Latest / Pick Up and Deliver / 5-Minute Mystery, Telestrations: Upside Drawn, voluspa revisited, Last Friday
Transcript
- 0:04Welcome to pick up and deliver the podcast where I pick up my audio recorder
- 0:07as I step off the train and deliver an episode to you while I stroll
- 0:10around. I'm Brendan Riley. Well, good evening, listeners. It's a
- 0:23lovely day here in suburban Chicago. I'm happy to be talking to you about
- 0:26some board games while I walk home. Oh, sort of continuing the line
- 0:30of discussion that we've been doing, so, continuing to get caught up.
- 0:34I am now into the games I played in October. So if you listen
- 0:37to the Top of the Stack a couple episodes ago, the games I talked
- 0:40about now are the ones I'm starting to talk about. So this is the
- 0:43board game Espresso. Triple Shot. Board Game Espresso is a sort of quick
- 0:49first play response episode in which I talk about three games that I've tried recently
- 0:54for the first time, and one game that I dusted off recently. So
- 0:58let's just jump right into it. The first game I want to talk about
- 1:00it is five Minute Mystery. This is a game I picked up in a
- 1:03recent sale that somebody was having, or he just had a couple games he
- 1:07was selling in One of them was this one. It looked pretty good,
- 1:10so I said, yeah, I'll give it a try. That looks fun.
- 1:12It is a puzzle game in which you have puzzle cards and then you
- 1:18have this thing called the codex, which is basically just a circular combination code
- 1:23thing with a whole bunch of different dials on it, and you have to
- 1:26rotate the dials to get in the right arrangement in order to solve the puzzle.
- 1:30The puzzle itself is a sort of find the Shapes diagram in which you're
- 1:36supposed to look at a picture and you find these shapes and you use the
- 1:40shapes to solve the puzzle. The idea is that it's done in real time
- 1:45and you have five minutes to play, and they have of they have a
- 1:52varying difficulty scale as you play, so you can pick a version or an
- 1:57episode of it that is of the right difficult level for your taste and go
- 2:01from there. We played a couple times when we tried it out, I
- 2:05think three games of it, and figured it out pretty well. We had
- 2:07a lot of fun with it. It's I mean, it's a cute,
- 2:10very simple filler game, but you know, reasonably enjoyable and I can see
- 2:15how the harder ones might get difficult enough that it's sort of compelling. It
- 2:19isn't really a mystery game in the way that a lot of the mystery games
- 2:22I talk about on this podcast are. It's more of just a sort of
- 2:27a puzzle selling game or a fine in search game. Nonetheless, I had
- 2:30a good time. That's five minute mystery from designer Connor read and published by
- 2:38Spinmaster, I believe is the American publisher, except we have another party style
- 2:42game. This is when I found a goodwill that looked kind of interesting,
- 2:46and I now use it to keep my main party. So one party game
- 2:49that I like that regularly comes out and is usually enjoyable is telestrations. In
- 2:54telestrations, you have a little notepad with white board pages, and you have
- 3:01a dry erase marker, and you get a clue, and the idea is
- 3:07that you're going to try to draw the clue on the whiteboard. After you've
- 3:14drawn the clue on the whiteboard, you then are you write the clue in
- 3:16the first page, and then depending on whether it's even or odd, you
- 3:21draw the clue on the second page, and then you pass the whiteboard to
- 3:24other people. The next person and they have to look at your drawing and
- 3:28write down what they think the clue was. Then next person looks at the
- 3:30new clue that's been written down and draws that. And the idea is to
- 3:35try to have the end to be the same as the beginning. There is
- 3:38a scoring element to it, but I don't think we've ever actually played with
- 3:42it. Usually it's just fun to pay attention to the way that the drawing
- 3:46evolves. Sometimes it's called a game of telephone as a drawing game. That's
- 3:51Telestrations. That's not what I'm talking about today. What we're talking about today
- 3:54is a spinoff game from Telestrations called Telestrations Upside Drawn. And I would bet
- 4:00is that this is the kind of game where somebody had a game that was
- 4:04fun and the publisher wanted to leverage an already known title to make that game
- 4:13more popular. We of course see this occasionally in movies. Diehard three was
- 4:16originally a Bruce Willis Samuel L. Jackson action movie directed by John McTiernan.
- 4:23Then after they were all ready to make the movie, then they said,
- 4:26you know, with a little tweaking to the script or another, you know,
- 4:29our rewrite, we could make this a Diehard movie, and that's where
- 4:31Diehard three came from, and it feels like that's what happened with this.
- 4:35So teleustration is upside drawn. The gimmick is you play in teams where one
- 4:40person is the artist and the other person is the artist assistant, and then
- 4:45everybody else on their team is guessing. You might also have the artist's assistant
- 4:48guessing, which is how we played. You have the person who's doing the
- 4:53drawing is also the guesser. And the way it works is the person who's
- 4:59doing the drawing has a pen and they're holding the pen, and the other
- 5:04person has a whiteboard sitting on the table and the person holding the whiteboard has
- 5:10to have one finger on each side of the whiteboard, and they're moving the
- 5:13whiteboard. The person with the pen is allowed to follow two instructions up or
- 5:16down. If they put down, then they put the pen down so it's
- 5:19touching the whiteboard. If they say up, they lift it up so it's
- 5:21not touching the whiteboard. And the goal is for the person who's maneuvering the
- 5:28whiteboard doing the drawing, they say up and down to get the person they're
- 5:30lift and lower the pen and then their goal is to get the other person
- 5:34to answer a clue. It's basically pictionary with limitations on how you draw.
- 5:40The game was designed by Kane Klinko, who designed Fuses, the game I
- 5:44know him best for, but I think he also designed dead Men Tell No
- 5:48Tales, which was originally published by Minion Games and I believe was picked up
- 5:53by Renegade Games. So Kan Klinko is the designer of Upside Drawn. It's
- 5:58published by the OP, and I think I think this was just a drawing
- 6:00game that he came up with, and then when the OP picked it up,
- 6:03they said, you know what, if we put the Telestration's name on
- 6:05it, it has a little brand recognition, which is what happened with me.
- 6:09I'm I might have gotten it anyway. If it was called just Upside
- 6:12Drawn. It looks interesting and it was cheap at the Goodwill, But having
- 6:15say Telestrations really did lure me in, so strategy worked anyway. It's a
- 6:21cute little party game, nothing to write home about, but if you enjoy
- 6:26cute little party games with a drawing element, it'll be right up your alley
- 6:29if you get a chance to play it. That's Telestrations Upside drawn. I
- 6:32would like to take a moment to talk about a dusted off game when I
- 6:35get the opportunity, and in this case, the game I want to talk
- 6:39about is Voluspa or better yet pronounced Vulooseba. I said it that way because
- 6:45I heard about Voluspa because it's one of the favorite abstracts of Rob and Christina
- 6:50from the Blue Peg Pink Peg podcast. They like Valuspa and often when they
- 6:57talk about it they say Voluspa like that, like they shouted uh thematically.
- 7:02It's a game about the North mythology and battling in Norse mythology. It is
- 7:08entirely an abstract game. The idea is you have these rows and columns of
- 7:13tiles. On your turn, you're going to take a tile. You have
- 7:15a couple to choose from. You pick one of the ones you have to
- 7:16choose from, and they have a number on them, and you put the
- 7:19tile, usually on the end of a rower column. If that rower column
- 7:24has seven or fewer tiles, and your number tile is the highest value tile
- 7:29in that row or column, then you score points equal to the number of
- 7:33tiles in that rower column. So if there's a row of four tiles with
- 7:39the value is one, two, three, and four in it, and
- 7:41you put a five at the end, you would score five points. Similarly
- 7:45if it had if there was a row of four tiles that had one,
- 7:46one, two, three and you put a nine at the end, you're
- 7:50still only only scoring five points because there's five tiles there. Now, that
- 7:55sounds pretty dull, actually, until you realize that all of the tieles or
- 8:00most of the tiles have special effects that they do as well. Some tiles
- 8:03you're not allowed to put other tiles next to them. Some tiles make the
- 8:07tiles next to them be blank. Some tiles let you retrieve other tiles.
- 8:11Some tiles get more points based on how many other tiles of that type are
- 8:15in them, and so on and so on. Lusa was a really good
- 8:18sort of classic abstract. I enjoyed quite a bit, and I haven't played
- 8:22it in person in a long time, but it did play it on board
- 8:24game Arena or Yukata dot E. I think it was Yukata, and I
- 8:28enjoyed my play of it very much. So happy to play Valuspa from designer
- 8:33Scott Caputo. Finally, I want to talk about a game by Antonio Ferrara,
- 8:39and Sebastino Fiorillo published by Pendragon Game Studio and This Is Last Friday.
- 8:45Last Friday is a horror themed horror movie themed game styled around a slasher film
- 8:52in which one it's a one versus many game where one player plays the horror
- 8:56movie villain and the other players play the kids at the camp or the counselors
- 9:01at the camp. The game has played over four rounds, each one taking
- 9:05about a half an hour. There is a mechanism in the game to stop
- 9:09after one round and kind of save your progress, but really it's meant to
- 9:13be played in four rounds using the ongoing thing like basically the setup between one
- 9:18round and the next is identical, and so it really works best if you
- 9:24play it in one sitting. But anyway, so the player one player takes
- 9:28the role of the Maniac, who is basically Jason from Friday the thirteenth,
- 9:33that's probably the closest of the horror movie villains to it, and the other
- 9:37players play the counselors who are there to try to set up the camp.
- 9:41In the first round, the Maniac is trying to capture and kill as many
- 9:46campers as it can, and there are extra campers that you can bring in
- 9:50for the second and third and fourth rounds in case somebody does get killed.
- 9:54But the campers are also trying to avoid getting killed and trying to turn on
- 9:58the lights in the different cabins, because if they can get cabins lit,
- 10:03those cabins are then safe and it becomes harder for the killer to move around
- 10:07the board. One of the things that we experience with our play that I
- 10:09don't know if it's true or not always true, but it certainly was true
- 10:13for our play is that doing well in the first round is crucial for how
- 10:18well the killer is going to do in later rounds. That because the game
- 10:22sort of cascades one on top of the necks, and I can't say maybe
- 10:26it's equally true for the campers. Maybe doing badly in the first round means
- 10:30the campers are going to do badly throughout. But as the maniac, I
- 10:35did not do very well. I think I caught one camper and they were
- 10:39able to open like three of the cabins. The reality is that having done
- 10:41that, it became very hard for me in the whole rest of the game
- 10:46to move around and to get stuff done, because in the first round.
- 10:50In the third round, when the Maniac is stalking the campers, big parts
- 10:54of the border lit up, so it's very easy to get away from me
- 10:56because they can see where I'm going. And in the for in the second
- 11:01and fourth rounds when the campers are trying to catch the maniac, same thing.
- 11:05I am limited in how far where I can go. And on top
- 11:09of it, there's a lot of campers because I didn't kill them, so
- 11:13I playing as the maniac did not have a lot of fun with this one.
- 11:16I will say the campers it seemed like they thought it was a little
- 11:18bit better, but ultimately none of them wanted to play it again before I
- 11:24gave it back to the person I borrowed it from. And overall, the
- 11:28discussion of the game focus more on the things that didn't work for us than
- 11:33one of the things that did. Just so, it was a bad sign.
- 11:37When you're on a first you know, first response play, you really
- 11:39want to find yourself talking about what was great about the game, and our
- 11:43conversation was mostly about was not great about the game. The theme of the
- 11:46game is really fun. I think the campground, having the campground and the
- 11:50cabins and all the pads and everything worked really well. And I think having
- 11:54the Maniac just the way the Maniac was figured in the game worked really well
- 12:00and was a lot of fun. So like those parts of the game,
- 12:03I think functioned pretty well. The theme came through really nicely, and that
- 12:09part was a lot of fun. Unfortunately, the gameplay itself really fell flat
- 12:13for me, and I did not enjoy it. I probably would not want
- 12:18to play again. Like if someone brought it to my game club and said,
- 12:20we really want to play this game. If it was the only game
- 12:24being played, I would probably play, but it really not. Really was
- 12:28not for me, but maybe it'll be for you. Take a look anyway.
- 12:31That's last Friday. I believe there are also other Killer characters that if
- 12:35you back the game on Kickstarter, they had a wider variety of the Murderer
- 12:41characters, but with the base game it was just the Maniac. So those
- 12:45are three games I tried recently for the first time, and one game I
- 12:48dusted off. What have you been playing? I'd love to hear You can
- 12:50let me know by heading to board game Geek and visiting our guild guild number
- 12:54three two six y nine, or you can just google pick Up and Deliver
- 12:58Guild and you'll probably will we find it on Board game Geek. If you
- 13:01want to see show notes for this podcast, you can go over to rattleboxgames
- 13:05dot com, where I post notes and episodes every week to give a good
- 13:13sense of what it is we're doing with the game. Where I post notes
- 13:16and recordings so you can see the podcast. If you would like to reach
- 13:22out to me, you can email me Brendan at rattleboxgames dot com, or
- 13:26you could send me a direct message on Board game Geek. Wombat nine two
- 13:31nine is my user name there. I also play a lot of asynchronous games
- 13:33online on Board Game Arena and Yukata dot Dee. In either of those places,
- 13:39you can also reach out to me. Wombat nine two nine is much
- 13:43use you name there as well. I'd love to hear what games you've tried
- 13:46recently and how you're coming along with your shelf of opportunity. As you know
- 13:50from my top of the Stack episodes, I am not coming along very quickly
- 13:54with it, but that's okay. Well, thanks for joining me on my
- 13:58walk today. Your next walk is as pleasant as mine was. Bye bye.
- 14:22Brought to you by rattle Box h