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Where Do Games Go When They Die?

When Ubisoft, publisher of the sprawling open-world racing game The Crew shut down the game’s servers, cutting off access to even its single-player mode, fans were outraged. The moment tapped into their decades of frustration with the gaming industry’s push toward online-only content — and what some now call the growing epidemic of “game death.” In this episode, host Morgan Sung is joined by Ross Scott, a filmmaker and YouTube creator who launched the “Stop Killing Games” campaign. They’ll cover the push for new regulations requiring publishers to plan for the end of their games’ lifespans…

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