Latest / Mythic Mind Games / 3 - SWTOR: Jedi, Sith, and the Moral Nature of MMO Gameplay
Transcript
- 0:03Speaker 1: Hello, and welcome to the Mythic Mind Games podcast, where
- 0:06Speaker 1: we pursue wisdom on the past between primary secondary worlds
- 0:09Speaker 1: with a focus on video games. I'm doctor ANDREWS. Knyder,
- 0:12Speaker 1: and I'm glad that you're here. Hey, they welcome back. Today.
- 0:20Speaker 1: I'm joined by Ian Miller to wrap up our Knights
- 0:24Speaker 1: of the Old Republic series with Star Wars the Old Republic,
- 0:28Speaker 1: the MMO that came as something of a sequel to
- 0:32Speaker 1: Nights of the Old Republic one and two. Now, as
- 0:34Speaker 1: we discuss, this is a game that I mostly played
- 0:38Speaker 1: many years ago. I mean it's probably been I don't know,
- 0:41Speaker 1: ten years since I had really played it. Now I
- 0:43Speaker 1: recently played a little bit in preparation for this. I
- 0:47Speaker 1: did recently play through the Jedi Knight storyline as a refresher.
- 0:51Speaker 1: But there are, I mean, there are eight different class
- 0:54Speaker 1: stories that are like fully worked out games, they're just
- 0:57Speaker 1: countless companions. Like this is a difficult came to remember
- 1:01Speaker 1: the details of, and so for that reason, I mean,
- 1:03Speaker 1: Ian really did a great job of carrying this conversation.
- 1:07Speaker 1: It was difficult for me to remember the details, let
- 1:09Speaker 1: alone engage in significant philosophical analysis and investigation. But I
- 1:15Speaker 1: thought that it was important to wrap up this series
- 1:17Speaker 1: with this game, and so keep that in mind as
- 1:20Speaker 1: we as we get into this. I feel like it
- 1:21Speaker 1: was a good conversation. It was a fruitful conversation, even
- 1:24Speaker 1: though I wasn't really equipped to go as in depth
- 1:26Speaker 1: as I would like to. Let's go ahead and get
- 1:29Speaker 1: to it, and at the end I will reveal where
- 1:31Speaker 1: we're going next. All right, well, welcome back to Mythic
- 1:37Speaker 1: Mind Games. As we wrap up this series on the
- 1:41Speaker 1: Old Republic. This is a game that perhaps is less
- 1:45Speaker 1: familiar to many of the listeners versus the first two games,
- 1:48Speaker 1: the Kudr one Kudre two, But I thought that it's
- 1:50Speaker 1: important to to kind of round things out here. Although
- 1:54Speaker 1: I should say that I played through this game quite
- 1:57Speaker 1: a bit years ago, went through all all the class stories,
- 2:00Speaker 1: which that alone is basically like eight more Kotar games.
- 2:04Speaker 1: With how in depth and just well written these various
- 2:08Speaker 1: class stories are. Now for that same reason, makes it
- 2:11Speaker 1: a little bit difficult to remember years later what's happening
- 2:14Speaker 1: in each story. But I think that this is significant enough,
- 2:19Speaker 1: It has enough staying power that I think it's gonna
- 2:21Speaker 1: be a good conversation. Join here by Ian, who I
- 2:24Speaker 1: think is the only other member of our fellowship who's
- 2:26Speaker 1: played this game, and so I look forward to seeing
- 2:28Speaker 1: what he has to say about this. In fact, maybe
- 2:30Speaker 1: maybe that's just where we'll start. Just tell us generally
- 2:34Speaker 1: about your experience with the game. You know, how long
- 2:36Speaker 1: you've been playing, I mean, kind of where do you
- 2:38Speaker 1: want to start off with your own relationship with this game.
- 2:41Speaker 2: Yeah, so I played Quotar two in college, and then
- 2:48Speaker 2: I played Quotar one in between college and grad school.
- 2:52Speaker 2: And that was around two thousand and eight. Two thousand
- 2:55Speaker 2: and nine when they announced The Old Republic, which I
- 2:59Speaker 2: think was actually like four years before it actually came out.
- 3:02Speaker 2: You know, you had that trailer of the shuttle slamming
- 3:06Speaker 2: into the Jedi temple and all the Syth coming out,
- 3:08Speaker 2: and you had that great lightsaber battle between the main
- 3:11Speaker 2: Sith and the main Jedi. I was really excited. I
- 3:15Speaker 2: read the Talian novel that came out at the time,
- 3:17Speaker 2: Fatal Alliance, and then when the actual game came out,
- 3:23Speaker 2: I subscribed for three months because I thought I could
- 3:26Speaker 2: finish one of the storylines in that time. Unfortunately, I miscalculated,
- 3:31Speaker 2: and I got to level forty nine of fifty and
- 3:35Speaker 2: didn't quite finish it then, and that was back in
- 3:38Speaker 2: twenty eleven twenty twelve, whenever the game first came out.
- 3:43Speaker 2: I didn't try again until the pandemic, and so I
- 3:49Speaker 2: was able to still work, but a lot of the
- 3:52Speaker 2: other social things that I was doing at the time
- 3:53Speaker 2: kind of disappeared during the pandemic. So during the nights
- 3:57Speaker 2: I would play The Old Republic and I finished all
- 4:01Speaker 2: of the storylines, included the first one they started, and
- 4:04Speaker 2: then I did all the other seven. Had a really
- 4:08Speaker 2: good time. I think that took me between four to
- 4:13Speaker 2: six months. It was a pretty significant amount of time
- 4:15Speaker 2: that I developed because I wasn't rushing, I was just
- 4:18Speaker 2: having fun playing the game. I didn't I did never
- 4:23Speaker 2: go on to the Fallen Empire storyline, the DLC stuff,
- 4:31Speaker 2: which has been continuing. I think it's kind of fun
- 4:33Speaker 2: to note that The Old Republic still has about one
- 4:35Speaker 2: hundred thousand people who still play it daily, which is
- 4:39Speaker 2: pretty significant for a thirteen year old game.
- 4:46Speaker 1: Yeah. Now, I can't remember when I first or I
- 4:51Speaker 1: know it wasn't there when it first came out. I
- 4:52Speaker 1: think I joined right around the time that the first
- 4:55Speaker 1: DLC the Hut Cartel came out, although I never really
- 4:58Speaker 1: got to that content, but that's about when I jumped
- 5:01Speaker 1: into it, and I mean I was just blown away.
- 5:04Speaker 1: I have not played a lot of MMOs now, I
- 5:07Speaker 1: mean I played. I played Wow a good bit back
- 5:10Speaker 1: at the launch. You know. I was there from the
- 5:12Speaker 1: the open beta up till probably a little past Burning Crusade,
- 5:17Speaker 1: and I jumped into here and there every once in
- 5:18Speaker 1: a while for a couple of years. But moving to
- 5:22Speaker 1: the Old Republic, it's just a totally different dimension. I mean,
- 5:24Speaker 1: for one thing, I think a Star Wars just has
- 5:27Speaker 1: richer potential for storytelling. I say, this is somebody who
- 5:31Speaker 1: really enjoyed, like you know, Warcraft three, and like, I
- 5:33Speaker 1: think they do some stuff and some significant stuff there.
- 5:37Speaker 1: But I think Star Wars is such a richer environment.
- 5:39Speaker 1: And then also the full voice acting that the fact
- 5:43Speaker 1: that each class does have its own fully work story.
- 5:47Speaker 1: I was just really blown away by this potential, by
- 5:49Speaker 1: by this experience that I really wasn't expecting, because in
- 5:52Speaker 1: many ways, the Old Republic it is kind of like
- 5:56Speaker 1: a Wow skin, and that it keeps all the same
- 5:59Speaker 1: basic gameplay elements down to the user interface, Like everything
- 6:03Speaker 1: is almost exactly the same mechanically, with the difference being
- 6:07Speaker 1: I think it's just a much richer potential for storytelling.
- 6:13Speaker 1: Have you Have you delved much into MMOs outside.
- 6:17Speaker 2: Of I'd heard a lot about both Wow and Star
- 6:21Speaker 2: Wars Galaxies, the previous Star Wars MMO in college, but
- 6:27Speaker 2: I never got into them, and I never played the
- 6:31Speaker 2: MMO part of The Old Republic either. I basically played
- 6:35Speaker 2: it as as you said, like eight sequels to Knights
- 6:37Speaker 2: to the Old Republic, because it's structured in such a
- 6:40Speaker 2: way that you can have a full story just playing
- 6:44Speaker 2: as if it were a single player game.
- 6:47Speaker 1: Yeah, that's that's true. That's that's mostly how I played
- 6:49Speaker 1: as well. I mean now for the MMO element, I
- 6:51Speaker 1: would sometimes do the battleground games and those were kind
- 6:54Speaker 1: of fun, but you know, otherwise, yeah, I agree, you
- 6:57Speaker 1: can play them fully independently, which is mostly how I
- 7:01Speaker 1: did it. In that I mean, per when I have
- 7:05Speaker 1: played games over the last several years, it's usually you know,
- 7:08Speaker 1: late at night or kind of whatever. I can work
- 7:10Speaker 1: it in here and there, and so not not great
- 7:12Speaker 1: for like actually socially playing. So as we mentioned, it's
- 7:19Speaker 1: kind of like eight games packed into one. Just looking
- 7:21Speaker 1: at the class stories, what are what are some of
- 7:23Speaker 1: your favorites or what's what is your favorite out of
- 7:26Speaker 1: the eight?
- 7:28Speaker 2: I would say I have two favorites, and that would
- 7:32Speaker 2: be the Trooper. As people who have listened to the
- 7:35Speaker 2: previous Star Wars podcasts that I've been on know, I
- 7:38Speaker 2: love the x Wing series of novels, So I love
- 7:41Speaker 2: that sort of ground level elite troop band of brothers,
- 7:45Speaker 2: military science fiction story, and the Trooper is very much
- 7:48Speaker 2: you get to live that story. You you collect your
- 7:53Speaker 2: squad members, you train with them, you go on these
- 7:56Speaker 2: missions where you save other soldiers, you say, civilians. It's
- 8:00Speaker 2: is perfect for someone who enjoys that military science fiction,
- 8:05Speaker 2: small unit tactics type thing. I also really love the
- 8:10Speaker 2: Jedi Consular, which is different than the Jedi Knight. So
- 8:13Speaker 2: the Jedi Knight is much more a warrior going in
- 8:16Speaker 2: pursuit of glory and honor. The Jedi consulor is a diplomat.
- 8:22Speaker 2: You are constantly forming relationships with important representatives of groups
- 8:27Speaker 2: and trying to offer things and fix problems for those
- 8:31Speaker 2: groups so they'll join you in your alliance. And the
- 8:34Speaker 2: reason I like that Jedi Consular better than the Night
- 8:37Speaker 2: is every one of the eight storylines has a finale.
- 8:42Speaker 2: In the finale of The Jedi Night, you arrive at
- 8:44Speaker 2: the final planet, which is Karelia, and a bunch of
- 8:47Speaker 2: people who saw you do stuff in the past show
- 8:50Speaker 2: up and say you inspired me. I'm gonna follow you now,
- 8:53Speaker 2: which is nice, but it doesn't feel like you had
- 8:56Speaker 2: to work on that. When you get to Karelia as
- 8:59Speaker 2: the Jedi counsulor all of the Alliance, you've formed, all
- 9:03Speaker 2: the different people groups, all the different ships and military
- 9:06Speaker 2: units that you've done favors for, you've solved problems for.
- 9:09Speaker 2: They are part of your team, and you get to
- 9:11Speaker 2: coordinate like a real like a leader in general, you
- 9:14Speaker 2: say this team has this specialty, go over here, and
- 9:17Speaker 2: so it feels much more like you built up this
- 9:21Speaker 2: entire faction of people that help fight the Sith Empire.
- 9:25Speaker 2: And that's a really different way of being a Jedi
- 9:28Speaker 2: than I think the movies really portray that. I really
- 9:31Speaker 2: liked being able to experience. It's still very spiritual, still
- 9:35Speaker 2: very much focused on the force, but it's not in
- 9:39Speaker 2: that direct way. It's in that relational and diplomatic way.
- 9:45Speaker 1: Yeah, you definitely generally speak. Well, maybe I shouldn't say that.
- 9:49Speaker 1: In this game in particular, I suppose with the Jedi storylines,
- 9:53Speaker 1: it definitely is a lot more engaged than the general
- 9:57Speaker 1: detachment that you see in the movies that that's at least
- 10:01Speaker 1: your players. I mean, I guess it'd be kind of
- 10:02Speaker 1: boring if you weren't. But I think that we definitely
- 10:06Speaker 1: just see more involvement. And I think that part of
- 10:08Speaker 1: that has to do with just the general head to
- 10:10Speaker 1: head nature of the Jedi in the Sith that it
- 10:12Speaker 1: is kind of underwrapped in the in the movies, versus
- 10:15Speaker 1: this major galactic conflict that's you know, already kind of
- 10:18Speaker 1: the Galaxy of part and at the beginning of these
- 10:20Speaker 1: stories it's threatening to do that again, there's this this
- 10:23Speaker 1: kind of cautious piece. But I did recently replay the
- 10:30Speaker 1: Jedi Night story, and that's the only one I've played recently,
- 10:33Speaker 1: and I do think that they do some pretty sophisticated
- 10:35Speaker 1: things with that story. I think it's very interesting that
- 10:38Speaker 1: it really begins on a somewhat political angle, where you know,
- 10:43Speaker 1: you have the these natives of sorts attacking the Jedi civilization,
- 10:51Speaker 1: and so you know, kind of dealing with you know
- 10:52Speaker 1: what's going on there, you know what what's something seems
- 10:55Speaker 1: to be funding them or equipping them, or you know,
- 10:57Speaker 1: setting them off on this. And so as you uncover
- 10:59Speaker 1: that plot, you know, eventually you discovered that there seemed
- 11:02Speaker 1: to be some kind of Sith backing, but even then
- 11:03Speaker 1: it's kind of unclear. Then you move on to Coorissant,
- 11:06Speaker 1: where we continue from a very political kind of angle
- 11:09Speaker 1: that there are all these refugees in Coroissant that had
- 11:13Speaker 1: been kind of just taken advantage of by this criminal
- 11:16Speaker 1: enterprise that's come in. And so we really start on
- 11:19Speaker 1: a very political kind of angle dealing with some very
- 11:22Speaker 1: hot button issues that I don't know if they would
- 11:24Speaker 1: have wrote that story today, or at least it would
- 11:25Speaker 1: have looked very differently I think if they did. And
- 11:28Speaker 1: then out of the political we start to emerge into
- 11:32Speaker 1: the more spiritual, the more religious conflict between the light
- 11:35Speaker 1: and the dark, that the Jedi and the Sith, until
- 11:37Speaker 1: eventually you're coming head to head with essentially the devil,
- 11:41Speaker 1: the Sith emperor, who doesn't he's unlike Palpatine, he even
- 11:46Speaker 1: you know, he doesn't have like a peace and order.
- 11:49Speaker 1: He's trying to establish he just wants to consume everything,
- 11:52Speaker 1: very much in Anhelist kind of way, and so we
- 11:54Speaker 1: get these strong terms between being and non being happening
- 11:58Speaker 1: here and along the way, you have to, you know,
- 12:02Speaker 1: undergo a kind of repentance. You know, you gotta break
- 12:06Speaker 1: out of influence, and then you know, decide how you're
- 12:09Speaker 1: gonna deal with your fellow Jedi who had fallen. And
- 12:11Speaker 1: so there's a very spiritual element that spirals up from
- 12:14Speaker 1: the political and it reminds me of this quote from
- 12:17Speaker 1: Kirkyguard kimming Rid word for word, but he basically says that,
- 12:21Speaker 1: you know, eventually the political gets unmasked to reveal the religious,
- 12:25Speaker 1: and I think that that is actually accomplished pretty well
- 12:29Speaker 1: in the Jedi Night story.
- 12:32Speaker 2: Yeah, I'd agree. I think that in general, all of
- 12:37Speaker 2: the four Sith and Jedi storylines do a very good
- 12:41Speaker 2: job of showing how the underlying moral and religious beliefs
- 12:47Speaker 2: of that forced wielding set plays out into the political order.
- 12:52Speaker 2: So I think it's really interesting that, unlike the prequel movies,
- 12:57Speaker 2: the Jedi have removed themselves from direct Republic control. They're
- 13:01Speaker 2: no longer on Coruscant at the time of the game.
- 13:05Speaker 2: You're on your own planet, whereas the Sith are in
- 13:09Speaker 2: direct control of the entire political structure of the empire.
- 13:14Speaker 2: So the Jedi, your political and moral elements are very
- 13:19Speaker 2: much on a liminal basis. You're kind of between official
- 13:24Speaker 2: and unofficial, and it's up to you to navigate those
- 13:28Speaker 2: things when you interact with senators and regular people. Whereas
- 13:32Speaker 2: when you come in as a Sith, you are a
- 13:34Speaker 2: direct representative of the governing theocracy of the Sith Empire,
- 13:39Speaker 2: and you know the guiding principles of the Sith of
- 13:44Speaker 2: aggression and hatred and envy, and you know all the
- 13:47Speaker 2: things that we think of as sins, the cardinal sins.
- 13:53Speaker 2: You embody that for people. Even if you are playing
- 13:56Speaker 2: a light side character. One of the things that I
- 13:57Speaker 2: enjoy playing is I am always lightside because I just
- 14:01Speaker 2: enjoy being that kind of character. So being a light
- 14:04Speaker 2: side Sith and maneuvering around all these dark side darths
- 14:08Speaker 2: and your masters and the Emperor himself eventually is really
- 14:13Speaker 2: kind of funny because it shows the difference that someone
- 14:17Speaker 2: who's trying to live according to virtues versus someone who's
- 14:20Speaker 2: always selfishly attempting to betray, destroy, consume everyone around them
- 14:26Speaker 2: makes and I think that well, of course they want
- 14:30Speaker 2: Sith players to have fun. The writers of the game
- 14:33Speaker 2: aren't interested in portraying some kind of utopia. When the
- 14:37Speaker 2: people with the religious force powers have the power, they
- 14:42Speaker 2: show all the negative consequence of that selfishness and that
- 14:46Speaker 2: greed and that lust.
- 14:50Speaker 1: Yeah, it is interesting playing the opposite of alignment of
- 14:55Speaker 1: what's natural. I mean, especially if you're playing a light
- 14:59Speaker 1: side because one hand, that play style means that you're
- 15:06Speaker 1: you're maintaining a certain kind of honor, that you're not
- 15:08Speaker 1: just consumed by what's gonna gave me. The dark side points,
- 15:11Speaker 1: you know, what's the I'm gonna kick a puppy just
- 15:14Speaker 1: because it's there. It's it's more of you're more rational
- 15:18Speaker 1: in what you're doing, even though you're still working for
- 15:20Speaker 1: an evil empire. You know, maybe you could argue that
- 15:23Speaker 1: you're you're playing some kind of reformer. And in fact,
- 15:25Speaker 1: even in the Jedi Night story, you encounter the Sith
- 15:28Speaker 1: on Oh I can't remember, maybe maybe it was tattooing.
- 15:32Speaker 1: He's someone who tries to maintain you know, honor and
- 15:36Speaker 1: fidelity and as somebody that who makes him really stand
- 15:38Speaker 1: apart for that reason, but of course it's very arguable
- 15:42Speaker 1: that that kind of syth would be far would make
- 15:46Speaker 1: for a far more effective empire than the one that's
- 15:49Speaker 1: just constantly backstabbing and betraying.
- 15:52Speaker 2: You know.
- 15:52Speaker 1: I've commented before on Twitter that if I were a Sith,
- 15:55Speaker 1: I would not take an apprentice is going to kill you, right,
- 16:00Speaker 1: I don't understand the upside. I suppose that it's just
- 16:05Speaker 1: a demonstration of the irrationality of evil, which like, whenever
- 16:11Speaker 1: you have a villain who just wants to destroy everything,
- 16:14Speaker 1: you know, that seems kind of cliche people will you
- 16:17Speaker 1: kind of turn away from that, thinking that it's just,
- 16:19Speaker 1: you know, we need someone that we can really relate to.
- 16:22Speaker 1: But at the same time, I think that's actually a
- 16:25Speaker 1: pretty solid demonstra representation of what actual evil is. If
- 16:29Speaker 1: you could get as close as you can get to
- 16:31Speaker 1: absolute evil, it's just destroying everything just because we hate goodness.
- 16:36Speaker 1: And so I guess that is something that the Sis
- 16:38Speaker 1: had going for him.
- 16:39Speaker 2: Well. I would argue that we've got several of what
- 16:43Speaker 2: I would consider death cults in today's political movement, certain
- 16:48Speaker 2: types I don't want to say all types, but certain
- 16:50Speaker 2: types of environmentalism very much want basically human extinction certain
- 16:56Speaker 2: types of philosophy or like existence is suffering and the
- 17:00Speaker 2: goal of humanity should be to end suffering. So we
- 17:02Speaker 2: should end human distance because then end suffering. Like that's
- 17:05Speaker 2: almost literally what the Sith Emperor and Krea and Kotor
- 17:09Speaker 2: two want, is this end of existence because their own
- 17:12Speaker 2: life is so much pain, or they perceive it to
- 17:14Speaker 2: be so much pain. Yeah, I think there is some
- 17:17Speaker 2: realism in that kind of villain really.
- 17:20Speaker 1: Yeah, yeah, you're You're exactly right, and you know, ultimately
- 17:23Speaker 1: taking a very Augustinian framework as I tend to do,
- 17:26Speaker 1: I mean, that's behind all forms of evil, that even
- 17:31Speaker 1: more palatable evils than we want the elimination of humanity.
- 17:35Speaker 1: It comes down to valuing lesser goods over the higher goods.
- 17:38Speaker 1: And in valuing lesser goods, we're turning away from the
- 17:41Speaker 1: font of goodness. We're turning away from the source of
- 17:43Speaker 1: being toward non being. You know, it's a very Platonic
- 17:45Speaker 1: Augustinian way of viewing things, but I think that I
- 17:48Speaker 1: think that's true. And so whether we go all the
- 17:52Speaker 1: way to we just want to eliminate existence, to I
- 17:55Speaker 1: prefer lesser forms of existence over the greater it's moving
- 17:58Speaker 1: in the same trajectory. And so I do think that
- 18:02Speaker 1: these great world destroying villains are telling something real about
- 18:07Speaker 1: certain elements of contemporary philosophy and politics, as well as
- 18:11Speaker 1: just something real about the reality of all sin, even
- 18:13Speaker 1: the more palatable and relatable ones to most of us.
- 18:17Speaker 1: So I'm actually very much okay with the irrationality of
- 18:21Speaker 1: the Sith as the storytelling element. Now you say, you you, you,
- 18:30Speaker 1: you always play light side, whether you're republic or or empire. Now,
- 18:38Speaker 1: maybe this gives us We've addressed this a little bit
- 18:41Speaker 1: in previous conversations, but what would you say about somebody
- 18:47Speaker 1: who enjoys playing the dark side? Is there resalithing about
- 18:52Speaker 1: the characters that play style? Like, what do we think?
- 18:55Speaker 2: I think there's a There's a really good article I
- 18:57Speaker 2: found when I was prepping for this episode call a
- 19:02Speaker 2: Moral Galaxy War and Suffering in Star Wars the Old
- 19:05Speaker 2: Republic by doctor Robert Garassi and nat Racine that addresses
- 19:10Speaker 2: this very question. And they said that someone who chooses
- 19:15Speaker 2: the negative or or vicious or sinful play style or
- 19:20Speaker 2: pattern is that there's no demonstrated correlation between that and
- 19:27Speaker 2: you know, sociopathic or cool behavior. In real life and
- 19:33Speaker 2: Star Wars the Old Republic. The writers are careful too,
- 19:39Speaker 2: never make it a pure fantasy as I As I said,
- 19:43Speaker 2: when you behave in that way, the characters react and
- 19:48Speaker 2: dislike you. You you develop a negative reputation, You don't
- 19:51Speaker 2: have as much help, and maybe you can develop enough
- 19:54Speaker 2: power that you can still you know, bulldoze over everyone else,
- 19:57Speaker 2: but you you are given up that that's pro social,
- 20:02Speaker 2: that relational, that communal, that community aspect of the universe
- 20:10Speaker 2: when you make those choices. So I think that it
- 20:13Speaker 2: is not something that you could just say, oh, yes,
- 20:17Speaker 2: this person loved shooting people in call of duty, therefore
- 20:20Speaker 2: they're going to be a school shooter, as is so
- 20:23Speaker 2: often the common narrative. I think that someone who is
- 20:29Speaker 2: thoughtful and just enjoys exploring what it's like to live
- 20:34Speaker 2: as someone who's given themselves over to their base desires.
- 20:38Speaker 2: You know, that's that's an experience that they know they're
- 20:41Speaker 2: not part of that. There's a there's a separation. You
- 20:45Speaker 2: are not the main character. You are not the sith Worre.
- 20:48Speaker 2: You are not a rogue Jedi knight who's given over
- 20:50Speaker 2: to the dark side. You're Ian or Andrew who's choosing
- 20:54Speaker 2: to explore that. You know, there's a detachment where it's
- 20:57Speaker 2: not just oh, I'm this person, I just enjoying murdering civilians.
- 21:03Speaker 1: Yeah, I mean, I think it's it's a good point
- 21:05Speaker 1: that I mean, when you're playing a game, for the
- 21:07Speaker 1: most part, you're playing a character, like you're not playing yourself. Now,
- 21:10Speaker 1: obviously characters and archetypes have some relation to human psychology,
- 21:15Speaker 1: but at the same time, you aren't identifiable with every
- 21:20Speaker 1: I mean every every fiction that you act out. And
- 21:23Speaker 1: so I think that I agree that you know that
- 21:26Speaker 1: role playing in this universe that doesn't necessarily have real
- 21:29Speaker 1: world ramifications, that is a good way of psychologically dealing
- 21:33Speaker 1: with things of interest and interest can you know, take
- 21:36Speaker 1: a number of different manifestations. It can be good, it
- 21:39Speaker 1: can be bad, right told con says, don't don't study
- 21:42Speaker 1: the device of the enemy too too deeply. But at
- 21:44Speaker 1: the same time, like, I think that there can be
- 21:46Speaker 1: value in that. Is it's why people like watching the
- 21:49Speaker 1: you know, the like crime shows and you know that
- 21:53Speaker 1: really get into the mind of criminals and murderers and whatnot.
- 21:57Speaker 1: That there can be some value in that as long
- 21:59Speaker 1: as that inst doesn't turn into personal devotion, which I
- 22:03Speaker 1: think for most people isn't a serious threat. You know,
- 22:08Speaker 1: I in my recent Jedi Night playthrough, I decided that,
- 22:12Speaker 1: you know, it's always boring if you just go I
- 22:14Speaker 1: want to get light side points or I want to
- 22:15Speaker 1: get dark side points. And so I decided I was
- 22:18Speaker 1: I was gonna try to play like a pragmatist, where
- 22:21Speaker 1: you know, he's not necessarily a you know, full on
- 22:25Speaker 1: Jedi code, but also not necessarily a villainous monster. But
- 22:30Speaker 1: I noticed that as I started off on sort of
- 22:32Speaker 1: this this gray pragmatist uh sort of philosophy, that over
- 22:36Speaker 1: time it ended up becoming very very dark, which because
- 22:41Speaker 1: those those decisions became easier. And I think that that's
- 22:44Speaker 1: just one example of how engaging in fiction can reveal
- 22:51Speaker 1: something significant because you know, I don't I didn't set
- 22:54Speaker 1: out to be a dark Jedi. I set out to
- 22:56Speaker 1: be a pragmatist, but in that I became a dark Jedi,
- 22:58Speaker 1: which I think demonstrates something very true about the nature
- 23:00Speaker 1: of pragmatism of setting aside code, setting aside principles, and
- 23:04Speaker 1: saying I'm just gonna do what's gonna get the effects
- 23:06Speaker 1: that I want. And so I mean, that's just one
- 23:08Speaker 1: example of how I feel like the dark light dynamics
- 23:13Speaker 1: of this game demonstrate to something that I think it's
- 23:16Speaker 1: philosophically valid, philosophically true.
- 23:21Speaker 2: One thing that I really like about every one of
- 23:25Speaker 2: the eight storylines is your companions almost always include someone
- 23:31Speaker 2: who has come over from the other side in some aspect.
- 23:36Speaker 2: The Jedi Knight, of course, has Cure Carson, who was
- 23:38Speaker 2: raised as a child of the Emperor, the Sith Emperor.
- 23:42Speaker 2: The Jedi Consul, actually Jedi Consular doesn't, but either the
- 23:45Speaker 2: Trooper you've got a defector from the Empire. The Sith
- 23:50Speaker 2: Inquisitor and the Sith Warrior both have Jedi apprentices who
- 23:54Speaker 2: you sort of kidnap, and you can either if you're
- 23:56Speaker 2: light side, you can kind of side with them and
- 23:58Speaker 2: form this reform Sith, or you can you know, turn
- 24:02Speaker 2: them into a dark Side apprentices like Bastile and Malik
- 24:04Speaker 2: in kotoor one you're smuggler. You've got your smuggler and
- 24:12Speaker 2: your Sith and guizor you run up against this shadow
- 24:16Speaker 2: Illuminami and so you have characters from that join your
- 24:19Speaker 2: party who tempt you towards greater power and greater self aggrandizement.
- 24:26Speaker 2: It's fascinating how your party is designed to allow you
- 24:31Speaker 2: to go in any direction, so you always have a
- 24:33Speaker 2: character who you can hang out with and have a
- 24:36Speaker 2: strong bond with, whether you choose to go towards the
- 24:39Speaker 2: light side or the dark side. On any faction, you've
- 24:43Speaker 2: got your scoundrels, your your sith converts, your Jedi converts,
- 24:48Speaker 2: your traders, your double agents. It's just really well constructed
- 24:53Speaker 2: how no class story is designed to funnel you along
- 24:59Speaker 2: and just be a good partisan. There's always someone who's
- 25:02Speaker 2: a little voice in your head, sort of like Kraya, like,
- 25:05Speaker 2: what are the consequences of this action? Are you really
- 25:08Speaker 2: serving the best interests of yourself or is this just
- 25:12Speaker 2: a facade that you've put up to please the people
- 25:14Speaker 2: around you.
- 25:17Speaker 1: Yeah, that's a good point that there are very interesting
- 25:19Speaker 1: character dynamics. Now, I will say from a gameplay angle,
- 25:23Speaker 1: I don't really like that at some point, if I
- 25:26Speaker 1: remember correct, I don't think this is always the case,
- 25:28Speaker 1: but at some point they made it so every companion
- 25:30Speaker 1: can serve every role of you know, fighter, heeler, tank,
- 25:35Speaker 1: which just I don't know. I like when you have
- 25:38Speaker 1: to specialize, but nonetheless, that you do have this whole
- 25:41Speaker 1: cast of characters that you can choose from. And I
- 25:44Speaker 1: will say that generally speaking, they've really I don't know
- 25:47Speaker 1: if this is only for the like you know, one
- 25:50Speaker 1: to sixty level of content or not, but that they
- 25:55Speaker 1: really emphasize the story element. Like the game itself is
- 25:58Speaker 1: not difficult. It's actually incredibly easy for the most part,
- 26:02Speaker 1: at least in my experience. And you know, all the companions,
- 26:05Speaker 1: you can make them play a new role because there
- 26:07Speaker 1: really is this emphasis on the story that's being told,
- 26:10Speaker 1: whether that be the plot of your class or even
- 26:12Speaker 1: just the interpersonal story. And so you know, many ways
- 26:14Speaker 1: it is a different game depending on what companions you're
- 26:17Speaker 1: taking and what conversations that you have on on a
- 26:19Speaker 1: regular basis. And I think that you ill stated well
- 26:23Speaker 1: that just that different dynamic of you know, the different
- 26:26Speaker 1: voices that are in your head, so to speak, and
- 26:29Speaker 1: I do think that that's that's interesting. I guess I
- 26:34Speaker 1: should mention another fan favorite story, which is the uh,
- 26:38Speaker 1: the the Imperial Operative or agent, right, the Imperial Agent. That's
- 26:43Speaker 1: a really fun one. You're you're kind of like a
- 26:46Speaker 1: James bond Er, like maybe like Jason Bourne is a
- 26:48Speaker 1: better connection, and that for a time you're you're even
- 26:52Speaker 1: I only vgular remember it. I feel like at one
- 26:54Speaker 1: point you're you're like, don't you go from like fighting
- 26:56Speaker 1: that the you know, terrorists, the resistance to you, uh
- 27:01Speaker 1: doesn't like the empire turn on you or I can't
- 27:03Speaker 1: remember the detail.
- 27:03Speaker 2: Yes. So the fascinating thing is the Sith Empire is
- 27:08Speaker 2: very much not a utopia, and as an agent, you're
- 27:11Speaker 2: constantly dealing with different Sith lords taking control of the
- 27:16Speaker 2: agency and fighting a different Sith lord with it. So
- 27:18Speaker 2: you become their tool, and eventually they get tired of
- 27:21Speaker 2: that and they dissolve your job, and so you're kind
- 27:23Speaker 2: of this rogue agent with no authority over here. You
- 27:26Speaker 2: just try to accomplish your missions. And then eventually a
- 27:29Speaker 2: Syth lord comes and says, no, we're gonna have a
- 27:31Speaker 2: new Syth intelligence. You're directly under my control again. But
- 27:34Speaker 2: one of the great things about that is you spend
- 27:37Speaker 2: a lot of time in a kind of George Smiley
- 27:40Speaker 2: versus Carla in you know those John Leclaury stories. There's
- 27:45Speaker 2: a republic agent who's kind of your opposite, and you
- 27:47Speaker 2: go back and forth trying to control them, and they
- 27:50Speaker 2: control you like sometimes literally they control you with you know,
- 27:53Speaker 2: Star Wars technology, And in the end you have a
- 27:56Speaker 2: choice whether you turn them into a double agent so
- 27:59Speaker 2: they give they become a Sith Empire agent, or you
- 28:03Speaker 2: can become a Republic agent helping them. And I love
- 28:08Speaker 2: just how you can make that choice as a as
- 28:11Speaker 2: an Imperial agents. Every single companion in the Imperial Agent
- 28:15Speaker 2: has a split loyalty, whether it's you've got a guy
- 28:17Speaker 2: who's half bug half human, You've got a guy who's
- 28:22Speaker 2: you know, loyal to the Chiss part of the Empire
- 28:26Speaker 2: versus the Sith part of the Empire. Just everything is
- 28:28Speaker 2: split loyalty. And I love the thematic consistency that you
- 28:32Speaker 2: get with that agent storyline, even though I actually put
- 28:35Speaker 2: it pretty low on the on the overall storylines. Uh,
- 28:39Speaker 2: there there's a lot to admire about it.
- 28:43Speaker 1: Yeah, I don't know that's one of the strongest philosophically,
- 28:47Speaker 1: but I think it's one of the more interesting ones politically.
- 28:51Speaker 1: It's just it's just it is fun for that reason,
- 28:53Speaker 1: all those divided loyalties, different ways you can go with that. Yeah,
- 28:58Speaker 1: I don't know. I mean, where else do you want
- 29:01Speaker 1: to go with this.
- 29:02Speaker 2: Well, one thing that I think is kind of funny
- 29:04Speaker 2: and I if the Old Republic had been made a
- 29:07Speaker 2: few years later, I think that the bounty Hunter and
- 29:10Speaker 2: Smuggler would have been their own faction, the fringe faction,
- 29:13Speaker 2: because you see a lot of games like the current
- 29:16Speaker 2: Star Wars Outlaws that are about the fringe rather than
- 29:20Speaker 2: being necessarily imperial or rebellion or Republic. And I really
- 29:25Speaker 2: like both of those storylines because you get to be
- 29:29Speaker 2: a more normal person and you see how the choices
- 29:32Speaker 2: of the Sith that the Republic impact you as a
- 29:35Speaker 2: person just trying to live your life with your own
- 29:38Speaker 2: goals that aren't explicitly political or religious. So one of
- 29:42Speaker 2: my favorite things is you're a smuggler just wandering around
- 29:44Speaker 2: on tatooed and a Jedi comes and you get to
- 29:47Speaker 2: see them helping people and you see their selflessness, and
- 29:49Speaker 2: it's kind of a fun what happens if the normal
- 29:54Speaker 2: person meets Superman kind of moment, and there's there's a
- 29:57Speaker 2: real spiritual thing, a real inspiration thing about how that
- 30:01Speaker 2: Jedi is portrayed and how you as a smuggler who
- 30:03Speaker 2: tend to be much more. Oh, I'm out for my
- 30:05Speaker 2: own I want my own ship, on my own life.
- 30:07Speaker 2: I lived by my own code. I'm not bound by anything.
- 30:10Speaker 2: And you see someone who has dedicated themselves to this
- 30:13Speaker 2: ideal saves people, and it's it's a really fun kind
- 30:17Speaker 2: of the spiritual breaking forth into the mundane moment for
- 30:23Speaker 2: me when I was playing the game.
- 30:25Speaker 1: Yeah, I think that's that's a fun element of any
- 30:29Speaker 1: of these Star Wars stories where the Jedi Sith stuff
- 30:33Speaker 1: is kind of on the periphery, whether we're talking about
- 30:36Speaker 1: you know, your I don't know Rogue one or even
- 30:40Speaker 1: your Solo where Darth Maaltra's up at the end. It's like,
- 30:44Speaker 1: you know, the these major force powers are kind of
- 30:47Speaker 1: on the sidelines. It makes them more significant when they
- 30:49Speaker 1: do show up. And I think that that the Old
- 30:54Speaker 1: Republic deals really well with those non force stories, the
- 30:59Speaker 1: the the Trooper, the smuggler, the agent, and the bounty hunter. Yeah,
- 31:07Speaker 1: that I think that they did deal with that really
- 31:09Speaker 1: well in a way that highlights the spiritual dynamics by
- 31:13Speaker 1: not focusing so much on the spiritual dynamics.
- 31:16Speaker 2: Yeah, I completely agree. I think that as a Christian,
- 31:20Speaker 2: of course, we have the ideal in romans of the
- 31:24Speaker 2: magistrate is put in place to punish the evil and
- 31:29Speaker 2: reward the good. And because so often even in the
- 31:33Speaker 2: non Jedi or Sith characters, you become sort of a magistrate,
- 31:37Speaker 2: or you become part of the one of the big
- 31:40Speaker 2: political entities. You have to make those decisions of what
- 31:43Speaker 2: is the evil, how do I punish it? How do
- 31:46Speaker 2: I reward the good? How do I be the good?
- 31:49Speaker 2: And I think all those questions are really rewarding when
- 31:52Speaker 2: you think them through. As a Christian, even if you
- 31:56Speaker 2: choose to go down the evil side, you see the
- 31:59Speaker 2: results of as a sciety that has chosen to reward
- 32:01Speaker 2: the evil and punish the good.
- 32:05Speaker 1: Yeah, I think that that's very true, and that you know,
- 32:10Speaker 1: you're you are regularly forced matter what side you're dealing with,
- 32:14Speaker 1: you're regularly forced to deal with those questions of you know,
- 32:17Speaker 1: how do we relate mercy and justice? You know, when
- 32:20Speaker 1: do we forgive and strive for reconciliation? And when do
- 32:24Speaker 1: we execute the sword right? When when do we bring
- 32:26Speaker 1: down judgment? And I think we have to recognize that
- 32:29Speaker 1: there is a place for both, not even that those
- 32:32Speaker 1: are always mutually exclusive, but at the same time it
- 32:36Speaker 1: can be it can be difficult, and I think that
- 32:40Speaker 1: even if you're role playing a character, even asking the
- 32:42Speaker 1: question like how would my character engage with this, I
- 32:46Speaker 1: think that can lead to some interesting thought exercises regarding
- 32:50Speaker 1: what is good and evil? What what is fitting? Right?
- 32:54Speaker 1: That's that's a word that you know, I'm right now,
- 32:56Speaker 1: I'm reading a lot of the mediev for a course
- 33:03Speaker 1: that I'm teaching, and and someone talks about this a
- 33:05Speaker 1: lot about you know, what what's fitting. That's a good
- 33:08Speaker 1: way of approaching kind of what is good, what seems
- 33:11Speaker 1: to be most fitting, and that can be interesting thing
- 33:13Speaker 1: to engage with in these moral scenarios that the game provides.
- 33:18Speaker 2: I think there's a very interesting blend of the medieval
- 33:22Speaker 2: and the modern in the Old Republic because it is set,
- 33:25Speaker 2: you know, three thousand and seven hundred years before the
- 33:29Speaker 2: prequel era, and so it has got that patina of
- 33:33Speaker 2: the far past. Of course, you've got your spaceships, you've
- 33:35Speaker 2: got your hyperspace, you've got your your blasters, but you
- 33:39Speaker 2: also have a real sense of how these these roving
- 33:44Speaker 2: bands of Jedi knights and Sith warriors meeting out justice
- 33:48Speaker 2: can could impact a society in a way that isn't
- 33:51Speaker 2: quite the same as your organized police forces, and I
- 33:56Speaker 2: would say that that also has application in the the
- 34:01Speaker 2: prequel era. And then when after the movies, you've got
- 34:04Speaker 2: Luke Skywacker rebuilding the Jedi Order and the Old Expanded Universe,
- 34:07Speaker 2: and you you still have that Night Monastery medieval context,
- 34:12Speaker 2: and so I think it's it's interesting. I'm wondering if
- 34:14Speaker 2: you have seen any other parallels between the medieval era
- 34:18Speaker 2: that you're reading from and Star Wars in general, but
- 34:21Speaker 2: specifically the Old Republic.
- 34:23Speaker 1: Yeah, that's it's an interesting points between question. And I
- 34:28Speaker 1: do think that that that lack of institutionary justice or
- 34:34Speaker 1: institutional justice is something that carries through one hand, you
- 34:38Speaker 1: definitely see it in that medieval kind of uh format,
- 34:42Speaker 1: but then it also carried over very well to the
- 34:46Speaker 1: Western feel of say the Mandalorian, and it's it's interesting.
- 34:50Speaker 1: I never really thought about some of the connections that
- 34:52Speaker 1: can be made between the medieval world and the wild West,
- 34:57Speaker 1: like in both of them, a lot of times you're
- 35:00Speaker 1: i mean lacking clear institutional guidelines, and you have people,
- 35:05Speaker 1: to the best of their ability, either trying to enact
- 35:08Speaker 1: honor themselves or see what they can get away with,
- 35:10Speaker 1: and so I do think that you definitely see some
- 35:13Speaker 1: strong elements of that in Star Wars storytelling and even
- 35:16Speaker 1: in the Old Republic, and I need to think with that.
- 35:20Speaker 1: I feel like more can be done on the connections
- 35:22Speaker 1: between the medieval world and the old American West, which
- 35:26Speaker 1: I had just never even made those connections before, but
- 35:28Speaker 1: I think something interesting could be done there.
- 35:31Speaker 2: Yeah, both are very liminal stories. Both are about a
- 35:35Speaker 2: space that either civilization has retreated from, you know, the
- 35:40Speaker 2: fall of Rome and the way the troops have left
- 35:43Speaker 2: and all the people are left with, you know, the ideals.
- 35:46Speaker 2: That's where King Arthur comes from, is trying to uphold
- 35:49Speaker 2: the Romano ideals of civilization and justice for all that
- 35:53Speaker 2: a code of laws versus your roving bands of mercenaries
- 35:57Speaker 2: and warriors who just I have the power, I will enact,
- 36:01Speaker 2: my will haunt you. And I think that's exactly what
- 36:05Speaker 2: the Wild West is as well. It's this place that
- 36:08Speaker 2: people came from civilizations, so they have this memory of it,
- 36:12Speaker 2: but there's no one there enforcing it. So are you
- 36:15Speaker 2: going to enforce it? Are you just gonna suck up
- 36:18Speaker 2: to the powers that be?
- 36:21Speaker 1: Yeah, that's interesting, And of course in Mallories telling of Arthur,
- 36:26Speaker 1: he actually conquers room, which shows that we're even even
- 36:30Speaker 1: surpassing the power of what we came from. That has
- 36:33Speaker 1: no real connection to what we're talking about, but I
- 36:35Speaker 1: just felt like throwing it in there.
- 36:37Speaker 2: I mean, if you're a sith warr, you could definitely
- 36:40Speaker 2: come the course off and cause some trouble.
- 36:42Speaker 1: Right, Yeah, yeah, I'm kind of stumbling over. I just
- 36:49Speaker 1: haven't played the scheme as recently enough to really get
- 36:51Speaker 1: into it. I mean, I don't know, is there anywhere
- 36:53Speaker 1: any other dynamics you feel like we haven't explored that
- 36:54Speaker 1: you think are worth getting into.
- 36:56Speaker 2: Well, I think part of the problem with the Old Republic,
- 36:59Speaker 2: part of the reason why so few people really play
- 37:02Speaker 2: it is it's a bit intimidating. I think part of
- 37:06Speaker 2: it is that the multiplayer aspect, which I'm hoping that
- 37:09Speaker 2: people who listen to this can secure and see, you
- 37:11Speaker 2: can play this as a single player. You don't need
- 37:13Speaker 2: to have a party, you don't need to play at
- 37:15Speaker 2: specific times. You can just play it as a satisfying
- 37:18Speaker 2: single player sequel to the Old Republic. But I think
- 37:21Speaker 2: also one of the intimidating factors is the sheer size
- 37:27Speaker 2: eight game plays, and as you say, each one of
- 37:30Speaker 2: them has the kind of depth. You have five companions
- 37:34Speaker 2: for every storyline. You know, that's forty characters. And you
- 37:40Speaker 2: know in Kotor you can remember your Joe Lee's, you
- 37:42Speaker 2: can remember your HK forty seven's, you can remember your
- 37:46Speaker 2: your VSUS Mars, your disciples, your handmaidens, all these characters.
- 37:51Speaker 2: There's only you know, ten or twelve of them, but
- 37:54Speaker 2: forty of them. It's hard to kind of pick out
- 37:58Speaker 2: which one sticking out. And now I have my own
- 38:00Speaker 2: that I remember. I really love the When you're the
- 38:02Speaker 2: Syth Inquisitor, you kind of kidnap a Jedi apprentice because
- 38:07Speaker 2: her family has a line to a Sith ghost. There's
- 38:10Speaker 2: this whole Sith ghost plotline that you're following. And I
- 38:14Speaker 2: actually got into the game because I found out one
- 38:16Speaker 2: of my favorite actresses from a television show was playing
- 38:19Speaker 2: that character of the Jedi apprentice. So that character sticks
- 38:25Speaker 2: out for me particularly, But other people have played who
- 38:28Speaker 2: didn't have that connection, and they thought other characters are
- 38:31Speaker 2: much more engaging and out of forty characters, Plus, there's
- 38:35Speaker 2: a bunch of additional characters that show up in the
- 38:39Speaker 2: endgame content, you can get a bunch of additional companions
- 38:42Speaker 2: with their own storylines. It is kind of harder to
- 38:45Speaker 2: have some of them stand out. You can have your
- 38:47Speaker 2: Lord Scourage, a Sith who hates the Emperor who joins
- 38:50Speaker 2: the Jedi Night Like, that's something that sticks out because
- 38:53Speaker 2: it's a bit different. But there's probably seven well, if
- 38:59Speaker 2: you do Sith and Republic, there's probably fourteen Sith or
- 39:03Speaker 2: Republic military companions because nearly everyone has a military liaison
- 39:08Speaker 2: no matter what character you're playing. So how do those
- 39:11Speaker 2: stand out? Can I can make my arguments. You've got
- 39:14Speaker 2: your Jingo Droid was the trooper who's just hilariously propagandistic
- 39:18Speaker 2: and constantly thirsting for the blood of the Empire. You've
- 39:21Speaker 2: got your your your defector from the Empire who's sort
- 39:26Speaker 2: of like a prisoner on parole, and there's a really
- 39:29Speaker 2: interesting tension there that you can either support her or
- 39:33Speaker 2: you can kind of marginalize her and be mean to
- 39:36Speaker 2: her because she's an Imperial. Like the lieutenant who's the
- 39:42Speaker 2: companion in the Jedi Consul, how does he stand out?
- 39:44Speaker 2: He doesn't really, He's just a Republic soldier who you
- 39:46Speaker 2: have a fun time with. So, Yeah, I think it's
- 39:51Speaker 2: really the size that kind of can hamper these discussions
- 39:54Speaker 2: because unless someone is really deep into these storylines and
- 39:57Speaker 2: has played them relatively recently. Now, I did a rundown
- 40:01Speaker 2: of all the companions yesterday trying to prep for this,
- 40:04Speaker 2: so I kind of have them fresh in my memory.
- 40:06Speaker 2: But even I'm thinking about that Jedi consoler, I don't
- 40:10Speaker 2: remember him. I know he's there. I even had a
- 40:13Speaker 2: romance with him as the Jedi Consuler, but I remember
- 40:15Speaker 2: what makes him stick out. So I think the size,
- 40:20Speaker 2: that the sheer number of characters you're encountering does kind
- 40:22Speaker 2: of hamper discussion on a granular level for a lot
- 40:27Speaker 2: of people.
- 40:29Speaker 1: Yeah, I feel like, well, you know, I feel like
- 40:32Speaker 1: we're doing baswall as we came for a broad overview.
- 40:35Speaker 1: I feel like that, you know, to really give this
- 40:37Speaker 1: is due, you need like eight episodes you really have right,
- 40:42Speaker 1: or you recently played through or at least reviewed each
- 40:45Speaker 1: storyline because to each of the individually, and you know
- 40:48Speaker 1: they're they're capable of doing that. I mean, there's so
- 40:50Speaker 1: much that we want to cover that well, we're not
- 40:51Speaker 1: gonna do that here, but I think that that could
- 40:53Speaker 1: definitely be done, and I do encourage people too if
- 40:56Speaker 1: you haven't done it, I mean, pick up this game.
- 40:57Speaker 1: It's it's not very difficult to play through, but just
- 41:03Speaker 1: focusing on the story elements, I think that it's worth
- 41:07Speaker 1: going through each of them. Yeah, yeah, yes. Also you
- 41:09Speaker 1: can play for free now it's easier and you get
- 41:12Speaker 1: you know, various helps or bonuses for giving a subscription,
- 41:16Speaker 1: but you don't have to write. So you can literally
- 41:18Speaker 1: play it for free, go through each of these class stories,
- 41:22Speaker 1: and I think that it's it's going to be enjoyable,
- 41:25Speaker 1: and I think it's good. It's worth doing, even though
- 41:28Speaker 1: I can't looking back, you know, however, many years later
- 41:30Speaker 1: since I played, you know, I can't get into the
- 41:33Speaker 1: specifics of the things that happen, but I do at
- 41:36Speaker 1: the time, it was enriching. And I feel like good
- 41:38Speaker 1: stories can be enriching even if you don't clearly remember
- 41:43Speaker 1: them consciously. I think that simply participating in them themselves
- 41:47Speaker 1: can be a good thing. Yeah. So, I mean, I
- 41:53Speaker 1: don't have much else on my part. Is there anything
- 41:55Speaker 1: else that you wanted to bring up?
- 41:58Speaker 2: I would really put in a plug for those non Jedi,
- 42:02Speaker 2: non Sith storylines. I think that they really do have
- 42:06Speaker 2: a lot of value in fleshing out the world and
- 42:09Speaker 2: giving you additional moral perspectives. You've got your Mandalorian perspective,
- 42:13Speaker 2: You've got your Secret to Lulabity perspective. You're at the
- 42:17Speaker 2: perspective of someone who's kind of crushed down by Sith
- 42:19Speaker 2: bureaucracy and Sith ambition. I think all of those have
- 42:24Speaker 2: a spiritual element that Christians can really get a lot from,
- 42:27Speaker 2: even though they're not directly dealing with that light side
- 42:31Speaker 2: dark side dynamic.
- 42:34Speaker 1: Yeah, absolutely, I definitely echo that that. I think that
- 42:37Speaker 1: those are some of the most fun, most engaging stories.
- 42:41Speaker 1: And I say this to somebody who like generally I
- 42:44Speaker 1: mentioned this in previous conversations. If I'm engaging with Star Wars,
- 42:47Speaker 1: I like having the for stuff front and center, typically
- 42:50Speaker 1: because to me, that's what Star Wars is. But at
- 42:52Speaker 1: the same time, I feel like this game in particular
- 42:54Speaker 1: does very well with the non force user stories. So
- 42:58Speaker 1: I would definitely echo that. But yeah, I think that
- 43:05Speaker 1: I'm content wrapping it there. I definitely appreciate you carrying
- 43:11Speaker 1: much of this conversation, and next time we will move
- 43:15Speaker 1: into something non Star Wars y, well, I'll to narrow
- 43:20Speaker 1: down exactly what that is. But Ian, thank you. Are
- 43:24Speaker 1: you joining us for the New Hope conversation?
- 43:28Speaker 2: I believe so.
- 43:29Speaker 1: All right, fantastic, Well then I will see you this evening.
- 43:31Speaker 1: Thanks for stopping by. Thanks all right, thanks for listening
- 43:38Speaker 1: to that. I hope that you enjoyed that, and I
- 43:39Speaker 1: do recommend that you play through that game at some
- 43:41Speaker 1: point if you haven't done so already. Now to continue
- 43:44Speaker 1: our Mythic Mind Star Wars series, I encourage you to
- 43:46Speaker 1: hop over to the main Mythic Mind podcast for a
- 43:48Speaker 1: conversation of a New Hope, which that should be coming
- 43:52Speaker 1: out on June tenth over on the main Mythic Mind podcast,
- 43:57Speaker 1: and then I also have an exciting announcement to make
- 43:59Speaker 1: over there at that time. But for next time on
- 44:02Speaker 1: this podcast, I think that we're going to do a
- 44:05Speaker 1: short series, maybe a couple episodes on Red Dead Redemption two,
- 44:08Speaker 1: which I recently played through, just absolutely incredible game, blew
- 44:12Speaker 1: me away, and I really look forward to getting into
- 44:14Speaker 1: some of that with you. I think I'm going to
- 44:17Speaker 1: do one episode by myself giving my own analysis, and
- 44:20Speaker 1: then we'll also have some kind of group conversation about
- 44:22Speaker 1: it as well. And if you are enjoying these conversations,
- 44:26Speaker 1: you like these early episodes of this podcast, and you
- 44:28Speaker 1: want to see it keep going on for a long
- 44:30Speaker 1: time to come, then I very much welcome your support
- 44:33Speaker 1: over on Patreon. And the reality is that we're mythic
- 44:36Speaker 1: mind is moving in so many different directions. I personally
- 44:38Speaker 1: am moving in so many different directions right I've got
- 44:40Speaker 1: these multiple podcasts, I'm teaching courses institutionally as well as independently.
- 44:45Speaker 1: I'm currently writing a book that I need to get
- 44:47Speaker 1: done soon on Tolkien, and there are other books that
- 44:49Speaker 1: I want to that I want to write, and I
- 44:52Speaker 1: just I literally am not going to be able to
- 44:54Speaker 1: keep doing all these different things without the funding that
- 44:57Speaker 1: allows me to buy the time to engage in these
- 45:00Speaker 1: sorts of pursuits. And so if you want to see
- 45:03Speaker 1: me continue to do this, you want to see these
- 45:05Speaker 1: game conversations move on for a long time. You want
- 45:08Speaker 1: to see the literature and the movie conversations that are
- 45:10Speaker 1: happening elsewhere. You want to see these things keep going
- 45:13Speaker 1: in as many directions as are going, and more and
- 45:15Speaker 1: further than the going. Then you can support me over
- 45:18Speaker 1: on Patreon at Patreon dot com. Slash Mythic Mind. Become
- 45:21Speaker 1: a patron of any level, even five dollars a month
- 45:23Speaker 1: is helpful and allows you to participate in whichever these
- 45:26Speaker 1: conversations interests you. And of course if you can invest
- 45:29Speaker 1: more in that, then that's always appreciated and will come
- 45:31Speaker 1: with additional perks. And if you don't want to become
- 45:34Speaker 1: a recurring patron, but you do just want to throw
- 45:36Speaker 1: a few dollars my way as a tip, then you
- 45:38Speaker 1: can click on the buy me a coffee link in
- 45:41Speaker 1: the show notes. But whether you are able to support
- 45:43Speaker 1: me financially or you just continue to listen, I appreciate
- 45:46Speaker 1: your company and I really look forward to where we're
- 45:48Speaker 1: going from here. Until next time, God speed. The Elder
- 46:00Speaker 1: Scrolls in Philosophy a six week course beginning in September
- 46:04Speaker 1: twenty twenty five. I don't play many video games these days,
- 46:09Speaker 1: but there are certain titles that have stuck with me,
- 46:11Speaker 1: enchanting the mind of my youth and never entirely fading away.
- 46:15Speaker 1: One of the chiefs among these titles is The Elder Scrolls,
- 46:18Speaker 1: namely Marowin Oblivion and Skyrim. The level of artistry, mythology
- 46:23Speaker 1: and lore of this universe is vast and provides a
- 46:26Speaker 1: strong representative for asking the question as to how video
- 46:29Speaker 1: games might relate to literature as an art form, Where
- 46:32Speaker 1: might it rise to such a level, where must it
- 46:35Speaker 1: fall short? And what unique advantages does it possess. For
- 46:39Speaker 1: this eight week study, we'll be seeking to answer these
- 46:41Speaker 1: questions while analyzing various elements of this franchise, specifically focusing
- 46:45Speaker 1: on content related to Marow and Oblivion and Skyrim. Will
- 46:49Speaker 1: be taking a look at the philosophy of RPGs and
- 46:52Speaker 1: considering the philosophical implications of character creation and formation in
- 46:56Speaker 1: an open ended series such as this, and will be
- 46:59Speaker 1: looking at the relationship between in game religion, lore, and
- 47:02Speaker 1: ideas with our primary world philosophical and religious concepts. Each
- 47:07Speaker 1: week will include one to two videos addressing these topics,
- 47:10Speaker 1: ongoing discord conversations, and live meetings. You are also encouraged
- 47:14Speaker 1: to spend at least a little time playing one of
- 47:16Speaker 1: these titles each week as a launching pad for conversation.
- 47:20Speaker 1: Join us in Tamreil that we might better understand our
- 47:22Speaker 1: primary life here on Monday's enrolled today by going to
- 47:26Speaker 1: patreon dot com slash Mythic Mind and checking out the shop,
- 47:29Speaker 1: or you can access all courses that begin during your
- 47:32Speaker 1: subscription period. If you purchase a Tier three annual subscription,
- 47:37Speaker 1: Get that Tier three annual subscription, and I'll give you
- 47:39Speaker 1: that special code for your all Access pass. I hope
- 47:42Speaker 1: to see you there.