Latest / Elon Musk Thinking / Elon Musk created a video game at the age of 12 years old.
Transcript
- 0:00Speaker 1: Yeah, and yeah, I've actually been a big fan of
- 0:05Speaker 1: your games for for a long time. And you played
- 0:09Speaker 1: Full Out three all the wait, Like, I really played
- 0:12Speaker 1: that game a lot. I thinks for every every corner
- 0:17Speaker 1: of that game.
- 0:18Speaker 2: I played.
- 0:19Speaker 1: Obviously Skyrim. I didn't complete Skyrim. That was intense. It
- 0:23Speaker 1: was like, it's a big game.
- 0:26Speaker 2: I played full at four. That was great. So and
- 0:31Speaker 2: then when I was having like a birthday.
- 0:33Speaker 1: Asked for the Hey, could I have that statue of
- 0:36Speaker 1: the that weird looking guy and fall Out you know
- 0:41Speaker 1: with the nineteen fifties guy with that you know that
- 0:46Speaker 1: that guy. So yeah, yeah, there's a life side statue
- 0:51Speaker 1: of this this nineteen fifties dude and like a I
- 0:56Speaker 1: guess a vault jumpsuits boy exactly if all boy, do
- 1:02Speaker 1: you have this at home? It was so weird having
- 1:04Speaker 1: that at a party because most basically there were like
- 1:08Speaker 1: two nerds that knew what they referred to me like yeah, yeah, okay,
- 1:12Speaker 1: and everyone else is like, man, that's weird.
- 1:16Speaker 3: Now rolling back in time, when you were a kid
- 1:20Speaker 3: you programmed the game, is that true, like in the
- 1:22Speaker 3: early eighties.
- 1:23Speaker 2: Yeah, I mean privative, I was just a kid.
- 1:26Speaker 3: Yeah, you're like twelve, I think, right, yeah.
- 1:29Speaker 1: I remember, I think it's probably like ten or eleven.
- 1:31Speaker 1: In my program that game but published when I was twelve.
- 1:34Speaker 1: Last it's called Yeah, it's a simple game. It's just
- 1:36Speaker 1: like the sort of fight you have a space fighter
- 1:39Speaker 1: and you fight an alien space freighter.
- 1:42Speaker 2: Yeah.
- 1:43Speaker 1: I wrote the game that the graphics and the sound
- 1:46Speaker 1: and everything didn't everything else, So it was a very
- 1:49Speaker 1: simple game.
- 1:50Speaker 2: Have size.
- 1:51Speaker 3: Did you, even when you were younger, did you ever
- 1:53Speaker 3: aspire to like make games or get into making games.
- 1:57Speaker 2: Oh?
- 1:57Speaker 1: Yeah, that's actually one of the things that I thought
- 1:58Speaker 1: about doing career whit Its true.
- 2:00Speaker 2: Wow, it seemed like that would be super fun. That matter.
- 2:04Speaker 3: Then you went like Rocket Science for a few places
- 2:06Speaker 3: where you kept doing a little bit of game stuff, right.
- 2:08Speaker 1: Actually I worked at a gaming startup which weirdly was
- 2:12Speaker 1: called Rocket Science.
- 2:16Speaker 2: Fate Love's Irony. Yeah, yeah, I worked at rock.
- 2:19Speaker 1: Rocket Science programming games. It's a long time ago, and
- 2:25Speaker 1: there must have been like ninety three or something, ninety four.
- 2:31Speaker 2: Yeah, and it was that was tricky. I didn't I
- 2:39Speaker 2: was he was doing other things.
- 2:41Speaker 1: Well, I was, I was gonna My original plan was
- 2:43Speaker 1: to go to grad school at Stanford and do just
- 2:47Speaker 1: a study ultra capacitors for use electric vehicles. So you know,
- 2:51Speaker 1: I was wanted to do electric cars, and yeah, we're
- 2:57Speaker 1: working on like sustainable energy, and then the rocks will
- 3:01Speaker 1: be cool. I mean, I can sort of talk a
- 3:03Speaker 1: little bit about like the basically is like what are
- 3:05Speaker 1: the things I think that are quite important for the
- 3:07Speaker 1: future would be good. And obviously, in order for the
- 3:11Speaker 1: future would be good, we have to have sustainable energy.
- 3:13Speaker 1: So we have to have sustainable production and consumption of energy.
- 3:16Speaker 1: So that makes means making solar panels low costs and
- 3:21Speaker 1: making electric cars peeling. And then we want to become
- 3:26Speaker 1: multiplanet species and a space for civilization. It's as rockets
- 3:30Speaker 1: and and then there's some things that I thought will
- 3:35Speaker 1: affect the future, but I'm not sure if it's good or.
- 3:38Speaker 2: Bad, like AI.
- 3:41Speaker 1: That sppors me that one.
- 3:47Speaker 4: If I think I just made video games, it's not bad.
- 3:50Speaker 4: But I was going to do all that, but I
- 3:53Speaker 4: actually don't know how to do that, So.
- 3:56Speaker 1: I think I think it turned out in twell out
- 3:59Speaker 1: three the AI basically caused World War three, As I
- 4:03Speaker 1: recall something like that a little bit a sp I.
- 4:06Speaker 4: Mean, is.
- 4:08Speaker 3: There a link there between sort of you know, you
- 4:10Speaker 3: talk about AI and video game I and you know
- 4:12Speaker 3: the technology and video games. Is there anything there that
- 4:16Speaker 3: sort of you know, helps push technology that you think
- 4:18Speaker 3: I mean you look at like, you know.
- 4:20Speaker 2: Self driving cars or other things, like are there.
- 4:22Speaker 3: Things from video games that you know you think help
- 4:25Speaker 3: push technology forward?
- 4:27Speaker 1: Well, I think, you know, probably the reason I got
- 4:29Speaker 1: interested in technology, maybe the reason was video games. So
- 4:34Speaker 1: you know, I probably wouldn't have started programming if it
- 4:37Speaker 1: wasn't for video games. It wouldn't have been as interested
- 4:40Speaker 1: in computers and technology if it wasn't for video games.
- 4:42Speaker 1: I think actually video games are very powerful for us
- 4:46Speaker 1: for getting young kids interested in technology. It has way
- 4:50Speaker 1: way bigger knock on effects than people may realize. And generally,
- 4:54Speaker 1: like if we're interviewing somebody for software engineering role, at
- 4:59Speaker 1: tell those space X many times to be like how
- 5:02Speaker 1: do you start programming? It's like, oh, I've got video games,
- 5:05Speaker 1: you know, over and over again. And I think many
- 5:07Speaker 1: of the best software engineers in the world are at
- 5:10Speaker 1: at AT or or spent much of their career at
- 5:13Speaker 1: video games houses. And you know, especially if people had
- 5:19Speaker 1: to try to create incredibly realistic graphics using very little
- 5:23Speaker 1: compute power. That's that's a hard problem, and so a
- 5:27Speaker 1: lot of people had to write really tight code and
- 5:30Speaker 1: up with really clever ideas to do that. I feel
- 5:33Speaker 1: like someone like say John Carmack, you know, who's an
- 5:36Speaker 1: amazing software engineer, is also actually a really good aerospace engineer,
- 5:40Speaker 1: and it shows, like, you know, problem solving, I think
- 5:43Speaker 1: does transfer like you figured out computer software engineering problem
- 5:47Speaker 1: solving and transfers to other things.
- 5:49Speaker 4: Carmack told me the best anecdote between video games and rockets.
- 5:52Speaker 4: He said, Rocket AI is actually for him quite easy,
- 5:54Speaker 4: just thrust left. For us, right, gaming AI is so
- 5:57Speaker 4: much harder. The difference is when the game crashes, he
- 5:59Speaker 4: pressed is reboot and when the rocket crash is shy
- 6:02Speaker 4: and best right over several miles.
- 6:04Speaker 3: Yeah.
- 6:06Speaker 1: Yeah, there's some joke about like if if reality was
- 6:10Speaker 1: a video game. You know, it's sort of like the
- 6:13Speaker 1: graphics are great, the plot's.
- 6:17Speaker 2: Terrible, and the sporn time is really long.
- 6:24Speaker 3: How has the stuff Elon done inspired or affected what
- 6:28Speaker 3: you do Todd in your world?
- 6:30Speaker 4: Well, I mean the space stuff. As we look at Starfield,
- 6:35Speaker 4: you know, that's where we kind of look, Okay, who
- 6:38Speaker 4: is really how are these things actually going to work
- 6:40Speaker 4: in the future. Got to go to SpaceX last year.
- 6:45Speaker 4: That place is like the Avengers meets NASA, Like if
- 6:48Speaker 4: anyone ever gets it's incredible. But what do those things
- 6:53Speaker 4: look like as we you know, as we do a
- 6:55Speaker 4: science fiction game. But the other stuff in the cars
- 6:58Speaker 4: and the self driving is something I'm very passionate about.
- 7:00Speaker 2: But that doesn't.
- 7:01Speaker 4: Affect uh, the game stuff. And I know that now
- 7:06Speaker 4: you're putting games on the tesla's so that's that's that's different.
- 7:10Speaker 1: Yeah, yeah, yeah, actually thanks for helping out on that.
- 7:15Speaker 2: Appreciate it. Yeah, we are.
- 7:18Speaker 4: We we talked about that and we said, hey, would
- 7:20Speaker 4: be pretty cool.
- 7:22Speaker 2: So we are.
- 7:23Speaker 4: We're actually working together Skyrim on it. That's a little uh,
- 7:29Speaker 4: we're gonna start a little smaller, so we are. We
- 7:32Speaker 4: are working on Fallout Shelter for the cars. Yeah. So
- 7:36Speaker 4: it'll be free and you'll have your little your little
- 7:39Speaker 4: dwellers on the screen like they live in the car
- 7:42Speaker 4: in some way. So it's a great starting point.
- 7:45Speaker 3: How is this going to work with games? You know,
- 7:48Speaker 3: you've talked about you know, unity and real reporting it all,
- 7:50Speaker 3: you know, being able to put a tesla so this
- 7:52Speaker 3: you have to be you have to be in parked
- 7:54Speaker 3: when you play these or how does this work?
- 7:56Speaker 1: Yeah, yeah, you have to you have to park the car. Okay,
- 8:04Speaker 1: the fun please make us park the car. So so yes, yeah,
- 8:10Speaker 1: Like we were also going to enable people to watch
- 8:12Speaker 1: like videos like streaming, like you through like through the browser,
- 8:16Speaker 1: You're able to watch like you know, Netflix or whatever,
- 8:20Speaker 1: you know, YouTube if it's if the car is parked
- 8:23Speaker 1: and connected to Wi Fi. So if you're like say
- 8:26Speaker 1: at a super charger station you want to watch something,
- 8:29Speaker 1: uh that you can watch it on the screen in
- 8:30Speaker 1: the car. But the general principle is like how do
- 8:33Speaker 1: we you know, what we do to make the car
- 8:35Speaker 1: the most one possible and and like what would a
- 8:39Speaker 1: car what other cars just don't have, you know, And
- 8:42Speaker 1: so it seems like, well, you know, it feels like
- 8:44Speaker 1: you're just parked somewhere waiting for somebody finish an appointment, or.
- 8:49Speaker 2: If you're on a road trip. Would be pretty cool
- 8:51Speaker 2: if you just.
- 8:51Speaker 1: Like you know, go to the car screen and play
- 8:55Speaker 1: some like some fun game and and it we're exploring like,
- 8:59Speaker 1: you know, how do we make it as far as possible.
- 9:01Speaker 2: You can already play all.
- 9:02Speaker 1: Of the you know, old Tari games, almost all the
- 9:05Speaker 1: old Tari games on the car, and we hooked it
- 9:08Speaker 1: up so I can connect to Xbox o PS full
- 9:10Speaker 1: controller and like actually have some pretty good control feedback.
- 9:15Speaker 1: And then we have like genius moves, like the fart apps.
- 9:21Speaker 2: My finest work.
- 9:24Speaker 1: And and you know it's like there's you can actually
- 9:28Speaker 1: make it by the way you can make you can
- 9:30Speaker 1: make the part sound like it's coming from any seat.
- 9:35Speaker 4: That actually is the funniest Easter egg that one. Yeah,
- 9:40Speaker 4: then actually the names of the farts. Yeah, there's the
- 9:44Speaker 4: Falcon Heavy as one of them.
- 9:46Speaker 1: Yeah, I believe so's yeah exactly, And I know.
- 9:54Speaker 3: You got we've got some clips right of what.
- 9:57Speaker 1: Yeah, some clips of some upcoming games in the car.
- 10:01Speaker 1: And you know, it's just meant to be like, hey,
- 10:03Speaker 1: what are some cool games that that people might like
- 10:05Speaker 1: to play, And depending upon how much people play them,
- 10:07Speaker 1: will you know, adam to the like higher up higher
- 10:12Speaker 1: on the list or or or or maybe put it
- 10:15Speaker 1: into sort of an archive that you can tap to download.
- 10:18Speaker 1: Because the screen was not originally meant as a game player,
- 10:21Speaker 1: so it's just it doesn't actually have that much storage.
- 10:23Speaker 2: But but so we want we want to have that.
- 10:26Speaker 1: Many games on it at any one time, but it
- 10:27Speaker 1: will just be like, Okay, what do people really enjoy playing?
- 10:29Speaker 1: And that might be a good way to pass time.
- 10:32Speaker 3: So sor right, let's take a look at games on Tesla.