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Expedition 33: Success Can't "Save" Single-Player

This week, Zak and Aaron take a moment to celebrate the runaway critical and commercial success of Clair Obscur: Expedition 33... and then dig into why it won't matter at all to big publishers and the money-making machine behind them. Tragically, the narrative that breakout hits in the singleplayer space can somehow make them appealing to investors again is misguided, and Clair Obscur is just the most recent example. This is why we can't have nice things.

Please, enjoy.

Watch: The games industry is screwed - Alanah Pearce

Read: The State of Video Gaming in 2025 - Matthew Ball

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