Latest / Elon Musk Podcast / A wild week in AI
Transcript
- 0:00Welcome back to the Elon Musk Podcast.
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- 1:14years even bigger together. There's a link in the show notes
- 1:20just for you. Why would Google train an AI to
- 1:23talk to dolphins? That's not what you hear every
- 1:26day, and it's exactly the kind of question that sums up what
- 1:31might be the most unpredictable, chaotic, and fascinating week in
- 1:36AI so far this year. Not only are researchers now
- 1:40attempting to decode animal communication using lightweight
- 1:43neural networks, but we also saw humanoid robots, runner of
- 1:47literal half marathon, AI tools that can animate pets into
- 1:51dancers or bring comic panels to life with one click, and Open AI
- 1:55launching its most intelligent models yet.
- 1:58Every one of these stories is a question in itself.
- 2:02Why now, How does it work? And what does this mean for the
- 2:06future of interaction, creativity, and intelligence
- 2:09itself? Now to start, Google made
- 2:12headlines this week with something called Dolphin Gemma,
- 2:16a compact AI model trained to understand it even generate
- 2:20dolphin vocalizations. Now, what makes this unusual
- 2:24isn't just the implication, it's that the model runs directly on
- 2:28your phone. Researchers use Google Pixel
- 2:31devices to process real time dolphin chatter.
- 2:34Using a framework based on audio tokenization, they recorded
- 2:39every sound dolphins make, clicks, squawks, whistles, and
- 2:42converted them into discrete audio tokens using Google's
- 2:46Soundstream codec. This tokenized data set was then
- 2:50used to train a smaller variant of Google's JEMA model, which
- 2:54comes in at around 400 million parameters.
- 2:57That's small enough to run efficiently on mobile hardware
- 3:01without external computing and beyond understanding.
- 3:05The model can also synthesize new dolphin like sounds, which
- 3:08is a potential breakthrough for researchers aiming to translate
- 3:12interspecies communication into something that humans can
- 3:17eventually understand. Now the significance of this
- 3:20extends well beyond dolphins. The architecture is general
- 3:25enough that it could be retrained to understand and
- 3:27emulate vocalizations of other animals.
- 3:30And in theory we could eventually support real time two
- 3:33way communication with certain animal species.
- 3:37Could you imagine talking to your own pets?
- 3:40Now that poses the question into strange territories.
- 3:45If an AI can mimic a language like structure in dolphin
- 3:48chatter, are we on the verge of developing machine driven cross
- 3:52species translators now? While AI was speaking to marine
- 3:58life, animation tools were speaking to the internet's
- 4:02favorite content creators. Uni Animate DIT, which is a new
- 4:05plugin built for the open source model Animate DIF 1.2 allows
- 4:11users to animate any character image with a motion reference
- 4:14video up like a static image or any photo of a person, a cartoon
- 4:19or even a pet, and combine it with a short clip of someone
- 4:22dancing or moving around. The tool extracts the pose data
- 4:25from the video, then applies it to the static image, producing a
- 4:29fully animated clip with smooth transitions.
- 4:32And what stands out is that the model can guess unseen angles
- 4:37like the back of the character and animate flowing fabric or
- 4:40hand movements convincingly. All this runs locally with a
- 4:44minimum of 14 gigs of VRAM, meaning creators can use a tool
- 4:48without relying on cloud services.
- 4:51And I've used it. The results are surprisingly
- 4:53good. Even characters with complex
- 4:55appearances or unusual anatomy, like fictional anime designs or
- 5:00animals, can be animated with minimal artifacting.
- 5:04And since everything is released open source, artists and
- 5:07animators now have access to a new kind of puppetry.
- 5:10This is accessible. That's downloading a GitHub repo
- 5:14now. The companion tool emerged this
- 5:16week from Tencent as well. It's called instant character.
- 5:20It's focused is accuracy in reference based generation.
- 5:24So you have an image of a fictional character.
- 5:27Instant character can place the same character down to the
- 5:30facial structure, outfit details and accessories into a new
- 5:34scene. You can render them in a studio
- 5:37playing piano or walking in a snowstorm in full anime style.
- 5:41And the model is based on Flux, one of the highest fidelity open
- 5:45source diffusion models available, and it uses Laura
- 5:48adapters to style outputs in everything from Studio Ghibli to
- 5:53Makato Shinkai's signature look. Now, unlike most existing
- 5:58character transfer models, this one keeps attributes consistent
- 6:02across varied scenes and does so across 2D3D and photo realistic
- 6:08styles. So why this matters to you isn't
- 6:12just for cosplay creators or fan artist.
- 6:15In a world increasingly dominated by visualizations and
- 6:20virtual characters, the ability to preserve identity across
- 6:24generated media becomes critical, especially as avatars,
- 6:28V tubers and AI generated influencers grow more complex
- 6:32and integrated into media ecosystems.
- 6:36Now there's a new thing called Parkfield.
- 6:39It's a project from NVIDIA. It's focused on a very different
- 6:41kind of segmentation. This time it's 3 dimensions.
- 6:46It's a part segmentation model for 3D objects capable of
- 6:49breaking complex meshes into individual label components.
- 6:54Now think about 3D model of a robot or a car with part field.
- 6:58Each part, arm, leg, wheel, mirror is isolated into its own
- 7:02labeled region, enabling texture swaps, physical simulations, or
- 7:07animations to be applied to each section independently.
- 7:11This is obvious implications for anyone building physical
- 7:13simulations, robotics, or gaming assets.
- 7:17Compared to previous segmentation models, it not only
- 7:20performs better, but is much faster completing tasks in a
- 7:23fraction of the time thanks to more efficient tokenization and
- 7:28inference architecture. Now one more thing.
- 7:32A slightly surreal real world scene 1/2 marathon for humanoid
- 7:36robots just took place in Beijing.
- 7:39More than 20 companies from across China participated,
- 7:42entering bipedal robots that walked, jogged and ran across
- 7:46and around a race track in full view of cheering spectators.
- 7:49Some entries were clunky, barely able to maintain balance, while
- 7:53others like Unitaries G1 and Beijing Humanoid Innovation
- 7:57Centers Chiang Jiang Ultra, manage smoother gates and even
- 8:01completed longer runs now. Footage of this shows some
- 8:04robots falling or freezing mid run, but others powering through
- 8:08the full event now. Qiangyan Ultra in particular
- 8:13drew attention for its speed and its stability, suggesting real
- 8:17progress and bipedal locomotion design.
- 8:21The event might sound like a novelty though, but it reflects
- 8:24a changing reality. Robotic mobility is evolving
- 8:27fast enough that humanoids may soon be deployed in public
- 8:31facing or physical labor rolls. Holding a marathon may just be
- 8:35like a publicity stunt, but it's also a benchmark for these
- 8:38robots. Tests, endurance, adaptability,
- 8:42and real world stability, these traits that are notoriously
- 8:46difficult for machines to master.
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