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186: How Many A's Does It Take To Make A Hit?
The video game industry is in a tough place right now. On the one hand, there are a number of big budget releases that have failed to meet sales expectations due to their bloated budgets. And on the other hand, we're also seeing some smaller teams create well received games and rake in a decent profit for their work. What can we learn from the changing landscape?
The State of the Arc podcast referenced in this episode can be found here: https://youtu.be/06xTeL7AIoE
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The skinny
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