Latest / The Feed & The Thread / The Feed & The Thread - March 20, 2026
Transcript
- 0:00One point six million visits, and a hiring manager said it
- 0:02wasn't good enough. Meanwhile, some designers are
- 0:05arguing the next user we build for won't even be a person. So
- 0:08we're failing the human bar and raising the machine bar at the
- 0:11same time. That's today. I'm totally shocked no one is
- 0:14complaining about Google Stitch being a Figma killer, so, let's
- 0:17get into it.
- 0:22Welcome to The Feed and The Thread, brought to you by
- 0:24Chicago Camps. There's an open call for speakers for UX Camp
- 0:27Summer on May 30th, so now is your chance to get on stage and
- 0:30share your ideas! You can use our Proposal Counselor to help
- 0:32you get submitted today. The Feed & The Thread is available
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- 0:48Today's Feed lands on a sharp tension: do we design for human
- 0:52intuition, or for machines that don't feel anything? Great
- 0:55interfaces feel real because our brains predict physics before we
- 0:59even think. That's the argument from UX Planet in "The Physics
- 1:02of Great UX: Making Digital Interfaces Feel Real." The piece
- 1:06suggests we need tools like Lottie Creator to build active
- 1:09motion systems that mimic gravity and momentum. But what
- 1:12happens when your primary user isn't human at all? Hoang Nguyen
- 1:16writes about this at UX Design.cc in "Designers, your
- 1:19next user won't be human." This shifts the work from pixel-
- 1:23perfect mockups to clean, semantic data structures that AI
- 1:26agents can actually parse. So how do we keep these smart
- 1:29systems getting better over time? Caroline Glackin at
- 1:32Intercom argues for Kaizen in "Kaizen for the AI era: How
- 1:36small improvements build smarter support." She shows how
- 1:39frontline support reps can spot friction and feed those insights
- 1:42back into the AI training loop. Also publishing recently:
- 1:46Smashing Magazine, Codrops, and CSS-Tricks. And if you want to
- 1:49learn more about designing for agent users, check out Katja
- 1:53Forbes' new book, "Machine Customers," available where ever
- 1:56the finest books are sold.
- 2:05Here's what the community is wrestling with today. Over on
- 2:08r/UI_Design, folks are stuck choosing between color
- 2:11directions that look good but might fail accessibility checks.
- 2:15It forces a tough call between aesthetic preference and strict
- 2:18functional requirements. In r/UXDesign, an intern built a
- 2:22project with one point six million visits that a manager
- 2:25still called unhireable. That disconnect between traffic
- 2:28numbers and hiring criteria reveals how much we still value
- 2:31polished process over raw impact. Designers in
- 2:34r/UI_Design are finding it incredibly hard to build
- 2:37interfaces for code-based tools. Creating a friendly experience
- 2:40for a developer audience requires speaking a language
- 2:43that feels unnatural to most visual designers. The mood
- 2:47today suggests the field is questioning whether scale and
- 2:50intensity actually equal professional value.
- 3:00Chicago Camps is hosting UX Camp Summer on Saturday, May 30th.
- 3:03There's an open call for speakers so submit your idea
- 3:05today! It's an online event, so you can join from anywhere in
- 3:08the world! Tickets are free, thanks to the generosity of the
- 3:11community! If it's within your budget, you can purchase a
- 3:13general admission ticket for only thirteen dollars and fifty
- 3:16cents. Get tickets now at Chicago Camps dot org.
- 3:26The piece on designing for non- human users forces us to admit
- 3:29that pixel-perfect mockups are becoming obsolete for AI agents.
- 3:32Exactly, and that intern story in the thread proves we still
- 3:35reward the polish over the raw impact of the data structure
- 3:38underneath. That tension is real, but if we keep optimizing
- 3:41for human intuition while ignoring how machines parse
- 3:43semantic data, we build dead ends. I'm not sure we should
- 3:46drop the human element entirely, since even AI agents eventually
- 3:49hand off to people who need those physics-based cues. Maybe,
- 3:52but the shift is that our primary job is no longer making
- 3:55it feel real, it's making the logic clear enough for a machine
- 3:58to execute. So the real skill isn't learning to code, it's
- 4:01learning to translate human intent into clean structures
- 4:04that both sides can actually use. That translation layer is
- 4:07where the next generation of senior designers will actually
- 4:10earn their keep. And the teams who figure out how to value that
- 4:13work over just making things pretty will ship products that
- 4:16actually work.
- 4:19That's The Feed and The Thread for today. We'll catch you next
- 4:22time!