
Joga: Why a Soccer Humanoid Needs to Control Its Gaze
Joga demonstrates agile humanoid soccer on a Unitree G1 using an actuated neck and residual models to close the sim-to-real gap for both perception and actuation, enabling dribbling, tight turns, and receive→dribble→shoot sequences with fully onboard perception. This is a significant step toward general-purpose humanoid locomotion and active spatial perception in unstructured environments. In this episode of Embodied AI 101, we explore "Joga: Why a Soccer Humanoid Needs to Control Its Gaze". We break down the research, methodology, and real-world implications for robotics, AI, and physical…
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