Latest / 52 Cues - A Production Music and Sync Podcast / From Beats to Banjos (with Ryan Harlin)
Transcript
- 0:30Dave: So I am so glad to have kind of reason back in my life and they're doing amazing things.
- 0:34Dave: The object synth is groundbreaking, next level.
- 0:38Dave: It still hurts my brain.
- 0:39Dave: I've watched your tutorial like several times.
- 0:42Dave: I'm like it was so lucid and now it is gone.
- 0:45Dave: That's like I gotta watch it again and half speed, right.
- 0:50Ryan: Right, yeah, oh, object is you know, I mean physical modeling.
- 0:53Ryan: It's, it is a true physical modeling synthesizer, and that's probably the type of synthesis technology that we all have the least experience with.
- 1:11Dave: What is happening, everybody, and welcome back to another episode of the 52 Cues podcast, your weekly insight into all things, production and library music.
- 1:20Dave: Whether you're simply curious about the sync industry, or maybe you're ready to pitch to publishers, I promise you you are in the right place.
- 1:27Dave: My name is Dave Kropf and it is so good to be with you today.
- 1:30Dave: And if you find this video helpful, then why don't you give it a thumbs up here on YouTube or a five star review in your podcast app?
- 1:36Dave: And please be sure to subscribe, because I talk about library music like all the time.
- 1:41Dave: Today's episode wouldn't be possible without the incredible support of our member subscribers at 52 Cues, who not only keep the community alive and thriving, but as members they also get access to extra features like workshops, live streams, office hours, Q breakdowns, zoom feedback sessions, hundreds of hours of archives and opportunities to submit to real music library.
- 2:04Dave: So maybe this sounds like you, and or maybe you're feeling stuck and ready to take your sync career to the next level.
- 2:09Dave: But why don't you head over to 52cues.
- 2:12Dave: com?
- 2:12Dave: It's free to join and memberships start at like four bucks a month.
- 2:16Dave: We would love, love to have you.
- 2:18Dave: So it is week three of 2000 and 24.
- 2:22Dave: And how's it going?
- 2:23Dave: My weekly check in and I got to say it's going really well.
- 2:27Dave: Finally, on the other side of the holiday, finally getting some traction, I'm wrapping up an album, got more albums on on deck and it's just going really, really well, finding a new pattern right in my calendar.
- 2:41Dave: I've taken on more responsibilities and I've actually gotten a promotion over at full sale, so excited about that.
- 2:47Dave: But it means that I have to be a lot more deliberate with my time.
- 2:51Dave: So there are chunks where I'm writing and chunks where I'm answering emails, chunks where I'm in class and all these kinds of things.
- 2:57Dave: And I'm just being really deliberate with those times in my calendar and just being kind to myself if, if I don't stick to it, right, Right, it's really easy to kind of set something up and say this is what I'm going to do and then if you don't do it, whether it's managing a calendar or whether it's exercising or dieting or whatever, and you can get into this mindset where you're kind of beating yourself up and I think that's self-defeating.
- 3:24Dave: So so I'm going to be kind to myself, I'm going to do the best I can with the time that I have and be okay If, if I, if I don't hit hit my target, that's totally okay.
- 3:35Dave: Next week I'll try to do better.
- 3:37Dave: But I'm being really deliberate, scheduling and getting the most out of my writing times and I felt like this year has been really really productive.
- 3:46Dave: It's week three and I've already got five cues down, so things are going really really well.
- 3:50Dave: Some of that is motivated by having to deliver several cues by the end of the month, but also Expedition 52.
- 3:59Dave: So the cue that I'm writing this week for the Expedition 52 check-in it's called Loch Ness Lookout and it is an Irish or a Scottish or a high I called it Highland Tension, Right so it's using Yulean pipes, it's using this kind of Celtic vocal type sound and Boron samples and Boron recordings.
- 4:25Dave: So this is my cue for 2024, week four 2024, Expedition 52.
- 4:31Dave: This is Loch Ness Lookout.
- 4:34Dave: So that was Loch Ness Lookout and if you want a breakdown of this cue then tune in to the cue breakdown on Friday or tomorrow at over for the friends subscribers.
- 7:09Dave: I've got a complete breakdown of that coming right up.
- 7:14Dave: If you've watched any music production tutorials out there on the internet, whether you like Reason or you use Reason or not, I guarantee you you've at least heard this man's voice.
- 7:25Dave: My guest joining me today is a singer, a songwriter, producer, music educator, the senior creative lead at Reason Studios.
- 7:36Dave: I am so happy to welcome to the podcast Mr Ryan Harlan.
- 7:40Dave: Ryan, What is happening, my man?
- 7:42Dave: How
- 7:43Ryan: Thanks for having me.
- 7:44Ryan: That's a good little wind up there.
- 7:46Ryan: So, I'll clip that out and just make that my alarm each morning and your ringtone.
- 7:51Dave: Get myself going Welcome from one YouTuber to another, from one eyewear aficionado to another.
- 7:58Dave: No, it's game, recognizing game.
- 8:01Dave: But I got to tell you I've been a longtime fan of yours.
- 8:06Dave: Long before we saw your face, you were really the voice of Reason.
- 8:13Ryan: Well, you know it's funny, I guess in some sense thank you for saying that.
- 8:17Ryan: It's funny to hear that because when I came in when I so my journey with Reason and the content that I did with him is for a number of years I was writing the content but it was being narrated by that we had a voice over artist named Frank and he would do all the stuff and he was referred to as the voice of Reason.
- 8:37Ryan: And then, because of certain logistical reasons, both in sort of the tone and the way that the script was going, there was one of them where I thought, you know what, actually it makes more sense for it to be my voice doing this and not sort of the authoritative Reason voice, the generic Reason voice that they knew.
- 8:54Ryan: And let me tell you the revolt in the comments when that switch happened, because who is this voice?
- 9:02Ryan: He's not the voice of Reason.
- 9:03Dave: You know, we need Frank back, it was a whole whole thing.
- 9:09Ryan: And so, and for a little while I kind of would do both, some stuff, I would do mine, some stuff we'd use Frank.
- 9:13Ryan: And then over time it started to transition and the real transition happened when YouTube transitioned to you can't be a faceless person anymore, you know, we want to know the personality, and so that was sort of the real kickoff to be like all right, I got to get one of these things here.
- 9:31Dave: Yeah, lights and camera, yeah, exactly.
- 9:34Ryan: I mean my, you know this is my living space and working space and it's really become just a live in YouTube studio that I, you know, bargained with myself to fit a bed in there somewhere, you know.
- 9:44Dave: Yeah, absolutely.
- 9:45Dave: This is.
- 9:46Dave: This is my production studio.
- 9:47Dave: It's just a room over a garage and like some Amazon lights, you know, and I researched and found like a good camera, but it's not.
- 9:55Dave: It's not like a red camera or anything crazy like that, just to make it look a little.
- 9:59Dave: You know, I'm about to ask you to sit there and watch me, for I mean, these podcast episodes can go an hour at a time.
- 10:04Dave: The least I could do is do a little bit of research on my lighting.
- 10:07Ryan: Exactly.
- 10:08Ryan: Yeah, no hard shadows, you know?
- 10:10Ryan: Yeah, exactly Cool background.
- 10:13Dave: We have a fill light, a overhead and a hair light.
- 10:15Dave: Yeah, I went, I went all in, Isn't it?
- 10:17Ryan: funny that you know the things that you.
- 10:18Ryan: You know all of us this is true, I think, for everyone that probably would watch and listen to this is that you know the skills that you have Didn't expect you'd have to build just to do the skill that you want to do you know.
- 10:30Ryan: It's like I remember early on when I was in college for audio engineering and we had a Studio owner local studio owner, big studio in Liverpool, england came to talk to the students and His big advice he stuck the stuck with me was he said listen, you're gonna go out into the world, you guys might start studios, you might start business enterprises with other business partners.
- 10:51Ryan: Figure out which one of you is gonna end up doing the thing you don't want to do, because that's what's gonna happen.
- 10:56Ryan: One of you is gonna become the accountant and the marketer and you know the the event planner, and then the other guy's gonna get to do the stuff that you were trying to get in on.
- 11:04Dave: So some somebody scooping out cat the cat box, right yeah, he's got to do that, absolutely yeah, and I'm really excited about the democratization of some of the tools.
- 11:16Dave: Like, if you were to rewind ten years ago in the video production space, like these lights which, which I got for like 60 bucks for a whole set of lights, I would have had to go in like a photo store.
- 11:27Dave: Yeah, I would have had to drop all kinds of real money on these, Absolutely.
- 11:31Dave: And I mean they're not heirloom lights, I mean I'm not handing them down to my great-grandchildren, but they work really well.
- 11:38Dave: They work really well so you know it's.
- 11:41Ryan: I can.
- 11:41Ryan: I can speak from experience because I was in the video game 10 years ago and I wasn't I mean even you know, 15 and 16 years ago and a friend of mine who we did a lot of our early documentary production work together and we used to have this thing when we started out we had this dream in life and it was to be we.
- 12:01Ryan: We sort of referred to it as one trip production, so what it meant was we were someday we'd be able to unload the car and load into a an interview or a shoot in one trip from the car.
- 12:12Ryan: Like that Was the dream.
- 12:13Ryan: But of course at that time it was, you know, three, four or five trip productions, and Not, you know, just seven years later or something.
- 12:20Ryan: He and I did a big project with a band where we were touring all around the world and the whole thing was in our backpacks and it was like such a Sort of milestone for us to realize even how far we'd come then.
- 12:32Ryan: And then we started dreaming about I think we start calling it a Cargo shorts productions when we get it down to like how small can we get this?
- 12:39Ryan: you know gonna fit it in the Fanny pack, right, and you know it's actually.
- 12:42Ryan: I mean, some of the video stuff is crazy what's happening right now.
- 12:44Ryan: There's a new thing that just came out recently called the the Osmo pocket Osmo, the newest generation.
- 12:49Ryan: That the thing is.
- 12:50Ryan: You know Looks like a pez dispenser and shoes video.
- 12:53Ryan: That's better than a lot of the entry-level kind of DSLR.
- 12:57Dave: I know I mean not to mention the thing that we all have in our, in our, in our pocket.
- 13:01Ryan: Absolutely, absolutely.
- 13:02Dave: Yeah, and so, like this camera right here is a DSLR camera with a, with a, with a nice lens on it, but it's like that big right.
- 13:11Dave: Yeah, full movies are shot on these cameras which look like like mini cam, like those little what?
- 13:18Dave: Those disc cameras?
- 13:19Dave: You remember those?
- 13:20Ryan: yes, right, right, right I mean the thing about this, actually, what I think was it's sort of exciting and relevant and certainly to your audience, is, with the democratization and the miniaturization of all this technology, what it really is doing is expanding the number of people that are creating this content.
- 13:33Ryan: That's right and and To to a way that is good for us.
- 13:38Ryan: The thing that hasn't yet been AI'd and and cracked and and redundant you know all that is that a quality Q, a quality score, you know to go with content, elevates it in a way that's like it's just enormous.
- 13:52Ryan: So I'm all in favor of getting these cameras out to as many hands as possible, as many storytellers as possible.
- 13:58Dave: That's right, yeah and speaking of democratization of tools.
- 14:02Dave: This brings me to reason now, some 20 years ago 22.
- 14:11Ryan: Years ago, yeah.
- 14:12Dave: I was teaching reason at a college in Memphis and I had my choice.
- 14:17Dave: I could teach like pro tools, I could teach, you know, digital performer, all these other, and I specifically chose reason because I I am of the age where I still appreciate a good tactile Feel like knobs and faders.
- 14:33Dave: I still even right over here, I could.
- 14:35Dave: I could do all this virtual business, but I run my entire studio out of a physical mixer as far as the live and everything.
- 14:42Dave: Yeah, and reason had that Absolutely in spades and it embraced it.
- 14:47Dave: You know you get flipped the back and, and so Reason was my first kind of big boy grown-up doll.
- 14:53Dave: You know, before it was, you know, reason with reason record and then all of that kind of stuff, sure, and so, as a person who has spent Countless hour, you, you have put your 10,000 Malcolm Gladwell hours into reason.
- 15:08Dave: I probably have, yeah, yes, you are, are the resident Zen master of reason.
- 15:14Dave: What are some of its biggest advantages?
- 15:19Dave: That you could see that that might and this isn't a commercial for reason here.
- 15:23Ryan: Yeah, you didn't pay me to do this, or anything.
- 15:27Dave: But what are some of some of the things that really kind of drew you to reason and being able to to pour so much of your creative energy into that's.
- 15:35Ryan: I think that's actually that's great.
- 15:37Ryan: I'm glad you mentioned you like this isn't a commercial for it because actually, like I have to remind myself that when I talk about reason because I I am a reason user that through happenstance and luck hooked up with the company and happened to be a video producer and and Happened to live in Los Angeles when they needed one, and then happened to work with them enough that they, you know, started working with me on a more sort of regular and full-time basis, and so so to me that is all like Secondary.
- 16:08Ryan: I sort of feel like I there's some loophole trick where I, like I got to be a reason user who gets paid by reason and just Kismet man, you know.
- 16:16Ryan: But I still very much like when I talk to, when I'm hosting live streams, I'm talking to the reason community.
- 16:21Ryan: Or when I, and whenever I go to an event like I was at Super booth in May and meet with the Reason community, I'm not there as a reason representative, I'm there as a reason user, hanging out with my, my friends, you know, and I still very much think of it that way.
- 16:35Ryan: So it's always, it's almost weird when I have to think, oh wait, what it?
- 16:39Ryan: What is the official company line on this?
- 16:41Ryan: Or what is the what is the marketing talking point?
- 16:43Ryan: Like I don't, that's not my world.
- 16:45Dave: My world is just as a reason user and so yeah, and you're and you're not necessarily here as a representative.
- 16:49Dave: Like reason didn't send you.
- 16:50Dave: Like I didn't like pitch their marketing and they sent.
- 16:52Dave: Well, here's here's Ryan.
- 16:53Ryan: Yeah right, talk to our product specialist or whatever.
- 16:55Ryan: Yeah right?
- 16:56Dave: No, that's not what we're doing here.
- 16:57Dave: I, you're a lover of reason, a user of reason who, like like you said, has moved into this.
- 17:03Dave: So what was it about reason?
- 17:05Dave: That just resonated with you, yeah that's a it's a good question.
- 17:08Ryan: Well, so in some sense I came into reason at the same time you did.
- 17:11Ryan: I was a A relatively young kid getting into audio engineering in the 90s.
- 17:17Ryan: I was the kid that would you know, like the little studio rat that would hang out and be like Could I wrap cables and make coffee and just just to be near the action at the recording studios in Philadelphia.
- 17:27Ryan: And Because of that I was growing up.
- 17:31Ryan: I mean, I didn't know it at the time, but I was growing up and training at the tail end of the hardware world.
- 17:36Ryan: You know, I learned how to, you know, calibrate a About two inch 24-track tape machine and then never used one to actually record because, like, by the time, I knew how to do it.
- 17:45Ryan: That was like that moment in past you are me.
- 17:48Dave: I took classes in college on splicing like.
- 17:50Dave: I took a radio productions class about splicing tape and I never got to use it.
- 17:55Ryan: Exactly, exactly that exact same thing.
- 17:57Ryan: Yeah, I could, I could splice tape really slowly and awkwardly If I had to, but yeah, I've never actually done it in practice and so, um, but what I did come up in is the world of the.
- 18:09Ryan: Well, now we're gonna call it the hardware metaphor, but it was hardware.
- 18:12Ryan: And so using a patch bay and understanding signal flow via a cable and the, the simplicity of that did.
- 18:18Ryan: A cable has two points it goes from something to something, and there's no ambiguity about that, and you don't have to right-click to see what it's doing and you know you don't have to go into some like routing matrix to make that happen.
- 18:31Ryan: It's just, it's it's tactile, it's just that.
- 18:34Ryan: And so there was this very artful simplicity to the way recording studios worked as I was coming up and learning.
- 18:40Ryan: But I also was young enough that I was on the, on the Entry edge, the sort of that, that bleeding edge of the DAW stuff.
- 18:49Ryan: So I was, when I was going to school for audio engineering, I was the kid that had Pro Tools 3, which what was what it was at the time, and a little I can't remember the name of the card bus Technology that you had to put in your computer to make it run, but it was like it was one of those year or whatever.
- 19:04Ryan: It was a scuzzy drive and then but there was a name like it had.
- 19:08Ryan: I would.
- 19:08Ryan: If I googled it I'd find it.
- 19:10Ryan: But there's some name for the special card yet but it wasn't a PCI card, that we didn't have those yet.
- 19:13Ryan: It was like that's something else.
- 19:14Ryan: But yeah, so I was.
- 19:17Ryan: I was sort of on the early edge of that and when students we had one class where we were learning I I think it was Otari made a disc based digital recorder For use and the idea was we took a class for learning how to use it for post-production sound, you know, sound effects and slipping things in Dialogue and that kind of stuff.
- 19:35Ryan: And I started using it to record and produce music.
- 19:38Ryan: And I remember people thinking was kind of weird.
- 19:40Ryan: I was like guys, like I mean you get it right, like I can copy this chorus and paste it over here and I can like loop this part and I can fix this, you know, and there's a lot of things.
- 19:48Ryan: So so I was, I was sort of coming up in this world of cables and hardware, embracing the digital, and Right after I got out of school and kind of entered the world of actually, you know, professionally making music and and and making and recording and producing Reasonlanded and it was what was so Brilliant to particularly people of my era at that time was it was you know what I can now call the hardware metaphor, which was it?
- 20:20Ryan: I looked at that and I didn't.
- 20:21Ryan: I didn't need a manual.
- 20:23Dave: I just looked at went, oh, got it.
- 20:24Ryan: I mean, the only manual thing you needed to know was you hit the tab key to flip to the back of the rack Right and then, once you know that, then the routing is, it's like instinctual.
- 20:35Dave: Yeah, knobs look like knobs.
- 20:38Ryan: Yeah, you know the compressor looks like the compressor that I have over here, you know, and yeah, and it behaves like it.
- 20:43Ryan: That's the other thing too, and so it just.
- 20:46Ryan: It just was a this no-brainer sort of transition in terms of that now at the time, and then still, you know, I Can use logic and pro tools and live, I mean, alive at that time wasn't quite out and cooking yet, but you know I Dabble in all these Dawes and use all these Dawes.
- 21:04Ryan: But what clicked for me at the time that I started using reason more Exclusively or more heavily, was that my creative output was more efficient and better working in reason, and and may that might not be true for everyone, I don't want to like say that like it's a guaranteed fix for anyone.
- 21:26Dave: Yeah, the tool, the tool and the workflow just resonated with you.
- 21:30Ryan: It's that matter, it's, it's like what's the?
- 21:32Dave: difference between a three thousand dollar Yamaha saxophone or a three thousand dollar like Selmer saxophone.
- 21:38Ryan: Right, it's just, they're both great instruments, but one of them is just gonna feel better in your right, and I've thought about that in my you know as, as you sort of say, I sort of in a sense, through my content, become some type of like you know avatar or you know the human avatar of the reason community.
- 21:56Ryan: And so I think a lot about that question because I get asked it a lot and so and so in the in the more recent years I, when I'm working in reason, I do sort of think about like well, what is it?
- 22:05Ryan: Like, I say it's more efficient for me creatively.
- 22:07Ryan: But why?
- 22:08Ryan: What is that?
- 22:08Ryan: And what I have come to realize is there's certain things about it like it's.
- 22:13Ryan: It's an open, blank canvas, it's it's a virtual studio rack on your screen.
- 22:18Ryan: And so when I drag an instrument in, it just lives alongside the other gear, which is, you know, if someone's not used to that workflow, they might come into that and find that to be almost sort of chaotic.
- 22:28Ryan: Where it's like well, why is this instrument sitting next to this one?
- 22:31Ryan: But they're on different tracks and they've got different you know Automation lanes and why, why are they just right next to each other?
- 22:36Ryan: But for me it's like that's a, that's a feature, not a bug, that right next to each other I can move so quickly without having to like keep going back to the sequencer and selecting another, you know, or a channel in the mixer, and and toggling back and forth.
- 22:48Ryan: And when I use some of these other does I'm often doing.
- 22:52Ryan: I'm amazed at how many of these little like Sort of transitional clicks I need to do to like, oh, I got to go back to this other page view to click the channel that I want, then I got to click the the button to select the plugin that I want to open, and then I got to go down Lower here and click the little wrench thing to make the pop and it's like that, just that process right there, like great ideas can die in that, that's right.
- 23:14Ryan: Leading moment.
- 23:15Dave: And yeah, because you're, you're pulling yourself out of the flow state right.
- 23:18Dave: And so now it would be like you know, talking about saxophone, the saxophone is going oh, what was the fingering on that scale?
- 23:24Dave: And now, suddenly right, thinking creatively.
- 23:26Ryan: Now you're thinking how many times I'm sure anyone you know listen to this how many times have you had a great musical idea and Forgotten it while you're trying to get the voice memos app open on your phone?
- 23:36Ryan: You?
- 23:36Dave: know.
- 23:36Dave: This is why I keep a microphone Plugged in, ready to go at any time.
- 23:41Dave: So if I want to go hey, I need to, I'm gonna, I'm gonna record shaker, yeah, then I just grab the shaker, grab the mic and get it, yeah.
- 23:47Ryan: So in that sense, the other, that open canvas of the reason rack, I just move around through it so quickly and so the yeah and the proof is in the pudding.
- 23:54Ryan: I just make more and better music and reason.
- 23:56Ryan: Yeah, and I was, you know.
- 23:58Dave: I did a whole episode of a video on.
- 24:00Dave: I called it doll wars, like which is the best doll, and it was like it was kind of click baity and shit.
- 24:05Dave: But it's really.
- 24:07Dave: You can obviously tell the folks who just read the title and then, like like carpet, bond me in the in the comments, right, versus people who watch the video, because the video says the doll that you know is the best doll to use, right, there is no one doll which is like top of the mountain or any of that.
- 24:23Dave: When I, when I moved to Florida and I took a gig at full sale, they're they're logic.
- 24:30Dave: They're logic and pro tools and so I sadly had to set reason aside because I had to go like all in, I was reason and Ableton.
- 24:37Dave: I did Ableton for a lot of my remix work and that kind of thing, and reason for practically everything else, especially before the record days, you know yeah, right when you couldn't record live audio in.
- 24:50Ryan: Yeah, yeah, it was just virtual instruments.
- 24:52Dave: Yeah, and but the fact that it was a closed architecture, that's what sold me on it to my, to my students in Memphis.
- 24:59Dave: I was like, here it is, you don't need any plugins, you don't need VSTs, here's, you go make music anyway.
- 25:03Dave: So I, kind of, you know, had to set reason aside, but Thankfully the prodigal returned when reason Created the reason rack as a VST.
- 25:15Dave: Yes, I just chef's kiss, that was exactly what I was, what I was looking for, because all of the things that I loved about reason the, the actual DAW itself, like if there was a Mount Rushmore it would be, I guess, kind of like not even up there, the sounds I loved the, the board and SSL board and all that stuff, but but having reason rack, that, knowing you're not a representative, blah, blah, blah, but that, that feels like a tectonic shift in Thinking for what was then, I guess at the time, propeller heads.
- 25:52Dave: I think they were still propeller heads at that time.
- 25:54Ryan: I had they had.
- 25:54Dave: They shifted over to reason studios.
- 25:56Ryan: They might have done that switch at the same exact time.
- 25:58Ryan: It was reason 11.
- 25:59Ryan: That was when the reason rack plugin became an option, and I think that might have been the same time that they switched from propeller head to.
- 26:09Dave: Reason yeah, how did that resonate throughout the community, the fact that, hey, you can buy it as a plug-in?
- 26:14Dave: And did you have folks like Screaming you're abandoning the DAW, or folks who are like me, who are like praise Jesus right?
- 26:22Ryan: where you're back.
- 26:22Ryan: Yeah well, it won't surprise you or viewers to hear that anything you do with the tool someone uses is gonna invite every spectrum of opinion.
- 26:34Ryan: So, yes, there was, there was certainly that was represented.
- 26:37Ryan: There was people that thought there's still people that think that there's some nefarious Like six-year plan to like walk away from all this and I don't quite know for the yes right.
- 26:48Ryan: Yeah it's like, oh, they're gonna do this and then they're gonna do that, and then they're gonna do this and then it's gonna all be over and it's like, wait, why?
- 26:53Ryan: No, that's.
- 26:54Ryan: You know, the goal is to to grow and get music makers to come to reason, not to, you know, sort of Sort of sneak out of the room when no one's looking.
- 27:02Ryan: And so there was certainly there was some of that conspiratorial thinking.
- 27:05Ryan: There was people who Worried about where the focus would fall.
- 27:10Ryan: You know it's like are you, are you gonna be just focusing on the on the rack plug-in and not focusing on the DAW?
- 27:16Ryan: I think, at least as a DAW users, you know, because I still primarily produce in the reason DAW, that hasn't been the case.
- 27:26Ryan: So I think people kind of, once that Time, a little time passed, they realized that it wasn't not, it wasn't being backburner, yeah, and and the big thing was that you know you talk about the DAW wars, and that was the most fun for me, and I think other reason users figured out that like, oh, this totally changes the the conversation, because in the DAW wars, that the DAW wars is rooted in these conversations that we all have, as Musician to musician, friend to friend right, and if you're using FL studio and I'm using live, it's a good chance that part of our friendship is based on kind of ribbing you and trying to Convince you to come to my side of the fence and you're trying to get me to go to your side of the fence and it's all like, oh yeah, can you do this in live.
- 28:06Ryan: Oh, can you do this in FL studio.
- 28:07Ryan: And and that's really what the DAW wars is, you know is is that sort of Friendly joking, but also real competition in terms of people trying to evangelize and convert people to their side.
- 28:19Ryan: Right now, the conversation for reason that's or any of these that's a really hard conversation, you know it's like oh hey, you've got eight years invested in Working in logic and you know logic pro inside and out.
- 28:31Ryan: Well, guess what?
- 28:32Ryan: There's this one thing that live can do, and so you should Re-learn and do your whole DAW workflow.
- 28:38Ryan: Oh, and also like, maybe some of your plugins aren't gonna work.
- 28:41Ryan: You know like it's a really hard conversation to convert someone to switch from one DAW to the other.
- 28:46Ryan: And the thing that became really fun about the reason I plug in for me as someone who interacts with the community so much is Is the conversation didn't become that.
- 28:56Ryan: The conversation became do you love your DAW?
- 28:58Ryan: We're so happy you do.
- 28:59Ryan: Here is something new for your dog.
- 29:02Ryan: That's gonna like level up what you can do with the environment that you already work in and yeah, it was.
- 29:08Dave: It was it really felt like coming home having all of these tools which I had spent so many years but I just had to set aside because you know I teach logic all day, every day.
- 29:18Dave: You know for, for, for students, and so it was.
- 29:22Dave: It was borderline academic malpractice for me not to get as good with logic as I was with reason.
- 29:29Dave: So when I could install it as a plug in, I'm like, oh yeah, there's maelstrom, oh, there's the combinator.
- 29:36Dave: Oh there's the inline mixer.
- 29:37Dave: Oh, it's like like slipping on a pair of old jeans, absolutely there is.
- 29:42Ryan: I mean that, that coming home thing.
- 29:43Ryan: That's something I hear from a lot of people.
- 29:45Ryan: You know we used to get one of the biggest feature requests that used to come into the the mail room over in Stockholm At the reason studios headquarters was things like For the love of God, can you please just make scream force distortion a plug-in, just make just that.
- 30:00Ryan: I Miss it.
- 30:01Ryan: I'm over in Pro Tools but I want scream force, so that you know, and and for a million obvious reasons, that it was not hitting the top of the priority list.
- 30:10Ryan: You know, over in with the R&D department.
- 30:12Ryan: But but all of a sudden it was like, oh, then this welcome home thing happens.
- 30:16Ryan: And so now we're hearing.
- 30:17Ryan: Instead of that we're hearing like, oh, for the love of God, thank you so much for putting scream for back into Pro Tools for me.
- 30:23Dave: You know, and yeah, I mean just like the Kong drum designer, which was way ahead of its time.
- 30:29Dave: I've got one of these guys, yeah, and and I remember seeing this on the Kong I'm like, well, that's 16 pads, that makes perfect sense and that's.
- 30:36Dave: Pc guys had known that for for years.
- 30:39Ryan: That's such a perfect like micro, a demonstration of that same ethos I was talking about, where, like you look at Kong drum designer as an MPC guy and you don't need the manual, it's like, oh, okay, bye, this is my, that is my workflow.
- 30:52Ryan: I know that it's that same sort of genius Of that, the hardware metaphor they have with all that stuff, yeah.
- 30:56Dave: So I am so glad to have kind of reason back in my life and they're doing amazing things.
- 31:00Dave: The object synth is Groundbreaking, next level.
- 31:05Dave: It still hurts my brain and I've watched your tutorial like several times.
- 31:08Dave: I'm like I, it was so lucid and now it is gone.
- 31:11Dave: That's like I don't watch it again and half speed, right, right yeah, oh object is you know, I mean physical modeling.
- 31:19Ryan: It's, it is a true physical modeling synthesizer, and that's probably the the type of synthesis technology that we all have the least experience with, you know right and so it is, and it's a whole different paradigm.
- 31:31Dave: It's so abstract.
- 31:31Dave: It's not like here's a sound, manipulate sound.
- 31:34Dave: Yeah, here's a sample here, right, so which is my?
- 31:37Ryan: design.
- 31:37Ryan: You know, I mean usually that that's sort of a pitfall that a lot of physical modeling synthesizer designs fall into is they try to Condense what is a really chaotic like algorithmic model, the way it actually works.
- 31:50Ryan: You know, in the on the tech DSP side it's really complicated and so they try to sort of like pull it into these macros and these sort of like Physical abstractions that make sense.
- 31:59Ryan: So you, you end up choosing you know, I want to take a, a Plastic resonator, and put a animal skin on it and I want to hit it with a with a metal rod, you know, and that will make a sound, but it doesn't be so much of the actual sound design has been taken away from you with these sort of like Relatable abstractions in physical modeling that you don't actually usually get really great results.
- 32:27Ryan: And so that was to me when I saw object.
- 32:30Ryan: The genius of object was that sure it's been, it's been made approachable.
- 32:34Ryan: I mean, the guys that do the, the UX design, are geniuses, but they're still giving you access to the true physical modeling algorithmic Overton and and the whole the thing that makes physical modeling work the way it does impact, exciters and all that stuff.
- 32:50Ryan: They're giving you access to the actual controls of that and lo and behold, if you are either a physical modeling genius or have enough time to Experiment, to play with it and kind of hone in on it, you can make wildly realistic models of stuff.
- 33:03Dave: So question for you as the resident guy who has to communicate this to the masses when you see something like object, come on to you.
- 33:12Dave: What is your approach to learning these new sense, to learning, like how to work them into your workflow Beyond?
- 33:19Dave: Just hey, these presets are good, I guess, and never becomes anything else, right?
- 33:24Dave: How do you, how do you really dig into any new instrument like that's a.
- 33:28Ryan: That's a good question Because I probably have a process and I probably I probably won't do a great job of explaining right now because I've never fully thought about it.
- 33:35Ryan: I can tell you part one is I Don't get brought in on the earliest design phases Because things change and I can actually get sort of wrong impressions that linger like.
- 33:48Ryan: In fact I'll give an example for object I actually got.
- 33:50Ryan: I didn't get this communicated from the actual product department.
- 33:54Ryan: It was designing object but some other people in the company kind of passed me a little like a rumor, like hey, they're working on a new instrument and it's gonna be a physical modeling instrument for doing Struck metallic objects, which is like that's true in a small pie wedge of what object does, but object does so much.
- 34:14Ryan: That's not what this is about, right and so when I actually then they kind of get looped in to start, like you know, getting briefed on what it is and and working up kind of my content plans and stuff, I had this I had to like.
- 34:25Ryan: It took me a couple weeks to like separate myself from the bias of oh, it's a struck metallic object instrument.
- 34:32Ryan: You know I was thinking, oh okay, we'll do stuff with gamma lines, like maybe I'll go to Indonesia, will record gamma lines and make a video.
- 34:38Ryan: And you know I was sort of thinking strictly in that thing and it was wasn't until Matias, who's the, the product manager for reason, and I were having a conversation and he kind of caught me.
- 34:48Ryan: He was like you know, why are you fixated on this one sliver of what?
- 34:52Dave: it is he's talking about.
- 34:53Dave: Yeah so.
- 34:54Ryan: So for that reason and that's a demonstration why I generally don't do that I I come in when it's more fully baked and and and Matias and I will have meetings.
- 35:02Ryan: He'll show it to me first in a kind of general way, and Then I'll start working with it a little bit, and then I'll meet up with him again and I'll sort of go like here's where I'm not like, explain to me why this works this way or what's the value of this feature, like I'm just not seeing it yet.
- 35:19Ryan: And and Matias, he's, like I said, he's the product manager for reason, so he makes a lot of those big development decisions.
- 35:25Ryan: Matias started, as you know, a spry young lad joining reason.
- 35:31Ryan: He again, same thing as me, he was a reason user that like through, like in ways that he wasn't gonna question, they hired him to be a product specialist, a demo guy, so he would go out to you know the UK or to other places in Europe and do demonstrations in you know music stores and stuff conferences and that kind of thing.
- 35:49Ryan: Yeah, conferences, yeah, all that kind of stuff and the thing that, maybe to his frustration, because, for all of our sake is, he's still utterly amazing at Demoing a product or demoing a plug-in or something like that and showing you in a very natural way what it can do and how great it can be at it, and so he's second to none of that.
- 36:11Ryan: So he's like my entry, like he demos it for me and I get into it right.
- 36:15Ryan: Then I start working with it myself and For me, usually my.
- 36:20Ryan: The thing I come at it with is I want to, I Want to break down for someone what's happening without being like annoyingly technical about it, but I want them to understand on a fundamental level what's happening, and so I'm sure I did that in the object video.
- 36:34Ryan: But the one that comes to mind, for example, is Um reason studios made a synth called algorithm.
- 36:40Ryan: It's an FM synthesizer and it's like I think that one is maybe the one I'm most happy with how I explained just enough FM synthesis for you to understand how to use it in algorithm without getting in this whole rabbit hole of FM synthesis and what it is and the nuances of it.
- 37:03Ryan: But, the thing about algorithm is that it has this really amazing again the UX guys like amazing.
- 37:09Ryan: It has this great interface where you can really see FM synthesis algorithm routing in a way that you never used to on like a DX7 and stuff like that.
- 37:18Ryan: It was always, I mean, you did, but it was a little graphic.
- 37:21Ryan: That was a weird like map of an algorithm.
- 37:23Ryan: It looked weird, but you can really get hands on in algorithm the plugin.
- 37:27Ryan: So yeah, so for me that's sort of the balance.
- 37:30Ryan: It's like I wanna take people who know nothing about what I'm about to tell you, give you just enough that you can now approach this instrument and now let's make some cool music with it.
- 37:38Dave: Gotcha, gotcha.
- 37:39Dave: So we've talked for half an hour about Reason, but Reason is really just part of who you are, as a composer, as an artist, and I was very pleasantly surprised to learn that you are a very accomplished banjo player, which I mean, isn't every Reason user?
- 38:03Ryan: isn't that so Aren't we all?
- 38:04Dave: I mean, I have a Banjo Yucca-Laylee here hanging on the wall in the background.
- 38:07Dave: But I mean, we're talking like legitimate banjo player and for me I am completely fascinated because if there's a Venn diagram of like types of musicians right Reason, edm user or composer, banjo player that's a very, very sliver of overlap.
- 38:26Dave: Help me understand how your brain kind of occupies both and where do you see the overlap?
- 38:36Dave: And yeah, just unpack that for me.
- 38:40Ryan: In terms of the overlap, anyone can see the overlap on my Instagram because I have.
- 38:43Ryan: There was a thing that actually was a through Reason.
- 38:46Ryan: There's a Reason user named Tob Talk.
- 38:47Ryan: He's a house producer in Sweden and he did a little like remix challenge partnership with the Reason community and everybody was doing remixes of the song he had called New Levels and I, as a joke on a live stream or announcing the challenge or something, said like ah, maybe I'll do a banjo remix, because the Reason community, when I host live streams, they see the banjos in the background and they get all excited about kind of making fun of it.
- 39:12Ryan: Some of them, some of them get it actually.
- 39:14Dave: Yeah, it's kind of like a punchline.
- 39:16Ryan: Yeah, it's accordion bagpipes banjo.
- 39:17Ryan: It's not part of it's at the kids table in terms of like the kids.
- 39:21Dave: Deliverance didn't do us any favors either.
- 39:23Ryan: It did not, it did not so, but I actually did a remix of the Tob Talk song that I called the banjo remix, where I actually did fuse sort of modern electronic Reason production with a top line from the banjo and it actually was kind of cool.
- 39:37Ryan: I mean, it's not gonna take the world by storm and be a whole new genre, but it did work better than I thought.
- 39:42Dave: Yeah, banjo house, right, I mean it could be a thing, it could be a thing, but it just fascinates me and I think points to a bigger picture of you know that music is music is music.
- 39:55Dave: And so having space in your consciousness, for, hey, I'm over here, I write lo-fi, but I also play the flute, you know, and that's totally, that's totally good, and how it enriches one another.
- 40:06Dave: So, like learning banjo enriches your work in the doll, which enriches you in the banjo space and in the folk space.
- 40:14Dave: You know, just a few minutes before this recording, you released a video, a duet.
- 40:20Dave: It was beautiful, beautiful singing.
- 40:23Dave: I mean you're a fantastic singer, you know, and you and the singer are out there kind of in a field, you know she's playing the car.
- 40:30Ryan: That's right, her name is Mikaela May.
- 40:31Dave: She's a wonderful singer, yeah, and she's so good, it's so good and it feels diametrically opposite from like I'm making, like a house beat.
- 40:40Ryan: And that's so great.
- 40:41Ryan: You say that because that is exactly it.
- 40:43Ryan: And in terms of what brought me to the banjo and brought me to acoustic music, I mean I was always kind of I was raised with that influence to some degree, you know, as my parents were into Kat Stevens and Arlo Guthrie and you know there was sort of this folk influence growing up.
- 40:59Ryan: But the truth is that I, that diametric opposition you talk about, is exactly the value for me in the music I played the banjo and the acoustic roots kind of music I played because the way it started I was, I started learning banjo and I was, you know, kind of was getting into it and I went to.
- 41:22Ryan: A thing which is very common within that music scene is jamming group jamming.
- 41:26Ryan: You get together with friends and you or people you don't even know, you just get together with random people at a local community center or whatever and you know you have 15 people sitting in a little circle and you play songs together and that style of music is such and that style of that tradition of community jamming is such that you don't all know the same songs but the music is such and your skills develop and such that you can kind of learn them on the fly and as someone who's leading the song, a person singing and leading the song, you can guide people in real time on where the chord changes are coming, and so it's a very improvisational style of music.
- 42:03Ryan: But I went to my first jam, or first couple of jams, and I would go in the evening.
- 42:10Ryan: I would do that and then the next day I'd be working in Reason again.
- 42:12Ryan: I'd work in Reason all week and then on, you know, the Thursday, I'd go to another jam and what I came to realize was that I needed that jam because my work in Reason and I'm sure people can relate to this you know, everything you do when you're working in a DAW is about exacting nature.
- 42:30Ryan: You're either timing things to simply time code for a cue or you're working to a click grid.
- 42:35Ryan: You're quantizing your things to make them perfect or you're deliberately but very exactingly not quantizing them to try and get human feel.
- 42:43Ryan: You're very aware that everything you're doing is for keeps.
- 42:46Ryan: It's gonna go out into the world.
- 42:48Ryan: It's gonna be judged by your peers.
- 42:49Ryan: It's gonna be judged by, you know, the audio leads on a project or the directors of a film or whatever, the marketplace right.
- 42:56Ryan: It counts, everything counts, and it's important, and it's gotta be just right, and so that's your whole world, all day long, has spent doing that.
- 43:03Ryan: And then I'd go to the jam and without deliberately realizing it, but I suddenly picked up on this.
- 43:08Ryan: Suddenly, now I'm in a room, I'm with 15 people, we're making music, and as we make the music, it just drifts off into the ether and it's gone.
- 43:16Dave: And if someone makes a mistake.
- 43:17Ryan: That's okay, and nobody is judging it except us who are just, and it's not judgment.
- 43:24Ryan: We're just here, we're making this music just to enjoy this moment in real time and then we're all gonna go home and it's just gone.
- 43:32Ryan: And that sort of flip side to the exacting work I was doing in in reason and in DAW work, you know, in music production work was it was just such a nice little like head corrective mindset to be in.
- 43:47Ryan: It sort of reconnected me to why we all get into music in the first place, which is we just love making music and the expression of it and it's not that we love, you know, like some of that real exacting sort of, you know, transient detection and stuff.
- 44:00Dave: It's a slippery slope.
- 44:01Dave: As soon as you start, you know, looking to make a living making music, you come, you're commodifying your creativity.
- 44:07Dave: Then you run the risk of just squeezing the joy out of it because you got accused to make, and especially in the production music world, right, exactly, we don't even have the benefit of, like, seeing our name on a credit slide.
- 44:19Dave: Right, we're just in the background like making royalties, we're underneath some scene of a cooking show, you know, and our names will never be.
- 44:27Dave: But when you think like that, it can wear you down.
- 44:31Dave: It could wear down your muse, wear down your spirit, if you want to.
- 44:34Dave: So I love that perspective of having some kind of outlet which connects you to the primal or primary, feral reason that got you excited about being a musician and being involved.
- 44:51Ryan: And it feeds back into it too.
- 44:53Ryan: You know I come away from.
- 44:55Ryan: If I actually did like a quantitative analysis of my productivine efficiency, I would lay money on the fact that the days that I work after you know if I'm playing a gig or if I'm, you know, having a jam or just working and rehearsing, doing some acoustic thing with somebody, like that next production day is a more inspired and efficient sound.
- 45:19Ryan: Now we're talking about commoditization again, but like more satisfying, I guess we could say more.
- 45:23Ryan: You know, I'm actually my heart's in it a little more than it is on the days when I'm, like you know, five days into, like iterating on revisions.
- 45:31Ryan: You know, and it's like, oh, that's not quite right yeah yeah, you know, that's more just like okay, let's get this one done and get the invoice out, you know yeah yeah, yeah, finding those oases, your creative oases, that can help buoy your soul through a living making music.
- 45:50Ryan: Totally In a weird way.
- 45:51Ryan: I don't know if this analogy is gonna hold up at all, but it's almost like you know married couples that have date night to kind of like continually rekindle their thing.
- 45:59Ryan: You know it's like for me acoustic music is my musical date night, and then I love that.
- 46:04Dave: Oh, I love that.
- 46:05Dave: So I encourage any of our viewers and listeners.
- 46:08Dave: You know what are you doing to rekindle.
- 46:10Dave: You know, rekindle the spark Right, exactly Because I mean it is work.
- 46:19Dave: You know, as soon as you ask somebody to give you money for the thing that came, you know, just popped out of your head, right, you've got to meet them where they're at and they get to assign value and there's a whole philosophical discussion on that, right.
- 46:30Dave: But being able to like I love what you said being able to go and make ephemeral music which is just, it only exists in that moment and then is gone, it's not commodifying.
- 46:40Ryan: And you know, and you don't have to play banjo to do that, I mean you can.
- 46:43Ryan: You know there are technologies like what's it called Ableton link I think it's called the sync technology that you know.
- 46:50Ryan: Anybody with a phone app that supports it and your friend with a.
- 46:54Ryan: You know, with a laptop and stuff, you guys can make music in your technological domains.
- 47:01Ryan: Yeah, it is just you're not doing it with any sort of longevity in mind and it's worth doing, you know.
- 47:08Ryan: Yeah.
- 47:08Dave: I love that perspective, man.
- 47:10Dave: I really really love that perspective For me.
- 47:12Dave: I like I did an episode a while back about I'm learning guitar and how it's rekindled, the joy of having something new, you know, because if you're you know you've been making videos for 10 years and all that then it just kind of becomes grindy.
- 47:28Dave: Being a professional drummer and all of that stuff, there's like there's nothing, there's not a lot of new territory to explore, right.
- 47:34Dave: But learning guitar is way pushed me out of my comfort zone and it's having effects in the other parts of my creative life.
- 47:42Ryan: Right, you know one of the things I think is particularly for people that are kind of starting out on that journey.
- 47:48Ryan: I mean, if you are lucky enough to have so much success, you move past this, but and not always not entirely In terms of like keeping your love for this.
- 47:57Ryan: What you lose in the beginning is you lose the ability to say no to anything.
- 48:01Ryan: You have no discretion over the project, you know if something comes your way.
- 48:04Ryan: Yes, I will do it Right.
- 48:05Ryan: If you're overloaded with projects and something extra comes your way, I'll do that too.
- 48:08Ryan: I'll make it work.
- 48:09Ryan: I don't need to sleep, I'll figure it out.
- 48:11Ryan: And so you know, when you're talking about kind of getting into that grind like that's part of the psychological thing too, because you started making music with only discretion, just figuring out like I'm just going to do the things that excite me and I like, and then suddenly it's like oh actually, you know this holiday commercial, maybe I wouldn't have voluntarily been doing this out of passion, but I got to do it because I'm trying to make this work.
- 48:36Dave: It's a belcher, isn't it?
- 48:37Dave: You know, when you start off, you just don't know what you don't know, and then you get involved, and then you start getting gigs, and then there's this big chunk where you're still getting better, but you're also like you said, you can't say no to everything Right On the other side of that.
- 48:49Dave: That's when you can say okay, this is for me, I'm doing it, and so I love that perspective.
- 48:55Dave: And, by the way, if folks want to connect with you, how can they reach?
- 49:02Dave: Maybe they want to follow your banjo journey on Instagram.
- 49:05Dave: I mean, where can they find you?
- 49:08Ryan: Sure, so you can find me on Instagram.
- 49:10Ryan: I'm at Ryan Harlan with an underscore because I was a little too late to grab the underscore version.
- 49:15Ryan: So it's Ryan Harlan, it's an I-N.
- 49:17Ryan: A lot of times people will spell Harlan with a H-A-R-L-A-N but it's H-A-R-L-I-N underscore.
- 49:23Ryan: So that's where I'm on Instagram.
- 49:26Ryan: If you want to see the DAW related or production more than technical stuff, the best place to actually follow me is to follow Reason Studios, because that's where I do all that stuff.
- 49:39Dave: So that's at Reason Studios on Instagram and Twitter and all the socials and you also teach banjo at camps and that kind of thing.
- 49:50Dave: Right, I do.
- 49:51Ryan: Yeah, that's a relatively new thing for me to move into.
- 49:54Ryan: I've been working.
- 49:56Ryan: There's a music camp here in Northern California called Walker Creek Music Camp that I've worked at in the capacity of being a teacher's assistant, where they'll bring in some teacher of national renown and I'll help out in the classroom as a sort of assistant to them.
- 50:10Ryan: November was the first time, I guess, I got called up to the majors and they brought me on to be the actual on-staff teacher for that camp.
- 50:19Ryan: That was the first camp that I've taught in person, which was a wonderful experience, because a lot of the work that I do, particularly with Reason, that content, a lot of that's music education work, but it's faceless.
- 50:29Ryan: It's just like now I'm talking into a lens and people are watching it, but I don't actually have the personal interaction with a roomful of people.
- 50:38Ryan: So super fun to do the same effectively, that same skill of trying to make complicated things graspable, but to actually watch the heads nod up and down when they get it, or the oh face.
- 50:51Ryan: You know the aha moments.
- 50:52Dave: Yeah, the super fun.
- 50:55Ryan: I plan to do a lot more of that, and there's a camp that I can't announce yet, but there'll be another banjo camp that it looks like it's nearly official that I'll be teaching that in June as well.
- 51:05Dave: Yeah, of course we're going to have links to Ryan's Insta as the kids Instagram and the YouTube channel, as well as to the Walker Creek music camp, if you're interested in that.
- 51:16Dave: The next one's coming up in April.
- 51:18Dave: Will you get that one?
- 51:19Dave: I'll be at that one.
- 51:20Dave: I will be at that one.
- 51:21Ryan: I'll be assisting.
- 51:22Ryan: I don't know if they've announced to me it, so maybe I won't.
- 51:25Ryan: Actually, by the time I think you will be announced by the time this would go out.
- 51:28Ryan: So, if anyone is into the banjo world, steve Boffman is going to be the banjo teacher at Walker Creek in April and he's a phenomenal just human being but also phenomenal teacher, so I'll be thrilled to assist him.
- 51:40Dave: Yeah we're going to have all those links.
- 51:42Dave: Follow him on Instagram if you want to look for that other camp.
- 51:45Dave: But, ryan, it was an absolute pleasure talking to you today.
- 51:50Dave: Thank you so much for your time and I wish you all the success and congratulations on your success, and I'm going to go listen to some more of your banjo stuff.
- 52:00Ryan: It's really good.
- 52:01Dave: Awesome.
- 52:01Dave: Thanks so much for having me.
- 52:02Dave: Once again, a huge thanks to Ryan for joining me on the podcast and of course, we're going to have all of his links in the description, so please be sure to check that out.
- 52:14Dave: But that is going to do it for me today.
- 52:16Dave: Once again, a huge word of thanks to the family, friends and neighbor subscribers of 52Qs who really keep all this going.
- 52:22Dave: They pay their actual real life money and they keep everything going the channel, the community, the podcast.
- 52:28Dave: Thank you so much.
- 52:30Dave: Please know that none of this would be possible without your help, and so, if you want to join us, head over to 52Qscom.
- 52:37Dave: Subscriptions start at around four bucks a month.
- 52:40Dave: You definitely want to tune in next week, where I am joined by 52 Cues family member and former professional golfer, shane Jensen, and we're going to have a chat.
- 52:53Dave: We're going to talk about what can we learn about the production music industry, or what are some of the lessons we can learn from golf.
- 53:03Dave: Now, I am a terrible golfer, but how does being a professional athlete, specifically in golf, translate to the skills you would need for production music?
- 53:17Dave: So we're going to welcome Shane Jensen to the podcast, but that is going to do it for me this week.
- 53:23Dave: I hope you've had an amazing week and I am looking forward to hearing great things about your next week, your week four.
- 53:30Dave: But just remember, friends, I know, trust and believe that the universe has amazing plans just for you.
- 53:36Dave: Until next time, peace.
- 53:39Dave: The 52Qs podcast is copyrighted 2024 at 18 Studios.
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- 53:45Dave: The music played on the podcast is copyrighted to their respective owners and is used with permission and for educational purposes only.
- 53:51Dave: For more information, including joining the community or becoming a member subscriber of 52Qs, head over to 52Qscom.