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Nobody Knows What Happens Next

I open with Tomo Kihara, a Tokyo designer who has built an arcade cabinet that nobody scripted, and put a question to Danny Snelson that runs through the whole hour: what happens to authorship when the designer does not know the outcome either? The through line for this cycle is work built to outlast the thing it was made on.

Kihara's What Plays You? Game of Possible Lives is a cabinet running a language model locally, generating a statistically plausible Japanese life out of census data. You steer that person through their decisions and you get exactly one rewind. Danny puts the authorship…

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