Latest / Archons Corner / Vaults & Visions: China’s Tour and Sanctum’s Surge!
Transcript
- 0:00Speaker 1: Brandest phone.
- 0:13Speaker 2: All right, but what's going on? Everybody? I am the one,
- 0:24Speaker 2: the only, the w O O K. I e joined
- 0:27Speaker 2: by two out of three misfits. We got the we
- 0:30Speaker 2: have the World Champion of board gaming, the jazz Board.
- 0:35Speaker 2: I don't know about all that, but I am currently
- 0:37Speaker 2: at the World board Gaming Championships. So if he sounds
- 0:41Speaker 2: a little funny, that's why. It's because he's on his
- 0:43Speaker 2: phone outside eating ice cream. Ranking cards at the World
- 0:48Speaker 2: board Gaming Championships.
- 0:50Speaker 3: It was like it was like a coffee, ice cream,
- 0:53Speaker 3: cookies and cream situation.
- 0:55Speaker 2: It was pretty good. How's gonna say what?
- 0:57Speaker 4: I look at look at this comitment, boys and girls commit.
- 1:01Speaker 2: Yeah, and we can't even get cheap to show up.
- 1:06Speaker 2: He's coming in, just saying he'll be here shortly. He
- 1:09Speaker 2: said he might be late. We all knew he might
- 1:11Speaker 2: be a little late. He said, be there around nine,
- 1:13Speaker 2: so fifteen minutes. So maybe we'll be on Trenk's creed
- 1:17Speaker 2: by then. That's fine. But starting out hellopportunity. Yeah, hello,
- 1:26Speaker 2: we also have you watch he's here too, Kay, there
- 1:29Speaker 2: we go, But we got the we have the China
- 1:32Speaker 2: Shanghai Vault Tour. Yeah, and somebody wrote surprises and that
- 1:39Speaker 2: would be yep. I don't know what order of these
- 1:42Speaker 2: are in because this is just the decks. He's eight decks.
- 1:46Speaker 2: I don't know what order they're in, but if we
- 1:51Speaker 2: go back to the thread we might be able to
- 1:53Speaker 2: figure it out. Yes, but we got one, two, three, four, five,
- 1:58Speaker 2: six prophetic visions deck and two GR and two GR
- 2:06Speaker 2: and somebody said one. I believe it was you said
- 2:09Speaker 2: the G. One of these gr is one. Yeah, yeah,
- 2:13Speaker 2: the G.
- 2:13Speaker 4: The GR that is your brobner geistoid untamed.
- 2:18Speaker 2: Is geis untamed. That is okay, brabnar Geistood untamed.
- 2:26Speaker 3: It's the one that translates to Grandmaster Parker the Weasel.
- 2:34Speaker 2: They so much better names than we do.
- 2:37Speaker 4: So it's it's interesting to me. This deck here very
- 2:42Speaker 4: very very limited amber control just two point one halloed
- 2:45Speaker 4: E Festival, bog Spitter Tribute Collector and lb Astray with
- 2:49Speaker 4: thirteen printed twenty four expected eleven efficiencies, so kind of
- 2:55Speaker 4: a little bit different.
- 2:56Speaker 2: But there there's.
- 2:57Speaker 4: Definitely some things that jump out. So Brobnar for me,
- 3:00Speaker 4: triple recklessness immediately, so hand disruption being able to continue
- 3:04Speaker 4: in brab Narutletz. There some nice targeted removal with both
- 3:09Speaker 4: lash out and cuts, the fireswer yet Smith for going
- 3:13Speaker 4: ahead and gaining some more amber, Fiery Jark for some
- 3:17Speaker 4: great removal when needed. But when we're looking that the
- 3:22Speaker 4: character or the the creatures are Thunderdel Returning Champion, Heavyweight,
- 3:28Speaker 4: more Moric, and then Fiery Jark. It does have a
- 3:31Speaker 4: war chest and sound the horns. But I definitely think
- 3:35Speaker 4: the Returning Champion is just such a good card. This
- 3:42Speaker 4: This is one of those cards that I think plays
- 3:45Speaker 4: very very well in many different metas because of the
- 3:49Speaker 4: after fight. So if you're haunted, move all damage from
- 3:52Speaker 4: Returning Champion to another creature, and so you're taking damage
- 3:58Speaker 4: on play with play deal three to Returning championsness correct,
- 4:04Speaker 4: and so you can go ahead and take.
- 4:06Speaker 2: Out your biggest thing and then also take out your
- 4:10Speaker 2: next biggest thing like.
- 4:13Speaker 4: And and then basically heal it to zero.
- 4:16Speaker 3: Right, I mean, I like Returning Champion. Don't don't get
- 4:20Speaker 3: me wrong, you has one. I enjoy it. But you're
- 4:23Speaker 3: not playing this deck because of the problem.
- 4:25Speaker 2: Oh no no, no, no, no no no, no, yeah no.
- 4:28Speaker 4: But but the three recklessness definitely stood out to me.
- 4:32Speaker 2: And weirdly enough, the Brobn is a thirty two, and
- 4:35Speaker 2: so is the geist So yeah, but these two things
- 4:39Speaker 2: are not the same.
- 4:40Speaker 4: These two are not the same, Wookie, What do you
- 4:42Speaker 4: see in that geistoid?
- 4:43Speaker 2: Well, surprisingly enough, I don't see an island of misfit toys. No,
- 4:49Speaker 2: the one the other artifact is the Well of Memory. Yeah,
- 4:54Speaker 2: the only one that's better. Yeah, the only one that
- 4:56Speaker 2: it is. Well what I saw well, and I'm like, oh,
- 4:59Speaker 2: they're my be an island in here somewhere. No, there's
- 5:02Speaker 2: no island in here somewhere. And I was like, oh, okay,
- 5:06Speaker 2: there's also only one in here somewhere. Like, it doesn't
- 5:10Speaker 2: have like a lot of the cards that I think
- 5:12Speaker 2: we would traditionally look for, like multiple in here Somewhere's
- 5:16Speaker 2: multiple junk restorations. It does have a br Geist, it
- 5:20Speaker 2: does have a reaper. There's two guys. There's two bur geist.
- 5:25Speaker 2: But like, like, I'll be astre real good. But then
- 5:28Speaker 2: you're like tribute collector, I mean he's fine, touchdone. I
- 5:31Speaker 2: don't know if I'm necessarily looking for touchstones. No, Honestly,
- 5:37Speaker 2: I'm gonna be honest.
- 5:38Speaker 4: This this deck taking first did surprise me because of
- 5:44Speaker 4: one PV being present and what it can offer and
- 5:48Speaker 4: then two, this guy's to a creature set.
- 5:51Speaker 2: But here's the crazy thing. This does not like, this
- 5:54Speaker 2: is not a deck I think anyone would bring here. Well,
- 6:00Speaker 2: that's what I'm saying, is like triple don't triple war foolings.
- 6:05Speaker 4: Well, okay, so we'll get to the We'll get to
- 6:08Speaker 4: the untamed, because the untamed I do think does some
- 6:11Speaker 4: things that people are not necessarily looking for. So till
- 6:14Speaker 4: the Earth being able to shuffle discard pile, uh depend
- 6:17Speaker 4: seed blossom drake to get rid of some artifacts.
- 6:21Speaker 2: Off artifacts text boxes. Yeah, which you have to be
- 6:25Speaker 2: careful because you have a scene add a well of memory.
- 6:28Speaker 2: But I guess you're the one at a four power
- 6:30Speaker 2: that's good. Yeah, I mean it's probably. Yeah. I mean
- 6:32Speaker 2: you get to the side when that's coming. Yeah, probably,
- 6:36Speaker 2: don't you know that? Right? And you know that you
- 6:40Speaker 2: know that Q Forge All Star Halicore Right? What a
- 6:43Speaker 2: what a chad that card is? Like, okay, you know.
- 6:48Speaker 4: So what what you're looking for? Though, it does have
- 6:51Speaker 4: double haunting, which and then which is the I. But
- 6:56Speaker 4: but look, but look at this you're missing. Okay, So
- 7:00Speaker 4: with double haunting, which you have how many total creatures
- 7:03Speaker 4: in you're untamed, which of the eyes triple Warfeline, there's four.
- 7:07Speaker 2: You have two witches, that's six.
- 7:10Speaker 4: Halicorus seven, bog Spitter is eight, and Blossom Drake is nine.
- 7:15Speaker 4: You can really burst with the haunting witches if you're haunted. Now, interesting,
- 7:22Speaker 4: there is not a boo in that geist Aid set,
- 7:24Speaker 4: and you're really missing some like major discard. You do
- 7:28Speaker 4: have sound the horns, which will discard a bit.
- 7:31Speaker 2: But it's it's a theory. How low are you to?
- 7:37Speaker 4: But the touchstones are like if you're haunted, Yeah, if
- 7:40Speaker 4: you're haunted, like, that's already if you're haunted. Frankly, the
- 7:43Speaker 4: haunting witches are going off now, Warfeline, I know you
- 7:49Speaker 4: guys are here, but it does do some business with
- 7:54Speaker 4: If I go ahead and played my recklessness, I can
- 7:56Speaker 4: keep cycling them back. I potentially get the bore, which
- 8:00Speaker 4: I don't have a ton of creatures here. There there
- 8:03Speaker 4: are twenty creatures, but notice they're coming mostly and you're untamed.
- 8:10Speaker 2: It's just I mean, it's an interesting seven.
- 8:13Speaker 3: There's seven creatures in Geistoid and to be our guys, right,
- 8:18Speaker 3: you could be our guys taunting, which be our guys haunting,
- 8:20Speaker 3: which drop a whole bunch of Geistid dudes. Right, So
- 8:24Speaker 3: those haunted wishes are a threat in geistoid as well.
- 8:27Speaker 4: Yeah yeah, but every everything is needing to be haunted,
- 8:31Speaker 4: and this deck.
- 8:33Speaker 2: To get itself there. It's not yeah, it'll it will do.
- 8:41Speaker 4: But I mean it was just I really wish I
- 8:45Speaker 4: would have been able to see some of the games here,
- 8:48Speaker 4: even the Well of Memory. Like, I don't mind purging,
- 8:52Speaker 4: but when we're purging, I would love to come back
- 8:55Speaker 4: and hit the Hellda vestival.
- 9:02Speaker 3: Right, and then and then you warf a ligne the
- 9:06Speaker 3: well of Memory back and you purge all your problem.
- 9:09Speaker 3: You war a line the Well of Memory back, right,
- 9:11Speaker 3: like I It doesn't sound fast, but like it must
- 9:17Speaker 3: have worked.
- 9:19Speaker 4: It definitely, it definitely worked. And yes, if you can
- 9:24Speaker 4: get to two houses, you're in a huge advantage. It
- 9:26Speaker 4: just it's a very interesting deck. It's not super pipped out,
- 9:30Speaker 4: it's not. It doesn't jump out. It as the deck
- 9:34Speaker 4: that I thought would take it.
- 9:35Speaker 2: But again, well, I mean up to the top right,
- 9:39Speaker 2: I just keep looking at this logospod triple four seer okay,
- 9:45Speaker 2: which are you actually looking at?
- 9:47Speaker 1: Which?
- 9:47Speaker 2: Top right? Ninety five prophetic visions Okay, so you're actually okay,
- 9:57Speaker 2: this is a this is a diss logos logos sorry,
- 10:01Speaker 2: And I don't even care about the disks or the
- 10:03Speaker 2: Saurian because they're all right like kind atrocity. That's about it.
- 10:10Speaker 2: The Saurian, eh, sorry, doesn't struck me too much. But yeah,
- 10:15Speaker 2: but look at that logos pod. Double forgive or forget,
- 10:20Speaker 2: intermentional graft, parallel thinking, unity prism, triple four cr A
- 10:28Speaker 2: Captain Shaw, and triple code Monkey. So I play my
- 10:32Speaker 2: four CR, play my four cr played my code Monkey
- 10:35Speaker 2: to archive of those for two ever, and I got
- 10:38Speaker 2: to do all my tricky business mm hm and how
- 10:43Speaker 2: and I and I will be grafting you twice, so
- 10:45Speaker 2: you better not go over a six umber or you
- 10:47Speaker 2: will be giving me whatever you have left over. Yeah, yeah,
- 10:55Speaker 2: Like that is a logos pod that makes me. I mean,
- 10:59Speaker 2: I'm touching myles. I don't know about you guys, like
- 11:01Speaker 2: I'm rock hard right now? I am not. I mean, yes,
- 11:10Speaker 2: I'm sorry. So the problem is that.
- 11:16Speaker 4: But when I when I look at this, like look
- 11:20Speaker 4: at the prophecies, I'll look not so good and choose
- 11:23Speaker 4: an active house that matches no cards in play. That's
- 11:25Speaker 4: not that's not a problem. I'm okay with this, but
- 11:28Speaker 4: it's not going to.
- 11:32Speaker 2: Very good fates.
- 11:33Speaker 4: Fates correct tail tails, you lose. But this creature adjacent
- 11:40Speaker 4: to creature belonging to a different house. Okay, early bird
- 11:44Speaker 4: having more amber and then wounds into wisdom. But like,
- 11:48Speaker 4: it's nothing that is super broken, super consistent, and then
- 11:53Speaker 4: you look at what the fates are and you're like,
- 11:55Speaker 4: I'm not terribly worried.
- 11:57Speaker 2: It does in the sory and have exile.
- 12:00Speaker 3: Ah, it's got it's got double too low. Those are
- 12:04Speaker 3: good faith.
- 12:05Speaker 2: Those are very good. It's got the coup de grays, right,
- 12:08Speaker 2: that's that's a really good faith. What else you shouldn't
- 12:13Speaker 2: have you shouldn't have? Yeah, faith, I mean so it
- 12:17Speaker 2: has exile stomped too lows, the sedimentary nap, the sedimentary whatever.
- 12:25Speaker 2: Like nobody really cares well, yes, because of what we're
- 12:28Speaker 2: going to talk about today with oxile is still there,
- 12:32Speaker 2: there's not You're right, it's still there. But there's nothing
- 12:34Speaker 2: in this deck that I can pile a bunch of
- 12:36Speaker 2: amband to ship it to you.
- 12:38Speaker 4: It's primus angus with the after read.
- 12:42Speaker 2: Yeah, it's it's slow, it's no, it is slow. It
- 12:46Speaker 2: is slow, yep, and it's you may exalt Marcella the
- 12:52Speaker 2: younger son. You can always get rid of the pie viper.
- 12:59Speaker 2: But I don't know if I want to be handing
- 13:01Speaker 2: my opponent of Marcella, you know, especially, I mean, there
- 13:06Speaker 2: was some story in in the field, so unless I'm
- 13:11Speaker 2: killing that thing. And then I look at those other
- 13:13Speaker 2: Star Lions and I'm looking to the double uncharted lands
- 13:17Speaker 2: and a cosmic recompense.
- 13:18Speaker 3: Which one three three, yeah, because because names are hard
- 13:25Speaker 3: to names are hard Chinese.
- 13:29Speaker 2: At least there's no overlap in SaaS scores. That's that.
- 13:33Speaker 2: That works out well, okay, but double uncharted lands.
- 13:37Speaker 4: Well, what jumps out to me right away is that
- 13:40Speaker 4: cosmic recommends and the double Quintrino flucks Quatrino flucks.
- 13:44Speaker 2: It's so good in.
- 13:49Speaker 4: This PV, like just playing TV against PV and PV
- 13:53Speaker 4: against other sets is so good for being able to
- 13:56Speaker 4: have targeted removal at a very very high rate. The
- 13:59Speaker 4: double un started lands you don't typically see. So I
- 14:03Speaker 4: actually I really like.
- 14:04Speaker 2: This every time. I after all, my Star Alliance gain
- 14:08Speaker 2: after reap take an extra two. Now again, I don't
- 14:12Speaker 2: know if you play this against other Star alliance. No,
- 14:15Speaker 2: you can't write not a ton of other star alliances
- 14:20Speaker 2: in the field. Well, actually there are three never mind,
- 14:23Speaker 2: I take that back. Lots of star alliances. I don't know.
- 14:30Speaker 2: It just like there's some really interesting stuff here that
- 14:33Speaker 2: you're like, Man, this is I.
- 14:35Speaker 3: Don't the prophecies are amazing. Rights those? So you're moving
- 14:43Speaker 3: through cards, right, yes?
- 14:45Speaker 2: Oh man? And oh this is this is the atrocity
- 14:48Speaker 2: with the with the Maverick scut them with double traumatic echo.
- 14:54Speaker 2: Oh we got that. Okay, yeah, yeah, that's this is good. Dispot.
- 15:02Speaker 2: You've now moved one to the one ten. You're in
- 15:05Speaker 2: a different deck.
- 15:06Speaker 4: Now you're in a different deck.
- 15:09Speaker 2: And yes, the one ten. Yeah, I see that.
- 15:15Speaker 4: So what you identified as the atrocity with the Maverick
- 15:19Speaker 4: Imperial scudum in diss that is very very very strong.
- 15:22Speaker 4: That finished top four but did not make the top table.
- 15:28Speaker 2: It probably got code monkeyed. Code Monkey has to be
- 15:31Speaker 2: one of my favorite cards. I love code Monkey, It's
- 15:35Speaker 2: so good. Why would it get code Monkey? Well, I'm
- 15:42Speaker 2: just I'm just saying I might have lost against the
- 15:44Speaker 2: code Monkey deck. I don't know. I'm making things up
- 15:46Speaker 2: as I go. And typical fashion card. So it's a
- 15:51Speaker 2: solid card. Yeah yeah, yeah, yeah, but.
- 15:57Speaker 4: Moving right, so long, So my only question was there,
- 16:00Speaker 4: did and looking at these decks, did anything surprise you?
- 16:06Speaker 4: A six two split six PV two g R any
- 16:11Speaker 4: of these decks jump out at you.
- 16:14Speaker 3: So I'm curious what the overall field was. I'm curious
- 16:17Speaker 3: if there was just a lot of PV or if
- 16:21Speaker 3: the PV rose to the top and was outsized in
- 16:25Speaker 3: its representation. I do not.
- 16:31Speaker 4: Yeah, that is a great question. I will say. We
- 16:34Speaker 4: do know there were thirty seven arc On players. There
- 16:37Speaker 4: were thirty five for Sealed and eleven for Alliance.
- 16:44Speaker 2: One million people. Still only eleven showed up for Alliance.
- 16:49Speaker 2: But that but keep telling me how much of how
- 16:53Speaker 2: much of a main main format it is. Please keep
- 16:56Speaker 2: letting me know. Yeah, never mind what it is. What
- 17:01Speaker 2: is said that again? Recently, I don't know. They might
- 17:03Speaker 2: have been like what no, but like they're just they
- 17:05Speaker 2: keep they just keep like fucking shoved. They're like eat
- 17:08Speaker 2: just you play Alliance and it's like, yeah, yeah, one
- 17:13Speaker 2: point seven billion people And I did. I did. You're right,
- 17:18Speaker 2: I did. And that was a mistake on my part
- 17:20Speaker 2: and I got I got horns swaggled er woodwinked, you know,
- 17:27Speaker 2: against my better judgment. It might have been the multitude
- 17:31Speaker 2: of liquor I drank the night before, and I was like, yeah,
- 17:34Speaker 2: this sounds a good idea.
- 17:37Speaker 4: Well, I mean, look, you were right in that the
- 17:39Speaker 4: gr deck here with the triple recklessness took first and
- 17:44Speaker 4: second was actually that amazing logo set with triple Code
- 17:48Speaker 4: Monkey double forgive or forgets, very very very consistent deck.
- 17:54Speaker 2: Yeah, because you could basically, I mean, whenever you want,
- 17:57Speaker 2: just go ahead and just are kive your four seers,
- 18:03Speaker 2: plan out your next turn. Oh yeah, by the way,
- 18:06Speaker 2: there's also unity Prism in there. Not a big deal.
- 18:13Speaker 2: Nobody thought about that. Okay, Cooled prism is good. Unity
- 18:18Speaker 2: Prism is very good. Yes, I mean there's no no
- 18:23Speaker 2: arguing that its just and forgive and forget. So I can.
- 18:27Speaker 2: I can. I can continue to play unity Prism every turn.
- 18:33Speaker 2: I can play cards from any house and then forgive
- 18:36Speaker 2: and forget and then I get three other cards from
- 18:38Speaker 2: whatever I want. So any time that I'm not going
- 18:42Speaker 2: to just bust off to get six number from code Monkeys, right,
- 18:46Speaker 2: because I'm sure that forgive and forget definitely, because it's
- 18:50Speaker 2: got to be you could just keep doing it all right, well, right,
- 18:56Speaker 2: so the so you play your two fourth series you
- 18:58Speaker 2: code monkey and put them back in your archives. Right,
- 19:01Speaker 2: eventually you figure out a way to kill your code monkey,
- 19:03Speaker 2: right because eventually you're probably going to come back to
- 19:06Speaker 2: use the code monkey. Well right, well you could, yeah,
- 19:09Speaker 2: you could also use the other code monkey, and then
- 19:11Speaker 2: you can forgive and forget because eventually you're going to
- 19:14Speaker 2: kill your code monkey, right, archive my code monkey, and
- 19:19Speaker 2: then whatever the situation calls for. Do I need a
- 19:21Speaker 2: traumatic echo? Are they going to emberburst on my next turn?
- 19:25Speaker 2: And I need an ig? Do I need to take
- 19:27Speaker 2: care of something like you can literally just right exactly
- 19:34Speaker 2: and then oh yeah, oh well I'm going to take
- 19:36Speaker 2: an off turn. That's or you know, I'll just call
- 19:39Speaker 2: logos play Unity Prism, right, I can play cards from
- 19:42Speaker 2: any turn, right, so now I just play two disks
- 19:45Speaker 2: and too sorry, and doesn't even matter like what I
- 19:48Speaker 2: I can just do whatever I want in a Logos turn.
- 19:52Speaker 3: Good, it's pretty good. Yep, sounds like you need to
- 19:55Speaker 3: get yourself this deck, Wookie.
- 19:57Speaker 2: This deck is.
- 20:00Speaker 5: Think the forgiven Forgets are just setting up replaying atrocity.
- 20:04Speaker 2: You absolutely can continue to yes, it's what echoes. It's
- 20:08Speaker 2: literally whatever the situation.
- 20:12Speaker 5: Yeah, the too lowest so you keep creature control.
- 20:15Speaker 2: Yeah, what what do you? What do you? What do
- 20:18Speaker 2: you need? Just go get it and then take a
- 20:20Speaker 2: code monkey too, because what you know?
- 20:25Speaker 4: Again, this was this is very good, very efficient. When
- 20:29Speaker 4: you look at the individual stats, it's not. It only
- 20:34Speaker 4: has expected number of nineteen. I think that with the
- 20:37Speaker 4: triple code monkey's actually a little bit lower. This is
- 20:40Speaker 4: I think it's a seventeen speed yep, the seventeen peed
- 20:44Speaker 4: with recursion stuff, so you get to play the best
- 20:48Speaker 4: cards multiple times.
- 20:50Speaker 2: What I think, because the Saurian is just ho hum,
- 20:53Speaker 2: yeah it is.
- 20:54Speaker 5: I think the Saurian what makes the sorry in tolerable
- 20:58Speaker 5: in this is that it's got the double too low.
- 21:01Speaker 2: Yes, yes, yes, that's good. Defate right, well, I.
- 21:05Speaker 4: Will argue that stomp and sedimentary nap like those are
- 21:09Speaker 4: also tools exiled there. The sementary nap of just shuffling
- 21:13Speaker 4: a creature us owner's deck like with the dinos that
- 21:16Speaker 4: are there and they have scutums and other things. I
- 21:20Speaker 4: want to not destroy it but be able to just
- 21:23Speaker 4: bounce it back, so there is value there. But yeah,
- 21:25Speaker 4: I agree, the story and is just sad.
- 21:29Speaker 2: Yeah, I don't.
- 21:31Speaker 5: I don't even know if it's actually that sad, because
- 21:33Speaker 5: if you've got Marcella's philosophy saurus on the board, you're
- 21:36Speaker 5: still just making so much efficiency your.
- 21:39Speaker 2: Christ look at three cards, one archive, one in hand
- 21:42Speaker 2: to discard your chaff Marcella exalter get a card.
- 21:47Speaker 5: I actually I actually think the house you call the
- 21:52Speaker 5: least is dis because drugs go under prophecies by viper
- 22:00Speaker 5: almost always discard aracoid prophecy.
- 22:03Speaker 2: Carrying word prophecy.
- 22:06Speaker 4: But you can traumatic echo and oh you shouldn't have
- 22:08Speaker 4: are both going to be fade. Traumatic echoes will play
- 22:12Speaker 4: no no, not.
- 22:14Speaker 2: Sorry, not yeah no no no, that's oh you shouldn't
- 22:17Speaker 2: but traumatic may very.
- 22:18Speaker 5: Well end up just going in under Yep. Was that smart? Yeah?
- 22:23Speaker 5: I could see where you're only taking the very occasional
- 22:27Speaker 5: dis turn, and it's to play the atrocity, play the
- 22:30Speaker 5: traumatic echo and whatever else you've managed to acquire into
- 22:34Speaker 5: your hand that you couldn't.
- 22:35Speaker 3: Bury or just call logos and use your unique prism
- 22:39Speaker 3: to play, or just use unity prism.
- 22:43Speaker 4: So what I found interesting is out of the six
- 22:45Speaker 4: PV decks that showed up for Shanghai four of those
- 22:49Speaker 4: top eight head discs. Okay, that doesn't really surprise us.
- 22:52Speaker 2: I was gonna say, what's surprising about that?
- 22:54Speaker 4: Well, no, but like if you look at the logo, sorry,
- 22:58Speaker 4: if you look at Shadows, there were full of the
- 23:00Speaker 4: six that fit there, and the logos we had five
- 23:06Speaker 4: of the.
- 23:06Speaker 2: Six, and then you kind of have Saurian, which fit
- 23:10Speaker 2: three if I'm correct, yeah, three, yeah, and so Star Alliance.
- 23:21Speaker 5: Had two.
- 23:26Speaker 4: Notice we're not necessarily seeing some other houses, Like some
- 23:30Speaker 4: of these houses are coming out very very strong, and
- 23:32Speaker 4: others are just like, yep, that's that's what we want
- 23:35Speaker 4: to play on. But that's just for a while.
- 23:38Speaker 2: Yeah.
- 23:40Speaker 4: I will also say that actual printed amber on these
- 23:43Speaker 4: decks jumped out at me. You were consistently seeing okay,
- 23:46Speaker 4: eight nine, eight, seven, ten, it's low, but that's that
- 23:53Speaker 4: is a bit of PV.
- 23:54Speaker 3: So yeah, but it doesn't matter when you're pating a
- 23:57Speaker 3: bunch of cards. Doesn't matter as much.
- 24:02Speaker 4: It doesn't, but it does even some of because the
- 24:05Speaker 4: printed amber that's missed is some of those are coming
- 24:07Speaker 4: out in your fate too, So just be aware of that. Okay,
- 24:12Speaker 4: if I'm tucking this card, but it hasn't printed Amber.
- 24:15Speaker 4: I'm actually not getting that on the cycle, so it
- 24:19Speaker 4: just it jumped out at me. There's definitely some lines
- 24:22Speaker 4: and I'm curious if r GR players just knew those
- 24:26Speaker 4: decks so well.
- 24:29Speaker 2: But definitely a PV in g R seems to be
- 24:32Speaker 2: taken top cuts. So yep, nope, yep, all right, And
- 24:38Speaker 2: then we got GGS listening to us again up and
- 24:43Speaker 2: stealing our ideas again. This time they stole Shape's ideas, Sheep.
- 24:50Speaker 5: What's really going on is they feed us their ideas.
- 24:54Speaker 2: Oh yeah, we're on the we're on the inside. Guys.
- 25:00Speaker 2: We shoot on them all the time, and they're like, yeah,
- 25:02Speaker 2: but we should still talk to them.
- 25:04Speaker 5: Yeah, that happens.
- 25:06Speaker 2: That happens a lot.
- 25:07Speaker 3: Never so like saying like Sheep is sleeping and like
- 25:11Speaker 3: Luke cleaps and creeps into his room and just like
- 25:13Speaker 3: whispers in his ear and that creeps away.
- 25:17Speaker 4: She didn't we have this? Boys, didn't we have this?
- 25:24Speaker 2: Last year? We were called uh, what was actually called this?
- 25:30Speaker 2: I gonna keep going schiltz. But it wasn't that what
- 25:34Speaker 2: that we're paying we were paying out for GG and
- 25:36Speaker 2: so being able to just shills that we were shills yes,
- 25:40Speaker 2: we're g shills.
- 25:43Speaker 4: Don't you remember that from last year? How how quickly
- 25:47Speaker 4: things have gone? He doesn't remember last week?
- 25:50Speaker 2: That's true. I don't ever remember shilling for.
- 25:55Speaker 4: So since since we're putting ideas in to gg and
- 25:59Speaker 4: they're gen con or at least two individuals, So hold on.
- 26:04Speaker 2: Okay, go ahead. If we're going to continue to give
- 26:06Speaker 2: them ideas, let's give them this one local op.
- 26:12Speaker 1: Mine.
- 26:15Speaker 4: So you said local op and I was looking at
- 26:18Speaker 4: our summer event. Those those two go together are summer Yeah,
- 26:22Speaker 4: well are what late late summer fall event?
- 26:26Speaker 2: What is that? This is what is going to be
- 26:31Speaker 2: telling us? Oh okay, cool? Yeah, tomorrow right when they
- 26:34Speaker 2: do their big like State of the Union address.
- 26:38Speaker 4: There is a State of the Union address, so it'll
- 26:40Speaker 4: be fun.
- 26:40Speaker 2: Then they probably will say something.
- 26:44Speaker 5: I don't think they're going to say.
- 26:45Speaker 2: Anything about KeyForge. You know they might not, which would
- 26:49Speaker 2: be really sad. What do you think the over under
- 26:51Speaker 2: is on them saying two words about KeyForge?
- 26:56Speaker 5: I don't know.
- 26:57Speaker 2: How well do you think? Well? How well is this
- 26:59Speaker 2: whatever game selling?
- 27:00Speaker 1: There?
- 27:00Speaker 2: Do we have any idea? And it's not even selling yet.
- 27:02Speaker 2: They just launched their I will say gofund me kickstarted.
- 27:07Speaker 2: We haven't even launched the kickstarter yet. Oh I thought
- 27:10Speaker 2: the game found. Yeah, No, no they haven't. I don't
- 27:14Speaker 2: know if it's out yet. Oh I thought I thought
- 27:17Speaker 2: they were.
- 27:18Speaker 3: I thought it was releasing. What a w I Now,
- 27:22Speaker 3: come on another, Jeremy, get on, get.
- 27:24Speaker 2: That game released? Really like releasing games.
- 27:28Speaker 4: Announcing Echo of Omens just a quick search here blog.
- 27:32Speaker 2: No, no, we're not talking about this.
- 27:34Speaker 4: No no, I like, no, you're not ready back, I'm
- 27:38Speaker 4: not ready to go live early twenty twenty six, So no,
- 27:41Speaker 4: it is not.
- 27:42Speaker 2: You're ready for our next podcast, Omens of Omens Corner.
- 27:46Speaker 4: Oh gosh, little little vomit there, Okay, little vomit. But
- 27:51Speaker 4: things are happening at gen Con.
- 27:52Speaker 2: Maybe maybe Ze'll talk. You had to start that one also, dude,
- 27:55Speaker 2: if z ever contacts me again, it was like, I
- 27:58Speaker 2: want to start a podcast. The ANSWER's Automa because you
- 28:02Speaker 2: know it's funny. Literally, the other day, Cole messages me,
- 28:06Speaker 2: which is my Altered Corner co host, and he's like
- 28:10Speaker 2: number one. He sends me a picture of him making
- 28:13Speaker 2: Dexter do his homework while they're at gen Con. But
- 28:18Speaker 2: the next thing is he messages me, is do you
- 28:21Speaker 2: ever think we'll hear back from z.
- 28:26Speaker 5: No, I'm sure he sold well his shit and wandered off.
- 28:30Speaker 2: Probably that's whatever. It's fine. But if he's ever like, man,
- 28:35Speaker 2: I'm into this new game Omens, I'll be like, no, just.
- 28:39Speaker 5: Would he would never touch a Ghost Galaxy game?
- 28:42Speaker 1: Yeah?
- 28:44Speaker 2: Probably. I was gonna say, would he know it's a
- 28:46Speaker 2: Ghost Galaxy game? But the answer is he probably would. Yeah,
- 28:49Speaker 2: he's he's got his wits about him. I don't think
- 28:52Speaker 2: you'd be tricked. I cannot be fooled. But yeah, it's
- 28:59Speaker 2: just whatever. Like, Yeah, Omens Corner coming early twenty twenty.
- 29:05Speaker 4: Six, only on only on April first.
- 29:10Speaker 2: Yes, April first will be its one and only podcast.
- 29:15Speaker 4: No gen Con is happening, and you know there's some
- 29:21Speaker 4: learned to play events for key Forge. Ghost Galaxy definitely
- 29:24Speaker 4: has presence. There's the talk for tomorrow there will be
- 29:27Speaker 4: Crucible Clash event that's happening. No Nationals this year, which
- 29:31Speaker 4: is a little sad to not be there. But I
- 29:33Speaker 4: do think that I know it honestly does like that's
- 29:38Speaker 4: where I was trying to go. I think it's more sense.
- 29:41Speaker 2: No, it doesn't make more sense, because man, it was
- 29:44Speaker 2: fun going with you guys at gen Con and all,
- 29:46Speaker 2: but I would have so much rather have like done
- 29:48Speaker 2: other things with you guys, but play key Forge all
- 29:51Speaker 2: day because I think, I mean, we had a blast
- 29:54Speaker 2: doing it, but man, there was so much other stuff
- 29:56Speaker 2: to do that just like we did not even touch
- 29:59Speaker 2: because you'll never I know, you'll never get it, all right,
- 30:03Speaker 2: I understand that, but like we really didn't get a
- 30:06Speaker 2: lot of things because we were playing key Forge all
- 30:09Speaker 2: day to just piss off sheep. So it was kind
- 30:13Speaker 2: of like I could have pissed off sheep at home.
- 30:15Speaker 2: I spent a lot of money to piss off sheep.
- 30:20Speaker 2: You know what I mean? No, just me, Okay, Yeah,
- 30:27Speaker 2: we spent a lot of money and traveled like five
- 30:29Speaker 2: hundred miles to piss off sheep. We could have done
- 30:31Speaker 2: that in Wisconsin. Yeah, you couldn't have.
- 30:36Speaker 5: Got me that mad.
- 30:37Speaker 4: It's still gen Con and gen Con is a good experience.
- 30:41Speaker 4: It was not the experience we were hoping for. And
- 30:44Speaker 4: also it's it's hard to pay the costs of gen
- 30:48Speaker 4: Con to be able to run the event when it's
- 30:49Speaker 4: such a small event for gig.
- 30:52Speaker 2: But it is a little bit sad. Uh. Speaking of dregs.
- 30:56Speaker 2: I think they're having their mind bug nationals there right now. Yeah,
- 31:02Speaker 2: they can pull eight, that's fine for it or whatever
- 31:04Speaker 2: they eate. They had three people last year. Bro, Hey,
- 31:08Speaker 2: we're gonna double up plus some almost double almost triple.
- 31:13Speaker 4: Yeah, but DRez, you're over at the World Board Gaming Championship.
- 31:16Speaker 4: So gen conon World War Game Championships are actually coinciding
- 31:20Speaker 4: this year, which is interesting.
- 31:22Speaker 2: This year they overlapped. Yeah, yeah, which, but I mean
- 31:25Speaker 2: that's a.
- 31:25Speaker 4: Very long convention because you were talking that basically a
- 31:30Speaker 4: week was it Sunday to it runs Saturday to the
- 31:35Speaker 4: following Sunday, right, So that's a commitment over a week long.
- 31:40Speaker 1: Yeah.
- 31:42Speaker 3: I just got here last night. I could not do
- 31:46Speaker 3: the whole week. But and this this was I wasn't
- 31:50Speaker 3: sure if it was gonna be able to make it
- 31:52Speaker 3: or not. But but yeah, got here. Played some race
- 31:56Speaker 3: for the Galaxy today. There was two heats today. Got
- 32:00Speaker 3: a first in a second man the second I scored
- 32:04Speaker 3: fifty seven points and the guy still beat me. I
- 32:06Speaker 3: was like, damn, yes, yeah yeah, So AnyWho got it
- 32:11Speaker 3: first of a second sounds good. That's really the only
- 32:13Speaker 3: game that's here that like I have like a real
- 32:16Speaker 3: shot at do it.
- 32:17Speaker 2: I don't.
- 32:18Speaker 3: I don't play other than key Forge. I don't play
- 32:21Speaker 3: the same game often enough to.
- 32:25Speaker 2: Do well.
- 32:26Speaker 5: But it's a lot of fun.
- 32:28Speaker 2: It's like close enough.
- 32:29Speaker 3: That a lot of my local board game club comes
- 32:33Speaker 3: out here.
- 32:33Speaker 2: So nice.
- 32:36Speaker 3: So we've got like a place nearby. I'm crashing on
- 32:39Speaker 3: the couch because I you know, I'm only here for
- 32:41Speaker 3: a few days.
- 32:42Speaker 2: But but yeah, it's a lot of fun. Any any
- 32:48Speaker 2: key Forards going on out there?
- 32:51Speaker 3: Uh no, I mean so I did so interestingly. Actually
- 32:55Speaker 3: I should talk about this. So I was on eBay
- 32:58Speaker 3: the other day just scrolling through key Forards stuff, and
- 33:02Speaker 3: I like snag a display of Discovery for thirty five dollars.
- 33:07Speaker 2: I was like, hmm, that's interesting.
- 33:11Speaker 3: Is this like, is Discovery falling off that fast already
- 33:15Speaker 3: or did like just this one person like not really
- 33:19Speaker 3: know things. So I do have that Discovery display in
- 33:25Speaker 3: my trunk. If if it so happens that somebody was like,
- 33:30Speaker 3: I want to learn KeyForge, I could I could whip
- 33:33Speaker 3: that out.
- 33:35Speaker 2: Yeah, I mean, but I'm definitely not pushing it.
- 33:38Speaker 4: Well in recent I know you guys have a pretty
- 33:40Speaker 4: established group at your store.
- 33:42Speaker 2: As we do.
- 33:44Speaker 4: But there were a lot of people this week just
- 33:46Speaker 4: talking about Discovery and how they've had success with new individuals.
- 33:50Speaker 4: I know Sydney was talking even for today as she
- 33:52Speaker 4: was running events at gen Con that it does connect
- 33:55Speaker 4: with a lot of the board gamers as a way
- 33:58Speaker 4: to be able to connect an int use the game.
- 34:00Speaker 4: So maybe if it brings in a new player, it's
- 34:04Speaker 4: it is a good thing.
- 34:05Speaker 3: I will say that, Yeah, I should try it, you
- 34:07Speaker 3: know I should. I should bring it in and go
- 34:09Speaker 3: to the open gaming area. I don't know my I
- 34:14Speaker 3: mean my clan, my crew, they all know what KeyForge
- 34:18Speaker 3: is and they either already like it or don't.
- 34:21Speaker 4: So there was a yeah, I'll say for us, we
- 34:27Speaker 4: had someone who's kind of poking around with our locals
- 34:30Speaker 4: this week and even just the foil deck that was
- 34:33Speaker 4: more exciting to him. And I know that Pete last
- 34:39Speaker 4: year was excited about the Martian event. So again, local
- 34:42Speaker 4: opee in that store level is something to be able
- 34:45Speaker 4: to come in weekly and hang out with people. That
- 34:48Speaker 4: that is the best way to build a game in
- 34:50Speaker 4: my opinion.
- 34:52Speaker 3: Wait, what speaking of local ope, that was the joke?
- 34:54Speaker 3: What was actually the thing that the idea they stole
- 34:57Speaker 3: for UST this time.
- 34:58Speaker 2: Oh it is still from US go ahead.
- 35:04Speaker 4: They finally are providing the reprint decks from bulk to
- 35:09Speaker 4: our winners last year.
- 35:10Speaker 5: It's just a code. You can reprint a single deck
- 35:15Speaker 5: and it has to be a deck you own, and
- 35:18Speaker 5: it can't be DT. So even if you won an
- 35:21Speaker 5: Alliance event, you don't get three decks printed, and it
- 35:24Speaker 5: can't be the Alliance deck. It can be one of
- 35:28Speaker 5: the decks, one of the decks really, but but it
- 35:34Speaker 5: has to be one you own. Two So like if
- 35:37Speaker 5: your whole Alliance was borrowed that you won with, you
- 35:40Speaker 5: would not be able to print any of the decks
- 35:43Speaker 5: from it.
- 35:44Speaker 4: Or even your ar Con deck that was borrowed, because
- 35:46Speaker 4: we had people who borrowed decks and then one right,
- 35:50Speaker 4: so those are not those are not available to be printed.
- 35:54Speaker 5: Which is being available to be printed by that person
- 35:57Speaker 5: unless the again the person they're borrowing from it transfers
- 36:00Speaker 5: it back to them.
- 36:01Speaker 4: They send in the week print and transfer.
- 36:03Speaker 5: I mean this is a thing like you were already
- 36:06Speaker 5: borrowing the dec I'm sure you have trust with that person,
- 36:09Speaker 5: probably the level where if that's what you really wanted printed,
- 36:12Speaker 5: you would just do the transfers and stuff.
- 36:15Speaker 4: But yeah, but you you can't. You can't transfer the
- 36:21Speaker 4: the deck clonability. So like that's something else to keep
- 36:25Speaker 4: in mind too, is whoever won it, they have to
- 36:27Speaker 4: use it. So it's it got a couple of.
- 36:29Speaker 2: People salty for sure. You could see Discord light up
- 36:33Speaker 2: to a bit with it.
- 36:35Speaker 3: So wait, are you saying that our idea was to
- 36:37Speaker 3: do a half assed job with the thing you promised
- 36:40Speaker 3: to do a while ago? Is that what you're saying.
- 36:45Speaker 2: What they said they should do on the last cast?
- 36:47Speaker 2: Is I'm like, yeah, literally, because.
- 36:50Speaker 4: Just fand out the code and be like there you go,
- 36:53Speaker 4: and I'll leave us alone.
- 36:55Speaker 2: Do you think they were like, oh, ship, yeah, this
- 36:56Speaker 2: is a good idea.
- 36:59Speaker 5: Maybe I don't know. I I so here, here's here's
- 37:03Speaker 5: my my true thing on that is that got released.
- 37:07Speaker 5: That episode was released only one or two days before
- 37:11Speaker 5: the email got sent out. The way ye ghost did.
- 37:17Speaker 2: Anything that's not one or two days is plenty of
- 37:24Speaker 2: They're a team of like ten people. What do you
- 37:26Speaker 2: mean that's not quick enough turnaround to send an email.
- 37:30Speaker 2: Let me say this, Chatt the code chat GPT.
- 37:36Speaker 4: Create this code for me that will go ahead and
- 37:39Speaker 4: provide access for one digital uh copy, like one clone
- 37:44Speaker 4: copy of a deck and produce an email well hold
- 37:48Speaker 4: on actually, and then and then.
- 37:49Speaker 5: The next because it has to be redeemable in whatever there.
- 37:54Speaker 2: Yeah, but you haven't you haven't actually tried to use
- 37:56Speaker 2: it yet, so don't.
- 38:01Speaker 3: We don't know if you had the transcript of our
- 38:05Speaker 3: episode into chat GPT and was like, can't be the
- 38:08Speaker 3: best idea, and here's we could do it, and then
- 38:11Speaker 3: it was well.
- 38:13Speaker 2: And check this is correct because chat GPT is gonna
- 38:16Speaker 2: grab anything that's out online, and our podcast would be
- 38:20Speaker 2: out online, so that's the information and that pretty much it.
- 38:24Speaker 3: They literally felt fed the transcript in you can do
- 38:27Speaker 3: that because they probably heard it and they're like, oh shit, wait,
- 38:30Speaker 3: we can do this, and they're like, I'm going to
- 38:32Speaker 3: take to generate some codes and guy was like, I
- 38:35Speaker 3: don't know, like twenty minutes.
- 38:38Speaker 4: I will say that seeing kind of some of the
- 38:41Speaker 4: iron come from the community of people who won, and like,
- 38:45Speaker 4: these are people who've invested a lot in the game,
- 38:47Speaker 4: to learn the game, to play the game, to acquire Dax,
- 38:50Speaker 4: all that goes into it, and you're only having the
- 38:52Speaker 4: top one. I definitely would have liked to have seen
- 38:55Speaker 4: here's three codes for our Alliance players.
- 38:59Speaker 5: I feel I'm salty about that, Like just because you're
- 39:02Speaker 5: playing the crappy format, you get more codes. I don't
- 39:05Speaker 5: think so.
- 39:07Speaker 2: I didn't let them print an alliance the Alliance.
- 39:13Speaker 5: I think that would actually be cool if they wouldn't
- 39:16Speaker 5: let that happen. But but they don't.
- 39:19Speaker 4: So here here's where my problem is.
- 39:20Speaker 5: That would require a new code generation, right, because it
- 39:25Speaker 5: generates the whole thirty six card deck.
- 39:29Speaker 2: Not sure, I just I find sure. I thought I
- 39:34Speaker 2: find it.
- 39:34Speaker 4: I find it odd because the post was originally there
- 39:37Speaker 4: on Gigi stating back at KFC what was going to happen,
- 39:43Speaker 4: and so you have now a nine month period of
- 39:46Speaker 4: delay in between area. And so that's where it's a
- 39:49Speaker 4: little bit odd to me, because it's said that they
- 39:51Speaker 4: would get their deck that whatever you won with, and
- 39:54Speaker 4: now the idea was just thrown out of any deck,
- 39:57Speaker 4: which again gives them more flexibility, but it also hurts
- 40:00Speaker 4: any of those Alliance players. And if you had an
- 40:02Speaker 4: alliance like here's the three odds we're we're gonna put
- 40:05Speaker 4: it TI.
- 40:05Speaker 5: It seems like a strong word on your at best
- 40:10Speaker 5: seventy five dollars in value.
- 40:13Speaker 4: I think that if you had been an Alliance player
- 40:17Speaker 4: to only be able to print one of those stacks
- 40:20Speaker 4: where you really cared about iPod, it's kind of a
- 40:23Speaker 4: pretty big shaft. They've invested a lot of time and energy,
- 40:26Speaker 4: so I'll at least stick up for that. I felt
- 40:29Speaker 4: that the right thing for GG is, Hey, you won,
- 40:32Speaker 4: we print it off and we're gonna give me your information.
- 40:35Speaker 4: We're sending it to you. But hey, that's that's where
- 40:39Speaker 4: I am.
- 40:43Speaker 2: Yeah, so you're welcome, GG. We're still waiting on any whatsoever.
- 40:48Speaker 5: The email comes from Forge Fire Connect. You are receiving
- 40:56Speaker 5: this email because you won a Ghost Galaxy tournament in
- 41:00Speaker 5: twenty twenty four that entitles you to a free deck cloud.
- 41:05Speaker 5: These free deck clans do not need to be your
- 41:07Speaker 5: winning deck. The details of this program are as follows.
- 41:12Speaker 5: Use this code. It's for the deck and up to
- 41:15Speaker 5: twenty nine ninety nine and shipping.
- 41:18Speaker 2: A deck law Internet.
- 41:21Speaker 5: Yeah, you must own the deck. Key forging key Forge
- 41:25Speaker 5: Dark Tidings is not available due to a technical issue.
- 41:30Speaker 5: We cannot offer key Forge Dark Tidings, key Forge Unchained
- 41:35Speaker 5: and key Forge Menagerie. You can't reprint those either. Yeah,
- 41:40Speaker 5: that's interesting. Only complete our conducts can be printed. Uh oh,
- 41:47Speaker 5: discode code expires September thirtieth.
- 41:55Speaker 2: That didn't read that, Parson.
- 41:57Speaker 5: Huh oh, here's fun. The discount code and the shipping
- 42:05Speaker 5: code are separate codes.
- 42:08Speaker 2: Mm hmm.
- 42:09Speaker 5: Like I should find somebody who is getting more shipped
- 42:12Speaker 5: from them and give them just my shipping code.
- 42:15Speaker 2: No, people have already tried to transfer, like frog Lakes
- 42:17Speaker 2: tried to transfer the code, and he was not able
- 42:20Speaker 2: to because his whole deck is all the key so
- 42:23Speaker 2: that that will not be printed. What they're going to
- 42:29Speaker 2: take more of our ideas well, well good, they got
- 42:33Speaker 2: to get somewhere. But he tried.
- 42:36Speaker 4: He tried to go ahead and in stell the code
- 42:37Speaker 4: because he's like, I'm not getting I don't care about
- 42:39Speaker 4: getting another deck. Who would like to purchase it? And
- 42:42Speaker 4: he basically came back later and said, I can't.
- 42:44Speaker 2: I can't. So you're aware.
- 42:46Speaker 4: Just so you're aware, it is only available to Quiet
- 42:52Speaker 4: because all right, he was here for a little bit.
- 42:55Speaker 4: He asked, how was gen Kin going? I responded, anyway,
- 43:01Speaker 4: it is something.
- 43:05Speaker 2: Is not.
- 43:08Speaker 4: Yeah, Cindy doesn't work for them, and she's over there
- 43:11Speaker 4: doing stuff for her.
- 43:15Speaker 2: Number one, she paid for her own ship. Number two.
- 43:17Speaker 2: She kind of works there without actually being paid to
- 43:21Speaker 2: be fair, So do we So.
- 43:24Speaker 4: Jeremy, Jeremy and CTP are doing the chat tomorrow, so
- 43:27Speaker 4: that is at ten o'clock and that's over a genkn but.
- 43:32Speaker 2: Original, Jeremy, No, this is this.
- 43:34Speaker 4: Is original, Jeremy. But what's interesting, Jeremy, what's time?
- 43:38Speaker 2: Tiny pause?
- 43:42Speaker 4: What's interesting to me is last year they had all
- 43:45Speaker 4: hands on deck. They were pulling people in order to
- 43:47Speaker 4: be able to man the booth and to be over.
- 43:50Speaker 2: They also have they were running the arena last year.
- 43:52Speaker 2: Now they're just doing like two things. And I get
- 43:55Speaker 2: whatever they actually know they still have pods and yeah,
- 44:02Speaker 2: they're probably just running the event hall. Probably not in
- 44:05Speaker 2: the they're definitely, Oh aren't they Wait a minute, don't
- 44:08Speaker 2: they have like their own like little like area or
- 44:11Speaker 2: room or something this year? Right?
- 44:15Speaker 4: This year?
- 44:15Speaker 2: I cannot speak to this year, so I thought they did,
- 44:18Speaker 2: like because I don't think they were in the main hall,
- 44:21Speaker 2: so like they can kind of like just do whatever
- 44:23Speaker 2: they want, like one of those side things. Again, this
- 44:27Speaker 2: is research from AC I cannot verify it. No I
- 44:30Speaker 2: I yeah, no, I didn't do any research, but I
- 44:33Speaker 2: I remember Sydney telling me that, like they're in their
- 44:36Speaker 2: own not hall, but like one of those little side rooms, right,
- 44:42Speaker 2: so they're probably just doing all their stuff in there
- 44:45Speaker 2: genders closet. No, well, you know in gen Con, right,
- 44:49Speaker 2: like they have like those side Yeah. Yeah, there's so
- 44:53Speaker 2: many different there's so many side rooms, so they might
- 44:56Speaker 2: not even be in the vendor hall. I don't know.
- 44:58Speaker 2: Listen to Hell from Future Self. Sydney's there, she'll tell you. Yeah.
- 45:02Speaker 4: I will say that gen Con is very large. The
- 45:05Speaker 4: people who have been coming in from gen Con have
- 45:07Speaker 4: enjoyed the GG items that have been offered, plus all
- 45:11Speaker 4: the gen Con items, so it's still definitely worth the experience.
- 45:15Speaker 2: All right, let's right these cards, because let's do it.
- 45:18Speaker 2: We're like forty six minutes in and we've gotten nowhere
- 45:22Speaker 2: on rating sanctum, right, so all right mother whatever? Right, Well,
- 45:30Speaker 2: we can either we can either ramble on for another
- 45:32Speaker 2: fifteen way or we can we can rank sanctum.
- 45:36Speaker 4: All right, how how is ABR going there?
- 45:39Speaker 5: Sheet Sanctum Sanctums good and collective cafice and I we're
- 45:47Speaker 5: doing well to keep playing.
- 45:49Speaker 2: Collective calm artifact pip Avember. Every time you play it,
- 45:52Speaker 2: each creature, each creature games after gain one ember after
- 45:56Speaker 2: a friendly creature is used to fight destroy collective calm.
- 46:03Speaker 2: Why this is half That.
- 46:06Speaker 5: One that makes keys costs plus six, but then creatures
- 46:11Speaker 5: read for plus one, then two heavy subsidies, heavy subsidies.
- 46:17Speaker 3: The the heavy subsidies is nice in some ways because
- 46:22Speaker 3: if you've got scaling ember control, you can really use
- 46:25Speaker 3: it to great effect. Now there's not a lot of
- 46:27Speaker 3: scaling ever control in that set, but the fault what
- 46:32Speaker 3: was it, I don't know, whatever, but there wasn't a ton,
- 46:40Speaker 3: but there was certain ways you could take advantage of it.
- 46:43Speaker 2: Yeah, and if you could remove it, right, if you
- 46:46Speaker 2: could use the.
- 46:48Speaker 3: Not the orm of gom but the whatever, the one
- 46:51Speaker 3: that bounces, it's.
- 46:54Speaker 4: That you would be able to bring back your artifacts so.
- 46:57Speaker 3: That it would Yeah, this one and that was only okay, right,
- 47:02Speaker 3: This one is also not that good, I don't think so.
- 47:08Speaker 2: Yeah.
- 47:09Speaker 5: That means discarded as well, because your opponent is outboning you.
- 47:15Speaker 3: I mean, I'm giving it a one. Okay, I'll give
- 47:17Speaker 3: it a one. There's occasions when you'll play it, but
- 47:20Speaker 3: it's not so good.
- 47:21Speaker 5: I don't.
- 47:23Speaker 2: Those occasions never.
- 47:27Speaker 3: If you've got a big board, they don't have creatures, right,
- 47:31Speaker 3: if you have a.
- 47:32Speaker 4: Big board and you're completely outboarding them to rush to
- 47:34Speaker 4: the end, I think is there what's interesting? Like this
- 47:37Speaker 4: is dual sided for each creature gains after reap gained one.
- 47:41Speaker 4: But look at the second part after a friendly creatures
- 47:44Speaker 4: used to fight. So my opponent can still fight me
- 47:46Speaker 4: and it doesn't go away.
- 47:48Speaker 2: Right, Yeah, So like if they feel bad.
- 47:51Speaker 5: If they can control board, they get to fight you
- 47:53Speaker 5: down and reap with whatever's laft.
- 47:55Speaker 4: Correct?
- 47:56Speaker 5: This card is a zero? Oh I forgot we could
- 48:01Speaker 5: use zero.
- 48:02Speaker 2: Yeah, I'm down with zero one. I don't think it's zero.
- 48:05Speaker 2: I think there's no situation you will ever use this card.
- 48:10Speaker 2: This is that's not true, but but it's not good.
- 48:13Speaker 2: I mean a one or zero you don't want it
- 48:15Speaker 2: when work? All right? Cool, glad, we're all in agree
- 48:18Speaker 2: in zero is the correct answer. Emerald Duellist five power
- 48:21Speaker 2: two armor night Spirit with after a fight, each of
- 48:25Speaker 2: Emerald dualists neighbors capture one.
- 48:28Speaker 4: I put it as a one dazz if that helps?
- 48:32Speaker 2: Okay, sounds good. Emerald no zero one?
- 48:41Speaker 6: Uh?
- 48:42Speaker 2: Wrong house kind of have to be the Green Rangers.
- 48:51Speaker 5: This doesn't the light Green Ranger like become the same
- 48:54Speaker 5: person one.
- 48:55Speaker 2: Yes, they're both, Tommy, you are correct, Okay, this is.
- 48:58Speaker 4: A female though in the picture you can actually see.
- 49:02Speaker 3: You can see you awfully, Jugi's five.
- 49:09Speaker 4: Sir, I am fairly certain that I could look at
- 49:13Speaker 4: this picture. It's all that this is a female night.
- 49:18Speaker 2: See some anyways, anyways, tell power, tell me why this
- 49:24Speaker 2: is more of a right?
- 49:27Speaker 4: It was like four four.
- 49:31Speaker 5: Yeah, it's a big body, it's got taunt, and it's
- 49:33Speaker 5: got a decent effect.
- 49:36Speaker 2: I don't even know if it's I don't even know
- 49:38Speaker 2: if power and armor even mean anything anymore.
- 49:41Speaker 5: Sure in wookies land, cars are now zero or six
- 49:49Speaker 5: and there's.
- 49:50Speaker 2: Now they feel. That's exactly how they feel. They're either
- 49:54Speaker 2: the greatest thing of all time or they're done ship.
- 49:57Speaker 2: It's one or the other. There's no but, or there's
- 50:01Speaker 2: a three like this card. Okay, I went with three
- 50:04Speaker 2: as well.
- 50:05Speaker 4: She if I went the four, I I do see
- 50:08Speaker 4: the five two taunt fight with capture, So this is
- 50:13Speaker 4: after fight. You're actually capturing two.
- 50:16Speaker 2: I heard.
- 50:19Speaker 5: Neighbors.
- 50:20Speaker 2: It may capture nothing if it's if it's if it's
- 50:25Speaker 2: by itself damage.
- 50:28Speaker 4: Yeah, if it If it's by itself, it does no capture.
- 50:31Speaker 4: But if it has one neighbor, it's one. If it
- 50:33Speaker 4: is two, it's captured two.
- 50:35Speaker 2: I heard this car that one card that says kill
- 50:38Speaker 2: one creature for every umber in your opponent's Liverpool.
- 50:42Speaker 5: That that's been Sanctum. Nobody else is playing Sanctum.
- 50:45Speaker 4: That doesn't happen.
- 50:49Speaker 5: This creature can die.
- 50:50Speaker 2: It's it's mid mid.
- 50:55Speaker 6: What you're thinking of boom luminous boom boom bond luminous
- 51:01Speaker 6: boom bums boom enhance with the Sanctum pip, which you
- 51:05Speaker 6: really don't want, but you're gonna get it.
- 51:07Speaker 2: Play you want hip enhancements. Yeah, So please tell me
- 51:12Speaker 2: why this card is a four, because that's what I
- 51:13Speaker 2: know what you're gonna give it. You may discard a
- 51:16Speaker 2: Sanctum card if you do a friendly creature captures all
- 51:19Speaker 2: of your opponents ember, Okay, this might be all right.
- 51:21Speaker 2: Four now.
- 51:24Speaker 5: Version of Trenk's Creed.
- 51:26Speaker 2: Yeah right, I mean it's Trenk's creen at home boom. Yeah,
- 51:32Speaker 2: we got trunks screen at home luminous boom.
- 51:34Speaker 3: It's the Trinks Creed you settle for because you can't
- 51:37Speaker 3: bury the She.
- 51:39Speaker 2: Tells you not to worry about versus the trenks creed.
- 51:43Speaker 4: This need effect because like playing also there, but yeah,
- 51:50Speaker 4: it's a four.
- 51:52Speaker 2: It's a four.
- 51:53Speaker 3: Yeah, you're gonna you're gonna have plenty of Sanctum cards
- 51:55Speaker 3: you're very willing to discard, and you're gonna get advice
- 51:59Speaker 3: clocked out of it.
- 52:00Speaker 2: You get the housep yep.
- 52:02Speaker 5: Although this is often a three card combo to capture
- 52:06Speaker 5: all their ambo because you need for play the creature,
- 52:09Speaker 5: play this and pitch another Synctum card.
- 52:12Speaker 2: Yeah, yeah, play that and then and then play a
- 52:16Speaker 2: Sydney to put it all back into the end of
- 52:18Speaker 2: the pool. Yeah, that's that's that's like playing fair. This
- 52:24Speaker 2: is another card that just says, on your turn, go
- 52:28Speaker 2: to time. Yeah, that's all I read. It should have
- 52:36Speaker 2: literally playing Keith literally at the bottom. Should have the
- 52:40Speaker 2: going to time rules, right, just so you know what
- 52:43Speaker 2: they are.
- 52:44Speaker 5: Does that art there, it's like half axe man, half
- 52:49Speaker 5: phoenix holl.
- 52:50Speaker 2: That is that is a Gundam if I've ever seen one, right, right,
- 52:54Speaker 2: and it's coming to kill the smallest Mars creature it's
- 52:58Speaker 2: ever seen. I thought saying it's supposed to be like
- 53:01Speaker 2: good and pious and whatnot.
- 53:03Speaker 5: No, man, that mosk guy has a cake and they're
- 53:07Speaker 5: coming for it.
- 53:08Speaker 2: I like it.
- 53:09Speaker 4: I like the little bit. I like the little peg
- 53:12Speaker 4: legs that are on him. I think it's lying towards you.
- 53:16Speaker 4: I don't think I mean depth. I'm gonna go peg
- 53:22Speaker 4: legs all right.
- 53:23Speaker 2: Peg legs from card Oracle three power Human Monk after
- 53:30Speaker 2: rep move each ember from a friendly creature to the
- 53:33Speaker 2: common supply. For each ember move heal two damage from
- 53:37Speaker 2: a creature, so that doesn't matter.
- 53:43Speaker 4: Yeah.
- 53:43Speaker 5: Basically this is an after reap dump all the amber,
- 53:46Speaker 5: which makes it too slow, which makes.
- 53:49Speaker 2: It two two.
- 53:52Speaker 3: Okay, Yeah, it's a good effect, but you're not gonna
- 53:55Speaker 3: be able to use it very often because this guy's
- 53:58Speaker 3: a three no elusive.
- 53:59Speaker 2: Don't often, but no one cares enough to kill it,
- 54:05Speaker 2: so it'll stay out to got it?
- 54:09Speaker 3: Yeah right, potentially right, Relegated relicive, this is just this
- 54:14Speaker 3: is just a slow, crappy version of the same effect
- 54:18Speaker 3: that we're.
- 54:18Speaker 5: Going to have late of all that.
- 54:21Speaker 2: Relegated relics pip a member every time you play it.
- 54:24Speaker 2: It's an action card play shuffle each artifact into its
- 54:27Speaker 2: owner's deck fate purge each artifact. I like the fate better.
- 54:33Speaker 3: So this is purge each artifact in certain decks, like
- 54:39Speaker 3: certain matchups is going to be amazing and.
- 54:43Speaker 5: Like right, like if you have artifacts hawk all of
- 54:47Speaker 5: a sudden just becomes a discard and it's stinky.
- 54:50Speaker 3: But but if they have one, or if you've got
- 54:54Speaker 3: one that you don't, you got one lucky dice to
- 54:56Speaker 3: go with your a billion shitty artifacts, like amazing artifacts.
- 55:01Speaker 3: But this is like if you've got something important, I
- 55:05Speaker 3: don't know, so get relegated.
- 55:08Speaker 2: To a three because it's like man against artifacts, it's amazing.
- 55:13Speaker 2: But if there are no artifacts, it's a one. Right.
- 55:16Speaker 5: Here is the experience I have had in PV where
- 55:21Speaker 5: this starting is there's only like what future booster sample
- 55:30Speaker 5: forty two.
- 55:32Speaker 2: That you're carrying and so lock right.
- 55:35Speaker 5: And other than that, this is not an artifact heavy set.
- 55:39Speaker 5: So in set this card strong because you're playing it
- 55:48Speaker 5: against out of setbacks that actually want their artifacts.
- 55:51Speaker 2: So yeah, I mean against this against gr.
- 55:55Speaker 5: It's that fate of like whacking all of their artifacts
- 56:01Speaker 5: against certain xes.
- 56:03Speaker 2: Yeah, I mean getting rid of the island of misfit
- 56:06Speaker 2: toys and the well of memory, like, yeah, that's true.
- 56:10Speaker 5: True in the day when when we talked about Eaton's
- 56:14Speaker 5: jar being a car, Eaton's jar can't prevent this effect.
- 56:18Speaker 2: Yeah, because of the fate. Yeah, yeah, that's a good question.
- 56:23Speaker 2: All right, do you play no face, don't.
- 56:30Speaker 5: You debate a prophecy and put a card under the
- 56:33Speaker 5: fate or under.
- 56:34Speaker 4: It which is the same prophecy, which is the same
- 56:38Speaker 4: Just so you're aware for tokens, and I think many
- 56:40Speaker 4: people are missing that when you you're not playing a token.
- 56:43Speaker 4: They are being brought. They're put into play, but they
- 56:49Speaker 4: are not considered pure correct, but they are not considered
- 56:54Speaker 4: for prophecies. They're not considered characters that are matching the
- 56:58Speaker 4: same house, and so they will not riggor Well, no,
- 57:01Speaker 4: they're not considered played. They're correct at the same house,
- 57:04Speaker 4: but they are not considered played and as a result,
- 57:07Speaker 4: it will not go ahead and trigger.
- 57:08Speaker 2: And so if you have tokens already out and I
- 57:11Speaker 2: play a creature next to it and they are of
- 57:13Speaker 2: the same house, then yes, you will trigger my prophecy.
- 57:16Speaker 4: But that's if it's a creature. If you're just putting
- 57:18Speaker 4: tokens onto it, it's no. But it's it's interesting.
- 57:21Speaker 2: So the question I have is am I actually playing
- 57:26Speaker 2: relegated relics or am I just getting the fate effect
- 57:30Speaker 2: from the prophecy.
- 57:31Speaker 5: You activate a fate or you activate a prophecy, putting
- 57:35Speaker 5: a fate under there. Then a prophecy is triggered, you
- 57:38Speaker 5: reveal the fate.
- 57:39Speaker 2: And and do the Legitimately, I am not relegated relics.
- 57:46Speaker 2: I'm just getting the fate effect from the prophecy.
- 57:49Speaker 4: Nothing is played and nothing is used.
- 57:51Speaker 2: Okay, those are the two.
- 57:52Speaker 5: Terms where there's things that prevent there are things that
- 57:55Speaker 5: prevent using. There are things that prevent playing prophecies and
- 58:00Speaker 5: fates do.
- 58:01Speaker 4: Not play and do not use.
- 58:02Speaker 2: They live different land.
- 58:05Speaker 4: Ye, So if I called relegated relics as my Eaton's
- 58:09Speaker 4: jar for you, Wookie, you would not be able to
- 58:12Speaker 4: play the effect on top shuffle each artifact into its
- 58:15Speaker 4: owner's deck. But you could still because I am actually
- 58:18Speaker 4: not playing relegated relics. I am just getting the fade
- 58:20Speaker 4: effect from a card.
- 58:22Speaker 2: Got it all right?
- 58:23Speaker 4: Which which I will say on a side, Yeah, I
- 58:27Speaker 4: put it as a three as well. I think it's
- 58:29Speaker 4: really good for artifact control, but it is like it's
- 58:33Speaker 4: hit or miss whether it's going to be used.
- 58:35Speaker 2: I think because the.
- 58:38Speaker 4: But I think that how it's listed here, you're not
- 58:42Speaker 4: getting the amber even off of it most of the
- 58:45Speaker 4: time because you're playing it as the fate effect. And
- 58:48Speaker 4: I think this shows up that there's a number of
- 58:50Speaker 4: really strong fate effects, but because they have amber printed
- 58:53Speaker 4: on them, you're not seeing that amber. So when you
- 58:55Speaker 4: actually look at Deck's PV is even slower.
- 58:58Speaker 5: Somebody's obsessed on today.
- 59:01Speaker 2: No, I think that's not where I was going with it.
- 59:03Speaker 2: I just think I think sometimes this far referring to you.
- 59:06Speaker 2: I think sometimes this car is going to be a monster,
- 59:09Speaker 2: and sometimes this car is just going to be dog water. Right, Really,
- 59:14Speaker 2: I understand That's why I put it in a three
- 59:17Speaker 2: right in the middle, right, I think it's four. Yeah
- 59:22Speaker 2: for strong area. I can see it super strong are,
- 59:27Speaker 2: but like it's kind of in the middle, like I
- 59:30Speaker 2: don't know, Wookie, Wookie here here, here's where the counter
- 59:34Speaker 2: is ready.
- 59:35Speaker 4: Unfortunately, we've put Collective Calm at the one, Emerald Duelist
- 59:41Speaker 4: and the Luminous Boom both at four.
- 59:45Speaker 2: So in that manner, wait, we did not put Emerald
- 59:50Speaker 2: Duelist at four. That's ca threes and four. We definitely
- 59:58Speaker 2: put it so when you looking at it, probably that
- 1:00:01Speaker 2: artifac control probably is a four. Yeah, okay, I don't
- 1:00:07Speaker 2: understand your argument, but I'm willing to move on to
- 1:00:09Speaker 2: Trink's Creed. Pip of Vember. Every time you play it,
- 1:00:12Speaker 2: choose one also also a or plus. Okay, uh is
- 1:00:19Speaker 2: that like a C minus or how does that work? Anyways?
- 1:00:21Speaker 4: Shrenk's Creed, I think that I think that shrinks Creed
- 1:00:23Speaker 4: is really only a five. We don't need to talk
- 1:00:25Speaker 4: much about it.
- 1:00:26Speaker 2: Peoples, Creed is a twenty seven. What Yeah, this card
- 1:00:30Speaker 2: goes to eleven. There is no instance or this card
- 1:00:35Speaker 2: is ever bad Vember. Every time you play it, choose
- 1:00:39Speaker 2: play choose one the most powerful creature captures all of
- 1:00:44Speaker 2: your opponent's energy or amber Ember move all Ember from
- 1:00:49Speaker 2: the most powerful creature to the common supply.
- 1:00:53Speaker 5: Used for the second ability.
- 1:00:55Speaker 2: Almost never ever, basically never it has a second ability.
- 1:01:00Speaker 2: I'm sorry, I didn't read it again. Flavor text should
- 1:01:03Speaker 2: be going to time rules, so that rules.
- 1:01:08Speaker 5: It's just shifting because all your opponents amber slowly.
- 1:01:14Speaker 2: Oh yeah, it sure is. Never mind, I lied, yep,
- 1:01:16Speaker 2: don't listen to me, Like but yeah, this, this is
- 1:01:20Speaker 2: this card is literally can we give something like a nine?
- 1:01:26Speaker 2: I mean like this is like power level, like it's
- 1:01:30Speaker 2: over ten thousand, right like this, I don't even know
- 1:01:33Speaker 2: how to explain this card and how good this card is.
- 1:01:36Speaker 4: So this this is where she was talking that yes
- 1:01:39Speaker 4: we'll rate it as a six, but it really falls
- 1:01:41Speaker 4: that this card is off the six point scale, that
- 1:01:45Speaker 4: it falls realistically more at.
- 1:01:46Speaker 2: A ten or higher. Can we give it a ten? No, no,
- 1:01:51Speaker 2: it goes as a six.
- 1:01:52Speaker 4: But that that is what you're seeing. It's very very
- 1:01:55Speaker 4: well done. I don't know how this scooted through and
- 1:01:58Speaker 4: it was not identify outside.
- 1:02:01Speaker 2: Of somebody didn't like read that definitely said the most
- 1:02:05Speaker 2: powerful friendly creature at one point and like just printed incorrectly.
- 1:02:10Speaker 2: But was this this a thousand percent has to be
- 1:02:15Speaker 2: the rank course situation, right but linted incorrectly And they're like, no,
- 1:02:19Speaker 2: we totally meant it to do that.
- 1:02:21Speaker 4: Yeah, it's a it's a late addition. It doesn't go
- 1:02:23Speaker 4: then through your playtesters.
- 1:02:24Speaker 2: And it got in and no, it was just it
- 1:02:27Speaker 2: was just printed incorrectly and nobody whoever was in charge
- 1:02:32Speaker 2: of reading the cards just went yeah, yeah, this is
- 1:02:38Speaker 2: this is this is where we're all like, we've all
- 1:02:40Speaker 2: like when we're reading, right, we just like miss a
- 1:02:43Speaker 2: word and like it definitely. We're like yeah, and they're like, yeah,
- 1:02:47Speaker 2: most powerful friendly creature. Cool, and just nobody ever noticed
- 1:02:50Speaker 2: that didn't say friendly. And then when we actually got
- 1:02:54Speaker 2: it to you know us, chad Us Spike's hands were
- 1:02:57Speaker 2: like just the most powerful creature and everyone went oh
- 1:03:02Speaker 2: ship drink screen literally the first eleven all right side story,
- 1:03:13Speaker 2: this is a shutout to D D. Reaper.
- 1:03:17Speaker 4: I wanted to play my ABR deck for this week
- 1:03:21Speaker 4: and just see what it would do. And every once
- 1:03:24Speaker 4: in a while, I don't know if you guys have this,
- 1:03:25Speaker 4: but TCO like won't actually show you the list that
- 1:03:28Speaker 4: you're facing. I'll just show you the houses. Yeah, yeah,
- 1:03:32Speaker 4: it happens. But again, I was there just to try
- 1:03:34Speaker 4: out my deck. So I'm playing D D.
- 1:03:37Speaker 2: Reaper.
- 1:03:37Speaker 4: I see that he has three different houses, one of
- 1:03:40Speaker 4: those being Sanctum. I'm like, most likely it has drinks creed,
- 1:03:46Speaker 4: but we'll see. So I'm going through. I'm playing, We're
- 1:03:51Speaker 4: doing fine. All of a sudden, he has cycled through
- 1:03:58Speaker 4: his deck. I've seen his cards, or I think I
- 1:04:01Speaker 4: have and then I am hit for Trank's Creed for
- 1:04:04Speaker 4: nineteen nice. Yeah, that that was one of.
- 1:04:14Speaker 2: Go ahead. Yep.
- 1:04:15Speaker 4: That was a one of four tranks Creed that were
- 1:04:17Speaker 4: played on me, because then.
- 1:04:22Speaker 1: It is.
- 1:04:23Speaker 4: But what I will say is that typically you do
- 1:04:27Speaker 4: not see Sanctum having the removal after Trinks Creed. I
- 1:04:32Speaker 4: think that is the big thing that I appreciate because
- 1:04:37Speaker 4: it is a pain to be able to play against.
- 1:04:39Speaker 4: So now I know that it is out. We we
- 1:04:41Speaker 4: did go ahead and I ended up being trinks screened
- 1:04:44Speaker 4: four times in that game. I got in real trouble
- 1:04:47Speaker 4: with my wife because I said I was just trying
- 1:04:49Speaker 4: out a deck and I was coming to bed, and
- 1:04:52Speaker 4: you guys, well look this this was not a short game.
- 1:04:56Speaker 4: But Dedie Reaper. At this point, I am now invested
- 1:04:59Speaker 4: in this game. But I seem to have the card
- 1:05:03Speaker 4: combination in order to be able to put Trank's Creed
- 1:05:06Speaker 4: to rest, which was hysterical and it just it was
- 1:05:12Speaker 4: a super super fun game. But an hour and fifteen
- 1:05:15Speaker 4: minutes later after we have we've pushed through this. Uh
- 1:05:19Speaker 4: four tranks Creed yep, uh, this is one he also had,
- 1:05:23Speaker 4: Sir Wan and so Sir Sirwan also makes this game
- 1:05:27Speaker 4: continue to go.
- 1:05:28Speaker 2: On and on and on and on. We'll get to
- 1:05:30Speaker 2: Sir Juan and a little bit. But so, so you
- 1:05:33Speaker 2: got's Creed. Is that what you're saying? I did? But
- 1:05:38Speaker 2: every time that.
- 1:05:40Speaker 3: Every now now at twelve, it just got twelve.
- 1:05:45Speaker 4: Every every single time he had tranks Creed I had,
- 1:05:49Speaker 4: I had to spend thrift in my deck, so I
- 1:05:51Speaker 4: would just go on.
- 1:05:53Speaker 2: I would make you angry at you.
- 1:05:56Speaker 4: I would go ahead and spend thrifted to get get
- 1:06:00Speaker 4: rid of all the ember except for one. And he
- 1:06:02Speaker 4: had no board clear literally I had a full board,
- 1:06:06Speaker 4: and I would just I had he had purged seven
- 1:06:08Speaker 4: of my cars. I was just cycling my six actions
- 1:06:11Speaker 4: over and over again. That's where we were at. It
- 1:06:13Speaker 4: was hysterical to see, so I had to stay to
- 1:06:17Speaker 4: just see what was going to happen. Was card just
- 1:06:20Speaker 4: keep gaining points like I don't know. It's like now
- 1:06:23Speaker 4: it's a thirteen, I don't know, Like before we talk
- 1:06:25Speaker 4: about it, it's like wow, up to fifteen, it goes
- 1:06:28Speaker 4: like so I'll give a huge shoutout again, Dedee Reaper, awesome.
- 1:06:32Speaker 4: It was super fun and I'm glad that you just
- 1:06:34Speaker 4: stayed through and then we were both in trouble and
- 1:06:36Speaker 4: he bounced out.
- 1:06:37Speaker 2: But it was super fun. You made Elok's keep dreams
- 1:06:43Speaker 2: come true. He went to times, play around it, play
- 1:06:47Speaker 2: around Trenk's creed like yeah, like, don't gain ember or
- 1:06:51Speaker 2: don't play creatures, I mean cheat keep okay, so we
- 1:06:57Speaker 2: can we can key cheat with Buffo and the redemption
- 1:07:03Speaker 2: key sheet? Is there another k you charges? I can't work.
- 1:07:11Speaker 2: I can't do it.
- 1:07:12Speaker 5: Charge doesn't work great inness that either, No, they just.
- 1:07:15Speaker 2: Don't work so well if you have really doesn't matter well.
- 1:07:21Speaker 4: So in the in the in the Laters, I got
- 1:07:23Speaker 4: hit for nine a piece because you gotta you gotta
- 1:07:25Speaker 4: make sure it's going to go off at amazing point.
- 1:07:29Speaker 4: It's at nine. I'm like, yeah, I'm gonna take it.
- 1:07:31Speaker 5: Shing the decks that don't have to play any creatures
- 1:07:33Speaker 5: isn't bad because there are the three different four or five,
- 1:07:39Speaker 5: six whatever different prophecies that basically only trigger off you
- 1:07:42Speaker 5: doing things with creatures, playing them, fighting with them, raping
- 1:07:45Speaker 5: with them, right there?
- 1:07:47Speaker 4: Five of them.
- 1:07:48Speaker 5: Yeah, I mean not just kidding, that's five prophecies you've
- 1:07:52Speaker 5: canceled too, So yeah, just no creatures. That's the new answer, guys.
- 1:07:56Speaker 2: Get pop with strategic thing. It's not a big deal.
- 1:07:58Speaker 2: It's not a common card or nothing.
- 1:08:02Speaker 4: H it was fun. It made me laugh. But yes,
- 1:08:05Speaker 4: Trenk's creed real good. Definitely a six benevolent Charity enhanced
- 1:08:09Speaker 4: to three capture pips. Play move each ember on a
- 1:08:13Speaker 4: friendly creature to the common supply fate each enemy creature
- 1:08:17Speaker 4: umber on it captures one. Such a good picture. Way
- 1:08:22Speaker 4: to go Sydney.
- 1:08:23Speaker 2: And unfortunately I don't know what this card is. Good
- 1:08:30Speaker 2: it has three capture pips. Yeah, it's automatic four right
- 1:08:39Speaker 2: because of the play effect.
- 1:08:41Speaker 4: Yeah, the play effect is really what's there?
- 1:08:44Speaker 2: You're if you're going to capture here and there in
- 1:08:49Speaker 2: the set, right, and if you're playing Sanctum you've already lost.
- 1:08:55Speaker 5: We're just talking about.
- 1:08:58Speaker 3: Triple benevolent charity.
- 1:09:01Speaker 2: Explain to me how in the world they went. Man,
- 1:09:08Speaker 2: is it a hoodwink? We got to limit that to
- 1:09:11Speaker 2: one per neck. But you're allowed to have multiple Trenk screens.
- 1:09:16Speaker 4: Because you go ahead and think that it's the most
- 1:09:18Speaker 4: powerful friendly creature.
- 1:09:20Speaker 5: Well, because you've already stolen all their amber once. It
- 1:09:23Speaker 5: doesn't really matter if you do it.
- 1:09:25Speaker 4: A second time.
- 1:09:26Speaker 2: This is true, it matters to me, and what why?
- 1:09:32Speaker 3: So an important point because this card is pretty good
- 1:09:36Speaker 3: because it says each friendly creature, not just one for
- 1:09:41Speaker 3: each of them, so you can have it right around.
- 1:09:44Speaker 2: Yeah, ok and uh yeah, so.
- 1:09:51Speaker 4: I think this sorry and is there Okay, So just
- 1:09:53Speaker 4: so you're where Wookie, there is no triple Trenk's creed.
- 1:09:57Speaker 4: There are doubles. We have twelve that have doubles. But
- 1:10:01Speaker 4: this again to get refocused yet, but I will say
- 1:10:07Speaker 4: that for Benevolent Charity, with both the Sanctum and the Saurian,
- 1:10:13Speaker 4: which are in sets, it definitely pulls its weight to
- 1:10:17Speaker 4: move that amber.
- 1:10:19Speaker 2: To the common supply. It's essentially not going to my opponent.
- 1:10:22Speaker 2: It is getting rid of it, and that is solid.
- 1:10:25Speaker 5: I have also played a handful of PB decks where
- 1:10:28Speaker 5: this card does nothing just because the only three capture
- 1:10:34Speaker 5: and the whole deck are coming from its three enhancement pips,
- 1:10:37Speaker 5: and it's just kind of it. It also has value.
- 1:10:45Speaker 5: So in an ARCon world, yeah we're talking about you
- 1:10:50Speaker 5: want some of these big capture swing cards. Anyways, you
- 1:10:53Speaker 5: might have to trunks freed onto your own creature because
- 1:10:57Speaker 5: they're playing around you so charity. You know it's got
- 1:11:01Speaker 5: some value. It's a three or four three Sydney six.
- 1:11:11Speaker 2: Fair enough, all right, Chanel the wise, it's not channels
- 1:11:17Speaker 2: everyone two power, human monk each other, friendly creature gets
- 1:11:21Speaker 2: plus three power scrap give them a friendly creature five
- 1:11:26Speaker 2: plus one power. Counters saw this, I.
- 1:11:33Speaker 4: Wonder did we screw that up?
- 1:11:35Speaker 5: What what somebody scrapped us? Or do they try to
- 1:11:38Speaker 5: fire this from under a fate.
- 1:11:41Speaker 4: There's a couple of people who have tried to fire
- 1:11:43Speaker 4: under fate. I've seen that, and it is scrap. Yeah,
- 1:11:46Speaker 4: there are a couple of scrap.
- 1:11:49Speaker 2: Yeah.
- 1:11:52Speaker 5: I almost like it better for its scrap effect. I mean,
- 1:11:56Speaker 5: plus three to everybody is great, but you know you
- 1:11:58Speaker 5: kill them and then it's gone on everybody and it's
- 1:12:01Speaker 5: other and he's only a little two power wink, where
- 1:12:05Speaker 5: plus one five to the correct creature can be impactful
- 1:12:13Speaker 5: plus atrocity.
- 1:12:17Speaker 3: Yeah, you don't want this card your deck, I will
- 1:12:20Speaker 3: I will say a benevolent benevolent and channel coming in
- 1:12:25Speaker 3: at your uncommon spots now so you can see multiples.
- 1:12:28Speaker 4: I've seen these stack up, and the power increase makes
- 1:12:34Speaker 4: it harder with TV removal.
- 1:12:36Speaker 2: Either you have it or you don't. But that being said,
- 1:12:43Speaker 2: there's a one. Oh I put I put it at
- 1:12:47Speaker 2: a two, but I gave it as well at two.
- 1:12:51Speaker 2: Why why did you say one dress?
- 1:12:53Speaker 3: I don't want this card in my deck, Like I'm okay,
- 1:12:58Speaker 3: you know, like what, I'm not gonna play it. I
- 1:13:01Speaker 3: guess I could scrap it. Maybe you know, maybe I
- 1:13:04Speaker 3: get lucky that something else is important that's out that
- 1:13:06Speaker 3: I need to make more powerful, which is probably not
- 1:13:08Speaker 3: a sanctum creature, so they would have had to have,
- 1:13:11Speaker 3: you know, not killed the thing the previous turn right,
- 1:13:15Speaker 3: And there's not a lot of discard pips in set,
- 1:13:18Speaker 3: so I'm not discarding it out of house.
- 1:13:20Speaker 2: So you know that thing. Yeah, it's all other friendly creatures.
- 1:13:28Speaker 2: I'm on the scrap.
- 1:13:30Speaker 4: Well, okay, that's a friendly creature plus five, But I'm
- 1:13:34Speaker 4: saying when you just play it and immediately impacts everything
- 1:13:38Speaker 4: plus three.
- 1:13:39Speaker 5: Except himself, So first correct and you can play this
- 1:13:44Speaker 5: thing is like pop up ona sure junk.
- 1:13:52Speaker 2: Yep. Not good. Well, but instead of it being plus two,
- 1:13:56Speaker 2: it's plus three here and you have to turge.
- 1:13:58Speaker 5: But it's weaker, and it is weaker.
- 1:14:01Speaker 2: I will say that, but if I have two of them.
- 1:14:04Speaker 5: Fine, it's a one. Let's go on.
- 1:14:07Speaker 2: I mean I put it, I put it at two,
- 1:14:08Speaker 2: but yeah, two or one. It's it's not tip of Ember.
- 1:14:13Speaker 2: Every time you play it, play deal three damage to
- 1:14:17Speaker 2: a creature. If this damage destroys that creature, stun each
- 1:14:21Speaker 2: of its neighbors after it leaves play Fate, stun each
- 1:14:25Speaker 2: friendly creature with Ember on it.
- 1:14:29Speaker 5: After it leaves play, it no longer has neighbors. Hate
- 1:14:32Speaker 5: the wording on this card, it is.
- 1:14:36Speaker 2: It is really strange wording. I yeah, even.
- 1:14:41Speaker 3: Even before I just thought about how you said that
- 1:14:43Speaker 3: when I first read the cards, Like why is it
- 1:14:44Speaker 3: say it this way? Like why is it so specific
- 1:14:47Speaker 3: about after it leaves play?
- 1:14:49Speaker 4: Because it's basically, I mean, the intention that's behind it.
- 1:14:52Speaker 2: We all the same person that was supposed to read
- 1:14:55Speaker 2: this card also read Trunk's creed. The problem is is
- 1:14:59Speaker 2: that we don't follow mammon, get your ship together, mammon. Yeah,
- 1:15:02Speaker 2: but we don't follow a consistent templating and key fortune.
- 1:15:05Speaker 2: That's where you have some issue. Thanks for nothing volunteering
- 1:15:10Speaker 2: your time. Damage.
- 1:15:12Speaker 5: So this is this is like whitely worse than punch on.
- 1:15:18Speaker 2: Three Amber targeted removal and potentially what's there. Three is fine.
- 1:15:27Speaker 2: I'm cool with three. Three. Garnet Squire is a four
- 1:15:32Speaker 2: power human. He's enhanced with two damage pips. At the
- 1:15:37Speaker 2: end of your turn, he'll one damage from Garnet Squire.
- 1:15:40Speaker 2: If you do, you gain an amber.
- 1:15:44Speaker 5: Oh boy, we walked the local Car play these a
- 1:15:50Speaker 5: lot of them.
- 1:15:50Speaker 2: This sounds like a local car card with it so
- 1:15:57Speaker 2: it shot itself.
- 1:16:00Speaker 5: Oh I got that first amber.
- 1:16:03Speaker 2: Yeah, mm hmmm.
- 1:16:07Speaker 4: I mean the problem is a single damage pip just
- 1:16:11Speaker 4: doesn't do much anymore.
- 1:16:14Speaker 2: With one.
- 1:16:15Speaker 5: Two.
- 1:16:16Speaker 3: Yeah, it's in there, I said too, But honestly I
- 1:16:19Speaker 3: could go one. This is not I give it a
- 1:16:22Speaker 3: two because it's a fore body probably probably gets to
- 1:16:27Speaker 3: reap more than likely. And maybe this card would be.
- 1:16:32Speaker 4: Better if you had.
- 1:16:36Speaker 2: But this this art.
- 1:16:38Speaker 5: Look at the art on this card, it's like it's weird. Yeah,
- 1:16:44Speaker 5: it's like it's like dream Disney part.
- 1:16:48Speaker 2: I don't know what.
- 1:16:50Speaker 3: The upside down gate that's hovering above.
- 1:16:53Speaker 2: It's almost like you're loving It's like you're looking through
- 1:16:56Speaker 2: like a window or something.
- 1:16:58Speaker 5: Now that's the the teeth of the gate that comes down.
- 1:17:03Speaker 2: Yeah, and I guess yeah, Well, we're all cool with
- 1:17:07Speaker 2: like a two All right, yeah, two is fine, sure,
- 1:17:11Speaker 2: going once, going twice soul tell an our teal Nar, Tealnar,
- 1:17:19Speaker 2: that sounds right. Three power human monk. Each friendly creature
- 1:17:22Speaker 2: gains after fight. Heal three damage from each of this
- 1:17:26Speaker 2: creature's neighbors. Fate fully heal each creature. Your opponent gains
- 1:17:31Speaker 2: one for each creature healed this way. So this is
- 1:17:38Speaker 2: what was the classic what's a cleansing wave? Probably a
- 1:17:48Speaker 2: two or three, but got I think it's only a
- 1:17:50Speaker 2: two man. Well then that's what this is too, Okay.
- 1:17:59Speaker 4: Tealnard just totally reminded me of Stargate, and I was thinking,
- 1:18:05Speaker 4: all my brother used to love Stargate and it's not
- 1:18:09Speaker 4: the same, but it was totally that's.
- 1:18:11Speaker 2: What I was getting the vibe with. Oh yeah the show. Yeah, anyway,
- 1:18:15Speaker 2: I didn't make that reference, that that connection until you
- 1:18:17Speaker 2: said something. So we cool too. Anybody anybody got anybody
- 1:18:24Speaker 2: want to go up or down? No pass pass fair enough?
- 1:18:32Speaker 2: Just just like this card pass trade blows play, deal
- 1:18:37Speaker 2: one damage to an enemy creature. If that damage is
- 1:18:40Speaker 2: not if that creature is not destroyed, you may deal
- 1:18:44Speaker 2: one damage to a friendly creature to repeat this effect.
- 1:18:52Speaker 5: I like the I like the rules arguments I saw
- 1:18:55Speaker 5: on this where people are like saying, if you deal
- 1:18:58Speaker 5: with damage to a creature with armor for the second half,
- 1:19:03Speaker 5: you didn't actually deal the damage, therefore you don't repeat
- 1:19:06Speaker 5: the effect.
- 1:19:07Speaker 2: That is a point that is actually a really good
- 1:19:09Speaker 2: point because you're not dealing damage.
- 1:19:12Speaker 5: But that's not what it says. It doesn't say if
- 1:19:14Speaker 5: you do.
- 1:19:16Speaker 2: And deal one damage, creature was not destroyed. You may
- 1:19:19Speaker 2: deal a damage to a friendly creature to repeat this effect,
- 1:19:22Speaker 2: and it doesn't say you.
- 1:19:24Speaker 4: Definitely tried to deal one damage. And the idea is
- 1:19:31Speaker 4: again trade blows were I'm getting hit back.
- 1:19:36Speaker 5: Opinion on that whole thing when they're like, you may
- 1:19:40Speaker 5: deal one damage to a friendly like or the first
- 1:19:43Speaker 5: sentences deal one damage to an enemy creature. Right, So
- 1:19:47Speaker 5: if I pick a creature with armor, I can't deal
- 1:19:50Speaker 5: a damage to it. Therefore I'm not following what this
- 1:19:52Speaker 5: card says. So I have to pick a card without
- 1:19:56Speaker 5: armour otherwise I'm not dealing with damage to an enemy
- 1:19:58Speaker 5: creature and I'm not following the to the game that
- 1:20:01Speaker 5: you're using to say.
- 1:20:03Speaker 4: Why the second you're you're looking at justification, I mean
- 1:20:07Speaker 4: the short the.
- 1:20:07Speaker 5: Short bit is I don't understand the argument this card.
- 1:20:11Speaker 4: This card is just again, one damage is not enough
- 1:20:15Speaker 4: even repeating in a too. We have so many other
- 1:20:17Speaker 4: cards right now in the last couple of sets that
- 1:20:20Speaker 4: I can do damage and just repeat it.
- 1:20:22Speaker 5: So I get there's one creature with this makes it.
- 1:20:26Speaker 3: Sadly, you may not even be able to kill a
- 1:20:28Speaker 3: creature with two damage, like lay it with the telen
- 1:20:32Speaker 3: r But it's a fate so you can't really time it,
- 1:20:34Speaker 3: so you gotta.
- 1:20:35Speaker 2: It's hard. You know, it's a sloppy This is bad.
- 1:20:40Speaker 5: I've seen it. I've seen it. It does come with
- 1:20:42Speaker 5: Trunk's creed, though, so you might. You know, the damn
- 1:20:47Speaker 5: be the only way to kill somebody.
- 1:20:50Speaker 4: Okay, but if it's if it's the most if their
- 1:20:54Speaker 4: biggest creature is only two power, they're already in real trouble.
- 1:20:59Speaker 5: Yeah, say, isn't repeat preceding effect. This is repeat the
- 1:21:02Speaker 5: whole effect. You can do this a hundred times.
- 1:21:06Speaker 2: Just keep looping it.
- 1:21:07Speaker 5: You can tell you have killed all of your creatures
- 1:21:10Speaker 5: or killed one of their creatures.
- 1:21:13Speaker 3: Yeah, you could just sacrifice all your creatures of that
- 1:21:16Speaker 3: effigy card, right.
- 1:21:18Speaker 4: Okay, I do see what you're saying, I again at uncommon,
- 1:21:23Speaker 4: I have never seen this card I did.
- 1:21:27Speaker 2: It's it's a it's it's a weird. It's weird, it's
- 1:21:31Speaker 2: it's weird.
- 1:21:32Speaker 5: Yeah, I'll go with it too.
- 1:21:34Speaker 2: I gave it a three. I got three three, but
- 1:21:37Speaker 2: it probably is more of a two. I don't really
- 1:21:40Speaker 2: want to see it and have to deal with all
- 1:21:42Speaker 2: that ideal you would damage and then I deal this
- 1:21:45Speaker 2: a damage, and then I deal that a damage, and
- 1:21:47Speaker 2: then I deal this a damage. I don't. I don't.
- 1:21:49Speaker 2: This is another one of those cards that just is
- 1:21:51Speaker 2: going to make us go to time because it takes
- 1:21:53Speaker 2: forty five minutes to resolve.
- 1:21:56Speaker 5: Bring to your.
- 1:21:56Speaker 2: Oles because you literally can one one one. That's maybe
- 1:22:02Speaker 2: it's that fast. But if I got only seven or walk,
- 1:22:05Speaker 2: if I got a whole board, if I got a
- 1:22:07Speaker 2: whole board of creatures, I literally can take them all
- 1:22:10Speaker 2: to like one health and do the same to you.
- 1:22:13Speaker 2: Take you everything to one health and then finally kill something.
- 1:22:19Speaker 2: All right, Well, I haven't seen this. I don't hope
- 1:22:21Speaker 2: to see it. Well, hopefully I find it next week
- 1:22:25Speaker 2: during during during the locals, and we'll see how far
- 1:22:28Speaker 2: it goes. Bring in your oles five power human recruiter
- 1:22:33Speaker 2: enhanced with a Sanctum pip gets plus two armor for
- 1:22:40Speaker 2: each of his Sanctum neighbors. Do you have Sanctum pips?
- 1:22:45Speaker 2: I don't think I do.
- 1:22:46Speaker 5: Yeah, yeah you do if I have. If you have
- 1:22:49Speaker 5: Sanctum in your deck, you're happy to have Sanctum pips.
- 1:22:52Speaker 5: This guy's big enough to last on the board. And
- 1:22:56Speaker 5: if it has, do you really want them? Don't know?
- 1:23:00Speaker 2: He reaps.
- 1:23:01Speaker 5: Only give him a four.
- 1:23:03Speaker 2: He tips over for an hour.
- 1:23:06Speaker 4: It's the called sank them again to do that. It's
- 1:23:09Speaker 4: the same as Emerald duelists.
- 1:23:11Speaker 2: I give it a four fair enough Internet? Well sure,
- 1:23:18Speaker 2: but it doesn't move to a five. That is that
- 1:23:20Speaker 2: is also four broken Internet one pip of Vember. Every
- 1:23:25Speaker 2: time the Internet Broken Internet Broken Internet play choose one,
- 1:23:31Speaker 2: each player discards their Archives Purgeon action card in a
- 1:23:34Speaker 2: discard pile. So the only way to get rid of
- 1:23:38Speaker 2: Trink's creed is by playing Sanctum. I hate my life.
- 1:23:43Speaker 2: There's a furnace in set.
- 1:23:45Speaker 4: But and forgive or forget? This is true?
- 1:23:51Speaker 2: Right anyways?
- 1:23:53Speaker 3: This is fine, Hey, get number a good action or
- 1:23:59Speaker 3: if you need get rid of of the archives, you can.
- 1:24:02Speaker 2: It's like a four three, four, three, I would say three.
- 1:24:06Speaker 2: It's middle of the road. You're going to find some
- 1:24:08Speaker 2: good action card that you want to make never see again. Sure, sure,
- 1:24:13Speaker 2: but yeah, I think I think you're going to get
- 1:24:15Speaker 2: more valid out of it.
- 1:24:16Speaker 5: That's based on games always cycling a shuffle, which isn't
- 1:24:20Speaker 5: always true.
- 1:24:22Speaker 2: Mm hmm, okay, I don't know.
- 1:24:26Speaker 4: I have it as a three.
- 1:24:28Speaker 2: I lean towards a four, but it does say purge
- 1:24:31Speaker 2: and action card, and I've seen it early.
- 1:24:33Speaker 5: On where oh yeah, you can purge your own.
- 1:24:36Speaker 2: You have to purge your own, so that's.
- 1:24:39Speaker 5: When you just do shuffle each player's archives and right.
- 1:24:42Speaker 4: Sure, I still I still put it as a four.
- 1:24:44Speaker 4: I think the purge in action, especially with a lot
- 1:24:47Speaker 4: of these actions that are your fate effects.
- 1:24:50Speaker 2: I like seeing it so far.
- 1:24:52Speaker 3: Four.
- 1:24:53Speaker 4: Yeah, great.
- 1:24:56Speaker 2: Dame Margaret, Dame mar deploy tent for powered night Human.
- 1:25:05Speaker 2: Dave Margaret gets plus two armor for each key your
- 1:25:07Speaker 2: opponent has forged. This is if you're losing. It's not
- 1:25:12Speaker 2: quite as bad. Oh no, it's still bad. It's still
- 1:25:16Speaker 2: it's still probably a two. Man, it's a two. It's
- 1:25:20Speaker 2: got it can't be a one.
- 1:25:23Speaker 4: So it's a time I don't want to in though,
- 1:25:26Speaker 4: so it's a two. Yeah, okay, brigadier oles started us
- 1:25:31Speaker 4: on our commons the last two brigadier oles and broken
- 1:25:35Speaker 4: intent have both been common. Dame Margaret also falls out
- 1:25:38Speaker 4: a comment you do not want it in your deck,
- 1:25:40Speaker 4: so you're going.
- 1:25:41Speaker 2: I want brigadier oles over day, Margaret.
- 1:25:46Speaker 5: I hear that, and I agree.
- 1:25:48Speaker 4: The thing that you need to keep in mind is
- 1:25:50Speaker 4: that deploy allows you to put taunt in between like
- 1:25:55Speaker 4: creatures that have already been established that you may not
- 1:25:58Speaker 4: have planned for, and it is not important, like really
- 1:26:02Speaker 4: at a two level.
- 1:26:04Speaker 2: That's how often it is perfect, not very fine. Seal
- 1:26:09Speaker 2: pip a vember every time you play it. Play put
- 1:26:11Speaker 2: a creature on the bottom of its owner's deck. Fate
- 1:26:14Speaker 2: purge the bottom card of your deck. Yeah, I mean
- 1:26:21Speaker 2: this as a bounce an It's a bounce of fact
- 1:26:25Speaker 2: that's good. Removal is good, gets around destroyed.
- 1:26:33Speaker 4: Damage, gets around all kinds of stuff, bounces off, goes three,
- 1:26:41Speaker 4: three or four.
- 1:26:44Speaker 5: I feel like fours are the ones that do two creatures,
- 1:26:46Speaker 5: because a lot of bounce creatures that seems three.
- 1:26:50Speaker 2: It is any any any anger now going once, going twice.
- 1:26:56Speaker 2: Screeny reprisal for each ember in your opponent's pool, destroy
- 1:27:01Speaker 2: a creature. Fate deal two damage to a friendly creature
- 1:27:05Speaker 2: for each point of armor on enemy creatures. So the
- 1:27:10Speaker 2: fate sucks, but the play's awesome. I want this card,
- 1:27:14Speaker 2: yes I don't.
- 1:27:17Speaker 5: Yes, yes you do want this card, but uh, okay,
- 1:27:22Speaker 5: So this is this is a fun one rules and
- 1:27:27Speaker 5: templating wise, great Amber in your opponent's pool, destroy creature.
- 1:27:32Speaker 5: So if your opponent has say eight amber, right, m okay,
- 1:27:38Speaker 5: and there are ten creatures on the board, five percide,
- 1:27:44Speaker 5: how many creatures are going to die?
- 1:27:46Speaker 2: Eight? Yes, okay eight?
- 1:27:51Speaker 5: Because when you tag the first one for destruction, once
- 1:27:56Speaker 5: a creature is tagged with a destroy effect, you can't
- 1:28:00Speaker 5: take it again, which means you have to destroy another creature,
- 1:28:04Speaker 5: another creature. And this is things people are definitely playing
- 1:28:07Speaker 5: wrong with this card. They're like, oh, I'll just destroy
- 1:28:09Speaker 5: that creature six times, right. No, no, no, that is
- 1:28:14Speaker 5: because destroyed, which works differently than all these ones that
- 1:28:18Speaker 5: are deal damage for each where you just be like, oh,
- 1:28:20Speaker 5: I'm gonna overkill this by one hundred points of damage,
- 1:28:23Speaker 5: that's acceptable, But you can't over destroy a creature with
- 1:28:27Speaker 5: extra destroyed effects, so for how and then the weird
- 1:28:32Speaker 5: thing is is the destroyed tag goes on sort of
- 1:28:39Speaker 5: so like awarded creature, the destroyed take goes there. The
- 1:28:44Speaker 5: ward doesn't actually remove the destroyed effect until you've tagged
- 1:28:49Speaker 5: all the creatures that have to be tagged. Then the ward.
- 1:28:52Speaker 5: So this can't kill a warded creature hide it because
- 1:28:55Speaker 5: it's not like you take it with destructed and the
- 1:28:58Speaker 5: wordy media triggers because it's you basically lay all the
- 1:29:01Speaker 5: tags out at once and then everything destroys it at
- 1:29:04Speaker 5: the same time. That's when the ward replaces it.
- 1:29:09Speaker 3: And this is this it's kind of a board clear
- 1:29:12Speaker 3: that gives you sometimes flexibility to not kill your own.
- 1:29:15Speaker 2: Guys, right, just like.
- 1:29:19Speaker 5: If they're very good, if they've got the bigger board.
- 1:29:23Speaker 5: This card is amazing. Yes, this is a great car.
- 1:29:28Speaker 5: The rules on how this card plays is not super intuitive.
- 1:29:36Speaker 2: Yeah, the same the same thing happens, That's what I
- 1:29:39Speaker 2: was talking about, the same.
- 1:29:40Speaker 4: Thing happens when you're targeting creatures and you've targeted your
- 1:29:43Speaker 4: own creature that has amber on it, It does not
- 1:29:46Speaker 4: increase their amounts that's in their pool because of where
- 1:29:50Speaker 4: the target where the tagging is happening, and so like,
- 1:29:53Speaker 4: all of those are important components to keep in mind,
- 1:29:56Speaker 4: but greedy reposal is a very very good card.
- 1:29:59Speaker 2: You say that intuitive is it's just not intuitive. The
- 1:30:02Speaker 2: people who I've been playing a while like because I
- 1:30:04Speaker 2: because you said that, and I was like, I know
- 1:30:06Speaker 2: where you're going, and but I do understand that I will.
- 1:30:10Speaker 2: I will sometimes.
- 1:30:11Speaker 5: Because people also read this or each amber destroyed creatures,
- 1:30:14Speaker 5: so like, okay, for the first amber, I destroy that one,
- 1:30:16Speaker 5: and they want to put it in the discard. Okay,
- 1:30:19Speaker 5: for the second amber, I want to destroy that.
- 1:30:21Speaker 2: They don't realize it's all happened simultaneously, right.
- 1:30:23Speaker 5: Because that's still a thing like when is it simultaneously
- 1:30:28Speaker 5: versus when is it one at a time? Is still
- 1:30:30Speaker 5: one of those things in this game that it's tricky
- 1:30:34Speaker 5: foggles my mind sometimes because is it like zap individual pings?
- 1:30:41Speaker 5: But is I don't know anyways, it's there, it's it
- 1:30:47Speaker 5: seems goofy to me, and it's just not everything works.
- 1:30:52Speaker 5: Not everything feels the same to me sometimes and I
- 1:30:54Speaker 5: can't remember which thinking about, but sometimes it's you do
- 1:30:58Speaker 5: them one at a times, and in this case, you're
- 1:31:01Speaker 5: doing them all at the same time, So it makes
- 1:31:05Speaker 5: a It just makes for an interesting thing because you're
- 1:31:09Speaker 5: likely if they have a lot of amber, you're going
- 1:31:11Speaker 5: to be destroying your own creatures, and that is something
- 1:31:13Speaker 5: to look at. This is not enemy creatures. You may
- 1:31:17Speaker 5: have to destroy your own creatures.
- 1:31:20Speaker 2: I think that is the only reason that keeps it
- 1:31:22Speaker 2: from a six. Like this is real, real good.
- 1:31:25Speaker 4: I don't think it's a six.
- 1:31:28Speaker 2: I can't.
- 1:31:29Speaker 4: I'm right on that cost. But the problem is, there's
- 1:31:31Speaker 4: spend too many times where I've had a straight board wipe, yeah, where.
- 1:31:34Speaker 5: They have two creatures and six amber and you're like
- 1:31:37Speaker 5: looking at this car going like I can't even play
- 1:31:39Speaker 5: it because you've got more.
- 1:31:40Speaker 2: Well that's there.
- 1:31:43Speaker 4: But yes, if you have the board or if you
- 1:31:46Speaker 4: have amber that frankly is on your creatures, that is
- 1:31:50Speaker 4: then going to push them to check it's a real.
- 1:31:53Speaker 5: Yeah, I mean that board wipe dude, correct, But there's
- 1:31:57Speaker 5: almost I mean in that regards of thinking of it
- 1:32:00Speaker 5: as where it has to kill all of your creatures.
- 1:32:03Speaker 5: This is a board wipe with no downside, right, If
- 1:32:06Speaker 5: there's no chance if it just kills everything on the board, right,
- 1:32:10Speaker 5: because that's how much amber your opponent has. Yeah, there's
- 1:32:13Speaker 5: no other downside like many of the other full board wipes,
- 1:32:19Speaker 5: and this can be very much a one sided board wipe.
- 1:32:23Speaker 2: That I agree with. It can be often a one
- 1:32:26Speaker 2: So I think this stays.
- 1:32:28Speaker 5: This This might be like one of those cards that
- 1:32:30Speaker 5: go six' five to.
- 1:32:31Speaker 2: Four, sure six like six is, CHASE i. GET i
- 1:32:36Speaker 2: still give it a. Five it's a really good. Card
- 1:32:38Speaker 2: it's a really good.
- 1:32:38Speaker 5: CARD I i, MEAN i think it's critical to have
- 1:32:42Speaker 5: a successful sanctum.
- 1:32:44Speaker 2: Pot, yes, YES i, AGREE i think have a.
- 1:32:50Speaker 4: Bust and then the other thing to keep in mind
- 1:32:53Speaker 4: is FOUR. Pv this with removal is really really really. Big,
- 1:33:01Speaker 4: Okay i'm fine with.
- 1:33:02Speaker 5: That is the other thing to think about this. One
- 1:33:04Speaker 5: this does not comba With trunk's creed very.
- 1:33:07Speaker 4: Nicely M.
- 1:33:11Speaker 5: I, mean like you, know you put all the you
- 1:33:14Speaker 5: take all the amber and put it on their creature
- 1:33:15Speaker 5: and now they have no. Amber now you destroy nothing
- 1:33:18Speaker 5: or you have to destroy. Everything they have no, creature
- 1:33:22Speaker 5: and now you can't. Capture SO i saw this card
- 1:33:26Speaker 5: does not comba with. Amazingly, yeah all, right it's a good.
- 1:33:33Speaker 2: Card let's go back to stuff to play after after
- 1:33:38Speaker 2: ready and Neighboring sanctum. Creature, MAN i WISH i Had
- 1:33:44Speaker 2: Great rider.
- 1:33:44Speaker 5: Back, yeah like Only, sanctum.
- 1:33:50Speaker 2: Only sanctum and not on. PLAY i would say not
- 1:33:53Speaker 2: Pay the not in play is, big but it is
- 1:33:56Speaker 2: something where if you leave, them if you have two of,
- 1:33:59Speaker 2: them that they rule of Six and, YEAH i.
- 1:34:07Speaker 3: Can't give it a one because you. Can't you sort
- 1:34:09Speaker 3: of can't leave them around if if there's something good,
- 1:34:12Speaker 3: there but only if there's something good, there.
- 1:34:16Speaker 2: Good and.
- 1:34:17Speaker 4: Insane, Yeah i'm just saying even going ahead and going.
- 1:34:21Speaker 5: Back and, forth like, yeah but like you play them
- 1:34:25Speaker 5: both and has an opportunity to make that not a.
- 1:34:28Speaker 5: Thing you're not doing that for the.
- 1:34:30Speaker 2: End, yeah BUT pv does not have a ton of removal,
- 1:34:33Speaker 2: Boys so, yeah.
- 1:34:34Speaker 5: But we're not only playing versus you know, WHAT i
- 1:34:36Speaker 5: don't believe that.
- 1:34:36Speaker 2: Anymore Bull after playing and, SEALED i had so much
- 1:34:41Speaker 2: removal it wasn't. Funny well some yeah you got. Lucky
- 1:34:45Speaker 2: you keep saying LIKE pev doesn't got a lot of.
- 1:34:47Speaker 2: Removal fu bet, whoa, whoa whoa we. WENT i mean
- 1:34:54Speaker 2: there is tons of removal and a three this thing
- 1:34:58Speaker 2: is gonna get brutal consequent to. Oblivion because all the
- 1:35:03Speaker 2: houses you want to play IN pv have. Removal can
- 1:35:08Speaker 2: kill this from. Hand, yeah, Okay, Next Sweet jane in The,
- 1:35:13Speaker 2: barn is this somebody's art? Card, Yeah dissident was the.
- 1:35:19Speaker 2: THREE i can be talked into the. Two i'm fine with, that,
- 1:35:22Speaker 2: Okay but Is jane The bard somebody's art?
- 1:35:24Speaker 5: CARD i don't.
- 1:35:26Speaker 2: KNOW i feel like all of a, sudden we have
- 1:35:28Speaker 2: guitars in Key forge now and it has to be.
- 1:35:30Speaker 2: Somebody but, yeah, yeah but like this is like just
- 1:35:37Speaker 2: like a, Guitar LIKE i don't. KNOW i feel like
- 1:35:41Speaker 2: The brobnar one was more like.
- 1:35:44Speaker 5: That's not just a, guitar that is a sonic amplified mega.
- 1:35:49Speaker 3: Guitar, yeah it's the waves Of ember you're putting on
- 1:35:53Speaker 3: your own guys for your.
- 1:35:54Speaker 2: Opponent but after rep deal two damage to an enemy.
- 1:35:57Speaker 2: Creature if that creature Has ember on, it repeat the
- 1:35:59Speaker 2: pro eating. Effect so this is.
- 1:36:02Speaker 5: One where you do two. Damage if it has an,
- 1:36:05Speaker 5: amber you do too damage again and then you're done
- 1:36:07Speaker 5: right because it says preceding, Effect so you only do
- 1:36:11Speaker 5: the before the period the. Period, yeah deal to damage
- 1:36:16Speaker 5: to an enemy, creature period the preceding effect and the.
- 1:36:22Speaker 2: Friendly. Creatures, yeah so this has.
- 1:36:25Speaker 5: Got that, Awful like everybody's pretty sure it should have
- 1:36:27Speaker 5: been a, fate but instead it's a scrap because there's
- 1:36:32Speaker 5: almost no reason in this set to really want amber
- 1:36:35Speaker 5: on your own. Creatures you can flush, it but who
- 1:36:39Speaker 5: cares about. THAT i did see three of these on
- 1:36:45Speaker 5: the board reaping, together and you know that was a
- 1:36:50Speaker 5: that was a, thing not super impressive, thing but it
- 1:36:55Speaker 5: was a. Thing this is a one because of its scrap.
- 1:37:01Speaker 3: Effect yeah's one because sometimes it's can screw you because
- 1:37:06Speaker 3: if you can't from your, hands and then it will
- 1:37:11Speaker 3: trigger on your own turn like they make you just
- 1:37:13Speaker 3: credit card suddenly give two mber on your it's a,
- 1:37:16Speaker 3: liability or like you don't.
- 1:37:18Speaker 4: Want to play a creature because they have a. PROPHECY
- 1:37:21Speaker 4: a play a creature prophecy and this is your own
- 1:37:23Speaker 4: creature and you're, LIKE i don't want to trigger that
- 1:37:25Speaker 4: because that could be something, good like using a. Hammer,
- 1:37:29Speaker 4: YES i, agree.
- 1:37:30Speaker 2: This is the. One, uh this is.
- 1:37:33Speaker 4: STINKY i gave it a. Zero all, Right i'm finally thinking.
- 1:37:39Speaker 4: That but it is not a bard singing, though LIKE.
- 1:37:44Speaker 2: I feel like ability don't have to. Sing, well it's
- 1:37:48Speaker 2: actually SO i looked, up it's a, poet so going.
- 1:37:52Speaker 5: IN i mean that would be one definition of a.
- 1:37:55Speaker 5: Bard but go look at YOUR d AND d bards
- 1:37:57Speaker 5: and they all play.
- 1:37:58Speaker 2: Instruments but it's because they're. Singing they don't have to.
- 1:38:04Speaker 5: Sing there's no requirement of. Singing why don't you give
- 1:38:09Speaker 5: me storytellers?
- 1:38:13Speaker 2: Partially? Okay why don't you guys give me a perception?
- 1:38:17Speaker 4: Check my pastive is twenty, Two i've already aware, storyteller verse,
- 1:38:26Speaker 4: maker music, composer oral, historian.
- 1:38:30Speaker 5: Musicoser light Bringer, calvin Light, bearer Light Bearer.
- 1:38:36Speaker 4: Calvin let's just kinky Whip.
- 1:38:37Speaker 2: KELVIN i would kinky Whip. Kelvin oh my four power
- 1:38:44Speaker 2: To Armor Night angel after fight dis card the bottom
- 1:38:49Speaker 2: card of a player's. Deck if it's a, creature put
- 1:38:52Speaker 2: it into play under your. Control, OKAY i should be wookies.
- 1:38:59Speaker 5: Nickname there is kind of. Cool it is place so
- 1:39:07Speaker 5: you don't get any play effects, though so that makes
- 1:39:10Speaker 5: it also kind.
- 1:39:11Speaker 4: Of, sad.
- 1:39:13Speaker 3: But you play their. Atrocity, YEAH i.
- 1:39:16Speaker 5: Mean there there are definitely good creatures to get out of.
- 1:39:19Speaker 5: This if you share any, houses it's way higher. Value
- 1:39:22Speaker 5: this card is, okay is WHAT i. Found but then
- 1:39:26Speaker 5: you get sad because you're, LIKE i want to fight
- 1:39:28Speaker 5: to get the cool, effect but reaping is just.
- 1:39:30Speaker 2: Better yeah for, Three yeah that was. Cool are?
- 1:39:38Speaker 5: Four, yeah if there was, more there was more from
- 1:39:43Speaker 5: hand effects in in skank, them this would be, better
- 1:39:51Speaker 5: but there. Isn't so, yeah three three.
- 1:39:53Speaker 2: It is sir one one three power on, armor human
- 1:40:01Speaker 2: night play capture one third of your opponent's ember rounded down.
- 1:40:07Speaker 4: Some anime.
- 1:40:08Speaker 2: Bullshit that's what's that art on this? Car he's definitely
- 1:40:13Speaker 2: From Final. Fantasy fate lose one thirty year On Barona.
- 1:40:18Speaker 5: Do, Yeah fate's pretty. Solid faces pretty.
- 1:40:25Speaker 4: Solid, yeah The fate is very.
- 1:40:28Speaker 5: GOOD i mean the fact that this guy can be
- 1:40:31Speaker 5: faded or played for. Control he's pretty. Good plus there
- 1:40:37Speaker 5: Is sydney to flush it.
- 1:40:40Speaker 4: All Named.
- 1:40:41Speaker 2: Jeff he's a. Four it's a.
- 1:40:42Speaker 3: THREE i SO i originally have, four BUT i it
- 1:40:48Speaker 3: dosn't nearly as much as an impact As i've been.
- 1:40:51Speaker 2: Four he's uh, four he's a. One he's he's a
- 1:40:57Speaker 2: wan plus three because he makes you lose a? Third
- 1:41:02Speaker 2: or is this is this? Not why is This?
- 1:41:04Speaker 4: Jaune?
- 1:41:05Speaker 2: Oh that's HIS i like that?
- 1:41:08Speaker 4: Better, actually is this something where it increases because you're
- 1:41:13Speaker 4: seeing it in a common slat where it, increases where
- 1:41:15Speaker 4: it's a three.
- 1:41:16Speaker 5: Four, NO i don't think anymore of these, Better.
- 1:41:21Speaker 2: No BECAUSE i have a tact that has multiple of
- 1:41:23Speaker 2: these and they don't Do Jack diddy.
- 1:41:25Speaker 5: Losing losing a. Third you, know if they're at, six that's.
- 1:41:28Speaker 5: Two that's as good as any other lose effect as
- 1:41:31Speaker 5: there is a third from three is one and a
- 1:41:35Speaker 5: third from ten is. Three, like, yeah we get it's
- 1:41:39Speaker 5: sort of his a little. Bit he's a. Four, YEAH
- 1:41:44Speaker 5: i think he's a, four thank, you? Okay quick on? Reprints?
- 1:41:49Speaker 5: Rightwing is that so things that make benevolent charity stay?
- 1:41:58Speaker 5: Higher is there's also out, flank so there is a
- 1:42:02Speaker 5: fair bit of capture followed by benevolent charity just to flush.
- 1:42:09Speaker 5: It what's the other one that capture all but? Five?
- 1:42:11Speaker 5: Card Bring low is in?
- 1:42:12Speaker 2: Set Bring low's in set is also, there so you
- 1:42:17Speaker 2: can capture three is, Around so there is a lot.
- 1:42:24Speaker 2: There make games go to?
- 1:42:26Speaker 5: Time, yeah Light bringer out post also another capture three
- 1:42:31Speaker 5: equal eyes a way to moving, around not that, important
- 1:42:35Speaker 5: joy a vault, keeper Light bringer good, Stuff Promise blade
- 1:42:42Speaker 5: a card that loses, games don't play.
- 1:42:46Speaker 2: That's? Zero what about is.
- 1:42:49Speaker 4: Another Big, yeah that's a big capture vault keeper with
- 1:42:55Speaker 4: the steel that's coming around in shadows in. Set SO
- 1:42:58Speaker 4: pv VERSUS. Pv actually he's not.
- 1:43:00Speaker 5: Rare he's not.
- 1:43:01Speaker 4: IMPORTANT i, mean he's just he's a, rare so he's
- 1:43:05Speaker 4: just not it doesn't show.
- 1:43:07Speaker 2: Up he's not a chase, rare, right so you're not
- 1:43:10Speaker 2: trying to bring and then like.
- 1:43:12Speaker 5: You're a fire of souls is definitely mostly MEANINGLESS. Npv
- 1:43:18Speaker 5: there are just right. Effects, yeah once stood Against money's.
- 1:43:22Speaker 5: Back that's a nice. One that's pretty, good really bad
- 1:43:29Speaker 5: because insight is actually pretty. Strong GONE i seen it
- 1:43:34Speaker 5: too much, gone but it's, gone can be, gone charge
- 1:43:38Speaker 5: can be.
- 1:43:39Speaker 2: Gone mm.
- 1:43:40Speaker 4: Hmm but the.
- 1:43:42Speaker 2: PROBLEM i have With book Of mollification, Is, okay SO
- 1:43:45Speaker 2: i just stole six from, YOU i have six warrant,
- 1:43:49Speaker 2: cowners BUT i can omni in order to do it
- 1:43:51Speaker 2: six different. Turns the game isn't going to last that,
- 1:43:54Speaker 2: long like.
- 1:43:55Speaker 4: With with your potential to capture and flush all the
- 1:43:58Speaker 4: amiory just stole.
- 1:44:00Speaker 2: It might, maybe but it's JUST i don't. Know it
- 1:44:05Speaker 2: doesn't hit the.
- 1:44:05Speaker 5: SAME i still like to tell you guys the truth
- 1:44:10Speaker 5: WHEN i most of the Time i'm opening, sanctum And
- 1:44:14Speaker 5: i'm it's, like first you check for, creed there's no.
- 1:44:19Speaker 5: Creed then the only other thing that is good is
- 1:44:25Speaker 5: if you have double benevolent charity and four to five capture.
- 1:44:32Speaker 5: Cards otherwise sanctum may be worse than. Redemption it is, no.
- 1:44:43Speaker 4: BUT i think greedy might just get a board that'll do. Something,
- 1:44:48Speaker 4: here you your board doesn't do. MUCH i think the
- 1:44:53Speaker 4: removal of greedy. Reprisal you also have broken intent and
- 1:44:57Speaker 4: abed and THEN.
- 1:44:59Speaker 5: I that's What i'm, saying but you need a handful
- 1:45:02Speaker 5: of capture cards and then you need some way to
- 1:45:05Speaker 5: deal with. That if you just capture it and making,
- 1:45:07Speaker 5: banks it doesn't.
- 1:45:08Speaker 2: MATTER i don't.
- 1:45:10Speaker 4: KNOW i always enjoys being able to see Bears joya.
- 1:45:13Speaker 4: Too so those are those are cards That.
- 1:45:15Speaker 5: I'm looking, for not, ME i, said unless it's charities
- 1:45:21Speaker 5: with capture with good captured to effectively eliminate. IT i
- 1:45:28Speaker 5: mean there there's definitely some stuff could hold fast with some.
- 1:45:31Speaker 5: Damage pips are.
- 1:45:33Speaker 2: Don't play.
- 1:45:34Speaker 4: It there's some there's some silly little things, well but
- 1:45:38Speaker 4: you don't always get that.
- 1:45:39Speaker 2: Choice trunks creator, bust that's. It trunks creader.
- 1:45:43Speaker 5: Bust your other. Two but this is not in my.
- 1:45:48Speaker 4: Top cut houses right?
- 1:45:51Speaker 2: Now, well as we, saw even though creed than it might.
- 1:45:57Speaker 5: Be even, though, though if that's, enough.
- 1:46:01Speaker 4: Even With tranks scream at being a six. Plus notice In,
- 1:46:05Speaker 4: shanghai how many of those decks had a single.
- 1:46:07Speaker 2: House fifteen right? Now actually it is hold how?
- 1:46:12Speaker 4: Many it can be a red even top cut In baltimore.
- 1:46:16Speaker 2: It can be a twenty. Five but this is What i'm,
- 1:46:18Speaker 2: saying is, like you're not seeing it? Count, no it
- 1:46:22Speaker 2: doesn't hold. ON i gotta check the. Internet, yeah trnk
- 1:46:25Speaker 2: screen just went up another. Point it's now a. Sixteen fine,
- 1:46:28Speaker 2: again it can be a twenty.
- 1:46:30Speaker 4: Six, yeah it's a twice amongst a bunch of.
- 1:46:34Speaker 2: Ones, Correct AND i guess that's the.
- 1:46:37Speaker 5: Question it is definitely hard that you can afford to
- 1:46:40Speaker 5: change yourself with because when it pulls its, bills it
- 1:46:43Speaker 5: pays some big.
- 1:46:43Speaker 2: Bills can you afford to take that? House?
- 1:46:51Speaker 4: Yes if if it is Only trank's screed, though.
- 1:46:54Speaker 5: Yes well it, depends you, KNOW i think it, depends
- 1:46:58Speaker 5: you know how you know how go was, like, yes
- 1:47:01Speaker 5: if your other two houses are really good and your
- 1:47:04Speaker 5: sanctum house is a bunch of mediocre plus truck's. Creed
- 1:47:07Speaker 5: that's probably good.
- 1:47:07Speaker 2: ENOUGH i, AGREE i agree.
- 1:47:15Speaker 5: To carry.
- 1:47:16Speaker 2: You that's just THEN i just looked AT i hit.
- 1:47:19Speaker 2: Refreshed trunk's creed is now. Seventeen, Okay so here's here's
- 1:47:25Speaker 2: the other spend thrift.
- 1:47:28Speaker 5: Something THAT i just want to touch, on and HOW
- 1:47:30Speaker 5: i felt playing them is outside Of Juan. June the
- 1:47:40Speaker 5: fate effects In sanctum are. Disappointing, yes very, YEAH i
- 1:47:47Speaker 5: mean like between like, so benevolent charity may just do nothing,
- 1:47:53Speaker 5: often same with. Stun each friendly creature with an amer
- 1:47:57Speaker 5: on it and dissonant cord may just do. Nothing fully
- 1:48:03Speaker 5: heal each creature and gain amber for that may just do. Nothing.
- 1:48:08Speaker 5: Right they have weird timing due to damage to a.
- 1:48:10Speaker 5: Creature for each point that kills a single creature if
- 1:48:15Speaker 5: you have enough armor to even do. That bad bad,
- 1:48:19Speaker 5: guard bad, guard.
- 1:48:21Speaker 2: That's one good, Yeah but they are believing The cube or.
- 1:48:31Speaker 5: Their commons are our Bad and why why did none
- 1:48:36Speaker 5: of these have scrap? Uh an enemy creature captures? Too
- 1:48:40Speaker 5: how is that not all over?
- 1:48:42Speaker 2: Sank?
- 1:48:42Speaker 5: Like how is it?
- 1:48:44Speaker 2: One well one was supposed to but now that's. Friendly
- 1:48:49Speaker 2: nobody checked the.
- 1:48:50Speaker 5: Spelling but like the fact that there's like no you,
- 1:48:56Speaker 5: know the most friendly enemy creature or the most powerful
- 1:49:00Speaker 5: enemy creature captures. Too you, know like how is that
- 1:49:04Speaker 5: not any? Here it's always my mind like they just
- 1:49:13Speaker 5: they just totally failed on the fates For, sanctum which
- 1:49:19Speaker 5: is another part WHERE i hate having, them because they
- 1:49:22Speaker 5: are a bunch of mediocre, cards and at least like
- 1:49:25Speaker 5: your mediocre cards in some of your other, houses you
- 1:49:28Speaker 5: can be, like, WELL i play them for mediocre or
- 1:49:32Speaker 5: even decent the. Effects there's there's no way you're getting a.
- 1:49:35Speaker 5: Hit you, know there's no way you're Getting trunk's, creed,
- 1:49:38Speaker 5: benevolent a greedy, reprisal and then like six good fates
- 1:49:45Speaker 5: because there aren't six good, fates like it'd be six.
- 1:49:47Speaker 4: WANDS i, Guess, god yeah, RIGHT i. GUESS i mean
- 1:49:54Speaker 4: the way this the.
- 1:49:54Speaker 5: Way this works, now you could definitely get three or.
- 1:49:57Speaker 4: Four one's J Uns.
- 1:50:01Speaker 2: Jaun that's sort of calling him Jay. Une so that's
- 1:50:07Speaker 2: his cap and one of his. Cars it's one of my, brother,
- 1:50:13Speaker 2: Yeah jeremy's Brother. Jaune yeah yeah, yeah the, tall good looking.
- 1:50:18Speaker 5: One, yeah.
- 1:50:22Speaker 2: Massive hands on that.
- 1:50:23Speaker 5: One, YEAH i, know.
- 1:50:29Speaker 2: He's six foot eleven. Hands that's that's my feeling On.
- 1:50:34Speaker 5: Sanctum, like you, know your Typical sanctum is a Great
- 1:50:38Speaker 5: warden or two some, dames some frigginier, roles which is
- 1:50:43Speaker 5: not as. Bad maybe yo Light, bringer which is Mid,
- 1:50:49Speaker 5: jane which is Garbage Mid.
- 1:50:52Speaker 2: It's just Like.
- 1:50:55Speaker 5: Hall Of, Fasts, Roathiest they're they're all garbage, barristers you're
- 1:51:00Speaker 5: and that isn't that?
- 1:51:01Speaker 2: Good, overall we Give sanctum a thumbs. DOWN i get.
- 1:51:13Speaker 5: IT i give it two thumbs.
- 1:51:14Speaker 2: Down not very, good.
- 1:51:19Speaker 4: Not loving.
- 1:51:19Speaker 5: It but it does have a collection of cars that
- 1:51:23Speaker 5: CAN i, mean it does have a powerful build available in.
- 1:51:26Speaker 2: It you will.
- 1:51:33Speaker 5: One creed is enough in sealed so it's not. Dead
- 1:51:40Speaker 5: BUT i don't think you're Gonna, yeah it's not.
- 1:51:43Speaker 2: DEAD i think big news in. Crowdfunding everybody ready for this.
- 1:51:48Speaker 2: One as of two, day Game found has here's a
- 1:51:54Speaker 2: name you're gonna be, like, MAN i haven't heard of them.
- 1:51:56Speaker 2: Forever Game found has Acquired. Indiego.
- 1:52:02Speaker 5: Interesting, okay, Right i'm exame saying THAT i won't give money.
- 1:52:07Speaker 2: Too so, yeah that.
- 1:52:09Speaker 3: IS i Mean, indiegogo IF i remember, correctly is bigger In.
- 1:52:12Speaker 3: Europe so this probably gives Game found a good.
- 1:52:15Speaker 2: HOLD i remember indiegg being, big LIKE i don't know
- 1:52:20Speaker 2: five to seven years. Ago, YEAH i don't know if itels,
- 1:52:24Speaker 2: big but, yes you you you heard about it back,
- 1:52:27Speaker 2: Then i'm Aware and then, yes, Yes i'm aware of.
- 1:52:30Speaker 2: It it was like oh, yeah and then like never
- 1:52:33Speaker 2: nothing ever happened with it ever, again and then you
- 1:52:35Speaker 2: just kind of forgot about it until somebody acquired it
- 1:52:37Speaker 2: and they're, like, OH i Remember. Indiegogo but all, right,
- 1:52:42Speaker 2: boys we got anything else to go. Over i've we've
- 1:52:48Speaker 2: got a sanctum. Sad, yeah And dasor for the, wind
- 1:52:59Speaker 2: he's coming home at the title. Belt we'll. See still
- 1:53:03Speaker 2: don't understand why we get trophies and not title belts
- 1:53:05Speaker 2: In Key.
- 1:53:06Speaker 4: Forge but are you in the Semi so you took
- 1:53:08Speaker 4: first and second in your two, heats.
- 1:53:12Speaker 2: So so there's two more, heats SO i first in
- 1:53:18Speaker 2: the second is.
- 1:53:20Speaker 3: Decently good chance of making quarterfinals because the top, sixteen
- 1:53:24Speaker 3: but not. Guaranteed so another another win will definitely get the.
- 1:53:31Speaker 3: End we'll, see we'll. See So i've got, Yeah i've
- 1:53:36Speaker 3: got a decent.
- 1:53:37Speaker 5: Chance so.
- 1:53:41Speaker 3: Felt felt like things were humming, Today so we'll see
- 1:53:45Speaker 3: on The we'll see you in the.
- 1:53:47Speaker 2: Next round so. Interesting, well with that being, said we
- 1:53:52Speaker 2: will see you all next. Week happy fortune, Everyone may
- 1:53:59Speaker 2: the forge with. You good luck.
- 1:54:02Speaker 3: Dress all, right it's literally. Said my headset was zero
- 1:54:08Speaker 3: percent for the past five.
- 1:54:09Speaker 2: Minutes so it.
- 1:54:11Speaker 3: Lies we'll see you Next yeah it, did did Matey.
- 1:54:17Speaker 7: An Got Bertformy. Mountains yeah, Yeah oh hell tell don't
- 1:54:27Speaker 7: do your mommy rumbella go?
- 1:54:30Speaker 1: Better then you better let your mom that's a. Better
- 1:54:35Speaker 1: It's i'm gonna go your a great dollar boom, boom
- 1:54:40Speaker 1: and that's a coming file boom, baby don't worry about.
- 1:54:43Speaker 1: It then go.
- 1:54:44Speaker 7: Yeah, man guy bens lose a flat handle and thats
- 1:54:53Speaker 7: me pans. Away you don't you dam going?
- 1:54:57Speaker 1: On i'm all that