Latest / Pick Up and Deliver / Ticket to Ride Legacy; Bomb Busters; Histrio; Flash Point: Fire Rescue (revisited)
Transcript
- 0:00Welcome to Pick Up and Deliver, the podcast where I pick up my audio recorder as
- 0:06I head out for a walk and deliver an episode to you while I stroll around.
- 0:10I'm Brendan Riley.
- 0:12Well, greetings listeners.
- 0:23It's a lovely day here in suburban Chicago.
- 0:26The sun is out, the sky is blue with a few cottony clouds dotting it.
- 0:31The weather is pretty warm for February.
- 0:34I mean, it's chilly.
- 0:35I've got a hat on and a jacket.
- 0:38I do have gloves in my backpack in case they need them, but it feels pretty nice.
- 0:42So I'm happy to be out talking to you.
- 0:44I'm taking a walk up to the library to return a couple books and I thought it would be
- 0:48a good time to record a couple episodes of Pick Up and Deliver.
- 0:52These are going to be aired or released after the Top of the Stack episode, which I will
- 0:59probably record and release on Monday, or maybe even Tuesday.
- 1:03We'll see if I can get out over the weekend.
- 1:05But tomorrow is the beginning of the month.
- 1:07I guess I could record it today, but what if I play a game tonight?
- 1:10Stats will be all screwy.
- 1:12So I thought I would record a Board Game Espresso Triple Shot.
- 1:19The Board Game Espresso Triple Shot is an episode segment in which I talk about three games
- 1:25I played recently for the first time, and then something else I played that's significant.
- 1:29Could be a game I dusted off.
- 1:31It could be a new expansion I tried, something like that.
- 1:33Just as a reminder, these are games I played maybe once or twice, so this isn't really
- 1:38a review per se so much as a first impressions kind of episode.
- 1:43So let's get into it.
- 1:45First game I want to talk of.
- 1:46These all three of the new games that I played came from a single game day with our friend
- 1:50Paul--Hi Paul--in which I got to try out several new games I hadn't played before.
- 1:56The first of which that I want to talk about is Ticket to Ride: Legacy.
- 1:59It's actually called Ticket to Ride: Legacy - Legends of the West, which I imagine they put
- 2:03that colon on there so they could do another one where it's like, "Europe on rails" or something.
- 2:09They could do another one if this one was popular.
- 2:12Obviously I won't say very much about it because I don't want to give anything away, but
- 2:17Ticket to Ride is a game that we've all played many times and so Ticket to Ride: Legacy is
- 2:23going to be an interesting development of that system.
- 2:27At the beginning it feels it's almost as light as like one of the Ticket to Ride city
- 2:32games like Ticket to Ride New York, not quite, but the map is not as developed as your
- 2:37traditional Ticket to Ride game.
- 2:40Games with most legacy games, there is a story that develops, there is ongoing stuff that
- 2:46happens, there are changes that you make to game components, and all this starts off
- 2:51right away.
- 2:52I mean the game kind of assumes that you know how to play ticket to ride if follows the
- 2:55usual rules, but you will develop over time.
- 2:59I think some of the stuff that I can share without giving anything away, each player gets
- 3:04a little box that's going to hold your stuff and half of the box is a side that you can open
- 3:11up with the flap and you put cards and whatever in there.
- 3:15And then the other side is, it's called your bank I think, and it's got a little slot in
- 3:20the side and it does not open and after each game you're going to ride a little slip of paper
- 3:26and you slide the paper in there.
- 3:28So that's a really interesting bit of business that I think works really well.
- 3:33We played two games in our first sitting, I imagine the early games will all be relatively
- 3:38short, but as the game goes on it should get longer.
- 3:42One of the other things you find when you first open the box and get it out is that the
- 3:46game board is made of puzzle pieces, so that parts are interesting because we could just
- 3:51tell at the beginning we only have the east coast of the United States and as the game
- 3:55goes along presumably we are going to get more segments.
- 3:58I mean it's kind of hard not to think the puzzle shaped game board will get more puzzle pieces.
- 4:04So yeah and then there's there's stickers, there's all these spots in the rulebook where
- 4:07stickers are going to go, so lots of room for narrative and mechanical growth.
- 4:14Fun first couple games we'll see how it goes as we move along.
- 4:19That's Ticket to Ride: Legacy - Legends of the West, designed by Rob Daviau, Matt Leacock and
- 4:26Alan Moon, art by Cyrille Doja and Julien Delval.
- 4:31The art looks very similar to other Ticket to Ride games so I don't know if they're just using
- 4:34the same artist they always have or if they're having someone else do it and it's in a similar
- 4:38style.
- 4:39It is windy today, hopefully this recording isn't just full of windy feedback, but when
- 4:46I told my wife I was going out for a walk today she said don't give one away and now I know
- 4:51why.
- 4:52Yes, windy as I'll get out.
- 4:54Come to the next game, the next game is called Bomb Busters.
- 4:57I discovered this game when Steph Hodge who is a streamer and board gamer was on board games
- 5:06and talked about it being her most played game of 2024.
- 5:10She said she and her partner played something like 60 games of it and I can absolutely see
- 5:15why.
- 5:16First off it takes about 10 minutes to play a game so like our group played I think six
- 5:21games it's a really at the beginning it's really a rather uncomplicated deduction game basically
- 5:28the way it works is you have a bunch of tiles in front of you that have numbers on them and
- 5:33as a group you are trying to find and match the other numbers and you sort of use little
- 5:38bits of logic to figure out who's got what kind of numbers and as the game goes on it gets
- 5:43more complicated there are more possibilities and it takes a little bit more effort.
- 5:47It's kind of in the neighborhood of something long lines of Hanabi although you can see
- 5:51your own numbers but there is logic to be used in a similar way.
- 5:57The art is very cutesy it looks like the same style as that one where you look at the map
- 6:02and there's sort of crimes, crime city or whatever that one's called this sort of like picture
- 6:08searching puzzle game.
- 6:10It's designed by Hisashi Hayashi who designed Yokohama and Trains and like
- 6:18a whole bunch of other games it's pretty renowned Japanese game designer.
- 6:23It's really fun very accessible easy to play interesting bits of logic and deduction to
- 6:29use the early training missions kind of ramp up in difficulty and I imagine the other there's
- 6:34like 50 some missions in the box after you finish the training missions and I imagine they
- 6:39just continue to get more interesting and harder.
- 6:43If you get a chance to play this and you like deduction games it's definitely top notch
- 6:48it's very fun easy to play quick if you lose it's not a big deal just reset it's a good
- 6:54time that's Bomb Busters by Hisashi Hayashi.
- 6:58The next up is Histrio. Histrio is one of those games I've kind of seen floating
- 7:03around for a while I do recall seeing it on a kind of bargain bin price and it was always
- 7:10sort of like maybe I'll get that one.
- 7:12I think it had a low six rating on board game geek so I wasn't always super intense about
- 7:17it but it looked interesting and the art is very cute it's got a sort of Elizabethan
- 7:25era art style so think about Elizabethan England but all the characters are anthropomorphic
- 7:31animals and the premise is that you are competing traveling troops of performers who are
- 7:37going from city to city I think in blimps performing different kinds of plays building up your reputation
- 7:44so that you can go performed for the king at the end of the game.
- 7:48As the game goes along you are working on recruiting a top notch troop of players but also
- 7:54building your reputation and trying to sway the king about what type of play he wants
- 8:00to see.
- 8:02There are two rounds and each round at the end of the round you're gonna see what kind
- 8:06of play the king wants to see and you get a bonus if your troop has more people who are
- 8:11good at that kind of play than at the other kind so there's tragedy and comedy but there's
- 8:16also all these other bonus scoring cards that you can pick up and there's a whole bunch
- 8:20of nuance between the different actions it is and a location selection game and the idea
- 8:27is that you're picking where you're gonna go and you get the cards that are at that location
- 8:32unless someone else also picks that location in which case then neither of you get the cards.
- 8:37The tricky part is you can see which locations everyone else has gone to already so you can
- 8:41tell which ones they could go to and of course there is a way to get all of your locations.
- 8:47There are cards that will let you take all of your location blimps back and then there are
- 8:52also a couple you also if you get down so you only have one left then you get to take
- 8:57them all back as well so there's two different ways you might get them all back and then
- 9:03it's a matter of kind of choosing the cards that provide the least negative effects toward
- 9:10the scoring goals you're going for and the best combinations of outcomes.
- 9:15It's a cute game it's actually pretty fun better than I thought it was gonna be given
- 9:19how often and long it was on discount I thought it wasn't gonna be great but it actually
- 9:25was pretty great are pretty good anyway I don't know that I would necessarily run out to
- 9:30buy it although having played it now if I encountered it for 10 bucks I might pick it up it
- 9:36was good definitely worth playing Bruno Cathala is always I've had Bruno Cathala very consistently
- 9:42games that are good they're very rarely great I don't think I have any of his games in my
- 9:46top 50 but I do have several in my collection and I almost always enjoy them they are always
- 9:52just for me good but he is a very strong designer and a lot of people really like his stuff so
- 9:58definitely worth checking out if you get a chance that's called Histrio and finally I
- 10:02did this a little out of order usually I saved the third new game for the end but I didn't
- 10:06I did get a chance to dust off a game that I hadn't played in while this was a Flash Point: Fire Rescue.
- 10:10Flash Point: Fire Rescue is a cooperative game in which you play a group of firefighters
- 10:17who are working together to try to put out a fire I know that's super surprising that
- 10:22that's what it could be about but there it is in the game you take on the role of a specific
- 10:27firefighter and each firefighter has their own kind of special power that they get to use
- 10:31so one firefighter might be better at oh let's say rescuing people another one might be
- 10:37better at moving faster through the fire and that sort of thing so different firefighters
- 10:41will have a different level of ability when they go through the house generally. When I played
- 10:49this game back in the day which was eight years and eighteen days dusty so it
- 10:57had been a very long time since I played it. Back when I used to play it we mostly played on
- 11:01the simple version which is designed for families with children and it's easier to play I never
- 11:06really got to play the advanced version much but we did play the advanced version for this
- 11:13one and it was pretty great. Kevin Lansing the designer did an excellent job with the overall flow of
- 11:21the game. The way it works is on your turn it's an action point system you get a number of
- 11:26actions you get to take. As you take those actions you then move through the house you put out fires.
- 11:31You do all this different stuff and you're trying to rescue people and the goal is to rescue people
- 11:35putting out the fire is a way of slowing down the end of the game but I guess it's... I don't know if
- 11:42it's possible to actually put out the whole fire in the game, like if it if you had really good play
- 11:47and you got really lucky with your rolls if you could put out the entire fire, would the game...
- 11:52can you end the game that way? I don't know but you do win the game by rescuing all the people in the
- 11:57house and if you're not putting out the fire then the fire will burn the house down and you won't
- 12:02succeed in the second half or in that second goal. So on your turn you use actions to move around to
- 12:07douse the fire. You can chop through doors and walls to get to people then you find people and what you
- 12:15get is these little tokens on the board, these question mark tokens, that say there's something here
- 12:20that you have to investigate and some of them are blank, some of them are animals which I really
- 12:24want to rescue the cats and the dogs, and then some of them are people and you have to get all of
- 12:30the survivors out. Or as many as... you're allowed to lose a certain number but it's not that many
- 12:35before the game ends and after each turn then we roll dice and we add smoke or fire to the house
- 12:42it spreads. Basically how it works is if you roll dice and it adds smoke to a space where there isn't
- 12:48smoke already, we add smoke; if there's already smoke though that smoke turns into fire. It's like
- 12:54it's smoldering and then it bursts into flame and there's this insidious spreading mechanism where if
- 13:00I recall correctly like if you have a bank of three or four spots that have smoke and one of them
- 13:04triggers into fire the whole thing turns into fire, which kind of makes sense. Like I said different
- 13:09players have different skills and different abilities and they get to use different equipment
- 13:14as they go through, so it makes for a pretty lively and entertaining game. I enjoyed myself a
- 13:21fair amount, I don't know like in the classic co-op games I don't know if I like this better than say
- 13:27Castle Panic or Pandemic like I like I definitely found Pandemic better just because it's a little
- 13:34bit more predictable the dice in Flash Point, which can just screw you and there's nothing you can do about it
- 13:40which is frustrating. But generally it's a pretty good game and well worth it I'll play if you
- 13:46don't mind playing a game about a fire. Yeah pretty fun--that's flashpoint fire rescue from indie boards
- 13:52and cards designer Kevin Landzing. Well those are three new games that I've played recently and one
- 13:57expansion that I tried so that's about it for me today. I hope that you have tried some new games and
- 14:03I'd love to hear about them you can share those over on boardgamegeek in guild 3269. I'd
- 14:09love to hear about them there. You could also send me a direct message wombat 929 on board game geek
- 14:14or brendan@rattleboxgames.com by email. well like I said that's about it for me today thanks for joining me on my
- 14:22walk. I hope that your next walk is as pleasant as mine was. bye bye!