
Three Companies, One Brand: Building Offline Over 13 Years with David Shaner
This is Part 1 of a two-part conversation. In this episode, we focus on Offline’s origin story and business evolution, not AI (yet).
Highlights from Part 1
Offline has effectively been three different companies under one brand
Early versions tried to reinvent Meetup, and failed
A city-guide app reached ~3M people/month but couldn’t monetize
Consumer businesses can look successful while quietly breaking
Subscription was the first model that truly worked
Restaurants don’t want “deal seekers”, they want incremental revenue
Offline works because it optimizes excess capacity, not discounts
COVID…
The skinny
The skinny isn't ready yet — notes appear once the transcript is processed.