Latest / Stuff You Should Know / Short Stuff: How Eyes In a Painting Follow You
Transcript
- 0:04Speaker 1: Hey there, Hi, there, ho there, and welcome to the
- 0:06Speaker 1: short stuff. I'm Josh, there's chalk, and Jerry's here, which
- 0:09Speaker 1: took up an extra couple of seconds mentioning Jerry. So
- 0:12Speaker 1: let's get to it because we just wasted some time. Yeah. So,
- 0:16Speaker 1: if you remember about a year ago, dear listener, we
- 0:19Speaker 1: did a podcast, a little shorty on the Mona Lisa
- 0:22Speaker 1: and we talked kind of briefly about the fact that
- 0:25Speaker 1: Mona Lisa's eyes will follow you if you move about
- 0:28Speaker 1: the room like a horror movie painting, and that's the thing,
- 0:32Speaker 1: and we said, I think Josh even said, hey, you know,
- 0:36Speaker 1: I want to do a show on that. I like
- 0:37Speaker 1: a regular shorty on that. That was a great Josh impression. Hello, Love,
- 0:43Speaker 1: let's do one on that, right, Jimminy crickets Um, So
- 0:49Speaker 1: we did. This is what we're doing right now, Chuck.
- 0:52Speaker 1: That's right. The the the reason why which will come
- 0:56Speaker 1: later in the podcast, but the phenomenon of that we've
- 0:59Speaker 1: all seen on school be doing in horror movies of
- 1:01Speaker 1: moving around a room and the appearance that the eyeballs
- 1:04Speaker 1: of the painting are following you. Right, So there's actual
- 1:08Speaker 1: like this is actually a thing as anybody who's ever
- 1:10Speaker 1: seen it in real life knows um, but you may
- 1:13Speaker 1: not have ever understood why. And it turns out that
- 1:17Speaker 1: it's one of the easiest things in the world to understand,
- 1:19Speaker 1: one of the hardest things in the world to explain.
- 1:22Speaker 1: For some reason, I had a hard time to it
- 1:25Speaker 1: makes no sense whatsoever, because once you understand it, you're like, okay, yeah,
- 1:29Speaker 1: of course that makes total sense. But like I even
- 1:31Speaker 1: had to go back and add some to this article
- 1:34Speaker 1: that bro this is a Josh Clark jam from the
- 1:36Speaker 1: House Stuff Works staff writer days, and I had to
- 1:40Speaker 1: go back and and add something from like I think
- 1:44Speaker 1: some art site and another site about there was like
- 1:46Speaker 1: a forum among painters. There's this one painter's post saying
- 1:49Speaker 1: like I can't make the eyes look at the viewer.
- 1:54Speaker 1: Helped me and there, you know, some people kind of
- 1:56Speaker 1: swooped in and explained to this one pain or how
- 1:58Speaker 1: to do it. But it's actually very, very hard. But
- 2:01Speaker 1: the whole thing is based on um perspective, and you
- 2:05Speaker 1: would not have been able to make a painting with
- 2:09Speaker 1: eyes staring at the viewer um before the four century,
- 2:14Speaker 1: I believe, and thanks to an Italian architect named Philip.
- 2:18Speaker 1: I'm sorry, Chuck, you want to take this one. It's
- 2:21Speaker 1: about to say. I mean, I know I'm not sitting
- 2:22Speaker 1: in the room with you. But Filippo brunellesco very nice.
- 2:28Speaker 1: And he was an architect in Italy, like I said,
- 2:30Speaker 1: and he was um in charge of the Baptiste. Sorry, Chuck,
- 2:35Speaker 1: Baptista and Sanelin very nice. So um. He basically accidentally
- 2:42Speaker 1: figured out perspective. Linear perspective in particular, which is in
- 2:46Speaker 1: a painting where if you're looking at, say like a
- 2:48Speaker 1: painting of railroad tracks, Um, they vanish in the distance,
- 2:52Speaker 1: but if you'll notice they come together. The reason that
- 2:54Speaker 1: they seem very far off, and that the tracks closer
- 2:58Speaker 1: to to the wider part closer to you in the
- 3:01Speaker 1: tracks closer together further from you is because it's union
- 3:04Speaker 1: using linear perspective, which is just all lines in a
- 3:09Speaker 1: painting can trace their origin back to a common single point.
- 3:13Speaker 1: That's the that's the source of linear perspective. Yeah, and
- 3:17Speaker 1: it's one of the coolest things in art, the notion
- 3:20Speaker 1: that you can draw something on a flat canvas and
- 3:23Speaker 1: just have those points kind of come closer to each
- 3:25Speaker 1: other at the top, and it gives the impression of distance.
- 3:29Speaker 1: It's really really cool. It is very cool. So that's
- 3:32Speaker 1: one thing that that it's like you said, it gives
- 3:34Speaker 1: the impression of distance. And before linear perspective came along,
- 3:38Speaker 1: um artists had height and width and the only way
- 3:42Speaker 1: to make something seem further away is to draw it
- 3:44Speaker 1: smaller than the other thing. You want to seem closer together,
- 3:47Speaker 1: and the whole, the whole jam just seemed very flat.
- 3:51Speaker 1: Like if you think of hieroglyphics Egyptian um paintings on
- 3:55Speaker 1: walls of tombs, that's a good example of pre perspective
- 4:00Speaker 1: of art, right, very flat and two dimensional. Yeah, you
- 4:05Speaker 1: can also do some other things to create the illusion
- 4:07Speaker 1: of depth. Obviously, light and shadow. If you use light,
- 4:11Speaker 1: it will demonstrate something um surfaces closeness to the light
- 4:16Speaker 1: source and it's going to protrude out and then then
- 4:18Speaker 1: reflect more light. You're going to use that shadow and
- 4:21Speaker 1: the darker areas uh to denote something that's more closed off,
- 4:25Speaker 1: maybe something further away. You combine those two things and
- 4:28Speaker 1: you're gonna have another illusion. That illusion of depth basically
- 4:32Speaker 1: sort of like a third dimension that's really not there exactly,
- 4:35Speaker 1: but for all intents and purposes. You have just figured
- 4:39Speaker 1: out how to add that third dimension, and it's like
- 4:42Speaker 1: you just said, that's really important. It's not actually there
- 4:46Speaker 1: using linear perspective, using the interplay of light and shadows
- 4:49Speaker 1: to to suggest depth. It's not their height and with
- 4:53Speaker 1: they're actually there. Those two dimensions are actually present in
- 4:56Speaker 1: the painting. But that third dimension of of depth also
- 4:59Speaker 1: known his length, that is nothing but an optical illusion.
- 5:03Speaker 1: But that optical illusion gives rise to another optical illusion,
- 5:08Speaker 1: the eyes and a painting following you around the room.
- 5:11Speaker 1: That's right, So we're gonna take a break and talk
- 5:13Speaker 1: how that actually works right after this. All right, So
- 5:39Speaker 1: before we get to how that actually works, we should
- 5:41Speaker 1: point out that what you mentioned earlier from that painter's
- 5:45Speaker 1: blog or threat or whatever, uh it is, it is
- 5:48Speaker 1: a tough thing to do as an artist to paint
- 5:50Speaker 1: eyes um on a human being that look like they're
- 5:54Speaker 1: looking at the person looking at the painting. It's a
- 5:57Speaker 1: hard thing to do. Yeah, like you are based to
- 6:00Speaker 1: clear a master of painting if you can do it
- 6:02Speaker 1: without really having to think about it. But it has
- 6:04Speaker 1: everything for years. Are you do you paint? Okay? I
- 6:09Speaker 1: can see that being like just something I didn't know that,
- 6:12Speaker 1: you just kind of did on the side. Um. So
- 6:15Speaker 1: if you ever want to try, apparently chuck from what
- 6:17Speaker 1: I could tell from this painter forum, we'll call it
- 6:20Speaker 1: paint chan um. They if you have the face looking
- 6:26Speaker 1: dead on like nine degrees from the canvas, um, it's
- 6:31Speaker 1: much easier to paint the eyes looking out that way.
- 6:33Speaker 1: It gets really hard when the head is tilted or
- 6:37Speaker 1: um uh yeah, tilted in one way or another away
- 6:42Speaker 1: from that nine degree axis. That's when it gets hard.
- 6:45Speaker 1: Now has everything to do with how much of the
- 6:48Speaker 1: white is shown, um, how much of the iris has
- 6:51Speaker 1: shown where it sits in the eye. That it's really
- 6:55Speaker 1: tough to capture unless the painting is looking or that
- 6:58Speaker 1: the subject is looking straight out of the painting. Yeah.
- 7:01Speaker 1: So another thing we should understand before we move on
- 7:04Speaker 1: to how this little trick works with the eyes following
- 7:07Speaker 1: you is if you go, if you move yourself around
- 7:11Speaker 1: a statue, um, a sculpture, or if you move yourself
- 7:15Speaker 1: around a live human being and just tell them to
- 7:17Speaker 1: keep their eyes fixed forward and you move around them
- 7:20Speaker 1: and you keep your eyeballs on theirs, that that trick
- 7:22Speaker 1: is not gonna work. Their eyeballs are not going to
- 7:24Speaker 1: be following you around the room, nor would it appear
- 7:27Speaker 1: so from a sculpture, because you are changing your perspective.
- 7:32Speaker 1: Their perspective is saying the same, and you're actually you know,
- 7:35Speaker 1: when you round the corner, you go from seeing iris
- 7:38Speaker 1: to the whites of someone's eyes and then the back
- 7:41Speaker 1: of their head and then eventually back around again. And
- 7:43Speaker 1: not only that, you know you're seeing more iris or
- 7:46Speaker 1: less iris, or more right or less white. And this
- 7:48Speaker 1: is giving your brain visual cues about this third dimension, um,
- 7:53Speaker 1: but also the interplay of light and shadow on their face,
- 7:57Speaker 1: on their eyes wherever, also giving your brain que is
- 8:00Speaker 1: two and it's changing. Yes, this the statue your friend
- 8:05Speaker 1: who's staring straightforward going like why am I doing this again? Um?
- 8:08Speaker 1: Those things exist in the actual three third, three dimensions. Um.
- 8:13Speaker 1: The painting itself again, that third dimension is nothing but
- 8:17Speaker 1: tricks of of technique. They don't actually exist in the
- 8:21Speaker 1: three dimensions. So when you paint eyes looking a certain way,
- 8:27Speaker 1: they're going to look that certain way no matter what
- 8:30Speaker 1: they're fixed, they're set. Your brain is not going to
- 8:33Speaker 1: get any more information moving around the room that you're
- 8:37Speaker 1: It's not going You're not going to see more white
- 8:39Speaker 1: or less white of the eyes. The irises aren't going
- 8:42Speaker 1: to um change position. They are fixed no matter where
- 8:47Speaker 1: you stand in relation to that painting. And as a result,
- 8:50Speaker 1: that's why the eyes following around, because if they're painted
- 8:53Speaker 1: gazing out of the painting to begin with, they're going
- 8:56Speaker 1: to seem that way no matter where you stand, they'll
- 8:59Speaker 1: the eyes will follow you around the room from the painting.
- 9:02Speaker 1: That's right. If a person on a painting is painted
- 9:05Speaker 1: to where they're looking not looking at you, they're looking
- 9:07Speaker 1: away from you, it's not going to allow that allusion
- 9:11Speaker 1: to take place. Um and to cap it off, it's
- 9:16Speaker 1: even hard to have that poem have that person meet
- 9:20Speaker 1: your gaze. Like let's say someone's painted, uh and they're
- 9:23Speaker 1: looking sort of off to the side. You can't just
- 9:26Speaker 1: walk off to the side to kind of where they
- 9:28Speaker 1: seem to be looking and lock eyes with them. There
- 9:32Speaker 1: is just this weird illusion of this sort of forever
- 9:35Speaker 1: into the distance gaze that happens. Yeah, which really like
- 9:39Speaker 1: re re researching this and I think admittedly fully understanding
- 9:43Speaker 1: it for the first time has really given me a
- 9:46Speaker 1: lot of um of more respect for the craft of
- 9:51Speaker 1: painting portraits than I had to for yeah, because I've
- 9:54Speaker 1: never been into portraiture that much, so for me to yeah,
- 9:57Speaker 1: I like a good rembrand. Yeah so, But but I
- 10:01Speaker 1: mean the idea that it's it's really hard to paint
- 10:04Speaker 1: the eyes a certain way. And then the fact that
- 10:06Speaker 1: when you are painting eyes one way or the other,
- 10:09Speaker 1: you're you're locking them in through tricks of perspective, using
- 10:11Speaker 1: shadow and light and all that. That's I mean, hats
- 10:14Speaker 1: off to all of you painters out there. Yeah. One
- 10:17Speaker 1: thing I truly did not understand was this experiment in
- 10:21Speaker 1: two thousand four from a group of researchers to try
- 10:24Speaker 1: and prove this using a mannequin and math. I read
- 10:28Speaker 1: this ten times and I have no idea what they mean.
- 10:30Speaker 1: So they didn't use an actual mannequin. They used an
- 10:32Speaker 1: image of a mannequin, so it's in two dimensions, but
- 10:36Speaker 1: they used they used, um, you know, perspective to to
- 10:40Speaker 1: make it seem like a three dimensional mannequin's Torso well,
- 10:43Speaker 1: that makes more sense. But then they plotted out the
- 10:45Speaker 1: different dots, so the dots that should seem further away
- 10:48Speaker 1: because the mannequin itself, that part of the mannequin was
- 10:51Speaker 1: further away. Um seemed further away no matter where you
- 10:55Speaker 1: stood in when you were viewing this image of the mannequin.
- 10:59Speaker 1: And they may just to basically capture this digitally to
- 11:02Speaker 1: prove once and for all, this isn't The eyes following
- 11:06Speaker 1: you in a painting aren't a trick like it actually
- 11:08Speaker 1: is the way that that you're perceiving it, they do
- 11:12Speaker 1: seem to be following you around the room. It's not
- 11:14Speaker 1: like you're going nuts amazing, it really is. So now
- 11:18Speaker 1: everybody knows the eyes in a painting follow you around,
- 11:21Speaker 1: because if they're painted looking that way, you're not going
- 11:24Speaker 1: to get any other visual cues suggesting that they're looking
- 11:26Speaker 1: any other direction than that way. I think we've explained
- 11:30Speaker 1: to Chuck thinks, And since Chuck breathlessly said, I think so,
- 11:35Speaker 1: that means short stuff is apt. Stuff you should know
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