Latest / HEAVY Music Interviews / The Integration Of Synth Into Heavy Metal, As Told By DR. MIKE TRUBETSKOV
Transcript
- 0:00Speaker 1: Yes. So my name is Mike Trobskov.
- 0:02Speaker 2: I'm a metal producer, mixing recording engineer, and I help
- 0:05Speaker 2: heavy bands to discover their unique cinematic sound.
- 0:08Speaker 3: Apparently, yes, fantastic And whereabouts are you located?
- 0:15Speaker 1: Richmond, Victorious or Melbourne?
- 0:17Speaker 4: Yeah? Yeah, or beautiful?
- 0:19Speaker 3: And look when people say since ad atmosphere, what does
- 0:24Speaker 3: that practically mean in a mix?
- 0:27Speaker 1: Right?
- 0:28Speaker 2: It's an interesting question because indeed some people don't even
- 0:32Speaker 2: consider what has been it's the main instruments. I define
- 0:37Speaker 2: it as vibe, which is a little bit you know,
- 0:42Speaker 2: off putting, but essentially it's a feeling. It's yes, it
- 0:46Speaker 2: can be very subtle type of pad, slow moving, blurred
- 0:51Speaker 2: type of reverbed atmosphere.
- 0:54Speaker 1: Atmosphere is but it is slow.
- 0:57Speaker 2: You can't really perceive it, but you feel it and
- 1:00Speaker 2: it is missing and the tone of it will define
- 1:04Speaker 2: how this section of the song really feels.
- 1:07Speaker 1: And it can go different ways.
- 1:08Speaker 2: It can sound industrial, it can sound orchestral or anything between,
- 1:14Speaker 2: and the choice of those sounds, even supple, will define
- 1:18Speaker 2: that feeling.
- 1:19Speaker 3: Yeah, yeah, definitely, there happened to be one of the
- 1:22Speaker 3: first sort of I don't know if you call it
- 1:25Speaker 3: an instrument, but one of the first sounds. I typically
- 1:28Speaker 3: hearing songs along with drums and like bass based.
- 1:32Speaker 2: Yes, indeed, so that that would be some type of
- 1:36Speaker 2: a synth underneath it.
- 1:37Speaker 1: It can also.
- 1:38Speaker 2: Eighties type of vibe which is bigger, prominent, but again
- 1:42Speaker 2: completely different atmosphere which suits or may not suit at
- 1:46Speaker 2: all based on the genre selected.
- 1:49Speaker 3: Yeah, So what you do is do you take tracks
- 1:52Speaker 3: that are already made and then you say, I think
- 1:54Speaker 3: the synths or this type of synth sound would work
- 1:57Speaker 3: great here, or do you create the track yourself?
- 2:02Speaker 2: It really vary varies from one project to another. Most
- 2:07Speaker 2: of the cases, if a band is set and they
- 2:09Speaker 2: self recorded, for instance, they send me their multi tracks,
- 2:14Speaker 2: I just go with my first instinct, and obviously we
- 2:18Speaker 2: have a discussion before what type of atmosphere the band wants,
- 2:22Speaker 2: whether they wanted orchestral, epico or more subtle or maybe
- 2:26Speaker 2: something disturbing, and then I just down from there. I
- 2:29Speaker 2: have a lot of libraries, I have different SyncE, I
- 2:32Speaker 2: have plugins, I have hardware, so I just go with
- 2:36Speaker 2: what feeds the best, and normally my first instinct works
- 2:40Speaker 2: just so projects very if it's a full production and
- 2:44Speaker 2: I'm more involved, I can offer different avenues and I
- 2:47Speaker 2: send it to the band to see what they like.
- 2:50Speaker 2: But if it's a mix production slash mix and they don't,
- 2:54Speaker 2: so they most set themselves. I just add what I
- 2:57Speaker 2: feel is missing, basically fill in the gaps, like you know,
- 3:01Speaker 2: puzzle type of piece you should fit, just fits, and
- 3:04Speaker 2: sometimes bands are stoke but they can't really put their
- 3:07Speaker 2: finger on what has been other.
- 3:10Speaker 3: Yeah, yeah, no, definitely that's a good way of putting it,
- 3:12Speaker 3: like the puzzle pace to you know, that missing section.
- 3:16Speaker 3: And just quickly, how did you get your start with since, like,
- 3:21Speaker 3: is this something that you've been interested in.
- 3:22Speaker 4: Since you were a kid.
- 3:25Speaker 2: I am a classically trained piano player, so I played
- 3:28Speaker 2: piano since I was five and it definitely has helped
- 3:31Speaker 2: me so much.
- 3:31Speaker 1: I'm very grateful for my education in that sense.
- 3:34Speaker 2: But when speaking, I started listening to heavy music when
- 3:38Speaker 2: I was thirteen, and it was Muse and Ramstein, and
- 3:41Speaker 2: you know, Muse have a lot of keys or traditionally
- 3:45Speaker 2: and Ramstein have a lot of industrial element and it
- 3:47Speaker 2: has just been grained in me as I went basically,
- 3:51Speaker 2: and then I just tried recreating some of it with
- 3:54Speaker 2: software with varying degrees of success obviously, and slowly, slowly
- 3:58Speaker 2: built my skills from there by simply experimenting.
- 4:01Speaker 4: I think, wow, wow.
- 4:03Speaker 3: And do you still play the piano today? And do
- 4:06Speaker 3: you find that sometimes tracks call for the piano instead
- 4:09Speaker 3: of the synth?
- 4:10Speaker 1: Yes, they do.
- 4:12Speaker 2: Well, I have my profit you can see here. Yeah, yeah,
- 4:18Speaker 2: it's great, it's amazing. It's a classical analogue. SyncE sounds
- 4:23Speaker 2: like seventies, but it can different ways. And yes, I
- 4:27Speaker 2: do add piano when it is needed. It's not a
- 4:33Speaker 2: my go to it because it, you know, draws a
- 4:35Speaker 2: lot of attention. But some bands just they propose to
- 4:39Speaker 2: have piano themselves, and I just help them refine that.
- 4:43Speaker 1: I play, you know, like.
- 4:45Speaker 2: SyncE and piano kind of similar. So yes, I play
- 4:48Speaker 2: a little bit, not as much. I mostly help others.
- 4:51Speaker 4: Yeah, yes, oh that's awesome.
- 4:54Speaker 3: And how do you introduce synths into a heavy track
- 4:58Speaker 3: without softening the agros?
- 5:01Speaker 1: Right?
- 5:01Speaker 2: That's an interesting question. So I guess the best example
- 5:04Speaker 2: here would be spirit Box and a lot of synths,
- 5:08Speaker 2: and I took a very close look at what they
- 5:13Speaker 2: do with them, and in fact, and essentially it's just
- 5:16Speaker 2: a lot of distortion, way too.
- 5:18Speaker 1: Much distortion on those scenes.
- 5:19Speaker 2: So synths are similar to other genres, maybe even pop
- 5:24Speaker 2: music synthes are similar, but in metal, because everything is
- 5:27Speaker 2: so distorted and congested, you need them to stand out more,
- 5:32Speaker 2: and that aggression comes from different types of distortion, stages
- 5:36Speaker 2: of saturation, fast distortion, more and more and more and more,
- 5:40Speaker 2: and then it contains that done and lets it cut through.
- 5:43Speaker 2: But if you don't want that to be cut through
- 5:44Speaker 2: and you want it to sound really spooky, you can
- 5:47Speaker 2: add a lot of specific type of reaver it's called shimmer,
- 5:51Speaker 2: pitch shifted river, and that blends it right back in
- 5:54Speaker 2: the mix and it still sounds very disturbing and type
- 5:58Speaker 2: of overtaking, but it somewhere in the back.
- 6:01Speaker 4: Yeah.
- 6:02Speaker 2: So basically that's the way. Sometimes I just follow the
- 6:07Speaker 2: guitar riffs with synths as well. You need a distortion
- 6:10Speaker 2: and you don't want them to be too upfront, but
- 6:12Speaker 2: that adds a different edge to the guitar sound, so
- 6:16Speaker 2: you don't want to step onto the main parts too
- 6:19Speaker 2: much unless it's a bring me the horizon type of production,
- 6:22Speaker 2: But otherwise you have a lot of freedom to push
- 6:25Speaker 2: them quite hard.
- 6:26Speaker 4: Wow, wow, very I'm learning so much.
- 6:30Speaker 3: What do you yeah, what piece of advice do you
- 6:34Speaker 3: have for anyone looking to get into starting to work
- 6:37Speaker 3: with synths.
- 6:40Speaker 2: Right, A lot of it comes from the arrangement and
- 6:46Speaker 2: from new music itself, and it got to be pretty natural.
- 6:51Speaker 2: Meaning if musicians, say, if a guitarist wants to do SyncE,
- 6:57Speaker 2: the best thing would be to create a hook melody
- 7:01Speaker 2: or any melody that doesn't clush with the main guitar line,
- 7:05Speaker 2: and one could just play like a leak or a
- 7:08Speaker 2: lead and something like. People tend to overcomplicate scenes or
- 7:12Speaker 2: undercomplicate them, whereas essentially it's the same as any other line,
- 7:17Speaker 2: almost like a vocal line. If you can sing that
- 7:19Speaker 2: line and it sounds good, it will probably sound good
- 7:22Speaker 2: on synths. So I would encourage people to just write
- 7:25Speaker 2: it without sounds in mind, but more with the musical
- 7:29Speaker 2: context than mine, and see how it blends with the
- 7:31Speaker 2: rest of the orchestration and sound selection will come next.
- 7:36Speaker 1: So that'll be my part of advice for this as
- 7:39Speaker 1: a starting point.
- 7:40Speaker 4: Yeah, oh that's great.
- 7:41Speaker 3: So don't really just try and rush into synths. That
- 7:44Speaker 3: makes something really really complex. Try and just follow the
- 7:47Speaker 3: music more.
- 7:48Speaker 2: Absolutely, music will define. If you can hum a line,
- 7:52Speaker 2: it will work.
- 7:53Speaker 4: Yeah, fantastic.
- 7:55Speaker 3: And is there a point where adding layers actually starts
- 8:00Speaker 3: to hurt a song instead of helping it?
- 8:02Speaker 2: Absolutely, yes, this is something I was thinking about the
- 8:06Speaker 2: best answer, and this is a little bit hard to
- 8:08Speaker 2: define where objectively it starts to happen. But again, you
- 8:13Speaker 2: can see, you can feel when that piece of puzzle
- 8:16Speaker 2: just it doesn't fit your forcing it, and it's not
- 8:20Speaker 2: better to just remove something if there is a gap,
- 8:22Speaker 2: which is an obvious gap. As a producer, I think
- 8:26Speaker 2: about it in terms of sounds and frequencies and what
- 8:29Speaker 2: is missing, and then you can sort of add the
- 8:32Speaker 2: missing piece with the tone. But you will also be
- 8:36Speaker 2: able to hear when it is staking too much, when
- 8:40Speaker 2: it is resonating and just carries over too much. And
- 8:44Speaker 2: then the rest will also come from the musical perspective.
- 8:47Speaker 2: If lines start to clash, it's too much. Again, less
- 8:51Speaker 2: is more, especially when people self record, they don't know
- 8:55Speaker 2: how much of an amplification things will come within the
- 8:59Speaker 2: mix in stage. So yes, I think too much will
- 9:02Speaker 2: be just clushes, so better out less than more.
- 9:05Speaker 1: But if there's an audious gap, it definitely needs to
- 9:07Speaker 1: be filled.
- 9:09Speaker 3: Yeah, And I reckon sometimes artists until they have someone
- 9:15Speaker 3: external listen to their songs, it's hard for them to
- 9:18Speaker 3: really hear exactly what the song sounds like and where
- 9:21Speaker 3: parts are too much and too Yeah.
- 9:24Speaker 4: Do you agree?
- 9:26Speaker 1: Absolutely? One hundred percent.
- 9:28Speaker 2: I find very valuable to have external opinion, and I
- 9:34Speaker 2: think that my help is valuable because I do have
- 9:39Speaker 2: that first listen type of perspective, whereas bands have worked
- 9:43Speaker 2: on that song for years or months and they just
- 9:46Speaker 2: you know, they cannot anymore.
- 9:48Speaker 1: They don't have that fresh perspective.
- 9:49Speaker 2: That's why collaborating with someone and I'm not necessarily a producer,
- 9:52Speaker 2: maybe just another band member or another musician helpful to
- 9:56Speaker 2: get that fresh perspective.
- 9:58Speaker 3: Yeah, definitely. And I'm really curious, what's, in your opinion,
- 10:03Speaker 3: the most interesting piece of synth work that you've heard in.
- 10:07Speaker 4: A song, right?
- 10:11Speaker 2: I think that would be Sliptoken, And I'm really amazed
- 10:14Speaker 2: how that band combines R and B and pop elements
- 10:19Speaker 2: and some very intriguing sounds which are actually not simple
- 10:24Speaker 2: to achieve.
- 10:24Speaker 1: You need to really dive.
- 10:26Speaker 2: Into specific libraries and tweak them and do some discovery.
- 10:31Speaker 2: And I gotta say that since in heavy music are
- 10:34Speaker 2: such a weight territory, there's not much information out there
- 10:37Speaker 2: about creating these. I obviously keep learning. I keep listening
- 10:43Speaker 2: to you know, those weird plucky tones or pads or
- 10:46Speaker 2: like seventies in sparred weirdly modulating since that sleep talken
- 10:52Speaker 2: odd and I'm just thinking of how could that be
- 10:55Speaker 2: translated onto others music. And another example would be spirit
- 11:00Speaker 2: Box and they're very distorted sounds, which I literally just
- 11:05Speaker 2: took that as covers and tried to achieve something similar,
- 11:10Speaker 2: and I applied a lot of pitch shifting within the
- 11:12Speaker 2: scenes itself. You can modulate sounds so much, and I
- 11:15Speaker 2: just experimented and saw what works and what didn't. I
- 11:18Speaker 2: create YouTube videos about that too, and just literally trying
- 11:23Speaker 2: to mimic something and use that as a starting point.
- 11:27Speaker 2: You're not hitting that sound exactly, but you can get
- 11:30Speaker 2: a lot of impression and see what works for you.
- 11:32Speaker 4: Yeah.
- 11:33Speaker 3: I think a lot of people correct me if I'm wrong,
- 11:36Speaker 3: but I think a lot of people underestimate the synths
- 11:39Speaker 3: and just how technical and complex they can actually be.
- 11:43Speaker 3: Like you were mentioning with slip Token and spirit Box.
- 11:47Speaker 3: To me, when I hear them, I'm like, these sounds
- 11:49Speaker 3: are so interesting, and to create sounds that like almost
- 11:53Speaker 3: like the everyday person hasn't heard before.
- 11:56Speaker 1: Is quite incredible exactly.
- 11:58Speaker 2: Another example would be avoid of Vision, so a bit
- 12:02Speaker 2: more underground band, but they have a lot of cutting
- 12:04Speaker 2: edge type of metallic modern industrial SyncE, which I also
- 12:09Speaker 2: try to recreate and discover some cool approaches for it.
- 12:13Speaker 2: But I think some of the bands they just download Serum,
- 12:18Speaker 2: which is a main synthesizer for metal, and they just
- 12:22Speaker 2: use Preset Library.
- 12:23Speaker 1: Which is fine, you can get that.
- 12:25Speaker 2: Started, but there is so much more to it which
- 12:27Speaker 2: you can utilize to get a more unique sound for
- 12:30Speaker 2: your band, which is important.
- 12:32Speaker 3: Yeah, definitely, No, that's an important note that, like you said,
- 12:38Speaker 3: I think, yeah, anyone can use the base tracks on
- 12:41Speaker 3: any other program, but when the magic starts to happen,
- 12:44Speaker 3: I think is when they do tweak those tracks and yeah.
- 12:47Speaker 1: Make something new exactly. Yeah, And.
- 12:52Speaker 3: You've said a lot more goes into backing tracks than
- 12:54Speaker 3: people expect.
- 12:55Speaker 4: What are some of the hidden layers most listeners would
- 12:58Speaker 4: never notice?
- 12:59Speaker 2: Right? I do have some examples from my own productions recently,
- 13:03Speaker 2: and I guess one of the ideas is that so
- 13:07Speaker 2: people when they add pads or strings, they just use
- 13:11Speaker 2: the main.
- 13:12Speaker 1: Chord progression and call it a day.
- 13:15Speaker 2: But you can add a lot more to it by
- 13:17Speaker 2: using counterpoint melodies or different voicing on these scenes. So additionally,
- 13:24Speaker 2: like if you have three notes and that's a chord,
- 13:27Speaker 2: you can instead of using those three, you can use
- 13:30Speaker 2: the lower note and add it on top or one
- 13:33Speaker 2: octave below, and it will completely transform how that part feels.
- 13:37Speaker 2: Even though it's buried in the mix and no one
- 13:40Speaker 2: can hear it, there is gut feeling involved in it.
- 13:43Speaker 2: Adding counterpoint melodies, which are rhyming with those layers can
- 13:48Speaker 2: add a lot of movement to those parts as well.
- 13:51Speaker 1: And something subtle as a melody, maybe on a.
- 13:53Speaker 2: Different instrument like a flute or something some scenes that
- 13:57Speaker 2: sounds a bit tiny can enhance this a lot. Also,
- 14:04Speaker 2: if vocals need some work, say vocalist needs a bit
- 14:09Speaker 2: of a support, or maybe just a bit of a
- 14:12Speaker 2: different vibe, more electronic, more hip hop type of sound,
- 14:16Speaker 2: you can add so you can literally follow vocal melody
- 14:19Speaker 2: with the synth or add a harmony underneath. Sometimes it
- 14:22Speaker 2: doesn't work on the clashes, but that can make that
- 14:26Speaker 2: section so much more vibrant and literally makes the.
- 14:29Speaker 1: Chorus hook so much more so. There's a lot of that.
- 14:34Speaker 3: Sometimes, sorry, just to cut in there. Sometimes I've noticed
- 14:37Speaker 3: in songs with the synths as well, sometimes I've been
- 14:40Speaker 3: unable to discern between say the lead vocal and then
- 14:44Speaker 3: backing vocal, when it's actually been since as the backing
- 14:47Speaker 3: vocal or you know, under I probably have the wrong terminology,
- 14:51Speaker 3: but do you know what I'm trying to.
- 14:52Speaker 1: Say, that's exactly correct.
- 14:55Speaker 2: So for big modern metal core slush popp of production, indeed,
- 15:01Speaker 2: there would be main there would be a lot of
- 15:03Speaker 2: baking vocals which are heavily processed. And there is a
- 15:06Speaker 2: thing called vocal synth by isotope, which is not a synth,
- 15:10Speaker 2: but it kind of mimics and blends vocals and scenes,
- 15:16Speaker 2: and if you add more scenes underneath it, it will
- 15:18Speaker 2: just create a cohesive structure which you cannot discern, but
- 15:22Speaker 2: it will sound huge.
- 15:24Speaker 1: So there are elements like that which you can explore.
- 15:28Speaker 3: So interesting and look, I just have to ask, because
- 15:30Speaker 3: you are a doctor, are you a doctor in synths
- 15:34Speaker 3: or something else?
- 15:36Speaker 1: Biologic?
- 15:38Speaker 4: Oh wow, Oh that's so cool, how interesting? I just
- 15:41Speaker 4: had to ask because I'm like, no, wonder beautiful. And
- 15:47Speaker 4: when you're building a track, do you think more like
- 15:49Speaker 4: a producer or like a songwriter.
- 15:52Speaker 1: So a bit of both. I do think that building
- 15:58Speaker 1: a track.
- 15:59Speaker 2: More a producer, meaning as a producer, I think more
- 16:03Speaker 2: about the sounds and what fits and what doesn't and
- 16:06Speaker 2: which gaps I need to feel and how it makes
- 16:09Speaker 2: sense as a starting point, but then I use the
- 16:14Speaker 2: actual lines that I play. Would be more of a
- 16:17Speaker 2: songwriter slush producer where I can. This is a very
- 16:21Speaker 2: sensitive territory. You cannot step over on a band unless
- 16:25Speaker 2: you are asked to. If you do it, yeah, it's
- 16:29Speaker 2: and as a producer I try to.
- 16:31Speaker 1: You know, I am a helper.
- 16:32Speaker 2: I'm not one who is the main songwriter in that sense,
- 16:36Speaker 2: so I just try to kind of work around what
- 16:39Speaker 2: has been added and not step onto it, but just
- 16:42Speaker 2: help lift it up to its best place basically, So
- 16:45Speaker 2: a bit of both, starting thinking about it in terms
- 16:49Speaker 2: of sounds and then extending in terms of what music
- 16:53Speaker 2: calls for.
- 16:54Speaker 3: Yeah. I like what you said there about having to
- 16:57Speaker 3: keep in mind the band's like you don't want to
- 17:00Speaker 3: step on their toes, like, oh, I've created this song,
- 17:03Speaker 3: you're just helping elevate exactly exactly. Yeah, and how much
- 17:09Speaker 3: of the emotional impact of the song comes from what's
- 17:11Speaker 3: happening underneath the guitars and vocals, do you think.
- 17:15Speaker 2: Obviously depends if we're talking about thresh metal, not much.
- 17:19Speaker 2: But if we're talking about modern productions against spirit box
- 17:23Speaker 2: type of thing, I would say up to fifty to
- 17:27Speaker 2: eighty percent, say bring me the Just imagine that band
- 17:30Speaker 2: without synes it would be pretty plain.
- 17:32Speaker 4: Yeah.
- 17:33Speaker 2: Yeah, and they literally make or break that atmosphere, that hoppy,
- 17:38Speaker 2: vibrant you know, where you go to the gig of
- 17:40Speaker 2: bringing the horizon it's exploding or lasers, all of that,
- 17:43Speaker 2: I imagine since doing that in their production. So the
- 17:48Speaker 2: right production or the wrong production makes or breaks it.
- 17:51Speaker 2: Literally the choice of sounds and the choice of lines.
- 17:53Speaker 2: It's very very intense.
- 17:55Speaker 3: Yeah, and we're talking about metal today predominantly.
- 17:59Speaker 4: Is that genre that you've.
- 18:01Speaker 3: Always been interested in, like as number one, or were
- 18:04Speaker 3: you interested saying more classical or pop?
- 18:08Speaker 1: I am ninety percent metal producer.
- 18:11Speaker 2: I have worked on rock, progressive rock, post rock tracks,
- 18:15Speaker 2: but this is my primary focus, So I'm a specialist
- 18:18Speaker 2: in metal. I do not work in other genres. I've
- 18:20Speaker 2: never done rap. I mean, I've done it a couple
- 18:22Speaker 2: of times, but it doesn't really, so I don't really
- 18:25Speaker 2: have any expertise elsewhere apart from my education and classical music,
- 18:30Speaker 2: which helps. Yeah, but my primary focus, and I am
- 18:34Speaker 2: only capable of talking about that basically.
- 18:36Speaker 3: Yeah, no, no, no, but that's awesome. I think something
- 18:39Speaker 3: you mentioned then, too is the classical influence, which I
- 18:41Speaker 3: think a lot of people don't realize how much metal,
- 18:44Speaker 3: like I know, you know, there's like, what's it called?
- 18:48Speaker 4: Is it symphonic metal? No? Melodic metal?
- 18:50Speaker 3: And there's so many different genres of metal that actually
- 18:54Speaker 3: have a huge base in classical music as well.
- 18:57Speaker 2: I fully agree with that, and sometimes people bach like
- 19:03Speaker 2: modern modern industrial metal or fresh metal is basically bucky.
- 19:09Speaker 4: That's so true, isn't that funny?
- 19:12Speaker 2: I feel like classical music and heavy music have a
- 19:14Speaker 2: lot of similar complexity.
- 19:17Speaker 4: Going yes, yes, I'm glad.
- 19:19Speaker 3: I'm not the only one that thinks that, and a
- 19:24Speaker 3: lot of bands are recording at home.
- 19:26Speaker 4: Now, what's the biggest mistake you hear straight away? Or
- 19:28Speaker 4: best piece of advice?
- 19:30Speaker 2: Right, So this is a little bit difficult, but there
- 19:34Speaker 2: is one, and mainly I don't think there are any
- 19:38Speaker 2: limitations these days anymore in terms of gear or in
- 19:42Speaker 2: terms of what you can achieve at home or in
- 19:45Speaker 2: terms of tightness, Yes, you cannot record a large drun
- 19:49Speaker 2: kit at home and it will not sound the same
- 19:51Speaker 2: if you use plugins, but tightness wise, so the main
- 19:55Speaker 2: mistake that I hear is just there is not enough
- 19:58Speaker 2: attention going to precision and tightness of the guitar tracks
- 20:02Speaker 2: guitars based and vocals. There's not enough layering going, say
- 20:06Speaker 2: sometimes just record one layer of vocals and call it,
- 20:10Speaker 2: whereas in modern metal productions it's a stack and there
- 20:13Speaker 2: are emphasis accents of lyriclients. But guitar wise, it's not difficult,
- 20:20Speaker 2: So it all stems from the skill. It's not difficult
- 20:23Speaker 2: to record tight guitars at home, just with your interflace
- 20:27Speaker 2: and a plug in literally the left and right guitar
- 20:29Speaker 2: to be tight and on the grid. And people just
- 20:32Speaker 2: miss doing enough takes and then proper editing, meaning putting
- 20:37Speaker 2: it together again like a puzzle piece.
- 20:38Speaker 1: So in this take you play.
- 20:40Speaker 2: This fragment well, and in another take you play this
- 20:43Speaker 2: fragment well, so you can just you know, mix and
- 20:46Speaker 2: match up until it sounds as best as it could.
- 20:48Speaker 2: But it all stems from poor monitoring or not enough
- 20:53Speaker 2: attention going to monitoring or headphones or Unfortunately, there's a
- 20:57Speaker 2: boring aspect which is called gain staging. Tend to say
- 21:01Speaker 2: record too loudly and when they listen back, details are lost.
- 21:07Speaker 2: I have a lot of information about that on my
- 21:09Speaker 2: YouTube channel of how to set this up so that
- 21:12Speaker 2: I mean, it's a little boring obviously, but you cannot
- 21:14Speaker 2: bypass that. And if you set up your levels right,
- 21:18Speaker 2: you hear beata and if you hear beata, you basically
- 21:21Speaker 2: know what you're working with. So that aspect is unfortunately
- 21:25Speaker 2: still underlooked, And this is something trying to educate people upon.
- 21:30Speaker 1: But it is a little bit difficult. It's not super easy.
- 21:33Speaker 1: You need to develop heal.
- 21:35Speaker 2: And another aspect is sometimes guitarists do not remove noise
- 21:40Speaker 2: in the guitars where it shouldn't be, so bringing up
- 21:44Speaker 2: the tracks removing gaps makes or breaks the song literally
- 21:48Speaker 2: it makes it sound tight or muddy and just noisies.
- 21:52Speaker 2: So I would definitely encourage people to look into this.
- 21:56Speaker 4: Yeah, yeah, great point.
- 21:57Speaker 3: You know, there's nothing worse than having such a great song,
- 22:01Speaker 3: great vocals, but all you can hear is this loud
- 22:04Speaker 3: guitar and it's like if only it was you know,
- 22:07Speaker 3: not so in your face, and if it was more refined,
- 22:10Speaker 3: the song would be perfect.
- 22:11Speaker 1: I noticed that a lot exactly exactly.
- 22:16Speaker 3: Yeah, okay, And what's one thing about on a tight
- 22:20Speaker 3: budget can do that insertainly makes their recording sound more professional.
- 22:25Speaker 2: So same deal. Clean up the guitar tracks and make
- 22:28Speaker 2: sure that they are tight. There are ways to do that.
- 22:32Speaker 2: But I guess also once that foundation is in place,
- 22:37Speaker 2: people can expand and add morel layers and think about
- 22:41Speaker 2: that more mindfully.
- 22:42Speaker 1: Say, if there.
- 22:44Speaker 2: Are lead guitars, or if there is a guitar line
- 22:47Speaker 2: which needs to stand out, well, just record it again,
- 22:50Speaker 2: recorded on top, recorded with a different voice in, recorded
- 22:53Speaker 2: with a different sound, so that we have options to
- 22:56Speaker 2: work with people. Sometimes well people mainly record the I
- 23:00Speaker 2: but they're sometimes just set on one tone, which is
- 23:03Speaker 2: a default plug in and there is nothing wrong with
- 23:05Speaker 2: that apart from it sounds like everyone else, and you know,
- 23:10Speaker 2: it's good. It's better to record tightly with the average
- 23:15Speaker 2: tone rather than record weekly with the best tone. But
- 23:18Speaker 2: it's better if you can do both. You can record
- 23:21Speaker 2: tightly and then you can spend time and work on
- 23:23Speaker 2: those tones. Sometimes people are caught up on getting the
- 23:27Speaker 2: best sounding guitars, and that's it's not really gonna help
- 23:31Speaker 2: too much if you end up wasting time and not
- 23:34Speaker 2: doing justice to the actual tracking. So this process, production
- 23:38Speaker 2: and recording have to be separated. I encourage bunds to
- 23:41Speaker 2: just spend a day or half day dialing in what
- 23:45Speaker 2: they like the most and then not do that on
- 23:48Speaker 2: the day of recording, and then just focus on getting
- 23:51Speaker 2: the best take. So it's eighty twenty type of approach.
- 23:53Speaker 2: Pay attention to your recording and performance.
- 23:56Speaker 1: Do the best performance you can do it at home.
- 23:59Speaker 1: Yeah that's really important.
- 24:01Speaker 4: Yeah, yeah, great answer.
- 24:03Speaker 3: And when it comes to since in metal, are you
- 24:08Speaker 3: leading more towards subtle texture or fully featured melodic elements?
- 24:13Speaker 2: So again, it really depends on what I'm working with
- 24:16Speaker 2: and what I can within the.
- 24:18Speaker 1: Boundaries of the project. I would say he is my
- 24:21Speaker 1: starting point.
- 24:22Speaker 2: And then if bands say, oh, we want more, I
- 24:25Speaker 2: can definitely add more unless they do me and say, hey,
- 24:28Speaker 2: we want our song completely reworked and basically we want
- 24:32Speaker 2: to sound like a symphonic band where we're just a
- 24:35Speaker 2: two piece guitar and basic.
- 24:37Speaker 4: Yeah yeah, yeah, that's awesome.
- 24:39Speaker 3: And do you think sorry are there any production trends
- 24:45Speaker 3: right now that you think are being overused.
- 24:50Speaker 2: Lots of you know, squidly noisy, pitch shifted guitars, which
- 24:55Speaker 2: I like a lot, and the best bands in the general,
- 24:57Speaker 2: say Throne or Humanity's Lost Breath, they do that masterfully.
- 25:01Speaker 1: But not everyone can.
- 25:04Speaker 2: And to get to that level, it's it's a lot
- 25:07Speaker 2: of work and you just need a lot of experience.
- 25:09Speaker 2: So yeah, mimic those because it is trendy, It's not
- 25:14Speaker 2: a great idea. I'd much rather recommend bands to focus
- 25:18Speaker 2: on their own music and their own message and then
- 25:21Speaker 2: work around the emotion they want to go for and
- 25:25Speaker 2: how that can be achieved. Say, if they want something
- 25:27Speaker 2: heictic dissonant, Yes, going for pitch shifted squeally guitars makes sense.
- 25:32Speaker 2: But if you do that every bar and then you
- 25:35Speaker 2: have a sub drop every four bars, it's kind of
- 25:38Speaker 2: you know, you need taste, and you need to develop
- 25:39Speaker 2: your sense of taste, but listening to a lot of
- 25:41Speaker 2: music and pretty much stealing the influences which then become
- 25:46Speaker 2: not a stolen thing but your inspiration.
- 25:49Speaker 3: Yeah.
- 25:49Speaker 4: Yeah, so at the like pretty how would you say,
- 25:53Speaker 4: like unique sort of tones?
- 25:58Speaker 3: I guess sort of at the don't make it like
- 26:01Speaker 3: something you go for straight away.
- 26:02Speaker 4: Is that what you're.
- 26:03Speaker 1: Saying pretty much?
- 26:05Speaker 4: Yeah? Yeah, And do.
- 26:08Speaker 3: You think modern production is raising the bar or making
- 26:10Speaker 3: it harder for bands.
- 26:11Speaker 4: To stand out?
- 26:13Speaker 1: Right? So a bit of both.
- 26:14Speaker 2: But of the bassline, I do think that the bar
- 26:18Speaker 2: has been raised significantly. Here's what I'm thinking because modern
- 26:23Speaker 2: productions are so refined. Drums are sampled, drums are grided
- 26:28Speaker 2: like one hundred percent on the grid, and you cannot
- 26:32Speaker 2: imagine modern productions not being that just because of the
- 26:35Speaker 2: complexity that the music is.
- 26:37Speaker 1: Guitar riffs are so complex.
- 26:39Speaker 2: That if things are kind of roll on the edges
- 26:42Speaker 2: are and are not as tight.
- 26:43Speaker 1: They just don't stand out.
- 26:45Speaker 4: Yeah.
- 26:45Speaker 2: So overall it pushes musicians to be better and a
- 26:49Speaker 2: new generation of drummers who only listen to that quantized
- 26:53Speaker 2: greed music and they perform better just because they know
- 26:56Speaker 2: that this is now the standard.
- 26:58Speaker 1: And same with the guitarists.
- 27:00Speaker 2: At the same time, though again, if musicians are not
- 27:03Speaker 2: trained enough and they don't put enough attention to performance
- 27:06Speaker 2: and they rely on those editing production skills, yeah, it
- 27:11Speaker 2: becomes sterilized. So the best thing is when bands can
- 27:16Speaker 2: perform so tightly and that raises the buffer performance and
- 27:20Speaker 2: then they don't rely on the production.
- 27:22Speaker 1: Production is actually carried through based on the material.
- 27:25Speaker 2: I find that better for modern music, and I think
- 27:28Speaker 2: it's evolving in a good way. It's just I think
- 27:31Speaker 2: that trend of over polished, over sterile productions is sort
- 27:35Speaker 2: of going away.
- 27:36Speaker 1: The sound is there, and now we are dealing with
- 27:38Speaker 1: better musicians hopefully.
- 27:40Speaker 4: Yeah.
- 27:40Speaker 3: Yeah, no, great, great advice, and just quickly zoom is
- 27:44Speaker 3: going to kick me off.
- 27:45Speaker 4: So, Mike, where can we find you on YouTube?
- 27:49Speaker 1: Go doctor Mike Metal on YouTube and.
- 27:52Speaker 4: We'll find you lovely.
- 27:54Speaker 3: And is there anything else you just wanted to say
- 27:56Speaker 3: as a part in Goodbye?
- 27:58Speaker 2: Yeah, just get inspired and create the best music. We
- 28:01Speaker 2: have all the tools, and don't rely on anyone else's success.
- 28:05Speaker 2: Look within and you'll be absolutely gold these days.
- 28:09Speaker 4: Fantastic, Mike, Thank you so much for your time today.
- 28:12Speaker 1: I appreciate it. Thank you, Angela