, never letting go of the slender wrist.
- 16:06Speaker 2: Well, Pick, do you know the punishment for theft in Camran?
- 16:11Speaker 1: Pick did not reply, but Altor went on as though
- 16:13Speaker 1: he had.
- 16:14Speaker 2: In these parts, it is the loss of a finger,
- 16:17Speaker 2: one each time the thief is caught.
- 16:19Speaker 1: Pick stopped struggling and now just stared up into Altor's
- 16:23Speaker 1: face with an expression of combined fear and defiance.
- 16:26Speaker 2: I only point this out in case you didn't know.
- 16:29Speaker 2: You're not from around here, are you?
- 16:32Speaker 3: Nephew!
- 16:33Speaker 1: Said Pick, through gritted teeth.
- 16:35Speaker 2: Your accent says further east. Are you not from Silmoral,
- 16:38Speaker 2: my young criminal?
- 16:39Speaker 3: I haven't lived in that cursed place for years.
- 16:42Speaker 1: The youth protested. Omnipulic.
- 16:45Speaker 2: I wonder what you did to get run out of Camertine. Still,
- 16:49Speaker 2: I count ten fingers. You've never been caught, have you?
- 16:52Speaker 1: Pick did not reply to this.
- 16:54Speaker 2: And you were chased out of Nipule too, I suppose.
- 16:57Speaker 2: Is your plan to rob and run all the way
- 16:59Speaker 2: west until you meet the ocean? No, I think your
- 17:02Speaker 2: luck runs out here. I'll be having that finger.
- 17:06Speaker 1: Still holding Pick's wrist in a vice-like grip with one hand,
- 17:09Speaker 1: Altor yanked a dagger from his boot with the other.
- 17:12Speaker 2: Your good hand is the right, I take it.
- 17:14Speaker 1: This was the one in custody. in a reasonable guess.
- 17:17Speaker 2: I'll cut the pinky off your left. Go on, place
- 17:19Speaker 2: it on the log and hold still. Wylo here can
- 17:21Speaker 2: find you a stick to bite on. And he's a healer,
- 17:24Speaker 2: so he can bind you up when I'm done. And
- 17:26Speaker 2: stop squirming, or I won't be able to make it
- 17:28Speaker 2: a clean cut. Come, come. Don't look so hateful at me.
- 17:32Speaker 2: The law is the law.
- 17:34Speaker 1: Pick knew he had no options, so he made a
- 17:36Speaker 1: fist with his left hand, sticking out his little finger
- 17:39Speaker 1: and laying it on the log. He looked away and rasped.
- 17:42Speaker 3: Just do it then.
- 17:44Speaker 1: Altor nodded obligingly and raised his dagger, biting his lower
- 17:48Speaker 1: lip in concentration as he took careful aim. The blade
- 17:52Speaker 1: was just about to come down when Wylo stopped him.
- 17:56Speaker 3: Wait, Altor, stop!
- 17:57Speaker 2: I wish to make this young man an offer!
- 18:00Speaker 1: In truth, Pick was only a few years younger than
- 18:02Speaker 1: he was. Somehow it felt like the right thing to
- 18:05Speaker 1: say anyway.
- 18:06Speaker 4: I will sell half of my lunch to Pick in
- 18:08Speaker 4: exchange for a service. If he accepts, then he has
- 18:12Speaker 4: stolen nothing and the punishment is no longer lawful.
- 18:15Speaker 1: Pick, desperate, still suspected a trap. What service, he said,
- 18:21Speaker 1: eyes narrowed. Altor guffawed.
- 18:24Speaker 2: He's trying to help you, you moron.
- 18:27Speaker 1: Pick glared at Altor and then returned his attention to Wylo. Well?
- 18:31Speaker 1: He looked over the other's clothing, noticing the holy symbol
- 18:34Speaker 1: hanging at the man's neck that depicted a head with
- 18:36Speaker 1: two faces. What service do you want, cleric? Normally, I'd
- 18:46Speaker 1: say this is a good time to make a reaction roll,
- 18:49Speaker 1: but because I've contrived the whole situation by DM Fiat
- 18:52Speaker 1: as an excuse to add a party member, I won't.
- 18:55Speaker 1: Don't worry though, there'll be plenty of random chaos to
- 18:57Speaker 1: come in the future, I promise. Still, I want to
- 19:00Speaker 1: roll some dice, so let's go ahead and determine Pick's stats.
- 19:04Speaker 1: He's a first level thief, so his starting hit points
- 19:06Speaker 1: will be 4, unless modified by his constitution score. Okay,
- 19:10Speaker 1: here we go, 3d6 down the line, with house rules
- 19:13Speaker 1: in play. Strength 11. Next is Intelligence. Ooh, a 6.
- 19:20Speaker 1: That's rough, but actually makes perfect sense. Wisdom. A 9. Dexterity. 10.
- 19:28Speaker 1: Pick's Constitution. 16. Huh. Charisma. A 5. Yikes, that's a reroll.
- 19:37Speaker 1: An 8. Still not very good. Okay, well... That all
- 19:41Speaker 1: looks very usable. However, I'm going to swap the Dex
- 19:43Speaker 1: and Con scores, so Dex will be 16 and Con 10.
- 19:48Speaker 1: I might stop here and declare character creation done. But,
- 19:51Speaker 1: you know, I think I'm going to try something new
- 19:53Speaker 1: and use the revised Thief skills from Necrotic Gnome's Carcass
- 19:56Speaker 1: Crawler zine, issue number 1. Here's the concept. Replace the
- 20:00Speaker 1: D percentile skill checks with a D6, with a roll
- 20:03Speaker 1: of 1 indicating success. At first level, thieves can allocate
- 20:08Speaker 1: four points to build expertise in certain skills, improving chances
- 20:11Speaker 1: for success. This method allows for customization. A thief might
- 20:15Speaker 1: decide to become really good at hiding in shadows or
- 20:18Speaker 1: moving silently. For example, the sacrifice proficiency at climbing walls
- 20:23Speaker 1: or trap detection in doing so. Core skills are as follows. Climbing,
- 20:28Speaker 1: finding or removing traps, listening, hiding in shadows, moving silently,
- 20:32Speaker 1: opening locks, picking pockets, and reading languages. Pick, being level 1,
- 20:38Speaker 1: starts with a 1 in all of these skills, but
- 20:40Speaker 1: has 4 points to distribute. I think I'll add 2
- 20:44Speaker 1: points in lockpicking, giving him a 3 in 6 chance
- 20:47Speaker 1: to succeed at that, 1 point in hiding, and 1
- 20:50Speaker 1: in picking pockets. If Pick makes it to level 2,
- 20:53Speaker 1: he'll get 2 more points to spend. Per these alternate rules,
- 20:57Speaker 1: he can never have more than a 5 in any skills.
- 21:04Speaker 1: Altor was giving Wylo a look that asked, Are you
- 21:07Speaker 1: certain about this? as the thief put the question to him.
- 21:10Speaker 1: What service do you want, cleric? And Wylo found that
- 21:13Speaker 1: he was sure. While mercy was one of Saberthon's four
- 21:17Speaker 1: holy virtues, along with honesty, chastity, and courage, there was
- 21:21Speaker 1: a much more important reason for keeping the thief close
- 21:23Speaker 1: at hand. He looked Pig square in the eyes and said.
- 21:27Speaker 4: I want you to accompany us to the temple of
- 21:29Speaker 4: Saberthon in Caldwell. Once there, you will offer one full
- 21:33Speaker 4: day of labor to the men and women who live there.
- 21:35Speaker 4: If they do not have work, you will instead spend
- 21:37Speaker 4: an evening in prayer with the priests.
- 21:39Speaker 1: Pick's eyes became slits.
- 21:41Speaker 4: Or I can let my friend cut off your pinky finger.
- 21:46Speaker 1: A little ways off, one of the horses whinnied. It
- 21:49Speaker 1: sounded like laughter. Pick's sullen expression vanished and was replaced
- 21:54Speaker 1: all of a sudden with an ugly, brown-toothed smile. Fine, Clank.
- 21:58Speaker 1: We'll have it your way. I accept your offer. He
- 22:00Speaker 1: tried to tug his wrist free, but Altor's grip remained
- 22:03Speaker 1: like iron.
- 22:04Speaker 2: You're stronger than you look, little Pip.
- 22:06Speaker 1: Pick, corrected the young man. The ugly smile was gone.
- 22:10Speaker 2: You sure you want to do this, Wylo? Sure you
- 22:12Speaker 2: want to trust the word of a thief?
- 22:14Speaker 1: Altor asked his companion. I'm sure. Let him go. Pick
- 22:19Speaker 1: was released. He rubbed his wrist ruefully, but did not
- 22:22Speaker 1: try to escape. Instead, he took a seat on the
- 22:25Speaker 1: log beside Wilo, and the three men ate their lunch
- 22:28Speaker 1: in uncomfortable silence. Soon it was time to go. You'll
- 22:32Speaker 1: ride double with me, Wilo instructed Pick. He guessed that
- 22:35Speaker 1: the young man weighed no more than 120 pounds, and
- 22:38Speaker 1: Wilo was also lean and light. The horse could take
- 22:41Speaker 1: their combined weight for a few hours. After that, they
- 22:44Speaker 1: would have to walk. The dour look on Altor's face
- 22:47Speaker 1: said he had also done this calculation and was not
- 22:50Speaker 1: happy about arriving in Caldwell late, but he said nothing.
- 23:00Speaker 1: The second leg of the ride south was mostly quiet
- 23:03Speaker 1: and completely uneventful. When Willow felt his horse begin to tire,
- 23:07Speaker 1: he and Pick both dismounted and walked alongside the animal
- 23:11Speaker 1: while Altor remained in his saddles. The sun was setting
- 23:15Speaker 1: when they arrived at their destination. Under the bright yellow
- 23:18Speaker 1: and orange streaked sky, Caldwell looked like a town on fire.
- 23:23Speaker 1: Unlike Prouth, Caldwell had never been used as a fort
- 23:26Speaker 1: and had no walls. Instead, it was arranged in concentric circles.
- 23:30Speaker 1: The outermost ring consisted of farms and fields worked by serfs.
- 23:34Speaker 1: The middle ring was for merchants, and the center was
- 23:37Speaker 1: dominated by the temple of Saberthon. It was not as
- 23:40Speaker 1: large as the one in Prouth, but it still stood
- 23:43Speaker 1: higher than any other building in town. This was the
- 23:46Speaker 1: party's destination, and with no gate and no guards to
- 23:49Speaker 1: bar their way or question their late arrival, they went
- 23:52Speaker 1: straight to it. Thanks for listening to Tale of the Manticore.
- 24:01Speaker 1: If you're interested in helping the show to grow, here
- 24:03Speaker 1: are a few easy ways you can do so. You
- 24:06Speaker 1: can recommend or like and repost episode announcements on social media,
- 24:10Speaker 1: Purchase a Tale of the Manticore t-shirt at bearerarts.store, or
- 24:14Speaker 1: one of my offerings on DriveThruRPG. Rate and review the
- 24:17Speaker 1: show on your favorite podcatcher, or give me a sub
- 24:19Speaker 1: on YouTube. Thanks are also due to my amazing cast
- 24:23Speaker 1: of voice actors. In order of appearance, they are... Altor,
- 24:27Speaker 1: who was played by Dan Falk. Olinar, who was played
- 24:31Speaker 1: by Andrew Fling. Wyloen, who was played by Chris Sagers.
- 24:36Speaker 1: And finally, Pig, who was played by Simon Williams of
- 24:39Speaker 1: the Legend of the Bones podcast. For those who wish
- 24:43Speaker 1: to find other like-minded creators doing similar shows, please check
- 24:46Speaker 1: out SolarRolePlayersNetwork.com. And if you're curious to learn more about
- 24:50Speaker 1: this show, I keep a blog where I post all
- 24:53Speaker 1: kinds of show and RPG-related stuff, like sketches, maps, tables, crafts,
- 24:57Speaker 1: and show notes. You can find it at TaleOfTheManticore.com. The
- 25:02Speaker 1: adventure will continue next time on Tale of the Manticore.
- 25:05Speaker 1: The story where chaos rolls.