Latest / Early Edition with Ryan Bridge / Richard Hills: Auckland Councillor on the Government watering down the Auckland housing intensification plan
Transcript
- 0:00Speaker 1: Government's reducing the housing density plan yet again. First they
- 0:04Speaker 1: said two million new homes in Auckland, then a lowered
- 0:06Speaker 1: that to one point six. Now Bishops is one point four.
- 0:09Speaker 1: Richard Hill's Aukland City councilor hey Richard, how.
- 0:12Speaker 2: Are you cured it? How's it going good?
- 0:14Speaker 1: Does it actually matter this number? Does it actually mean anything?
- 0:19Speaker 2: I mean, the overall number, no matter what it is,
- 0:22Speaker 2: is a capacity target, So it's if every single person
- 0:26Speaker 2: develops their property to the fullest height and sur size possible,
- 0:31Speaker 2: like everyone. So kind of it's not It's always been
- 0:35Speaker 2: a theoretical figure anyway. But the one point four was
- 0:40Speaker 2: a surprise. I think the day before we were expected
- 0:43Speaker 2: one point six, as we we've been working on the
- 0:46Speaker 2: last six weeks, and then it changed to one point four.
- 0:48Speaker 2: But here's the complicated bit that everyone won't understand. But
- 0:52Speaker 2: the National Policy Statement for Urban Development, which is a
- 0:55Speaker 2: legal requirement, and that's the apps earning around stations and towns,
- 1:00Speaker 2: enters and all that sort of thing, will require us
- 1:04Speaker 2: to get to about one point six anyway, So the
- 1:07Speaker 2: one point four is really a moot point because to
- 1:10Speaker 2: do all the things that we legally have to do
- 1:13Speaker 2: across the city. It gets us to about one point six.
- 1:16Speaker 2: We're just slightly under.
- 1:19Speaker 1: So in short, in short, the one point four doesn't
- 1:21Speaker 1: mean much. Let's not read too much into it.
- 1:24Speaker 2: What what's just politics? Ifect where?
- 1:26Speaker 1: Yeah? Yeah, where does the does it change where you
- 1:30Speaker 1: zone where you allow high rises to go?
- 1:35Speaker 2: The number that changed not really, it means that we're not,
- 1:40Speaker 2: you know, I guess pushing to put it that little
- 1:44Speaker 2: bit further, maybe with a bit of additional height around
- 1:48Speaker 2: the place, but really we're still going to be zoning.
- 1:52Speaker 2: You know. Where this came from was that that mdrs
- 1:55Speaker 2: three stories on every single property. We've already moved to
- 1:58Speaker 2: a situation where it makes a bit more sense around
- 2:01Speaker 2: where infrastructure is and where the jobs are and things
- 2:04Speaker 2: like that. This again, we asked for this flexibility, but
- 2:08Speaker 2: we didn't ask through a solid number. But now now
- 2:12Speaker 2: it's largely the same as it was a couple of
- 2:14Speaker 2: days ago, because because we have to get to around
- 2:17Speaker 2: one point six anyway.
- 2:18Speaker 1: Right, Okay, it sounds like a bit of a waste
- 2:20Speaker 1: of time. Do you have maps, David Seamour says, you
- 2:23Speaker 1: guys have got maps. Have you been shown any maps
- 2:25Speaker 1: of where the houses will actually end.
- 2:26Speaker 2: Up, so we don't this. This is the confusion as well.
- 2:33Speaker 2: There's never a system where we just put in a
- 2:36Speaker 2: number and then a map spits out the other end.
- 2:39Speaker 2: The way it works is we put all the different
- 2:41Speaker 2: controls in, so you know, six stories around centers and
- 2:45Speaker 2: ten stories around translations, and move it around here, et cetera,
- 2:48Speaker 2: and then you put all that data into the system
- 2:54Speaker 2: and all the controls change the shape of the map.
- 2:56Speaker 2: We haven't done that work. I've been working six weeks
- 2:59Speaker 2: with everyone to get them to understand the one point
- 3:03Speaker 2: six and say here are the options how you could
- 3:05Speaker 2: do it, where you might remove it from. Then it
- 3:07Speaker 2: has to go into like a whole modeling system because
- 3:10Speaker 2: every part of the city is different. So some areas
- 3:14Speaker 2: have sections that are like six hundred square meters and
- 3:16Speaker 2: then other parts of the city about eight or nine hundred.
- 3:19Speaker 2: So every time you move some of the zoning, then
- 3:24Speaker 2: that means something quite different in each part of the city.
- 3:26Speaker 2: So it's not just as simple as clicking a switch
- 3:29Speaker 2: or pressing a button as some people think, which changes
- 3:32Speaker 2: the maps. So there's no map. There's no magical maps
- 3:35Speaker 2: that we've got anywhere.
- 3:36Speaker 1: Lichend Hell's Aorten Council. I appreciate your time.
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