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FLAVOR TEXT: Ultima

The year was 1979 and a scrappy little 16 year old named Richard Garriott started coding his friends' latest Dungeons & Dragons campaign into an Apple II. This is the small domino that fell over to eventually result in millions of players worldwide romancing a bear 30+ years later in Baldur's Gate 3. How did we get there? Well, there's a lot of answers to that question but a predominant step was through the landmark CRPG series, Ultima.

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Special thanks to "@NathanLV" for commissioning today's episode! If you want your own personal history lesson…

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