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SHIFTHEADS: Are We NPCs In A Video Game

Shane Hewitt, Ryan O’Donnell, and Greg Fish tackle the troubling ways technology and AI are reshaping how we see each other at work and in society. Drawing on the idea of people being treated like “NPCs” in a video game, they explore how narcissistic leaders and transactional workplaces risk dehumanizing employees. Greg reflects on the historical shift from employers once supporting worker well-being to today’s culture of seeing people as replaceable resources. The conversation wrestles with what AI means for autonomy, dignity, and the future of…

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