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Episode 6: GM Panel 1- Starting a new campaign
Starting a new campaign of your favorite (or flavor of the week) TTRPG shouldn't be hard.
Cam, Daniel and Iona discuss the ins and outs of starting a new game, including considerations and preparations to get it off the ground and make it a fun, memorable experience for everyone involved.
Chapters
00:00 Introduction to Campaigns and Guests
09:06 Bringing in New Players
14:33 Running Games: New vs. Experienced Players
25:40 Preparing for a New Campaign
30:36 Balancing Player Agency and Plot Hooks
33:10 Collaborative World Building in RPGs
35:05 The Importance of Session Zero
37:46 Session Zero…
The skinny
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