skinny.

Latest / Furidashi Game Design Academy

89. Accessing Super Smash Bros.

Riffing on Sakurai Masahiro's recent video on the origins of Super Smash Bros., Lauryn and Nicholas discuss fighting games, accessibility, and how to innovate by responding and adapting to genre conventions rather than trying to wholly reinvent them.

Sakurai on Super Smash Bros.

Furidashi Ep. 11 on controls and accessibility

Patreon: https://www.patreon.com/furidashi

Twitter: https://twitter.com/furidashipod

Lauryn: https://twitter.com/thelaurynash

Nicholas: https://twitter.com/academicality

The skinny

The skinny isn't ready yet — notes appear once the transcript is processed.