Latest / Why We Do What We Do / Gambling pt. 1
Transcript
- 0:03You're listening to Why we do what we do? Welcome to Why we Do
- 0:16what we do. I am your all in host Abraham and I am your
- 0:22twenty one host Shane or a psychology podcast. We talk about all of the
- 0:25things that people do. We've been talking for several weeks now about addiction and
- 0:31the topic surrounding addiction, and today we are expanding on that discussion by moving
- 0:36into behavioral addictions. And so what we will be discussing today is gambling.
- 0:42Yeah, gambling not at all a very complicated thing, right, super easy
- 0:48to explain, not terribly complicated to treat like. I'm sure it's a very
- 0:53easy discussion, quickest, easiest, most simple to unpack. No, gambling
- 0:58obviously multi fast, complex thing. Yes, So we will be talking about
- 1:03gambling itself. We'll be talking about addiction of gambling. We'll be talking about
- 1:07casinos also, pretty much everything related to gambling, I think, and that's
- 1:11a lot unpacked, So it'll be a relatively surface level I think, dive
- 1:15into everything. But the really the point of this is to talk about gambling
- 1:21as it relates to addiction and what we can do about it. Yes,
- 1:25it's one of those things where I don't see a lot of this in my
- 1:27hometown because there is, or there used to be, a dog racing track
- 1:32and that's about the only thing that existed as far as gambling in my world.
- 1:37But every now and again, there's gonna be these casino cruises that show
- 1:40up out of our town that like go go out into like international waters a
- 1:42couple of miles and then they could do all the gambling they want. Yeah,
- 1:46but that's about as much gambling as happens in my town that I've seen.
- 1:49When I lived in Florida, I did take one of those cruises,
- 1:53because, you know, being from the VTA, I missed it. Oh
- 1:57yeah, how was it? It was fun, It was really cool though
- 2:00they did a really good job. Well, I love it. Well,
- 2:02we're not actually here to celebrate the virtues of gambling. We're here to talk
- 2:07about the problems of gambling as it relates to addictive behaviors. But we'd also
- 2:12like to start by acknowledging the day on which this is released and any holidays
- 2:16that people may be trying to observe. And they're like, I'm not trying
- 2:20to listen to podcasts today because I'm trying to celebrate donate a day's wage to
- 2:23charity Day. Yeah, I mean if you like that sort of thing.
- 2:28It's also Free Trade Day. I think you and I both backed that pretty
- 2:30hard. Yeah, I would say. So. It's National Coconut Cream Pie
- 2:35Day for those of you who are into that sort of thing. Yeah.
- 2:38It's also National and Panada Day for those of you who are into that sort
- 2:40of thing. I personally enjoy good empanada, Yeah, sat mmm mmm,
- 2:46National give someone a cupcake Day. Yeah, but like be mindful of allergies
- 2:52fair. It's also National have a Coke Day. Wow, good job Coke
- 2:57for finding a way to shoe shoehorn yourself. Also into holidays, yeah,
- 3:01I mean, if you didn't already take Christmas, you know right. It
- 3:06is National night Shift Workers Day, And you know, these are people who
- 3:09help society run and they need the recognition here that it would be very difficult
- 3:15for us to have the kind of society we have now if we didn't have
- 3:19night shift workers. So we're sorry that we've asked you to do this,
- 3:23and we thank you for your service. Yeah, and just be clear,
- 3:25we're not talking about vampires. We're talking about people that just work very late
- 3:29nights. Third shift since that. That's true. Now vampires are very different
- 3:31concern. It's also National Root Canal Appreciation Day. I've had a root canal,
- 3:37do not appreciate it? Yes, that seems like a hard pill to
- 3:39swallow. Yeah, I can really get on board with this though. It
- 3:43is No socks Day. Yeah, well, okay, I used to be
- 3:47a no socks person all the time, and I think that's just like a
- 3:51remnant of like growing up in a punk and hardcore scene where nobody valued hygiene,
- 3:55and over the last you know, two decades, I started wearing socks
- 4:00again and that was a better choice. I'm so glad to started wearing socks.
- 4:03I prefer to be barefoot as often as possible still to this day.
- 4:09Yeah, I mean barefoot without shoes, but socks without no socks with shoes
- 4:13problem very stinky. Oh yeah, no, definitely, I always wear socks
- 4:16with my shoes. But yeah, I can just be barefoot or wear sandals.
- 4:19I'm very happy. Yeah, that's the way to do it. It's
- 4:23also v Day, which is I think arguably far more important than No Socks
- 4:27Day. But I mean, because I guess it depends on your perspective.
- 4:30It is world Ovarian Cancer Day, so be on the lookout for ovarian cancer
- 4:35to let it get you today. Yeah, make sure you get your screenings.
- 4:39It is air Quality Awareness week, so make sure you're puffing that good
- 4:43air. It's Arson Awareness week, puffing bad air. Yeah, air quality
- 4:48awareness and arson do not go together. Yeah. It's also be kind of
- 4:51Animals Week, which you know, I feel like there's a lot of those
- 4:55weeks, but we always love them. Yeah, it's be kind of Animals
- 4:59as a reminder kind Yeah, Drinking Water Week, this is good. Water
- 5:03is good. Yeah. It's also Flexible Work Arrangement Week. Big fan of
- 5:08that, definitely. And Holocaust Remembrance Week. That's important one, yes,
- 5:14but there are people that don't believe that it happened, and those people are
- 5:16very ridiculous. Anyway. We'd also like to wish everyone a gets sort of
- 5:20become a de facto Star Wars month, so I think we can we can
- 5:25point that out as well. It is I yeah, by the time it
- 5:28is we so this does not fall on May the Fourth Be with You or
- 5:30Revenge of the Fifth, but please celebrate Star Wars. Yeah. All right,
- 5:34but as we said, we are actually here to talk about addiction.
- 5:38And specifically we have moved into and are continuing our discussion with behavioral addictions.
- 5:44And if you have been listening along with us, great. All of these
- 5:46episodes that we have done on addiction are means to be stand alone. They're
- 5:50just a single deep dive into a topic. They're just all happened to be
- 5:54themed around addiction, which was an intentional choice. And if you haven't listen
- 6:00to any of the previous ones, you don't need to to get into the
- 6:02context of what we'll be discussing today. But I do encourage you to go
- 6:05back and check them out. I'm very proud of the work we've done so
- 6:08far, yeah on our discussions with addiction. But if you are just joining
- 6:12us, that's totally fine. We're happy to have you here. If you
- 6:15like what you hear today and would like to support us, you can join
- 6:17us on Patreon. You can leave us a rating and a review. You
- 6:20can follow us on whatever thing you follow us on. You can maybe start
- 6:26a casino and call it why we do what we do. Actually don't do
- 6:29that, that's not something we probably should have our name on. Maybe instead
- 6:33sort of a support group for people who are recovering from from gambling addiction that
- 6:38would be maybe more in line with what we would be willing to endorse.
- 6:41Yeah, either way, you do you let's talk about our topic du jour,
- 6:45Shane. Yes, So let's start with a general definition of behavioral addictions.
- 6:49So what we're talking about here is a repetitious, highly reinforced behavior that
- 6:54occurs excessively to the point of being harmful and persists to spite the harm.
- 6:59Very in line with what we've seen with some other types of addictions out there.
- 7:01So basically, the behavior happens or whatever this thing is, it happens
- 7:04too much and it causes harm. Often, common or even necessary behaviors like
- 7:09sex or eating are part of the behavioral addictions paradigm, but we also might
- 7:14include totally unnecessary types of behaviors like watching TV, using the internet, and
- 7:18gambling. Yes, these are the kinds of areas where we might see behavioral
- 7:25addictions as opposed to the addictions that we've talked about a lot in describing the
- 7:30sort of chemical addictions, addictions to substances things like drugs and alcohol, cigarettes,
- 7:35that sort of thing, in my case, caffeine right. Same now
- 7:41with these behavioral addictions, though they have a lot in common with the chemical
- 7:46addictions when we get into these, and these generally seem to maintain in part
- 7:49due to the highly rewarding nature of the just the experience of engaging in those
- 7:56behaviors at all. And it's the habits and the routine that forms around these
- 8:00behaviors, and then there's some often emotional attachment to the kinds of patterns in
- 8:07the habit and the routine, the things that we do that start to look
- 8:09like addiction. We start to get attached to the sequence of events as it
- 8:15were. Yeah. Absolutely, And so what's actually interesting is on our episode
- 8:18on sex addiction, we found that there was actually no APA criterion for what
- 8:24that looks like. It didn't really exist in the same way that some of
- 8:26these other behavioral addictions look like. So gambling is actually recognized by the APA
- 8:31gambling addictions specifically as of twenty thirteen, and there are some specific criteria that
- 8:35we've got to look at. So the first is that you need to gamble
- 8:39with increasing amounts to achieve the desired excitement. So basically you'll hear this term
- 8:43in kind of the drug world as well, where they talk about kind of
- 8:46chasing the purple dragon, where it's kind of the idea that like you're always
- 8:48kind of like trying, you have to do a little bit more and a
- 8:50little bit more to get the same high that you got before. There's a
- 8:54lot of overlap and the description of gambling dependency or I think gambling disorders maybe
- 8:58with call it, yeah in the APA, as it compares to substances.
- 9:03Here's another one actually, so another criteria is restless or irritable when trying to
- 9:07cut down or stop gambling. And again, you can just take out gambling
- 9:11then replace it with other addiction and it would make it just as much sense.
- 9:16Yeah, I mean, replace that with caffeine and bam, you got
- 9:18us. Yeah. Repeated unsuccessful efforts to control, cut back, or stop
- 9:24gambling sounds familiar, yep. Frequent thoughts about gambling, such as reliving past
- 9:30gambling or planning future gambling. Often gambling when feeling distressed after losing money,
- 9:35gambling often returning to get even. And this is that important sort of chasing
- 9:39the dragon thing. This is referred to as chasing one's losses, and that's
- 9:43actually very commonly described in one of the ways that I think people start to
- 9:48get hooked is that they're chasing their loss. So sort of if you've lost
- 9:52twenty bucks, it's like, we want me to keep gambling until I get
- 9:56that twenty bucks back. Yeah. Absolutely, there's also to hide gambling activity.
- 10:01Sounds familiar. Yeah, we have risking or losing a close relationship,
- 10:05a job or a school or job opportunity because of gambling. Yeah. I
- 10:09mean I've heard of people like putting their deeds up for their houses and stuff
- 10:13in some situations. Yeah, and then also relying on others to help with
- 10:16money problems caused by gambling. Yeah. And the way that criteria work for
- 10:20the APA, and this is true of this as well, and most of
- 10:24their diagnoses is that you had to have at least four of these symptoms that
- 10:28persisted for like six months or a year or something like that. But that's
- 10:33essentially how it shakes out to how you would go about diagnosing a pattern of
- 10:37gambling as being a gambling disorder or dependency or addiction in this case. Right,
- 10:43So I think it's probably worth getting into what gambling actually is, and
- 10:50so yeah, just for you know, because we like definition. So,
- 10:52gambling is basically comprised of games of chance in which money or some other valuable.
- 10:58You know, it could be a tangible, it could be some property,
- 11:00it could be I mean historically, I am sure that people have been
- 11:03waged. I mean talk about Star Wars. Yeah, that's exactly how Anakin
- 11:07Skywalker ended up in Qui gon Jinin's party. And that's why we have Darth
- 11:09Vader. So if he didn't gamble and save him or save Shmi instead,
- 11:15would have been a different issue. So anyway, this valuable is wagered,
- 11:18and it's wagered for winning, so whoever wins gets the bounty or the pot
- 11:22right. And then gambling addiction is when people continue to repeatedly wager the money
- 11:28in gambling, even if they lose all or most of that money, they'll
- 11:31just keep trying to find anything that they can wager to sort of continue to
- 11:37chase this, either chase the loss or to continue to maintain the routine,
- 11:41the habit, if you will. So that's what's happening in the gambling addiction
- 11:46when that starts to form. Right, So about five thousand years ago,
- 11:50there was actually evidence of gambling. So there was a six sided dice like
- 11:54object, and these objects were uncovered by archaeologists. They hypothesize that they were
- 11:58used for games like and likely associated with wagers and things of that nature.
- 12:01So I would imagine, you know, it's interesting to think that gambling has
- 12:05existed for I would imagine to some degree as long as there's been like a
- 12:11formal society in place, very probably to the point where people could make wagers
- 12:16about things it seems like they maybe were. And that actually means that this
- 12:20gambling thing, or this ability to wager likely predates currency like actual money,
- 12:28and so people would have instead wagered things like food, animals, weapons,
- 12:33anything that was a resource really, but they had access to fresh water,
- 12:35they might even wager that, And archaeologists believe that the evidence may actually suggest
- 12:41that wager like bending occurred thousands of years before even the dice that they found,
- 12:46Like, eventually people sort of figured out that they could start wagering on
- 12:52chance like objects, like if you were to have a s excited three D
- 12:56object that you could throw it and didn't know what side it was going to
- 13:00land on, that you could start wagering against that. But before that they
- 13:03could wager on all kinds of things. You know, whether it rains today
- 13:07or you know what direction, I don't know, something would fall if it
- 13:13fell, you know, they could wager on ken anything or like, you
- 13:16know, at what time stamp ads are going to show up in a show
- 13:26we were gambling that you listen to the ads. I guess let's keep talking
- 13:31about the history of gambling. You know. I was thinking about the last
- 13:35little segment about like wagering weapons, and I would be so bummed if I
- 13:39lost a sword to a dice game, like I you know, like I
- 13:43was like, I really liked my sword and I was like really happy with
- 13:46it, and then I lost it because of some dice game, you know,
- 13:48because I because I guess that it was going to rain that day or
- 13:50something. Yeah, man, I'd be so upset about that. So China
- 13:54actually has really good historical records. Gambling arose among the working class Chinese citizens
- 13:58for entertainment and to distract an escape briefly from their labors at the time.
- 14:05So it was kind of like just just a fun game to kind of play
- 14:07and mess around with. Yeah, because they did such a good job I
- 14:13think of tracking historical events as they took place, China is actually one of
- 14:16the best places we can go to and look to see what has developed over
- 14:22the course of human history because there's so many places where records have been lost,
- 14:26right, So dice were very common. So after the point at which
- 14:30they had been discovered, obviously, they started becoming more popular in various places.
- 14:35Dice were very common as well as an off sited precursor to chess called
- 14:39all right, I look this up. I'm gonna try liubo. Maybe it's
- 14:45like l i U with an accent mark, bo with an accent mark.
- 14:48Right, anyway, so these I'm gonna say lia boo liabo. These competitions
- 14:52and tournaments began, and that once this has sort of developed and the rules
- 14:56were formalized, and this did include gamble, particularly on who was going to
- 15:01win, right, Also playing cards, which I think are commonly associated with
- 15:05gambling, especially when we think about like you know, I guess and all
- 15:07that. Yeah, the first playing cards were likely invented in China around eight
- 15:11hundred CE, and we're almost certainly used for gambling soon after they were invented,
- 15:16if not immediately after, Like it was like right then, and these
- 15:18cards show up as like, ah, we can gamble with these. Yes.
- 15:22The Romans loved gambling, and they established taverns that had the primary objective
- 15:28of being places to engage and wagered gaming. But important to note that although
- 15:33they did have these sort of gambling houses that they did these sort of like
- 15:37pubs where people would go and gamble, that was actually not the purpose of
- 15:41it. It was intended to be a pub. So this was not technically
- 15:43a casino yet. And I imagine much like how poker games at a saloon
- 15:48in the Old West, the saloon wasn't a casino, right. There wasn't
- 15:52a managing sort of quote unquote house as much as it was just a place
- 15:56that serves alcohol and facilitated people doing their own gaming. And I think that
- 16:00was what was going on in these Roman taverns based on what I was reading
- 16:04about them, is it wasn't so much that they were like set up to
- 16:08administer games and sort of regulate games. It was like just a place you
- 16:14could come drink and you could play games, and that was a thing that
- 16:17people wanted to do there, and so they would commonly, but you didn't
- 16:19really have to either. Do you think that Plato had his own Like he
- 16:25owned his own and called it Plato's cave. Now I'm just picturing like dudes
- 16:27in robes and sandals like kicking bat wing doors open and being mad like about
- 16:32somebody like arguing their philosophical viewpoint over a game of cards. I love that.
- 16:37Let's go with yes, yeah, yeah, I love that. All
- 16:41right. So lotteries, lotteries, we've talked about that before. Lotteries are
- 16:45a lot of fun. Lotteries emerged in Rome and medieval Europe to serve the
- 16:49same purpose they served today, fund public projects through game like bets wild yeah,
- 16:56And I mean it's kind of a fun idea, like the the way
- 17:00that you can encourage people to voluntarily donate their money to public projects without collecting
- 17:06it in the form of taxes they would do in these lotteries, And I
- 17:10mean there's almost no way you're going to get your money back. You don't
- 17:11even get anything necessarily explicitly in return for it, but you like get a
- 17:17chance to win a bunch of money, and that was good enough. So
- 17:19it was kind of clever in that way they that they did that, So
- 17:25you know, it is what it is, all right. Eight hundred years
- 17:27later, though, in the sixteen hundreds, sixteen thirty eight, specifically,
- 17:32the very first known casino, the Casino di Venizia, opens in Venice,
- 17:37Italy. And here this is where we get the first instance in which the
- 17:41sort of quote unquote house you might hear like the house always wins. The
- 17:45house is the managing company that they now orchestrate and manage the exchange of money,
- 17:52and they have employees who implement and administer the games. And so now
- 17:57you have the entity being the place where you go to gamble, are also
- 18:03regulating the gambling that's going on, and which does have the added benefit of
- 18:07like, you aren't going to have people trying to attack each other for cheating,
- 18:11because the casino is going to be very much watching for that and will
- 18:15be cracking down on any potential instance of cheating or even just winning too much
- 18:22and anyway, so they're less likely to sort of result in shootouts and I
- 18:26guess just attacking each other more generally. I don't know that there was a
- 18:27lot of shootouts in the sixteen hundreds. Philosophical stabbings, yeah, exactly,
- 18:32philosophical just devastating philosophical arguments being held at one another. Uh huh. But
- 18:38in this case, this is sort of the first actual casino. I'm still
- 18:44stuck on like the Roman, these houses and just like somebody getting really mad
- 18:48and going Socrates. Anyway, So the first slot machine, called the Liberty
- 18:55Bell is built in eighteen ninety four by Charles Fay, San Francisco, with
- 19:00a jackpot payout of fifty cents. It's funny because it looks like, I
- 19:07mean, it doesn't look like modern slot machines, but it's still got the
- 19:11same basic mechanisms. It's got the scrolling drums with the pictures, it's got
- 19:15the lever, yeah, and it's got the little slot where your money will
- 19:18fall out. Like it's the same thing, except it's just not digitized.
- 19:22Yeah, you would basically you'd pop your little coin in there, and it's
- 19:23a fully mechanized, non electric slot machine where you'd be you'd put your money
- 19:30in, it would spin those drums and if it landed on the three,
- 19:32then it would pay out money. And this was so wildly successful that this
- 19:37guy basically switched to full time manufacturing slot machines. He's kind of just a
- 19:41tinker or an inventor, as I was reading about him, But those are
- 19:45the first ones. Yeah, you're you're whopping payout of fifty cents if you
- 19:48were lucky. It's a big deal, which I guess, And yeah,
- 19:51in the late eighteen hundreds, was probably a pretty decent chunk of change.
- 19:55Yeah, I mean it would have bought like at least a bottle whisky,
- 19:57Yeah, I'm sure. Yeah. And of course there are other forms of
- 20:02gambling. So we've talked about sort of cards and dice and slot machines,
- 20:04but of course there are sports betting, horse and dog racing fights. I
- 20:08mean these actually, as we'd mentioned, they probably represent some of the oldest
- 20:12forms of gambling. Before there were games of chance, it was a lot
- 20:17of games of skill and a little bit luck, where people would bet on
- 20:19things like races, they would bet on things like fights, they would bet
- 20:22on things with animals and weather and whatnot. Anyway, so those are the
- 20:26kinds of things that exist, and obviously those are still a round today.
- 20:30A lot of people still bet on these various sort of animal based activities and
- 20:36then people fighting each other type things. I still think that generally speaking,
- 20:40most of the big fights that happened happen in Vegas because they'll set up the
- 20:45sort of gambling infrastructure for people to wager on those fights down there. Yeah.
- 20:48Absolutely, So we brought up Vegas a couple of times. And we've
- 20:52been talking about kind of the house. Let's talk about casinos because this is
- 20:56kind of where it all happens, like, or at least a lot of
- 20:59it happens. So and when I say a lot, I mean we talk
- 21:02about a lot of gambling happens in this in casinos. So as far as
- 21:07money goes, Casino's made sixty six point five billion dollars billion with a B
- 21:12in two thousand, Yeah, with a B. Now this is to be
- 21:17clear, this is they made that. That's not necessarily counting payouts or anything
- 21:21like that, right, Like, this is just like what they brought in
- 21:22or is this the or this is this a profit? I believe that's a
- 21:26profit. Woo Okay, it's a lot of money for profit, which is
- 21:29actually a little more that in sixty six point five billion than we made.
- 21:33You know, we didn't make anywhere near that and up to the fifty three
- 21:37billion dollars made in twenty twenty one, so gambling money. Casinos are making
- 21:41more money going forward. They're still kind of producing. It's I mean,
- 21:45they're in Casinos are a wild place if you've ever been in one, but
- 21:49they're making a lot of money, like and just know it's important to know
- 21:52that they are. So basically, yeah, the whole point of that is
- 21:56that between twenty twenty one and twenty twenty three, they made thirteen zero point
- 22:00five billion dollars more over that two year span than they normally do or we're
- 22:07making at least, and so like, the difference between twenty twenty one and
- 22:11twenty twenty three is like more money than one hundred people will make in their
- 22:17entire lifetime put together. Yeah, but it's about as much money that we
- 22:21make on the podcast at a little more. Yeah, let's talk about casinos
- 22:26because they're actually very relevant and understanding the role of gambling here because they want
- 22:32to really facilitate as much gambling as possible. So casinos, although they will
- 22:37sponsor gambling addiction treatment programs, they are fans of creating gambling addicts at least
- 22:45for until they've milked them dry. That's your drug dealer giving you a referral
- 22:48to a treatment center, right, Yeah, exactly. So casinos have tried
- 22:53all kinds of unique architecture, from luxury to themes to elaborate set peace is
- 23:00in terms of trying to just make themselves stand out and be very competitive with
- 23:06other casinos. And then this guy named Bill Friedman comes along, and so
- 23:11he's a former gambling addict who later in his life made a fortune and of
- 23:17a legitimate fortune consulting to casinos with design principles about how to sort of range
- 23:23their environments. He also taught at the University of Nevada in Las Vegas and
- 23:30where he teaches his design principles and his other sort of economic principles there.
- 23:33And he largely based his suggestions on observations and a mathematical quantification, trying to
- 23:41like really deliberately compare the ratios of things. And so he was basically saying,
- 23:45you know, the ends justify the means here, whatever we do that
- 23:48increases these things the better. And so they're looking at total casino wins,
- 23:55sought a machine to occupancy rate and player counts. Those were this specific number
- 24:00they wanted to measure to evaluate sort of the effectiveness of various designs. And
- 24:03he wrote this just massive tome of a book that was like six hundred pages,
- 24:08which he sells for well over two hundred dollars a pop. And so
- 24:12there's a great YouTube video I was watching on this where they they sort of
- 24:18made the joke that his first lesson to casinos was sell a book for over
- 24:22two hundred dollars. But if you're really committed to the gambling thing, then
- 24:25here are some design principles to include nice. So he developed these thirteen design
- 24:30principles and he calls it gaming design, and it's sort of framed as gambling
- 24:36win rules. Like, so basically, in no particular order, we're going
- 24:40to kind of go over some of the principles that he talks about. And
- 24:41the first one is perception beats reality. Then the next one is a physically
- 24:47segmented space beats a completely open barn, okay, and then he also says
- 24:52the mas layout beats the long, wide, straight passageways and aisles. So
- 24:56if you ever been in a casino, yeah, it's a little bit confusing.
- 25:00I got lost in New York, New York several times. Yeah,
- 25:03they specifically make it difficult to find your way out. Again. Yeah,
- 25:07gambling equipment immediately inside casino entrances beats vacant raised entrance landings and empty lobbies.
- 25:14So you walk in, you're surrounded by gambling immediately. Yeah. Number five
- 25:18was a compact and congested gambling equipment layout beats vacant and spacious floor layouts.
- 25:25Number six short lines of sight beat expansive visible depth. It's so funny going
- 25:30through these in every casino I've been, and I'm like, yeah, this
- 25:33is all like they all listen to this guy. Oh, yes, they
- 25:36very much did. Number seven is an organized gambling equipment layout with focal points
- 25:40of interest beats a floor layout that lacks ex sensive organization. He also has
- 25:45his number eight low ceilings beat high ceilings. Golden nugget is so it's terrifying.
- 25:51I'm I'm six foot three and I feel like I could touch the roof
- 25:53and it's so scary. I don't like that feeling. Number nine is gambling
- 25:59equipment as the core beats impressive and memorable decorations. Yeah. So again,
- 26:03just more and more gambling equipment around. Number ten multiple interior settings and gambling
- 26:10ambiances beats a single atmosphere throughout, so that you wanted basically a lot of
- 26:15different sort of feels rather than a sort of unified feeling or theme throughout an
- 26:21entire casino. Yeah. Eleven is pathways emphasizing the gambling equipment beat the yellow
- 26:26brick road YEP. Segregated sit down facilities beat contiguous ones, and then number
- 26:33thirteen standard decre beats interior casino themes. All right, So those were the
- 26:38sort of thirteen design principles that he came up with, and I think most
- 26:41people sort of emphasize a few of those, But if you have ever stepped
- 26:45foot inside a casino, you will almost certainly notice these things right away.
- 26:51There's a lot of curved paths, there's a lot of low ceilings, there's
- 26:53a lot of like just packed in sort of congested areas that are just full
- 26:57of slot machines. And it's because these people really bought his design principles.
- 27:03They really went all in on like this is how you do gaming. And
- 27:07he does report in his own book whether or not this is actually based on
- 27:11data that when he switched from a ninety degree entrance to a curved entrance,
- 27:15that it doubled the amount of people coming into the casino, and that would
- 27:19be a pretty high return on investment, you know, just that simple design
- 27:22principle if it were accurate. But this is something that people have started to
- 27:27research. So with these design principles, there are other things that people will
- 27:32notice about casinos and for one thing, his whole treat us on this his
- 27:36ideas, his thesis. This is where the idea that there are no clocks
- 27:40or windows, Yeah, and no ninety degree angles in a casino, that
- 27:44came from him, Like that was his idea. We want people to help
- 27:47to lose their sense of time and not know what time it is, to
- 27:49not see the daylight outside. And so when you're in casinos, they're often
- 27:53very they're often very dark. I mean there is a lot of light going
- 27:57on because the machine are so full of light, and like they want people
- 28:02to find to be able to, you know, not run into each other,
- 28:03and they don't certainly don't want people being able to cheat or steal.
- 28:07So, like there is a lot of light, but there's very little in
- 28:11most cases, no natural sunlight coming in. They'll even specifically put like the
- 28:15sort of double reflective stuff on the doors so you can't easily see out the
- 28:19door outside. Yeah, and they'll put mirrors everywhere inside as well, so
- 28:23it creates an even greater Yeah, it makes it look bigger and more congested.
- 28:29Yeah, And when you go in, you notice like all the equipment
- 28:32has packed together really tightly, and people tend to go to the ones that
- 28:36are like right on the paths, like I see, I see that a
- 28:37lot. Like nobody's like kind of wandering inside of them, and the paths
- 28:41are pretty easy to It's it's easy, I mean, it is wild.
- 28:45When you read this, you go, oh, yeah, all of these
- 28:48things. Every casino that I've ever been in has had that exact thing going
- 28:52on. And really the general thesis is this, right, it's the idea
- 28:55that we want to make it as easy as possible to get gambling opportunities,
- 28:59make it as difficult possible to leave. That's really kind of what his His
- 29:03goal was, increase opportunities, bring people in, and make it really difficult
- 29:07for people to go away. And honestly, you can you can hear that
- 29:10and think, yeah, that logic does kind of make sense, Like the
- 29:12idea of get people in, keep them there as long as possible, it
- 29:17does make some amount of sense in terms of is this the way to best
- 29:22I guess, get the most out of your gambling atmosphere and to beat the
- 29:26competition, which was incidentally the name of his book, So I mean not
- 29:30that long, but that was part of the title, was beat the competition.
- 29:33But anyway, like you look at that and you think like, Okay,
- 29:37I sort of I do sort of think that, But also how many
- 29:40people are like I love going to casinos. The atmosphere, everything, it's
- 29:44so great. I really enjoyed in there. I think a lot of people
- 29:47feel a little stressed out when they go into casinos and it can feel very
- 29:52overwhelming and very busy and very I guess chaotic. And that's kind of by
- 29:56those design principles. So some people have suggest other things. Unfortunately, some
- 30:02people have suggested ads. Welcome back. Sorry that we had to do that
- 30:12to you. It's part of our design principles of podcasts. I don't know
- 30:15if you've read the book about the thirteen steps in doing that. One is
- 30:18having good mics. Two is making sure there's ads all over the place sure.
- 30:22Three is making sure you can't escape. There is a new design kid
- 30:26on the block though. So we just talked about Freedman's kind of design principles
- 30:30and how you know, a lot of his design principles are They are actually
- 30:34kind of insidious when you think about it. It's like trapping people in a
- 30:37place where they can gamble a whole bunch. It's kind of bad, but
- 30:40yeah, there is a new person that's doing this and playground design by Roger
- 30:44Thomas enters the chat. Not Rob Thomas of Matchbox twenty fame. We're talking
- 30:48about Roger Thomas. Okay, so very different person. And one of the
- 30:52things that he started looking at was comfortable, luxurious spaces that make guests feel
- 30:57relaxed and not one to leave because they're relaxed, they're not stressed out and
- 31:02anxious. They're like, ah, I feel comfortable here, so I'm gonna
- 31:04stay here. Yeah. Honestly, his design principles are almost the exact opposite
- 31:10of Freedman's in any ways. Yeah, so he has an emphasis on high
- 31:15ceilings where Friedman emphasized low ceilings. Thomas emphasized beautiful ornate decorations where Friedman said
- 31:21no decorations, the slot machines of the decorations. Thomas suggested skylines like let
- 31:26people see sunlight and clouds and see outside, create this oh, this feeling
- 31:30of openness and sort of large I guess welcoming space. And those clear linees
- 31:37a site too. And that's actually something that think is really important. Like
- 31:38when we start talking about this, because when you if you go into casinos
- 31:42that are designed by Freedman. There is no clear line of sight you walk
- 31:45in, and it's very easy to get lost. It's very yeah, like
- 31:48the a lot of the equipment is very tall too, so you can't see
- 31:52up and above the stuff. So like there is that kind of piece and
- 31:56I think it's actually really fascinating thinking about kind of doing an opposite approach this.
- 32:00And Thomas actually partnered with Steve Winn to implement these principles at the Las
- 32:04Vegas casino at the Bellagio that's the one with the fountains, right, yeah,
- 32:08okay, the fountains are so fun. Yeah. Now, the result
- 32:12was for the Bolagio, so Thomas came in they were going to experiment on
- 32:15this. The result was the largest profits of any gaming location in the history
- 32:20of Las Vegas, generating four times more profit per room than the average casino.
- 32:25Yeah. Wow, yeah, that's I mean, it would be honestly,
- 32:30it would have been impressive if it was even like ten percent higher,
- 32:34but four times higher that is a huge amount. Yeah. So yeah.
- 32:39Steve Wynn famously owns a bunch of Vegas casinos and is I think one of
- 32:44the more well known casino owners down there. Not least of which for some
- 32:49sexual assault scandal or something that he got wrapped up in and like had to
- 32:52step down as having any involvement with his casinos. But anyway, point being
- 32:58that, like he did in this new design principle thing, and his casinos
- 33:01just saw crazy record profits after doing so. And the research kind of supports
- 33:07this as well. I mean, if you think about it, when people
- 33:08tend to feel more relaxed and comfortable, they choose to stay longer in places.
- 33:13Yeah, they stay longer in places when they're comfortable and relaxed, and
- 33:15they do less so in settings that are ugly and stressful. And so it's
- 33:21not like a huge logical leap to assume that building a place that feels inviting,
- 33:28welcoming, not chaotic, and comfortable would entice you more than a place
- 33:32that feels like you're going to get lost, never finds your way out again,
- 33:38and are going to be overwhelmed by the sites, smells, sounds,
- 33:42and noise that are going on. And then also, as we said,
- 33:45like the research is showing the same thing that people tend to want to spend
- 33:47more time in these places anyway, right, And I mean you think about
- 33:52too, like the goal of a casino is to keep people in it right
- 33:55where, And I think about design principles around places like that. Food restaurants
- 34:00too. The goal of the fast food restaurant is not to keep people in
- 34:02it. It's to get people out, right, Like it's having a lot
- 34:06of people come in and a lot of people leave so that you have like
- 34:08space for the next person. So that's why a lot of times when you
- 34:10sit in a fast food restaurant, like the seats are kind of uncomfortable,
- 34:15I would imagine because they don't want you there. They want you to come
- 34:17in by the food and go right. That's not really the purpose of that
- 34:21place. But anyway, I just think about that a lot and it's like,
- 34:23Yeah, if I were more comfortable, I would absolutely hang out there
- 34:27more. Yeah. Now that being said, let's talk about probabilities, because
- 34:30I think this is going to lead into kind of how people get trapped a
- 34:35little bit inside of the gambling world. Now, you'll hear the phrase the
- 34:38house always wins, and we kind of mentioned this before, but the house
- 34:40doesn't always really win, but they do have an advantage. The probability of
- 34:45winning a coin toss is fifty to fifty. Right, it's either going to
- 34:47be heads or it's going to be tails, as long as the coin is
- 34:50fair and the flip is fair. The probability of winning roulette, though,
- 34:53is pretty close to that. Unless you're playing a lot and a lot and
- 34:55a lot, you're playing over and over and over again, then the house
- 34:58has a significant advantage because you're more likely to lose the more you play.
- 35:02But the house has a two point seven percent advantage in roulette, Texas hold
- 35:07them about a point ninety seven percent advantage. Blackjack only gives the casino a
- 35:12point two eight or point five advantage. So there's not a huge advantage in
- 35:16these games as long as they're fair. Keeping in mind that that sixty six
- 35:21billion dollar advantage they're winning on these raise or thin sort of statistical advantages where
- 35:28in Texas hold them like it's less than a percent in blackjack, it's like
- 35:32barely half a percent or less. Right, those are the kind of advantages
- 35:37where they're coming out ahead with those huge profits that they're making. And so
- 35:43just keeping in mind like that speaks to the volume at which people are engaging
- 35:46in their various games and systems and that sort of thing. Now all of
- 35:53our behaviors have some kind of schedule reinforcement negative or positive or both going on
- 36:00all of them. Right. That's I think a maybe shocking thing for some
- 36:04people to hear. But everything that we're doing has some schedule of reinforcement attached
- 36:08to it, meaning that there is a reason that we do all those things,
- 36:12and it's either to get out. It's either to avoid something we don't
- 36:15like, or to get something we do like, generally speaking, or some
- 36:19combination of both of those things. And most behaviors have a specific motivation which
- 36:23is satisfied being in reinforcement, and then that behavior is unlikely to occur again
- 36:29until the motivation builds back up. And as an example of that, like
- 36:32when we go a period of time without eating, we start to feel hungry,
- 36:37and then once we eat, then we don't feel hungry anymore and we
- 36:40feel good, and then we are not going to continue eating for a period
- 36:45of time. We're going to sort of rest until that motivation builds back up.
- 36:47So the engaging and the eating part satisfies that motivation, but the motivation
- 36:52will eventually come back, but it'll be a while while we're not eating until
- 36:57it does. Right, and some behaviors for some people require very little in
- 37:01terms of building motivation, and some are easily reinforced but not easily satisfied and
- 37:07have a high probability of contacting success. So we have kind of some behaviors
- 37:10that are just these interesting kind of traps or loops that we get in.
- 37:15Yeah, and so in the early nineteen hundreds, BF Skinner, a famous
- 37:19psychologist and behaviorist. BF Skinner found different delivery schedules of reinforcement resulted in very
- 37:27predictable patterns of behavior. And so when he found out that reinforcement based on
- 37:31behavior after certain periods of time which are called interval schedules, or after certain
- 37:37numbers of behaviors which are called ratio schedules, they can occur at a constant
- 37:42predictable rates. So reinforcement can occur sort of predictability those that's called fixed,
- 37:47and then at unpredictable intervals, and that's called variable. And so basically you
- 37:53have these variable fixed ratio or variable ratio and fixed interval or variable intervals.
- 37:59Speaking to how predictably the reinforcement occurs, and whether it happens because of time
- 38:04or it happens based on a number of responses, that you engage, and
- 38:07that's the simplest way I think to understand it. As an example, like
- 38:12checking your mail, assuming that getting mail is a reinforcer, checking your mail
- 38:15will be reinforced on a variable interval schedule. Unless you have a very by
- 38:20the clock mail delivery person. Most of the time they're going to be there
- 38:23at different times. But the longer you wait, the more likely it is
- 38:27that when you go out there there will be mail once you make it out.
- 38:30So it's like it's close to a fix, but it is a variable
- 38:32schedule. And then a ratio is like let's just say, most things operating
- 38:37on an fr one in our world. Although there are things that are on
- 38:40an interval, there are plenty of things that are on an interval or I
- 38:43mean on a like a very stretched out ratio schedule. But most of the
- 38:47time, like flipping a light switch turns on the light pretty much every time,
- 38:51pressing a button to turn on your TV turns on the TV pretty much
- 38:53every time. There's a lot of things that we do that reinforcement is pretty
- 38:58much constant, but there are plenty of things I think particularly this isn't really
- 39:01I guess it's kind of a ratio, a variable ratio of like telling jokes
- 39:05and getting people to laugh, right, Like, nope, that's an fr
- 39:07one for me, babe. But anyway, point being that those are sort
- 39:14of some schedules that exist, and really the thing that he found was that
- 39:16ratio schedules, which again are based on how many behaviors occur, those produce
- 39:22the most constant rates of behavior. So you're just really or the most consistent
- 39:25rates of behavior. You really have a pretty predictable rate at which people will
- 39:29perform. And the variable ratio in particular has both the highest rate and the
- 39:34most consistent rate of behavior and relative reinforcement there So, depending on what kind
- 39:40of scheduled reinforcement you have, you could have very predictable rates of behavior occur
- 39:45in correspondence to that reinforcement. Right. So that means like when we think
- 39:50about this, like this variable ratio, which is kind of like you know,
- 39:53it's basically a set criterion that a behavior is reinforced within a certain range
- 39:59of response, Right, So if you have like you know, a VR
- 40:02ten, then that response that you engage in is reinforced anywhere in that range
- 40:07of the first response to a tenth to response at any any point in time
- 40:12in that frame like it averages like ten, it averages a ten. Right,
- 40:15So you would think that gambling uses variable ratio schedules of reinforcement. As
- 40:20a matter of fact, a lot of examples of variable ratio schedules use gambling
- 40:24as an example of that. Here's the kicker and all the behavior ants are
- 40:29gonna get mad at us. They don't use variable schedules of reinforcement a variable
- 40:32ratio specifically. There are other types that we didn't mention, and one of
- 40:36them is called random. Whereas variable ratios produce reinforcement unpredictably but at an average
- 40:40distribution, random schedules have a set probability that resets every single time. So
- 40:47you engage in the response, you win or you lose. Either way,
- 40:51that probability is reset the next time there's a trial or the next time there's
- 40:55an opportunity. And it does depend on like the kind of gamble that you're
- 41:00doing. For most of the ones where we're talking about games of chance that
- 41:02involve dice and it can involve cards, it makes perfect sense for a game
- 41:07that depends on the chance of specific game elements such as dice are cards to
- 41:10think of it as a random ratio, and because of this, the probability
- 41:15of rolling a particular number resets every time the dice has rolled. It is
- 41:20always one to six right, So statistically certain patterns are likely to emerge,
- 41:24or at least be perceived to emerge after many rolls. But technically there is
- 41:30an equal chance that you roll any one of the six numbers every time that
- 41:34you roll the dice. This is a random ratio six schedule, meaning that
- 41:38you roll the dice, you could technically roll like one hundred ones in a
- 41:45row. It's statistically unlikely. But every time you roll the dice, there's
- 41:49a one and six chance at a land on one right, and there's a
- 41:52one and six chance that all land on six, and does not change when
- 41:57you roll the dice. It does not technically become more likely that your roll
- 42:00a six. The longer you roll it becomes statistically more likely, because it's
- 42:06unlikely that you're going to have that uneven of a distribution of like that random
- 42:09schedule, but it doesn't become actually more likely, Like there is no actual
- 42:15guarantee that you're getting closer to rolling a six. It never averages out right.
- 42:20That's really important like with variable ratio schedules, it averages out. Like
- 42:22with a random schedule, it never averages out because every time you roll like
- 42:27it is a one to six, Like you just said. Yeah, and
- 42:30here's the thing. These are extremely powerful because you can't actually have multiple jackpots
- 42:34in a row or interspersed, and sometimes that's enough. These are extremely unpredictable,
- 42:39and also the house does not want you predicting the point at which you
- 42:43will likely get close to a payout, as would be the case with a
- 42:45variable ratio schedule. They want it completely unknown. So more randomized schedules,
- 42:50more randomized games, more randomized chances, and randomized probabilities are better for the
- 42:54house overall, but still produce enough reinforcement for you to contin You need to
- 43:00engage in the response and continue to pour into the house. Yeah, exactly
- 43:04is that you think about if you were gambling and you knew that if you
- 43:07waited long enough, you would get the big payout, and you just maybe
- 43:12like you start gambling really really low because you're like, if this was on
- 43:15a variable ratio schedule, the longer you go, the closer you're going to
- 43:19get to that payout, Like, you will get there eventually you will,
- 43:22because that's how ratio schedules work. They eventually produce reinforcement. And so what
- 43:27you would do is, like, let's just say that it was sort of
- 43:29working on like a variable ratio fifty, right, Like every fifty bets or
- 43:35an average of every fifty bets, you would get like a payoff. And
- 43:38so what you'd probably do, if you're a savvy gambler, is you'd probably
- 43:42start by placing a lot of really small bets to get those responses out of
- 43:45the way, and then you'd slowly increase your bets as you got closer to
- 43:49about the time that it was going to pay out. Then you get your
- 43:51big payout, and then you walk away. Casinos don't want that, like,
- 43:54they don't want you being able to predict when that payout's coming. They
- 43:57wanted to be super random and variable and unpredictable basically, so a random ratio
- 44:02schedule makes way more sense for a casino. And that's actually how games of
- 44:07chance work. They're not working on a variable ratio schedule. They're working on
- 44:10a random ratio schedule. That again, were the probability resets. And I
- 44:15actually think and I could not find I could not confirm this, but I
- 44:20have I live in Nevada, so I've been to a lot of casinos.
- 44:22I think at least with slot machines and any game where they can they can
- 44:27program the probabilities. I think that they work on a progressive random ratio schedule,
- 44:32meaning that the probability actually decreases the longer you play, where it goes
- 44:39from maybe like a one to ten at first, to like a one to
- 44:42fifteen later, and a one to twenty and a one to thirty. I
- 44:45don't actually know if that's true, because the thing is like, how would
- 44:49the machine know who you are? Well, they've actually specifically tried to control
- 44:52for that. Now they'll give you specifically membership cards that you put that in
- 44:57the machine and you can use that to cash out with that's important thing.
- 45:00It basically loads on the card like how much you've earned, and so they
- 45:04can then track who's at the machines, and they also can have like cameras
- 45:07and stuff at the machines. So like there's a way to do it.
- 45:10But at the very least I know that that they work on a random ratio.
- 45:14It's possible it's a progressive random ratio that was unable to verify that,
- 45:17but those are sort of the schedules that are going on with the various gambling
- 45:21systems out a casino. Oh man, it is wild the more you get
- 45:24into it, like how much is working against you in this situation? And
- 45:29I mean it's really important to understand the schedules because this is how we're starting
- 45:32to unpack how the gambling addiction part of this works. And that's why we
- 45:37started talking about like casinos and then talking about the schedules, because this is
- 45:42all building up to how do they turn this into a habit that becomes really
- 45:47difficult to break? Right, So since we're talking about schedules, I think
- 45:52one of the things that we have to talk about though, is I want
- 45:53to go back to a variable interval schedule because you know, as we go
- 45:58through these episodes, we can kind of talk about ads here and there,
- 46:00and we can kind of like mention them, but they only really play after
- 46:04a certain period of time passes. So yeah, we haven't even started talking
- 46:15about the actual addiction part. But it was important to set up I think
- 46:19all the important like the features of gambling that I think foster the development of
- 46:23this as a habit and so because we're going so long and we have so
- 46:28much to cover, let's actually split this into a two parter. We will
- 46:31come back yep, which was not what I intended it all for this,
- 46:37But we'll come back next time and we'll talk about addiction and treatment and some
- 46:40other interesting tidbits. But there's just there's so much here to cover. I
- 46:45thought we could do it in a single episode, but I think we're just
- 46:46gonna we're gonna run too long if we try and cover it all in that
- 46:50amount of time. Yeah, and we want to make sure that you know
- 46:52you're getting these bite sized chunks of this and not just having to consume not
- 46:57George Carlin, Dan Carlin, two very different people, a Dan Carlin size
- 47:01episode which is six or seven hours. Like, we haven't gotten to that
- 47:05stage yet, so like maybe one day, but not right now. Yeah,
- 47:08yeah, yeah, yeah, exactly, all right. We usually end
- 47:10by talking about some things that we recommend, but because we're sort of making
- 47:14the last minute decision to split this off, we will recommend some things next
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- 47:44you patrons so much, love y'all so much, from the bottom of our
- 47:46hearts. Yes. In addition, I could not do this without my team
- 47:50writing and fact checking from Shane and myself. Thank you for recording with me
- 47:53today. Shane anytime, anytime, Happy to be here, audio engineering in
- 47:57production from Justin Greenhouse Alls. So writing from Jess is back with us now,
- 48:01so here on the list. Yeah, writing in fact checking from Jess,
- 48:06Shane and myself and then our social media coordinator is Emma Wilson. And
- 48:10as I said, we will not do recommendations this time. Oh and thank
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- 48:16it. We hope you're enjoying it. Please feel free to reach out to
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- 48:31or you can email us directly at info at wwdwwdpodcast dot com. But
- 48:37I think that that's all I have before we come back for next episode.
- 48:39Anything else on your end or anything that I forgot Shane, No, We're
- 48:44excited to continue the series, all right, see you back here next week
- 48:46to finish up our discussion on gambling addiction. This is Abraham and this is
- 48:50Shane. We're out. See ya. You've been listening to Why We Do
- 48:53what We Do. You can learn more about this and other episodes by going
- 48:58to WWD ww D podcast dot com. Thanks for listening, and we hope
- 49:04you have an awesome day