Latest / Be Amazed / Video Games that ROAST You for Being Bad
Transcript
- 0:00[SPEAKER_00]: I wouldn't know of course, but I've heard that it's tough when you suck at video games, but it's even tougher when the game rub salt in the wound.
- 0:07[SPEAKER_00]: Yeah, there are a whole host of games that actively mock you for messing up, from insulting achievements to patronizing helping hands, here are some video games that roast you for being bad.
- 0:30[SPEAKER_00]: Metal Gear Solid is an iconic franchise known for its tactical espionage action.
- 0:36[SPEAKER_00]: The name of the game is stealth.
- 0:38[SPEAKER_00]: Sure, you can go in guns blazing, but it's not exactly encouraged.
- 0:42[SPEAKER_00]: And the fifth entry in the series, 2015's The Phantom Pain, is no exception.
- 0:48[SPEAKER_00]: But what if a player is as inconspicuous as an elephant in a cat sanctuary?
- 0:53[SPEAKER_00]: Well, if you absolutely suck in her killed three times in a row, you eventually get offered a little helping hand.
- 0:59[SPEAKER_00]: albeit an incredibly humiliating one.
- 1:03[SPEAKER_00]: Enter the Chicken Hat.
- 1:05[SPEAKER_00]: This fetching piece of headware is nothing short of overpowered at the cost of making you look like a total door.
- 1:12[SPEAKER_00]: The first three times that enemies spot the player, they're instantly put to sleep, begging you three free mistakes before the hat disappears.
- 1:20[SPEAKER_00]: The messages clear, any players that need to use the chicken hat are chickens themselves.
- 1:26[SPEAKER_00]: This is the closest any developer could come to just sitting their players down and telling them to get good scrub.
- 1:32[SPEAKER_00]: But what if, even after all the help of the hat, you still continue to suck.
- 1:37[SPEAKER_00]: Never for your loser, you'll then be offered the Leo Chick hat.
- 1:41[SPEAKER_00]: This is a supercharged version that will make you 100% invisible to every enemy in the game.
- 1:48[SPEAKER_00]: Yep, screw up enough, and the game simply decides you're a no-hoper.
- 1:52[SPEAKER_00]: Ouch.
- 1:53[SPEAKER_00]: Come clean.
- 1:55[SPEAKER_00]: Did any of you need the chicken hats to clear the phantom pain?
- 1:58[SPEAKER_00]: Let us know in the comments if the platform allows it.
- 2:01[SPEAKER_00]: In the twisted metal series, players must face off against foes in a violent, vehicular brawl of epic proportions.
- 2:09[SPEAKER_00]: last one standing or driving wins.
- 2:12[SPEAKER_00]: Given how unforgiving this kind of game can be, it's not surprising that it has little time for poor performance.
- 2:18[SPEAKER_00]: But when I say little time, I mean, absolutely no time.
- 2:22[SPEAKER_00]: Bear with me.
- 2:23[SPEAKER_00]: Like a lot of games, 1996's Twisted Metal 2 has difficulty settings, someone who's playing for the first time may well choose the easy mode and,
- 2:33[SPEAKER_00]: However, they'd be making a monumental mistake.
- 2:36[SPEAKER_00]: After triumphant over the first major boss of the game, players who picked the easy difficulty, probably feel like they're starting to get a hang of things.
- 2:45[SPEAKER_00]: But just as they're gearing up for another fight, Twisted Metal 2, promptly shows them a splash screen with a single line.
- 2:52[SPEAKER_00]: No losers allowed.
- 2:54[SPEAKER_00]: What?
- 2:55[SPEAKER_00]: Geez.
- 2:56[SPEAKER_00]: Needless to say, the developers didn't think much of those who picked Easy Mode, and it wasn't just a friendly troll either.
- 3:02[SPEAKER_00]: You literally couldn't progress without upping the difficulty.
- 3:06[SPEAKER_00]: Man, if I wasn't so incredible at all games ever made, I might have shut my console down for good there and then, outside of the world of video games, I know we're all playing life on hard mode, so why not make things a little easier and hit
- 3:21[SPEAKER_00]: That way you've never missed the next episode.
- 3:23[SPEAKER_00]: And let us know in the comments if the platform allows it, all done, achievement unlocked.
- 3:29[SPEAKER_00]: On to the next level.
- 3:30[SPEAKER_00]: We might not usually associate Mario games with hair pulling difficulty, but believe me, some of those levels can get pretty tough.
- 3:38[SPEAKER_00]: The utterly amazing Super Mario Galaxy 2 is no exception.
- 3:43[SPEAKER_00]: This 2010 release follows the big M as he hops and stumps around various wacky planets in an effort to reach Bowser.
- 3:51[SPEAKER_00]: But what happens if Mario himself gets stomp too many times?
- 3:55[SPEAKER_00]: Well, he gets a little visit from the cosmic guide.
- 3:57[SPEAKER_00]: The guide will offer the player a hand and they can watch as it controls Mario and completes the level for them.
- 4:03[SPEAKER_00]: Oh, easy, right?
- 4:05[SPEAKER_00]: The catch is, you're not awarded a gold star afterwards, which is what you need to progress.
- 4:10[SPEAKER_00]: Now instead, you receive a super patronizing bronze star.
- 4:14[SPEAKER_00]: Looks more like poop color doesn't it?
- 4:16[SPEAKER_00]: And it does?
- 4:17[SPEAKER_00]: Absolutely nothing.
- 4:20[SPEAKER_00]: Wait, so what's the point?
- 4:21[SPEAKER_00]: Well, the cosmic guide is probably supposed to be a helpful way to show struggling players how to finish a stage.
- 4:28[SPEAKER_00]: But in practice, it just feels like Nintendo are having a huge laugh at your expense.
- 4:33[SPEAKER_00]: Yeah, enjoy your credit poo poo star Mario.
- 4:36[SPEAKER_00]: I of course got gold first time every time.
- 4:39[SPEAKER_00]: Definitely.
- 4:40[SPEAKER_00]: If you're as ancient as I am, you may well have played Crash Bandicoot, warped on the original PlayStation back in 1998, you know shortly after the dinosaurs died out.
- 4:50[SPEAKER_00]: In the game, the first boss battle is against series regular tiny tiger who challenges Crash and a gladiator arena before a cheering crowd.
- 4:58[SPEAKER_00]: The battle is simple enough, but the toughest section involves hordes of lions charging across the arena.
- 5:04[SPEAKER_00]: If they touch Crash once, it's all over.
- 5:08[SPEAKER_00]: Although we had a strategy back then, well, more like an exploit.
- 5:13[SPEAKER_00]: By running into one of the corners of the arena, players could actually avoid all of the lions without needing to exhibit any skill whatsoever, which was perfect for me.
- 5:24[SPEAKER_00]: Fast forward to 2017 and Warp was remade as part of the insane trilogy.
- 5:30[SPEAKER_00]: cheeky players like me naturally tried to cheat our way through the boss fight all over again, and we could, but there was a catch.
- 5:37[SPEAKER_00]: The moment that players hide away in that corner, the crowd throw a whole load of cheese wedges at crash.
- 5:43[SPEAKER_00]: Get it?
- 5:44[SPEAKER_00]: Because the player is choosing their way through the fight?
- 5:47[SPEAKER_00]: How humiliating?
- 5:49[SPEAKER_00]: The devs must have known about the infamous tactic and rather than remove it from the game, decided to build in a whole extra animation
- 5:59[SPEAKER_00]: It'd be hilarious, too, if it wasn't actively calling me out for sucking.
- 6:04[SPEAKER_00]: Man, I always knew I'd really screwed up when Papa amazed with tell me that he wasn't mad, just disappointed.
- 6:10[SPEAKER_00]: So imagine my guilt when even my video game dad hit me with that same energy.
- 6:16[SPEAKER_00]: In the totally wacky 2004 release Catamari Damacy, the player takes on the role of a little green alien guy who's got to roll a load of stuff up to build a star.
- 6:27[SPEAKER_00]: It's weird, yes, but it's also a very fun time.
- 6:31[SPEAKER_00]: What isn't so fun is your in-game data, the King of All Cosmos, this is the guy that's ordered you to roll those balls, and you'd better hope you do it properly.
- 6:41[SPEAKER_00]: If you find yourself getting a game over Space Daddy will have a few choice words to say.
- 6:46[SPEAKER_00]: First, he'll lament that he should have asked your cousins instead of you, then he'll hit you with a gut punchline of this is not your fault but hours for believing in you.
- 6:56[SPEAKER_00]: Gah, aren't games supposed to be distractions from my many failures?
- 7:00[SPEAKER_00]: Evidently not.
- 7:01[SPEAKER_00]: Batman is one of the toughest guys around.
- 7:03[SPEAKER_00]: He doesn't strike me as the type to get his feelings hurt by nasty words.
- 7:07[SPEAKER_00]: I, on the other hand, definitely am the type.
- 7:10[SPEAKER_00]: So imagine the tears I shed when I played the Arkham series of Batman games.
- 7:14[SPEAKER_00]: You see, every time that the player fails and Betsy bites the big one, the game overscreen features one of his nemesis mocking him.
- 7:21[SPEAKER_00]: Well, mocking you really, one example, the Riddler cackling,
- 7:26[SPEAKER_00]: Riddle me this!
- 7:27[SPEAKER_00]: What lies on the ground is full of holes and gives off a slight burning smell.
- 7:32[SPEAKER_00]: Depending on where you are in the game and which foe you're facing, there's a slew of potential game over taunts.
- 7:38[SPEAKER_00]: Each more scathing than the last.
- 7:40[SPEAKER_00]: On the one hand, these are seriously cool scenes that add lots to the game's world and characters.
- 7:46[SPEAKER_00]: On the other, if you're as thin skined as me being constantly berated for failure is upsetting.
- 7:51[SPEAKER_00]: Or a villain gloating.
- 7:53[SPEAKER_00]: I knew it.
- 7:56[SPEAKER_00]: No, I'm not.
- 7:57[SPEAKER_00]: The real Batman might not get all down in the dumps over some zingers, but in this case, I'm Batman, and I'm a delicate little flower.
- 8:05[SPEAKER_00]: Ugh, the Arkham games aren't the only one to pull this trick.
- 8:09[SPEAKER_00]: The classic platforming series Jack and Daxter also tears you a new one at every available opportunity.
- 8:15[SPEAKER_00]: You play as Jack with his best paledaxter by your side, and ready to throw you some shade whenever you screw up.
- 8:25[SPEAKER_00]: You got your butt kicked.
- 8:27[SPEAKER_00]: When Batman's bad guys insult him for failing, I can understand, but Daxter's supposed to be our best butt, way to rub salt in the wound.
- 8:36[SPEAKER_00]: Anybody remember 2009's Splosion Man?
- 8:39[SPEAKER_00]: It's a wacky platformer starring a guy that can explode it will.
- 8:43[SPEAKER_00]: In other words, everything I want in a game.
- 8:47[SPEAKER_00]: It also happens to be pretty damn challenging, relying on precise jumps and impeccable timing to emerge victorious.
- 8:54[SPEAKER_00]: Because of this, many a gamer got their ass handed to them at Nazium, but if you accepted the in-game help, things got a hell of a lot more annoying.
- 9:04[SPEAKER_00]: Just imagine, you've been at it for what feels like hours.
- 9:07[SPEAKER_00]: With each attempt you're getting right near the end of the level, but failing at the exact same point.
- 9:13[SPEAKER_00]: you're this close to pulling your hair out in anger.
- 9:16[SPEAKER_00]: Then you see a pop up on the screen.
- 9:19[SPEAKER_00]: You've died a lot, you can now select way of the coward.
- 9:23[SPEAKER_00]: Puh, as if you'd choose that.
- 9:25[SPEAKER_00]: You ignore the option, but after another half hour of failed attempts and with bedtime swiftly approaching, you relent.
- 9:33[SPEAKER_00]: you take the offer and are rewarded with a level skip.
- 9:36[SPEAKER_00]: Not very satisfying, but at least you can move forward now.
- 9:40[SPEAKER_00]: While the game doesn't let you get away with it, that easy.
- 9:43[SPEAKER_00]: Oh no.
- 9:44[SPEAKER_00]: For the entire rest of the play through, you'll be stuck wearing a cute little two-two, so you're constantly reminded of your abject failure.
- 9:52[SPEAKER_00]: Every single second, the sheer humiliation, I get it, I suck.
- 9:58[SPEAKER_00]: I'll wear the 2-2.
- 10:00[SPEAKER_00]: It's hard to imagine that a game where you play as a kid in a boarding school could be any fun at all, but 2006's bully somehow pulled it off.
- 10:08[SPEAKER_00]: You can take classes for tech nerds, get the girl in, yes break the rules and be a bully.
- 10:15[SPEAKER_00]: If you do the latter though, which, let's face it, you will, you'll need to make sure you're stealthy about it.
- 10:21[SPEAKER_00]: Get caught and you'll be given detention.
- 10:23[SPEAKER_00]: That's right.
- 10:25[SPEAKER_00]: What better way to spend an evening than in virtual detention, which means completing menial tasks like shoveling snow or mowing lawns?
- 10:33[SPEAKER_00]: If you mess up, you have to start the whole long-winded thing again.
- 10:36[SPEAKER_00]: And if you succeed, you get nothing to show for it.
- 10:41[SPEAKER_00]: RIVITING
- 10:43[SPEAKER_00]: This could be the most insulting punishment for failure we've seen yet.
- 10:47[SPEAKER_00]: It's basically saying if you aren't a big enough boy to win, you shouldn't be playing it all.
- 10:52[SPEAKER_00]: Of course, this was back in 2006.
- 10:55[SPEAKER_00]: Nowadays people play lawn mowing simulator for hours.
- 10:59[SPEAKER_00]: Who'd have thought it?
- 11:00[SPEAKER_00]: I freaking love achievements.
- 11:03[SPEAKER_00]: The dopamine rush when that little notification pops up is unreal.
- 11:07[SPEAKER_00]: Huh, and my teacher said I'd never achieve anything.
- 11:10[SPEAKER_00]: But not all achievements are created equal, in fact some developers love to do a little bit of trolling and give out achievements for absolutely sucking.
- 11:19[SPEAKER_00]: The 2007 Simpsons video game is filled with tongue-in-cheek japes at the player's expense.
- 11:25[SPEAKER_00]: If you pop your clogs 10 times, you'll receive the aptly-named Pooned Achievement.
- 11:30[SPEAKER_00]: As well as a mocking description belittling your clear lack of gaming prowess, it gives you a whopping zero gamer score.
- 11:37[SPEAKER_00]: Ouch!
- 11:38[SPEAKER_00]: There's a similar roast over in a much less amusing video game, 2009's 50 cent blood on the sand.
- 11:45[SPEAKER_00]: In this high-art masterpiece, you play as video self and have to retrieve a diamond-incrusted skull from some punk ass bustas.
- 11:52[SPEAKER_00]: Or whatever it is, rapper's say, if a player pops the game onto easy mode and still somehow manages to die and turn fit into a quarter, they'll receive the dubious honor of the not bulletproof achievement, a reference to the title of the previous game.
- 12:07[SPEAKER_00]: Bulletproof.
- 12:09[SPEAKER_00]: Wait, how on earth have there been two 50 cent games?
- 12:13[SPEAKER_00]: Once again, it's a zero gamer score reward that does little more than show off your ineptitude.
- 12:18[SPEAKER_00]: Perhaps even worse, it shows off to all your friends that you've been playing 50 Cent, blood on the sand, but how far can these non-achievements go?
- 12:27[SPEAKER_00]: What if you played confidently and even cleared the entire game?
- 12:31[SPEAKER_00]: Well, if you opted to do so on the lowest difficulty of Star Wars,
- 12:35[SPEAKER_00]: The Force Unleash 2, the game spits in your face in the most obvious way possible, completing the 2010 game on Easy Nets, players the Patawan achievement.
- 12:46[SPEAKER_00]: Now this in and of itself isn't so bad.
- 12:49[SPEAKER_00]: What makes it stand out is the image attached to it.
- 12:52[SPEAKER_00]: Your reward is a patronizing picture of Jar Jar Binks giving a thumbs up.
- 12:56[SPEAKER_00]: Jar Jar, one of the most unpopular characters imaginable, known for being the goofball that gave the evil emperor all his power.
- 13:05[SPEAKER_00]: Probably not the fanfare you were expecting, huh?
- 13:08[SPEAKER_00]: If you want respect, go play on a real Jedi's difficulty.
- 13:11[SPEAKER_00]: The 2009 Wii title punchout is the closest I'll ever come to beating anybody in a fight.
- 13:18[SPEAKER_00]: A more of a lover, see?
- 13:20[SPEAKER_00]: But for those who can't even bring themselves to win a virtual fight, the game has you covered.
- 13:25[SPEAKER_00]: Any player that winds up losing a whopping 100 matches is rewarded with a unique item, the headgear.
- 13:32[SPEAKER_00]: This consolation prize can be toggled on before a match to reduce all incoming damage removing a lot of the challenge from the game.
- 13:39[SPEAKER_00]: Now this is pretty embarrassing as it stands, but it gets worse.
- 13:43[SPEAKER_00]: You see, this headgear is identical to the one worn by the game's very first opponent, Glass Joe.
- 13:49[SPEAKER_00]: If you're too brain dead to guess, Glass Joe sucks, and he was given the headgear by a doctor after suffering his own 100 losses.
- 13:57[SPEAKER_00]: So not only is the player given training wheels in response to their poor performance, but they're also compared to the single most pathetic fighter in the entire game.
- 14:07[SPEAKER_00]: Dang!
- 14:08[SPEAKER_00]: That's got a sting!
- 14:10[SPEAKER_00]: If I had to make an episode specifically on the weirdest video game names, 2011's The Dishwasher, Vampire Smile would probably be a shoe-in, but while the name may be strange, the game is dynamite.
- 14:23[SPEAKER_00]: You control a character known only as the dishwasher and his sister Yuki in a dark and violent side-scrolling beat him up.
- 14:30[SPEAKER_00]: The entirety of the game looks like the inside of a hot topic, and I love it.
- 14:35[SPEAKER_00]: Also like the inside of a hot topic, you're incredibly likely to get beaten down by hordes of stinky zombies.
- 14:41[SPEAKER_00]: It's tough.
- 14:43[SPEAKER_00]: When you do inevitably fail hard enough, you'll unlock pretty princess mode.
- 14:51[SPEAKER_00]: While playing on this secret option, your character takes far less damage and deals much more, so far so standard.
- 14:59[SPEAKER_00]: Less standard are the aesthetic changes that the mode applies.
- 15:03[SPEAKER_00]: The screen is coated in a vibrant pink hue and hearts float all over the place.
- 15:08[SPEAKER_00]: Man, way to kill the vibe?
- 15:10[SPEAKER_00]: It's obvious what the game is saying here.
- 15:12[SPEAKER_00]: Anybody that stinks to the point they have to play on this setting obviously can handle the real game and needs to be baby.
- 15:20[SPEAKER_00]: Historically, unlocking the mode comes with an achievement title, Game Reviewers Shelby pleased.
- 15:26[SPEAKER_00]: A jab at the gaming ineptitude of many journalists in the industry, beautiful.
- 15:32[SPEAKER_00]: But Vampire Smile isn't the only game to pull something like this.
- 15:36[SPEAKER_00]: 2005's Ninja Guide in Black Stars, Ninja Ryu, Hayabusa, and a challenging hack and slash title that pushes a player's reflexes and skill to the limit.
- 15:46[SPEAKER_00]: Naturally, I didn't have a good time.
- 15:49[SPEAKER_00]: If a player manages to get themselves killed three times within the very first level of the game, they'll be posed a question, do you chose to abandon the way of the ninja?
- 15:58[SPEAKER_00]: If they choose yes and confirm multiple times that their ultra-megasure reused number one fan, Aiyani appears.
- 16:06[SPEAKER_00]: She laments that she's greatly overestimated her hero, and essentially tells him she's taking over.
- 16:12[SPEAKER_00]: This unlocks the easiest difficulty, Ninja Dog Mode.
- 16:16[SPEAKER_00]: While active, Ayania constantly supplies the player with helpful items, like these simply fabulous pink bands that increase reused damage.
- 16:25[SPEAKER_00]: On top of that, enemies do far less damage, and a Yana leaves little supportive messages for our hero all over the place.
- 16:32[SPEAKER_00]: Oh, oh, one last thing, you abandoned the way of the ninja, remember?
- 16:37[SPEAKER_00]: You're nothing but a lowly dog now.
- 16:39[SPEAKER_00]: So, somebody like that doesn't deserve their face on the title screen, do they?
- 16:44[SPEAKER_00]: Nope, Ayaan has that honor now.
- 16:46[SPEAKER_00]: Sorry, Chup!
- 16:48[SPEAKER_00]: When it comes to video games that mock you for choosing Easy Mode, it's impossible not to discuss ID software's legendary shooters.
- 16:56[SPEAKER_00]: Both Wolfenstein 3D and Doom, that players know exactly what's up from the moment they boot the game.
- 17:03[SPEAKER_00]: Doom's lowest difficulty modes are titled, I'm too young to die, and hey, not too rough.
- 17:09[SPEAKER_00]: Wolfenstein 3D took this even further with its lowest difficulties.
- 17:13[SPEAKER_00]: Don't hurt me, and can I play Daddy?
- 17:15[SPEAKER_00]: The latter of which comes complete with a little picture of protagonist B.J.
- 17:19[SPEAKER_00]: Blaskovich with a baby bonnet and pacifier.
- 17:23[SPEAKER_00]: How adorable.
- 17:24[SPEAKER_00]: The two highest difficulties in comparison are called Bring-A-M-On, and I am Death in Carnet.
- 17:30[SPEAKER_00]: So the messages clear, choose tough, and be venerated, or choose easy, and be mocked relentlessly for it.
- 17:38[SPEAKER_00]: and these difficulties are preserved in many future entries of the franchisees.
- 17:43[SPEAKER_00]: So, if you're picking any of them up, just remember, don't be a baby.
- 17:48[SPEAKER_00]: One of the main selling points of 2014's Middle-Earth, Shadow of Mordor, is its revolutionary nemesis system.
- 17:56[SPEAKER_00]: It's also one of the most ingenious ways a dev has come up with an entire in-built game system, almost solely meant to roast you.
- 18:04[SPEAKER_00]: The concept is simple, if the player is ever defeated by one of the many orc enemies of the game, that orc will get a promotion.
- 18:12[SPEAKER_00]: They'll become stronger, scarier, and legendary among their peers.
- 18:15[SPEAKER_00]: They were the one that finally bested you.
- 18:18[SPEAKER_00]: But in Shadow of Mordor, the player character, Talian, has merged with an Elven Rath named
- 18:25[SPEAKER_00]: This means you can resurrect after each death and go back and seek revenge against your slayer.
- 18:31[SPEAKER_00]: It's a nice contrast to something like 2014's Dark Souls 2, the notorious poster child of video game difficulty.
- 18:38[SPEAKER_00]: In that game, rather than the enemy becoming stronger, the player becomes weaker with each death with a reduced maximum health pool.
- 18:47[SPEAKER_00]: Damn.
- 18:47[SPEAKER_00]: It's not exactly a roast, but still a punishing mechanic that's integral to the game.
- 18:53[SPEAKER_00]: Now that arc that bested you in Shadow of Mordor, that's a different story.
- 18:58[SPEAKER_00]: You see that arc will remember you, just like you remember them.
- 19:01[SPEAKER_00]: What this translates to is a nemesis, somebody who beats you and knows it.
- 19:06[SPEAKER_00]: Your nemesis will often belittle, mock, and roast you whenever you come into contact with them, especially if they beat you more than once.
- 19:14[SPEAKER_00]: That way, you'll be reminded all the time just how badly you screwed up, making you want nothing more than to wipe that stupid orky grin off its face.
- 19:22[SPEAKER_00]: Sure, it's annoying getting badmouth by one of these guys, but it really adds to the world building.
- 19:27[SPEAKER_00]: There's nothing more satisfying than finally getting your hands on the jerk who's been hassling you,
- 19:32[SPEAKER_00]: and letting them meet the business end of your sword in-game, I mean.
- 19:37[SPEAKER_00]: Definitely in-game?
- 19:38[SPEAKER_00]: Easy mode.
- 19:39[SPEAKER_00]: You should know by now some games love roasting you for choosing it, but there's one game that still manages to roast you for it, even though it doesn't have an easy mode.
- 19:48[SPEAKER_00]: Eh?
- 19:49[SPEAKER_00]: Let me explain.
- 19:50[SPEAKER_00]: In the notoriously unforgiving prequel Devil May Cry 3, players are at first only able to play the game on normal difficulty.
- 19:58[SPEAKER_00]: However, die 3 times and you'll be greeted with a little message.
- 20:02[SPEAKER_00]: Easy mode is now selectable.
- 20:04[SPEAKER_00]: Yeah, congratulations, I guess?
- 20:07[SPEAKER_00]: If you given and choose it, you're presented with a prompt asking whether you'd like to choose automatic or not.
- 20:12[SPEAKER_00]: This setting essentially performs complex button combos for you, so instead of quickly hitting a load of different buttons in a specific order, all you need to do is hit one.
- 20:23[SPEAKER_00]: But Devil May Cry is literally all about learning to perform stylish combos on enemies.
- 20:29[SPEAKER_00]: So having the game get fed up and just offered to do its entire main gameplay mechanic for you is disheartening at the very least.
- 20:36[SPEAKER_00]: Whether you choose automatic mode or not finishing the game on easy awards players with a bizarre splash screen that reads, Frequel doesn't mean you can be a newbie.
- 20:45[SPEAKER_00]: Hmm, did I just get called a newbie?
- 20:49[SPEAKER_00]: I think I did.
- 20:50[SPEAKER_00]: The message is clear, the game is intended to be played on a minimum of normal difficulty.
- 20:56[SPEAKER_00]: If you suck hard enough, it'll throw you a bone and give you the baby mode, but it won't let you forget it.
- 21:01[SPEAKER_00]: 2020's Juggernaut release Final Fantasy VII remake managed to successfully recreate and remix the already iconic original into one of the most popular games on the PS4, but there's one part of the game I didn't enjoy.
- 21:15[SPEAKER_00]: the Hellhouse.
- 21:17[SPEAKER_00]: For those not in the know, the Hellhouse is probably the hardest boss in the game, a bombastic nightmare of a battle that takes place in a huge arena in front of an adoring crowd.
- 21:27[SPEAKER_00]: I certainly threw some controllers during my first attempts.
- 21:31[SPEAKER_00]: But the insane difficulty of the boss is only one ingredient in this angst pie.
- 21:35[SPEAKER_00]: This particular arena fight features announcers who commentate on basically anything that happens.
- 21:41[SPEAKER_00]: So every time you screw up, and you will screw up, believe me.
- 21:44[SPEAKER_00]: They make sure you know about it.
- 21:46[SPEAKER_00]: Talk about insult to injury.
- 21:48[SPEAKER_00]: So you'll hear things like, when a brutal hit by the hellhouse, there's no way that didn't hurt.
- 21:53[SPEAKER_00]: It's hard enough to concentrate on the fight without being made to feel like you have the
- 21:59[SPEAKER_00]: Now it's worth noting that the announcer's aren't biased, if you play well, they'll hype you up.
- 22:04[SPEAKER_00]: But let's be real, a lot of us are never going to perform well in a boss battle this time.
- 22:10[SPEAKER_00]: So, the knowledge they could praise you, but you're just not good enough only serves to infuriate you further.
- 22:15[SPEAKER_00]: Ah, whoo!
- 22:17[SPEAKER_00]: Well, erm, I've had just about all the roasting I can take, which of those did you find the most hilarious?
- 22:24[SPEAKER_00]: And if you know any I missed, let us know in the comments if the platform allows it.
- 22:28[SPEAKER_00]: If you enjoyed this episode, hit follow, wherever you listen to podcasts, so you don't miss the next one.
- 22:33[SPEAKER_00]: Thanks for listening.