Latest / Archons Corner / Why is Logos Always Good? Mastering the New Era of Innovation in Aember Skies!
Transcript
- 0:00Speaker 1: Talk about the stuff to speak, and then they didn't speak.
- 0:23Speaker 2: Maybe they just clicked the thing and didn't mean to.
- 0:26Speaker 3: How do you really feel, Luke?
- 0:29Speaker 1: How come we haven't started? I don't know, but what's
- 0:32Speaker 1: going on? Everybody? I am shush, you sit down, take
- 0:37Speaker 1: your vacation, sir. Grumps a lot, but I'm the one,
- 0:41Speaker 1: the only the w O.
- 0:42Speaker 4: Okay, I e the one in charge of the show.
- 0:46Speaker 3: And you two can joined us at KFC for this exciting,
- 0:50Speaker 3: exciting discussion.
- 0:51Speaker 1: Can I do the intro first, where.
- 0:53Speaker 3: You will go ahead and put people down it?
- 0:56Speaker 4: Yep, don't read the rules section, but I want the
- 1:00Speaker 4: only the w.
- 1:03Speaker 1: Join near by. The normal cast of misfits. We got
- 1:06Speaker 1: who do we got? First? The walk Jr?
- 1:09Speaker 3: Hello, key forward, community, glad to be here and allowed
- 1:13Speaker 3: to speak was partially spoken. Got it?
- 1:17Speaker 4: We have the grumpiest man alive doctor sheep man.
- 1:22Speaker 3: Wow.
- 1:25Speaker 4: The one you know who will make it to the
- 1:27Speaker 4: end but never fulfill your fantasy is dress Corps. Oh hi,
- 1:37Speaker 4: dascr uh.
- 1:39Speaker 1: That's right, ladies. I don't know he'll get you there,
- 1:44Speaker 1: but it's smith.
- 1:45Speaker 3: Do you prefer to be choke?
- 1:48Speaker 1: I'm sure I guess it depends on what they're doing
- 1:52Speaker 1: to no.
- 1:54Speaker 3: No, no.
- 1:58Speaker 4: Wokie, we can talk about that. I'm just saying some
- 2:02Speaker 4: people like that kind of thing. But anyways, not much
- 2:06Speaker 4: to go over this week. It's going to be probably
- 2:10Speaker 4: not a short show because we don't know what those are,
- 2:15Speaker 4: but we have things to go over. We got op
- 2:17Speaker 4: news with Sheep. Sheep tell us about worlds. What's new
- 2:20Speaker 4: with the world of key Forge worlds.
- 2:23Speaker 2: They are starting to announce the events that are sponsored
- 2:29Speaker 2: by the different groups. So we know there are Kagi yep,
- 2:33Speaker 2: we know there's Kagi live there. When we know there's
- 2:37Speaker 2: the Forged Creator panel, where did they announce the sheep?
- 2:44Speaker 2: They're letting the people who did it are announcing it.
- 2:48Speaker 1: That's weird how it's not all in one spot for
- 2:50Speaker 1: us to find yet.
- 2:55Speaker 2: Did you get approval for what for the thing you
- 2:59Speaker 2: sent in?
- 2:59Speaker 4: I believe shudder has been approved. I have no idea.
- 3:02Speaker 4: I have not I have not approved. I might be
- 3:05Speaker 4: destroying I have.
- 3:06Speaker 1: Not received no.
- 3:11Speaker 2: Yes, well take it.
- 3:16Speaker 1: Oh he sent me questions?
- 3:20Speaker 3: What about our bachelor party and bachelorette party.
- 3:24Speaker 1: I didn't think that was on the approved list.
- 3:26Speaker 3: Oh okay, okay, So this that's outside of our normal.
- 3:30Speaker 4: Yeah, so we have a bachelor party somewhat planned in
- 3:33Speaker 4: true AC fashion, we've made plans but written nothing down.
- 3:38Speaker 2: Expected minimal delivery.
- 3:42Speaker 4: Well, I mean it really depends, right, It could be
- 3:44Speaker 4: a lot of talk, and you know, Emperor Emperor recou
- 3:50Speaker 4: Go goes home with a weird tribal face tattoo. It's
- 3:53Speaker 4: all these possible and can happen when you hang out
- 3:58Speaker 4: with the crew. We all so could just all wind
- 4:01Speaker 4: up in a hot tub really awkwardly together. That's also like.
- 4:05Speaker 2: I think it depends.
- 4:09Speaker 1: You said they were gonna be girls here.
- 4:10Speaker 2: Yeah, I think all depends how trashed and awful we
- 4:14Speaker 2: feel after Sydney scrubbed revenge party. Oh yeah, and it's like,
- 4:20Speaker 2: yes day two, everybody's gonna be like, I'm just going.
- 4:23Speaker 4: To bed the dog right, hair of the dog. Just
- 4:27Speaker 4: like back in the saddle, y'all need to learn to
- 4:32Speaker 4: hold your liquor. Though, No, what do you mean, no,
- 4:37Speaker 4: go harder? You didn't go hard enough right exactly? So
- 4:41Speaker 4: I don't understand like how we all feel. I feel
- 4:44Speaker 4: like we just need to get back on the saddle
- 4:46Speaker 4: and just keep going.
- 4:48Speaker 2: You didn't go hard enough the night before. If you
- 4:50Speaker 2: can even think about it, but you too.
- 4:52Speaker 4: Could be a part of Emperor Ricu's bachelor party. Does
- 4:56Speaker 4: about this? I believe so, I believe it was in KFC.
- 5:02Speaker 4: Roosevelt mild if you're in our discord, Yes, for those
- 5:05Speaker 4: of you joining our discord did change a little bit.
- 5:09Speaker 4: It's far the better. I know old people won't like it.
- 5:12Speaker 4: She hates it because he doesn't like anything.
- 5:17Speaker 2: I know about it, at least at all before things change.
- 5:23Speaker 4: It really it changed, not really a ton, but it's
- 5:27Speaker 4: it's it's a okay, you'll be fine. Everyone will live here,
- 5:32Speaker 4: You'll survive. I've just given I've given everyone more autonomy
- 5:37Speaker 4: over the items that they want to see, as opposed
- 5:40Speaker 4: to just needing to see everything.
- 5:43Speaker 1: So you're welcome.
- 5:45Speaker 2: So you're saying we added an OnlyFans section.
- 5:49Speaker 4: I got a click that's the hidden section. May or
- 5:52Speaker 4: may not want to click. It depends on if if
- 5:55Speaker 4: the Wookie fills that that vice for you or not.
- 6:00Speaker 3: So on different news, it looks like KFC will have
- 6:06Speaker 3: over one hundred people there already. So great job, We're
- 6:10Speaker 3: we're moving along. My friends.
- 6:12Speaker 1: How you guys all find these numbers?
- 6:14Speaker 3: Like?
- 6:14Speaker 1: Where is this number? Well?
- 6:17Speaker 2: He walked us bought a ticket.
- 6:18Speaker 1: I did.
- 6:20Speaker 4: I bought my ticket as well. I didn't get like
- 6:23Speaker 4: a number. You just pay very good attention, yeah, or.
- 6:27Speaker 1: You actually buy a ticket. I got my confirmation email
- 6:31Speaker 1: right here.
- 6:32Speaker 3: It's his ticket details. It says a little red ticket.
- 6:36Speaker 3: It says number, and then mine just said one fourteen.
- 6:39Speaker 3: And I apologize, but last three weeks have been super
- 6:41Speaker 3: busy being out of town, and then actually we were
- 6:44Speaker 3: out of town, out of state last weekend for a
- 6:47Speaker 3: soccer tournament. I had conferences tonight. So I'm just happy
- 6:50Speaker 3: to be able to have this. And you know, as
- 6:53Speaker 3: I'm going to be talking on a cast with an event,
- 6:56Speaker 3: I should probably you know, show up for this event.
- 6:58Speaker 3: Never mind, I'm really I'm really excited for the event.
- 7:01Speaker 1: They have sent another one to me. Yes, I was
- 7:03Speaker 1: one thirteen yep. M So I'm just looking through the
- 7:08Speaker 1: KFC Roosevelt Mild channel looking at other things that are
- 7:12Speaker 1: gonna be there. Looks like there's gonna be some Keymander
- 7:14Speaker 1: events run by Fabulous Ing and June. I just saw that, Yeah,
- 7:20Speaker 1: there's going to be what else we got here Philly?
- 7:23Speaker 1: No one is going to do some homebrew key forge
- 7:26Speaker 1: Adventure mars z Base. I don't know if he's paying
- 7:31Speaker 1: royalties to Big Z or he's just like Big Z's
- 7:34Speaker 1: not going to defend his copyright of that letter at
- 7:37Speaker 1: this point. At this point, he don't. Yeah, yeah, I
- 7:40Speaker 1: think I think let's go for it. Yeah.
- 7:42Speaker 3: Do you think they're gonna put nightmare Mode in just
- 7:44Speaker 3: as the Fall of House corganized Nightmare Mode just announced
- 7:48Speaker 3: or is it just gonna be straight Probably we'll put
- 7:50Speaker 3: it out there right like, yeah, I assume so, Yeah,
- 7:54Speaker 3: they posted that that's now on the forge Fire right,
- 7:58Speaker 3: which I mean, I personally don't that's not a thing
- 8:01Speaker 3: I'm interested in itself, but I you know, I am
- 8:06Speaker 3: interested to see what they will do in the future
- 8:09Speaker 3: with print on demand, forge Fire for key Forge. I
- 8:11Speaker 3: think there's possibilities there, So purely from that sense, I'm interested.
- 8:17Speaker 3: I think what's exciting is that, regardless of what you're
- 8:20Speaker 3: interested in, there's a whole smattering of events that are happening,
- 8:24Speaker 3: and so to make sure that you participate, you're going
- 8:26Speaker 3: to have something that you can do. In fact, right now,
- 8:29Speaker 3: you're really going to have to be a little bit
- 8:30Speaker 3: more focused because there's just a ton of events which
- 8:33Speaker 3: is great to see.
- 8:35Speaker 1: You can also now buy Vault Assault from Forge Fire,
- 8:40Speaker 1: so there are now actual things happening.
- 8:45Speaker 2: At forge to get those at gen Con.
- 8:47Speaker 4: Yep, and there are five bucks ten.
- 8:52Speaker 1: Dollars for the what is it hard mode Fall of House,
- 8:56Speaker 1: Gormangeist whatever we're calling us, Yeah, nightmare. I've yet to
- 8:59Speaker 1: have a reason to play Belt Assault. Oh well we're
- 9:04Speaker 1: going to KFC. What better reason other than to drink
- 9:06Speaker 1: heavily and play with three of your best friends. There
- 9:11Speaker 1: you go.
- 9:11Speaker 4: I still hate that it's three to five players. Why
- 9:14Speaker 4: could you not just make it four? Every other game
- 9:19Speaker 4: four players?
- 9:20Speaker 1: Yeah? Why because it's only for three to five sheep,
- 9:22Speaker 1: three to five? Well, but six players. You just play
- 9:25Speaker 1: key Forge honestly four players, and so that's why, like
- 9:30Speaker 1: it's really three.
- 9:32Speaker 4: Where you just play key Forge with one by yeah,
- 9:35Speaker 4: maybe five and five you just play KeyForge with one
- 9:39Speaker 4: by two.
- 9:40Speaker 1: Yeah. I mean, so we do like when at my store,
- 9:46Speaker 1: right when it's not like a official events the right thing,
- 9:50Speaker 1: but like if it's not like the pre release we
- 9:52Speaker 1: just did or like a big event of some sort,
- 9:55Speaker 1: we generally just like, all right, you got here last,
- 9:58Speaker 1: so everybody else is playing and then you're gonna you
- 10:01Speaker 1: get the bucks challenge. The first person who wins got
- 10:04Speaker 1: it right, and then that person has to wait five
- 10:08Speaker 1: minutes for the next day, and then after that first
- 10:11Speaker 1: person has to wait like it's pretty smooth, yep yep,
- 10:16Speaker 1: yeh yeh.
- 10:17Speaker 4: All right, but now that we've covered uh how how
- 10:20Speaker 4: Scorman Geist, nightmare Mode and all that jazz. Let's see,
- 10:25Speaker 4: I gotta I gotta go hold on. I gotta go
- 10:26Speaker 4: back to the list to make sure I didn't miss anything.
- 10:29Speaker 1: All right, pre release, well that was it. Yeah, we
- 10:32Speaker 1: did pre releases. Uh so we ran the prelease at
- 10:37Speaker 1: our store. I was pretty excited. We had, uh some
- 10:41Speaker 1: some new players show up, which was awesome. We had
- 10:47Speaker 1: fourteen players and including Don came up from from Baltimore
- 10:54Speaker 1: from the Bay Witches, so it was cool to see
- 10:56Speaker 1: him and we uh wait, a good time. Lots of
- 11:02Speaker 1: lots of fun stuff was was opened. Cool house pips
- 11:07Speaker 1: were placed around the The winning deck had a crazy
- 11:14Speaker 1: dispod with recurring the ability to to recur tryhards and stuff.
- 11:23Speaker 1: It was pretty brutal and uh it was uh it
- 11:29Speaker 1: was pretty cool. See so it was it was a
- 11:30Speaker 1: good time held by all.
- 11:34Speaker 4: All right, well, I believe you have to order pre
- 11:36Speaker 4: released from ASTHMA day.
- 11:39Speaker 2: Yeah, so they apparently sent that out as notice to stores,
- 11:45Speaker 2: but my store never acknowledged it. Yeah, like we never
- 11:53Speaker 2: knowledgeably saw that bit of email.
- 11:57Speaker 1: Yeah. We actually didn't buy release packs because we had
- 12:03Speaker 1: the game found stuff at the store and so we
- 12:06Speaker 1: just had everybody already has a Skyboard pin, right, because
- 12:08Speaker 1: that's all that's in the pre release pack. There was
- 12:11Speaker 1: no there was nothing to chase after. Yeah, so we
- 12:18Speaker 1: just played three. We actually, what we did is we
- 12:21Speaker 1: said everybody can buy one of the store branded decks
- 12:24Speaker 1: and then two regular Amber Sky's decks, So so everybody
- 12:29Speaker 1: who played got to walk away with the games keep.
- 12:33Speaker 3: I actually I like that move dress because I think
- 12:37Speaker 3: the store branded deck is a nice unique item to
- 12:40Speaker 3: be able to walk away with. So I do enjoy that.
- 12:43Speaker 3: That's a nice And.
- 12:43Speaker 1: Then we had for prizing, we had a couple of
- 12:46Speaker 1: those and a couple of mm mmm or whatever more mutation.
- 12:54Speaker 2: So that, uh, that has not got a very warm
- 12:58Speaker 2: reception anywhere, has it.
- 13:01Speaker 1: The Well, see the problem is that so they made
- 13:04Speaker 1: it pretty exclusive, but that is fairly rare. But then
- 13:11Speaker 1: like I've opened too, so far and I've not opened
- 13:15Speaker 1: there's no gigantic.
- 13:18Speaker 3: Well we are, we were in oh, I think that
- 13:21Speaker 3: we're now in seven or eight out of the first
- 13:23Speaker 3: box and there hasn't been a gigantic there, And multiple
- 13:26Speaker 3: other people have opened a full box with no gigantic,
- 13:28Speaker 3: And I think that's where you know you're looking at
- 13:33Speaker 3: the gigantics as being that chase item. We've increased the
- 13:36Speaker 3: amount of them to per house and so I would
- 13:39Speaker 3: have expected to see more of them, and to not
- 13:41Speaker 3: see them at all as very disappointing.
- 13:44Speaker 1: Yeah, I mean I already have what I think I
- 13:47Speaker 1: bought five hundred yep mm from the fire sale plus
- 13:53Speaker 1: all the MM I already had, right, so like I
- 13:58Speaker 1: have a lot of MM, don't don't need more random.
- 14:03Speaker 4: Sure panic, I'll make the bet. If AS makes top eight.
- 14:06Speaker 1: I will release an old I will I will personally
- 14:09Speaker 1: release an Arcon's Corner OnlyFans, but if they make a
- 14:16Speaker 1: top eight, if it makes a top eight, not a
- 14:19Speaker 1: world Sealed has to make ARCon top eight, arcan okay, yep.
- 14:27Speaker 4: As, I will give it that eventually, probably will see
- 14:31Speaker 4: some maybe see some Alliance Shenanigans because DT did it.
- 14:41Speaker 4: So Yeah, I mean logically, eventually ember Skies will do it.
- 14:47Speaker 1: Yeah, somebody's gonna have like because we know there's lockout decks, right,
- 14:51Speaker 1: and so in Alliance you can more easily.
- 14:59Speaker 4: The lockouts you've been invited. Right click on yourself and
- 15:02Speaker 4: hit enter stage. Hello all right, Panic, Hello, we do
- 15:07Speaker 4: for you.
- 15:08Speaker 1: Hello. Hello. You guys are talking about more mass mutation,
- 15:12Speaker 1: and I had this thought, yeah, yeah, yeah, yeah, yeah,
- 15:17Speaker 1: we hear you. Just what we want it that way.
- 15:20Speaker 1: So continue on.
- 15:22Speaker 5: The on the topic of not as many gigantics being
- 15:25Speaker 5: found as people would expect, I wonder if they adjusted
- 15:30Speaker 5: the algorithm because it's supposed to be like the re
- 15:33Speaker 5: release of mass mutation. So you know what I'm saying,
- 15:39Speaker 5: mass mutation deck be identical to an existing mass mutation deck.
- 15:44Speaker 1: Can anybody hear me? Yes, okay, we can hear you.
- 15:48Speaker 1: Everybody can hear panic. So so the uh so, Josh
- 15:53Speaker 1: in our forum, at some point I think I remember
- 15:57Speaker 1: this correctly, had said something in the effect of like, oh, well,
- 15:59Speaker 1: there's so many more, so your chances of getting them
- 16:02Speaker 1: are a lot higher, which which is true, I'm sure,
- 16:07Speaker 1: but based on just based on the way he said it,
- 16:10Speaker 1: I assumed all there was was uh, they just added
- 16:16Speaker 1: more rare.
- 16:18Speaker 2: Grafton are new in that set? I have to anyways.
- 16:25Speaker 2: I mean, you can certainly get a deck in mass
- 16:27Speaker 2: mutation that or more masks that you would not be
- 16:30Speaker 2: able to identify that it is a more mutation deck
- 16:34Speaker 2: from the hard list alone. Now, if it actually would
- 16:41Speaker 2: allow it to print an identical deck with you know,
- 16:48Speaker 2: you know, like and what's the chances that the enhancements
- 16:50Speaker 2: would land the same? It's pretty low?
- 16:52Speaker 1: But like, right, sorry, I don't know if that came
- 16:59Speaker 1: in at that. I think so well, they have a
- 17:04Speaker 1: they know the existing deck lists, right, It's not like
- 17:07Speaker 1: even though they lost, that doesn't.
- 17:08Speaker 2: Mean they're doing that comparison out of set, right, Like
- 17:14Speaker 2: when you make a deck in in in amberse guys,
- 17:19Speaker 2: you don't need to compare it to any previous set
- 17:22Speaker 2: because you know it's impossible for that deck to duplicate
- 17:25Speaker 2: anywhere else.
- 17:26Speaker 1: So I'm gonna just make a bold assumption that they're
- 17:33Speaker 1: following certain standard software practices, which I know maybe not
- 17:38Speaker 1: a good assumption. I won't agree with this, but my
- 17:43Speaker 1: question is, can y'all hear me?
- 17:44Speaker 2: Now?
- 17:44Speaker 1: Could you hear me?
- 17:45Speaker 3: But yeah, can you hear you the whole time. You
- 17:48Speaker 3: keep cutting everyone off.
- 17:49Speaker 4: No, no, because I couldn't as soon as Panic joined
- 17:52Speaker 4: for whatever reason, like my whole thing went dead and
- 17:54Speaker 4: I couldn't hear anybody.
- 17:56Speaker 1: Well, hopefully you got what we have been saying, because
- 17:59Speaker 1: I have Panic's been great. Yeah, yeah, yep, yep. Thanks.
- 18:03Speaker 3: No.
- 18:04Speaker 5: I was curious, So I assume, assuming like you could
- 18:07Speaker 5: land all the same enhancements, could it be possible that
- 18:10Speaker 5: more a more mutation deck is the same. I mean,
- 18:14Speaker 5: this is the first time they've done in repeat sets, Like,
- 18:18Speaker 5: when are we going to get a character tighting?
- 18:21Speaker 2: Yes, it could happen, but the chances with identical is
- 18:26Speaker 2: near zero. And do they actually have a thing to
- 18:28Speaker 2: present duplicate deck list? I mean, you know they have
- 18:33Speaker 2: it for within set.
- 18:36Speaker 1: So in theory they should they should be able to
- 18:41Speaker 1: do something like take a hash of the of what
- 18:43Speaker 1: cards are in set or in the deck right, and
- 18:46Speaker 1: they should be able to store that as like the
- 18:49Speaker 1: unique hash of that deck. And in theory they should
- 18:53Speaker 1: be able to easily. You are giving them shack too
- 18:56Speaker 1: much credit that that hash right is not already allocated
- 19:01Speaker 1: to a deck right, and you should be able to
- 19:03Speaker 1: detect collisions there. Now there's a lot of ifs in there, right,
- 19:10Speaker 1: if they're actually following a practice like that, and if
- 19:13Speaker 1: they didn't with they added the cards, change the card
- 19:16Speaker 1: numbers around or something, do something where you wouldn't actually
- 19:19Speaker 1: know that you're creating an identical deck because you've just
- 19:23Speaker 1: by changing the card numbers or something, you've created a
- 19:27Speaker 1: scenario where it doesn't know that it's the same. So
- 19:33Speaker 1: who knows.
- 19:35Speaker 3: Yeah, so I'd only have two decks here for more
- 19:39Speaker 3: mass mutations. Actually, the second one has a phenomenal logo
- 19:42Speaker 3: set that I'm very excited to be able to play.
- 19:45Speaker 3: But what immediately jumped out at me. I had an
- 19:48Speaker 3: untamed suite that had a new common card, so racketeel
- 19:51Speaker 3: If you've not seen it, it's two Power, Untamed Beast, Mutant, Elusive,
- 19:57Speaker 3: Hazardous one play after Reap, choose to two up to
- 20:01Speaker 3: two creatures, shuffle each chosen creature into its owner stack,
- 20:04Speaker 3: and it's coming in the common slot. So that's what
- 20:07Speaker 3: really jumped out as being something different and unique. I
- 20:09Speaker 3: actually really like this with the play after Reap, what
- 20:13Speaker 3: it can do for disruption, for cycling your own solid
- 20:17Speaker 3: cards that you want to play effect and for your
- 20:19Speaker 3: opponents to send them back because it's you know, to
- 20:22Speaker 3: return them. But you can go ahead and see here
- 20:26Speaker 3: just by clicking on DK you have the search engines
- 20:29Speaker 3: for build your Champion, for Untamed, digging up the Monster,
- 20:34Speaker 3: h to miss Gigantic. So those are your three new
- 20:36Speaker 3: search cards.
- 20:37Speaker 2: We're not talking about mass mutation right now.
- 20:40Speaker 3: No, but like I think if you're looking, you got
- 20:43Speaker 3: the new Gigantic of Titanic bumble Bird, and then they
- 20:46Speaker 3: actually reprinted Save the Pact, which was in coda, which
- 20:52Speaker 3: is in a way, and then here in more mass mutation.
- 20:55Speaker 3: So I thought that was interesting. But that's not all, no,
- 20:58Speaker 3: But like, but if your looking, they're very very very similar.
- 21:02Speaker 3: So I don't know. I feel with the Gigantics and
- 21:05Speaker 3: with the extra search cards, I would expect to higher amounts,
- 21:08Speaker 3: Like that's what we're looking for. That's exciting, But I
- 21:11Speaker 3: haven't heard anyone really stirring up. And maybe it's because
- 21:14Speaker 3: we have three sets out at the same time, but
- 21:16Speaker 3: maybe it's just because, let's be honest, talk isn't lighting
- 21:19Speaker 3: the world on fire.
- 21:19Speaker 1: Either, Ah, yeah, it is, you're not ye, yeah?
- 21:24Speaker 3: I all, I agree more on that, but I'm saying
- 21:28Speaker 3: like more mass mutations has really taken the back seat.
- 21:31Speaker 3: It's pretty exclusive for the different stores, but it's just
- 21:34Speaker 3: you're not getting the high mounts. I don't know. I
- 21:36Speaker 3: think it would be fun to have two gigantics consistently
- 21:41Speaker 3: coming out. I don't know, at least one I think
- 21:45Speaker 3: would be more appropriate. But it's it's missing.
- 21:47Speaker 2: A lot right now.
- 21:49Speaker 5: So it's going to change with more man hits Hits uh.
- 21:55Speaker 1: The Crucible.
- 21:57Speaker 2: Yeah, then you'll see the new big creatures because people
- 21:59Speaker 2: just want to play the new big creatures.
- 22:02Speaker 3: I know. But again, if you listen to people who've
- 22:04Speaker 3: opened up items, it's not like there's a.
- 22:08Speaker 2: Ton of casual, non mega competitive people who want to
- 22:11Speaker 2: play just the new gigantic creatures, whether they're good or bad.
- 22:15Speaker 2: There's all those people keep queuing up in casual every day.
- 22:18Speaker 3: I agree with you, sheep, But what I'm saying is one,
- 22:22Speaker 3: there aren't a ton of these decks available, and we're
- 22:25Speaker 3: not seeing that there's a play online. They're all available,
- 22:30Speaker 3: but what we see this with certain decks that will
- 22:33Speaker 3: come back, but unfortunately, I don't know, I'm just not
- 22:36Speaker 3: seeing a lot of people like excited, like hey, I
- 22:38Speaker 3: pulled this new I mean I want to pull a gigantic.
- 22:41Speaker 3: I'm not seeing it.
- 22:43Speaker 2: What I'm seeing online, That's what I'm saying. Like, I'm
- 22:45Speaker 2: not seeing much love for it.
- 22:48Speaker 3: And when you have multiple sets, you lose out on
- 22:51Speaker 3: some of that energy because well it's just not as exciting.
- 22:55Speaker 2: It's not as exciting as other because the good tokens
- 22:58Speaker 2: and talk are more exciting than you're low tanta opening
- 23:02Speaker 2: a bad.
- 23:04Speaker 3: Well, we had multiple people when it was actually offered
- 23:06Speaker 3: for our locals who simply said, nope, no, thank you.
- 23:09Speaker 2: I haven't bought one. I have no mass.
- 23:13Speaker 1: I actually have one plus, so I've only opened one.
- 23:17Speaker 4: I have two. They were both poopy. I have opened
- 23:20Speaker 4: now for Talk. They were all poopy.
- 23:23Speaker 2: Well you haven't opened to go to hamber Skies because well,
- 23:26Speaker 2: you won't even open them.
- 23:28Speaker 1: I opened is fun to open like.
- 23:33Speaker 2: House and hands AOA again, No, this is so much
- 23:39Speaker 2: like playing aoay a. Given.
- 23:43Speaker 3: Since since we were talking about mediocre logo speed, right,
- 23:48Speaker 3: it's it's okay.
- 23:49Speaker 2: It's not great logo speed. It's mediocre logo speed. The
- 23:53Speaker 2: steel steals almost just like the better half of Shadows, right,
- 23:59Speaker 2: Like there's red life and Steel, just like we used
- 24:02Speaker 2: to have Team t P and Ronnie and some recursion
- 24:05Speaker 2: stuff to make that happen again and again, and that
- 24:07Speaker 2: was okay. Like it's not that it's bad, but it's
- 24:11Speaker 2: just like that and none Otherwise you're just playing a
- 24:13Speaker 2: bunch of creatures that have either mediocre effects or are
- 24:16Speaker 2: which level Oh my god you got to deal with, right, well,
- 24:19Speaker 2: so how this set plays.
- 24:22Speaker 1: But that's all right. So so when I think back
- 24:24Speaker 1: to AOA, I guess that's not what I think about.
- 24:29Speaker 1: I think about low Ember Control, which threw in this
- 24:32Speaker 1: damn set. But I might have opened all stuff in
- 24:40Speaker 1: the way, decks and tons of sets, right, But like,
- 24:42Speaker 1: I don't think it's like this set has been garbage.
- 24:45Speaker 3: I actually I think I think your Amber Control is okay.
- 24:49Speaker 3: I don't think it's great. I don't think it's anywhere
- 24:51Speaker 3: near as bad. It's I think that the CEO. Yeah,
- 24:56Speaker 3: I think the c is where you're really at what
- 24:59Speaker 3: what we have found. I don't know we were talking
- 25:01Speaker 3: about this, but I think where Amber Skies really has
- 25:04Speaker 3: potential to run is when you have your house enhancement
- 25:08Speaker 3: pips that fall on specific cards.
- 25:12Speaker 2: That are game stuff happens but.
- 25:17Speaker 3: Well, I have to share because I did actually crack
- 25:21Speaker 3: my decks yesterday. I needed it before conferences and you
- 25:25Speaker 3: get to see this. I I did need a little
- 25:28Speaker 3: bit of a fix here. I actually thought it was
- 25:34Speaker 3: a very interesting deck from Tuesday and this was for
- 25:40Speaker 3: them one of those mass mutations, more and more mass mutations.
- 25:43Speaker 3: Here the triple M, triple Eclectic Inquiry, Lethologica with a
- 25:48Speaker 3: capture PIP, auto encoder, Mutagenic Serum, Universal key lock, Chronos,
- 25:55Speaker 3: infomorph NOBU Dynamo, and double q mex with enhanced draw
- 26:00Speaker 3: PIP on one of them. Like, that's that's a house,
- 26:04Speaker 3: boys and girls. That that that's got some some movements,
- 26:07Speaker 3: and it's got some movement, but it's not doing anything.
- 26:11Speaker 3: It's it falls into the traditional like it's gonna move cars.
- 26:14Speaker 1: But what are your other two houses? How are they?
- 26:18Speaker 3: No?
- 26:18Speaker 2: They weren't good I remember seeing.
- 26:21Speaker 4: So so basically you open a deck with one good house,
- 26:24Speaker 4: which doesn't do anything for the deck.
- 26:26Speaker 3: But I actually, I actually think the disc isn't that bad.
- 26:29Speaker 3: But we'll play it, we'll have some fun. And I
- 26:31Speaker 3: think that's where all these sets are at right now.
- 26:34Speaker 3: But uh, you know, there are some definitely broken things
- 26:38Speaker 3: when your house enhancement pips fall on specific cards.
- 26:41Speaker 1: So yeah, we're gonna talk about one of that right
- 26:43Speaker 1: away in set to make a difference.
- 26:47Speaker 4: But let's talk about our somebody please pronounce it our snometer,
- 26:51Speaker 4: our our cinemameter, are.
- 26:55Speaker 3: Some pronominated acre areenomen our conom whatever.
- 27:02Speaker 1: This is our phenomenor the card that all the important
- 27:06Speaker 1: text isn't on the actual printed card. Yeah.
- 27:09Speaker 2: This card that just says during your opponent's turn, each
- 27:12Speaker 2: time they play it, and that's it.
- 27:15Speaker 1: Play a car, Yeah, they play a card, they lose
- 27:17Speaker 1: a number.
- 27:18Speaker 2: Yeah, but that's not what the card says when you
- 27:19Speaker 2: get it out of a deck.
- 27:21Speaker 1: Yeah. Yeah, it just hangs and then you just like yeah,
- 27:24Speaker 1: you go to time.
- 27:26Speaker 2: Yeah.
- 27:29Speaker 3: Error.
- 27:29Speaker 1: It is also enhanced with two logos pips.
- 27:34Speaker 2: Yeah, so this card during your opponent's next turn, each
- 27:38Speaker 2: time they play a card, they lose one. You play
- 27:40Speaker 2: a creature, you lose one, You play an actually then
- 27:41Speaker 2: amber pip. It's a wash. This just in logos is
- 27:48Speaker 2: really is really difficult to play against. But as we
- 27:54Speaker 2: were just getting too as Ewok was going, I have
- 27:57Speaker 2: played against a few of these where they have a
- 28:00Speaker 2: second house enhancement on them, which means two out of.
- 28:02Speaker 1: Three turns you're losing.
- 28:05Speaker 2: You're losing Amber. And if they have mediocre board control
- 28:11Speaker 2: or your deck isn't creature based, it's nigh impossible to beat,
- 28:17Speaker 2: assuming their deck does anything else and you don't have
- 28:20Speaker 2: some kind of something that lets you key chat for free.
- 28:23Speaker 2: Right there, there are coarse things and hard are that
- 28:26Speaker 2: beat it. But without it, like it just shuts things down.
- 28:32Speaker 2: It's it is wretched. And when we were talking about
- 28:39Speaker 2: the Shard of Change, I've played against a couple of
- 28:41Speaker 2: Shart of Change decks that are enhanced with this and
- 28:45Speaker 2: Shart of Changes enhanced into diss which means they're replaying
- 28:49Speaker 2: some very powerful.
- 28:50Speaker 3: Actions like a rise now like clipped wings. Mm, well
- 28:58Speaker 3: but but clipped wings, Like there's a couple actions that
- 29:02Speaker 3: just make it ridiculous.
- 29:04Speaker 2: Just recurring ritual of tognass and just pushing amber super hard.
- 29:08Speaker 2: Like there is all kinds of stuff like one dust
- 29:10Speaker 2: imp and one ritual of thognath. And if you can
- 29:12Speaker 2: cycle let every turn with a change. It's saying, but
- 29:14Speaker 2: we're talking about arkanometer right now, and this one is oppressive.
- 29:20Speaker 2: I actually think this between this card and change. There
- 29:25Speaker 2: is enough amber push and potentially enough steel in the
- 29:28Speaker 2: set that one of these cards house enhanced or God forbid,
- 29:33Speaker 2: a deck with both of the house enhanced is arc
- 29:38Speaker 2: unworthy and like it's it's kind of like playing against
- 29:43Speaker 2: Heart of the Four stuff where it's like, if you
- 29:44Speaker 2: don't have hard r you're just kind of watching yourself
- 29:46Speaker 2: lose and it's and it's sad. So this is this
- 29:52Speaker 2: after having some experience with amber Skuy's, this is where
- 29:56Speaker 2: I think Amber Skuys lives. It's if it's it's kind
- 29:59Speaker 2: of like playing a way, did you get one of
- 30:01Speaker 2: the broken combo bits? Do you have gang or not?
- 30:04Speaker 2: Or martial generosity, key abduction? No, well, you know, maybe
- 30:09Speaker 2: you have an egzoom Ronnie loop or something. There's some
- 30:12Speaker 2: other stuff that worked over there, but you're basically down
- 30:14Speaker 2: to a couple of things that were really really good.
- 30:18Speaker 2: I think that's where amber Skuy's is looking to me
- 30:21Speaker 2: as well. Like, and it's already like even in the
- 30:25Speaker 2: number of decks we've seen opened, there are these decks
- 30:28Speaker 2: that are quite painful to play against.
- 30:33Speaker 1: There's double arcanometer decksmal arcanometer decks, so there you're gonna
- 30:39Speaker 1: lose two each time you.
- 30:40Speaker 2: Play a park.
- 30:41Speaker 5: If you have your dream Amber Sky's Logos pod, what
- 30:44Speaker 5: are the other two houses need to be?
- 30:47Speaker 1: Uh? Dis and mm hmm, it's it's got to be
- 30:58Speaker 1: Skyborne for the steal. Well be because if you're locking them,
- 31:01Speaker 1: I don't know if you need to steal right, So
- 31:04Speaker 1: you you probably.
- 31:06Speaker 2: Want because it gives you board control, steel, Yeah, and
- 31:13Speaker 2: potentially because art is actually just fine, like you'd be
- 31:18Speaker 2: happy to have. Yeah, well, if you're playing logos a
- 31:22Speaker 2: bunch your head, Yeah, that's true.
- 31:23Speaker 1: That's true.
- 31:26Speaker 3: There is a little bit for cycling on Geistoid too.
- 31:29Speaker 3: I definitely think this is is my top pick, but
- 31:33Speaker 3: I think that third house offers some options between ECUADN.
- 31:36Speaker 2: I mean it's definitely not because is like get three
- 31:41Speaker 2: caps riots or throw it away.
- 31:45Speaker 3: Which is which is possible.
- 31:47Speaker 2: It is pretty good. That's one of the that's one
- 31:50Speaker 2: of those like witch level creatures I'm talking about. It
- 31:53Speaker 2: hits the board, you have to answer it or they
- 31:56Speaker 2: can really push pretty hard often and Darple it's one
- 32:01Speaker 2: of those other ones that is crazy, like what I
- 32:04Speaker 2: did the other night playing Uh, what's what's the one
- 32:09Speaker 2: from gr the Star Alliance, it's like, yeah, what's that
- 32:15Speaker 2: creature in there? And Star Alliance where you can scrap
- 32:19Speaker 2: it and ready and use or when you play it,
- 32:21Speaker 2: neighbors get to be used. Yeah, yeah, ray is and
- 32:25Speaker 2: then like I laid that down on one end of
- 32:27Speaker 2: my board, fought with seven creatures to go to Haunted
- 32:30Speaker 2: to then be able to go back into looping with
- 32:34Speaker 2: you know, haunted bassed cards like narpl it's the same thing.
- 32:37Speaker 2: Once it lands, you can fight your whole board down
- 32:40Speaker 2: or yeah, like cause if you kill the creature next
- 32:43Speaker 2: to it, the next creature gains the versatile and keeps going.
- 32:45Speaker 2: It does what what Archimedianes was supposed to do, right,
- 32:49Speaker 2: It can fold the whole board if you need it too.
- 32:52Speaker 3: Yeah, I still think that that is where it should
- 32:55Speaker 3: grant it at the first time. I don't like the
- 32:57Speaker 3: idea for it to continue to reap over but it
- 33:00Speaker 3: is a fun effects.
- 33:01Speaker 2: Yeah, but having like stupid little tokens where at the
- 33:04Speaker 2: start of the turn it's creature, it's this creature's neighbor's
- 33:07Speaker 2: game is a level of tracking that doesn't benefit It's
- 33:13Speaker 2: more fun to have the big place.
- 33:14Speaker 4: So we're making us a five or six off the bat.
- 33:16Speaker 1: Oh six, this is a sex off with the.
- 33:20Speaker 2: Double logos enhancements. Yes, this is a six.
- 33:23Speaker 5: Yeah, this is one of the animated in the Amber Skies. No,
- 33:31Speaker 5: I know, spontaneous awakening is.
- 33:34Speaker 2: No animating force. I'm pretty sure is not.
- 33:36Speaker 1: But it is it is in set.
- 33:40Speaker 5: Okay, then definitely a logos equoedon geistoid shard deck would
- 33:47Speaker 5: be incredible with the achronometers mm hmm.
- 33:54Speaker 2: By playing that.
- 33:55Speaker 1: Uh yeah, oh oh my god.
- 34:00Speaker 5: You just mill out your deck until you get everything
- 34:03Speaker 5: you needed for logos and then win the game.
- 34:07Speaker 1: Okay, so let's say any cheat and win the game
- 34:11Speaker 1: on top of you, we're only half four.
- 34:14Speaker 5: You can pull the corner the Market and keep cycling
- 34:16Speaker 5: that over and over again.
- 34:18Speaker 2: Yeah. That's the other thing that does exist in the
- 34:20Speaker 2: set is corner of the Market loops. That is like
- 34:23Speaker 2: that is just called we didn't play test this enough.
- 34:26Speaker 1: That's degenerate.
- 34:27Speaker 2: Yeah, it is just like one two. You can have
- 34:31Speaker 2: it and just be like I've just won the game
- 34:33Speaker 2: and you can do nothing and you're like.
- 34:35Speaker 5: It enhanced corner the Market with in here somewhere do that.
- 34:40Speaker 1: Yeah, it exists, Yeah.
- 34:42Speaker 3: Exist, We've seen it. Oh, anyway, I put it in
- 34:45Speaker 3: a six. Let's keep it moving. You know, we only
- 34:48Speaker 3: have another ninety minutes to go.
- 34:50Speaker 4: Captain Nemo, he's a four power cyborg science test after fight,
- 34:55Speaker 4: destroy an artifact and a creature.
- 34:58Speaker 2: Okay, Like this is one of the things people were
- 35:00Speaker 2: talking about. There is a lot more r in the set.
- 35:02Speaker 2: This is crappy are, like what's his name from Untamed
- 35:08Speaker 2: back in the day. This is russn Are. But you
- 35:12Speaker 2: also get to destroy a creature. This is another one
- 35:14Speaker 2: where it's double non optionals, so like you have to sometimes. Uh,
- 35:22Speaker 2: I'm happy this is a rare because having multiple copies
- 35:25Speaker 2: of this would be probably bad.
- 35:29Speaker 1: I mean, what is having one copy of this.
- 35:33Speaker 2: A solid three two? I don't know. He's whatever Russnauer was.
- 35:42Speaker 2: His improvement of also destroying a creature is not good enough.
- 35:46Speaker 3: Well, but it's, as you said earlier, it has to happen,
- 35:49Speaker 3: so he doesn't.
- 35:51Speaker 2: Yeah, okay, he did too.
- 35:53Speaker 1: Yeah, but I don't mind it at a at a rare.
- 35:57Speaker 1: I don't mind this as much. It was Russ not common,
- 36:00Speaker 1: was real annoying.
- 36:02Speaker 4: Yes, well this is still real annoying, but now you
- 36:06Speaker 4: can just have multiple two.
- 36:08Speaker 1: Yeah, there's not many ways to use it on play
- 36:11Speaker 1: out of logos right, like none, So yeah, I mean
- 36:16Speaker 1: you'd have to have a well with your double R chronometer.
- 36:19Speaker 1: You can enhance your some other card let's see it
- 36:22Speaker 1: with logos to let you do it.
- 36:24Speaker 4: But yeah, two it is and pre in charge pipa
- 36:29Speaker 4: Vember every time you play it, play for je a
- 36:33Speaker 4: key at plus six Ember or current costs for plus
- 36:37Speaker 4: six reduce the total combined numbers of cards, and both
- 36:42Speaker 4: players archives discard each player's archives.
- 36:47Speaker 2: So this is like that anti gr thing. If you
- 36:52Speaker 2: can hold an archive this against a Winds deck really
- 36:57Speaker 2: now against a.
- 36:58Speaker 3: Wins I know is wins in set no no, but
- 37:03Speaker 3: against against.
- 37:04Speaker 5: Gr against the current act of matter, you can get
- 37:08Speaker 5: a legacy in tokens of change.
- 37:13Speaker 1: Winds would be an enabler for this card.
- 37:16Speaker 2: Gotcha.
- 37:17Speaker 5: This plus also the unique that comes with Titan Centry. Yes,
- 37:22Speaker 5: so you can between the two of those. Titan Centry
- 37:25Speaker 5: can lock people's archives up until you get to imperi
- 37:28Speaker 5: in charge.
- 37:32Speaker 1: So here it is five power Titans Entry Scientists. Cyborg
- 37:36Speaker 1: players cannot take their archives into their hands during their
- 37:40Speaker 1: choose a house step play after reap choose a player
- 37:44Speaker 1: put a random card from that player's hand into their archives.
- 37:48Speaker 1: So yes, it is a creature. But five powers solid
- 37:51Speaker 1: and it like they got no chance to take their
- 37:58Speaker 1: archive on the turn after do you play this card right?
- 38:01Speaker 1: So you're guaranteed one turn of disruption.
- 38:04Speaker 2: I've also seen imperium charge is quite effective with the
- 38:09Speaker 2: with the Z card. When we get to.
- 38:10Speaker 3: It, what I will what I will say about transfer, Yeah,
- 38:15Speaker 3: what I will say abouts or cards Titan Century is
- 38:20Speaker 3: realize players cannot take their archives, so that means you
- 38:24Speaker 3: will not be able to take your archives too. So
- 38:26Speaker 3: if Titan Century is out and you have archives, sorry,
- 38:29Speaker 3: it's not going away. That is that is a trigger
- 38:33Speaker 3: that had been missed at our locals and something to
- 38:35Speaker 3: watch out for.
- 38:37Speaker 2: And the other thing when you're thinking about a lot
- 38:39Speaker 2: of the set is the archiving's fairly random. Yeah, and
- 38:43Speaker 2: this in this set there's not a lot of not
- 38:46Speaker 2: a lot of your choosing what gets archived. There's a few.
- 38:51Speaker 1: I think like this.
- 38:53Speaker 2: These two cards in combination are either a five or six.
- 38:58Speaker 2: They're both strong cards, they're both very live in the
- 39:02Speaker 2: current meta.
- 39:03Speaker 3: M h.
- 39:05Speaker 1: I put it out a five. I don't know if
- 39:06Speaker 1: that's a six.
- 39:10Speaker 5: Time I find myself just playing imperiod charge just to
- 39:13Speaker 5: knock out their archives. Even if I don't have nearly
- 39:15Speaker 5: enough for the key sheets, I can still Titan Centry
- 39:18Speaker 5: knock out a card from their hands and then have
- 39:21Speaker 5: them discarded.
- 39:22Speaker 2: Yes, and that's what I see in Casania, and that
- 39:25Speaker 2: just minus the.
- 39:26Speaker 1: Amber feel very good. It is so good.
- 39:31Speaker 2: No, I think you.
- 39:32Speaker 4: Think it's a six because you've been getting your ass
- 39:34Speaker 4: whooped by Winds of Death lately. Anything not playing Wins
- 39:38Speaker 4: of Death. I mean, yeah, it's fine, but it's not.
- 39:40Speaker 2: As it's not a card though, and the other one
- 39:44Speaker 2: like it's a serious problem for fraud. I can't use
- 39:48Speaker 2: my archives like, I gotta be super careful about anything
- 39:53Speaker 2: I put in there now, I gotta go to a
- 39:55Speaker 2: dub par strategy. Like a lot of good decks are
- 39:59Speaker 2: using our gives.
- 40:01Speaker 3: I agree that a lot of good decks. I think
- 40:03Speaker 3: that you have the key cheat. The key chie is
- 40:05Speaker 3: not what we care about. It's that second line discard
- 40:07Speaker 3: each player's archives. I just I don't. I don't see
- 40:10Speaker 3: it as a.
- 40:11Speaker 2: Six connective transfer or whatever is in the set, like,
- 40:16Speaker 2: and that's a common This is not that expensive of
- 40:21Speaker 2: a key cheet often.
- 40:23Speaker 1: Basically a plus two. It's going to hit plus.
- 40:27Speaker 2: Anything else that was our give because there are other
- 40:30Speaker 2: things that archive. I I think this stuff is a six.
- 40:32Speaker 2: I think you're going to see dex playing this and
- 40:35Speaker 2: they're able to trigger on ourselves. This is another one
- 40:37Speaker 2: that doesn't purge as well, so you can effectively loop
- 40:41Speaker 2: this junk.
- 40:44Speaker 3: I do see that it does not loop. I still
- 40:46Speaker 3: had it at a four. I don't see it as
- 40:48Speaker 3: being that six. I could be up to it.
- 40:51Speaker 1: It's got two really strong powers, and the linked card
- 40:56Speaker 1: can disrupt your opponent and get you that win right
- 41:01Speaker 1: from winning.
- 41:02Speaker 2: Yes, I want this in my deck. Like this is
- 41:04Speaker 2: a card where like if I was to be sat
- 41:07Speaker 2: down said build your deck, I think these cards would
- 41:09Speaker 2: be in it. Yep, actually I think you'd be building
- 41:12Speaker 2: your deck around this card.
- 41:15Speaker 1: Well, actually probably the first card we talked about. But yes,
- 41:17Speaker 1: this one too.
- 41:18Speaker 2: Well no, I mean like Arkinometer is just giving you
- 41:22Speaker 2: the time to loop the damn thing three times. Yeah, okay,
- 41:26Speaker 2: that's not winning. Arcanometer is not winning you the game.
- 41:28Speaker 2: It's just giving you time to win the game. You
- 41:31Speaker 2: still have to have a way to win, Like, that's
- 41:33Speaker 2: the thing. With arcanometer, like a bad As deck with arcainometer,
- 41:37Speaker 2: I'm still gonna be it with fraud just by building
- 41:39Speaker 2: out and looping and.
- 41:42Speaker 1: In you're gonna key sheet.
- 41:44Speaker 2: You're gonna at some point, right, Like I can get
- 41:48Speaker 2: that done, Like good decks can still do that stuff.
- 41:53Speaker 2: Arkinometer alone is not a game win Imperium charge looping.
- 41:58Speaker 1: Can be, or logo s pips could be. How are
- 42:02Speaker 1: you looping the charge? Though?
- 42:04Speaker 2: Well, you got to have something that makes it something right, right,
- 42:07Speaker 2: Like we're back to talking about somewhere remembrance.
- 42:14Speaker 1: No, I'm not saying it's not possible. I am asking that.
- 42:17Speaker 4: Like the reason I didn't put it at six, I
- 42:20Speaker 4: know you can loop it, but the reason I didn't
- 42:23Speaker 4: put it at six is because all the looping is
- 42:26Speaker 4: kind of slow and off house.
- 42:28Speaker 3: But what we're looking at is individual cards, like the
- 42:31Speaker 3: whole idea for a Z scores on this car here
- 42:34Speaker 3: and what what is there?
- 42:36Speaker 2: Individual cars? But you're also have to else in the
- 42:40Speaker 2: set and how the metas played out.
- 42:43Speaker 3: And I correct, I think the meta is strong for
- 42:46Speaker 3: your archive. I think the ability and.
- 42:49Speaker 1: Seist does make me not want to win, right, It
- 42:56Speaker 1: makes it makes me think about it because then I go, oh, ship,
- 43:00Speaker 1: if that's in hand, I just get it.
- 43:02Speaker 4: It's possible, I just get See. What drives me nuts
- 43:05Speaker 4: is this is a freak key but doesn't purge. What
- 43:07Speaker 4: the beep?
- 43:09Speaker 2: This also doesn't have a minimum right, This doesn't like
- 43:12Speaker 2: I'm saying archives, it's freakys.
- 43:16Speaker 4: So we nerve ecto charge because that's too much, and
- 43:19Speaker 4: it purges itself. But imperium charge doesn't get purged and
- 43:24Speaker 4: has no minimum.
- 43:26Speaker 1: Imperian charge is much harder to do.
- 43:28Speaker 4: Not if you are going up against a gr deck,
- 43:32Speaker 4: which there's a good chance you are. It's there's a
- 43:36Speaker 4: really good chance that it needs that wins combo.
- 43:40Speaker 3: I just don't. I don't.
- 43:42Speaker 2: In sealed this is probably not a six, right, just
- 43:45Speaker 2: as in a deck with no support.
- 43:47Speaker 4: No, it's in sealed, it's still a five. It's still a.
- 43:52Speaker 2: Still scored as a six, because this is we're talking
- 43:55Speaker 2: about top end stuff, and this is the thing that's
- 43:57Speaker 2: going to be in top end stuff.
- 44:02Speaker 5: Well, I go with so much more dangerous because of
- 44:04Speaker 5: the supporting house around it. It's so much easier to
- 44:07Speaker 5: get back and find and milliar deck four. I don't
- 44:11Speaker 5: think they's logo is quite has the same support.
- 44:14Speaker 3: All right round the table.
- 44:17Speaker 1: This is Luke not doing his job. That's what this
- 44:20Speaker 1: card is. This is Luke what you got? I put
- 44:22Speaker 1: it in a five dras cord.
- 44:25Speaker 3: What you got?
- 44:26Speaker 1: Six?
- 44:27Speaker 3: Panic? What you got?
- 44:29Speaker 1: Four?
- 44:31Speaker 3: And I moved it up to a five. So we're
- 44:34Speaker 3: I'm gonna list there as a five and we're moving on.
- 44:36Speaker 1: Let's do it, boys, not a list six power one
- 44:40Speaker 1: armor ship. I skipped Minerva's Wings in my bad lot
- 44:47Speaker 1: of Lot of Cold Medication. Minervous Wings is an upgrade
- 44:50Speaker 1: pip a number. Every time you play it. This creature
- 44:53Speaker 1: cannot fight or reap and gains action draw two cards.
- 44:58Speaker 2: Is this something you play on something else's creature.
- 45:01Speaker 1: No, I think you do right what you like.
- 45:06Speaker 2: If they have a super good reaping creature, I could
- 45:09Speaker 2: see putting this on it.
- 45:11Speaker 5: Yeah, it's more I meant to hurt for sure.
- 45:15Speaker 1: On your cards is not a bad action. It's an
- 45:18Speaker 1: okay action.
- 45:19Speaker 2: Like it's I can pay one umber, yeah guards, which
- 45:26Speaker 2: if you were given the choice to pay one amber
- 45:28Speaker 2: to draw two cards, you would often take that. Yes, yeah,
- 45:32Speaker 2: I mean like most Commo do acts would be like
- 45:34Speaker 2: yes please, Like that's basically it's just a little ship
- 45:37Speaker 2: of Martian generosity, right, yes, but.
- 45:41Speaker 1: Martian generation is good because you can do a ton.
- 45:43Speaker 2: But you also can't fight. Like, I'm still not a
- 45:46Speaker 2: big fan of this card. This is like a due.
- 45:49Speaker 1: I thought I was ready and used card in logos.
- 45:51Speaker 1: I am wrong. I'm too bad.
- 45:53Speaker 5: You can't play this one with the animator give a
- 45:57Speaker 5: creature an action, so when you turn into an artifact,
- 45:59Speaker 5: you could just draw a bunch of cards because it's
- 46:03Speaker 5: it doesn't even give you a number. It's it's not
- 46:05Speaker 5: very good.
- 46:05Speaker 1: Oh because the yeah, the upgrades fall off when you
- 46:09Speaker 1: turn them into Yeah, yeah.
- 46:11Speaker 2: No, they got rid of that rule. Upgrades no longer
- 46:13Speaker 2: fall off.
- 46:15Speaker 1: What it's no, Yeah, they got rid of that span Okay, wow, Okay,
- 46:25Speaker 1: that changes you.
- 46:26Speaker 2: Don't fall off and this creature but this creature it's
- 46:30Speaker 2: no longer a creature, so therefore doesn't have that This.
- 46:34Speaker 1: Doesn't upgrade because it's not a creature anymore.
- 46:38Speaker 5: Still cost the benefit on this card, but like a
- 46:42Speaker 5: one and a half.
- 46:43Speaker 1: Yeah, I don't want no halves.
- 46:53Speaker 5: Maybe just for the fact that you can disable an
- 46:55Speaker 5: enemy creature's abilities and you're but you're still giving them draws.
- 46:58Speaker 1: And that's bad. Probably one.
- 47:01Speaker 4: Hey sheep, how would fraud like extra draws?
- 47:05Speaker 2: When do I ever have a creature? I'm actually gonna use.
- 47:08Speaker 1: So one it is, That's why I put it in.
- 47:10Speaker 1: I didn't like it. I don't one.
- 47:13Speaker 4: I don't like what. I don't like it on your creatures.
- 47:16Speaker 4: You know where I like it? In the shredder bin.
- 47:19Speaker 1: It's a niche market.
- 47:22Speaker 2: Mister perfect is now here.
- 47:25Speaker 1: Oh so he can good or bad? Don't ask him.
- 47:29Speaker 3: Not a list, No, no, he's waiting in order to
- 47:32Speaker 3: see the opposite That is exactly.
- 47:34Speaker 2: Whatever recess will just go the opposite way.
- 47:36Speaker 3: I listed it as a one. I did have it
- 47:38Speaker 3: as it a two, but I hear your your arguments.
- 47:41Speaker 1: Not a list.
- 47:42Speaker 3: Let's do it.
- 47:43Speaker 1: Six power one armor ship play slash after fight warter
- 47:46Speaker 1: creature draw card.
- 47:48Speaker 3: Okay, and this is the is the ship that gets
- 47:51Speaker 3: this is.
- 47:52Speaker 2: The ship that comes with upgrades all right on its own,
- 47:56Speaker 2: this ship, says play Warter creature draw hardy like a
- 48:03Speaker 2: good ass card.
- 48:04Speaker 3: And especially for our ships.
- 48:07Speaker 2: Compared to compared to the talent so earlier today I
- 48:10Speaker 2: played Tobin. I had the talent from disc and he
- 48:14Speaker 2: had a double talent from disk deck and it.
- 48:17Speaker 1: Was so awful.
- 48:20Speaker 2: And then there's this damn card which comes with void
- 48:23Speaker 2: shields and hollow camel. I'm pretty sure.
- 48:27Speaker 4: Does it come with reallocation accessory?
- 48:29Speaker 1: What does that come with?
- 48:33Speaker 3: Mmm?
- 48:34Speaker 1: I think that's different.
- 48:36Speaker 4: You find out, let me have far linked cards and
- 48:38Speaker 4: set you have hollow I'm gonna guess that's hollow camel
- 48:41Speaker 4: and void shields.
- 48:44Speaker 2: Searching up recollation accessory.
- 48:47Speaker 5: Now the Amber Burner, that one of the upgrades. Im
- 48:53Speaker 5: I thinking of a different ship.
- 48:56Speaker 1: I think it's different.
- 49:00Speaker 2: This is the three Oh no, I think looking at
- 49:03Speaker 2: it not almost comes with all three all right, it
- 49:06Speaker 2: comes with hollow, reallocation and void.
- 49:09Speaker 4: So hollow hollow camo. Sorry, is a pip of vember.
- 49:12Speaker 4: Every time you play it. While creature is ready, it
- 49:15Speaker 4: cannot be dealt damage reallocation accessories. This creature gains after
- 49:20Speaker 4: reap archive a card, choose a player. Choose a player
- 49:24Speaker 4: for each card in chosen players archives, deal one damage
- 49:28Speaker 4: to a creature and void shields. This creature gains another
- 49:33Speaker 4: pip of vember. This creature gains at the end of
- 49:36Speaker 4: your turn, or this screecher.
- 49:40Speaker 2: Yeah, from my.
- 49:43Speaker 4: Good upgrades, right, none of these aren't honestly bad, like
- 49:48Speaker 4: Hollow cameo. Yeah, pretty good, probably a three? Really good?
- 49:52Speaker 4: Is it a three or four? I teetered between three
- 49:54Speaker 4: and four because it is still an upgrade. Void Shields
- 49:58Speaker 4: again pretty good.
- 50:00Speaker 2: Shield is another one like this these cards, and there
- 50:05Speaker 2: are a few creatures and stuff and set God, there
- 50:10Speaker 2: was something where was it that between the hollow shield
- 50:13Speaker 2: and the hollow cam and the void was just absolutely
- 50:16Speaker 2: devastating now I can't remember what it was.
- 50:19Speaker 3: And then collide where you're just warding at the end,
- 50:23Speaker 3: like it's just brutal on certain creatures.
- 50:26Speaker 1: Yeah, better than the Z wave emitter, right, which does
- 50:30Speaker 1: your turn?
- 50:30Speaker 2: Right? Like the worst one is reallocation access right because
- 50:33Speaker 2: there might just be no archives.
- 50:35Speaker 1: Oh no, I know, but.
- 50:38Speaker 2: It is after re archive of cards.
- 50:40Speaker 4: Yes, I'm at least doing one damage.
- 50:44Speaker 2: Wow, Like all three of these are probably you know,
- 50:49Speaker 2: thread to four value cards right because they are upgrades,
- 50:52Speaker 2: so they're never going to be too crazy. Although the
- 50:57Speaker 2: Lose Capture Lose Amber card that we talked about in Geistoids,
- 51:02Speaker 2: and I think we gave it like a four. That
- 51:03Speaker 2: thing's probably a five or six.
- 51:05Speaker 1: That card, Yeah, after this week, that cards might be
- 51:07Speaker 1: a little more busted that card.
- 51:09Speaker 3: Now which card was it?
- 51:12Speaker 4: This creature captures a number, and then for each ember,
- 51:16Speaker 4: your opponent loses umber equal to the number of ember
- 51:18Speaker 4: on this creature.
- 51:20Speaker 2: No, no, you lose it. So you put it on
- 51:22Speaker 2: your opponent's creature, and that creature now starts capturing amber
- 51:25Speaker 2: from you.
- 51:26Speaker 1: The umber equal to the umber on this creature.
- 51:29Speaker 2: And with the drumbles and the veils and all the
- 51:32Speaker 2: stuff that are in play or all the capture that's
- 51:35Speaker 2: in the last couple of sets, like, it is just
- 51:38Speaker 2: a murderously brutal card.
- 51:40Speaker 1: Yeah, we also got Ghosts in the Sun wrong because
- 51:44Speaker 1: we misread the card. Yes, when we did geistid because yeah,
- 51:52Speaker 1: for each a creature into play fingers card bile instead
- 51:58Speaker 1: of that done.
- 52:00Speaker 3: Anyways, so what am I moving I'm on Ghosts in
- 52:03Speaker 3: the Sun. What are we moving it to?
- 52:04Speaker 2: Is this still only a circular value of fours all around?
- 52:10Speaker 2: Or is it fours and threes? Because although do.
- 52:14Speaker 1: You want I wants? Yeah, I kind of.
- 52:18Speaker 2: Now, but you have to have all three of these upgrades,
- 52:20Speaker 2: I don't.
- 52:22Speaker 4: The only one that really doesn't tickle my pickle is
- 52:25Speaker 4: reallocation accessory.
- 52:27Speaker 2: But the point that you have three, four or five upgrades,
- 52:30Speaker 2: you end up with turns where you have to put
- 52:32Speaker 2: them on your opponent's cards.
- 52:34Speaker 1: Well, right, you get this.
- 52:36Speaker 2: You get this bad position with upgrades where you can't
- 52:39Speaker 2: use them or you're discarding them, and that makes them
- 52:43Speaker 2: like negative fives.
- 52:45Speaker 5: So I think in the Ideal Logos Pod, there are
- 52:47Speaker 5: cards I would rather have that would get taken up
- 52:49Speaker 5: by these upgrades. I agree, yeah, like the ship is nice,
- 52:54Speaker 5: but I'd rather have those three other slots for better cards.
- 52:59Speaker 2: I think.
- 53:00Speaker 1: Yeah, hollow Cameo is not that great. I only thought
- 53:05Speaker 1: hollow Cameo was like a two on its own. It
- 53:07Speaker 1: still assumes.
- 53:10Speaker 4: While it's ready to damage.
- 53:14Speaker 3: Damage.
- 53:15Speaker 2: I guess most stuff does get destroyed by non damage
- 53:18Speaker 2: based effects, although there are a lot of damage based
- 53:20Speaker 2: effects again in this set.
- 53:22Speaker 1: And it's also to help you if you want to
- 53:23Speaker 1: fight into something, So give that, give the creature a
- 53:26Speaker 1: full fighting into it. And to be honest with you, allocation.
- 53:31Speaker 2: A three, hollow two and void shields of three and
- 53:35Speaker 2: let's move on.
- 53:36Speaker 1: Okay, I'm okay with that, all right?
- 53:38Speaker 3: So I had a four for this ship. What was hollow.
- 53:44Speaker 2: Follows a two?
- 53:45Speaker 3: That's what I had, and I had threes for the
- 53:48Speaker 3: other two, but what are we rolling with?
- 53:49Speaker 1: Okay, yep, threes, all right, I gotta scroll back up now,
- 53:54Speaker 1: all right, you know, and.
- 53:55Speaker 2: Then the creature may end up being a five. I
- 53:57Speaker 2: don't know. Like I've played against the Nautilus. It was good,
- 53:59Speaker 2: but I don't.
- 54:00Speaker 4: Wavy pip of ember every time you play it. For
- 54:05Speaker 4: each creature your opponent controls and excessive use not an
- 54:08Speaker 4: enemy creature.
- 54:09Speaker 2: Well, this is just like a crappy version of a
- 54:12Speaker 2: bunch of cards that existed.
- 54:14Speaker 1: Yes it is. Oh you want that high?
- 54:21Speaker 5: It's still okay because of the at best.
- 54:25Speaker 1: Say, this doesn't win games. I don't know if I
- 54:27Speaker 1: really want it.
- 54:29Speaker 2: M Stunning creatures wins games.
- 54:31Speaker 1: It does.
- 54:34Speaker 3: Well, No, no, right, it's not slow. It's just to be.
- 54:39Speaker 4: I have to be in a bad situation to make
- 54:42Speaker 4: really good use of this card.
- 54:44Speaker 2: I make it a one.
- 54:45Speaker 1: I don't care I put it too.
- 54:49Speaker 3: I'm fine with it too.
- 54:50Speaker 1: You get a number sometimes your son stuff. Yeah, I
- 54:54Speaker 1: guess I get to choose when I stunned. But I
- 54:56Speaker 1: just feel like I'm in a bad situation already. Yeah.
- 54:59Speaker 3: Well no, no, no, it's you all.
- 55:02Speaker 2: The time in these games, these days because like your
- 55:05Speaker 2: opponent takes their turn, their boards bigger than they you go.
- 55:10Speaker 2: You play this card first, you stunt some of their stuff,
- 55:12Speaker 2: and then you all board them. Like that's the ebb
- 55:14Speaker 2: and flow of this game is you are often behind
- 55:17Speaker 2: on board at the start of your turn. Like that's
- 55:18Speaker 2: just how the game.
- 55:19Speaker 5: Works, all right, I'll give you is the only thing
- 55:21Speaker 5: that makes it really worth it.
- 55:23Speaker 2: And that does not make a card worth having, as
- 55:26Speaker 2: we know, like a card that just as an Amber
- 55:27Speaker 2: Pip would be a zero, that doesn't even make it
- 55:32Speaker 2: a one, does.
- 55:34Speaker 4: Get it's one command prompt? We're going with two. We
- 55:40Speaker 4: can fix it later.
- 55:41Speaker 3: No, I'm saying I think an Amber Pip is worth one.
- 55:44Speaker 1: I figure is worth one too, Yeah.
- 55:47Speaker 3: But I put it in a two command prompts.
- 55:49Speaker 4: Command prompt two power AI Scientists. After reap, you may
- 55:53Speaker 4: play a non logos cardless turn. Why are we taking
- 55:58Speaker 4: good cards and making them sock?
- 56:01Speaker 2: Hm? How do they make this suck? It's just because
- 56:03Speaker 2: he's two power. Like this card already exists, right, it's
- 56:06Speaker 2: a Star Alliance. It's already been in. It's basically been
- 56:11Speaker 2: in Star Alliance.
- 56:14Speaker 1: Yep. And what what's that rated?
- 56:17Speaker 2: This is like a commander. This is like Kirby but.
- 56:19Speaker 1: Better Kirby very dangerous. No, yes, it was way better than.
- 56:29Speaker 2: Part of Kirby. So that is why Kirby.
- 56:34Speaker 1: Kirby's way.
- 56:36Speaker 2: So yeah, which makes it better than Kirby. But it
- 56:39Speaker 2: does have to live, but.
- 56:40Speaker 4: It's got to live and it probably.
- 56:41Speaker 2: Doesn't statement we've had this.
- 56:47Speaker 1: Uh, I put this two?
- 56:51Speaker 2: Yeah, what's the though the previous logos one that.
- 56:55Speaker 3: Was reap and That's what I'm trying to go for.
- 56:58Speaker 1: It was a wormhole Technician.
- 57:02Speaker 2: Is in the same set with Wormhole Technician.
- 57:06Speaker 1: Uh, let's see.
- 57:08Speaker 2: I wish we were smarter, but whole Technician is a two.
- 57:12Speaker 1: It's in Uh. World's Collide. Question is what is actually
- 57:19Speaker 1: the card I'm thinking of? Hold on, what's the.
- 57:24Speaker 2: I'm sorry with an hyeah, all right, watch us be
- 57:28Speaker 2: stupid here for a bit, everybody.
- 57:30Speaker 4: Well, clearly it's not good enough for us to remember.
- 57:33Speaker 1: Definitely not Wormhole technician. Pard of your deck. I for
- 57:36Speaker 1: the lowest card play otherwise archive it. I didn't think
- 57:40Speaker 1: it was either.
- 57:42Speaker 2: World Colide logos, So come on, panic, make us get better.
- 57:47Speaker 5: The card it's called Quantree.
- 57:53Speaker 3: You may play one non logos action card. No, it's
- 57:56Speaker 3: an action card. This turn.
- 58:00Speaker 2: Squaantch is three power. This is two power?
- 58:03Speaker 3: Quant was it's yeah, it's only action where command prompt
- 58:08Speaker 3: is anything.
- 58:10Speaker 2: Which makes command pomp significantly better.
- 58:12Speaker 3: Yes, but it is.
- 58:16Speaker 1: So quant was the two in the Z score.
- 58:19Speaker 2: I three This is a witch.
- 58:25Speaker 1: Yeah, so it dies so you never get to use
- 58:27Speaker 1: its ability.
- 58:28Speaker 2: Which means it will be answered where quant you can ignore.
- 58:33Speaker 3: I would agree with.
- 58:38Speaker 1: The record want.
- 58:39Speaker 2: You end up killing because it can make stupid things happen.
- 58:46Speaker 1: All right, I got I guess I got talked up
- 58:47Speaker 1: two or three sucker.
- 58:51Speaker 5: It definitely pulls focus from your opponent to target this creature.
- 58:56Speaker 3: What is which of the which of the wilds?
- 58:59Speaker 1: Turn out the power?
- 59:01Speaker 2: Which the wilds is for power? And lets you play a.
- 59:07Speaker 3: It's a none, so that's going to be different.
- 59:12Speaker 1: Play an untamed card. Yeah. I do like the uh
- 59:18Speaker 1: flavor text.
- 59:20Speaker 2: I was just reading that something slash key forge.
- 59:23Speaker 1: So what does that do if I answer that in
- 59:24Speaker 1: the command prompt? Uh, well like change ownership. So basically
- 59:31Speaker 1: they're saying yeah, like, so change ownership. I forget what
- 59:39Speaker 1: dash VH means in the command prompt In production of
- 59:45Speaker 1: the key forge directory. So basically they're saying, we're changing
- 59:48Speaker 1: the ownership of the KeyForge directory. Right, so you're changing
- 59:53Speaker 1: it from FFG to g G. I think, is what
- 59:57Speaker 1: what's going on here? Yeah, the anomizer, so we went
- 1:00:01Speaker 1: with we went with the three. Here got animator, all
- 1:00:08Speaker 1: the animator. Fine, this is nobody wants to play my
- 1:00:12Speaker 1: game of changing the names on cards to make them
- 1:00:15Speaker 1: better scientists. He's elusive.
- 1:00:19Speaker 5: Calm down, what okay, hear me out. I pulled a
- 1:00:26Speaker 5: shard deck that's got disenhanced the animator, skyborne, enhanced Drumble,
- 1:00:33Speaker 5: Arise and cauterized vitality and logos Pip Poltergeist. So you
- 1:00:40Speaker 5: can arise to get the ball.
- 1:00:43Speaker 4: De animize the Drumble. So now it's an artifact with
- 1:00:46Speaker 4: a whole bunch of captured embers. Unless you have r
- 1:00:48Speaker 4: it's never going back.
- 1:00:50Speaker 2: No, you just the animator that makes it a creature again,
- 1:00:53Speaker 2: and then you kill it.
- 1:00:54Speaker 5: But with cauterized vitality, you can destroy Drumble as an
- 1:00:58Speaker 5: artifact and all the amber goes away.
- 1:01:00Speaker 1: Oh love it. Yep, that's either way.
- 1:01:03Speaker 4: Each card with a mineralized counter on it is considered
- 1:01:07Speaker 4: an artifact and gains action, destroy this creature. Play slash
- 1:01:12Speaker 4: after artifact. I did say artifact. I did too. If
- 1:01:18Speaker 4: I didn't, I meant to anyways, play slash after reap.
- 1:01:21Speaker 4: Put a mineralized counter on a creature.
- 1:01:25Speaker 2: This card is currently the new jar Google of weird
- 1:01:29Speaker 2: ass rules.
- 1:01:30Speaker 1: Yeah, but it's really good.
- 1:01:34Speaker 2: It is. It is, and people are getting it wrong
- 1:01:37Speaker 2: right because you put a mineralized counter on something, which
- 1:01:40Speaker 2: moves it to artifact, and then when the animator goes away,
- 1:01:44Speaker 2: those cards go back to being a creature, and the
- 1:01:48Speaker 2: active player gets to choose their position in battle lines
- 1:01:54Speaker 2: if there's a bunch of them. And then if a
- 1:01:57Speaker 2: new de animator comes into play on each side of
- 1:02:00Speaker 2: the board, anything with the mineralized counter on it artifact.
- 1:02:05Speaker 2: And then you have all the weird stuff like we're
- 1:02:08Speaker 2: talking about where upgrades, say this creature gains. Once they
- 1:02:11Speaker 2: become upgrades, they're no longer creature, or once they become artifacts,
- 1:02:15Speaker 2: they're no longer creatures, so they don't.
- 1:02:17Speaker 1: Have actions whatever.
- 1:02:19Speaker 2: The ward counters don't fall off of artifacts, but they
- 1:02:25Speaker 2: don't do anything.
- 1:02:27Speaker 4: What was the quarter It's not the penta Quorder, but
- 1:02:30Speaker 4: there was in World's Collide, there was one. Is it
- 1:02:33Speaker 4: a quad quarter quadra order quadra quorder that does not
- 1:02:37Speaker 4: say this creature gains, just says your opponent's key is
- 1:02:41Speaker 4: cost plus that your.
- 1:02:44Speaker 2: Opponents plus one for each us.
- 1:02:46Speaker 1: Yes, so that that will not get time, that will
- 1:02:48Speaker 1: not get turned off due to because it does not
- 1:02:51Speaker 1: say this creature gains.
- 1:02:52Speaker 2: Yeah. So this doesn't turn off a lot of effects, right,
- 1:02:55Speaker 2: it kind of makes them permanent. And then there is
- 1:02:59Speaker 2: the clever.
- 1:03:02Speaker 1: Own de Animator.
- 1:03:03Speaker 2: Yes, especially when you have double the animators.
- 1:03:07Speaker 4: So that way it never goes away and it just
- 1:03:09Speaker 4: continuously stays on the ball. I like the de Animator.
- 1:03:12Speaker 4: I think it's one of the good cards in the set.
- 1:03:14Speaker 5: Yeah that you also animator can single handedly crush the
- 1:03:18Speaker 5: Amber Drakes and Bolex and anything else on the board,
- 1:03:23Speaker 5: like you even use it on your own things. And
- 1:03:25Speaker 5: then if they managed to get rid of it, then
- 1:03:28Speaker 5: you know, you get everything from your archives coming back
- 1:03:30Speaker 5: to fill up your board again.
- 1:03:32Speaker 2: Destroyed effects don't trigger off.
- 1:03:34Speaker 1: The artifacts they actually do. But why would you.
- 1:03:39Speaker 6: Because destroyed effects are for creatures apparently, Yeah, just because
- 1:03:48Speaker 6: you don't have we don't currently have art can destroy
- 1:03:50Speaker 6: an artifact, I.
- 1:03:53Speaker 2: Understand, but I would have to look up it. I
- 1:03:56Speaker 2: don't actually know. This is where I'm saying, like it
- 1:03:58Speaker 2: brings into all kinds of goofy goofy rules because the
- 1:04:02Speaker 2: amber that's on the artifacts doesn't do anything right. It
- 1:04:05Speaker 2: just goes away. When the thing's destroyed.
- 1:04:11Speaker 5: The animator on the amber drake spontaneous awakening to take
- 1:04:16Speaker 5: control of the artifact. Amber drake op it for the
- 1:04:20Speaker 5: key sheet.
- 1:04:22Speaker 1: Yeah, I don't know why it destroyed. Effect would not
- 1:04:25Speaker 1: go off.
- 1:04:26Speaker 2: All right, have to read the rules. There's just all
- 1:04:29Speaker 2: kinds of silly things that happen and then also don't matter,
- 1:04:32Speaker 2: Like you make you deanimate something, and then somebody uses
- 1:04:36Speaker 2: the Mars guys to spray paint it, and then it's Mars.
- 1:04:39Speaker 2: Well it's an artifact. But once it becomes a creature.
- 1:04:41Speaker 2: I'm pretty sure the thing only says the artifact changes
- 1:04:43Speaker 2: and now it's not an artifact, so therefore it would
- 1:04:45Speaker 2: go back here. I think there's just all kinds of
- 1:04:49Speaker 2: very weird erring.
- 1:04:50Speaker 1: Actually it is okay.
- 1:04:51Speaker 4: So in the rule book, when a card is destroyed
- 1:04:54Speaker 4: by a card effect, or when a creature has damage
- 1:04:56Speaker 4: on an equal to her greater than its power, that
- 1:04:58Speaker 4: card is tagged for just struction after this tag than
- 1:05:02Speaker 4: the cards destroyed ability results.
- 1:05:04Speaker 2: Okay, so yes they have.
- 1:05:05Speaker 5: Like the wild wormhole of card outcomes, just with how
- 1:05:09Speaker 5: many weird interactions you can get.
- 1:05:11Speaker 2: Yeah, there there is a bunch of and then it
- 1:05:13Speaker 2: gets in again weird timing stuff when things are getting
- 1:05:17Speaker 2: destroyed at the same time and stuff is coming in
- 1:05:20Speaker 2: and out of the battle line.
- 1:05:23Speaker 1: Well, active player decides what.
- 1:05:27Speaker 2: It gets to have some there are very weird interactions.
- 1:05:31Speaker 2: This card, I'm sure, on its own though, is barely
- 1:05:35Speaker 2: good like it neutralizes.
- 1:05:37Speaker 1: This is a four.
- 1:05:40Speaker 2: It's better as you have more of them. Do you
- 1:05:42Speaker 2: watch a ton of them?
- 1:05:43Speaker 1: Yes, I don't think you want a ton of them.
- 1:05:46Speaker 1: I'll take three because I don't want more. After that,
- 1:05:51Speaker 1: you can't read.
- 1:05:52Speaker 2: Because you have to minialize yourself.
- 1:05:55Speaker 5: You also neutralize your opponent's deck because they have to
- 1:05:58Speaker 5: call a turn just to get them destroyed out of
- 1:06:01Speaker 5: the artifact zone, draw them up again, you know, and
- 1:06:05Speaker 5: who knows how long that takes before you're just reaping
- 1:06:07Speaker 5: the whole time.
- 1:06:08Speaker 2: It doesn't actually take their cards away because they can
- 1:06:10Speaker 2: action destroy. But you also can't play the animator to
- 1:06:13Speaker 2: a blank board very well.
- 1:06:15Speaker 5: If your If your opponent doesn't play the board much
- 1:06:18Speaker 5: in their deck, then the animator is pretty pointless.
- 1:06:21Speaker 2: I mean, I think I'm fine with a four on
- 1:06:24Speaker 2: this card. I think it's very interestingly strong and does
- 1:06:29Speaker 2: so many interesting things. It's it's a three four area.
- 1:06:33Speaker 5: It's not nearly as good without the proper support, but
- 1:06:36Speaker 5: it's crezy with the proper supported.
- 1:06:37Speaker 1: As a high stealing it's targeted creature control right off
- 1:06:40Speaker 1: the bat. Yess it can come.
- 1:06:42Speaker 2: Back because you're not actually destroying the creature sitting there
- 1:06:47Speaker 2: and they.
- 1:06:49Speaker 1: N deal with it for a turn.
- 1:06:51Speaker 2: You can do things. It does stuff. I'm not saying
- 1:06:53Speaker 2: it doesn't do things, but it's not.
- 1:06:55Speaker 1: On a blank board.
- 1:06:56Speaker 5: I love using the the animator on daughters and articulated BN,
- 1:07:00Speaker 5: just all those passive abilities that can sit there and
- 1:07:02Speaker 5: keep giving you draws.
- 1:07:04Speaker 1: They're more protected in the artifact zone.
- 1:07:07Speaker 3: I get it, and I think there's a lot of
- 1:07:09Speaker 3: fun things you guys talking about. But I think overall
- 1:07:11Speaker 3: and sealed in most decks, it's not something that I'm
- 1:07:14Speaker 3: super excited about. I put it as a three. I
- 1:07:17Speaker 3: don't see it higher than that.
- 1:07:19Speaker 2: I haven't played with it enough to know if I
- 1:07:22Speaker 2: feel like it's a fact. Is long term enough because
- 1:07:25Speaker 2: I feel like he's not that hard to take care
- 1:07:27Speaker 2: of and then gone away. Yeah, but three elusive is
- 1:07:32Speaker 2: not that hard to do.
- 1:07:33Speaker 1: It's still not. But I've played with it a lot
- 1:07:36Speaker 1: and I still put it out a four.
- 1:07:38Speaker 3: All right, let's go round table, sheep.
- 1:07:42Speaker 2: I'm three or four? I don't actually care right now.
- 1:07:44Speaker 3: Okay, Wookie four drazz.
- 1:07:50Speaker 1: I got talked up to a four.
- 1:07:51Speaker 3: Panic or I added a three some being overruled. Let's
- 1:07:56Speaker 3: move on.
- 1:07:59Speaker 1: This score does with you when you beat him in finals? hEDS,
- 1:08:02Speaker 1: is you.
- 1:08:05Speaker 3: Sure?
- 1:08:05Speaker 1: Yes? Do it? Yeah?
- 1:08:06Speaker 4: You should start at least maybe you'd win more. Anyways,
- 1:08:09Speaker 4: it is a pip every time you play this upgrade. Wow,
- 1:08:13Speaker 4: this creature pretty brutal.
- 1:08:15Speaker 1: Huh. I thought so too. I told him he as
- 1:08:17Speaker 1: an asshole, but he didn't agree. But it's an upgrade.
- 1:08:21Speaker 1: This creature gains. Your opponent cannot play creatures more powerful
- 1:08:24Speaker 1: than this creature.
- 1:08:26Speaker 2: I mean, this is better. There's that six power Mars
- 1:08:31Speaker 2: creature that exists that does this six powers, so he
- 1:08:34Speaker 2: rarely means anything. This you can put on your two
- 1:08:38Speaker 2: power something you know and well it It can be impactful.
- 1:08:46Speaker 2: For a turn or two.
- 1:08:49Speaker 1: Yeah, and and the the mars want to affects yourself
- 1:08:52Speaker 1: as well. This is one sided. This is only harmony opponent.
- 1:08:56Speaker 2: We we talked about d dos and you're you know,
- 1:09:00Speaker 2: like if you have the ability to ward and stuff,
- 1:09:02Speaker 2: so this stays in effect and you put this on
- 1:09:04Speaker 2: your little two power dude, it can be pretty devastating.
- 1:09:09Speaker 2: It can also do nothing.
- 1:09:11Speaker 1: Yeah, I mean this can be really good. Uh you know,
- 1:09:16Speaker 1: first turn play Yeah, before your opponent has time to
- 1:09:21Speaker 1: to you know, archive the answer or whatever, and really
- 1:09:23Speaker 1: slow them down.
- 1:09:28Speaker 3: I like this.
- 1:09:30Speaker 1: I think this is a threat.
- 1:09:32Speaker 2: I still think this is a three or four. Yeah.
- 1:09:36Speaker 3: What are you actually seeing?
- 1:09:37Speaker 2: This position? Where you get with a Nautilus dack in
- 1:09:40Speaker 2: these and you end up with five for six freaking upgrades? Yeah?
- 1:09:45Speaker 1: Yeah, I mean yeah, three two what two?
- 1:09:54Speaker 4: I mean there's a lot of creatures run around, Yeah,
- 1:09:57Speaker 4: but they're all very I mean, chances are you're going
- 1:10:01Speaker 4: to end up playing this on a logos creature.
- 1:10:03Speaker 1: None of them are exactly uh beefy you want to Yeah,
- 1:10:10Speaker 1: it's so looking at your bach and I'm just going
- 1:10:13Speaker 1: to kill it and now I do what I want.
- 1:10:15Speaker 2: Four six two three two of those turns where you're
- 1:10:20Speaker 2: not going to be able to play any of your
- 1:10:22Speaker 2: Brobne creatures because I d dost.
- 1:10:24Speaker 3: Sure three three one three.
- 1:10:26Speaker 2: So I think you're underestimating how devastating it is when
- 1:10:30Speaker 2: this card is effective.
- 1:10:32Speaker 5: There's too much spot damage from actions or even scrap effects.
- 1:10:36Speaker 5: I think you one need a week enough creature to
- 1:10:39Speaker 5: benefit from playing it on something. And two.
- 1:10:44Speaker 1: I just used to.
- 1:10:46Speaker 2: Triple freaking then Amaks or whatever because I had no
- 1:10:49Speaker 2: way to deal with two power creatures. And then I
- 1:10:52Speaker 2: played some stuff and went okay, and then I only
- 1:10:54Speaker 2: drew three cards, and then they killed my couple of
- 1:10:58Speaker 2: creatures on board, and I went, yeah, I've just lost
- 1:11:00Speaker 2: this game like Son and Last and make impact. Yeah,
- 1:11:08Speaker 2: you put this on your Titan Century and then they
- 1:11:11Speaker 2: can't play Brio there you go.
- 1:11:16Speaker 1: Yeah up to three, I put four. I think you're
- 1:11:28Speaker 1: over valuing an upgrade.
- 1:11:29Speaker 3: All right, Quantum Compass.
- 1:11:31Speaker 1: Quantum Compass, all right to fact pip November every time
- 1:11:33Speaker 1: you play it, item on the archive the top card
- 1:11:36Speaker 1: of your deck.
- 1:11:38Speaker 2: Yay, dirty archives in a set that basically makes dirty archives.
- 1:11:44Speaker 2: But every turn, Yeah, like people like memory Chip and
- 1:11:50Speaker 2: that crap only works and this is just better.
- 1:11:54Speaker 4: Yeah, so this is double whatever memory chip is. Well,
- 1:11:58Speaker 4: just because memory doesn't make memory chip a good card,
- 1:12:02Speaker 4: people like AOA doesn't make it a good set.
- 1:12:05Speaker 1: Memory chips a four and it's.
- 1:12:12Speaker 2: Look was a four, And this card is just better
- 1:12:18Speaker 2: and damn near everywhere?
- 1:12:19Speaker 4: Didn't memory chip? You archive a card from your hand? Yeah,
- 1:12:22Speaker 4: you get to pick, right, don't you almost positive you
- 1:12:26Speaker 4: get to archive a card. You get to pick, not
- 1:12:29Speaker 4: from the top of your deck. Yeah, so memory chip
- 1:12:32Speaker 4: is crafting. So so the problem here is it is
- 1:12:38Speaker 4: the dirtiness right now?
- 1:12:39Speaker 1: Yes, I don't it's not better than memory chip.
- 1:12:48Speaker 2: No, it's not better, But I still think it's better
- 1:12:50Speaker 2: than the memory trip because you get to use it
- 1:12:52Speaker 2: every turn.
- 1:12:53Speaker 3: I think the Omni puts it at a four. I
- 1:12:55Speaker 3: don't think it makes it higher.
- 1:12:58Speaker 1: I had it at a four. Al right, I'll accept that.
- 1:13:04Speaker 2: Can you get can you get multiples of these problems?
- 1:13:07Speaker 4: It's an uncommon oh, our am Otherwise I call it
- 1:13:13Speaker 4: our M folder. I now have a folder in my
- 1:13:17Speaker 4: computer calls just a blue slammer.
- 1:13:20Speaker 1: Yes, yes, part of grade.
- 1:13:25Speaker 4: It's an AI insect. Weird how they AI in this
- 1:13:30Speaker 4: sets really weird? Anyways, after rape destroy an enemy creature.
- 1:13:34Speaker 4: If you do draw a card, it's pretty good.
- 1:13:39Speaker 2: This is which this is another witch kind of card
- 1:13:42Speaker 2: like this. This is one of those ones like against
- 1:13:46Speaker 2: an older deck that doesn't play many creatures, you know,
- 1:13:49Speaker 2: like you can never establish a board against it.
- 1:13:55Speaker 1: Yeah, and you draw.
- 1:13:57Speaker 2: Yeah, but it's only like three because it is so
- 1:14:01Speaker 2: pushy and doesn't do anything.
- 1:14:03Speaker 1: On play correct if it did play them.
- 1:14:06Speaker 2: Yeah, but there is there is like a turn one,
- 1:14:11Speaker 2: you know, like command Prompt Nautilus r M Fuller Logos deck,
- 1:14:17Speaker 2: and you just played all three of those on turn
- 1:14:18Speaker 2: one and then your opponents just kind of went ship.
- 1:14:20Speaker 2: Did I just lose this game to three crampy Logos
- 1:14:23Speaker 2: cards and turn one? And then every turn you're like,
- 1:14:26Speaker 2: all right, I will you know, gill whatever, you know,
- 1:14:32Speaker 2: play whatever I want and draw with.
- 1:14:35Speaker 3: It's still gonna be less less likely in the uncommon
- 1:14:39Speaker 3: slid for each of those. But this is still good.
- 1:14:44Speaker 2: Yeah. I think it's like three. It's yeah, three. I
- 1:14:48Speaker 2: like if it lasts on board, it's even stronger.
- 1:14:51Speaker 1: But it is really really I put it in its
- 1:14:54Speaker 1: power too.
- 1:14:56Speaker 2: No, it's better than that.
- 1:14:57Speaker 1: I got it better than all right, root it wins
- 1:15:01Speaker 1: every one of them. It was sorry. Sorry, Let's say
- 1:15:07Speaker 1: it wins every one on one with creatures.
- 1:15:11Speaker 4: If you go first. Yes, yeah, root access pip a Vember.
- 1:15:17Speaker 4: Every time you play it, play, discard the bottom card
- 1:15:19Speaker 4: of your opponent's deck. Deal two damage to each enemy
- 1:15:21Speaker 4: creature that shares a house with the discarded card.
- 1:15:26Speaker 3: Yeah.
- 1:15:27Speaker 2: Eh, there's less bottom card crafting currently.
- 1:15:35Speaker 1: Yeah. That well, I mean, yeah, I suppose.
- 1:15:38Speaker 2: Not that that would actually make this card that much better.
- 1:15:41Speaker 1: I mean, I.
- 1:15:43Speaker 2: Shift this could be destroying. It would still be kind
- 1:15:45Speaker 2: of a me card because like we already have that
- 1:15:47Speaker 2: off the top of deck, right, but it destroys both houses.
- 1:15:50Speaker 2: I don't know.
- 1:15:50Speaker 3: This is like a.
- 1:15:53Speaker 1: Two.
- 1:15:55Speaker 2: I've had it. It often players for nothing except an
- 1:15:59Speaker 2: amber pip.
- 1:16:00Speaker 4: And that's worth One's worth it two? No, that's right,
- 1:16:05Speaker 4: we have zero, So maybe it isn't one.
- 1:16:07Speaker 5: Is that only target enemy creatures or every creature?
- 1:16:10Speaker 2: That it is only enemy creatures? All right, it's still random.
- 1:16:16Speaker 4: I'm glad we all agreed on two articulated wren three
- 1:16:20Speaker 4: power cyborg scientists hazardous one. At the end of your turn,
- 1:16:25Speaker 4: you may exhaust a friendly creature if you do dry card,
- 1:16:30Speaker 4: so the interesting.
- 1:16:33Speaker 2: Yeah. The interesting thing on this though is timing. So
- 1:16:36Speaker 2: you draw up to six or seven because you have
- 1:16:38Speaker 2: a daughter, and then you can look at your hand
- 1:16:41Speaker 2: and if you want to play all your board creatures
- 1:16:44Speaker 2: because you know that's what you're playing next turn you,
- 1:16:47Speaker 2: I mean you you're telegraphing a little bit, but you
- 1:16:49Speaker 2: don't use his ability or you use him. You just
- 1:16:52Speaker 2: exhaust himself to draw the card, right, But you get
- 1:16:54Speaker 2: to draw up before you have to pick what you exhaust,
- 1:16:58Speaker 2: so you have you already have a bit of information
- 1:17:01Speaker 2: to know and that extra card like this is also
- 1:17:04Speaker 2: post chains, so you should a change and then draw
- 1:17:08Speaker 2: this card.
- 1:17:10Speaker 1: I like articulated run.
- 1:17:12Speaker 2: I have not hated this card every time against it.
- 1:17:16Speaker 4: It is something I have to deal with just because
- 1:17:18Speaker 4: of hand advantage. Yeah, and in multiples some type it
- 1:17:23Speaker 4: can't get out of hand.
- 1:17:26Speaker 2: Three.
- 1:17:30Speaker 5: Yes, still give you pre draws.
- 1:17:37Speaker 1: Daughters two power. This is three daughters elusive. This has
- 1:17:43Speaker 1: hazardous one, which is a meaningless right, so elusive is
- 1:17:47Speaker 1: better if it had like hazardous three. Great, now you
- 1:17:53Speaker 1: need a six power creature to deal with it. Yeah.
- 1:17:58Speaker 2: No, the thing is this is yeah, it's like a
- 1:18:02Speaker 2: it's like a daughter or mother for the most part,
- 1:18:05Speaker 2: except it never effectively never gets to reap. But really
- 1:18:08Speaker 2: you're going to choose your house. So this card has
- 1:18:11Speaker 2: the same value as a daughter or a mother to me, like,
- 1:18:16Speaker 2: there are situations where it is worth and that's why
- 1:18:21Speaker 2: I think this is a four two. It functionally plays
- 1:18:23Speaker 2: about the same with the way you have to switch out.
- 1:18:28Speaker 3: That is a three. I'm fine with whatever. Now we're
- 1:18:35Speaker 3: hitting in a stream of art cards, so with what
- 1:18:41Speaker 3: I do want to say is articulator Wren is the
- 1:18:43Speaker 3: first common card that you're going to see for a logo,
- 1:18:46Speaker 3: so you should have a much higher amount.
- 1:18:47Speaker 1: So I'm okay with having a couple of these.
- 1:18:51Speaker 2: Me too.
- 1:18:53Speaker 1: Yeah.
- 1:18:53Speaker 4: Relicks Ponder three power Cyborg Recruiter enhanced with a logos
- 1:19:00Speaker 4: Enhancement scrap draw card.
- 1:19:05Speaker 3: This is one that.
- 1:19:07Speaker 2: Sorry Wizard, this is the Wizard random card. I have
- 1:19:14Speaker 2: not been happy to have this card as a card.
- 1:19:19Speaker 3: Now.
- 1:19:20Speaker 2: Is the enhancement PIP doing enough to pay for it?
- 1:19:23Speaker 2: I don't know, but I have not been particularly happy
- 1:19:26Speaker 2: to have this card as and yet I know.
- 1:19:30Speaker 5: It would be amazing, but with just the one draw
- 1:19:35Speaker 5: it's not going to be as useful unless you have
- 1:19:38Speaker 5: either full hand sized by the end of your turn,
- 1:19:40Speaker 5: or you happen to draw into another Logos card.
- 1:19:45Speaker 1: It's very hit to.
- 1:19:45Speaker 4: Missy from Coda, the artifact that lets you you can
- 1:19:56Speaker 4: tip it over a draw card.
- 1:19:59Speaker 2: It was like with this, this is scrap draw card.
- 1:20:01Speaker 1: This is like this card.
- 1:20:04Speaker 2: The only place that I like it my deck at
- 1:20:06Speaker 2: all is it's freaking discard pit podder. Yeah, yeah right,
- 1:20:12Speaker 2: it is, if of fact, where Babe, I hit some value.
- 1:20:16Speaker 3: I think it does increase. Yeah, I think it does
- 1:20:20Speaker 3: increase with multiple so it's more of a two to
- 1:20:23Speaker 3: two three.
- 1:20:25Speaker 1: Well, you still have the enhanced PAP. I don't think
- 1:20:28Speaker 1: you can go that low. Yeah you can.
- 1:20:29Speaker 2: Yeah, I think it sticks at a I'm with like,
- 1:20:33Speaker 2: I don't have a feel for them, Like having one
- 1:20:35Speaker 2: Logos Enhanced PIP and a deck is not enough to
- 1:20:39Speaker 2: make a difference.
- 1:20:40Speaker 3: But I start to see that turn when I meant
- 1:20:43Speaker 3: about three. That's why I was saying it. You know,
- 1:20:46Speaker 3: I would have loved to have seen the draw card
- 1:20:48Speaker 3: with a reap or a fight or something else here.
- 1:20:51Speaker 3: Oh sure, even the play, but I'm like anything, I.
- 1:20:55Speaker 2: Would put it at a three only because I think
- 1:20:58Speaker 2: you have to value the logos enhancement. But this is
- 1:21:02Speaker 2: another one. I just don't love it.
- 1:21:03Speaker 1: I put it exactly where you put it two two three.
- 1:21:07Speaker 5: Imagine all the value you'd lose out on if your
- 1:21:10Speaker 5: amber or whatever other enhancements landed on your brillicks ponder.
- 1:21:17Speaker 1: I mean, then your play it, then you play it,
- 1:21:20Speaker 1: but then that scrap effect is pointless to you.
- 1:21:22Speaker 2: But you don't always have discard anyways in the set.
- 1:21:25Speaker 2: So I don't know. I'm not like I said, I
- 1:21:29Speaker 2: I would just flat right it threes.
- 1:21:31Speaker 4: With the amount of enhancements in the set, like I think.
- 1:21:34Speaker 4: I think that's the three is the sweet spot. If
- 1:21:36Speaker 4: you don't have three, it kind of just becomes a
- 1:21:38Speaker 4: thing like Oh, I.
- 1:21:41Speaker 1: Mean, I don't think I've given anything. I don't think
- 1:21:44Speaker 1: I've given a house enhanced PIP less than a four
- 1:21:48Speaker 1: so far.
- 1:21:50Speaker 2: I know I've tried because I'm not.
- 1:21:52Speaker 4: I don't think the I don't think the single house
- 1:21:54Speaker 4: enhancement PIP. But a lot of these commons is is meaningful.
- 1:22:01Speaker 1: I mean it very much depends on where it falls.
- 1:22:04Speaker 4: Yes, it's very dependent, but it's not it's not like
- 1:22:08Speaker 4: the enhanced of old. Like a lot of the commons
- 1:22:11Speaker 4: used to have three enhancements and it would give you.
- 1:22:14Speaker 5: You'd rather have one archinometer and save that under slot
- 1:22:17Speaker 5: for another card, like.
- 1:22:19Speaker 2: I would take a Daughter or an articulated rent over ponder.
- 1:22:23Speaker 4: I think there are a lot. I don't think having
- 1:22:25Speaker 4: like one enhancement in his deck is worth worth what
- 1:22:29Speaker 4: you're giving it. I've said that at all the all
- 1:22:32Speaker 4: the enhancement cards. You guys are like, oh, but it
- 1:22:34Speaker 4: has one enhancement. Ah, It's like, yeah, it's just why
- 1:22:40Speaker 4: it's just one? That's it one?
- 1:22:46Speaker 2: Yeah? But what other line can change the deck?
- 1:22:49Speaker 1: That it can? It can change the deck. It can
- 1:22:52Speaker 1: also can meaningless.
- 1:22:54Speaker 2: Well, most key Forge decks are meaningless. Even key Forge
- 1:22:58Speaker 2: decks with high zk oors our meaningless garbage, right because
- 1:23:02Speaker 2: the stuff still has to line up perfectly.
- 1:23:04Speaker 1: But I wouldn't give it the enhancement.
- 1:23:07Speaker 2: You can't have it, right, Like you can't have a
- 1:23:12Speaker 2: chart of change enhanced with the Logos enhancement unless there's
- 1:23:15Speaker 2: a freaking Logos enhancement your neck. So you do need
- 1:23:19Speaker 2: this brilliant found or ideally arganometer.
- 1:23:21Speaker 3: But so I will put it as a straight three
- 1:23:23Speaker 3: because I argued earlier that our enhanced cards are really
- 1:23:28Speaker 3: what we're looking for in the set to make cards broken,
- 1:23:33Speaker 3: so the argandometer other cards where I can have it
- 1:23:35Speaker 3: in two houses. So because I need I need correct
- 1:23:39Speaker 3: so I need items here.
- 1:23:40Speaker 1: But but I do agree.
- 1:23:42Speaker 3: I think it is one hundred percent dependent God.
- 1:23:44Speaker 2: When they hit on actions, it's kind of sad almost
- 1:23:47Speaker 2: yep yep.
- 1:23:49Speaker 1: Speaking of on the action right, like give me on
- 1:23:52Speaker 1: rise right, like you know, yes, yes, I would want
- 1:23:57Speaker 1: it on this next one because this next can also
- 1:24:00Speaker 1: have an.
- 1:24:00Speaker 2: House to enhanced quantum compass and be real disappointed, right,
- 1:24:04Speaker 2: Like just because it lands on arf fact doesn't make
- 1:24:07Speaker 2: it good. Yeah.
- 1:24:09Speaker 4: Let's talk about connective transfer pip a Vember. Every time
- 1:24:12Speaker 4: you play it, it's an action play put each flank
- 1:24:16Speaker 4: creature into its owner's archives.
- 1:24:19Speaker 2: Z now connect them trader transfer. Maybe this is altered
- 1:24:28Speaker 2: they need to rename it to altered transfer a Z.
- 1:24:32Speaker 1: I like, how it like you're still screaming on the console.
- 1:24:35Speaker 2: Okay, so this is the card I was earlier indicating
- 1:24:40Speaker 2: it is common. You can get it with your imperium charge.
- 1:24:43Speaker 2: And I have had this happen to me because this
- 1:24:45Speaker 2: is like four often four. But I've also had to
- 1:24:48Speaker 2: discard this card.
- 1:24:49Speaker 3: A freaking ton because you have to put each.
- 1:24:53Speaker 2: Your own creatures into your archives, and sometimes that's.
- 1:24:56Speaker 1: Bad sometimes, but like you could often manipulate this to
- 1:25:00Speaker 1: be quite good for you. Not always, but often I'm not.
- 1:25:08Speaker 2: It has tempered my love for this card. You know
- 1:25:12Speaker 2: what I ended up the deck I was playing it with.
- 1:25:14Speaker 2: I had what I had, skippies, which we haven't talked about.
- 1:25:16Speaker 2: So I just kept putting skippies down and just making
- 1:25:19Speaker 2: a dirty ass archive and then archiving my skippies with
- 1:25:22Speaker 2: this because the best I could do, and it was
- 1:25:26Speaker 2: not good enough by anyway. This was again where I
- 1:25:29Speaker 2: said it's like playing an AOA. It's like, oh I
- 1:25:31Speaker 2: killed my heckx beyond Whoo, I got a dirty archive.
- 1:25:35Speaker 2: I can replay a mediocre creature. This is not awesome,
- 1:25:42Speaker 2: but I put it found, which is really good. It
- 1:25:45Speaker 2: combos well with the archive hate cards that exist in set.
- 1:25:50Speaker 2: I think three is fine.
- 1:25:55Speaker 1: I also put out a three. Yeah, I think three
- 1:25:58Speaker 1: is okay. I think sometimes very good, but yeah, sometimes
- 1:26:01Speaker 1: you just have to discard it.
- 1:26:02Speaker 2: You'll also get multiple copies of this damn thing, which
- 1:26:05Speaker 2: even you know, like it's one of these cards like
- 1:26:07Speaker 2: if you're a head on board. It is a discard.
- 1:26:09Speaker 5: It's kind of like a lust in the wild. You know,
- 1:26:12Speaker 5: if you have all these crazy destroyed effects in amber,
- 1:26:16Speaker 5: sky's just a good way to handle it.
- 1:26:19Speaker 2: Yeah, Okay, like Lost in the wilds is.
- 1:26:24Speaker 1: Four, are k More is kimre kimeore eclipse, This is
- 1:26:29Speaker 1: a wild is a four, Kimore is a two. Interesting,
- 1:26:35Speaker 1: it'd be even kind of like lights out.
- 1:26:39Speaker 2: Light each flank. Yeah, shuffle each flame creature into its
- 1:26:43Speaker 2: owner's deck, which is not as good as are hiving
- 1:26:48Speaker 2: your cards, but often better. Like so, I I wonder
- 1:26:54Speaker 2: why the other one is a four and Kimore is a.
- 1:27:03Speaker 1: Yeah? Lost in the Woods is actually.
- 1:27:07Speaker 2: Think t was better because you had Ronnie's in that set.
- 1:27:10Speaker 1: Yeah, but well it's also remember Shadows was shadow of
- 1:27:15Speaker 1: its former self.
- 1:27:16Speaker 2: It was it was Ronnie or Bust, right, But I mean,
- 1:27:20Speaker 2: I still that's why I I my I feel like
- 1:27:22Speaker 2: my three is the right kind of answer here.
- 1:27:26Speaker 3: And Lost in the Woods you're going to say that
- 1:27:28Speaker 3: based on what's there.
- 1:27:30Speaker 2: No, we weren't Lost in the Wild. Lost in the
- 1:27:33Speaker 2: Woods amazing card much better than this Lost in the Wild.
- 1:27:39Speaker 1: Choice. Yeah, I think three is fine.
- 1:27:42Speaker 3: I'm fine I put it as a three h as
- 1:27:45Speaker 3: for the group, I originally had it as a two.
- 1:27:48Speaker 3: I don't like that I am forced into it, but
- 1:27:50Speaker 3: I think that it's very situational. So there's a lot
- 1:27:52Speaker 3: of times where I'm discarding.
- 1:27:54Speaker 2: You should have planned better.
- 1:27:56Speaker 1: Yeah, you want you want it with the six card.
- 1:28:01Speaker 3: Well, but there's oftentimes that you aren't able to go
- 1:28:04Speaker 3: ahead and play. So yes, we get to ahead and
- 1:28:07Speaker 3: see the next card of Ezra pause there. But there's
- 1:28:11Speaker 3: other times that I happen to see my articulate wren
- 1:28:14Speaker 3: or the ponders like it.
- 1:28:17Speaker 1: I don't know.
- 1:28:17Speaker 3: I just think that it's not as strong as that.
- 1:28:19Speaker 3: But Ezra pause, what do we get?
- 1:28:21Speaker 1: I mean I could definitely be talked down to it too.
- 1:28:25Speaker 2: As well. We're on a storm strong, right, there is
- 1:28:27Speaker 2: a storm strong card.
- 1:28:28Speaker 1: Yep.
- 1:28:30Speaker 5: You look at your opponents and every time you reap
- 1:28:33Speaker 5: with it and on play and draw cards and draw card.
- 1:28:37Speaker 4: It's also two power. That's a creature, that's a cyborg.
- 1:28:41Speaker 2: You don't pretty much know what's in your opponent's hand
- 1:28:43Speaker 2: most of the time, anyways.
- 1:28:46Speaker 1: I mean, yeah, I do. Being able to see is
- 1:28:49Speaker 1: pretty helpful. It's okay, it's fine. I understand that every
- 1:28:54Speaker 1: time you reap. But this.
- 1:28:57Speaker 2: Two powers also drop card, which is pretty nice.
- 1:29:01Speaker 5: There's not always something you're gonna be able to do
- 1:29:03Speaker 5: about knowing what house they're going to call next turn,
- 1:29:06Speaker 5: but you know, if they're holding key cards.
- 1:29:09Speaker 4: Information is always good.
- 1:29:11Speaker 2: I mean, if you can get this guy disenhanced so
- 1:29:14Speaker 2: you can use it with your scrapamander or whatever the
- 1:29:17Speaker 2: hell he is and some of your your choice cards.
- 1:29:21Speaker 2: So this this was classic on Fathoma would be real strong.
- 1:29:25Speaker 3: So this reminds me a lot of Psychic Bug from
- 1:29:27Speaker 3: Coda the logos.
- 1:29:29Speaker 2: Yeah, I mean it's basically psychic book, right, that.
- 1:29:33Speaker 3: Actually had a two for a score, so that's why.
- 1:29:36Speaker 3: But this also draws a card correct, which I do
- 1:29:39Speaker 3: think it is better. I think I have itted a three.
- 1:29:42Speaker 2: Yeah, I.
- 1:29:46Speaker 1: Threw it was a four here I now looking at
- 1:29:49Speaker 1: upon his hand, getting that knowledge, drawing card, then connected
- 1:29:53Speaker 1: transferring it.
- 1:29:56Speaker 3: But again, you're playing Christmas Land. I think that this
- 1:29:59Speaker 3: re loses value as you have multiples.
- 1:30:02Speaker 1: Yeah, it's probably just a three. Let me see your hand.
- 1:30:05Speaker 1: Your hand again, and let me see your hand.
- 1:30:08Speaker 3: I mean, I'll still take the d hard, but I'm not.
- 1:30:12Speaker 1: But the drying. The card isn't always that great.
- 1:30:16Speaker 3: I mean it's a one third chance of drawing, a
- 1:30:18Speaker 3: one third.
- 1:30:19Speaker 1: Chance a thirty three, and a third chance of three
- 1:30:23Speaker 1: place right, all right, three is fine place, Solder pipp amember.
- 1:30:29Speaker 4: Every time you play it, play move a creature on
- 1:30:31Speaker 4: a flank, move a creature to a flank of its
- 1:30:34Speaker 4: controllers battle line, a deal to damage to it if
- 1:30:37Speaker 4: it is not destroyed, repeat the preceding.
- 1:30:39Speaker 1: Effect win bolt emissions. Yeah. I was like, this card
- 1:30:46Speaker 1: seems familiar and I can't except twin bolt.
- 1:30:48Speaker 2: Can actually kill two two power creatures. This can't. Yeah,
- 1:30:53Speaker 2: I guess it's or can kill one four power creature. Yeah,
- 1:30:57Speaker 2: it's it's a two.
- 1:31:00Speaker 1: It's like a punch right, kind of pretty nice hide
- 1:31:07Speaker 1: value three.
- 1:31:09Speaker 2: Yeah, it's like the same value as the three. Sometimes
- 1:31:11Speaker 2: it's two, sometimes it's four. So sure, what's a punch?
- 1:31:17Speaker 2: Flank is pointless?
- 1:31:19Speaker 1: Right?
- 1:31:20Speaker 2: A little three?
- 1:31:23Speaker 1: Huh? That's there? Yes, punch really a three? I don't know,
- 1:31:28Speaker 1: is it? I mean I can kill one? No?
- 1:31:35Speaker 2: Oh, you're just talking about like this is the car
- 1:31:37Speaker 2: that you have? That means that my RM fuller doesn't
- 1:31:40Speaker 2: mean anything.
- 1:31:41Speaker 1: Yeah, I mean it is. I am it can be
- 1:31:43Speaker 1: a three.
- 1:31:44Speaker 2: I don't care.
- 1:31:47Speaker 1: Yeah, I'm on the fence there. I typed three when
- 1:31:50Speaker 1: I had I had a two in there so I
- 1:31:53Speaker 1: could go either way down it goes two.
- 1:31:57Speaker 2: All right, I'm finally we hate two plays older.
- 1:32:00Speaker 3: No, I mean we we grade lower.
- 1:32:04Speaker 5: I want to say, there's just better cards out there.
- 1:32:09Speaker 4: Quantum Mouse, the mouse of the house. He's a one
- 1:32:13Speaker 4: power quantum mouse.
- 1:32:15Speaker 3: There's only one mouse in this house.
- 1:32:18Speaker 1: Ah.
- 1:32:19Speaker 4: He enhances with two draw and a discard. When you
- 1:32:24Speaker 4: would resolve a draw bonus icon, you may choose to
- 1:32:27Speaker 4: resolve it as a discard bonus icon instead.
- 1:32:33Speaker 1: No thanks, that's a card like this power.
- 1:32:37Speaker 2: But this card is the defining between good players and
- 1:32:40Speaker 2: bad players.
- 1:32:43Speaker 1: All right. Well so we're all going to give our ratings,
- 1:32:46Speaker 1: and then sheep's gonna tell us who's a good player
- 1:32:48Speaker 1: and who's a bad player.
- 1:32:51Speaker 4: All right, Jazz card. Uh, well, it's got to draw pips.
- 1:32:58Speaker 4: Just just a number, my god, just a number.
- 1:33:03Speaker 1: Number. I don't need your okay, four. I also gave
- 1:33:09Speaker 1: it a four.
- 1:33:10Speaker 2: I was also given it a four.
- 1:33:11Speaker 1: Okay, So now then you what do you got? I
- 1:33:19Speaker 1: was gonna say two three enhancement pips sir, three two draws.
- 1:33:26Speaker 2: A discard and freaking discard.
- 1:33:28Speaker 3: Pips, Yes, go ahead, and was one mouse Yeah great,
- 1:33:34Speaker 3: look at him.
- 1:33:36Speaker 2: If you are interested in your extra wide mouse playing
- 1:33:39Speaker 2: at It is now orderable through Ghost Galaxies website.
- 1:33:43Speaker 1: I am not all right, okay? This is three pips,
- 1:33:47Speaker 1: three enhancement pips.
- 1:33:49Speaker 2: And being able to make the two draw hips tight pips. Yes,
- 1:33:55Speaker 2: I mean he probably doesn't live for me to cards. Yep,
- 1:34:00Speaker 2: you're right, his one power nest.
- 1:34:01Speaker 4: He probably doesn't. However, he does give me the ability
- 1:34:05Speaker 4: to draw two more cards and discards some trash out
- 1:34:08Speaker 4: of my hand.
- 1:34:10Speaker 1: It's not going to win me the game. It's not,
- 1:34:13Speaker 1: but it's.
- 1:34:13Speaker 4: Probably going to push you in the correct direction.
- 1:34:16Speaker 2: I like this over info Morph. I'll take this over
- 1:34:20Speaker 2: every day.
- 1:34:21Speaker 3: Yep.
- 1:34:21Speaker 1: Yeah, guaranteed.
- 1:34:23Speaker 2: An infomorph is probably a four.
- 1:34:26Speaker 1: Let's say Mutant Traits is a four.
- 1:34:32Speaker 2: Yep.
- 1:34:32Speaker 1: Okay, yes, all right? So I gave the most. Do
- 1:34:35Speaker 1: we all give the most afore it? We don't even
- 1:34:37Speaker 1: need to talk about it. We just move forward.
- 1:34:40Speaker 3: Gave it to panic, gave it two. But that's okay.
- 1:34:44Speaker 3: He's joined us tonight and we appreciate it.
- 1:34:47Speaker 1: You have to take it. If you're on the cast,
- 1:34:48Speaker 1: you have to take it. You're here, Skippy the Glorious,
- 1:34:53Speaker 1: he's no longer a time hog. He's now just three
- 1:34:58Speaker 1: power A I what was he before cyborg? All right?
- 1:35:02Speaker 1: I wonder what happens when you go from a cyborg. Actually,
- 1:35:05Speaker 1: what was he? That's a good question.
- 1:35:06Speaker 4: I believe he was a cyborg three power if I'm
- 1:35:09Speaker 4: not mistaken, maybe it was a two. I think it
- 1:35:11Speaker 4: went right, Hello, Skippy, time Hoog was NotI he was
- 1:35:15Speaker 4: a mutant.
- 1:35:15Speaker 1: Yeah, he's a mutant. He's one of the few mutants
- 1:35:18Speaker 1: from cod that was in coda. Interesting is he is
- 1:35:23Speaker 1: he a cyborg too?
- 1:35:25Speaker 2: No?
- 1:35:26Speaker 1: Just mutants?
- 1:35:27Speaker 3: A mutant.
- 1:35:29Speaker 4: So now it went from straight AI play slash after
- 1:35:35Speaker 4: rep archive of the top card your deck, all right,
- 1:35:39Speaker 4: scrap use an opponent's artifact as if it was yours
- 1:35:41Speaker 4: if you do draw card.
- 1:35:43Speaker 2: Hey, I've yet to actually use his scrap effect because
- 1:35:47Speaker 2: this playoff is pretty good.
- 1:35:50Speaker 5: Scrape on many many cauldrons lately, and it's glorious.
- 1:35:56Speaker 2: Yeah, I definitely see where his scrap effect is very good.
- 1:36:02Speaker 1: I like a scrap, I like his play, I like
- 1:36:04Speaker 1: his reap.
- 1:36:06Speaker 2: Yep, he's a four.
- 1:36:07Speaker 1: Yeah, the payout is huge.
- 1:36:10Speaker 2: I mean I like it better than it doesn't destroy
- 1:36:14Speaker 2: the artifacts.
- 1:36:14Speaker 5: Sadly, you still get a draw if you don't get
- 1:36:19Speaker 5: any real use out of another person's artifact.
- 1:36:23Speaker 1: Well, I like how you know, because the room was
- 1:36:28Speaker 1: it remote access it. Yes, occasionally it's good, but most
- 1:36:33Speaker 1: of the time it just feels like a pip like
- 1:36:34Speaker 1: you're not doing anything useful with it. Here, It's like,
- 1:36:38Speaker 1: most of the time it's archive the top card of
- 1:36:41Speaker 1: your deck. And occasionally when it's better than archiving the
- 1:36:45Speaker 1: top card of your deck, it's use your opponent's artifacts.
- 1:36:48Speaker 1: So that that's that's a great combo. I like, you
- 1:36:51Speaker 1: still get it as a reapability, so if it sticks,
- 1:36:54Speaker 1: it's just.
- 1:36:56Speaker 4: Archive more yep, efficiency, he said, as efficiency, and are
- 1:37:02Speaker 4: what is not to love?
- 1:37:05Speaker 1: Four stay around?
- 1:37:07Speaker 2: You like it, you'd like to have four of them?
- 1:37:10Speaker 2: You'd be fine with that.
- 1:37:11Speaker 1: You take four of them absolutely, and therefore we'll give
- 1:37:15Speaker 1: it a four. Absolutely. Worm tunnel means of Kyler Red
- 1:37:19Speaker 1: find the lasers more skippy.
- 1:37:25Speaker 4: I don't know, there's not a set been printed that
- 1:37:28Speaker 4: I will not take Skippy time Hawks or clor worm tunnel.
- 1:37:33Speaker 3: Well hold one, actually, no, no, we have Worm Tunnel
- 1:37:38Speaker 3: and then Titan Centry because we had done the upgrades
- 1:37:41Speaker 3: with the ship earlier. Do we ever give Titan Century
- 1:37:44Speaker 3: a score.
- 1:37:45Speaker 4: Because he's well, No, because he's not like we gave
- 1:37:47Speaker 4: him both five? I said, we did not do Titan Centry.
- 1:37:51Speaker 2: Yeah, we did, because it came with imperium charge.
- 1:37:53Speaker 1: I said five on Titan Century. I said six on
- 1:37:57Speaker 1: I might have been in the bathroom. I ran away.
- 1:38:03Speaker 2: Worm Tunnel.
- 1:38:04Speaker 3: Yes, I just I just really don't like this with
- 1:38:08Speaker 3: its own impact in my own archives, Titan Centry, Titan Century,
- 1:38:14Speaker 3: I add it as a three. I really don't like this.
- 1:38:17Speaker 2: You're wrong, I agree.
- 1:38:19Speaker 1: I think it can hurt you more often than you
- 1:38:23Speaker 1: don't pat it. Then what's the point of having it
- 1:38:27Speaker 1: if you're just going to discard a five power creature.
- 1:38:30Speaker 2: Because when somebody's playing a better archive deck than you,
- 1:38:33Speaker 2: you can make an impact. And I don't care what
- 1:38:37Speaker 2: you're playing in this set, they're almost certainly going to
- 1:38:40Speaker 2: be decks that archive better than you because your best
- 1:38:43Speaker 2: archive is connective with Skippy's. So you have a dirty
- 1:38:46Speaker 2: crap archive.
- 1:38:47Speaker 1: This This is a hard stop to wins decks.
- 1:38:53Speaker 5: Yep, this is like ross paper scissors at that point.
- 1:38:56Speaker 1: Well, no, I mean the playing forwards.
- 1:38:58Speaker 2: We're playing rock ypords.
- 1:39:00Speaker 4: I mean if you're going up against a Winds deck
- 1:39:03Speaker 4: and I don't know, like, if you're going up against
- 1:39:06Speaker 4: the Winds decks, I think you hold the Titan centry.
- 1:39:10Speaker 4: Oh yeah, I think you hold it until you need it.
- 1:39:15Speaker 4: Best case scenario, you've you've archived it, which you're skippy.
- 1:39:20Speaker 5: It's true, even if it was in your discards, then
- 1:39:22Speaker 5: your opponent would probably be very hesitant to play their wins.
- 1:39:27Speaker 1: Yeah, you're Titan back right away, all right?
- 1:39:33Speaker 3: For it be worm Tunnel, all right.
- 1:39:37Speaker 1: Scrolling back up.
- 1:39:37Speaker 4: Worm Tunnel enhanced with two capture pips play move one
- 1:39:41Speaker 4: ember from a creature to the common supply if you
- 1:39:43Speaker 4: do drop card.
- 1:39:46Speaker 2: So I've played most of these I've seen have been
- 1:39:49Speaker 2: enhanced with their own capture pip, Like, is it program
- 1:39:52Speaker 2: this way? Because then this card is great?
- 1:39:56Speaker 1: I wish I that's not been my experience without that.
- 1:40:01Speaker 2: This card is black.
- 1:40:05Speaker 1: Yeah. I only occasionally, and I've definitely had the time
- 1:40:11Speaker 1: where it's like, oh, well they captured one of mine.
- 1:40:14Speaker 1: Is losing that umber worth two cards?
- 1:40:16Speaker 2: Yes, we already discussed more.
- 1:40:19Speaker 1: I think it is, but it's like a hesitation right like,
- 1:40:22Speaker 1: versus essentially burning one.
- 1:40:24Speaker 2: Of their like if you need it, because that's going
- 1:40:26Speaker 2: to get you on check or not well.
- 1:40:27Speaker 5: Play better unless they're capturing or you're capturing. It's usually
- 1:40:32Speaker 5: a dud.
- 1:40:33Speaker 2: Much capture this car is it a two or a three?
- 1:40:40Speaker 1: I put two is?
- 1:40:42Speaker 3: I think this is a three. It just seems to
- 1:40:45Speaker 3: always it's a high probability that's working out with the
- 1:40:48Speaker 3: capture that I'm seeing in set.
- 1:40:50Speaker 4: There's so much capture, like somebody got a heart on
- 1:40:53Speaker 4: for captured Pips in this set and captured and captured umber.
- 1:40:58Speaker 1: We all know who this is. So many cards I would.
- 1:41:01Speaker 3: Rather have at common here I can't disagree with.
- 1:41:04Speaker 4: There's so many cards I would rather not have and
- 1:41:07Speaker 4: this would fit right in right in, Like what did
- 1:41:10Speaker 4: we hit?
- 1:41:11Speaker 2: We said? We we We basically said we don't really
- 1:41:14Speaker 2: want placeholders.
- 1:41:15Speaker 1: We don't want placeholders, and most of us indifference about ponder, Okay, ponder,
- 1:41:25Speaker 1: and then we're pretty happy.
- 1:41:26Speaker 4: With the rest of the stuff. You know, Connective was
- 1:41:32Speaker 4: tunnel as opposed. Would you take a worm tunnel versus
- 1:41:35Speaker 4: a connective connective transfer? I'd take connective transfer.
- 1:41:40Speaker 3: I would take the worm tunnel cap.
- 1:41:44Speaker 2: I would I would take either, like I think either
- 1:41:47Speaker 2: can lead to very effective decks.
- 1:41:50Speaker 1: And to capture pips man might.
- 1:41:52Speaker 2: Both of them require other stuff to have and be
- 1:41:57Speaker 2: there for it to matter. Neither one is better to
- 1:42:01Speaker 2: me on its own.
- 1:42:04Speaker 1: Because it only has two enhancements.
- 1:42:07Speaker 3: But on its own it has two enhanced.
- 1:42:10Speaker 2: I think I think calling it a three is fine.
- 1:42:12Speaker 2: I don't think it's a four.
- 1:42:16Speaker 1: I think it's a three.
- 1:42:17Speaker 5: It loses a whole point chance you get payout from
- 1:42:20Speaker 5: the double draw.
- 1:42:21Speaker 1: All right, but.
- 1:42:24Speaker 4: Let me tell you I have one hundred percent chance
- 1:42:26Speaker 4: of capturing two of your member panic.
- 1:42:29Speaker 2: Would you have it at Well, that's not true either.
- 1:42:34Speaker 4: It's going to have two capture pips. They're going somewhere.
- 1:42:38Speaker 2: They could be on stupid ass cards that don't capture
- 1:42:40Speaker 2: because it's on your board.
- 1:42:41Speaker 1: But when it comes down to the end of the
- 1:42:43Speaker 1: game and I need one more cap, I need to
- 1:42:46Speaker 1: take you off a check for one umber.
- 1:42:49Speaker 2: Or at the end of the game you need to
- 1:42:51Speaker 2: take their creature off the board to get your amber
- 1:42:53Speaker 2: back to win and Connective wins the game that time.
- 1:42:57Speaker 2: Like that's that's that's all, just Garridge scenario, like, all.
- 1:43:01Speaker 3: Right, so Panic was at a three? Dras were you at?
- 1:43:05Speaker 1: I mean I had it as a two. Apparently you
- 1:43:08Speaker 1: guys have gotten more value than I have out of this.
- 1:43:10Speaker 3: Cheap where you at on a three, Wookie, I'm at
- 1:43:15Speaker 3: a four and I got it at a three.
- 1:43:17Speaker 1: Okay.
- 1:43:22Speaker 2: Looking at the logos commons, they're generally good. Ye oh yeah,
- 1:43:29Speaker 2: we're averaging over a three on logos commons.
- 1:43:33Speaker 1: I am going to get rid of these because I
- 1:43:34Speaker 1: want to see the reprints, because I would say, in general,
- 1:43:37Speaker 1: I don't think Logos has a ton of bad cards
- 1:43:40Speaker 1: in set. Yeah, i'd agree with that. Let's see Harlan
- 1:43:49Speaker 1: Mindlock is fine.
- 1:43:51Speaker 2: Yeah, but he's a rare, so we don't look at
- 1:43:53Speaker 2: rare I mean rare Hart.
- 1:44:00Speaker 3: So Logos actually, for average, came in at two and
- 1:44:05Speaker 3: seventy eight hundreds.
- 1:44:08Speaker 1: Sharks in set.
- 1:44:09Speaker 3: Yeah, yeah, it was a time traveler. It was behind
- 1:44:15Speaker 3: Geistoid and dis.
- 1:44:17Speaker 1: Code monkeys in set.
- 1:44:19Speaker 2: Heh Yeah, Information Exchange another mid tier car.
- 1:44:26Speaker 1: That this is an a rip off than Eureka being
- 1:44:29Speaker 1: in set. So Halo grammarphone with the house tip gets
- 1:44:34Speaker 1: a lot better. Sure that's another car with house yep.
- 1:44:39Speaker 1: Better is Archimedian instead. No, no archimedies, thank God, time
- 1:44:46Speaker 1: Archimedes travelers and set. Yeah, kamed is really good. Sloppy
- 1:44:51Speaker 1: sloppy lab works and their daughter epation. There is the
- 1:44:58Speaker 1: powerhouse in quantum thing your trap guys, look out, yes,
- 1:45:05Speaker 1: yeah that's one.
- 1:45:07Speaker 2: Sadly, this set actually makes that card from a zero
- 1:45:12Speaker 2: to a zero point one.
- 1:45:15Speaker 1: I will say a pip on it.
- 1:45:17Speaker 2: Uh huh, it's garbage.
- 1:45:20Speaker 1: Yea, it is garbage, but you can at least play.
- 1:45:24Speaker 3: Oh man, yeah, candle units there. I actually had a
- 1:45:28Speaker 3: deck that opened up with multiples that was three or four.
- 1:45:31Speaker 2: Did we put imperium charge?
- 1:45:36Speaker 1: Imperium charge?
- 1:45:39Speaker 3: We had a five?
- 1:45:41Speaker 1: Dude, that might be a six? I had six. There
- 1:45:44Speaker 1: are so many cards in logos that archive, holy.
- 1:45:50Speaker 2: Dirty messy archive.
- 1:45:53Speaker 1: Perfectly.
- 1:45:53Speaker 2: People are excited for strange.
- 1:45:56Speaker 1: Fine, it's not.
- 1:46:00Speaker 2: A mind over matters in set like that back.
- 1:46:06Speaker 4: On archives a lot of car mind over matter into
- 1:46:09Speaker 4: a Eupurian charge. Yeah, yep, so you got big, you
- 1:46:14Speaker 4: got big boards. I got free backup plan. Everybody happy
- 1:46:18Speaker 4: backup plan.
- 1:46:19Speaker 2: I know you are excited for that.
- 1:46:21Speaker 1: Yeah, what is that for?
- 1:46:22Speaker 2: Is that DT?
- 1:46:24Speaker 1: Yeah?
- 1:46:24Speaker 5: Yeah, there are so many cards.
- 1:46:29Speaker 1: No there are so what's what's back? And so I
- 1:46:34Speaker 1: don't think so no, oh no, I'm thinking of tokens
- 1:46:37Speaker 1: of change.
- 1:46:38Speaker 5: Tokens of change you can get Archimedes, Neutron, Shark, and Eddie.
- 1:46:42Speaker 1: There are so many ways to archive cards in this set.
- 1:46:46Speaker 1: It is still in this there are already.
- 1:46:49Speaker 2: Seventeen imperium charge mind over Matter. I don't know if
- 1:46:53Speaker 2: that's actually game breaking, but.
- 1:46:55Speaker 4: It depends on the amount of creatures. Do you want
- 1:46:58Speaker 4: me to move imperium charge? Though you gotta be careful
- 1:47:02Speaker 4: with it with the mind over matter because do I
- 1:47:04Speaker 4: want to do I that's like a third key or
- 1:47:08Speaker 4: I'm somehow fine. I don't know if there's a way,
- 1:47:12Speaker 4: and I don't think there's any graveyard recursion in logos
- 1:47:16Speaker 4: to then go do it again.
- 1:47:18Speaker 2: There is an imperium charge mind over Matter Time Traveler
- 1:47:24Speaker 2: and then double Kaboom and information exchanges in the set.
- 1:47:29Speaker 2: But then it's also got Brobnar with double Mace, double Gobber,
- 1:47:33Speaker 2: double Donovan, triple fury Heart.
- 1:47:39Speaker 5: Yeah, can you imagine making dumb dumb.
- 1:47:43Speaker 2: In SaaS World is a sixteen is real bad?
- 1:47:49Speaker 5: Mind over Matter Guystoid enhanced PK Siphonader.
- 1:47:55Speaker 1: Yep.
- 1:47:56Speaker 2: Well, this imperium charge is enhanced to brobnar.
- 1:48:00Speaker 5: Even if pk E was logos and HANSI had mind
- 1:48:02Speaker 5: over matter, it'd be unbelievable.
- 1:48:04Speaker 3: Aw all right, boys, we have managed to turn time
- 1:48:10Speaker 3: into a much longer piece.
- 1:48:13Speaker 1: Into a time hog.
- 1:48:15Speaker 3: We have been time hogs again for all of our listeners.
- 1:48:19Speaker 1: All right, nobody actually lives. Nobody actually listens to the show, well,
- 1:48:26Speaker 1: especially if.
- 1:48:29Speaker 2: The microphone back running, suffering with listening to us suffering.
- 1:48:34Speaker 1: Yeah, weird, she the pain, love the pain.
- 1:48:39Speaker 2: She runs faster because she's trying to make it end.
- 1:48:41Speaker 1: Yeah, I got these guys off if I just get there.
- 1:48:45Speaker 2: I just gotta get to mile six off.
- 1:48:49Speaker 1: But final thoughts. Logos in the sets not bad? Oh yeah,
- 1:48:54Speaker 1: I want logos I want and then yeah, make you know.
- 1:49:00Speaker 2: If it's Geistoid it might be Yeah, No, I don't know.
- 1:49:03Speaker 1: Sorry, and I'm sorry. Equedon he could be equaed On.
- 1:49:07Speaker 1: I'm buying it's such.
- 1:49:11Speaker 2: It's only if I have the shard. If I don't
- 1:49:15Speaker 2: have the shard, I don't I want Equedon. There's nothing
- 1:49:17Speaker 2: else that high.
- 1:49:19Speaker 1: In Equedon scouts. You want the reprints. You don't want
- 1:49:22Speaker 1: any of the new cards.
- 1:49:23Speaker 2: You actually just want to Yeah, I was just thinking
- 1:49:25Speaker 2: about the new cards.
- 1:49:26Speaker 1: Yeah, I mean there is Hoist Operation Sandworm's still there
- 1:49:31Speaker 1: with the Hoystop. Yeah yeah, I mean yeah, so you
- 1:49:33Speaker 1: still got sandworms in there. There's still like you guys were.
- 1:49:37Speaker 2: Talking about stuff that's okay, but it's.
- 1:49:42Speaker 1: Not actually corner of the market.
- 1:49:45Speaker 5: You still get the Vested Herald, which has the Equaedun
- 1:49:48Speaker 5: Enhancement PIP and you can scrap it to archive your
- 1:49:51Speaker 5: sand worms.
- 1:49:53Speaker 2: It's not good enough, That's what I'm saying, Like, it's
- 1:49:56Speaker 2: not as my experience with this set so far as
- 1:50:01Speaker 2: I mean, it can make some amber, it can race,
- 1:50:02Speaker 2: it can do those things. It has some neat stuff.
- 1:50:05Speaker 2: But unless you get some really wanky broken house enhancement thing,
- 1:50:12Speaker 2: this set is just okay.
- 1:50:16Speaker 1: Might be true. I well know, this set's poor.
- 1:50:22Speaker 2: Compared to g R.
- 1:50:23Speaker 1: This is a total step compared to GR no set
- 1:50:27Speaker 1: rotation crap.
- 1:50:29Speaker 2: Level g R versus crap level. As Like if I
- 1:50:35Speaker 2: think I would, no, you're right, ther deck and I
- 1:50:39Speaker 2: just I just wrecked every as.
- 1:50:42Speaker 1: That's what I n C. G R probably wins, yep.
- 1:50:46Speaker 1: I mean yeah, it's just it's it's hard this, this
- 1:50:51Speaker 1: set is even I feel like it's going to be
- 1:50:53Speaker 1: even harder to open the good deck.
- 1:50:56Speaker 2: But the good deck in the set is going to
- 1:50:58Speaker 2: be pretty damn good. It's just harder to open it
- 1:51:01Speaker 2: your own because you have to have these enhancement hits.
- 1:51:04Speaker 1: In well, and then not only I don't know, like
- 1:51:10Speaker 1: we'll see it's this is the thing is going to
- 1:51:15Speaker 1: be much rarer if you were to have if at
- 1:51:19Speaker 1: any time you were going to have some form of rotation,
- 1:51:23Speaker 1: this is the set you want to Everything else is
- 1:51:26Speaker 1: rotating out. This set rotates in that that would have
- 1:51:29Speaker 1: been perfect. However, you we have no rotation in this game.
- 1:51:35Speaker 1: So that means gr is still gonna whip that thing.
- 1:51:39Speaker 1: It's just too fast, r Will, It's too fast. It's
- 1:51:44Speaker 1: too fast.
- 1:51:46Speaker 4: By the time this gets set up to do what
- 1:51:49Speaker 4: it wants to do, gr is going and I forged
- 1:51:52Speaker 4: my third key for the win. You're like, all right,
- 1:51:55Speaker 4: I got I got all my steps set up right,
- 1:51:58Speaker 4: and I'm ready to play. And gr Is like, oh,
- 1:52:00Speaker 4: pready one, I'm sorry.
- 1:52:01Speaker 2: You have playing typical gr You have three turns to
- 1:52:05Speaker 2: put control on and six turns to win the game, right,
- 1:52:09Speaker 2: Like that's that's good. Gr like if you don't have
- 1:52:12Speaker 2: them controlled by turn three or you're also winning on turn.
- 1:52:16Speaker 4: Six, No, dexter, we don't underestimate it. We've just been
- 1:52:20Speaker 4: around the block a little bit. Like even fraud. Fraud's
- 1:52:24Speaker 4: busy winning while.
- 1:52:30Speaker 2: I have already experienced tokens that is controlling you by
- 1:52:35Speaker 2: the end of turn two or the end of turn
- 1:52:37Speaker 2: three and you are done. Like that exists in tokens. Tokens.
- 1:52:41Speaker 2: I think tokens is a more competitive set than ambers guys.
- 1:52:47Speaker 1: That's because it's mainly isn't just mainly reprints. It's all
- 1:52:51Speaker 1: not report But.
- 1:52:51Speaker 2: It's not the reprints. It's the absolutely stupid because token
- 1:52:57Speaker 2: generation they put in with better tokens.
- 1:52:59Speaker 1: Yes, but it is not it is not prints that
- 1:53:03Speaker 1: have been designed. I don't know about that.
- 1:53:08Speaker 2: No, because every polling, every house that they put in
- 1:53:12Speaker 2: had to have token cards added to it, right, So
- 1:53:14Speaker 2: it's kind of it's kind of like this there's like
- 1:53:18Speaker 2: I don't know what it is, ten or fifteen new
- 1:53:20Speaker 2: cards per house, or maybe it's only nine, but they're
- 1:53:24Speaker 2: in common slots and you see a lot of them,
- 1:53:26Speaker 2: and they make so many freaking tokens. It's crazy.
- 1:53:31Speaker 1: Yeah, the Discs over there, which we'll talk about in
- 1:53:33Speaker 1: a future episode. But Discs has got crazy ways to
- 1:53:37Speaker 1: just generate tokens, and they've got good tokens.
- 1:53:40Speaker 5: Yeah, unless you've got thrall or canteen of being, I
- 1:53:43Speaker 5: don't think you're gonna beat a legionary scholar deck well, but.
- 1:53:47Speaker 2: That's I don't I think that's all.
- 1:53:50Speaker 1: They made four tokens for each of them. I thought
- 1:53:52Speaker 1: it was just three.
- 1:53:53Speaker 2: Yeah, it's three commons that are rare.
- 1:53:55Speaker 3: Yeah, just like last time I was just there.
- 1:53:58Speaker 2: So there are seven how and there's what sixties fifty
- 1:54:03Speaker 2: eighty sixty canteen, there are fifty There are fifty six
- 1:54:08Speaker 2: new cards that are not tokens in the set.
- 1:54:14Speaker 4: We'll go over those on another time. But with that
- 1:54:18Speaker 4: being said, I think that ends up for us this week.
- 1:54:21Speaker 4: Buy your buy your KFC tickets, meet us. There plenty
- 1:54:26Speaker 4: to do with KFC, plenty to do outside of KFC,
- 1:54:31Speaker 4: and we'll see y'all next week.
- 1:54:34Speaker 1: Happy people, aging everyone.
- 1:54:36Speaker 3: May the Forge be with you. Glad you enjoyed our
- 1:54:38Speaker 3: twenty minute conversation today.
- 1:54:41Speaker 1: Ohy, and some might.
- 1:54:43Speaker 2: We're going to do two sets houses six Mine a
- 1:55:06Speaker 2: sad side conjectu