Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Looking Back and Ahead, Again
Transcript
- 0:07Speaker 1: Tale of the Mantigor bonus material reflections on season two
- 0:16Speaker 1: Shartoon's Breath. It's been four years of solo gaming, and
- 0:20Speaker 1: though I can hardly believe it, season two is over.
- 0:24Speaker 1: I remember feeling melancholy when season one ended, and this
- 0:27Speaker 1: is well, it's the same. I've had a yellow Fly
- 0:31Speaker 1: and his team living rent free in my head for
- 0:33Speaker 1: two years, and their absence has left me feeling a
- 0:36Speaker 1: little hollow. On the bright side, there'll be some new
- 0:39Speaker 1: tenants soon enough, because I've decided that there will be
- 0:42Speaker 1: a season three. Before I talk about that, I figured
- 0:45Speaker 1: I do a little review cap of this past season.
- 0:48Speaker 1: The past two years held a lot of firsts for me.
- 0:51Speaker 1: I went to my first ever cons, to which I
- 0:53Speaker 1: was honored to be invited as a guest. Thanks so
- 0:55Speaker 1: much to the Dungeon Minister for having me at Clarcon
- 0:58Speaker 1: twenty twenty three, into the Indian Podcast Awards for inviting
- 1:01Speaker 1: me to common Con twenty twenty four. I had a
- 1:03Speaker 1: great time at both and I'm looking for to MORCNS
- 1:06Speaker 1: next year. Another significant event was the podcast hitting the
- 1:10Speaker 1: half million download mark. That number has grown significantly since then,
- 1:14Speaker 1: and now I have my eye on one million. I
- 1:17Speaker 1: enjoyed similar growth with the products I have on Drive
- 1:19Speaker 1: Through RPG one Shot in the Dark one gold and
- 1:22Speaker 1: is not far from going platinum. It also inspired a
- 1:25Speaker 1: few sister products that I'm sure you'll hear me talking
- 1:27Speaker 1: about in the near future. My world building tool Pendulum
- 1:31Speaker 1: achieved the Electron badge and is not too far from
- 1:33Speaker 1: going gold. As for Encyclopedia Mandicorca, I'll be preparing the
- 1:37Speaker 1: free season to update for that PDF in August. Thank
- 1:41Speaker 1: you so much for making these products successful. He was
- 1:44Speaker 1: also during season two that I noticed a community of
- 1:47Speaker 1: semi actual plays beginning to form, and this was a
- 1:49Speaker 1: real joy to see. Now in addition to the Iron
- 1:53Speaker 1: Realm and Tales of Miss Dara, I can also enjoy
- 1:55Speaker 1: Legend of the Bones, Echoes of Hinton, Legends from the Fireside,
- 2:00Speaker 1: Always from the First Watch, and the new Sorts Against Madness,
- 2:03Speaker 1: and I suspect there will be more yet in the
- 2:06Speaker 1: near future. In a sense, the birth of this new
- 2:08Speaker 1: semi actual play community is the best thing that's happened
- 2:11Speaker 1: in my little podcast world in the last two years.
- 2:14Speaker 1: I've said it before and I'll say it again. If
- 2:17Speaker 1: you are listening to this and you've thought about making
- 2:19Speaker 1: your own, you should absolutely do it. There is so
- 2:22Speaker 1: much room here for fresh and new ideas and approaches,
- 2:25Speaker 1: and the community is very supportive and enthusiastic. All you
- 2:29Speaker 1: really need are a mic and some dice. Reach out
- 2:32Speaker 1: to me or any of the other great creators I
- 2:34Speaker 1: mentioned if you need a hand getting started. Finally, in
- 2:38Speaker 1: my personal life, I took early retirement from my job
- 2:41Speaker 1: as a high school English and history teacher. That alone
- 2:44Speaker 1: has made an enormous difference in my life and in
- 2:46Speaker 1: tail of the Manticor's workflow. Sometimes I miss the classroom. Oddly,
- 2:51Speaker 1: I still don't miss the marking. I think that mostly
- 2:54Speaker 1: covers the looking back part. Let me transition into some
- 2:57Speaker 1: plans for the future by pointing out some of them,
- 3:00Speaker 1: the mistakes I made in season two and what I
- 3:02Speaker 1: can do to improve the show. The most egregious mistakes
- 3:05Speaker 1: I made in season two were errors in bookkeeping. The
- 3:08Speaker 1: worst part about this is that they were stupid and
- 3:11Speaker 1: totally avoidable, so I need to be more vigilant with
- 3:13Speaker 1: that aspect. There were also a couple of problems with
- 3:16Speaker 1: technical issues, where certain episodes disappeared or replaced their season
- 3:20Speaker 1: one counterparts at first, I thought these were random glitches,
- 3:24Speaker 1: but I eventually learned what caused them, and so going forward,
- 3:26Speaker 1: I think that we'll see that particular issue has been solved. Finally,
- 3:31Speaker 1: I made a couple of continuity errors that I really
- 3:33Speaker 1: couldn't fix in story. But these are all fairly minor,
- 3:36Speaker 1: so I think I'll post something on the blog about
- 3:38Speaker 1: that in the near future rather than itemizing them here.
- 3:42Speaker 1: So that brings us to season three. What will it
- 3:44Speaker 1: look like? Well, I want to make a few changes
- 3:47Speaker 1: and take some risks without throwing the baby out along
- 3:50Speaker 1: with the bathwater plot Wise, I have no idea what
- 3:54Speaker 1: the story will look like. I do have some stylistic inclinations. However,
- 3:58Speaker 1: in season two I want to explore an urban setting
- 4:01Speaker 1: with mostly human characters. Now I find myself inclined towards
- 4:05Speaker 1: a wilderness, sandbox hex crawl, using at least some non
- 4:08Speaker 1: human player characters. I'll also put aside the bleak horror
- 4:12Speaker 1: aspects I explored in season two and try something with
- 4:15Speaker 1: a bit more beauty and wonder at least to start.
- 4:18Speaker 1: Despite these changes, all core elements will remain the same.
- 4:21Speaker 1: I still think home Brewed BX works as an engine
- 4:24Speaker 1: episode length and current story parts like narration, DM, talk
- 4:28Speaker 1: between the lines, dramatis personae, and combat will all remain unchanged.
- 4:33Speaker 1: Ascending armor class and season two level advancement rate. I
- 4:36Speaker 1: think we're both improvements over season one, so those will
- 4:39Speaker 1: not change either. I'm also going to permanently add my
- 4:42Speaker 1: favorite element from Tona Pigeon's mythic GM emulator, the event
- 4:46Speaker 1: Meaning's table, to my methodology. I won't be using them
- 4:50Speaker 1: quite as intended, but more on that in season three.
- 4:53Speaker 1: Once again, the story for season three will be a
- 4:56Speaker 1: fresh start, an easy on ramp for new listeners. This time,
- 5:00Speaker 1: I'm going to begin one year after the final events
- 5:02Speaker 1: of season two. I'm moving the action to a new
- 5:05Speaker 1: and currently blank spot on the map, Zeisha's unsettled Eastern Borders,
- 5:10Speaker 1: because there's no human civilization in this part of Merith.
- 5:13Speaker 1: I won't be using the Pendulum world building tool in
- 5:15Speaker 1: advance of the new season. I might end up doing
- 5:17Speaker 1: that sometime in the future, but only if the story
- 5:20Speaker 1: makes it appropriate. I'm taking a little inter season break
- 5:23Speaker 1: this time around, but I'll keep putting out content to
- 5:25Speaker 1: bridge the gap. Actually, I have a couple of pretty
- 5:28Speaker 1: cool things in store that I think you might like.
- 5:30Speaker 1: In particular, I've been making a four episode mini series
- 5:33Speaker 1: with my good friend Steve Morrison of Errant Adventures, where
- 5:36Speaker 1: we take a crack at semi actual play with two
- 5:38Speaker 1: players and no GM. Another inter season item is my
- 5:42Speaker 1: intended switch from Podbean to iHeartRadio. iHeart approached me with
- 5:46Speaker 1: an offer and I accept it, thinking it might be
- 5:48Speaker 1: time to trade my usual cross promotional ads for paid ads.
- 5:52Speaker 1: More than anything, I'm hoping this move will improve my workflow,
- 5:55Speaker 1: as finding and setting up ad swapping partners can take
- 5:57Speaker 1: a lot of time and even bottle neck product on occasion.
- 6:01Speaker 1: This move should also solve the problem of sometimes having
- 6:03Speaker 1: an inconsistent number of ads. Some episodes tend to be
- 6:07Speaker 1: very ad heavy and others are light. With all this said,
- 6:10Speaker 1: I'm going to strictly monitor the number of ads and
- 6:13Speaker 1: kind of ads that appear on the show. I've even
- 6:15Speaker 1: paid my current provider, Podbean, for a full year of hosting,
- 6:19Speaker 1: just as a back up in case the new direction
- 6:21Speaker 1: is not a change for the better. Ideally, all these
- 6:24Speaker 1: things will happen behind the scenes, and as a listener,
- 6:26Speaker 1: you won't notice too much at all. Before I sign off,
- 6:29Speaker 1: a word of appreciation to all of the voice actors
- 6:32Speaker 1: I've had a pleasure working with, to the folks who
- 6:35Speaker 1: purchase my products on drive through RPG, and to everyone
- 6:37Speaker 1: who's given the show a rating or review or simply
- 6:40Speaker 1: told a friend, thank you very much. Tale of the
- 6:42Speaker 1: Manticor is a joy to make. It's so satisfying to
- 6:45Speaker 1: watch it grow, and I have all of you to
- 6:47Speaker 1: thank for that. When season three, episode one does launch
- 6:51Speaker 1: in October, I'm hoping, I hope you'll come back and
- 6:54Speaker 1: join me as I try to recapture the wonder, nostalgia
- 6:57Speaker 1: and chaos from the game we all love. Until the
- 7:00Speaker 1: season three premiere, Let Chaos roll.
- 7:14Speaker 2: Reload your three bladed sword, yet comfortable in your studded
- 7:18Speaker 2: leather kerdle or your chain mail bikini. Fire up the
- 7:21Speaker 2: wizard band. It's about to get weird. Swords Against Madness
- 7:26Speaker 2: is a hybrid storytelling and solo OSR roleplaying game experience
- 7:31Speaker 2: where I take you through a world of pulpy, weird
- 7:34Speaker 2: fiction and gonzo OSR roleplaying game goodness as my player
- 7:39Speaker 2: characters deal with telepathic squid, crashed spaceships, deranged cthulhu culpists,
- 7:46Speaker 2: immortal space barbarians, and priests worshiping ancient robots. And that's
- 7:52Speaker 2: just in the first two episodes. Come and party like
- 7:56Speaker 2: its nineteen seventy four, with Swords against Madness available anywhere
- 8:01Speaker 2: where you can download your finest podcasts.