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316. G&G 33: The Idea Tree

It’s the final showdown between Malador, Swansong, Scullen, and the Hundred-Headed Hydrant. Our adventurers must help the Idea Tree grow by feeding it warmth and hope. Can new ideas thaw out the fear that has frozen the world of Berend?

Lessons include: We must take turns being leaders and listeners; we need all your big ideas to make the world better.

This story is part of the Guilds & Goblins miniseries, where What If World characters (and guests) play an original tabletop RPG for kids and families. Patrons get access to our introductory rules and our character sheet. The real-life dice…

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