Latest / Start the game already! / [ENG] Campaign: El Dorado #5 The Golden King
Transcript
- 0:19Welcome back to our final mission from the Muska Campaign,
- 0:22where we follow the story of Pakanchika, an honourable
- 0:26warrior who had served under Nemekene, the leader of the
- 0:29Southern Muska Federation, and led his army into the battle
- 0:33against Quemencha Torcha, the leader of the Northern Muska
- 0:36Confederation, who thinks of himself as a God and grows
- 0:39madder by the day. To make matters worse, the
- 0:43Spanish have arrived in 1537 and are hunting for El Dorado, the
- 0:48imaginary city, the golden city, which they believe to find where
- 0:52Quemencia Tocha resides. In all of this, there is a love
- 0:56story because Pakanchika's love Azai is serving under Quemencia
- 1:01Tocha and spying on him to give Intel to Pakanchika so he can
- 1:05stop the madman. I was roused from a bad dream
- 1:11into a living nightmare when Assay's runner burst into my
- 1:14heart. He collapsed, gasping for
- 1:17breath. He has her.
- 1:20The Saki has her. Chaos reigns in the Golden
- 1:24Palace. The paranoid Kemwencha Torcha
- 1:27scrambles to hide his treasures and finds traitors under every
- 1:30rock. It was only a matter of time
- 1:34before he traced Assay's messages back to her.
- 1:37The Saki is convinced that she is a spy who will reveal his
- 1:40location to the Europeans. She has been imprisoned awaiting
- 1:45execution. Execution, my dear, I say, I
- 1:52cannot let this happen. This madness has gone on for too
- 1:57long. The Europeans threaten our very
- 2:00way of life and here we stand, leaderless.
- 2:05Nemikenu is dead, and the Saki's only concern is his precious
- 2:09gold. Harsh words, but I see in their
- 2:14eyes that they ring true. We all have loved ones in the
- 2:17capital, sons and daughters, a wife or an elder.
- 2:23My own beloved is held captive there, facing execution over a
- 2:27false accusation. I must go and save her, and I
- 2:33will give my life to save the loved ones of each and every man
- 2:37here. I won't order any of you to
- 2:40follow me on this perilous mission, but if we don't act
- 2:44now, we will never get another chance.
- 2:47Join me together, we can save our people.
- 2:51I had expected few to join me, but the resounding roar of my
- 2:56army brought tears to my eyes. We are here with you back and
- 3:00cheeky for our people for a say my dear, say I am coming for
- 3:07you. At last, Azai has been caught
- 3:11and Pakanchika needs to rescue her.
- 3:14A damsel in distress calls for a hero and the hero calls for an
- 3:18army, because this is Age of Empires after all.
- 3:22This will be our final fight. We either stop Kuymen Chatocha
- 3:25for good or we lose Azai and probably even more.
- 3:29Caught between different factions, we find ourselves in a
- 3:32difficult position due to relentless wars and invasions.
- 3:36We can only support up to 50 villages and 100 army units.
- 3:41We cannot build docks or stone walls.
- 3:43But at least we are in the Imperial age.
- 3:46To my surprise, when the mission starts, there is no epic
- 3:50showdown against queer mancha torture.
- 3:52There is no heroic saving of Azai.
- 3:56Instead, we start by overtaking the Golden Palace with our
- 4:00initial army within a couple of seconds.
- 4:03You dared. If IA God, my vengeance will be
- 4:06terrible for you, for your traitorous woman and every child
- 4:11spawn from your unholy union. The son of the Sun can never
- 4:16die. Well, at least lucky for us as I
- 4:19was still in the city and she's well, I.
- 4:22Say I I thought I had lost you. The sake forgot about me when he
- 4:28ran off into the jungle with his treasure.
- 4:31His reign of madness is over, but our troubles are not 2
- 4:38European armies are approaching Quesada and a new commander who
- 4:42calls himself Nikolaus Federman. They must not be allowed to
- 4:46discover the palace with both Sipa and Sakigon.
- 4:49I will take command of the men. We cannot face their guns head
- 4:53on, but our camp is well hidden and we know the land.
- 4:57Let us use that to our advantage.
- 4:59The Europeans only care about finding the Golden Palace.
- 5:03Buying time to avoid direct confrontation until my forces
- 5:06are strong enough will be crucial.
- 5:09Also, my scouts tell me of local Muska people who want to keep
- 5:12the foreigners out and are willing to support me.
- 5:15They are ambushes and will prove essential to weaken enemy forces
- 5:19if I time my attacks well. The enemy expeditions are fierce
- 5:24rivals and will engage each other in combat should they meet
- 5:28on the field. You have wasted months in this
- 5:31backwater quesada, and yet you have nothing to show for it.
- 5:37It's time you let a professional take over the search for El
- 5:40Dorado. A professional.
- 5:43You are a banker's errand boy, feather man, Nothing else.
- 5:47I would be damned if I let you get your hands on the greatest
- 5:50treasure in the New World before I do.
- 5:52The Europeans will stop at nothing to steal our people's
- 5:55treasures. The Spanish are camping in the
- 5:57northwest and searching the region for El Dorado.
- 6:00Meanwhile, to the northeast, Nicholas Federman's German
- 6:04expedition is no less gold thirsty and rivals the Spanish
- 6:08search for the Golden City. We can either defend the city or
- 6:11defeat the Spanish and the German expedition.
- 6:14Both will lead to our success. This is what knowledge we have
- 6:18when we start our mission again. The Golden palace is at the very
- 6:22South of the map, but without walls and gates.
- 6:25Anyone can enter the city as they please, so it'll be hard to
- 6:28defend and I am forbidden to build any walls or gates.
- 6:32I also have a base in the center of the map surrounded by
- 6:35mountains with my starting villages, a castle in the middle
- 6:39and enough resources to get started.
- 6:41Also there is stone and since this is basically a wonder
- 6:45defence mission, I send a couple of extra bills to collect stone
- 6:48faster. 3 minutes into the mission, Paganchika tells me
- 6:52about the Muska ambushes my scouts have told me about.
- 6:56Some of our warriors have prepared ambushes for them.
- 6:59When I say the word, they will pounce on the colonists like
- 7:02hungry Jaguars. Now this gets a little
- 7:05complicated, so bear with me. There are two roads leading to
- 7:09the Golden Palace in the South, one from the Spanish expedition
- 7:13in the northwest, and one from the German expedition in the
- 7:15northeast. Right between them is my little
- 7:18mountain hideout where my economy and main base is
- 7:22located, so I can basically intercept or ambush their
- 7:26expeditions or even attack their camps right away.
- 7:31Since they are on opposite sides and I'm between them, I'm not
- 7:35quite sure how to get them to fight each other, but I'm
- 7:38confident that that'll become clear once they start sending
- 7:42their units. However, there are hidden
- 7:45outposts along the road that belong to the Mwiska ambushes.
- 7:49By selecting an outpost I can call groups of ambushes on the
- 7:52location of the outpost and if timed well enough they will
- 7:56fight the expedition. These outposts also give me
- 7:59vision of the road so it will be important to keep looking at the
- 8:04mini map, but it will also be important to have a healthy
- 8:07stockpile of resources because it's 500 food to call on the
- 8:11ambushes. I can choose between anti
- 8:14infantry and anti cavalry units. Anti infantry is a group of
- 8:18Gretcha Warriors, Champy Warriors and slingers, whereas
- 8:21Anti cavalry is Gretcha Warriors again, pikemen and Temple
- 8:25guards. Each deployment calls for 25
- 8:29ambushes and I can only have 100 ambushes on the field at the
- 8:32same time. This was a lot of information
- 8:35and took me quite a while to understand, but luckily there's
- 8:38a pause button. Still, 500 food is a lot,
- 8:42especially since I want to Max out on my 50 villages and I only
- 8:45start with 30, and I also need to research a lot of upgrades
- 8:49for my units like Bracer, Chemistry, Elite, Champion,
- 8:53Warrior and so on. All right, so let's get started.
- 8:57While I'm getting my eco up and running, the Spanish sent their
- 9:00first expedition. Sally forth, man, we will find
- 9:04this golden palace, and we will conquer it for the glory of
- 9:08Spain. This expedition is actually very
- 9:10scary. There are about 15
- 9:12conquistadores and 15 hand cannoneers and as well some
- 9:16bomber cannons and missionaries. There's no way 25 ambushes alone
- 9:21can defeat that army, so I guess I will have to fight them as
- 9:24well. They are taking the road South,
- 9:26which means they will not meet with the Germans on the east.
- 9:30Speaking of which, soon after, the Germans sent their own
- 9:33expedition to find El Dorado. Our future awaits in those
- 9:37mountains, men. The first spot, El Dorado gets
- 9:4110 times their share of the gold.
- 9:44All right, so as a German I must say that the accent is both
- 9:49insulting and kind of hilarious. That accent sounds like an
- 9:53accent done by AUS American who is trying to imitate German
- 9:58speaking in English. Well anyway, the German
- 10:02expedition is a little less impressive than the Spanish one.
- 10:05There's crossbowmen, war wagons which look like Hussite wagons
- 10:08for some reason, champions and hand cannoneers with the
- 10:12occasional bombard cannon as well.
- 10:14With two groups approaching my base at once I felt the need to
- 10:19attack and went for the Spanish. I set my whole army and ambushed
- 10:24them with 25 anti cavalry units and failed miserably.
- 10:29Part of the reason why was that I had bought myself enough food
- 10:32so I could deploy the ambushes twice, but it turns out there is
- 10:37a cool down for two or even 3 minutes so I got a little
- 10:40screwed by that and also lost valuable gold.
- 10:44With no army left, a panic built a castle on each side of the
- 10:47city in the South and that saved me on both sides.
- 10:50Actually, lucky for me as I also came up with a great idea.
- 10:55The invaders care only for their treasures.
- 10:58If we plant some gold and spread a rumor, we could trick them
- 11:02into thinking they have found their precious El Dorado and buy
- 11:06ourselves more time. On my mini map there are 7
- 11:11locations marked that I can flare if I have 500 gold.
- 11:15With that, the enemy gets distracted and instead of going
- 11:18from my city they will check out the rumoured location of the
- 11:21gold. This is a very cool feature,
- 11:24especially because there are two spots for this that are in the
- 11:27north and between the Spanish and German camps, so I'm hoping
- 11:31to get them to fight each other. I still have 35 minutes left to
- 11:35survive so it would be nice if that was possible and it is.
- 11:40I saw Spanish missionaries convert some German units.
- 11:43I also realized that I can only use a spot once, which makes
- 11:47sense because why would they look at the same place twice?
- 11:51Rumor has it that this is the true location of El Dorado.
- 11:55There is only one way to find out.
- 11:57Bronos Forward. To the new location men the city
- 12:02of Gold of eight. Once again, there is a short
- 12:05cooldown on spreading the rumor so I cannot spam it.
- 12:09I have my 50 villages now and I have gotten most of my upgrades
- 12:13now. I'm starting to rebuild my army
- 12:16ever so slowly, but I keep a stockpile of 500 food and gold
- 12:20to be able to make use of the mechanics.
- 12:23It seems like Paganchika has realized that the ambushes have
- 12:26not been particularly useful though.
- 12:28If our ambushes had some war machines.
- 12:31They could. Pack a bigger punch.
- 12:33We should provide them with the resources to build them.
- 12:35If I sent 800 wood to the ambushes, they will add siege to
- 12:40their army when deployed. This sounds very tempting and I
- 12:44quickly save up the wood to get the siege weapons.
- 12:47Excellent. With these materials, our
- 12:50ambushes can build machines that rain stones from the sky on our
- 12:54enemies. OK, so there's been a little bit
- 12:56of a misunderstanding. They are not actually adding on
- 13:00top of the 25 units. Instead, there is a separate
- 13:03deployment, 500 wood for four orniges, and I can only have 8
- 13:08at a time. That sounds tempting, but first
- 13:10I have other priorities. I put that wood into arbalists
- 13:14and production buildings. There's less than 30 minutes
- 13:17left on the timer. I delayed the expeditions with
- 13:19the gold rumors four times and somehow got the Spanish and
- 13:23German army to clash far away from my base, essentially
- 13:27cancelling each other out, which gave me lots of time to build up
- 13:30my own army. By the time there was only 20
- 13:33minutes left, I had Max population and started deploying
- 13:37the ambushes army with spare resources.
- 13:40I had enough stone for another castle should I need 1, and I
- 13:43had 35 elite Champi warriors, 12 temple guards, 54 trebuchets and
- 13:4941 Arbalists. So I decided to go for a kill
- 13:53and attack the Spanish camp in the northwest.
- 13:56And boy oh boy, that turned out to be a stupid idea.
- 14:01Yeah, I destroyed one of their wooden fortresses and even a
- 14:05town centre, but I lost my entire army.
- 14:08All the while, the Germans kept flooding me from the east.
- 14:11I was just about to spread another rumour to distract them
- 14:15when this happened. The foreigners have discovered
- 14:17the location of the Golden Palace.
- 14:19We must stop them from looting it.
- 14:21And with that I couldn't spread any rumours anymore, which makes
- 14:24a lot of sense if I have been discovered.
- 14:28There was 15 minutes left on the timer and seems like this is
- 14:31something that just happened at the 15 minute mark.
- 14:34At least I didn't see a German enter my base and I had to
- 14:38replenish my entire army which I sent straight to defend the
- 14:41Golden palace. Whenever my population is maxed
- 14:44out, I spent resources on ambushes.
- 14:47Onagers by the way are not really worth it for me.
- 14:50The Spanish have out microed for onagers with a single
- 14:53conquistador at one time so that was very painful to watch.
- 14:57I think you should always ambush with anti cavalry or anti
- 15:00infantry unit and if you have some spare resources add some
- 15:04onages to those if they are still alive.
- 15:08The final showdown began and while the last minutes are
- 15:11ticking down on my timer I sent all reinforcements to the Golden
- 15:15Palace. The ambushes distract the units
- 15:17as much as they can, and finally the Spanish and German
- 15:21expedition come to a halt. This is hopeless.
- 15:25Let us return to the coast and regroup.
- 15:28One day. I will find El Dorado one day.
- 15:33I came here looking for a city of gold, yet I leave utterly
- 15:38penniless. If only I had bet on my own
- 15:41failure, I could have been a rich man for heavy effort.
- 15:46I can. I can hardly believe my eyes.
- 15:49The Europeans are retreating. Our people have been saved.
- 15:53With that, the Muska have been saved as well as Azai Pakanchika
- 15:57has done it and saved the day. He forces Quementa Torcha to
- 16:01flee, he discouraged the Spanish and the Germans to look for El
- 16:04Dorado, and against all odds, he has become the hero that the
- 16:08Muska people needed. On that day, we proved that the
- 16:13supposedly invincible Europeans could be defeated.
- 16:18Quesada and Federman have abandoned their plans of
- 16:20conquest, but they leave a shattered Whisker society in
- 16:25their wake. With no one else to lead them.
- 16:29The people now chant my name. Bakanchike the Saviour,
- 16:35Bakanchike the golden one. I earned the latter title when I
- 16:40returned their Sakis treasures to their rightful owners.
- 16:44I have not yet been dusted with gold, but the priests are
- 16:48already planning the ceremony. The age of the Sipa and Saki is
- 16:53over. A farmer's son now rules them.
- 16:56Whisker. It feels surreal.
- 17:00Some days I wonder if I didn't die when I stormed the palace
- 17:05and that this is all some wondrous afterlife.
- 17:09But no, it's real. I'm here in the Saki's palace,
- 17:15and a say is with me by my side to the very end.
- 17:20And Kem wencha tocha. After he fled the capital, he
- 17:24loaded his last remaining treasures into the coronation
- 17:27round. He rode out and screamed at the
- 17:30gods for abandoning him. The weight of the treasure was
- 17:34so great that the raft came apart, encumbered by bracelets,
- 17:38necklaces, and other golden trinkets.
- 17:41He stood no chance of reaching the shore.
- 17:45The last Saki sank to the bottom of Lake Guatavita.
- 17:50There he rules to this day, in the golden palace of his dreams.
- 17:56That is a very fitting ending. Do you still remember at the end
- 18:01of the very first mission I told you about the ritual of how to
- 18:05become a zipper? When a new zipper was crowned,
- 18:07he was covered in sticky resin and dusted from head to toe and
- 18:11fine gold powder. Then he would board a ceremonial
- 18:14raft in the middle of Lake Guatavita and dive into the cold
- 18:18water to offer gold and emeralds to the gods.
- 18:22Cormancha Tocha's death, as described in this outro we just
- 18:25heard, seems awfully similar to that ritual.
- 18:28And the story ends with a life lesson, I would say, teaching us
- 18:32that greed will ultimately seal our fates.
- 18:35That's quite the nice touch. In this campaign, we followed
- 18:39the story of Pakanchika, a legendary Muiska commander
- 18:43caught between warring leaders and the arrival of a new global
- 18:46threat. It all started at the Battle of
- 18:49Jaconta. We were serving the northern
- 18:51Zaki, but the real power monger was the nephew Kuymenja.
- 18:55Torture. In that first mission, slash and
- 18:57burn. I had to make a choice that
- 18:59defined the rest of the campaign.
- 19:01Stay loyal to the arrogant Zaki or defect to the southern Zeepa
- 19:05Nemecane. I chose honor and join the South
- 19:08even though it meant Pakanchika had to keep his love for Azai
- 19:11who remained in the north, a secret.
- 19:14In the second mission of the campaign, it turned into a
- 19:17massive tug of war for map control.
- 19:20We had to subjugate 10 neutral city states while fighting of
- 19:23Kema Tatra's expansion. This mission introduced a great
- 19:26mechanic where capturing cities increased your population cap.
- 19:30I also managed to ally with the holy city of Iraka and it's Sun
- 19:34Temple. A key moment was choosing to
- 19:37give a relic to the decrepit temple, which granted me free
- 19:40temple guards and monks for the rest of the campaign.
- 19:43Things shifted in Borderlands, the third mission, where we
- 19:46dealt with the unruly Pancha tribes.
- 19:49This map was one of the most beautiful I've seen, filled with
- 19:52waterfalls and mountain ruins. We had to navigate tribal
- 19:56diplomacy, choosing which Pancho factions to ally with to secure
- 20:00the Western Front. Meanwhile, Quimancha Tocha was
- 20:03growing increasingly mad, eventually forcing the high
- 20:06priest to declare him the Son of the Son, a living God.
- 20:11The attention peaked in mission 4 as the Spanish expedition
- 20:14finally arrived. They weren't just a new enemy,
- 20:17they hit horses in gunpowder technology that Musk had never
- 20:20seen before. The mission was a brutal
- 20:23three-way struggle where I had to take out the Spanish first to
- 20:26prevent being flanked during the my siege of Cuomo Chartocha's
- 20:29fortress. By the end, our leader Namikena
- 20:31was dead and the Spanish were closing in on the Zaki's hidden
- 20:35treasures. Finally we reach the Golden
- 20:38King, this very mission we have talked about today.
- 20:42Pakanchika's personal stakes were at the highest because Azai
- 20:45had been caught spying and was being held by Premencha Torcha.
- 20:50We managed to rescue Azai and repel the final Spanish and
- 20:54German expeditions in their search for El Dorado.
- 20:57The story ends with Premencha Torcha's downfall.
- 20:59Historically, the deaths took some liberties in this story,
- 21:03like keeping Nimeken alive long enough to see the Spanish
- 21:06Pakanchika and Azai who are fictional characters, and of
- 21:10course the ending of the campaign since the Spanish had
- 21:12no trouble defeating the Muisca. Here Cuomencia Tocha was taking
- 21:16advantage of the Spanish, but in reality rivalries between the
- 21:20Zaki and the Zipa were taken advantage of by the Spaniards as
- 21:24they conquered the heart of what would be Colombia.
- 21:28In fact, instead of fighting each other, the presence of the
- 21:31Spaniards gave hope to both Mwiska leaders that were they to
- 21:36make one confederation, they could prevail in a war against
- 21:40the Spanish. In the end, it was the Spanish
- 21:43that have prevailed. As I have told you in the
- 21:45previous mission, the Spanish executed the last Mwiska
- 21:49sovereign, Sagiba and Aquiminzaki in 1539 and 1540
- 21:56respectively. In 1539, two other expeditions
- 22:00converged on the territory of the Muska, led by Sebastian de
- 22:04Belalcazar and Nicolas de Federman, who was also searching
- 22:09for lands rich in gold. Despite the first Spanish
- 22:13conquidador's early arrival, each of these two newer arrivals
- 22:18tried to lay claim to the region.
- 22:19The three Spanish conquistadors travelled back to Spain together
- 22:23to have the dispute educated in court.
- 22:26In 1542 the last Muska rebellion was defeated and all the region
- 22:31of the Muska confederation was divided into 3 parts, one for
- 22:35each Spanish leader of the expeditions forming the new
- 22:38Kingdom of Granada, which later became Colombia.
- 22:42That would be the real end of the history of the Muska, and
- 22:47I'm wondering whether having the Zipa and Zaka form an alliance
- 22:51against the Spanish would have made for a better final.
- 22:55The last mission was interesting when it comes to game mechanics,
- 22:58but it was also fairly easy compared to some of the other
- 23:01missions. Had I not tried to snipe the
- 23:04Spanish, I think I would have had no problem whatsoever to
- 23:07defend the Golden City. I also feel kind of robbed of
- 23:11the possibility to save a Zai and defeat Cuomencio Torcha
- 23:15because the mission puts you right into a fight with no build
- 23:19up that you are guaranteed to win as well.
- 23:23Imagine playing Final Fantasy and getting to the end boss and
- 23:28instead of an epic 3 hour long fight you get a cutscene with
- 23:33QuickTime events. At least that's how I felt.
- 23:37The voice actors were mixed in my opinion.
- 23:40Quimen Chatocha had an excellent voice actor who tried to convey
- 23:43the growing madness of the character.
- 23:45Here's the first voice line from the 5th mission, just to show
- 23:49you again what I mean. You dared.
- 23:52If IA God, my vengeance will be terrible for you, for your
- 23:57traitorous woman and every child spawn from your unholy union.
- 24:02The son of the Sun can never die.
- 24:05You can feel the anger and despair and the madness of
- 24:08someone who really believes he's a God among men.
- 24:12Now McKenna and AS I are both OK I guess, but nothing
- 24:16extraordinary, much like the Spanish conquistador.
- 24:19I've also mentioned that Federman is somewhat of a
- 24:22caricature of a German with a heavy accent.
- 24:25That's a little cringe to me and it was hard to take him
- 24:29seriously. Imagine me talking like this all
- 24:33the time and trying to entertain you.
- 24:37In reality he was quite cruel and cunning.
- 24:40Also, he may have been of German origin, but he really was doing
- 24:45this expedition under a Spanish flag.
- 24:47He was called Nicolas de Federman, which is Spanish, and
- 24:51he was a conquistador. Anyway, what really bothered me
- 24:55was Pacanchike's voice. For some reason he did not sound
- 25:00like a warrior at all. Instead, I was always picturing
- 25:03a British Lord talking to one of the Brigittans.
- 25:07I wish she would simply bite her time until we can marry, but I
- 25:11know her too well for that. She will play the loyal de mule
- 25:15courtier she despises while secretly providing me with
- 25:18intelligence on my enemies. I don't know, it just didn't
- 25:22work for me. It is true that all the Mawiska
- 25:25characters had heavy British accents, but some reason
- 25:28Paganchikis just wasn't the one for me.
- 25:32It was the least fitting in my opinion.
- 25:35Looking at the campaign from a gameplay perspective, I'd say
- 25:39that most missions weren't exactly designed to make use of
- 25:42the civilization's strengths. There should have been at least
- 25:46one arena style map where you can use monks, but the missions
- 25:50were mostly open, action-packed, and restrictive in many ways.
- 25:54There were some innovative mechanics, like in the second
- 25:57mission when fighting for influence over the 10 states, or
- 26:01in the last mission, probably the most unique one, which felt
- 26:04fresh but ultimately also a bit underwhelming, especially for a
- 26:08finale. Did I have fun playing the
- 26:11campaign? Yeah, I would say so, though not
- 26:14as much as I had with some of the other campaigns.
- 26:18Did I learn a lot about history? Definitely not, but I usually
- 26:21consider that a bonus if I do, not a requirement for the
- 26:25campaigns. Am I motivated to see how the
- 26:29missions play out if I choose Quemin Chatocha if over in the
- 26:32McKenna? And the answer is no, since I am
- 26:36under the impression that everything will be more or less
- 26:38the same except for the side I'm spawning on the maps.
- 26:43When I was making the choice, it felt very significant and I was
- 26:46actually taking my time thinking about it, but having finished
- 26:50the campaign, that feeling has completely vanished.
- 26:53This disappointment is probably tainting my overall experience
- 26:57with the campaign, which I would rate mediocre.
- 27:00However, there have been singular moments that were
- 27:03exciting and fun to experience, like in Mission 4 when the
- 27:06Spanish and Cuomencia Tocha seemed to have great team
- 27:10synergy and flanked me, or in Mission 2 when Cuomencia Tocha
- 27:13and I were trying to subdue the same estate at the same time.
- 27:17Those were definitely highlights and will be what I will probably
- 27:21remember in the future, and that's because I felt like the
- 27:24AI was actually very competent in the entire campaign.
- 27:28Before I finish up the series, there's one little reser Egg and
- 27:31I would like to share with you. Usually when I'm recording the
- 27:34voice lines for these episodes, I'll load up my replay and
- 27:38deactivate sounds and music so that I have a clean recording of
- 27:42the voices. However, units also have voices,
- 27:46so I have to get the camera into a place where no units are dying
- 27:50so it doesn't mess with the voice lines.
- 27:52The best place for that, of course, is the fog of war,
- 27:55because nothing's happening over there.
- 27:57While I was doing these recordings, I noticed something
- 28:02peculiar, something that I'm picking up a sound, some weird
- 28:07sound, which was happening only in the fog of war.
- 28:16And soon I realized there is even a variety to it.
- 28:32If anyone can explain what this is, I would be most grateful.
- 28:35Trust me when I say that the first time I heard that sound I
- 28:38was actually afraid I was going a little crazy.
- 28:41So that's my evaluation of El Dorado, the Muiska campaign.
- 28:45I hope you enjoyed the series and if anyone played the
- 28:47campaign by choosing Cuomo Chatocha instead of Nimogena in
- 28:50the first mission, please let me know whether you have
- 28:53experienced the campaign in a different way than I did.
- 28:57Also, you would do me a great favour by following the podcast
- 29:01on Spotify and by promoting it to other people, letting them
- 29:05know about this campaign series. Maybe they want to have a listen
- 29:08as well. And to be honest, if you're
- 29:10following the podcast, you're also doing yourself a favour
- 29:13because then you will never again miss out on an episode.
- 29:17Thank you very much for listening.