Latest / Safe As Podcast / E38: 4Ds - Dumb, Dangerous, Different, Difficult - for learning (quickisode)
Transcript
- 0:07What are the 4DS and how can they help?
- 0:09Learn from and improve daily and sometimes hazardous work before
- 0:14something goes bang. Welcome to another quick
- 0:17disorder safe as now. This 4D isn't the robotics one
- 0:21that some of you may have heard of being dumb, dangerous, dull
- 0:25and dirty. Rather, this 4D is dumb,
- 0:29dangerous, different and difficult.
- 0:31You can find more info in the book from Sutton ET al. 4D's for
- 0:35Hop and Learning teams, A practical how to guide to
- 0:39facilitate learning from everyday work, critical and
- 0:42dynamic risks. With the 4D's, 4D aligns with
- 0:46some of the progressive philosophies like Human and
- 0:48Organisational performance, or HOP, which recognises that work
- 0:53is often dynamic, error is normal, and workplace risk
- 0:58efforts requires that our systems are tolerant of human
- 1:01performance like errors, and allow safe recovery and even
- 1:05safe failures. Here are the key elements of
- 1:09four DS So dumb this ask What doesn't make sense to you about
- 1:14the work we are doing or how we're doing it?
- 1:17It encourages workers to describe when something seems
- 1:20unhelpful, redundant or unreasonable, helping align the
- 1:24team and prevent workarounds, or at least better understand and
- 1:27frame the workarounds. For example, in a transport and
- 1:31logistics company, processes might be identified as dumb due
- 1:35to redundant paperwork, which is a complete waste.
- 1:39It takes away time from when they can be better planning
- 1:41safer, more reliable work. Dangerous.
- 1:45This prompts what feels risky to you about the work that you do.
- 1:49Facilitates open discussion around risk perception and even
- 1:53what's acceptable risks for different communities.
- 1:57A construction company might identify a procedure as
- 1:59dangerous because work is close to live energy.
- 2:03Difficult. This question is what tasks do
- 2:06you find difficult or hard to do well?
- 2:09Task difficulty can signal that the work may not be done as
- 2:12expected or planned. The relevant production
- 2:15pressures and the like make it introduced or challenging trade
- 2:18off decisions are being made that could also somehow increase
- 2:21risk or something is amiss in the system.
- 2:24Following the threads of what makes work difficult opens the
- 2:27door so you can see normally hidden constraints, lighting
- 2:31conditions and threats. Make it as easy as possible to
- 2:35do the desired task in the desired way.
- 2:38Remove unnecessary clutter and then make it harder to get into
- 2:42unsafe conditions. Different this us what is change
- 2:46or is changing relative to how things are usually done.
- 2:50Work rarely goes exactly as planned.
- 2:53It often requires workers to adapt to variability.
- 2:57Encouraging this question helps address changes not covered by
- 3:00procedures. For instance, it could involve
- 3:03discussing an unnoticed procedural change that
- 3:05introduces new risks. Further change management and
- 3:10just general changes and differences on size are often
- 3:13implicated in fatal and major accidents.
- 3:16Exploring what's different may work as a weak signal for
- 3:19something ominous just around the corner.
- 3:22SO4DS can be leveraged in lots of ways.
- 3:24They can be used in pre starts, just general discussions, risk
- 3:28assessments, brainstorming, and even investigations.
- 3:32They're designed to foster open communication and a form of
- 3:34proactive risk management, helping to bridge the gap
- 3:37between how work is imagined and how it's actually done.
- 3:41Finally, if you search 4 days on the net, you'll likely run into
- 3:44one of Jeffrey Lythe's articles, which quotes Todd Conklin.
- 3:48Todd argues that death hides in normal work and that stable
- 3:52systems make risk detection difficult.
- 3:55I agree. And if death does lurk in the
- 3:57mundane of everyday work, then the four days could be one way
- 4:01to illuminate the path in this unfortunate game of hide and
- 4:05seek with the Reaper.