Latest / Dad’s Bedtime Stories / WizardCraft 3.0 - A New Start - A Video Game Bedtime Story for Kids
Transcript
- 0:05Speaker 1: Hello, friends from across the nation and around the world.
- 0:08Speaker 1: I'm Martin, and you are listening to dad's bedtime stories. Tonight,
- 0:15Speaker 1: we're gonna head back into a world that many people
- 0:18Speaker 1: have been asking for wizard Craft. Only, instead of continuing
- 0:24Speaker 1: the story, which we could still do if I get
- 0:27Speaker 1: good ideas for that, We're actually gonna start off wizard
- 0:32Speaker 1: Craft three point zero. So it's gonna take place in
- 0:37Speaker 1: exactly the same world, only it's gonna be a new
- 0:41Speaker 1: game of wizard Craft, partially because I'm the kind of
- 0:45Speaker 1: person who I'd rather start a new game and have
- 0:48Speaker 1: fun with the kind of building up stage than play,
- 0:52Speaker 1: you know, after I've kind of beaten a game. This way,
- 0:56Speaker 1: you guys can give me all sorts of suggestions about
- 0:58Speaker 1: where we go with this particular game. The powers we get,
- 1:02Speaker 1: the people we meet, the things we're gonna build. I
- 1:05Speaker 1: want to hear about all of them. On speak Pipe,
- 1:08Speaker 1: I keep getting suggestions to either continue wizard Craft two
- 1:12Speaker 1: point zero or to do like a Minecraft planet or
- 1:16Speaker 1: something like that, so I thought it was about time
- 1:19Speaker 1: to get to this. Before we get started, I just
- 1:22Speaker 1: want to give a big shout out to my latest
- 1:24Speaker 1: Patreon sponsor, Wilder. I really appreciate all of my Patreon sponsors,
- 1:31Speaker 1: and I hope that they appreciate that they get AD
- 1:33Speaker 1: free episodes, because if you're listening on Patreon, there won't
- 1:39Speaker 1: be an AD right about year. And if you weren't
- 1:43Speaker 1: listening on Patreon, maybe there wasn't AD. Maybe there wasn't
- 1:45Speaker 1: It's hard to say. They're kind of auto inserted, and
- 1:48Speaker 1: I don't have that much control over them. But now
- 1:52Speaker 1: it's time to get as comfy as you can in
- 1:54Speaker 1: that bed, close your eyes and imagine yourself doing with
- 1:59Speaker 1: the kid in the story. Does imagine yourself waking up
- 2:06Speaker 1: in your very own bedroom. It's looking kind of rainy outside,
- 2:11Speaker 1: and well, you know that there's not much to do today.
- 2:16Speaker 1: You start looking around your room when you see it,
- 2:21Speaker 1: the wizard Craft console. Maybe you could go back in
- 2:27Speaker 1: and see what's happening in uh, well, the digital world.
- 2:34Speaker 1: You pick the console up, turn it on, and instantly
- 2:39Speaker 1: a bright green light shoots out and envelops your entire body.
- 2:45Speaker 1: You close your eyes for a minute, and when you
- 2:48Speaker 1: open them, all you see is a well, like a
- 2:53Speaker 1: gaming screen floating in front of your eyes. Continue or
- 2:59Speaker 1: new game. You think about that for a minute. You've
- 3:05Speaker 1: put a lot of work into the game. You've already
- 3:08Speaker 1: been playing, but it's been so long that part of
- 3:13Speaker 1: you wonders if maybe you should start something new. You
- 3:18Speaker 1: can always go back to the other one later, anyways.
- 3:22Speaker 1: So you select new game. There's another bright flash of light,
- 3:30Speaker 1: and when you open your eyes you find yourself inside
- 3:36Speaker 1: wizard Craft once again. Everything around you look so real
- 3:42Speaker 1: and so well digital at the same time. Congratulations, you
- 3:50Speaker 1: have started a new game, says a voice that you
- 3:55Speaker 1: realize only you can hear. Would you like to skip
- 3:59Speaker 1: the datorial? Uh? Yeah, you say, skiptatorial. Very good. I'll
- 4:08Speaker 1: be here if you have any questions, But you really don't.
- 4:14Speaker 1: You've played this game before. You built up a town,
- 4:19Speaker 1: you found all sorts of friends, you gathered all kinds
- 4:23Speaker 1: of powers, and well, you understand the mechanics perfectly. It's
- 4:30Speaker 1: finally time to get your hands dirty again. You immediately
- 4:36Speaker 1: start the way anyone should start a game like this,
- 4:40Speaker 1: by running up to a tree and punching it as
- 4:43Speaker 1: hard as you can. Punch after punch after punch, the
- 4:48Speaker 1: tree begins to crack until it finally breaks apart and
- 4:52Speaker 1: hovers in the air. With a simple thought. You absorb
- 4:58Speaker 1: the little piece of wood that floats there into your inventory,
- 5:03Speaker 1: and you continue to punch the rest of the tree
- 5:07Speaker 1: until it too begins to float in the air and
- 5:11Speaker 1: gets absorbed into your inventory as well. All right, we
- 5:16Speaker 1: have wood. Now we're gonna need to make a crafting table.
- 5:22Speaker 1: You focus on the little area in front of you
- 5:25Speaker 1: on top of the grass. You imagine the crafting table
- 5:30Speaker 1: exactly where you want it to be, and a little
- 5:33Speaker 1: ghost like crafting table appears in front of you. You
- 5:38Speaker 1: mentally confirm the placement and allow the wooden pieces to
- 5:43Speaker 1: fly out of your inventory and form themselves into the table. Perfect.
- 5:50Speaker 1: Now I can start making some wooden tools. You rush
- 5:55Speaker 1: over towards the table and start playing with the little
- 6:00Speaker 1: screen that's floating above it. You flip through all of
- 6:04Speaker 1: the different options until you find the one for wooden tools. First,
- 6:09Speaker 1: you select a wooden axe and hit except more wood
- 6:16Speaker 1: is sucked out of your inventory. Through the table until
- 6:20Speaker 1: a floating wooden axe is well floating right in front
- 6:25Speaker 1: of you. You absorb it into your inventory. Then you
- 6:30Speaker 1: flip through again until you find the wooden pickaxe. Again,
- 6:35Speaker 1: you hit except the last piece of wood is sucked
- 6:39Speaker 1: out of your inventory through the crafting table, and a
- 6:43Speaker 1: little wooden pickaxe floats in front of you. With a
- 6:48Speaker 1: simple thought, you pull the wooden axe out of your
- 6:52Speaker 1: inventory into your right hand, and the wooden pickaxe out
- 6:56Speaker 1: of your inventory into your left hand, and you begin
- 7:01Speaker 1: to gather. You move over to the trees, striking them
- 7:06Speaker 1: as quickly as you can until they break into little pieces.
- 7:10Speaker 1: Then you quickly absorb the pieces into your inventory. When
- 7:15Speaker 1: you've gathered so much wood that your wooden axe actually breaks,
- 7:21Speaker 1: you decide it's probably time to mine some stone, or well,
- 7:26Speaker 1: perhaps even some iron. You aim down at the ground
- 7:31Speaker 1: and you begin to pick away at it with your
- 7:34Speaker 1: pick axe. The ground breaks apart and is absorbed into
- 7:39Speaker 1: your inventory, and soon you reach stone. You continue to
- 7:45Speaker 1: break through the stone piece by piece, creating a little
- 7:50Speaker 1: set of steps as you move down into the earth itself,
- 7:55Speaker 1: layer after layer, stone after stone, until you finally come
- 8:01Speaker 1: across something that looks a little different, something that looks
- 8:07Speaker 1: a little bit shinier, an iron deposit. You rush up
- 8:14Speaker 1: out of the little hole you've been digging over to
- 8:17Speaker 1: the crafting table, and this time you select the stone
- 8:22Speaker 1: tool's option and immediately create a stone pickaxe and a
- 8:28Speaker 1: stone axe. While you're at it, You head back into
- 8:32Speaker 1: the hole carrying the stone pickaxe, and you begin to
- 8:36Speaker 1: strike the iron ore deposit. It digs far more hits
- 8:41Speaker 1: than it does to break normal stone, but eventually it
- 8:46Speaker 1: breaks into pieces and you absorb it into your inventory.
- 8:52Speaker 1: Luckily for you, it seems to be part of some
- 8:56Speaker 1: kind of iron vein. Continue to strike the iron pieces until, well,
- 9:04Speaker 1: until you've gathered as many of them as you possibly can.
- 9:08Speaker 1: Then you rush back up to your crafting table and
- 9:13Speaker 1: decide it's time to make yourself some real tools and well,
- 9:18Speaker 1: probably a real weapon as well. You start by selecting
- 9:23Speaker 1: a furnace inside your crafting menu. You're gonna need that
- 9:28Speaker 1: to turn the iron into something more refined. As soon
- 9:32Speaker 1: as it's created, you pick it up and place it
- 9:36Speaker 1: on the ground beside the crafting table. You open up
- 9:40Speaker 1: the door and will all of the iron inside your
- 9:44Speaker 1: inventory into the upper compartment. You open the lower compartment
- 9:50Speaker 1: and you will inside some well wood. You close the
- 9:55Speaker 1: door and hit the start button. Immediately the fur lights
- 10:00Speaker 1: up and begins creating the iron. You wonder if you
- 10:06Speaker 1: should maybe build a house, but well, perhaps that can
- 10:11Speaker 1: wait this time. You don't need to build a house
- 10:15Speaker 1: right where you're dropped off in the first place. After all,
- 10:20Speaker 1: you can build some gear, find a mount to ride,
- 10:24Speaker 1: and make your way to a town. Maybe there you
- 10:29Speaker 1: can find some spell books or something like that. You've
- 10:34Speaker 1: only been in this new game for a short period
- 10:37Speaker 1: of time, but you find yourself already missing your iron
- 10:42Speaker 1: golam spell. Having a team of iron golams was the best.
- 10:49Speaker 1: They did all of the heavy lifting for you. They
- 10:53Speaker 1: mind stone and ore and allowed you to create a
- 10:57Speaker 1: village much faster than you should have been able to.
- 11:02Speaker 1: Soon enough, the ore has been refined. You open up
- 11:06Speaker 1: a little compartment on the side of the furnace and
- 11:11Speaker 1: absorb the finished ore into your inventory before moving over
- 11:16Speaker 1: to the crafting table again. First, you select an iron pickaxe, which, well,
- 11:24Speaker 1: it seems to require wood and a few pieces of
- 11:28Speaker 1: iron you hid, except the pieces are sucked out of
- 11:33Speaker 1: your inventory through the crafting table, and soon enough of
- 11:39Speaker 1: floating iron pick axe is well floating in front of you.
- 11:44Speaker 1: You absorb it into your inventory before creating an iron
- 11:48Speaker 1: axe the same way. You only have enough iron left
- 11:54Speaker 1: for one more tool. You flip through the crafting menu
- 11:58Speaker 1: and land on the weapon section. It's probably best to
- 12:03Speaker 1: make yourself a sword, especially if you end up out
- 12:07Speaker 1: here at night. You'll need that to fend off against
- 12:11Speaker 1: other creatures. So you select the sword, feed the materials
- 12:17Speaker 1: into the crafting table from your inventory, and almost instantly,
- 12:23Speaker 1: a beautiful iron sword appears in front of you. It's basic,
- 12:30Speaker 1: much more basic than you were able to make in
- 12:33Speaker 1: your old village, but it's sharp and it will do.
- 12:38Speaker 1: You grab a hold of the sword and begin looking
- 12:42Speaker 1: around you. Next, you're gonna need some sort of mount,
- 12:47Speaker 1: which means well, you're gonna need a saddle, which means
- 12:51Speaker 1: you're gonna need leather. You climb atop a little nearby
- 12:57Speaker 1: hill and look around for any sonne of cows. Sure enough,
- 13:04Speaker 1: you see one down below. You make your way down
- 13:09Speaker 1: the hill, crouched as low as you can, and you
- 13:13Speaker 1: begin to sneak around the animal that's just simply munching
- 13:18Speaker 1: on grass. You get closer and closer. It pops its
- 13:24Speaker 1: head up as if it hears something, and you stop
- 13:28Speaker 1: in place. You stay as still as you possibly can
- 13:32Speaker 1: until it goes back to munching on the grass. Then,
- 13:37Speaker 1: as slowly as possible, you move forward, carrying your sword
- 13:43Speaker 1: in one hand. When you're close enough, you run, swing
- 13:48Speaker 1: the sword and hit the cow. Almost instantly, the cow
- 13:54Speaker 1: kind of explodes in a little puff of smoke, leaving
- 14:00Speaker 1: behind a floating piece of meat and some floating bits
- 14:04Speaker 1: of leather. You quickly absorb them into your inventory. Then
- 14:11Speaker 1: you make your way back over to the crafting table.
- 14:14Speaker 1: You flip through the menu, you select the saddle, and
- 14:20Speaker 1: you feed the materials in. A floating saddle appears on top.
- 14:25Speaker 1: Moments later, you grab a hold of it and absorb
- 14:30Speaker 1: it into your inventory as well. It's now time to
- 14:35Speaker 1: find some sort of mount to ride on. You remember
- 14:40Speaker 1: from last time that all you really have to do
- 14:43Speaker 1: to find a mount is well, get a saddle on
- 14:46Speaker 1: top of it. You picked a flying mount last time,
- 14:51Speaker 1: a bee, in fact, because it made travel very convenient,
- 14:56Speaker 1: giving you the power of flight, which allowed you to
- 14:59Speaker 1: see you're surroundings and make better choices about where to go.
- 15:05Speaker 1: You're hoping to use the same strategy this time as well.
- 15:09Speaker 1: You face the little crafting table, reach out your hand
- 15:14Speaker 1: and focus on absorbing it into your inventory rather than
- 15:19Speaker 1: leaving it in place. Then you do the same thing
- 15:23Speaker 1: with your furnace. This isn't where you plan to set
- 15:27Speaker 1: up camp. You'll find a mount, and then maybe you'll
- 15:32Speaker 1: try to find a nearby village or perhaps somewhere kind
- 15:38Speaker 1: of abandoned, looking where you might be able to find
- 15:40Speaker 1: materials and spell books. You march along through the grass
- 15:47Speaker 1: between the trees until you finally see something flying around.
- 15:54Speaker 1: A group of large hawk like birds are nesting a
- 16:00Speaker 1: large nest atop a tree. A giant hawk would make
- 16:05Speaker 1: a perfect mount, probably a lot faster than a bee,
- 16:10Speaker 1: and more powerful too. Now all you had to do
- 16:15Speaker 1: was find a way to get the saddle on it.
- 16:19Speaker 1: You see that beside the tree with the nest in
- 16:22Speaker 1: it is another tree, a slightly taller one, and you
- 16:27Speaker 1: come up with a plan. You climb up the taller
- 16:32Speaker 1: tree beside, making your way up through the branches, through
- 16:37Speaker 1: the leaves, until you find yourself at the very top
- 16:42Speaker 1: of it. You produce the saddle out of your inventory,
- 16:47Speaker 1: and you look over the edge. Several very large hawks
- 16:52Speaker 1: are currently nesting inside. The mother hawk must be gone,
- 16:59Speaker 1: but luckily for you, all of these birds look like
- 17:03Speaker 1: they're big enough to ride. Now you aim for one
- 17:07Speaker 1: of them, jump off of the tree, holding the saddle
- 17:11Speaker 1: out in front of you and instantly slam it down
- 17:16Speaker 1: on one of the birds. Congratulations, you have successfully tamed
- 17:23Speaker 1: a giant hawk, but beware in doing so, you seem
- 17:29Speaker 1: to have upset his siblings. The other hawks who have
- 17:35Speaker 1: flown up in the air continue to hover around you,
- 17:39Speaker 1: looking rather menacing. You quickly jump atop your hawk and
- 17:45Speaker 1: give it a little nudge. The hog jumps off of
- 17:49Speaker 1: the edge of the tree, spreads its wings, and begins
- 17:54Speaker 1: to glide, but the other two try to find you.
- 17:59Speaker 1: You summon your iron sword out of your inventory. As
- 18:03Speaker 1: the hawk flies over top of the trees, you swing
- 18:07Speaker 1: the sword behind you, trying to hit its brothers, or
- 18:12Speaker 1: whoever it is that's attacking you. One of them comes
- 18:16Speaker 1: in attempts to peck at you, and you slice it
- 18:20Speaker 1: just a little bit. It makes a pained noise and
- 18:24Speaker 1: flies off in the other direction. The second hawk decides
- 18:29Speaker 1: to go with it. Obviously, you're not worth the risk.
- 18:34Speaker 1: All right, buddy, you say, patting your new hawk mount
- 18:39Speaker 1: on the side, It's time to see if we can
- 18:42Speaker 1: find any civilization. You pull up on the reins, directing
- 18:48Speaker 1: the hawk higher and higher into the sky, and you
- 18:53Speaker 1: feel the breeze on your skin, the warmth of the
- 18:57Speaker 1: sun on your face, and soon you can see miles
- 19:04Speaker 1: and miles in every direction. In one direction there's pretty
- 19:11Speaker 1: much nothing but wilderness, but in the other you spot
- 19:16Speaker 1: a little dirt road that could be perfect. You direct
- 19:23Speaker 1: the hawk over top of the road. Parts of it
- 19:26Speaker 1: are broken, but in your experience, roads tend to lead somewhere.
- 19:33Speaker 1: You follow the broken road over top of hills, through
- 19:38Speaker 1: a little forest until you finally get to the side
- 19:42Speaker 1: of a mountain. And built into the side of a
- 19:46Speaker 1: mountain is an old, completely run down village of some kind.
- 19:54Speaker 1: Clearly not a place where you're going to be able
- 19:57Speaker 1: to find anything to buy, but it could have some
- 20:01Speaker 1: things left behind, and some of the buildings still have
- 20:05Speaker 1: a bit of a structure to them. You direct the
- 20:09Speaker 1: Hawk downward and land gently in the town square. Everything
- 20:16Speaker 1: around you is covered by cobwebs, sides of buildings are
- 20:23Speaker 1: broken in, old signs hang and blow in the wind,
- 20:29Speaker 1: and there's not a person in sight. Unfortunately for you,
- 20:34Speaker 1: there do seem to be other things in sight. After all,
- 20:40Speaker 1: the spider webs had to come from somewhere. You climb
- 20:45Speaker 1: off of your giant hawk, hold your sword up in
- 20:49Speaker 1: front of you and prepare for battle. As two large
- 20:55Speaker 1: and blocky looking spiders make their way out onto the street.
- 21:01Speaker 1: The first one jumps towards you. You hit it with
- 21:04Speaker 1: your sword and it just sort of bounces off. It
- 21:09Speaker 1: jumps again. You hit it again and it bounces away again.
- 21:14Speaker 1: It jumps at you a third time, and this time
- 21:17Speaker 1: you swing as hard as you can. Your sword plows
- 21:21Speaker 1: right through the spider, making it sort of well disappear
- 21:27Speaker 1: in a little puff of smoke, leaving behind some spider
- 21:32Speaker 1: web and a spider eye. You quickly absorb them into
- 21:37Speaker 1: your inventory and turn towards the other spider. The second
- 21:41Speaker 1: spider jumps up into the air over top of you.
- 21:45Speaker 1: This time you take your sword, pull it backwards, and
- 21:50Speaker 1: stab it upward as quickly and as powerfully as you
- 21:54Speaker 1: possibly can. It slams into the spider instantly, causing it
- 22:00Speaker 1: to disappear in a little puff of smoke as well,
- 22:04Speaker 1: also leaving behind some well spider web pieces and an eye.
- 22:11Speaker 1: For some reason, you absorb them into your inventory too. Then,
- 22:17Speaker 1: with a sword in hand, you move back towards the hawk.
- 22:23Speaker 1: You wrap the reins around a tree nearby to keep
- 22:27Speaker 1: it in place, and you begin to explore the broken,
- 22:31Speaker 1: aparred village. Some of the houses are in better shape
- 22:36Speaker 1: than the others, and it has a sort of natural
- 22:40Speaker 1: protection behind it since it's tucked inside a little mountain cove. Frankly,
- 22:46Speaker 1: it might actually make a good place to rebuild a village,
- 22:50Speaker 1: or well, at least to hide out temporarily. You soon
- 22:56Speaker 1: come across a building that looks like it's an old shop.
- 23:01Speaker 1: The sign is hanging and damaged, but most of it
- 23:05Speaker 1: still seems to be in one piece. You move towards it,
- 23:12Speaker 1: squeak the door open, and look inside. There's broken shelves
- 23:18Speaker 1: and burned books littering the ground. You push them aside
- 23:23Speaker 1: with your feet as you search as thoroughly as possible.
- 23:27Speaker 1: You make your way behind the broken counter, where you
- 23:32Speaker 1: see something underneath the desk, something that looks suspiciously like
- 23:40Speaker 1: a safe. You bend down to take a closer look,
- 23:45Speaker 1: and well, it actually is a safe. How do I
- 23:52Speaker 1: open this thing? You say, that is a great question,
- 23:58Speaker 1: the all knowing voice says from all around you, there
- 24:02Speaker 1: are several kinds of safes in this world. Luckily, you
- 24:07Speaker 1: seem to have come across one that has a key slot.
- 24:12Speaker 1: Simply find a lock pick, then use it to trigger
- 24:18Speaker 1: the pins inside the lock. When all pins are triggered,
- 24:23Speaker 1: you can turn the lock using something else a lock pick. Huh,
- 24:29Speaker 1: maybe there's one around here somewhere. You rummage through all
- 24:34Speaker 1: of the broken garbage and debris. You almost give up
- 24:39Speaker 1: until you see something shiny, a short piece of metal.
- 24:46Speaker 1: Maybe this will work. Congratulations, you have found a lock pick.
- 24:54Speaker 1: Level one lock picking has been unlocked. Just as the
- 24:59Speaker 1: voice says that, another feeling passes through your mind, or
- 25:05Speaker 1: almost like a memory, a memory of unlocking locks. It's faint,
- 25:13Speaker 1: but you have a feeling that the more you try,
- 25:16Speaker 1: or the more you practice, the better you'll get it
- 25:20Speaker 1: the skill. You bend down and look inside the little
- 25:25Speaker 1: keyhole on the safe. You take the lock pick and
- 25:29Speaker 1: press it inside. Sure enough, you feel little pins inside it.
- 25:37Speaker 1: You do your best to press all of the pins upward,
- 25:41Speaker 1: trying to sort of lock them in place one by one. Well,
- 25:46Speaker 1: you do it. You stick the end of the sword
- 25:49Speaker 1: and the lock as well, and put a little pressure
- 25:52Speaker 1: on it, trying to turn it. You click through the
- 25:57Speaker 1: first pin, the second, the third, and to your surprise,
- 26:04Speaker 1: the lock suddenly turns and the door opens. Congratulations. Lock
- 26:11Speaker 1: picking level two achieved. Another wave of that sort of
- 26:18Speaker 1: strange memory feeling passes through your mind, and you suddenly
- 26:23Speaker 1: feel like you understand locks just a little better than
- 26:27Speaker 1: you did before. You shake off the feeling and open
- 26:31Speaker 1: up the door to the safe. Inside, you see something
- 26:37Speaker 1: that well, something you really really needed. Piles of gold coins.
- 26:47Speaker 1: You reach your hand in and absorb them into your inventory.
- 26:52Speaker 1: Then you look down at the bottom shelf and you
- 26:57Speaker 1: find a single spellbuok. You pull it out, brush off
- 27:03Speaker 1: the dust, and read the cover, Stone Golam, the stone
- 27:12Speaker 1: Golum spell, the very spell that made you so successful
- 27:17Speaker 1: the last time you played the game. Congratulations, You have
- 27:23Speaker 1: found a spell book to absorb the spell, simply read
- 27:29Speaker 1: the book. You quickly open the cover of the book
- 27:35Speaker 1: and the pages start flipping on their own. As they do,
- 27:40Speaker 1: memories shoot into your mind, memories of becoming one with
- 27:46Speaker 1: the stone, of commanding the stone to form itself together,
- 27:52Speaker 1: of giving life to the stone. The spell book closes,
- 27:58Speaker 1: disintegrates into dust, and you have a new realization. You
- 28:05Speaker 1: remember once again how to create a stone Golam. Congratulations,
- 28:14Speaker 1: Stone Golum spell has been unlocked. Manna unlocked. A little
- 28:21Speaker 1: blue line instantly appears in the bottom right of your screen,
- 28:27Speaker 1: right below the red and green lines for health and stamina.
- 28:33Speaker 1: You quickly move outside the shop and look around at
- 28:37Speaker 1: all of the broken rebel. There should be enough here
- 28:41Speaker 1: to do what you want to do. You can only
- 28:45Speaker 1: use the spell once per day, but you know from
- 28:49Speaker 1: experience that that should be enough. You reach your hands out,
- 28:55Speaker 1: you focus on your mana, and you allow the memories
- 29:00Speaker 1: from the spellbook to sort of take over. Your Mana
- 29:06Speaker 1: reaches out and grasps different pieces of stone. They fly
- 29:11Speaker 1: through the air, smash themselves together, and form themselves into
- 29:17Speaker 1: something that looks a lot like a gigantic stone goalum.
- 29:24Speaker 1: With a final thought, the pieces click together and the
- 29:29Speaker 1: stone Golam comes to life. Welcome master, What are your orders? Perfect?
- 29:41Speaker 1: You say. You reach into your inventory and you produce
- 29:48Speaker 1: the iron pickaxe and the iron axe that you made earlier.
- 29:54Speaker 1: Here take these, you say, eh, plan to fix up
- 30:00Speaker 1: this village, and if I'm gonna do that, I'm gonna
- 30:05Speaker 1: need some materials. Get as much wood, rock, and most
- 30:12Speaker 1: importantly iron as you possibly can. Just sort of pilot
- 30:18Speaker 1: here in the town square. You throw the pickaxe and
- 30:22Speaker 1: the axe to the gigantic rock creature. He grabs them
- 30:27Speaker 1: out of the air and nods in, understanding it will
- 30:32Speaker 1: be done, He walks off slowly to begin his work.
- 30:39Speaker 1: You scan around for any other buildings that don't look
- 30:43Speaker 1: completely destroyed. Luckily, there's a tiny little house nearby that
- 30:49Speaker 1: looks like it might work for camping tonight. You push
- 30:54Speaker 1: the door open and begin to toss all of the
- 30:58Speaker 1: broken pieces of wood and stone outside. You're not even
- 31:02Speaker 1: sure how all the piece has got there, since the
- 31:05Speaker 1: house itself seems to be in pretty good shape. Soon enough,
- 31:10Speaker 1: you uncover something yellow. You quickly move the rest of
- 31:16Speaker 1: the materials and see that it's a bed, a real bed,
- 31:24Speaker 1: which is exactly what you need to go to sleep
- 31:27Speaker 1: safely for the night. You close the door, lock it
- 31:32Speaker 1: in place, and jump into the bed. You pull the
- 31:37Speaker 1: covers up to your chin, sink down into the mattress,
- 31:44Speaker 1: and a little prompt suddenly appears, sleep now, question mark.
- 31:52Speaker 1: You select yes, and an overwhelming feeling of fatigue passes
- 31:59Speaker 1: through your body. Your arms and legs instantly relax. You
- 32:06Speaker 1: sink down into the mattress, and your mind wanders off
- 32:11Speaker 1: to the thoughts of new dreams, new adventures and new
- 32:19Speaker 1: video game related spells to come. Good night everyone, Us.
- 33:53Speaker 2: Never Union, Sam in New York, naming more and.
- 44:36Speaker 1: Mo M.
- 46:40Speaker 2: M one one Never mo
- 50:00Speaker 1: M