Latest / Dad's Dungeon Dudes / The Verdant Awakening 8: Thornsley Dies
Transcript
- 0:00SPEAKER_03: Well, welcome back to another adventure of the Verdant Awakening.
- 0:05SPEAKER_00: My name is Chris.
- 0:05I'm your DM for this adventure and around the table today we
- 0:08have Azaya playing Soldier Novel.
- 0:25Hugo playing Gabriel Brightwing and Daphne Claw Shadows is
- 0:30playing Ruben and you'll
- 0:32notice that Teddy is not actually here today although he
- 0:36normally plays Thornsley
- 0:37Shatter Scale and we'll explain what's going to happen in just
- 0:42a little while but
- 0:44SPEAKER_02: before we jump into that let's recap where we ended up last time
- 0:48So last time on Dad's Dungeon Dudes our team braved the
- 0:52treacherous Jade Spires and
- 0:54they found themselves trapped in Silas the Glass Shaper's Hall
- 0:58of Mirrors.
- 0:59SPEAKER_02: and so they faced the most difficult opponents they've had yet.
- 1:03SPEAKER_02: Their opponents were themselves.
- 1:06So the flawless reflections that were generated from these
- 1:10mirrors were perfect
- 1:12SPEAKER_02: versions of themselves and they regenerated from every attack.
- 1:16They perfectly copied every move and they anticipated
- 1:19everything that our team did last time.
- 1:22SPEAKER_02: But as we found out, this perfection was a weakness.
- 1:27SPEAKER_02: And with this weakness, it was weak because of silliness.
- 1:31SPEAKER_02: So thanks to Soldren's divine logic,
- 1:33SPEAKER_02: our team realised that the mirror clones just could not handle chaos.
- 1:38SPEAKER_02: So Gabriel did the gritty,
- 1:40SPEAKER_02: Soldren did a clumsy chicken dance,
- 1:43SPEAKER_02: Thornsley attacked a whole bunch of fake plants,
- 1:46SPEAKER_02: and Ebonyclaw channeled a dog with 11 teen kittens.
- 1:50SPEAKER_03: No!
- 1:52SPEAKER_03: I chanted, I chanted I am a dog and I also was doing a really bad dance
- 2:02and that's my point and so the sheer illogical sillinesses of
- 2:06all this caused their
- 2:07clones or their doppelgangers heads to explode and it shattered
- 2:11the mirrors and it
- 2:12opened a new path forward now the laughter has faded and so our
- 2:17team stands at the
- 2:17base of a massive sweeping glass staircase leading up to the
- 2:21giant greenhouse and
- 2:23where we left them last time there was a heavy thudding set of
- 2:26footsteps of the
- 2:28SPEAKER_02: alpha beast echoing from above
- 2:30So you guys are level 4 at this point in tow The Alpha Beast is
- 2:34coming down No,
- 2:35it's at the top of the staircase and that's where you're kind
- 2:38of headed but that's
- 2:40SPEAKER_02: where you were Now,
- 2:42SPEAKER_02: Soldren,
- 2:42SPEAKER_01: you had your hand if you wanted to say something Yes I was just thinking,
- 2:48SPEAKER_01: hmm,
- 2:48I wonder what Alpha Beast did this this time I was hoping it
- 2:52would be a giant,
- 2:53SPEAKER_01: giant fire-raising yeti I'm just hoping it's not a tiger Or a Tarsac
- 3:00SPEAKER_01: Oh my goodness!
- 3:03SPEAKER_01: A Tarstack Alpha Beast Why?
- 3:06Which is actually really kind La la la la la and runs around
- 3:10chanting Here is my
- 3:12SPEAKER_01: handle,
- 3:12SPEAKER_01: here is my spout
- 3:19Alright so as you get ready to tackle this alpha beast which
- 3:24you can hear is up the
- 3:26stairs your party takes a long rest so you can long rest here
- 3:30you'll you find a
- 3:31little camp at the base of at the base of the stairs and you
- 3:36spend a couple of
- 3:37SPEAKER_02: hours resting there catching your breath
- 3:43You have a proper long rest at this stage getting ready to
- 3:46prepare for the battle
- 3:48with the alpha beast and maybe Silas himself and as your
- 3:54characters are resting I
- 3:56SPEAKER_02: need to have a real talk with you guys for a moment
- 4:00SPEAKER_02: So obviously today Teddy is not joining us.
- 4:05SPEAKER_02: He is at an excursion with school.
- 4:09And so Thornsley as a result is not going to be fighting this
- 4:13battle with us.
- 4:16SPEAKER_03: Let's just say Thornsley got hurt in the previous battle and...
- 4:22SPEAKER_02: Well,
- 4:22SPEAKER_02: what's going to happen,
- 4:24SPEAKER_02: remember that Gabriel and Ebonyclaw and Soldron,
- 4:27even though you guys who play these characters know that Teddy
- 4:31is not here,
- 4:33SPEAKER_02: Ebonyclaw and Gabriel and Soldron,
- 4:35SPEAKER_02: they don't know about the school excursion or the school camp,
- 4:38SPEAKER_02: and so I need you to use your character brains for this adventure.
- 4:43SPEAKER_02: So, something intense is about to happen to Thornsley.
- 4:47Now I want you to think about when this happens you need to
- 4:50think about how you how
- 4:52your character might react or would feel to about what has
- 4:58happened to Thornsley
- 5:00and so what we're looking for today is I want to see some
- 5:02really awesome role
- 5:04playing from you as your characters does that make sense no
- 5:08well we'll see how we
- 5:10go we do identify to see what Teddy wants you're about to find
- 5:15out so Ruben does
- 5:16SPEAKER_00: that make sense
- 5:18Kind of Soldier Maybe as using her character name a little tiny
- 5:25Tarzac just walked
- 5:27up to us and said that is very illogical and then it just grows
- 5:31to a massive Tarzac
- 5:32SPEAKER_01: size and then like that is also very illogical also Otto uh oh
- 5:39SPEAKER_02: So you finish your long rest and so your characters are feeling good.
- 5:45SPEAKER_02: Thornsley is included in this and everyone is ready to go.
- 5:51SPEAKER_02: So you're about to go face the alpha beast now.
- 5:55SPEAKER_02: You're about to head up the stairs.
- 5:57SPEAKER_01: How do we know about how to face it?
- 5:59SPEAKER_01: It could just be something else.
- 6:01Maybe He's the one who made this adventure so he knows So
- 6:06you're about to head up
- 6:07the stairs to go and meet Silas and the Alpha Beast and so
- 6:14that's kind of where we
- 6:15SPEAKER_02: find ourselves now
- 6:17SPEAKER_02: You start your way up the stairs.
- 6:20SPEAKER_02: Who is going first?
- 6:21SPEAKER_00: What's the order that you're going to go?
- 6:24SPEAKER_01: I'll go first.
- 6:24SPEAKER_01: I'll go first.
- 6:25SPEAKER_01: What was most hit points?
- 6:29SPEAKER_01: I have 35 hit points.
- 6:31SPEAKER_01: 36.
- 6:31SPEAKER_01: I'll go first.
- 6:32SPEAKER_01: Let me see.
- 6:33I'll go first because I'm the one who could probably figure out
- 6:37what the situation actually is.
- 6:39SPEAKER_01: Who cares?
- 6:39SPEAKER_01: No, it's who has the most hit points.
- 6:42SPEAKER_01: No.
- 6:43SPEAKER_01: It should be for highest initiative score No,
- 6:48SPEAKER_02: I'd say Charisma Modifier Let's roll a dice Solvyn,
- 6:53you had the control crystal around your neck so I want you to
- 6:57roll a D6 for me
- 6:59SPEAKER_02: please and just give me the number So I'm guessing 5 Okay,
- 7:06SPEAKER_00: so of who is oldest between you and Ruben?
- 7:12SPEAKER_00: Yes, so that would mean that Ruben is the older one.
- 7:15SPEAKER_00: So in this particular skill thing,
- 7:18SPEAKER_02: so the person who had the control crystal rolled the dice,
- 7:21SPEAKER_02: which was you.
- 7:22SPEAKER_02: And the way that I've divided this up is that in age order,
- 7:26SPEAKER_02: the youngest has,
- 7:28SPEAKER_00: because there are three of you,
- 7:29SPEAKER_00: the youngest one has one and two,
- 7:31SPEAKER_00: the middle one has three and four,
- 7:32SPEAKER_00: and the oldest one has five and six.
- 7:34SPEAKER_00: And so the control crystal now goes to Ebony Claw,
- 7:39SPEAKER_00: which means that he gets to decide what order you will go in.
- 7:42SPEAKER_03: I say,
- 7:42SPEAKER_03: um,
- 7:46SPEAKER_03: Hugo,
- 7:47SPEAKER_03: you go at the back in case of a sneak attack Okay,
- 7:51SPEAKER_03: I'll just load my crossbow You go at the middle,
- 7:56SPEAKER_03: um,
- 7:58SPEAKER_03: and I will go at the front Alright,
- 8:01SPEAKER_01: soldier Suggestion,
- 8:03I think the front should be the one with the highest movement
- 8:06speed in case of a
- 8:07SPEAKER_03: getaway I have 30 feet
- 8:11SPEAKER_03: I've got 40 feet of walking.
- 8:14SPEAKER_00: So what do you want to do?
- 8:15I'm gonna actually let him go first and prepare like I'm gonna
- 8:23let like maybe he
- 8:25can prepare a spell but not actually cast it just yet like a
- 8:29damage spell.
- 8:31Well alright so we'll go Soldier first and then Ebony Claw and
- 8:35then the Ranger with
- 8:36SPEAKER_00: the long range weapon at the back that makes sense to me.
- 8:39How can I just burn everyone's faces off with Sacred Flame or
- 8:45just absolutely
- 8:46SPEAKER_01: obliterate them with Guiding Bolt Level 2?
- 8:49SPEAKER_02: Let's see what happens.
- 8:50SPEAKER_02: So, Soldren, you take your first tentative steps.
- 8:54SPEAKER_02: So, in front of you what you see are these glass steps.
- 8:58SPEAKER_02: Everything in this palace, of course, is glass.
- 9:00SPEAKER_02: And as you look up the stairs,
- 9:03you can see at the other end of the staircase there's an
- 9:06entryway and there's a big
- 9:09SPEAKER_02: hall or something like that beyond.
- 9:11SPEAKER_02: You can't quite make out exactly what that is.
- 9:15SPEAKER_02: Now,
- 9:15SPEAKER_02: as your boot touches the first glass step,
- 9:21SPEAKER_02: you've got yourself at the front,
- 9:24SPEAKER_02: then Thornsley is behind you,
- 9:26SPEAKER_02: followed by Ebony Claw and then followed by Gabriel at the back.
- 9:30SPEAKER_02: So,
- 9:31SPEAKER_02: Sodron,
- 9:31SPEAKER_02: as your boot touches the first step,
- 9:34SPEAKER_02: there is this vibrant,
- 9:36SPEAKER_02: natural light of the hall,
- 9:39SPEAKER_02: it's a greenhouse above you,
- 9:41SPEAKER_02: and it suddenly,
- 9:42SPEAKER_02: that warm light suddenly disappears.
- 9:45It dims and it is sucked upwards into this massive jagged
- 9:50chandelier that's right
- 9:52above your heads in the staircase and so the air around you
- 9:57instantly drops into
- 9:58this biting unnatural cold so you feel the freezing air around
- 10:05you and it sounds
- 10:07SPEAKER_02: like a thousand shattering mirrors is around you and it deafens you
- 10:13SPEAKER_02: Jump!
- 10:35Time seems to almost slow down to you because this is all
- 10:39happening really fast,
- 10:40SPEAKER_02: but there's no time to draw a bow.
- 10:44SPEAKER_02: There's no time to sing a counter spell.
- 10:47SPEAKER_02: You are caught.
- 10:49SPEAKER_02: But then as this light comes down to hit you,
- 10:53SPEAKER_02: Soldren,
- 10:54SPEAKER_02: suddenly you see a blur of these copper scales right in front of you.
- 11:00SPEAKER_02: It's Thornsley.
- 11:02SPEAKER_02: Channeling the sheer speed of the wilds.
- 11:04He doesn't run away He actually runs in he slams you out of the
- 11:09way and he tackles
- 11:11you so hard that to the glass floor Just as the light hits and
- 11:17it hits him and so
- 11:19SPEAKER_02: the beam strikes Thornsley dead center in his chest Now Thornsley gasps
- 11:26SPEAKER_02: But at the sound,
- 11:29the sound turns from the shattering glass into a kind of
- 11:32clinking wind chime sound
- 11:34SPEAKER_02: and you watch in this slow motion horror
- 11:38As this kind of emerald and jade coloured frost starts to
- 11:44spider from the ground
- 11:46SPEAKER_02: starting at his feet up his body.
- 11:49His copper scales are slowly swallowed and transformed into
- 11:53this translucent jade
- 11:55SPEAKER_02: kind of picture.
- 11:56SPEAKER_02: His legs solidify and so on.
- 12:00SPEAKER_02: But his eyes are still awake and alive and he finds yours,
- 12:04SPEAKER_02: he looks at you and you see that he is not scared.
- 12:08SPEAKER_02: In fact, he actually looks kind of peaceful.
- 12:12SPEAKER_02: He looks like a hero.
- 12:15SPEAKER_02: And in the last fraction of a second,
- 12:18SPEAKER_02: he reaches into his hand,
- 12:20into his belt and he pulls out a good berry and you hear clink
- 12:27and then his feet
- 12:29SPEAKER_02: are transformed and encased in jade.
- 12:32Then he brings the Goodberry up to his mouth and you see him
- 12:36utter an incantation
- 12:38SPEAKER_02: and the Goodberry starts to glow with this faint pulse in his hand.
- 12:45SPEAKER_02: Cha-clink!
- 12:46SPEAKER_02: Now his legs are frozen.
- 12:50SPEAKER_00: So then he looks over to Ebony Claw and then he looks over to Gabriel
- 12:55Finally he looks over to Soldron and all three of you look at
- 12:58him in the eyes and
- 12:59SPEAKER_02: you recognize that his eyes seem to say goodbye.
- 13:05SPEAKER_00: There's a single tear that forms in the corner of his eye.
- 13:10SPEAKER_00: Cha-clink!
- 13:12SPEAKER_00: Now his stomach is frozen in place.
- 13:16SPEAKER_00: Then he flicks the single good berry through the air.
- 13:19SPEAKER_02: It arcs gracefully and it lands in Ebony Claw's hand.
- 13:24SPEAKER_02: Cha-clink!
- 13:26So the glass jade now covers him right up to his neck and
- 13:31Thornsley's lips still move.
- 13:33SPEAKER_00: His voice sounds distant.
- 13:36It's like it's echoing from inside the crystal and his eyes
- 13:40give each one of you a
- 13:41SPEAKER_00: final look and he says,
- 13:44SPEAKER_00: save the forest for me.
- 13:47And there's one final cha-clink And with that deafening final
- 13:52crack The light fades
- 13:55And the dust settles And Thornsley's Shatter Scale is gone And
- 14:02in his place stands
- 14:04a flawless and indestructible emerald prism Your friend is
- 14:10frozen perfectly in time
- 14:14SPEAKER_00: What do you do, soldier?
- 14:16SPEAKER_03: Smash it open He just said it's indestructible,
- 14:20SPEAKER_03: that's not possible Tell me how you would do that Actually yeah,
- 14:24SPEAKER_01: true,
- 14:24SPEAKER_01: since you said it was indestructible,
- 14:26SPEAKER_01: it's not possible You can still try Mace
- 14:29SPEAKER_00: Sure,
- 14:30so you take your mace and you gingerly first tap because you
- 14:35don't want to shatter
- 14:37SPEAKER_00: and the harder you tap you see that this emerald,
- 14:39this jade just doesn't even take a scratch and so you start
- 14:43hitting harder and
- 14:44SPEAKER_00: harder and no matter how hard you hit it is just left perfectly intact
- 14:56SPEAKER_00: And so harvesting those tears,
- 14:58SPEAKER_00: those pain,
- 14:59SPEAKER_00: the crying that you make,
- 15:02SPEAKER_00: you as the bard compose this song and you sing it to your friends.
- 15:22The emerald frost has claimed our brother's stride He threw his
- 15:30copper shield to
- 15:32save our side He stands in silence on the staircase high A
- 15:43frozen shadow underneath
- 15:46SPEAKER_01: the sky Saldron!
- 15:51SPEAKER_01: Get up,
- 15:53we cannot linger here The glass is cracking and the threat is
- 16:01near I hold his final
- 16:05berry warm and bright He bored our breathing with his fading
- 16:14light We lock our
- 16:18SPEAKER_01: shields
- 16:20We harden up our gates We will not break Within this emerald
- 16:28haze The copper
- 16:32SPEAKER_01: dragonborn Has closed his eyes But by our blades His spirit never dies
- 17:00SPEAKER_01: Gabriel Aime,
- 17:02let no more tears be shed We march into the dark where heroes
- 17:11tread Saldrons stand
- 17:14SPEAKER_01: tall,
- 17:16SPEAKER_01: the alphabet draws near We pay our debts with iron,
- 17:24SPEAKER_01: not with few
- 17:30No time to weep Hold the line Thornsley brother Will save the
- 17:42forest For you
- 18:17SPEAKER_00: You go,
- 18:18SPEAKER_01: Gabriel DM I want to go away from this so I forget about it Okay,
- 18:28SPEAKER_01: Saldren Would this technically be all his hit points gone?
- 18:33SPEAKER_01: So is he dead or is he frozen in stasis?
- 18:37SPEAKER_00: So he is,
- 18:38he has been completely transformed into this jade What if he's
- 18:45unlocking his epic
- 18:46SPEAKER_03: boon?
- 18:48You only get that at level 19 Like does he have his hit points
- 18:51or is he no hit points?
- 18:54For all intents and purposes Thornsley is gone from this game
- 19:01So as you wrestle
- 19:02with this and you want to forget and maybe you shed your own
- 19:06tear Silas the glass
- 19:08shaper's arrogant voice echoes down towards you He says oh how
- 19:14perfectly touching
- 19:16SPEAKER_00: The messy little druid is finally perfect.
- 19:20SPEAKER_00: He's preserved.
- 19:21SPEAKER_00: He's flawless.
- 19:23SPEAKER_00: I think I will make him the centerpiece of my garden.
- 19:27SPEAKER_01: But you don't have one.
- 19:28SPEAKER_01: It's made out of glass is what I say to him.
- 19:31SPEAKER_01: Then shoot him with my crossbow.
- 19:32SPEAKER_02: You can't see him.
- 19:33SPEAKER_02: You just hear him.
- 19:34SPEAKER_02: He's been observing you magically.
- 19:36SPEAKER_02: So he laughs at you and says, well my garden is perfect.
- 19:40SPEAKER_02: It doesn't have to be alive to be perfect.
- 19:42SPEAKER_03: Yes it does.
- 19:44SPEAKER_02: Now
- 19:45SPEAKER_02: This is what happens,
- 19:47so as you look down Ebony Claw in your hand you have this
- 19:51gooseberry gooseberry,
- 19:54no it's a goodberry and it's pulsing with this slight green
- 19:58light so it's no longer
- 20:01a goodberry but it is a goodberry and you're a bit confused by
- 20:05what it is,
- 20:06SPEAKER_00: good one,
- 20:07SPEAKER_00: you're confused by what it is,
- 20:08SPEAKER_00: what do you want to do with that?
- 20:10I'm going to pocket it and put it in my inventory,
- 20:13so Aldrin what do you think?
- 20:16Um is um Silas um like could if I walked up to him with my 40
- 20:24feet of movement so
- 20:26Silas so Silas isn't in the staircase room you're still in on
- 20:30the staircase on the
- 20:31way up to the top Silas himself has been observing you from a
- 20:35distance magically
- 20:36he's not anywhere around you actually can't see him what would
- 20:40you like to do with
- 20:41SPEAKER_02: this good bearing
- 20:43SPEAKER_01: Um, I will take it from Reuben and swallow it whole No Hugo, you can't.
- 20:48SPEAKER_03: I'm pocketing it and calling it the Godberry now.
- 20:53SPEAKER_00: Sure.
- 20:54SPEAKER_00: What does the Godberry do, do you think?
- 20:56SPEAKER_01: Um, uh, gives me a broom?
- 21:00SPEAKER_00: Well, you don't know that.
- 21:01SPEAKER_01: Restores max hit points.
- 21:04SPEAKER_00: Might I suggest that you might want to identify said goodberry?
- 21:09SPEAKER_01: Actually.
- 21:11SPEAKER_01: I'm just going to guess,
- 21:12SPEAKER_01: and I'm going to say that this good berry,
- 21:17SPEAKER_01: since it's growing like a jade colour,
- 21:21SPEAKER_01: it could make the same thing happen again.
- 21:25SPEAKER_00: Well I would suggest you cast your Identify spell on it.
- 21:29and then i will tell you what it does or you can look it up in
- 21:32your in what has
- 21:34been unlocked in your ledger of legends and you can see what a
- 21:37glowing heartbeat
- 21:39good berry does yeah sure it's called a god berry now sure i'll
- 21:44just do that which
- 21:45one the one which does not require a spell slot so you can cast
- 21:50identify ritually
- 21:51SPEAKER_01: oh yeah true i'll just do that
- 21:54SPEAKER_00: Alright, so you spend 10 minutes ritually casting it.
- 21:58SPEAKER_00: Now remind us what identify looks like for Soldren.
- 22:02SPEAKER_01: Is it?
- 22:02SPEAKER_01: I forgot.
- 22:07SPEAKER_00: Yep, that actually is your flavour to that.
- 22:10SPEAKER_02: And so as you do that,
- 22:12the ritual comes to an end and you learn the following things
- 22:16about this good
- 22:16SPEAKER_02: berry.
- 22:17So the Glowing Goodberry,
- 22:19now called the Godberry,
- 22:21is pulsing with a warm green light.
- 22:23SPEAKER_02: It's got a tiny little heartbeat.
- 22:27SPEAKER_02: You realise that Thornsley,
- 22:28SPEAKER_02: in his little incantation that he gave this goodberry as he was dying,
- 22:34SPEAKER_02: He actually left a piece of his bravery behind in this berry.
- 22:38SPEAKER_02: So in a fight,
- 22:40SPEAKER_02: in the following fight,
- 22:42if a player uses their turn to say one thing that they miss
- 22:46about Thornsley at the
- 22:47SPEAKER_02: character,
- 22:48SPEAKER_02: or one reason that they're fighting for him,
- 22:52the berry will give them advantage on their next attack throw
- 22:56or their next saving
- 22:57SPEAKER_02: throw.
- 22:58SPEAKER_03: Wait, is it the person who's holding the berry or anyone?
- 23:01SPEAKER_02: Anyone in the party can do that.
- 23:02So as long as you are saying what you miss about him or think
- 23:06about him or what
- 23:07SPEAKER_02: you're fighting for,
- 23:10SPEAKER_02: you will get that thing.
- 23:11SPEAKER_02: So Gabriel, Thorsley just pushed Saldren out of the way to save him.
- 23:16SPEAKER_02: How are you gripping your crossbow right now?
- 23:21SPEAKER_02: What is Gabriel Brightwing feeling right now?
- 23:23SPEAKER_01: This is what I'm doing.
- 23:27My hands are slowly slipping out of the crossbow,
- 23:31then it drops to the ground with a thud.
- 23:34SPEAKER_01: And why is that?
- 23:36Because I'm just looking back in my mind of what happened in
- 23:43case I saw anything suspicious.
- 23:47And also I'm going to eat the god berry after I do that No you
- 23:53can't It's in Ebony
- 23:55Claw's pocket Oh steal it from him No you can't It's in my
- 23:58backpack Souldren Logic
- 24:00doesn't explain why someone would sacrifice themselves like
- 24:04that So how does
- 24:06SPEAKER_02: Thornsley illogical bravery make Souldren feel do you think?
- 24:11SPEAKER_01: Not feel but act How I'm like
- 24:15SPEAKER_01: Nobody messes with us.
- 24:17SPEAKER_01: Nobody!
- 24:19SPEAKER_00: So do you think Soldren is feeling sad or angry or somewhere in between?
- 24:23SPEAKER_00: Angry.
- 24:24SPEAKER_01: Angry at whoever did this.
- 24:26SPEAKER_00: Okay.
- 24:27SPEAKER_00: Ebony Claw, you're holding the god berry.
- 24:31SPEAKER_03: And I am the leader so I will march on.
- 24:34So what do you say to your team to prepare for the monster at
- 24:39the top of the stairs?
- 24:41Cheese biscuits Eat some cheese biscuits Eat some cheese
- 24:46biscuits,
- 24:47they'll help
- 24:48SPEAKER_00: Alright,
- 24:48SPEAKER_00: so you're trying to cheer them up with your classic bard humour,
- 24:52SPEAKER_00: trying to lead them into this battle.
- 24:54SPEAKER_03: Sad bard humour.
- 24:57SPEAKER_02: Alright,
- 24:57SPEAKER_02: so you start then going up the stairs,
- 25:02you get to the glass house doors at the top of the stairs and
- 25:07you burst through
- 25:08SPEAKER_02: them,
- 25:08SPEAKER_02: you kick them open in fact.
- 25:09SPEAKER_02: They burst open.
- 25:12SPEAKER_02: And inside you see this massive indoor forest.
- 25:16SPEAKER_02: It is beautiful actually.
- 25:20SPEAKER_02: But it's entirely made of this sharp jagged glass.
- 25:24SPEAKER_02: Now standing in the centre of this forest is a giant majestic stag.
- 25:29SPEAKER_02: Do you know what a stag is?
- 25:30SPEAKER_03: Yes, it's a type of deer.
- 25:32SPEAKER_02: Yes, it's like a deer but it's got massive glass antlers.
- 25:36SPEAKER_02: But you notice that it is suffering because its fur has been covered and
- 25:42SPEAKER_02: transformed into these glass jade spikes.
- 25:47SPEAKER_02: At the center of its chest
- 25:49embedded deep is a glowing a glowing sapphire heart it's a
- 25:54beating sapphire heart
- 25:56inside the front or at the front of the stag the stag you see
- 26:01you notice cries out
- 26:02in pain and its eyes are wild with this kind of magical madness
- 26:06in fact as you look
- 26:07at the stag you see that its eyes are the same color as the
- 26:11sapphire heart inside
- 26:13it and it charges at you now before it does that soldier do you
- 26:17want to ask
- 26:18SPEAKER_02: something
- 26:21I just blast it in the face with my guiding bolt For that we
- 26:26need a roll for
- 26:27SPEAKER_02: initiative So you see the stout crying out in pain,
- 26:32SPEAKER_02: it's eyes are wild,
- 26:33it's got this magical madness going on and it charges at you
- 26:37and now I need you to
- 26:39roll for initiative Finally I've been waiting for this for
- 26:42years 19 Just wait
- 26:48SPEAKER_00: So you've got 19 Yugo did you say?
- 26:51Yeah Alright so Gabriel has 19 Yep Let me just add Gabriel to
- 26:58the turn order Oh it
- 27:01SPEAKER_01: rolled a 13 It rolled a 13 I'm higher than it What did you roll?
- 27:07SPEAKER_03: Let me check what did I roll I rolled a 17
- 27:18SPEAKER_00: 17 for Ebony Core.
- 27:20SPEAKER_00: Soldron, what did you roll?
- 27:22SPEAKER_00: 18.
- 27:23SPEAKER_00: Oh, Staggy goes last.
- 27:25SPEAKER_03: Yay.
- 27:27SPEAKER_03: Now we have an advantage.
- 27:28SPEAKER_03: Staggy McStagface.
- 27:30SPEAKER_03: No, Soldron is in between me and Gabriel.
- 27:36SPEAKER_03: Boom.
- 27:37SPEAKER_00: Alright, so you've rolled for initiative and this is what you see.
- 27:41SPEAKER_01: Is that a skip point?
- 27:43SPEAKER_00: No, that's its roll.
- 27:45SPEAKER_00: Why don't we have one?
- 27:47SPEAKER_00: because you're not set up in here.
- 27:48SPEAKER_00: And this is what you see.
- 27:50SPEAKER_01: That's Teddy down there, right?
- 27:51SPEAKER_00: So Thornsley is at the bottom and that's why he's covered in all green.
- 27:55SPEAKER_01: It's a large beast.
- 27:56SPEAKER_02: The stag is a large beast.
- 27:58It takes up a full ten feet,
- 28:00you know,
- 28:01two squares,
- 28:02or I guess four squares in this game.
- 28:04SPEAKER_03: Actually eight because a large beast is ten by ten by ten.
- 28:13yeah but it so each block is five remember yeah so that's four
- 28:18blocks all right so
- 28:20that's what you see in front of you so what I know already is
- 28:24that large beasts
- 28:26tend to be harder okay so that's what you see in front of you
- 28:30you've got the stag
- 28:32standing at the top there you can see it's got its sapphire
- 28:35heart in the middle of
- 28:36SPEAKER_02: it at the bottom here you've got
- 28:39Gabriel Bridewing on the on the left or the west side in the
- 28:42center of your party
- 28:43is Ebony Claw and at the right hand side that is the east side
- 28:48you've got a soldier
- 28:49and I'm Habacus Teddy all right so uh Gabriel you are first
- 28:54what do you do um I
- 28:57will try and walk over to it okay yeah if you do that you'll
- 29:04get crushed so let me
- 29:06SPEAKER_03: pull that up I doubt that would be
- 29:08so you can get not quite as far you can kind of get around here
- 29:15you're still about
- 29:15SPEAKER_01: you would still be about 10 feet away okay so then I want to no
- 29:29SPEAKER_01: Hi,
- 29:30actually I am going to say that I really meant it's about Teddy
- 29:36E that he always
- 29:37SPEAKER_01: tried to be caring for the monsters and I was trying to cure wounds.
- 29:45SPEAKER_00: Okay, so you want to cure wounds on this?
- 29:48SPEAKER_01: Yeah, but I can't make it.
- 29:50SPEAKER_00: Alright, so do you want to do anything else with your action then?
- 29:54And he gets advantageous You would get advantage because you've
- 29:57done the good berry
- 29:59SPEAKER_03: The god berry The god berry It's cold Do you want to attack it?
- 30:04SPEAKER_00: Do you want to look after it?
- 30:06SPEAKER_00: You just leave it?
- 30:07SPEAKER_00: Yeah Okay Alright,
- 30:09so now we're up to Soldron I shall use my Ledger of Legends and
- 30:17see what this thing
- 30:18SPEAKER_00: actually is So you want to take a study action?
- 30:21SPEAKER_01: Yep
- 30:22SPEAKER_00: Alright,
- 30:22SPEAKER_00: so your study action,
- 30:25so let's just remind ourselves what the Ledger of Legends study
- 30:28action does.
- 30:29SPEAKER_01: It tells me all its weaknesses.
- 30:33SPEAKER_01: But it doesn't have any weaknesses because it's perfect.
- 30:37SPEAKER_01: Except maybe... Like all its traits and abilities and stuff like that.
- 30:41So the study action,
- 30:44so no,
- 30:45your Ledger of Legends gives you a calculated strike.
- 30:47So once per day,
- 30:50if someone misses an attack roll,
- 30:52you can get them to re-roll it.
- 30:55SPEAKER_02: You as a person, however, do you have the study action?
- 31:00SPEAKER_02: I can't remember.
- 31:00SPEAKER_03: Yeah, he has the study action.
- 31:03SPEAKER_03: Yeah, study.
- 31:04SPEAKER_02: Okay, so when you study him, you notice a few different things.
- 31:07SPEAKER_02: It doesn't tell you everything about it.
- 31:09SPEAKER_02: What you notice though,
- 31:11SPEAKER_02: that it's going to be immune to poison damage,
- 31:15SPEAKER_02: psychic damage,
- 31:16SPEAKER_00: and in fact all damage is what you get.
- 31:18SPEAKER_00: So roll an investigation check for me.
- 31:20SPEAKER_01: You've got to be kidding me!
- 31:28SPEAKER_03: Oh, I know how to beat it.
- 31:29SPEAKER_03: We pluck out the beating heart.
- 31:35SPEAKER_01: And me a six.
- 31:36Okay so you see that given that it's a glass thing that it's
- 31:40going to be it's
- 31:41SPEAKER_02: totally immune to being charmed or exhausted,
- 31:44SPEAKER_02: frightened,
- 31:45SPEAKER_02: paralyzed,
- 31:45SPEAKER_02: poisoned,
- 31:46SPEAKER_02: it can't take any psychic damage or anything like that.
- 31:50SPEAKER_01: Can it take radiant damage?
- 31:53SPEAKER_02: You don't with your six you don't know.
- 31:57SPEAKER_02: So that was your study action.
- 32:00SPEAKER_02: What else do you want to do?
- 32:01SPEAKER_02: Bonus action or do you want to move?
- 32:08I want to say I was just trying to learn about this animal like
- 32:14Teddy yeah like
- 32:15Thornsley would have okay you'll get advantage on his next
- 32:20attack all right now
- 32:21SPEAKER_03: we're up to Ebony Claw okay I'm going to walk
- 32:30I'm going to walk up to Hugo and then control him for 10 feet
- 32:36then pluck out the beading heart.
- 32:39I'm going to jump on him and pull his hair and then drive him
- 32:43towards him.
- 32:44SPEAKER_00: So how can you control him?
- 32:45SPEAKER_00: You can't control him.
- 32:47SPEAKER_03: I'm going to make him go like boom this way horsey.
- 32:51SPEAKER_00: You can't get to the stag remember you're too far away.
- 32:55SPEAKER_03: Yeah but I am on Hugo who can use 10 feet of his movement.
- 32:59But he's out of movement No It's my turn It's not his turn So
- 33:04we can move you along
- 33:06Yeah I'll let you go right next to him I know I'm going to arm
- 33:13it Then I will cast
- 33:16SPEAKER_03: Shatter on the Stag and aim it for the beating heart It wouldn't do that
- 33:22So cast shatter and you're aiming on the beating heart on the
- 33:26green and you have to
- 33:27make a constitution save of 13 on the 3d8 damage on a
- 33:32successful set on a failed
- 33:35save half as much damage on a successful right so he's so who
- 33:40does that is it just
- 33:41SPEAKER_00: so how many people are doing that con save just the stag
- 33:47SPEAKER_00: The actual thing,
- 33:49SPEAKER_00: how big is the event that you,
- 33:52SPEAKER_00: so when you do Shatter So I'm going to make it in the center of him Yeah,
- 33:56SPEAKER_03: and then I'm going to aim it for the beating heart Alright,
- 34:00SPEAKER_02: so he rolled a 19,
- 34:02SPEAKER_02: sat on the constitution save Okay,
- 34:04SPEAKER_03: so I roll,
- 34:05SPEAKER_03: I'm guessing,
- 34:06SPEAKER_00: 3d8 then halve it So you do the damage of the Shatter spell,
- 34:10SPEAKER_03: that's right But it doesn't do anything And then it's halve 11,
- 34:15SPEAKER_03: so 5 damage
- 34:17SPEAKER_00: Okay, so, okay.
- 34:20SPEAKER_00: Minus five.
- 34:21SPEAKER_02: Alright, very good.
- 34:23SPEAKER_02: And now it is the turn of the stag.
- 34:25SPEAKER_03: Wait, did it do anything to the stag or the stag heart at all?
- 34:30SPEAKER_02: So, um...
- 34:33SPEAKER_02: Yeah, so let me describe what happens.
- 34:35SPEAKER_02: So as your shatter spell triggers and it reverberates,
- 34:38SPEAKER_02: you see the waves of the sound from the shatter move towards the stag.
- 34:44And as it hits the antlers and the feet and the chest and the
- 34:48rest of the body,
- 34:49SPEAKER_02: the waves of the noise just kind of move over it.
- 34:52But some of it reverberates inside the heart and you notice a
- 34:56little crack
- 34:57SPEAKER_02: appearing in the corner of the heart of the blue eye.
- 35:01Too easy I told you I knew where to beat it and no dad not
- 35:06because I looked at your
- 35:07thing even though I even though now you think I did which I
- 35:11didn't No I believe you
- 35:12that's alright alright so now it's the stag's turn so that stag
- 35:17is going to do the
- 35:19following thing It's going to round me two isn't it If he hits
- 35:22me I'm going to do
- 35:24SPEAKER_01: my reaction as shoot my crossbow since it's still loaded
- 35:29SPEAKER_02: So as the stag takes its turn, its glass nostrils kind of flare.
- 35:38You can see in the sapphire eyes that have this maddening magic
- 35:42in it because of the sapphire
- 35:44SPEAKER_02: Nooo!
- 35:44SPEAKER_02: Double damage!
- 36:13SPEAKER_01: If it was critical success,
- 36:17okay and so now critical damage is I'm getting ready It is
- 36:25going to do So the
- 36:28SPEAKER_01: damage it does is 1d8 plus 3 so it rolled a
- 36:37SPEAKER_00: It rolled a 2d8 plus 3 which is only 12 So both of you take 12 down I was
- 36:44SPEAKER_03: anticipating more like 15 Now I shoot my crossbow asthma eye reaction
- 36:53SPEAKER_02: Hang on,
- 36:54SPEAKER_02: at the same time,
- 36:56SPEAKER_02: the stag,
- 36:57SPEAKER_02: yeah,
- 36:57SPEAKER_02: because you've prepared your crossbow,
- 36:58SPEAKER_02: you can do that,
- 36:59SPEAKER_02: but because the stag has had the space to charge you,
- 37:04SPEAKER_02: you do an extra 1d6,
- 37:07SPEAKER_02: an extra 3 of piercing damage,
- 37:09SPEAKER_00: so it's the 12 plus 3,
- 37:10SPEAKER_00: so it's 15 in total Wait,
- 37:11SPEAKER_03: I'll give him Hunter's Mark But I have Hunter's Mark,
- 37:15SPEAKER_03: don't I?
- 37:15SPEAKER_03: No, I'll just give it to you
- 37:17Okay,
- 37:18so you want in your reaction,
- 37:20so roll an attack roll What are you aiming at?
- 37:24SPEAKER_03: You go, you get one extra D6 on 4 20?
- 37:28SPEAKER_01: Not that Yep, that hits And do some damage One extra D6 you say?
- 37:38SPEAKER_01: Of 4 Okay, I'll roll it here So 7 plus 11 damage at its heart
- 37:46SPEAKER_00: So how did he get 7?
- 37:487 for the damage on this Plus 6 Plus the D4 It's a D6 And I
- 37:56rolled it for it Oh so
- 37:59SPEAKER_03: 11 No I had to roll it for you and I got 6 Oh
- 38:04SPEAKER_03: Alright, I've got that down.
- 38:05SPEAKER_02: That's fine.
- 38:06Alright,
- 38:07and so now it is Gabriel's turn and you are directly at the
- 38:12back of the stag now.
- 38:13SPEAKER_03: So is it possible to shoot there?
- 38:15SPEAKER_02: You cannot shoot the heart from where you are.
- 38:19because the heart is at the front of the stag and you're
- 38:23directly next to Ebony
- 38:24SPEAKER_00: Claw and Saldron is several feet,
- 38:27maybe about 20 feet to the south of the stag for those that are
- 38:31following along.
- 38:32SPEAKER_00: Alright, Gabriel, what are you going to do?
- 38:35SPEAKER_01: I will kill wounds on myself.
- 38:37SPEAKER_00: Okay.
- 38:38SPEAKER_01: I don't need to cure This should be...
- 38:41SPEAKER_01: Guys,
- 38:41this is just gonna be too easy Well maybe I should do Goodberry
- 38:45cause that does 10
- 38:46and health back but I'm risking it because I could get 16
- 38:52health I think you
- 38:54SPEAKER_01: mean...
- 38:55SPEAKER_03: Oh 13 health back Hang on Hugo,
- 38:57SPEAKER_03: did you do the advantage on your next attack?
- 39:01SPEAKER_00: Oh yeah!
- 39:01SPEAKER_00: It doesn't matter, you got a success anyway
- 39:05Heal We're going back to 36 Dad can I just say what I miss
- 39:10about Thornsley right
- 39:12SPEAKER_00: now On your turn So you've healed,
- 39:15SPEAKER_00: any movement?
- 39:18SPEAKER_01: I will move in front of it But then go backwards
- 39:28SPEAKER_01: As much as I can because I don't want to take more damage.
- 39:34SPEAKER_02: So you sneak past the back side of the thing.
- 39:39SPEAKER_02: It provokes an opportunity attack.
- 39:42SPEAKER_03: Because he moved in then.
- 39:43SPEAKER_03: No, because then he moved out of its range.
- 39:46So he has a kick attack,
- 39:47which is just,
- 39:48there's no bonus to this because he can't see it.
- 39:51SPEAKER_00: So let me just roll a normal d20.
- 39:54SPEAKER_00: Let's have a look.
- 39:56SPEAKER_00: And it gets a 12.
- 39:58SPEAKER_00: Does a 12 heat you?
- 39:59SPEAKER_01: Nope!
- 39:59SPEAKER_00: Okay.
- 40:00SPEAKER_01: This is what it's like.
- 40:01SPEAKER_01: It's like...
- 40:05SPEAKER_03: But then he stumbles, then it heats your face, but then you're like...
- 40:11SPEAKER_03: Eh, didn't hurt.
- 40:12SPEAKER_03: So the stag,
- 40:14SPEAKER_02: as you sneak around the back of it,
- 40:16SPEAKER_02: does actually kick out at you and it doesn't,
- 40:20SPEAKER_02: it just doesn't connect.
- 40:21And so you continue to walk down and run down and you're now
- 40:24standing next to
- 40:25SPEAKER_02: Soldren with the stag to the north immediately above you.
- 40:29SPEAKER_00: Alright, Soldren, your turn.
- 40:32Hi Shade,
- 40:33let's get this battle over and done with and I shall cast
- 40:36Guiding Bonk Level 2.
- 40:37SPEAKER_01: And it's wrong.
- 40:38Roll on it at its heart attack roll attack roll does it always
- 40:44hit no that's second
- 40:46flame okay you have to do advantage though yes you can have
- 40:49advantage yep i get 12
- 40:57SPEAKER_00: advantage 12 with advantage so you've rolled twice and 12 is your best
- 41:03SPEAKER_01: Wait,
- 41:03SPEAKER_01: if it doesn't hit I'm giving the inspiration Alright,
- 41:05SPEAKER_02: so what happens is your guiding bolts,
- 41:08so at second level let's say you get five of these bolts coming
- 41:11out from your magic
- 41:14SPEAKER_01: symbol Do I do an attack?
- 41:17SPEAKER_02: So what happens is you act with a 12 attack roll,
- 41:22they all come out of you and it hits the stag and you're aiming
- 41:25for that heart but
- 41:26SPEAKER_02: it hits above to the side and the other side.
- 41:30SPEAKER_02: One goes astray,
- 41:31hits one of the antlers and one smacks it straight in the face
- 41:34but none of them
- 41:35SPEAKER_02: actually hit the heart because the 12 is too low.
- 41:38SPEAKER_01: Would you like to do your calculated title?
- 41:39SPEAKER_01: Yes, I would.
- 41:41Okay,
- 41:41if you mess with that...
- 41:42Alright,
- 41:42so we roll but now you don't get advantage.
- 41:45SPEAKER_03: If he misses, you're going to give him inspiration.
- 41:49SPEAKER_03: Wait, I'll give you Bartek inspiration.
- 41:53SPEAKER_03: I'm giving you Bartek inspiration.
- 41:56SPEAKER_00: Which means you add how many?
- 41:59SPEAKER_03: Let me just roll one.
- 42:01SPEAKER_03: No, one D6.
- 42:01SPEAKER_03: Okay, so you've got seven.
- 42:04SPEAKER_00: So seven plus five is 12 again.
- 42:06SPEAKER_00: Still misses.
- 42:06SPEAKER_03: No, it's 17 actually.
- 42:08SPEAKER_00: Oh, you got 17.
- 42:09SPEAKER_00: Plus 5.
- 42:12SPEAKER_00: Let me double check what the old staggy has.
- 42:14SPEAKER_03: Wait, no, it doesn't mean, no, you can save it.
- 42:17SPEAKER_02: Alright, so that is a hit.
- 42:20SPEAKER_02: So, then roll the damage, please.
- 42:23SPEAKER_01: Eat this staggy.
- 42:24SPEAKER_01: Ooh, 25 damage.
- 42:28SPEAKER_02: Okay.
- 42:28SPEAKER_01: To its heart.
- 42:29So the heart now is mostly shattered and what you see is as
- 42:34these bolts instead of
- 42:37what it looked like is it looked like it was hitting the side
- 42:41of the chest on the
- 42:42other side one hit the antler and so on and the guiding bolts
- 42:45actually went
- 42:45straight through the glass came out the other side circled back
- 42:49like a heat-seeking
- 42:50missile and ultimately hit the heart exactly where it was
- 42:53supposed to be bang bang
- 42:54SPEAKER_02: bang bang bang
- 42:55and as each of these bolts hit the heart cracks a little bit
- 42:59more a little bit more
- 43:01now we know why it's called guiding bolt heat seeking missile
- 43:04it's guided yeah and
- 43:06so and so you've hit a bunch of times the heart is is cracked
- 43:11but it is not
- 43:11shattered at this stage all right so now it is time for ebony
- 43:17claw would shatter
- 43:18SPEAKER_03: hit it from here
- 43:20SPEAKER_00: You can make shatter just go in the front of it, right?
- 43:23SPEAKER_03: Yeah, so shatter, con save.
- 43:28SPEAKER_00: Yes, I'm just rolling the con save now.
- 43:31SPEAKER_00: So it's really good with constitution.
- 43:34SPEAKER_00: It rolls a 6.
- 43:38SPEAKER_03: Yes!
- 43:39SPEAKER_03: 3d8 thunder!
- 43:41SPEAKER_01: 16!
- 43:44SPEAKER_02: Alright, so these waves of
- 43:49You know thunder damage they they roll out and in fact they
- 43:53start in the center of
- 43:55the stag itself and you can see it emanating throughout the
- 43:58glass and kind of does
- 43:59these ripples but as each ripple passes over where the heart
- 44:03would be the cracks
- 44:04that soldiers guiding bolts have made start opening wider and
- 44:08wider and eventually
- 44:09SPEAKER_02: the heart inside the sapphire heart completely shatters open
- 44:16and as that happens the glass around the whole glass of the
- 44:22stag itself completely
- 44:25SPEAKER_02: shatters as well and so there's thousands upon thousands of tiny little
- 44:32SPEAKER_02: Little shards of glass burst out into every direction.
- 44:37SPEAKER_03: Wait Dad, could I grab any of the sapphire heart pieces to sell?
- 44:43SPEAKER_02: So let's just see what happens first.
- 44:44SPEAKER_02: Don't interrupt.
- 44:46SPEAKER_02: So these thousands of pieces shatter everywhere.
- 44:48A million glowing pieces are going in every direction and they
- 44:51start glowing.
- 44:53and these jade glass pieces they melt away from the giant stag
- 45:01and as you look you
- 45:01see the eyes of the stag which were bright blue like the
- 45:05emerald in its heart like
- 45:07the sapphire in its heart the madness of that disappears and it
- 45:11blinks a couple of
- 45:12SPEAKER_02: times and it takes on just a normal looking stag look and as it does so
- 45:20it actually breathes a deep sigh of relief now i don't know
- 45:24what the sigh of a stag
- 45:25looks like in real life but as a party you get to see that it
- 45:30is going to be a
- 45:32relief so as the glass then shatters it is replaced by a soft
- 45:37deep brown fur of
- 45:39what this animal would look like it bows its massive head at
- 45:44the three of you in
- 45:46SPEAKER_02: thanks it is finally free
- 45:48SPEAKER_02: But then,
- 45:49SPEAKER_02: as it looks at you,
- 45:50it walks up to Ebony Claw and it sort of sniffs around him and
- 45:55it's like he knows
- 45:56SPEAKER_02: there's something a little bit odd.
- 45:58SPEAKER_02: Its ears are twitching.
- 46:01It can smell the magic of the good berry,
- 46:04the god berry,
- 46:05in fact,
- 46:06in Ebony Claw's pocket.
- 46:07SPEAKER_03: How many times do I have to say it's a god berry?
- 46:12SPEAKER_02: And so it's smelling the magic of the wild.
- 46:15SPEAKER_02: And so, that's where it's at.
- 46:17SPEAKER_02: Now, Soldron, you had a question.
- 46:20SPEAKER_01: Is this the alpha beast?
- 46:22This is the alpha beast which you very swiftly defeated and I
- 46:26didn't make strong
- 46:27SPEAKER_00: enough,
- 46:27SPEAKER_01: but okay.
- 46:31SPEAKER_01: Well, normally with our last alpha beast, Teddy took it for a pet.
- 46:42SPEAKER_01: But since he is frozen in stasis,
- 46:45SPEAKER_01: Stasis Will we just leave it here?
- 46:48SPEAKER_00: Good question
- 46:56SPEAKER_02: So you've got a question about what's the Alpha Beast going to do?
- 47:00SPEAKER_02: So there's all these shards of glass everywhere on the floor.
- 47:03SPEAKER_02: You have defeated the Alpha Beast.
- 47:05It stands there in the middle of this garden,
- 47:11I guess,
- 47:11this forest and this greenhouse.
- 47:14SPEAKER_02: And what do you want to do now that you've defeated the Alpha Beast?
- 47:17SPEAKER_02: It's there with you.
- 47:18SPEAKER_02: It's obviously friendly to you now.
- 47:20SPEAKER_02: It's still nuzzling at the smell of the god berry.
- 47:23SPEAKER_02: Gabriel, what do you want to do?
- 47:25SPEAKER_01: Um, I want to ask it, do I want to be friends?
- 47:32SPEAKER_00: So it looks at you quizzically,
- 47:34it sort of tilted its head one way and then the other way and
- 47:37it just says,
- 47:39it doesn't speak Gabriel and then it goes back to Ebony Claw
- 47:44and it nuzzles into
- 47:46SPEAKER_02: his head,
- 47:46SPEAKER_02: into the god berry.
- 47:49SPEAKER_03: I'm going to grab it and feed it to him Alright,
- 47:51so you pull out the god berry and you can see it glowing in
- 47:56your hand I sneak
- 47:57SPEAKER_02: behind him and try to steal it No And so the stag comes,
- 48:02SPEAKER_02: it sort of sniffs and
- 48:05You don't know how you know this,
- 48:07but it emanates this sense of a smile from it.
- 48:10SPEAKER_02: It's obviously pleased with this godberry.
- 48:13SPEAKER_02: So it opens its mouth and roll a d20 for me, please, Ebony Claw.
- 48:20SPEAKER_01: Please.
- 48:22SPEAKER_01: Can I assist him?
- 48:24SPEAKER_02: No, I just want to see what happens.
- 48:25SPEAKER_02: 18.
- 48:26SPEAKER_02: And now roll an animal handling check for me, please.
- 48:28SPEAKER_03: Okay, animal handling.
- 48:30SPEAKER_03: I have plus two.
- 48:32SPEAKER_03: Do you want something?
- 48:33SPEAKER_03: Eight.
- 48:34SPEAKER_02: Alright,
- 48:34SPEAKER_02: so as you hold out the guard buried to him,
- 48:38SPEAKER_02: you don't realize that with animals like this,
- 48:42SPEAKER_02: horses,
- 48:42SPEAKER_02: deer,
- 48:43SPEAKER_02: big things with teeth like theirs,
- 48:45SPEAKER_02: you don't hold it tight,
- 48:46SPEAKER_02: you have to have a flat hand.
- 48:47SPEAKER_02: And so you kind of just
- 48:49try and give it to him to feed him and in fact the alpha beast
- 48:53does go and bite
- 48:54into it but it nibbles a corner of your finger and so you take
- 48:57one damage as a
- 48:58SPEAKER_02: result.
- 48:59SPEAKER_03: Dad!
- 49:00Nevertheless you watch as it nibbles this god berry and the
- 49:06warmth from it seems to
- 49:07really resonate with this alpha beast so of its own accord it
- 49:13looks all three of
- 49:14SPEAKER_02: you in the eye and then
- 49:17SPEAKER_00: winks at you, which is a very odd thing for a creature to do.
- 49:21SPEAKER_01: Ah, it's going to revive teddy, isn't it?
- 49:23And so it turns its head and it walks out the door and starts
- 49:28walking down the staircase.
- 49:30SPEAKER_02: And you follow it.
- 49:31And then it stops right in front of the glowing emerald prism
- 49:35where Thornsley is
- 49:36SPEAKER_02: currently now trapped.
- 49:39SPEAKER_01: You want to eat them, don't you?
- 49:41Then the stag lowers its head and it gently nuzzles its velvet
- 49:47nose right up to the
- 49:49SPEAKER_02: indestructible glass.
- 49:51SPEAKER_02: And as it breathes out of its nostrils,
- 49:54SPEAKER_02: where the stag touches the glass,
- 49:56there is this ripple of this pure warm light that starts
- 50:02spreading slowly at first.
- 50:04And as it does so,
- 50:06you see that the cold jade melts into this harmless morning
- 50:12dew.
- 50:13Ice from the inside starts to break away and thaw and all of a
- 50:19sudden instead of a
- 50:20green thornsley you start to see the green scales taking back
- 50:26their kind of copper
- 50:27SPEAKER_02: shape his legs,
- 50:29his boots start taking the colour that they used to be before
- 50:34the quarterstaff that
- 50:35SPEAKER_02: he was carrying instead of being this jade
- 50:38Long Stick Turns Into Once Again A Wooden Shillelagh-esque
- 50:43Quarterstaff Shillelagh
- 50:45Yeah And After A Little While Thornsley Gasps And He Stumbles
- 50:52Forward And He Falls
- 50:54On The Ground And He Catches His Breath And The Prism
- 50:57Disappears Completely And
- 50:59SPEAKER_02: Then He Looks Up At All Of You And He Looks At The Stag And He Is Safe
- 51:06SPEAKER_00: And that is where we will end our session for today.
- 51:16And so,
- 51:17boys,
- 51:17thank you so much for playing with us for our adventure today.
- 51:21SPEAKER_02: If you've been joining us online, it's been good to have you along.
- 51:25We continue to encourage you to share this with your friends
- 51:28and fellow wacky
- 51:29adventurers that can join us in our adventure as we continue
- 51:33through the Verdant
- 51:34SPEAKER_02: Awakening.
- 51:35Next week we shall see whether the party decides to actually
- 51:38have a look around.
- 51:40SPEAKER_02: The glass crystals,
- 51:41SPEAKER_02: the jade crystals that have been shattering,
- 51:43SPEAKER_02: that have shattered on the floor.
- 51:45SPEAKER_02: What will Thornsley do now that he has awoken from his deep jaded sleep?
- 51:50SPEAKER_02: What was Thornsley doing at this time?
- 51:54SPEAKER_02: That's where we leave our adventure for today.
- 51:56SPEAKER_02: Players, any final thoughts before we finish off?
- 51:59SPEAKER_01: No.
- 52:00SPEAKER_01: Gabriel?
- 52:03I'm scared of Teddy and my writer have gotten mad and drunk
- 52:13somehow and wants to
- 52:15SPEAKER_00: attack us So that's one possibility,
- 52:19SPEAKER_00: I guess we'll see you next time How to save the book Opening floor?
- 52:27Goodbye and join us next time and Alfie and so thank you
- 52:32players for playing around
- 52:33with us today around the table we had Ruben playing Ebony Glow
- 52:39Shadow Tooth Hugo
- 52:43SPEAKER_01: played I gave you Bright Wings as I am playing Soldier Null
- 52:50and I'm Chris your DM for this adventure and we'll see you all
- 52:53again next time on
- 52:54SPEAKER_00: Dad's Dungeon Dudes